Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 12:35:36 Player: celerysam Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (380) 380 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2785 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 195/300 Energy 69/125 System Corruption 0% Temperature Cool (27) Movement Hovering (185) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Compact Wheel Improved Hover Unit > --- UTILITY (2) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Spear > --- INVENTORY (10) --- Airjet Weight Redist. System Hacking Drone Bay Gatling Laser EM Pulse Cannon High-powered Shotgun Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- EM Pulse Cannon Battle Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Weight Redist. System Assault Rifle Flail [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Airjet Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Weapon Battle Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Array Impact Weapon Flail Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 36 | 4 7 6 7 6 3 3 Power 6 | 1 . 1 1 1 . 2 Engine 6 | 1 . 1 1 1 . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | . 2 3 4 4 . 1 Treads 2 | . . 2 . . . . Leg . | . . . . . . . Wheel 6 | . 2 1 . 3 . . Hover 6 | . . . 4 1 . 1 Flight . | . . . . . . . Utility 4 | 1 2 1 . . . . Device 2 | . 1 1 . . . . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 3 1 2 1 3 . Energy Gun 2 | . 2 . . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 3 | 2 . . . 1 . . Ballistic Cannon 2 | . 1 1 . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 10 | . . 1 2 2 . 5 Power 3 | . . . 1 . . 2 Propulsion 6 | . . 1 1 2 . 2 Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Highest Loss Streak 4 | . . 1 1 3 . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 93 98 88 90 88 80 Engine 11 | . 14 14 10 11 11 11 Treads 5 | . . 20 11 . . . Wheel 23 | . 28 6 . 26 33 25 Hover 2 | . . . 22 9 . . Device 11 | . 7 14 11 11 11 11 Storage 11 | . 14 14 11 11 11 11 Energy Gun 4 | . 13 14 5 . . . Ballistic Gun 2 | . 9 . . 11 . . Ballistic Cannon 9 | . 4 14 11 11 9 . Launcher 1 | . . . . . 1 11 Piercing Weapon 4 | . . . . . 10 11 Peak Build Rating 23 | 4 10 12 23 19 19 19 Average Rating 14 | 2 7 11 17 14 16 18 On Entrance 11 | . 4 10 12 19 13 19 Naked Turns . | . . . . . . . Heaviest Build 25 | 11 21 23 25 21 25 25 Greatest Support 40 | 3 26 40 40 36 36 36 Greatest Overweight (x) 3 | 3 . 2 2 2 . . Average Overweight (x) . | 2 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 10 Average Carried 9 | 5 7 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 8 10 10 9 9 10 7 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 646 | 144 90 232 56 111 13 . Remotely . | . . . . . . . Salvage Created 472 | . 143 255 55 19 . . Parts 22 | . 7 10 3 2 . . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 16 | . 2 10 1 3 . . Guns 6 | . 2 2 . 2 . . Cannons 10 | . . 8 1 1 . . Classes Destroyed 7 | . 2 3 1 1 . . Tunneler 1 | . . 1 . . . . Hauler 1 | . 1 . . . . . Swarmer 3 | . . . . 3 . . Grunt 6 | . 2 4 . . . . Sentry 1 | . . . 1 . . . Demolisher 1 | . . 1 . . . . Assembled 5 | . . 5 . . . . Best Kill Streak 5 | . 2 5 1 3 . . Combat Bots Only 5 | . 2 5 1 3 . . Max Kills in Single Turn 1 | . 1 1 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 134 | . 13 36 32 32 . 21 Missed 46 | . 5 13 12 9 . 7 Damage Taken 1671 | . 102 382 221 181 . 785 Core 509 | . 28 58 70 33 . 320 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 . 65 . . . . Volleys Fired 39 | . 9 18 2 6 . 4 Largest 2 | . 2 2 2 2 . 1 Hottest 102 | . 84 84 102 59 . 45 Shots Fired 73 | . 18 36 4 11 . 4 Gun 40 | . 16 18 1 5 . . Cannon 29 | . 2 18 3 6 . . Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 40 | . 9 18 2 11 . . Thermal 7 | . 7 . . . . . Explosive 4 | . . . . . . 4 Electromagnetic 22 | . 2 18 2 . . . Robot Hit Streak 12 | . 7 12 2 3 . 4 Robot Miss Streak 4 | . 3 3 1 4 . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 47 | . 13 23 2 6 . 3 Core Hits 30 | . 7 13 1 3 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 2 . . . . Blast 2 | . . 2 . . . . Melee Attacks 6 | . . . 5 . 1 . Impact 5 | . . . 5 . . . Slashing . | . . . . . . . Piercing 1 | . . . . . 1 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1168 | . 222 433 131 124 . 258 Guns 343 | . 181 128 . 34 . . Cannons 480 | . 41 284 65 90 . . Explosions 345 | . . 21 66 . . 258 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 562 | . 114 284 40 124 . . Thermal 164 | . 77 21 66 . . . Explosive 258 | . . . . . . 258 Electromagnetic 184 | . 31 128 25 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 29 | . . 3 . 4 . 22 Projectiles 4 | . . . . 4 . . Explosions 25 | . . 3 . . . 22 Melee . | . . . . . . . Knockbacks 2 | . . 1 1 . . . Impact . | . . . . . . . Kinetic 2 | . . 1 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 371 | . . 43 . . . 328 Shots 14 | . . 1 . . . 13 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 110 | . 110 14 2 . . 5 Average Temperature 46 | . 55 7 2 . . 5 Received Heat Transfer 287 | . 54 38 69 . . 126 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 372 | . 222 50 100 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 162 | . 57 162 122 112 . . Initial 47 | . . 22 . 47 . . Average 86 | . 34 114 53 108 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 1 1 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 5 13 9 4 . 2 Peak Tracking Total 6 | . 2 2 6 4 . 3 Tactical Retreats 3 | . . 2 1 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 4 | . 2 . . 1 1 . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 3 . . 1 6 . Successful 8 | . 1 . . 1 6 . Failed 2 | . 2 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 7 | . . . . . 7 . Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 . . 1 6 . Part Schematic 6 | . . . . . 6 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 21 | . . . . . 21 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 152 | . . . . . 152 152 Highest-Rated Ally 39 | . . . . . 39 39 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 2236 | 77 196 493 114 331 857 168 Spaces Moved 2040 | 40 170 309 104 275 968 174 Core 40 | 40 . . . . . . Treads 234 | . . 206 28 . . . Legs . | . . . . . . . Wheels 1608 | . 170 103 . 193 968 174 Hover 158 | . . . 76 82 . . Flight . | . . . . . . . Fastest Speed 48 | 50 90 90 48 52 86 86 Average Speed 97 | 158 90 138 81 98 86 88 Slowest Speed 220 | 200 90 160 220 180 86 90 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 5 34 74 17 54 88 26 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 4 | . . 1 . 1 2 . Spaces Dug 41 | . . . 4 . . 37 Terrain Destroyed 61 | . . 11 9 . . 41 Melee 4 | . . . 4 . . . Projectile 1 | . . 1 . . . . AOE 56 | . . 10 5 . . 41 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2206 | 53 194 341 120 326 991 181 Wait 44 | . . 4 . 27 13 . Move 2034 | 39 169 308 103 274 967 174 Hop . | . . . . . . . Pick Up 26 | 10 6 1 . 6 3 . Fast Attach 10 | 2 1 . 5 . 2 . Attach 14 | 2 3 1 1 4 . 3 Detach 2 | . . . . 2 . . Swap 12 | . 3 5 1 2 1 . Drop 19 | . 3 4 3 5 4 . Fire 39 | . 9 18 2 6 . 4 Melee 6 | . . . 5 . 