Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.25 @ 19:51:05 Player: Some Pennies Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (225) 1125 Value Destroyed (12085) 12085 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (5502) 5502 TOTAL SCORE: 25292 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2694 Follower Combat Kills 738 Entered Garrisons 800 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -130 Cogmind --------- Core Integrity 0/850 Matter 262/300 Energy 88/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Lobotomy Kit (1) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Improved Signal Interpreter Core Analyzer Improved Medium Armor Plating Layered Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Mass Driver Field Lobotomy Kit > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Armored Huge Wheel Armored Huge Wheel High-capacity Storage Unit Advanced Sensor Array Encrypted Comm Array System Restoration Module Supersonic Drone Bay PSU Rigger Improved EM Pulse Cannon Proton Cannon Cooled Particle Cannon Mass Driver Mass Driver Mass Driver Mass Driver Improved Grenade Launcher [Rating: 89] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . Utility 5 | . . . . . 2 . . . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 154 | 8 . . 2 1 8 3 11 5 11 16 11 21 4 2 . . 2 19 30 Power 21 | 2 . . . . 1 . 3 . 1 2 . 3 . 1 . . . 4 4 Engine 13 | 2 . . . . 1 . 1 . . 1 . 2 . . . . . 4 2 Core 7 | . . . . . . . 2 . 1 1 . 1 . 1 . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 36 | 2 . . . . 2 1 2 2 4 5 5 4 1 . . . . 6 2 Treads 29 | 2 . . . . 2 1 2 2 4 4 4 1 1 . . . . 4 2 Leg 1 | . . . . . . . . . . 1 . . . . . . . . . Wheel 5 | . . . . . . . . . . . . 3 . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . . . . . . . . Utility 56 | 2 . . 2 . 2 1 3 1 2 5 4 11 2 . . . 2 4 15 Device 23 | 1 . . 1 . . . 2 . 1 4 2 3 1 . . . . . 8 Storage 5 | 1 . . 1 . . . . . . . . . . . . . . 2 1 Processor 3 | . . . . . . . . . . . . 2 . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 25 | . . . . . 2 1 1 1 1 1 2 6 1 . . . 1 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 . . . 1 3 1 3 2 4 4 2 3 1 1 . . . 5 9 Energy Gun 9 | 1 . . . . 1 1 2 . 3 . . . 1 . . . . . . Energy Cannon 7 | . . . . . . . . . . . . 3 . 1 . . . 1 2 Ballistic Gun 9 | 1 . . . 1 1 . 1 . . 2 2 . . . . . . 1 . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . 2 3 Launcher 9 | . . . . . . . . 2 1 2 . . . . . . . . 4 Special Weapon 2 | . . . . . 1 . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . 1 . 2 . 1 1 . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Lost 47 | . . . . . . 1 5 2 1 5 . . . . . . . 7 26 Power 10 | . . . . . . . 1 . . 2 . . . . . . . 1 6 Propulsion 14 | . . . . . . . 2 1 . 3 . . . . . . . 1 7 Utility 13 | . . . . . . . . 1 . . . . . . . . . 3 9 Weapon 10 | . . . . . . 1 2 . 1 . . . . . . . . 2 4 Highest Loss Streak 9 | . . . . . . 1 3 1 1 1 . . . . . . . 5 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 7 8 8 10 15 13 15 16 17 19 19 18 18 18 18 17 16 20 22 Power 1 | . 1 1 1 1 1 . . . . . 2 2 2 2 2 2 2 1 1 Propulsion 2 | 1 2 2 1 . . . . . 1 1 1 1 2 2 2 2 2 5 4 Utility 7 | . 2 2 2 3 5 7 8 8 9 9 9 8 7 7 7 7 6 6 6 Weapon 4 | 1 2 3 3 4 6 4 4 5 4 4 5 5 5 5 5 4 4 4 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . . 1 2 . 4 . 3 1 4 4 6 7 . . . . 1 3 7 Power 5 | . . . . . 1 . 1 1 . . 1 . . . . . . 1 . Propulsion 9 | . . . 2 . . . . . 1 2 2 1 . . . . . . 1 Utility 20 | . . . . . 2 . 2 . 1 2 3 4 . . . . 1 1 4 Weapon 6 | . . 1 . . 1 . . . . . . 1 . . . . . 1 2 Tool/Special 3 | . . . . . . . . . 2 . . 1 . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 100 73 89 87 89 89 83 98 93 92 92 77 91 91 79 75 Engine 7 | . 14 14 14 14 9 9 3 9 3 1 9 12 7 4 . . . 8 7 Core 3 | . . . . . . . 5 . 5 1 . 1 7 9 15 15 13 3 2 Treads 22 | . 28 28 28 28 20 36 34 35 35 34 36 19 15 15 15 15 12 7 9 Wheel 2 | . . . . . . . . . . . . 4 7 7 7 7 6 6 2 Device 10 | . 14 14 14 14 9 9 9 9 9 9 16 14 15 15 15 15 13 3 12 Storage 8 | . 14 14 14 14 9 9 9 9 9 9 9 7 7 7 7 7 6 6 5 Processor 4 | . . . . . . . . . . . . 6 7 7 7 7 12 13 7 Protection 8 | . . . . . 8 9 8 9 9 8 9 7 7 7 7 7 12 16 10 Energy Gun 5 | . 14 14 14 14 7 15 16 17 16 10 . