Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.29 @ 18:52:28 // Halloween2020/ForbiddenLore Player: Vectis Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (89) 445 Value Destroyed (2271) 2271 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 6271 Bonus ------- High Alert Combat Kills 348 Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 114/240 System Corruption 3% Temperature Cool (0) Movement Rolling (230) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Advanced EMP Blaster > --- INVENTORY (46) --- Ion Engine Faulty Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Wheel Wheel Improved Cooling System Small Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Battery (400) Enhanced Optical Array Experimental Sensor Array System Shield Advanced Beam Rifle Advanced Beam Rifle Particle Cannon Shock Bomb Launcher Rocket Launcher Improved Datajack Longsword +1 Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Ion Engine Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Wheel Wheel Improved Cooling System Small Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Battery Enhanced Optical Array Experimental Sensor Array System Shield Advanced Beam Rifle Advanced Beam Rifle Particle Cannon Advanced EMP Blaster Rocket Launcher Improved Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 45 | 1 2 2 14 . 3 . 23 Power 4 | . . . 1 . . . 3 Engine 2 | . . . 1 . . . 1 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 12 | . . 2 4 . 1 . 5 Treads 10 | . . 2 4 . 1 . 3 Leg . | . . . . . . . . Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 . . 3 . 2 . 5 Device 2 | . . . 1 . . . 1 Storage 7 | 1 . . 2 . 2 . 2 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 18 | . 2 . 6 . . . 10 Energy Gun 2 | . . . . . . . 2 Energy Cannon 4 | . 2 . 1 . . . 1 Ballistic Gun 7 | . . . 5 . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 3 | . . . 1 . . . 2 Parts Lost 17 | . . . 2 1 . . 14 Power 3 | . . . 1 . . . 2 Propulsion 5 | . . . . 1 . . 4 Utility 2 | . . . . . . . 2 Weapon 7 | . . . 1 . . . 6 Highest Loss Streak 2 | . . . 2 1 . . 2 Average Slot Usage (%) 91 | . 100 99 83 96 97 100 87 Engine 8 | . 14 14 9 11 11 11 5 Core 1 | . . . . . . . 2 Treads 14 | . . 4 22 18 19 22 11 Leg 2 | . 28 22 . . . . . Wheel 2 | . . . . . . . 5 Device 2 | . . . 6 11 2 . . Storage 38 | . 28 28 23 33 41 44 42 Protection 2 | . . . . . . . 5 Energy Gun 1 | . 11 . . . . . 1 Energy Cannon 2 | . 4 28 12 . . . . Ballistic Gun 11 | . 11 . 9 22 22 22 5 Slashing Weapon 2 | . . . . . . . 6 Naked Turns . | . . . . . . . . Heaviest Build 154 | 17 21 21 48 48 107 107 154 Greatest Support 40 | 20 20 20 40 40 20 20 40 Greatest Overweight (x) 15 | . 1 1 1 2 5 5 15 Average Overweight (x) 3 | . . 1 . 1 4 5 5 Largest Inventory Capacity 46 | 8 8 8 18 18 32 32 46 Average Capacity 27 | 6 8 8 9 18 29 32 37 Most Carried 33 | 6 8 8 8 9 12 13 33 Average Carried 14 | 6 6 7 7 8 10 12 21 Final Capacity 46 | 8 8 8 18 18 32 32 46 Final Carried 33 | 6 7 8 8 9 12 13 33 Class Distribution -------------------- 64% | Hauler-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1120 | 219 20 20 152 181 . 28 500 Remotely . | . . . . . . . . Salvage Created 3705 | 59 . . 427 235 . . 2984 Parts 186 | 1 . . 24 20 . . 141 Haulers Intercepted 6 | . . . 1 . . . 5 Recyclers Shooed 4 | . . . 1 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 54 | . . . 8 7 . . 39 Melee 18 | . . . . . . . 18 Guns 15 | . . . . 7 . . 8 Cannons 8 | . . . 8 . . . . AOE 11 | . . . . . . . 11 Classes Destroyed 14 | 1 . . 5 3 . . 5 Worker 9 | . . . . 1 . . 8 Builder 5 | . . . 1 . . . 4 Tunneler 3 | . . . . 1 . . 2 Hauler 6 | . . . 1 . . . 5 Recycler 7 | 1 . . 2 . . . 4 Mechanic 1 | . . . . . . . 1 Watcher 4 | . . . . . . . 4 Swarmer 13 | . . . 