Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 18:07:54 Player: Anting Result: Destroyed by W0-MNA(p) with EM Pulse Gun Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (126) 630 Value Destroyed (3442) 3442 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1470) 1470 TOTAL SCORE: 10342 Bonus ------- High Alert Combat Kills 204 Follower Combat Kills 1033 Aligned with FarCom 300 Friendly Fire -67 Cogmind --------- Core Integrity 0/700 Matter 193/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Assault Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Damper Plating Hacking Suite System Shield > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Heavy Treads Heavy Treads Seismic Detector [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Backup Laser III Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 4 | . . . 1 . . . 1 2 . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 118 | 7 7 8 30 . 1 7 32 3 10 4 1 . 8 Power 9 | 1 . 1 2 . . 1 1 1 1 1 . . . Engine 8 | 1 . 1 2 . . 1 1 1 1 . . . . Core 1 | . . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 26 | 2 . 1 5 . . 1 11 . 4 . . . 2 Treads 16 | 2 . 1 5 . . 1 1 . 4 . . . 2 Leg 7 | . . . . . . . 7 . . . . . . Wheel 2 | . . . . . . . 2 . . . . . . Hover 1 | . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . Utility 47 | 2 4 4 17 . 1 2 6 2 2 3 . . 4 Device 19 | 1 1 2 12 . . . . 1 . 1 . . 1 Storage 7 | 1 2 . 1 . 1 . 1 . . 1 . . . Processor 1 | . . . . . . . . . . . . . 1 Hackware 3 | . . . . . . . 2 . . 1 . . . Protection 17 | . 1 2 4 . . 2 3 1 2 . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 36 | 2 3 2 6 . . 3 14 . 3 . 1 . 2 Energy Gun 4 | 1 . . . . . . 2 . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 14 | 1 1 1 2 . . 2 6 . . . 1 . . Ballistic Cannon 4 | . 1 . 2 . . . . . . . . . 1 Launcher 10 | . 1 1 2 . . 1 3 . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 3 . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . 1 . . Parts Lost 30 | . . . 2 . . 1 8 . 8 . . . 11 Power 1 | . . . . . . . . . . . . . 1 Propulsion 12 | . . . . . . 1 6 . 2 . . . 3 Utility 11 | . . . 2 . . . 1 . 4 . . . 4 Weapon 6 | . . . . . . . 1 . 2 . . . 3 Highest Loss Streak 11 | . . . 2 . . 1 5 . 8 . . . 11 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 86 | . 100 100 98 100 100 100 83 90 65 54 61 61 60 Engine 8 | . 14 14 11 11 11 11 5 3 5 . . . . Core 1 | . . . . . . . . . . 6 7 7 6 Treads 23 | . 28 28 32 33 33 33 8 . 11 15 15 15 14 Leg 1 | . . . . . . . 13 23 2 . . . . Device 8 | . 13 13 10 11 11 1 . 4 7 6 7 7 5 Storage 9 | . 14 14 11 11 11 11 8 7 2 2 7 7 6 Hackware 2 | . . . . . . . 15 15 10 5 . . . Protection 8 | . . . 11 11 11 20 9 12 9 7 7 7 6 Energy Gun 2 | . 4 . . . . . . . 4 8 7 7 5 Ballistic Gun 10 | . 13 14 12 11 11 10 11 7 . . 6 7 6 Ballistic Cannon 6 | . 9 14 8 11 11 11 . . . . . . . Peak Build Rating 76 | 7 9 10 19 18 25 27 40 42 75 76 68 68 70 Average Rating 31 | 5 7 9 15 18 19 26 31 38 56 69 67 67 64 On Entrance 33 | . 7 9 10 18 18 25 26 40 42 75 65 68 67 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 72 | 12 48 50 60 58 58 61 61 62 63 66 68 68 72 Greatest Support 140 | 40 40 40 66 66 66 66 83 12 140 140 140 140 140 Greatest Overweight (x) 17 | 1 1 1 1 . . . 