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . 14 15 1 13 5 5 2 Ballistic Gun 5 | . 14 14 14 14 9 1 . . 1 6 18 14 . . . 1 5 4 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 8 Peak Build Rating 89 | 7 8 8 10 11 28 28 32 32 36 43 42 58 59 60 60 60 68 86 89 Average Rating 48 | 6 7 7 9 10 19 26 29 31 34 34 40 54 57 58 51 59 65 74 77 On Entrance 36 | . 7 8 8 10 11 28 27 31 32 36 41 40 58 58 60 60 59 67 86 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 220 | 14 14 14 49 49 69 69 69 69 69 73 72 82 80 84 84 84 88 220 206 Greatest Support 150 | 40 40 40 40 40 80 80 82 82 82 90 90 90 28 28 28 28 28 150 150 Greatest Overweight (x) 7 | . . . 1 1 1 . 1 . . 1 . 2 2 2 2 2 4 7 7 Average Overweight (x) 1 | . . . . 1 . . . . . . . 1 2 2 2 2 2 2 3 Largest Inventory Capacity 30 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 Average Capacity 21 | 7 8 8 9 20 20 20 20 20 20 20 20 20 20 20 20 20 20 28 29 Most Carried 30 | 7 8 8 8 13 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 Average Carried 20 | 3 7 7 7 10 16 18 19 18 19 19 19 19 19 20 20 19 18 26 27 Final Capacity 30 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 5 Final Carried 30 | 7 8 8 8 13 20 19 20 17 20 20 20 20 20 20 20 19 20 30 1 Class Distribution -------------------- 45% | Mutant 35% | Scavenger-Mutant 19% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Matter Collected 6129 | 295 10 7 . 35 54 158 149 124 221 636 472 681 168 30 . 91 . 792 2206 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10737 | 168 189 18 . 43 54 499 1109 761 967 714 505 816 221 55 . 70 16 1659 2873 Parts 505 | 10 6 . . 9 3 29 52 36 55 36 31 60 10 2 . 3 6 56 101 Haulers Intercepted 9 | . . . . . . . 1 . 3 . . 3 . . . . . . 2 Recyclers Shooed 10 | . . . . . . . 1 . . . 1 . . . . . . . 8 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . 2 2 . 3 . . . Prevented 7 | . . . . . . . . . . . . . 7 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 170 | . 2 . . 3 1 6 15 16 15 23 7 9 4 1 . 2 . 17 49 Guns 78 | . 2 . . 3 1 6 13 13 15 11 7 5 . . . . . 2 . Cannons 42 | . . . . . . . . . . . . . . 1 . 2 . 4 35 AOE 40 | . . . . . . . 2 3 . 12 . 3 4 . . . . 9 7 Classes Destroyed 19 | 2 1 . . 1 1 . 4 1 2 4 1 . . . . 1 . . 1 Worker 8 | . . . . . . . 2 . . . . 1 . . . . . . 5 Builder 11 | . . . . . . . 1 . 3 . . 3 . . . . 1 . 3 Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . . . . . 1 . 3 . . 3 . . . . . . 2 Recycler 12 | 1 1 . . . . . 2 . 1 . 1 2 . . . . . . 4 Mechanic 2 | . . . . . . . . . 1 . . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . Watcher 6 | . . . . . . . 1 1 2 . 1 . . . . . . . 1 Swarmer 29 | . . . . 3 . . . 5 5 3 . . . . . . . 6 7 Cutter 2 | . . . . . . . . . . 2 . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 80 | . 2 . . . . 5 12 6 8 7 2 4 4 1 . . . 9 20 Brawler 6 | . . . . . . . . . . 1 . 1 . . . . . . 4 Duelist 5 | . . . . . . . . . . 1 . . . . . . . 1 3 Sentry 21 | . . . . . 1 1 3 5 2 2 3 1 . . . . . 1 2 Specialist 6 | . . . . . . . . . . . 2 . . . . . . . 4 Hunter 5 | . . . . . . . . . . 2 . . . . . . . . 3 Programmer 15 | . . . . . . . . . . 5 . 3 . . . 1 . . 6 Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | 5 3 . . 3 1 3 6 5 7 3 4 8 4 1 . 1 1 6 10 Combat Bots Only 8 | . 2 . . 3 1 3 4 5 3 3 3 6 4 1 . 1 . 6 8 Max Kills in Single Turn 3 | 1 1 . . 1 1 1 2 2 2 2 1 2 3 1 . 1 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 2 . 2 . 2 3 . . . . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Hostile Shots Fired 1253 | . 26 . . 7 8 20 68 57 57 132 48 82 13 4 . 14 . 140 577 Missed 342 | . 6 . . 3 2 9 18 16 14 39 14 24 2 1 . 2 . 53 139 Hits 911 | . 20 . . 4 6 11 50 41 43 93 34 58 11 3 . 12 . 87 438 Melee 22 | . . . . . . . . . . 2 . . . . . . . 2 18 Projectile 889 | . 20 . . 4 6 11 50 41 43 91 34 58 11 3 . 12 . 85 420 AOE 2 | . . . . . . . . . . 2 . . . . . . . . . Critical Strikes 39 | . . . . . 1 . 4 2 2 4 . 7 . . . . . 3 16 Damage Taken 14629 | . 268 . . 33 86 229 834 611 663 1473 493 678 427 45 . 178 . 1541 7070 Core 1295 | . 93 . . . . 17 36 17 4 91 20 61 104 . . . . 120 732 Absorbed by Shields 737 | . . . . . . . . . . . 152 . . . . . . 52 533 Reduced by Siege Mode 256 | . . . . . . . . . . . . . . . . . . 