1 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: Mat / *Zio) -7/Zion (discovered 2 exits: [*Dee] / Pro) -7/Deep Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Identified exit to Mines 226 | -10/Materials | Met 8R-AWN 232 | -10/Materials | Discovered new exit (range 7) 274 | -10/Materials | Entered Mines 275 | -10/Mines | Followed 8R-AWN into the Mines 292 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Assembled infested the area 319 | -10/Mines | Build established: Mutant 511 | -10/Mines | Learned location of 1 exit from Materials 625 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 757 | -10/Mines | Discovered new exit (range 6) 767 | -10/Mines | Entered Materials 767 | -9/Materials | Evolved 2 slots: Propulsion x2 768 | -9/Materials | Identified exit to Mines 881 | -9/Materials | Entered Mines 915 | -9/Mines | Identified exit to Materials 916 | -9/Mines | Lost 3 parts (3n) 919 | -9/Mines | Found DCF Scrap (14 items) 976 | -9/Mines | Met a Derelict shopkeep closing up shop 1128 | -9/Mines | Learned 4 Materials zone layouts 1206 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1212 | -9/Mines | Entered Zion 1229 | -7/Zion | Given the Hacking Drone Bay 1229 | -7/Zion | Found Prototype Device 1473 | -7/Zion | Identified exit to Proximity Caves 1550 | -7/Zion | Met Imprinter 1567 | -7/Zion | Imprinted 1569 | -7/Zion | Declared Zion's savior 1943 | -7/Zion | Found Prototype Launcher 1943 | -7/Zion | Identified Rocket Array 2021 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2041 | -7/Zion | Opened final containment barrier to the Deep Caves 2054 | -7/Zion | Discovered new exit (range 4) 2054 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2069 | -7/Zion | Entered Deep Caves 2069 | -7/Deep Caves | Accompanied by 4 allies 2221 | -7/Deep Caves | Attacked by Z-Imprinter 2229 | -7/Deep Caves | Core integrity fell below 50% 2231 | -7/Deep Caves | Z-Facility disabled 2234 | -7/Deep Caves | Core integrity fell below 20% 2237 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 02071_ B3-7BJ(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 02071_ B3-7BJ(M) slips into the shadows. 02072_ 2Q-0EZ(M) slips into the shadows. 02072_ 4H-M0L(M) slips into the shadows. 02073_ HX-XLK(M) slips into the shadows. 02134_ Wheel destroyed. 02134_ Destroyed Wheel. 02144_ The unstable cave ceiling collapses. 02210_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02224_ Ion Engine destroyed. 02227_ Wheel destroyed. 02227_ Destroyed Wheel. 02230_ Ion Engine destroyed. 02230_ Destroyed Ion Engine. 02231_ Z-Facility disabled. 02233_ Rocket Array destroyed. 02233_ Destroyed Rocket Array. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????###############?????????????????? | | ??????????????#### ##????????????????? | | ?????????????## #????###?????????? | | ????????????## ###### ##?????#### | | ?????????# ## ## #???### | | ?????????# ##### | | ???????? | | ???????? | | ???????? | | ???????? @ z | | ???????? """"" """""" I | | ??????????????""""""""""""" | | ???????????????"""""""""""" | | ????????????????""""""""""" | | ????????????????"""?""""" | | ???????????????????????""""" | | ???????????????????????""""" | | ???????????????????????""""" | | ????????????????????????"""" | | ????????????????????????? " | | ?????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ?????????????????????????? | | ??????????????????????????"" | | ???????????????????????????? ?????? | | ????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Thermic Laser | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive System Guard | -7/Zion | Archive Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed ShadeSiegeDeflector Manual? 0 Play Time 00:26:14 Cumulative 131.5 hours Start 2024.08.27 @ 00:32:16 End 2024.08.27 @ 12:35:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 58 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f89aee6-f97f-4679-b124-a7e216c5cdea