16 5 17 . . . . Average Overweight (x) . | . . 1 . . . . 2 4 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 10 10 10 10 Average Capacity 16 | 7 15 20 20 20 20 20 19 20 11 7 10 10 9 Most Carried 20 | 5 14 20 20 20 20 20 20 20 20 10 10 10 10 Average Carried 14 | 2 10 18 19 19 19 19 17 19 10 6 10 9 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 10 10 10 5 Final Carried 20 | 4 14 20 20 20 20 19 20 20 5 10 10 10 3 Class Distribution -------------------- 48% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Matter Collected 3222 | 282 434 314 623 4 . 213 702 20 364 40 46 61 119 Remotely . | . . . . . . . . . . . . . . Salvage Created 5388 | 139 585 180 789 . . 244 1323 24 1461 273 263 57 50 Parts 211 | 9 41 13 49 . . 7 57 . 11 10 12 . 2 Haulers Intercepted 5 | . 1 . 4 . . . . . . . . . . Recyclers Shooed 14 | 1 6 1 1 . . . 4 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Combat Hostiles Destroyed 79 | . 14 8 16 . . 6 18 . 6 5 3 2 1 Melee 1 | . . . . . . . 1 . . . . . . Guns 30 | . 4 2 3 . . 1 7 . 3 5 3 2 . Cannons 19 | . 6 3 7 . . 3 . . . . . . . AOE 29 | . 4 3 6 . . 2 10 . 3 . . . 1 Classes Destroyed 16 | 2 6 1 1 . . 1 2 1 1 . . . 1 Worker 11 | . 4 . . . . 1 5 . . 1 . . . Builder 2 | . . . . . . . 2 . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . Hauler 5 | . 1 . 4 . . . . . . . . . . Recycler 12 | 1 2 . 1 . . . 7 . . . 1 . . Mechanic 1 | . . . . . . . . 1 . . . . . Operator 7 | . 2 . 2 . . . 3 . . . . . . Watcher 6 | . 3 . . . . . 3 . . . . . . Swarmer 13 | . 6 3 4 . . . . . . . . . . Grunt 43 | . 8 4 9 . . 5 13 . . 4 . . . Brawler 3 | . . . . . . 1 1 . . 1 . . . Sentry 9 | . . . 3 . . . 1 . . . 3 2 . Hunter 3 | . . . . . . . 3 . . . . . . Compactor 6 | . . . . . . . . . 6 . . . . Scrapper 1 | . . . . . . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 8 | 3 6 3 5 . . 4 8 1 2 5 2 2 1 Combat Bots Only 7 | . 4 3 4 . . 3 7 . 2 4 1 2 1 Max Kills in Single Turn 5 | 1 2 3 5 . . 2 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 3 4 . . 1 2 . 1 . . . 1 Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Hostile Shots Fired 534 | . 44 15 57 . . 27 110 . 9 2 87 36 147 Missed 158 | . 15 5 14 . . 4 28 . . . 45 17 30 Damage Taken 7672 | . 309 165 500 . . 433 1293 . 614 110 301 154 3793 Core 973 | . 57 . 21 . . 58 128 . 107 . . . 602 Absorbed by Shields 110 | . . . 110 . . . . . . . . . . Reduced by Siege Mode 329 | . . . . . . . . . . . . 8 321 Ignored by Resistances 10 | . . . . . . . 10 . . . . . . Regen/Repaired (Parts) 402 | . . . 195 . . . 126 55 21 . . 5 . Core Remaining (%) 83 | 100 . 77 . . . 80 76 . . . . . . Volleys Fired 357 | 12 121 19 66 . . 23 51 . 24 1 17 8 15 Largest 2 | 2 2 2 2 . . 2 2 . 1 2 2 2 2 Hottest 80 | 70 70 55 58 . . 60 50 . 33 80 55 55 63 Shots Fired 679 | 24 180 29 104 . . 39 109 . 97 28 23 16 30 Gun 495 | 24 124 18 67 . . 16 91 . 73 28 23 16 15 Cannon 115 | . 45 10 35 . . 16 . . . . . . 9 Launcher 69 | . 11 1 2 . . 7 18 . 24 . . . 6 Special . | . . . . . . . . . . . . . . Kinetic 439 | 12 150 28 102 . . 32 66 . . . 17 8 24 Thermal 171 | 12 19 . . . . . 25 . 73 28 6 8 . Explosive 69 | . 11 1 2 . . 7 18 . 24 . . . 6 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 54 | 6 9 15 14 . . 12 26 . 