5 251 Ignored by Resistances 54 | . . . . . . . . . . . . . . . . . . 54 . Regen/Repaired (Parts) 194 | . . . . . . . . . 90 . 104 . . . . . . . . Core Remaining (%) 76 | 100 . . . 62 . . . . . . 66 . . . . 76 . . . Volleys Fired 774 | 15 17 1 . 5 11 43 44 41 61 79 39 41 29 9 . 14 2 168 155 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 . 2 1 2 2 Hottest 144 | 70 70 70 . 70 100 100 100 90 122 122 56 60 60 60 . 60 30 105 144 Shots Fired 1299 | 30 34 2 . 10 16 67 84 77 122 134 77 77 53 19 . 28 2 190 277 Gun 705 | 30 34 2 . 10 10 61 84 72 121 120 77 68 . . . 2 . 14 . Cannon 509 | . . . . . . . . . . . . 4 49 19 . 26 2 150 259 Launcher 69 | . . . . . . . . 5 1 14 . 5 4 . . . . 25 15 Special 16 | . . . . . 6 6 . . . . . . . . . . . 1 3 Kinetic 475 | 15 17 1 . 5 5 15 9 . 3 36 77 68 . . . 2 . 24 198 Thermal 487 | 15 17 1 . 5 11 6 . . 89 84 . 4 49 19 . 26 2 137 22 Explosive 27 | . . . . . . . . 5 1 14 . . . . . . . 7 . Electromagnetic 306 | . . . . . . 46 75 72 29 . . 5 4 . . . . 21 54 Robot Hit Streak 25 | 6 6 2 . 3 4 12 13 8 11 8 8 18 7 8 . 5 2 25 16 Robot Miss Streak 6 | 1 2 . . 1 3 2 6 3 5 5 4 2 . 1 . 3 . 4 3 Penetration Max 1 | . . . . . . . . . . . 1 1 . . . . . . 1 Secondary Targets 12 | . 1 . . 2 . . 4 3 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 1 1 . . . . . . . . . Shots Hit Robots 785 | 21 23 2 . 6 5 42 65 52 78 60 46 48 2 4 . 11 1 128 191 Core Hits 427 | 6 8 2 . 4 2 18 38 37 40 41 15 24 8 2 . 2 1 75 104 Critical Kills 2 | . . . . . . . . . . . . 1 . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . 1 1 2 . . . . . . . Critical Strikes 40 | 1 2 . . 1 . 1 . . 5 6 1 3 . . . . . 1 19 Burn 14 | 1 2 . . 1 . . . . 5 5 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 Destroy 5 | . . . . . . . . . . 1 1 3 . . . . . . . Blast 19 | . . . . . . . . . . . . . . . . . . 1 18 Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24221 | 207 246 22 . 70 74 745 1417 1205 1810 2201 891 1451 318 107 . 354 26 4508 8569 Guns 8489 | 207 244 22 . 70 74 745 1223 886 1565 1210 891 1059 . . . . . 293 . Cannons 10001 | . . . . . . . . . . . . . . 107 . 354 26 2937 6577 Explosions 5659 | . . . . . . . 194 319 245 991 . 391 318 . . . . 1278 1923 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 72 | . 2 . . . . . . . . . . 1 . . . . . . 69 Kinetic 8772 | 95 84 9 . 7 36 206 156 . 32 285 891 1059 . . . . . 604 5308 Thermal 6831 | 112 160 13 . 63 38 . 194 145 1199 925 . 39 21 107 . 354 26 2626 809 Explosive 2044 | . . . . . . . . 174 206 991 . . . . . . . 518 155 Electromagnetic 6502 | . . . . . . 539 1067 886 373 . . 352 297 . . . . 760 2228 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 1 1 1 1 6 6 4 4 4 4 9 . 2 6 Average Corruption 3 | . . . . . . 1 1 1 1 5 6 1 4 4 4 5 . 1 2 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 194 | . . . . . . 7 4 6 6 42 27 9 24 8 3 20 . 9 29 Message Errors 44 | . . . . . . 2 . 1 1 12 4 3 4 3 1 6 . 1 6 Matter Fused 39 | . . . . . . 1 1 . 1 7 6 2 5 . . 5 . 3 8 Heat Flow Errors 28 | . . . . . . . 1 1 1 4 4 2 4 1 1 3 . 1 5 Energy Discharges 33 | . . . . . . 2 1 2 1 8 4 1 5 . . 3 . 2 4 Parts Rejected 3 | . . . . . . . . . . . 1 . . . . . . . 2 Data Loss (minor) 21 | . . . . . . . . 2 1 8 3 . 3 2 . . . 1 1 Data Loss (major) 10 | . . . . . . 2 . . . . 2 . 2 1 . 2 . . 1 Misfires 7 | . . . . . . . . . 1 2 1 . . 1 . 1 . 1 . Alerts 3 | . . . . . . . 1 . . . . 1 . . 1 . . . . Weapon Failures 6 | . . . . . . . . . . 1 2 . 1 . . . . . 2 Overload Shots 6 | . . . . . . . . . . . . . . . . . . 6 . Overflow Damage 412 | . . . . . . . . 28 10 10 . . . . . 64 . 73 227 Projectiles 284 | . . . . . . . . . . . . . . . . 64 . 68 152 Explosions 128 | . . . . . . . . 28 10 10 . . . . . . . 5 75 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 52 | . . . . . . . . . . . . . . . . . . 3 49 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 44 | . . . . . . . . . . . . . . . . . . 3 41 Secondary 8 | . . . . . . . . . . . . . . . . . . . 8 Self-Inflicted Damage 498 | . . . . . . . 31 32 90 63 . . . . . . . 166 116 Shots 18 | . . . . . . . 1 1 3 2 . . . . . . . 8 3 Rammed 18 | . 1 . . . . . . . . . . 1 . . . . . . 16 Targets Rammed 19 | . 1 . . . . . . . . . . 1 . . . . . . 