5 4 . . 4 Grunt 23 | . . . 2 2 . . 19 Brawler 3 | . . . . 1 . . 2 Duelist 4 | . . . . . . . 4 Protector 1 | . . . . . . . 1 Sentry 9 | . . . 1 . . . 8 Programmer 1 | . . . . . . . 1 Best Kill Streak 12 | 1 . . 8 2 . . 12 Combat Bots Only 8 | . . . 8 2 . . 5 Max Kills in Single Turn 5 | 1 . . 1 1 . . 5 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3256 | . . . 552 246 . . 2458 Core 700 | . . . 115 17 . . 568 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 . 100 . . . 67 . Volleys Fired 145 | 3 . . 28 31 . . 83 Largest 2 | 2 . . 2 2 . . 2 Hottest 136 | 60 . . 136 46 . . 65 Shots Fired 268 | 6 . . 53 62 . . 147 Gun 215 | 6 . . 14 62 . . 133 Cannon 39 | . . . 39 . . . . Launcher 14 | . . . . . . . 14 Special . | . . . . . . . . Kinetic 172 | 3 . . 14 62 . . 93 Thermal 39 | . . . 39 . . . . Explosive . | . . . . . . . . Electromagnetic 57 | 3 . . . . . . 54 Robot Hit Streak 15 | 5 . . 7 13 . . 15 Robot Miss Streak 3 | . . . 2 1 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . 1 . . 1 Max Gunslinging Chain 1 | . . . . 1 . . 1 Shots Hit Robots 247 | 5 . . 30 46 . . 166 Core Hits 125 | 2 . . 14 13 . . 96 Critical Hits 4 | . . . 1 1 . . 2 Critical Kills 4 | . . . 1 1 . . 2 Critical Parts Destroyed . | . . . . . . . . Melee Attacks 63 | . . . . . . . 63 Impact . | . . . . . . . . Slashing 62 | . . . . . . . 62 Piercing . | . . . . . . . . Sneak Attacks 14 | . . . . . . . 14 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 8719 | 63 . . 583 641 . . 7432 Guns 2098 | 63 . . 105 641 . . 1289 Cannons 476 | . . . 476 . . . . Explosions 2313 | . . . . . . . 2313 Melee 3830 | . . . . . . . 3830 Ramming 2 | . . . 2 . . . . Kinetic 1471 | 25 . . 105 641 . . 700 Thermal 1036 | . . . 476 . . . 560 Explosive . | . . . . . . . . Electromagnetic 2380 | 38 . . . . . . 2342 Impact . | . . . . . . . . Slashing 3830 | . . . . . . . 3830 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Effects 56 | . . . . . . . 56 Message Errors 12 | . . . . . . . 12 Matter Fused 12 | . . . . . . . 12 Heat Flow Errors 7 | . . . . . . . 7 Energy Discharges 11 | . . . . . . . 11 Data Loss (minor) 7 | . . . . . . . 7 Targeting Errors 7 | . . . . . . . 7 Overload Shots . | . . . . . . . . Overflow Damage 440 | . . . 15 . . . 425 Projectiles 15 | . . . 15 . . . . Explosions 47 | . . . . . . . 47 Melee 378 | . . . . . . . 378 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 318 | . . . . . . . 318 Shots 12 | . . . . . . . 12 Rammed 2 | . . . 2 . . . . Targets Rammed 2 | . . . 2 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 515 | . . . 515 . . . 272 Average Temperature 142 | . . . 272 . . . 65 Received Heat Transfer 738 | . . . 102 51 . . 585 Effects 8 | . . . 8 . . . . Shutdowns 2 | . . . 2 . . . . Energy Bleed 1 | . . . 1 . . . . Short Circuit 3 | . . . 3 . . . . Damage (major) 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 11 | . . . . . . . 11 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 1464 | . . . 814 . . . 650 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 12 | . . . . . . . 12 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 969 | 5 9 3 277 95 . . 969 Initial 37 | . 3 3 . 37 . . . Average 224 | 3 7 3 111 53 . . 375 Maximum Alert Level 3 | . . . 1 . . . 3 Low Security (%) 66 | 100 100 100 68 100 . 100 42 Level 1 13 | . . . 31 . . . 19 Level 2 3 | . . . . . . . 5 Level 3 17 | . . . . . . . 31 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . . . . . 7 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 Assault 2 | . . . . . . . 2 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 8 | . . . 2 . . . 6 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 1 1 16 9 . . 75 Peak Tracking Total 9 | . 2 2 9 4 . . 9 Tactical Retreats 16 | . . . 