Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.27 @ 10:06:56 Player: Luigi Panache Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (179) 895 Value Destroyed (7488) 7488 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (451) 451 TOTAL SCORE: 14674 Bonus ------- High Alert Combat Kills 383 Follower Combat Kills 94 Friendly Fire -26 Cogmind --------- Core Integrity 0/1150 Matter 158/300 Energy 15/100 System Corruption 11% Temperature Cool (2) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Nuclear Pulse Array > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- Advanced Plasma Cannon > --- INVENTORY (4) ---- Nuclear Pulse Array Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Fusion Compressor Advanced Heat Sink Experimental Heat Sink Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Targeting Computer Improved Target Analyzer Improved Utility Shielding Point Defense System Advanced System Shield Advanced System Shield System Backup Module Improved Field Recycling Unit > --- WEAPON ----------- Tesla Rifle Matter Neutralizer > --- INVENTORY -------- Micro Fission Core Improved Treads Improved Treads Improved Treads High-capacity Matter Pod Relay Coupler [Hunter] Advanced Plasma Cannon Advanced Plasma Cannon Gauss Rifle Gauss Rifle Coil Gun Improved Heavy Machine Gun KE Penetrator Slug Cannon Enhanced Gauss Cannon Heavy Proton Missile Launcher Heavy Proton Missile Launcher Heavy Proton Missile Launcher [Rating: 97] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 12 | . . . . . 4 2 2 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 176 | . 1 5 1 1 26 6 17 14 9 63 16 . 17 Power 17 | . . . . 1 3 . 2 2 . 5 2 . 2 Engine 7 | . . . . . 3 . 1 2 . 1 . . . Core 8 | . . . . 1 . . 1 . . 4 2 . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 36 | . . 2 . . 7 1 5 . 2 15 . . 4 Treads 27 | . . . . . 7 1 5 . 2 10 . . 2 Leg 4 | . . 2 . . . . . . . 2 . . . Wheel 2 | . . . . . . . . . . 1 . . 1 Hover 2 | . . . . . . . . . . 2 . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 55 | . . 1 1 . 9 3 3 6 6 17 4 . 5 Device 23 | . . 1 . . 3 1 . 4 1 9 . . 4 Storage 3 | . . . 1 . 1 . . . . 1 . . . Processor 6 | . . . . . 2 . . 1 . 2 1 . . Hackware 5 | . . . . . . . 1 . . 1 3 . . Protection 18 | . . . . . 3 2 2 1 5 4 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 68 | . 1 2 . . 7 2 7 6 1 26 10 . 6 Energy Gun 21 | . 1 . . . 6 1 2 2 . 6 3 . . Energy Cannon 13 | . . . . . 1 . . 1 . 8 2 . 1 Ballistic Gun 23 | . . 2 . . . . 5 3 1 8 . . 4 Ballistic Cannon 4 | . . . . . . . . . . . 3 . 1 Launcher 7 | . . . . . . 1 . . . 4 2 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 3 1 1 . . 4 . . . Parts Lost 72 | . 1 . . . 3 . 11 6 . 26 16 2 7 Power 8 | . . . . . 1 . 1 1 . 2 2 . 1 Propulsion 6 | . . . . . . . 3 . . 1 1 . 1 Utility 36 | . . . . . . . 5 4 . 11 10 2 4 Weapon 22 | . 1 . . . 2 . 2 1 . 12 3 . 1 Highest Loss Streak 14 | . 1 . . . 3 . 7 3 . 4 14 1 4 Average Slot Usage (%) 75 | . 78 87 100 100 92 92 77 61 81 66 86 12 21 Engine 4 | . 14 14 14 8 7 7 5 4 5 1 . . . Core 1 | . . . . 6 1 . . . . 3 4 . . Treads 7 | . . . . . 15 15 12 8 5 5 4 . 2 Leg 3 | . 28 28 28 28 2 . . . . 1 . . . Device 13 | . . 4 14 14 18 23 13 8 15 10 29 . 5 Storage 11 | . 14 14 14 14 18 15 13 11 11 11 9 . . Processor 6 | . . . . . 5 7 6 5 11 7 14 6 . Hackware 1 | . . . . . . . 4 3 . . 11 6 . Protection 5 | . . . . . 5 7 6 4 18 7 . . . Energy Gun 5 | . 19 12 . . 13 14 7 3 . 3 3 . . Energy Cannon 1 | . . . . . . . . 2 . 2 3 . . Ballistic Gun 5 | . 2 13 28 28 3 . 5 3 11 4 . . 6 Naked Turns 18 | . . . . . . . . . . . . 11 7 Heaviest Build 132 | 12 13 26 53 53 83 95 102 96 132 132 95 . 32 Greatest Support 70 | 20 20 20 20 20 40 40 40 40 70 70 70 3 30 Greatest Overweight (x) 26 | . . 1 2 2 3 2 3 4 4 26 19 . 10 Average Overweight (x) 1 | . . . 