17 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 491 | 170 234 30 . 60 96 168 491 148 267 335 263 256 241 248 200 239 . 164 391 Average Temperature 96 | 70 89 18 . 28 38 50 139 37 65 78 128 77 98 147 112 99 . 44 150 Received Heat Transfer 3489 | . 84 . . . 18 90 468 279 324 261 144 81 18 27 . . . 472 1223 Effects 19 | . 3 . . . . . 3 . . 3 . . . . . . . . 10 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . 3 Interference 11 | . 3 . . . . . 2 . . 3 . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . 1 . . . . . . . . . . . 1 Siege Activations 12 | . . . . . . . . . . . . . . . . . . 2 10 Total Turns 259 | . . . . . . . . . . . . . . . . . . 16 243 Longest Duration 99 | . . . . . . . . . . . . . . . . . . 9 99 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 1 . . . . 1 . . . . . 2 6 Combat Hostiles 9 | . . . . . . . . . . . . 1 . . . . . 2 6 Parts Fried 42 | . . . . . . 3 7 4 1 . . 2 2 . . . . 4 19 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 21 | 2 2 . . . . . . . 10 4 . . . . . . . 1 2 Heat Transferred 11337 | 407 629 37 . 259 111 . 250 125 2516 1961 . . 50 148 . 407 37 3589 811 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . 1 4 2 1 . . 1 1 . . . . 1 5 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Maximum Alert Level 5 | . . . . . . 2 2 3 2 4 2 . . . . . . 5 5 Low Security (%) 33 | 100 100 100 . 100 100 42 6 . . . . 100 . . . . 100 34 . Level 1 17 | . . . . . . 43 75 21 80 17 . . . . . . . 4 . Level 2 17 | . . . . . . 14 17 51 18 28 100 . . . . . . 15 . Level 3 12 | . . . . . . . . 27 . 42 . . . . . . . 6 27 Level 4 15 | . . . . . . . . . . 11 . . . . . . . 36 50 Level 5 . | . . . . . . . . . . . . . . . . . . 1 . High Security 3 | . . . . . . . . . . . . . . . . . . . 22 Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1926 | 10 45 . . 70 30 479 428 800 501 1285 694 182 . . . . 14 1647 1926 Initial 864 | . . . . . . . 233 229 390 229 625 182 . . . . . 2 864 Average 555 | . 11 . . 19 2 258 329 544 342 727 532 49 . . . . 1 714 1397 Influence Increases 7775 | 25 69 . . 70 34 489 440 591 587 1126 267 308 105 20 . 35 20 1715 1874 Destroy 0b10 Robot/C 3820 | . 40 . . 60 20 120 300 340 300 540 140 180 80 20 . 20 . 600 1060 Destroy 0b10 Robot/NC 355 | 25 5 . . . . 20 35 5 55 . 10 45 . . . 5 5 50 95 Destroy Leader 678 | . 10 . . 10 10 . 74 20 90 40 52 56 10 . . 10 . 60 236 Allied During Kill 85 | . . . . . . . . 4 . 26 . . . . . . . 25 30 Successful Hack 63 | . 14 . . . . . . 7 15 7 . 6 . . . . 14 . . Disable Machine 420 | . . . . . . 90 . 30 30 15 30 15 . . . . . 75 135 Anti-Garrison Action 1450 | . . . . . . 250 . 100 . 350 . . . . . . . 750 . Destroy Structure 529 | . . . . . 4 9 16 55 52 118 5 6 . . . . 1 110 153 Lose Combat Pursuer 375 | . . . . . . . 15 30 45 30 30 . 15 . . . . 45 165 Influence Decreases 5959 | 25 69 . . 70 34 10 566 144 1034 194 1152 708 105 20 . 35 16 72 1705 Entered New Map 2567 | . . . . . . . 246 124 410 124 660 218 . . . . . 2 783 Time Decay 2442 | 25 69 . . 70 34 . 270 . 464 . 302 490 105 20 . 35 16 . 542 Lost Part 470 | . . . . . . 10 50 20 10 50 . . . . . . . 70 260 Lost Ally 180 | . . . . . . . . . . 20 40 . . . . . . . 120 Purge Threat 300 | . . . . . . . . . 150 . 150 . . . . . . . . Squads Dispatched 45 | . . . . . . . 6 . 4 . 2 3 . . . . . . 30 Investigation 3 | . . . . . . . 1 . 2 . . . . . . . . . . Extermination 6 | . . . . . . . . . . . . 3 . . . . . . 3 Reinforcement 11 | . . . . . . . 2 . 1 . 2 . . . . . . . 6 Assault 18 | . . . . . . . . . . . . . . . . . . . 18 Garrison 7 | . . . . . . . 3 . 1 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Distress Signals 10 | . 1 . . . 1 . 1 . 2 . 1 . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 271 | . 7 . . 2 3 6 22 18 26 25 11 9 5 1 . 2 . 33 101 Peak Tracking Total 17 | . 3 . . 2 2 2 6 5 4 4 4 5 4 1 . 1 . 7 17 Tactical Retreats 19 | . . . . . . . 1 1 3 1 2 . 1 . . . . 2 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Traps Triggered 29 | . 1 . . . . 1 . 2 6 3 . 3 . . . . 4 6 3 Indirectly 4 | . . . . . . . . . . . . . . . . . . 2 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Machines Disabled 51 | . 1 . . . . 10 . 4 2 7 2 1 . . . . . 15 9 Max in Single Turn 4 | . 1 . . . . 1 . 1 1 2 1 1 . . . . . 