54 21 11 6 16 Robot Miss Streak 6 | 2 6 1 3 . . 1 4 . 2 1 1 3 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Autonomous 125 | . . . . . . . 25 . 73 27 . . . Shots Hit Robots 483 | 14 97 21 67 . . 27 82 1 90 26 18 12 28 Core Hits 215 | 7 35 12 33 1 . 16 59 . 17 10 9 5 11 Critical Kills 2 | . 1 . . . . . 1 . . . . . . Critical Parts Destroyed 4 | . . . 2 . . . 1 1 . . . . . Critical Strikes 8 | . 1 . 3 . . 1 2 1 . . . . . Destroy 4 | . 1 . 2 . . . 1 . . . . . . Blast 2 | . . . 1 . . 1 . . . . . . . Smash 2 | . . . . . . . 1 1 . . . . . Melee Attacks 24 | . . . . . . . 19 1 4 . . . . Impact 24 | . . . . . . . 19 1 4 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 11 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14670 | 145 1590 366 1383 8 . 818 4006 55 3983 741 386 214 975 Guns 6677 | 145 600 92 607 . . 204 1391 . 1974 741 386 214 323 Cannons 1591 | . 459 160 495 . . 231 . . . . . . 246 Explosions 4872 | . 523 114 269 . . 331 1441 . 1788 . . . 406 Melee 1444 | . . . . . . . 1168 55 221 . . . . Ramming 86 | . 8 . 12 8 . 52 6 . . . . . . Kinetic 4465 | 58 960 252 1102 . . 435 634 . . . 318 137 569 Thermal 3803 | 87 99 . . . . . 757 . 1974 741 68 77 . Explosive 4872 | . 523 114 269 . . 331 1441 . 1788 . . . 406 Electromagnetic . | . . . . . . . . . . . . . . Impact 1444 | . . . . . . . 1168 55 221 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 595 | . 10 . 27 . . 19 484 55 . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 66 | . 10 . 27 . . 19 10 . . . . . . Melee 529 | . . . . . . . 474 55 . . . . . Knockbacks 15 | . 6 . 2 . . 5 2 . . . . . . Impact 3 | . . . . . . 1 2 . . . . . . Kinetic 11 | . 5 . 2 . . 4 . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . Self-Inflicted Damage 430 | . 22 37 24 . . 21 91 . 235 . . . . Shots 14 | . 1 1 1 . . 1 3 . 7 . . . . Rammed 16 | . 1 1 3 1 . 6 4 . . . . . . Targets Rammed 17 | . 2 1 3 1 . 6 4 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . Highest Temperature 204 | 100 90 67 29 . . 90 46 . . 42 102 144 204 Average Temperature 35 | 41 24 21 9 . . 37 16 . . 21 32 55 111 Received Heat Transfer 1836 | . 108 63 208 . . 171 549 . . 36 42 54 605 Siege Activations 3 | . . . . . . . . . . . . 2 1 Total Turns 58 | . . . . . . . . . . . . 9 49 Longest Duration 49 | . . . . . . . . . . . . 7 49 Robots Corrupted 4 | . . . . . . . 3 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 6 1 . . . . . Impact Corruptions 17 | . . . . . . . 14 3 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 1 . 1 1 1 . . Heat Transferred 5328 | 259 296 . . . . . 925 . 2479 962 185 222 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Peak Influence 1492 | 25 274 201 356 105 . 172 380 64 49 1224 1492 599 . Initial 581 | . 16 64 . 105 . . 11 59 22 . 556 581 . Average 159 | 10 116 46 121 45 . 30 179 60 7 527 1173 584 . Maximum Alert Level 4 | . 1 1 1 . . . 1 . . 4 4 2 . Low Security (%) 73 | 100 82 84 73 100 . 100 45 100 100 48 . . . Level 1 16 | . 17 15 26 . . . 54 . . 3 . . . Level 2 4 | . . . . . . . . . . 2 12 100 . Level 3 1 | . . . . . . . . . . 27 22 . . Level 4 3 | . . . . . . . . . . 18 64 . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 4 . 4 . . 1 5 . . 8 . . . Investigation 6 | . 1 . 1 . . . 1 . . 3 . . . Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 12 | . 3 . 3 . . 1 4 . . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Distress Signals 12 | . 2 . . . . . 6 . . 3 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 149 | . 29 8 24 . . 7 32 . 6 18 13 2 10 Peak Tracking Total 11 | . 4 3 5 . . 3 6 . 3 6 6 2 11 Tactical Retreats 2 | . . 1 . . . 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Traps Triggered 5 | . 1 . 1 . . . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Machines Disabled 10 | . . . 2 . . . 4 . . 1 3 . . Max in Single Turn 2 | . . . 1 . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Machines Accessed 28 | . 6 1 7 . 2 . 5 1 . 3 3 . . Terminals 17 | . 4 1 5 . . . 3 . . 1 3 . . Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations 3 | . . . 1 . . . 1 1 . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 83 | . 24 4 20 . 2 . 15 3 . 10 5 . . Successful 45 | . 10 1 13 . 2 . 11 2 . 3 3 . . Failed 37 | . 14 2 7 . . . 4 1 . 7 2 . . Catastrophic 7 | . 3 . 1 . . . 1 . . 1 1 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 37 | . 14 4 9 . 1 . 6 . . 1 2 . . Terminals 52 | . 18 4 14 . . . 9 . . 2 5 . . Fabricators 8 | . . . . . . . . . . 8 . . . Repair Stations 11 | . . . 4 . . . 4 3 . . . . . Recycling Units 8 | . 6 . . . . . 2 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 23 | . 6 1 4 . 2 . 6 . . 1 3 . . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 4 | . 2 1 1 . . . . . . . . . . Prototype ID Bank 5 | . 1 . 2 . . . 2 . . . . . . Open Door 2 | . . . . . . . . . . . 2 . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . . . 1 . . 1 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . Load Schematic 2 | . . . . . . . . . . 2 . . . Repair Station Hacks 10 | . . . 4 . . . 4 2 . . . . . Scan Component 5 | . . . 2 . . . 2 1 . . . . . Repair 5 | . . . 2 . . . 2 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . 3 . . . . . . . . . . Terminals 6 | . 3 . 3 . . . . . . . . . . Botnet 6 | . 3 . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 6 1 5 . . . 4 1 . 3 4 . . Full Trace Events 2 | . . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . . . 2 . . . 2 1 . . . . . Time 160 | . . . 52 . . . 58 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . 1 . . . . . 9 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Total Allies 19 | . . . . . . . . . 19 . . . . Largest Group 18 | . . . . . . . . . 18 18 15 5 2 Highest-Rated Group 434 | . . . . . . . . . 434 434 375 147 46 Highest-Rated Ally 35 | . . . . . . . . . 35 35 35 35 26 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 183 | . . . . . . . . . 14 108 49 10 2 Total Damage 4500 | . . . . . . . . . 230 2513 1428 230 99 Kills 45 | . . . . . . . . . . 26 17 . 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Robot Analysis Total 4 | . 2 1 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Turns Passed 12676 | 172 1290 1712 1418 921 896 1031 1490 89 806 398 354 394 1705 Spaces Moved 5827 | 86 471 521 640 566 553 481 489 45 388 229 151 215 992 Core 123 | 16 . . . . . . 62 . 30 . . . 15 Treads 5291 | 70 471 521 640 566 553 481 105 . 312 229 151 215 977 Legs 25 | . . . . . . . 25 . . . . . . Wheels 383 | . . . . . . . 292 45 46 . . . . Hover 5 | . . . . . . . 