4 2 . . 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 1 | . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 7 | . . . . . . . 7 Max in Single Turn 2 | . . . . . . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 10 | . 3 . . . 2 . 5 Terminals 6 | . 3 . . . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 36 | . 9 . . . 2 . 25 Successful 17 | . 5 . . . 2 . 10 Failed 19 | . 4 . . . . . 15 Catastrophic 4 | . . . . . . . 4 Database Lockouts . | . . . . . . . . Manual 33 | . 8 . . . 1 . 24 Terminals 28 | . 9 . . . . . 19 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . . . 4 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 10 | . 4 . . . 2 . 4 Record 1 | . . . . . 1 . . Part Schematic 1 | . . . . . . . 1 Robot Analysis 3 | . 2 . . . . . 1 Branch Access Points 1 | . 1 . . . . . . Transport Status 1 | . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Unlock Access 1 | . . . . . . . 1 Unauthorized Hacks 6 | . 1 . . . . . 5 Terminals 5 | . 1 . . . . . 4 Track 2 | . . . . . . . 2 Assimilate 1 | . 1 . . . . . . Botnet 1 | . . . . . . . 1 Disrupt 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Restock 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 3 . . . . . 5 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat 1 | . . . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 1 1 1 1 1 1 Highest-Rated Group 10 | . 10 10 10 10 10 10 10 Highest-Rated Ally 10 | . 10 10 10 10 10 10 10 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 6145 | 27 186 382 514 916 904 375 2841 Spaces Moved 2780 | 14 140 242 241 439 364 144 1196 Core . | . . . . . . . . Treads 1896 | . . 38 241 439 364 144 670 Legs 358 | 14 140 204 . . . . . Wheels 526 | . . . . . . . 526 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 150 160 180 200 260 140 Average Speed 191 | 120 123 154 164 185 246 260 190 Slowest Speed 260 | 120 150 180 180 200 260 260 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 3 29 44 20 82 71 39 72 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 55 | . . . . . . . 55 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 55 | . . . . . . . 55 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3279 | 17 156 252 302 478 372 146 1556 Wait 193 | . 4 . 13 8 . 2 166 Move 2773 | 13 139 241 240 438 363 143 1196 Hop . | . . . . . . . . Pick Up 39 | . 6 3 . 1 4 1 24 Fast Attach 20 | 1 . 2 6 . 2 . 9 Attach 10 | . 2 . 1 . 1 . 6 Detach . | . . . . . . . . Swap 15 | . . . 7 . . . 8 Drop 17 | . 5 4 5 . 2 . 1 Fire 145 | 3 . . 28 31 . . 83 Melee 63 | . . . . . . . 63 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . 2 . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . 2 . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 28 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Identified exit to Mines 214 | -10/Materials | Entered Mines 214 | -10/Mines | Accompanied by 1 ally 304 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 305 | -10/Mines | Build established: Mutant 307 | -10/Mines | Found Prototype Device 389 | -10/Mines | Discovered new exit (range 11) 398 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 476 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 596 | -10/Mines | Entered Materials 596 | -9/Materials | Accompanied by 1 ally 596 | -9/Materials | Evolved 2 slots: Utility x2 597 | -9/Materials | Identified exit to Storage 866 | -9/Materials | Destroyed 8 combat bots 969 | -9/Materials | Discovered new exit (range 11) 1110 | -9/Materials | Entered Mines 1110 | -9/Mines | Accompanied by 1 ally 1163 | -9/Mines | Met a Derelict bent on vengeance 1686 | -9/Mines | Learned Materials trap positions 1761 | -9/Mines | Discovered new exit (range 11) 1906 | -9/Mines | Discovered new exit (range 12) 2012 