4 1 Garrison Relay 18 | . . . . . . 4 . 2 . 4 . . . . . . . 8 . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Machines Accessed 36 | . 2 . 2 . 1 2 2 3 5 2 6 2 1 . 4 . 1 2 1 Terminals 21 | . 2 . . . . 2 1 3 3 2 4 1 . . . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 1 . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . 1 . . . . 1 . . Total Hacks 87 | . 11 . 3 . 1 3 2 4 11 3 11 4 1 . 27 . 1 4 1 Successful 56 | . 5 . 3 . 1 . 1 1 7 2 4 2 1 . 27 . 1 1 . Failed 31 | . 6 . . . . 3 1 3 4 1 7 2 . . . . . 3 1 Catastrophic 8 | . . . . . . 2 . 1 . . 1 2 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 21 | . 6 . 1 . . . 1 . 4 . 5 3 . . . . . . 1 Terminals 43 | . 11 . . . . 3 1 4 7 3 6 3 . . . . . 4 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . 2 . 5 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 2 . . 1 . . . . 1 . . Terminal Hacks 40 | . 2 . 3 . . . . 1 2 2 1 . 1 . 27 . . 1 . Record 13 | . . . 2 . . . . . . . . . . . 11 . . . . Part Schematic 8 | . . . . . . . . . . . . . . . 8 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . Open Door 3 | . . . . . . . . 1 . 1 . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 2 . 3 . . . . . . . . Scan Component 3 | . . . . . . . . . 1 . 2 . . . . . . . . Repair 2 | . . . . . . . . . 1 . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 . . Unlock Access 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 . . Unauthorized Hacks 7 | . 3 . . . . . . . 2 . . 2 . . . . . . . Terminals 7 | . 3 . . . . . . . 2 . . 2 . . . . . . . Botnet 3 | . 1 . . . . . . . 1 . . 1 . . . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . Operators 1 | . . . . . . . . . . . . 1 . . . . . . . Skim 2 | . 2 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . . . . 2 1 2 4 1 5 2 . . . . 1 2 1 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . . 8 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . 1 . . . . . . . . Time 64 | . . . . . . . . . 26 . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 75 | . . . . . . 16 . 8 . 16 . . . . . . . 31 4 Machine Destruction 71 | . . . . . . 16 . 8 . 16 . . . . . . . 31 . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Total Allies 11 | . . . . . . . . 1 . 3 . . . . . . . 1 6 Largest Group 5 | . . . . . . . . 1 . 3 2 . . . . . . 1 5 Highest-Rated Group 169 | . . . . . . . . 25 . 87 53 . . . . . . 85 169 Highest-Rated Ally 90 | . . . . . . . . 25 . 31 31 . . . . . . 85 90 Initial Warlord ECA Mod 203 | . . . . . . . 6 6 10 10 19 18 18 18 18 17 17 17 29 Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 99 | . . . . . . . . 4 . 31 4 . . . . . . 29 31 Total Damage 3151 | . . . . . . . . 115 . 621 22 . . . . . . 1287 1106 Kills 25 | . . . . . . . . 1 . 4 . . . . . . . 13 7 Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . 1 3 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Active Infowar (turns) 7799 | 63 243 167 605 265 364 621 72 . . 2 . 1649 942 492 125 780 239 380 790 Sensors 5167 | . . . . . . . . . . 2 . 1649 942 492 125 780 239 380 558 Traps 232 | . . . . . . . . . . . . . . . . . . . 232 Seismic 2400 | 63 243 167 605 265 364 621 72 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . . . . . 1 1 . 2 . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Turns Passed 15723 | 172 243 167 605 265 364 621 593 627 1177 1705 669 1817 942 492 125 780 239 2137 1983 Spaces Moved 7623 | 77 115 92 356 103 129 303 237 308 564 770 304 1140 648 351 94 452 144 872 564 Core 36 | 9 . . . . . . . . . . . . . . . . . . 27 Treads 4242 | 68 115 92 356 103 129 303 237 308 564 770 304 334 . . . . 2 352 205 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 3345 | . . . . . . . . . . . . 806 648 351 94 452 142 520 332 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 156 156 158 158 162 130 130 130 130 130 130 130 50 Average Speed 159 | 147 160 160 168 240 224 160 167 156 158 168 162 139 130 130 130 130 147 179 201 Slowest Speed 490 | 160 160 160 240 240 240 160 240 158 158 245 162 162 130 130 130 130 490 240 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . 2 . . . . . . . 4 3 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 42 | 4 29 22 61 23 12 41 32 44 47 94 34 27 73 70 68 55 7 82 16 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 1 . . . . . . . . 