5 . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 50 150 150 160 160 160 50 Average Speed 171 | 140 200 240 164 160 160 160 177 152 162 160 160 160 158 Slowest Speed 900 | 160 240 240 240 160 160 160 850 165 900 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 65 98 56 100 81 89 38 1 95 14 43 48 58 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . 1 . Scrap Searched 9 | . . 1 . 1 . 1 . . . . . . 6 Spaces Dug 7 | . . . . . . . 7 . . . . . . Terrain Destroyed 392 | . 60 12 23 . . 60 98 . 125 1 2 1 10 Melee 1 | . . . . . . . 1 . . . . . . Projectile 10 | . . . . . . . . . 6 1 2 1 . AOE 381 | . 60 12 23 . . 60 97 . 119 . . . 10 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Total 7957 | 115 659 953 904 582 570 700 999 65 537 259 244 251 1119 Wait 1366 | 1 39 397 128 12 . 181 363 14 92 18 75 26 20 Move 5815 | 85 470 520 639 565 552 480 488 45 387 228 150 214 992 Hop . | . . . . . . . . . . . . . . Pick Up 139 | 10 14 7 16 2 5 . 25 2 11 4 . 2 41 Fast Attach 22 | 1 . . 6 . . 1 7 1 2 2 1 . 1 Attach 46 | 6 1 . 3 . . 1 18 2 7 1 . . 7 Detach 5 | . . . . . . . 4 . . 1 . . . Swap 50 | . 6 8 21 . 1 5 7 . 1 1 . . . Drop 116 | . 6 1 22 2 12 3 13 . 9 3 1 1 43 Fire 357 | 12 121 19 66 . . 23 51 . 24 1 17 8 15 Melee 24 | . . . . . . . 19 1 4 . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 17 | . 2 1 3 1 . 6 4 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 10) 1094 | -10/Materials | Discovered new exit (range 8) 1463 | -10/Materials | Entered Mines 1489 | -10/Mines | Central database locked down 1622 | -10/Mines | Assembled infested the area 1627 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2148 | -10/Mines | Discovered new exit (range 7) 2347 | -10/Mines | Learned Materials emergency access door positions 2494 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2514 | -10/Mines | Learned 4 Materials zone layouts 2552 | -10/Mines | Learned Materials terminal intel 3036 | -10/Mines | Discovered new exit (range 15) 3175 | -10/Mines | Entered Materials 3175 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3178 | -9/Materials | Loaded intel: 12 terminal locations 3322 | -9/Materials | Met 8R-AWN 3322 | -9/Materials | Discovered new exit (range 16) 3365 | -9/Materials | Repaired Lgt. Treads 3392 | -9/Materials | Repaired Lgt. Cannon 3621 | -9/Materials | Discovered new exit (range 5) 3977 | -9/Materials | Discovered new exit (range 16) 4467 | -9/Materials | Discovered new exit (range 6) 4593 | -9/Materials | Entered Mines 4595 | -9/Mines | Followed 8R-AWN into the Mines 4685 | -9/Mines | Learned Materials stockpile data 5079 | -9/Mines | Learned location of 1 exit from Materials 5333 | -9/Mines | Discovered new exit (range 14) 5382 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5383 | -9/Mines | Discovered new exit (range 6) 5508 | -9/Mines | Discovered new exit (range 5) 5514 | -9/Mines | Entered Exiles 5558 | -9/Exiles | Welcomed by 8R-AWN 5580 | -9/Exiles | Met EX-HEX 5668 | -9/Exiles | Met EX-DEC 5693 | -9/Exiles | Visited The Gauntlet 5807 | -9/Exiles | Learned location of Zion (-7) 5953 | -9/Exiles | Met EX-BIN 6090 | -9/Exiles | Learned about 8R-AWN's background 6183 | -9/Exiles | Aligned with FarCom system 6185 | -9/Exiles | Given EX-Vault access code 6222 | -9/Exiles | Opened EX-Vault 6233 | -9/Exiles | Found Deploy-a-Sentry 6235 | -9/Exiles | Found Deploy-a-Sentry 6238 | -9/Exiles | Found Deploy-a-Sentry 6243 | -9/Exiles | Found AWS/Thermal 6255 | -9/Exiles | Found Army-in-a-Box 6290 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6389 | -9/Exiles | Discovered new exit (range 14) 6410 | -9/Exiles | Stole three prototypes: Army-in-a-Box, AWS/Thermal, Deploy-a-Sentry 6410 | -9/Exiles | Entered Mines 6823 | -8/Mines | Found DCF Scrap (12 items) 7058 | -8/Mines | Build established: Scavenger-Mutant 7422 | -8/Mines | Discovered new exit (range 10) 7441 | -8/Mines | Entered Materials 7441 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7442 | -8/Materials | Identified exit to Factory 7794 | -8/Materials | Destroyed 7 combat bots 7891 | -8/Materials | Lost 5 parts (3n1u1w) 8538 | -8/Materials | Repaired Lgt. Armor Plating 8572 | -8/Materials | Repaired Rocket Launcher 8931 | -8/Materials | Entered Factory 8931 | -7/Factory | Evolved 2 slots: Utility x2 8933 | -7/Factory | FarCom data flow suspended 9010 | -7/Factory | Repaired Lgt. Angular Momentum Engine 9020 | -7/Factory | Sucked down chute 9020 | -7/Factory | Entered Waste 9021 | -7/Waste | Met a frightened Derelict 9034 | -7/Waste | Spotted C-40 Crusher 9087 | -7/Waste | Destroyed C-40 Crusher 9303 | -7/Waste | Spotted C-40 Crusher 9305 | -7/Waste | Spotted C-40 Crusher 9313 | -7/Waste | Spotted C-40 Crusher 9316 | -7/Waste | Destroyed C-40 Crusher 9328 | -7/Waste | Destroyed C-40 Crusher 9346 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9349 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9352 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9355 | -7/Waste | Crushed by Compactor (1 part destroyed) 9358 | -7/Waste | Crushed by Compactor (1 part destroyed) 9361 | -7/Waste | Crushed by Compactor (1 part destroyed) 9364 | -7/Waste | Crushed by Compactor (1 part destroyed) 9384 | -7/Waste | Spotted C-40 Crusher 9386 | -7/Waste | Destroyed C-40 Crusher 9407 | -7/Waste | Lost 8 parts (2n4u2w) 9421 | -7/Waste | Found Damper Plating 9494 | -7/Waste | Spotted C-40 Crusher 9502 | -7/Waste | Destroyed C-40 Crusher 9529 | -7/Waste | Destroyed C-40 Crusher 9611 | -7/Waste | Warlord forces began an assault 9764 | -7/Waste | Discovered new exit (range 13) 9826 | -7/Waste | Entered Factory 9826 | -7/Factory | Accompanied by 18 allies 9880 | -7/Factory | Identified exit to Storage 9880 | -7/Factory | Identified exit to Lower Caves 10052 | -7/Factory | AWS/Thermal suddenly broke down 10075 | -7/Factory | Lost 3 allies 10224 | -7/Factory | Entered Storage 10224 | -7/Storage | Accompanied by 15 allies 10370 | -7/Storage | Identified exit to Recycling 10459 | -7/Storage | Lost 6 allies 10531 | -7/Storage | Used back door to open Recycling access 10540 | -7/Storage | Lost 4 allies 10578 | -7/Storage | Entered Recycling 10578 | -7/Recycling | Accompanied by 5 allies 10782 | -7/Recycling | Lost 3 allies 10909 | -7/Recycling | Discovered new exit (range 16) 10923 | -7/Recycling | Scanned before Scraplab entrance 10946 | -7/Recycling | Entered Scraplab 10959 | -7/Recycling | Discovered new exit (range 2) 10972 | -7/Recycling | Entered Scraptown 10972 | -7/Scraptown | Accompanied by 2 allies 11571 | -7/Scraptown | Visited Bundlers 11584 | -7/Scraptown | Visited Symbiants 11594 | -7/Scraptown | Visited Assassins FH 11793 | -7/Scraptown | Visited Comm Corps 11946 | -7/Scraptown | Discovered new exit (range 13) 12507 | -7/Scraptown | Visited TADAMA 12536 | -7/Scraptown | Visited Awakened 12598 | -7/Scraptown | Attacked by Scraptown defenders 12657 | -7/Scraptown | Core integrity fell below 50% 12669 | -7/Scraptown | Core integrity fell below 20% 12677 | -7/Scraptown | Destroyed by W0-MNA(p) with EM Pulse Gun Last Messages --------------- 12651_ Acquired 75 matter. 12652_ Penetrated by Siege Slug. 12653_ Hvy. Treads destroyed. 12654_ Penetrated by Bolt. 12654_ Imp. Heavy Machine Gun destroyed. 12654_ Penetrated by Siege Slug. 12654_ 01-59K(z) destroyed. 12654_ Dropped Med. Storage Unit. 12655_ Acquired 23 matter. 12656_ Penetrated by Siege Slug. 12656_ Penetrated by Bolt. 12656_ Acquired 11 matter. 12658_ Acquired 1 matter. 12659_ Penetrated by Bolt. 12659_ Acquired 6 matter. 12661_ Penetrated by Bolt. 12670_ Critical hit (Burn: +50). 12670_ Penetrated by Bolt. 12673_ Bolt penetrates Wall. 12676_ Penetrated by Bolt. Map ----- +----------------------------------------------------+ | ############### % % "?????????????????? | | "?????????????????? | | % "?????????????????? | | "?????????????????? | | "?????????????????? | | % "?????????????????? | | % #"?????????????????? | | % %#??????????????????? | | === %%#""""#?????????????? | | ##### ####### #########"%*%""%" #?????????????? | | "#??# #??#! !###" #?????????????? | | "#??# #??#! ##?" #?????????????? | | "#??# #??# ;#?? #?????????????? | | """ "#??# #??# g;#?? #?????????????? | | """ "#??# """"" #??# ;#??? #?????????????? | | """ "#??# """" #??#TT ##??? #?????????????? | | "#??# """" #??#TTp#????? #?????????????? | | "#??# #??#j #????? "?????????????? | | """""""#??# #??# #?????? " ????????????? | | ########??###########??; #??????## #???????????? | | ???????????????????????# #?????????????????????? | | ????????????????######## h #?????????????????????? | | ????????????????"""""""" #?????????????????????? | | ???????????????""" 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"# #?????????????????????? | | ""##"| "#?#""!! = "# #?????????????????????? | | ""##"" "#?#"" "# #?????????????????????? | | ""##"" ""###""" """""""# #?????????????????????? | | #?????????????????????? | | !=#?????????????????????? | | "######""" """##""" """#####?????????????????????? | | "#????#"" |"##"" "#?????????????????????????? | | "#????#" ""##"" "#?????????????????????????? | | "#????#" ""##" "#?????????????????????????? | | "#????#" "#?????????????????????????? | | "#????#"""""""##"""""""#?????????????????????????? | | ##????##################?????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 3200 Resistance: TH 10 Resistance: EM 90 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedLinkedSpear Manual? 0 Play Time 01:21:47 Cumulative 77.5 hours Start 2025.02.19 @ 16:32:53 End 2025.02.19 @ 18:07:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 49 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb2360e8-dca0-43e6-9e9a-781538551361