1 2 1 2 1 2 2 1 . . . Largest Inventory Capacity 24 | . 6 6 12 12 18 18 18 18 18 24 18 4 4 Average Capacity 16 | . 6 6 8 12 18 18 18 18 18 18 17 4 4 Most Carried 18 | . 6 6 8 9 18 18 18 18 18 18 18 4 4 Average Carried 14 | . 6 5 6 8 14 16 17 17 17 14 17 4 3 Final Capacity 18 | 6 6 6 12 12 18 18 18 18 18 18 4 4 4 Final Carried 18 | 6 6 6 8 8 18 18 17 17 18 18 4 4 3 Class Distribution -------------------- 42% | Mutant 34% | Scavenger-Mutant 23% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Matter Collected 3840 | 161 47 42 20 37 298 60 534 231 221 1626 233 . 330 Remotely . | . . . . . . . . . . . . . . Salvage Created 8852 | . 100 118 . 98 953 558 1473 427 355 3985 596 . 189 Parts 435 | . 8 8 . 6 57 27 70 22 6 196 23 . 12 Haulers Intercepted 4 | . . . . . 3 1 . . . . . . . Recyclers Shooed 9 | . . . . . 1 . 2 . . 5 1 . . Parts Field Recycled 4 | . . . . . . . . . . 4 . . . Retrieved Matter 118 | . . . . . . . . . . 118 . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 149 | . 4 4 . 2 14 11 24 6 . 67 14 . 3 Melee 1 | . . . . . . . . . . . . . 1 Guns 97 | . 4 4 . 2 12 6 23 3 . 42 . . 1 Cannons 24 | . . . . . 2 . . 2 . 13 6 . 1 AOE 21 | . . . . . . 5 . . . 11 5 . . Classes Destroyed 14 | . 2 . . . 5 . 4 1 . 1 . . 1 Worker 7 | . . . . . . . 2 . . 2 2 . 1 Builder 4 | . . . . . . . . . . 3 1 . . Tunneler 1 | . . . . . . . . . . . . . 1 Hauler 4 | . . . . . 3 1 . . . . . . . Recycler 5 | . . . . . 2 . 1 . . 2 . . . Operator 1 | . . . . . . . 1 . . . . . . Watcher 8 | . . . . . 3 . 1 1 . 2 1 . . Swarmer 46 | . 3 2 . . 6 3 4 . . 18 9 . 1 Grunt 43 | . 1 2 . 2 2 7 11 1 . 16 1 . . Brawler 4 | . . . . . . . . 1 . 3 . . . Duelist 4 | . . . . . . . 1 . . 3 . . . Sentry 16 | . . . . . 5 1 1 . . 7 2 . . Hunter 20 | . . . . . 1 . 4 2 . 11 . . 2 Programmer 16 | . . . . . . . 3 2 . 9 2 . . Best Kill Streak 14 | . 3 2 . 2 5 4 6 2 . 14 8 . 1 Combat Bots Only 10 | . 3 2 . 2 4 4 5 2 . 10 5 . 1 Max Kills in Single Turn 4 | . 1 2 . 1 2 3 1 1 . 4 3 . 1 Gunslinging 1 | . . 1 . . 1 . . . . 1 . . . Exploded 4 | . . . . . . 3 . . . 4 3 . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Damage Taken 15315 | . 195 141 . 47 802 250 2685 785 . 6325 2659 67 1359 Core 2567 | . 40 32 . 9 142 21 322 150 . 696 754 67 334 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 67 74 97 62 . . 15 . . . Volleys Fired 501 | . 16 16 . 6 60 18 82 25 4 217 43 . 14 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 . 2 Hottest 171 | . 90 70 . 40 111 100 111 163 53 171 153 . 164 Shots Fired 877 | . 27 18 . 12 100 36 155 45 8 378 78 . 20 Gun 690 | . 27 18 . 12 97 36 155 30 8 276 16 . 15 Cannon 173 | . . . . . 3 . . 15 . 91 59 . 5 Launcher 14 | . . . . . . . . . . 11 3 . . Special . | . . . . . . . . . . . . . . Kinetic 464 | . 3 2 . 12 53 . 102 14 8 200 52 . 18 Thermal 188 | . 16 16 . . 9 . 15 15 . 113 2 . 2 Explosive 4 | . . . . . . . . . . 4 . . . Electromagnetic 221 | . 8 . . . 38 36 38 16 . 61 24 . . Robot Hit Streak 32 | . 8 12 . 9 25 30 32 10 13 29 16 . 16 Robot Miss Streak 5 | . 2 1 . 1 2 1 5 1 1 2 5 . 2 Penetration Max 1 | . . . . . . . . . . 1 1 . . Secondary Targets 14 | . 1 1 . . 2 . 4 . . 6 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . 1 . . . Shots Hit Robots 700 | . 16 16 . 11 83 32 134 38 7 295 53 . 15 Core Hits 406 | . 6 7 . 3 46 29 102 13 3 156 26 . 15 Critical Hits 49 | . . . . 1 1 1 . 1 2 36 6 . 1 Critical Kills 22 | . . . . 1 1 1 . . 1 16 2 . . Critical Parts Destroyed 24 | . . . . . . . . . . 19 4 . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18356 | . 190 210 . 75 1342 1118 3203 899 164 8894 1944 . 317 Guns 11114 | . 190 210 . 75 1066 683 2842 483 164 4848 346 . 207 Cannons 3415 | . . . . . 68 . . 416 . 1945 910 . 76 Explosions 3663 | . . . . . 208 435 301 . . 2058 661 . . Melee . | . . . . . . . . . . . . . . Ramming 164 | . . . . . . . 60 . . 43 27 . 