1 . 1 1 . . . Known Exits Taken 10 | . 1 . . . 1 . 1 . 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . 1 . . . . . . . . Scrap Searched 7 | . . 1 . 1 . . . . . . . . 3 . . 2 . . . Spaces Dug 63 | . . . . . 3 . . 6 6 5 . 3 22 7 . 3 1 6 1 Terrain Destroyed 505 | . . . . . 6 5 18 40 60 128 1 7 34 7 . 6 1 45 147 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 113 | . . . . . 6 . . . . . 1 4 24 7 . 6 1 6 58 AOE 391 | . . . . . . 5 18 40 60 128 . 2 10 . . . . 39 89 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Total 9911 | 105 143 111 364 112 180 367 354 375 733 1055 423 1294 692 369 97 618 164 1257 1098 Wait 851 | . 10 17 . . 7 11 40 16 56 126 45 31 1 5 . 149 . 105 232 Move 7606 | 76 114 91 355 102 129 302 237 307 564 769 303 1139 646 350 93 451 143 871 564 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 147 | 6 1 1 3 4 14 3 11 1 15 14 8 15 . . . . 4 23 24 Fast Attach 74 | 7 . . . . . . 2 . 6 4 3 11 4 1 2 1 8 11 14 Attach 73 | . . . . . 4 2 6 3 2 5 3 3 . . . 1 3 12 29 Detach 19 | . . . . . 1 . 2 1 . 1 1 . 1 . . . 1 5 6 Swap 144 | 1 . . 2 1 4 3 5 4 13 19 7 22 5 2 . . 2 18 36 Drop 161 | . . 1 4 . 10 3 7 2 16 15 14 31 5 2 2 2 1 25 21 Fire 774 | 15 17 1 . 5 11 43 44 41 61 79 39 41 29 9 . 14 2 168 155 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . 1 . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 15 | . 1 . . . . . . . . . . . . . . . . . 14 Escape Stasis 22 | . . . . . . . . . . 2 . . 1 . . . . 19 . Rewire 21 | . . . . . . . . . . 21 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 173 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 4) 416 | -10/Materials | Entered Mines 417 | -10/Mines | Assembled infested the area 442 | -10/Mines | Met 8R-AWN 530 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 558 | -10/Mines | Discovered new exit (range 5) 583 | -10/Mines | Entered Exiles 620 | -10/Exiles | Welcomed by 8R-AWN 649 | -10/Exiles | Met EX-HEX 697 | -10/Exiles | Met EX-BIN 715 | -10/Exiles | Aligned with FarCom system 716 | -10/Exiles | Given EX-Vault access code 753 | -10/Exiles | Opened EX-Vault 766 | -10/Exiles | Found Field Lobotomy Kit 802 | -10/Exiles | Warned to stay clear of 0b10 Research branches 850 | -10/Exiles | Met EX-DEC 860 | -10/Exiles | Learned location of Zion (-6) 948 | -10/Exiles | Found PSU Rigger 955 | -10/Exiles | Found Supersonic Drone Bay 1164 | -10/Exiles | Discovered new exit (range 10) 1188 | -10/Exiles | Stole three prototypes: Supersonic Drone Bay, PSU Rigger, Field Lobotomy Kit 1188 | -10/Exiles | Entered Mines 1224 | -9/Mines | Met a Derelict bent on vengeance 1357 | -9/Mines | Discovered new exit (range 10) 1384 | -9/Mines | Learned Materials stockpile data 1453 | -9/Mines | Entered Materials 1453 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1817 | -8/Materials | Identified exit to Garrison 1817 | -8/Materials | Entered Garrison 2050 | -8/Garrison | Build established: Scavenger-Mutant 2081 | -8/Garrison | Garrison Relay disabled 2085 | -8/Garrison | Garrison Relay disabled 2111 | -8/Garrison | Garrison Relay disabled 2256 | -8/Garrison | Discovered new exit (range 14) 2333 | -8/Garrison | Triggered checkpoint 2390 | -8/Garrison | Garrison Relay disabled 2438 | -8/Garrison | Entered Materials 2757 | -8/Materials | Lost 3 parts (1n2w) 2780 | -8/Materials | Garrison activated, responded to threat 3031 | -8/Materials | Identified exit to Garrison 3031 | -8/Materials | Entered Garrison 3119 | -8/Garrison | Triggered checkpoint 3160 | -8/Garrison | Garrison Relay disabled 3284 | -8/Garrison | Triggered checkpoint 3343 | -8/Garrison | Triggered checkpoint 3411 | -8/Garrison | Rescued a captive Derelict 3418 | -8/Garrison | Garrison Relay disabled 3445 | -8/Garrison | Triggered checkpoint 3521 | -8/Garrison | Discovered new exit (range 14) 3658 | -8/Garrison | Entered Materials 3878 | -8/Materials | Repaired Lgt. Treads 4116 | -8/Materials | Discovered new exit (range 8) 4686 | -8/Materials | Garrison activated, responded to threat 4835 | -8/Materials | Identified exit to Garrison 4835 | -8/Materials | Entered Garrison 5021 | -8/Garrison | Triggered checkpoint 5120 | -8/Garrison | Garrison Relay disabled 