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2014 | -9/Mines | Discovered new exit (range 5) 2026 | -9/Mines | Entered Exiles 2026 | -9/Exiles | Accompanied by 1 ally 2052 | -9/Exiles | Discovered new exit (range 15) 2076 | -9/Exiles | Met 8R-AWN 2108 | -9/Exiles | Met EX-HEX 2242 | -9/Exiles | Met EX-DEC 2294 | -9/Exiles | Learned location of Zion (-6) 2505 | -9/Exiles | Build established: Hauler-Mutant 2546 | -9/Exiles | Met EX-BIN 2583 | -9/Exiles | Aligned with FarCom system 2585 | -9/Exiles | Given EX-Vault access code 2656 | -9/Exiles | Opened EX-Vault 2676 | -9/Exiles | Found Longsword +1 2729 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2762 | -9/Exiles | Exiles lab attacked by MAIN.C 2909 | -9/Exiles | Discovered new exit (range 10) 2930 | -9/Exiles | Left Exiles lab with Longsword +1 2930 | -9/Exiles | Entered Mines 2930 | -8/Mines | Accompanied by 1 ally 3247 | -8/Mines | Discovered new exit (range 8) 3305 | -8/Mines | Entered Materials 3305 | -8/Materials | Accompanied by 1 ally 3305 | -8/Materials | Evolved 2 slots: Utility x2 3306 | -8/Materials | Loaded intel: 8 trap records 3329 | -8/Materials | Identified exit to Garrison 3375 | -8/Materials | Garrison activated, responded to threat 4559 | -8/Materials | Discovered new exit (range 10) 4952 | -8/Materials | Core integrity fell below 50% 5469 | -8/Materials | Discovered new exit (range 14) 5843 | -8/Materials | Core integrity fell below 20% 6105 | -8/Materials | First assault squad dispatched 6146 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 06108_ K-01 Serf collects debris. 06123_ Acquired Shock Bomb Launcher. 06140_ C-30 ARC bursts open, deploying its payload. 06140_ G-50 Soldier unfolds itself. 06140_ B-36 Bruiser unfolds itself. 06140_ L-31 Rogue unfolds itself. 06140_ I-25 Savior unfolds itself. 06141_ C-30 ARC bursts open, deploying its payload. 06141_ G-50 Soldier unfolds itself. 06141_ G-47 Trooper unfolds itself. 06141_ L-31 Rogue unfolds itself. 06141_ M-28 Smith unfolds itself. 06141_ B-36 Bruiser destroyed. 06141_ I-25 Savior destroyed. 06141_ G-47 Trooper destroyed. 06141_ Door malfunctions. 06143_ G-47 Trooper destroyed. 06143_ L-31 Rogue destroyed. 06145_ M-28 Smith destroyed. 06145_ Chain reaction triggered in Imp. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????Y??????????????????? | | ???????????????????????????????? | | ????????????????????????###+##?? | | ????????????????????????# #?? | | ???????????????????????o? #?? | | ????????????????????????? #?? | | ???????#####????????????? ??? | | ???????#= !#?????????????# #??? | | ##?????# #????######???# #??? | | # ###### ###### ##### +??? | | #!!! ## + % #??? | | #!! ## = # #??? | | #!! ## # ### #### | | # ## %!; ;###### #### | | # !###=#; %;#????# !!%! | | # %/[l/g% ;#????# !! | | # """=#@l%!%% #?????# | | # """ ###/##! #?????##+######### | | # """ ## # #????? ??????# | | # """ ## # #???# ????? | | # ## # #???# #???? | | ?! ! ## #g #???# #???? | | ?####### # #???# #???? | | ???????# # #???# #???? | | ???????# # #???# #???? | | ???????##### #???# #???? | | ???????????? #???# #???? | | ????????????+#????##########???? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????????????????????????### | | ?????????????????????????????? | | ???????????????????????????? | | ??????????????????????????#? | | ??????????????????????????# | | ??????????????????????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyChipStorm Manual? 0 Play Time 00:27:54 Cumulative 251.1 hours Start 2020.10.29 @ 17:37:47 End 2020.10.29 @ 18:52:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/0/1/0/1/0/0/0 Lore% 83 Gallery% 83 Achievement% 74 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2de58add-d4e5-4fc0-bb20-948d7504d7e2