5176 | -8/Garrison | Build established: Mutant 5237 | -8/Garrison | Triggered checkpoint 5445 | -8/Garrison | Discovered new exit (range 11) 5493 | -8/Garrison | Garrison Relay disabled 5499 | -8/Garrison | Triggered checkpoint 5580 | -8/Garrison | Triggered checkpoint 5747 | -8/Garrison | Discovered new exit (range 11) 5899 | -8/Garrison | Triggered checkpoint 5938 | -8/Garrison | Garrison Relay disabled 6040 | -8/Garrison | Triggered checkpoint 6112 | -8/Garrison | Discovered new exit (range 11) 6123 | -8/Garrison | Build established: Scavenger-Mutant 6345 | -8/Garrison | Phase Generator disabled 6431 | -8/Garrison | Triggered checkpoint 6491 | -8/Garrison | Garrison Relay disabled 6540 | -8/Garrison | Entered Materials 6540 | -8/Materials | Accompanied by 2 allies 6892 | -8/Materials | Build established: Mutant 7109 | -8/Materials | Discovered new exit (range 16) 7185 | -8/Materials | Repaired Hrd. Medium Armor Plating 7209 | -8/Materials | Entered Factory 7209 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7211 | -7/Factory | FarCom data flow suspended 7444 | -7/Factory | Discovered new exit (range 16) 7467 | -7/Factory | Identified exit to Factory 7566 | -7/Factory | Build established: Scavenger-Mutant 7714 | -7/Factory | Discovered exit to Factory (range 15) 7815 | -7/Factory | Discovered new exit (range 13) 7884 | -7/Factory | Identified exit to Lower Caves 8079 | -7/Factory | Build established: Mutant 8281 | -7/Factory | Discovered exit to Factory (range 5) 9026 | -7/Factory | Entered Lower Caves 9032 | -7/Lower Caves | Met a Warlord Commander 9033 | -7/Lower Caves | Learned location of Warlord (-5) 9034 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9034 | -7/Lower Caves | Found Encrypted Comm Array 9282 | -7/Lower Caves | Spotted B-75 Beast 9661 | -7/Lower Caves | Crushed by falling debris 9701 | -7/Lower Caves | Encountered a Warlord checkpoint 9838 | -7/Lower Caves | Identified exit to Lower Caves 9968 | -7/Lower Caves | Entered another Lower Caves area 10049 | -7/Lower Caves | Discovered exit to Factory (range 10) 10403 | -7/Lower Caves | Discovered new exit (range 12) 10446 | -7/Lower Caves | Identified exit to Data Miner 10460 | -7/Lower Caves | Entered Data Miner 10462 | -7/Data Miner | Discovered new exit (range 6) 10486 | -7/Data Miner | Met Data Miner 10511 | -7/Data Miner | Learned location of Section 7 (-2) 10511 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10528 | -7/Data Miner | Received God Mode back door access code from Data Miner 10584 | -7/Data Miner | Identified exit to Proximity Caves 10585 | -7/Data Miner | Entered Proximity Caves 10812 | -6/Proximity Caves | Learned Factory stockpile data 11133 | -6/Proximity Caves | Discovered exit to Factory (range 12) 11191 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11365 | -6/Proximity Caves | Entered Factory 11365 | -6/Factory | Evolved 2 slots: Utility x2 11366 | -6/Factory | Identified exit to Lower Caves 11570 | -6/Factory | Identified exit to Garrison 11604 | -6/Factory | Entered Garrison 11656 | -6/Garrison | Build established: Scavenger-Mutant 12126 | -6/Garrison | Triggered checkpoint 12156 | -6/Garrison | Garrison Relay disabled 12286 | -6/Garrison | Build established: Hauler-Mutant 12294 | -6/Garrison | Discovered new exit (range 32) 12294 | -6/Garrison | Discovered new exit (range 71) 12294 | -6/Garrison | Discovered new exit (range 57) 12404 | -6/Garrison | Triggered checkpoint 12405 | -6/Garrison | Spotted B-75 Beast 12407 | -6/Garrison | Assimilated B-75 Beast with FLK Orb 12509 | -6/Garrison | Lost 5 parts (1n3u1w) 12735 | -6/Garrison | Triggered checkpoint 12874 | -6/Garrison | Triggered checkpoint 12904 | -6/Garrison | Triggered checkpoint 13030 | -6/Garrison | Triggered checkpoint 13091 | -6/Garrison | Garrison Relay disabled 13335 | -6/Garrison | Build established: Scavenger-Mutant 13414 | -6/Garrison | Garrison Relay disabled 13416 | -6/Garrison | Triggered checkpoint 13738 | -6/Garrison | Identified exit to Factory 13741 | -6/Garrison | Entered Factory 13741 | -6/Factory | Accompanied by 1 ally 13793 | -6/Factory | Build established: Hauler-Mutant 14091 | -6/Factory | First assault squad dispatched 14251 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 14351 | -6/Factory | Destroyed 8 combat bots 14560 | -6/Factory | Garrison activated, responded to threat 14882 | -6/Factory | Lost 9 parts (3p1n3u2w) 15035 | -6/Factory | Incoming assault squad redirected 15286 | -6/Factory | High security lockdown imminent 15301 | -6/Factory | Core integrity fell below 50% 15366 | -6/Factory | High security lockdown engaged 15655 | -6/Factory | Assimilated P-60 Hacker with FLK Orb 15657 | -6/Factory | Hacker 5a assimilated hostile G-50 Soldier 15658 | -6/Factory | Hacker 5a assimilated hostile G-67 Veteran 15658 | -6/Factory | Assimilated I-36 Angel with FLK Orb 15660 | -6/Factory | Hacker 5a assimilated hostile G-50 Soldier 15693 | -6/Factory | Lost 8 parts (2p2n3u1w) 15703 | -6/Factory | Core integrity fell below 20% 15724 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15706_ C-30 ARC bursts open, deploying its payload. 15706_ G-67 Veteran unfolds itself. 15706_ L-41 Fighter unfolds itself. 15706_ I-36 Angel unfolds itself. 15707_ Slammed into P-60 Hacker. 15709_ Penetrated by Slug. 15710_ System corrupted: Imp. Heat Sink rejected. 15711_ Acquired Imp. Heat Sink. 15712_ Slammed into H-66 Slayer. 15712_ Penetrated by Slug. 15714_ Slammed into L-41 Fighter. 15714_ Imp. Heavy Treads destroyed. 15717_ Slammed into G-67 Veteran. 15717_ Imp. Heavy Treads destroyed. 15719_ Slammed into G-67 Veteran. 15719_ Destabilizing: System interference. 15719_ Imp. Heat Sink temporarily disabled. 15721_ Slammed into G-67 Veteran. 15723_ Slammed into G-50 Soldier. 15723_ Gui. EMP Blaster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????#######?######??????????#############??????? | | ?????? #??????????# ! !#???? | | ?????# #??????????# """ """??????? | | ###### #??????????# """"" """""??????? | | # """" """ #??????????# """"" """"" #???? | | # """" """ #??????????# #???? | | # """" """ #??????????# [ #???? | | # """" #??????????##+#####"########### | | # """" #??????????## ##?# + | | [!! " """" #?########## ### # | | [! # #?# # ! + | | !! ! # #?# ! """ + # """"" | | ##"#########+####+##?# """ # !!! # """"" | | !%= #??#"" """ # !! # """ | | ! %=% !=% #??#"" # !! " | | ]= %%==/ #??#"T """ # " | | %]% [[%! #??#"" """ + ########## | | ] **%* ##?#"" """ # """ ########## | | ] [!%= ==! "#?# # """ | | [ ![%!==! hg############# """ = | | =%==% =!! glpghlgg@ggig% % !%[ | | #/##""""####################### !% ## T##### | | ##????????????????########+## #####???? | | ! #?????????????????# ### ###???????? | | !#?????????????????# # "!" #???????? | | ! #?????????????????#"" """ # / = #???????? | | """ #?????????????????#"" """ # " !##???????? | | """"" #?????????????????#"T """ # # "#????????? | | """"" #?????????????????#"" ### ##????????? | | #?????????????????#"" #?# #?????????? | | #####????????????????????# #?" "?????????? | | ?????????????????????????###########?"%"?????????? | | ?????????????????????????????????????"%*####?????? | | ?????????????????????????????????????=%[? ""?????? | | ????????????????????????????????????? =% "" "???? | | ???????????????????????????????????# ! / ??#? | | ???????????????????????????????????# #? | | ???????????????????????????????????# """ """ #? | | ???????????????????????????????????# """ """ #? | | ???????????????????????????##??##### """ """ #? | | ???????????????????????????# # #? | | ???????????????????????????# """ # """ """ #? | | ???????????????????????????# """ # """ """ #? | | ???????????????????????????# """ # """ """ #? | | ???????????????????????????# # % #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Core Shielding 20 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 35% | -8/Materials Hrd. Medium Armor Plating | 56% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionPlasmaNanosword Manual? 0 Play Time 02:04:46 Cumulative 685.5 hours Start 2025.04.25 @ 17:44:04 End 2025.04.25 @ 19:51:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 382 Rogue 377 Adventurer 5 Explorer 0 Win Type - Total 27 Types 7/1/11/1/1/0/4/1/1/0 Lore% 89 Gallery% 88 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 43% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f9b6b29-af32-4c67-9dce-366809562b8a