34 Kinetic 7372 | . 18 10 . 75 337 . 1852 278 164 3583 806 . 249 Thermal 5726 | . 126 200 . . 356 435 521 416 . 3365 273 . 34 Explosive 494 | . . . . . . . . . . 494 . . . Electromagnetic 4600 | . 46 . . . 649 683 770 205 . 1409 838 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . 1 . 6 8 8 24 5 10 11 Average Corruption 10 | . . . . . 1 . 2 7 8 15 1 9 10 Corruption Purged 11 | . . . . . . . . . . 8 3 . . Effects 307 | . . . . . 3 . 16 19 22 213 5 3 26 Message Errors 58 | . . . . . . . 4 3 4 42 3 . 2 Matter Fused 58 | . . . . . . . 3 5 7 32 1 . 10 Heat Flow Errors 25 | . . . . . . . 2 2 3 15 . 1 2 Energy Discharges 24 | . . . . . 2 . . 2 3 16 . . 1 Parts Rejected 6 | . . . . . . . . 1 . 5 . . . Data Loss (minor) 25 | . . . . . . . 1 3 2 16 . 1 2 Data Loss (major) 7 | . . . . . . . . . 1 5 . . 1 Misfires 9 | . . . . . . . 1 1 1 6 . . . Alerts 1 | . . . . . . . . . . 1 . . . Misdirections 23 | . . . . . . . . . . 19 . 1 3 Targeting Errors 60 | . . . . . 1 . 4 2 . 49 1 . 3 Weapon Failures 11 | . . . . . . . 1 . 1 7 . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 317 | . . . . . 5 . 133 18 . 132 29 . . Projectiles 68 | . . . . . 2 . . 18 . 22 26 . . Explosions 249 | . . . . . 3 . 133 . . 110 3 . . Melee . | . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . 2 . . . 4 . 1 Impact 3 | . . . . . . . 2 . . . . . 1 Kinetic 4 | . . . . . . . . . . . 4 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 598 | . . . . . 63 39 70 . . 426 . . . Shots 13 | . . . . . 2 1 1 . . 9 . . . Rammed 20 | . . . . . . . 3 . . 6 3 . 8 Targets Rammed 23 | . . . . 1 . . 3 . . 7 3 . 9 Kicked 2 | . . . . 1 . . . . . 1 . . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 475 | . 222 230 . 12 21 24 309 405 229 475 127 111 227 Average Temperature 115 | . 102 106 . 8 8 12 95 132 91 140 90 68 68 Received Heat Transfer 2136 | . 90 90 . 33 306 123 531 126 . 657 153 . 27 Effects 11 | . . . . . . . 2 1 . 8 . . . Energy Bleed 3 | . . . . . . . 1 1 . 1 . . . Interference 2 | . . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . 1 . . 1 . . . Damage (minor) 3 | . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . . 1 3 . . Combat Hostiles 5 | . . . . . . . 1 . . 1 3 . . Parts Fried 29 | . . . . . 3 4 8 1 . 7 6 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted 13 | . . 2 . . . . . 1 . 9 1 . . Heat Transferred 7077 | . 370 592 . . 509 400 607 444 . 3818 287 . 50 Parts Sabotaged 3 | . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . 4 3 1 . . 6 2 . . Missiles Intercepted 2 | . . . . . . . . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Peak Influence 682 | . 90 100 . 50 195 483 520 201 14 682 632 130 182 Initial 217 | . . . . . 16 62 121 135 14 . 217 100 67 Average 186 | . 26 44 . 29 73 285 164 104 8 277 303 115 84 Maximum Alert Level 2 | . . . . . . 2 2 1 . 2 2 . . Low Security (%) 63 | . 100 100 . 100 100 41 71 97 100 37 17 100 100 Level 1 21 | . . . . . . 21 21 2 . 33 67 . . Level 2 15 | . . . . . . 37 7 . . 29 15 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 . . . 1 3 8 4 . 21 4 . 5 Investigation 14 | . 1 . . . . 1 2 1 . 6 . . 3 Extermination 10 | . . . . . . 1 2 1 . 4 2 . . Reinforcement 17 | . . . . . 1 1 4 2 . 5 2 . 2 Assault 1 | . . . . . . . . . . 1 . . . Garrison 5 | . . . . . . . . . . 5 . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . 2 . . 1 2 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Distress Signals 11 | . . . . . 2 . 1 1 . 2 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 241 | . 6 4 . 2 22 13 32 9 . 96 28 5 24 Peak Tracking Total 17 | . 4 2 . 2 5 4 5 4 . 8 10 5 17 Tactical Retreats 18 | . . . . . 1 1 2 . . 8 3 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Traps Triggered 8 | . . . . . 1 . . 3 . 2 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Machines Disabled 23 | . . . . . 1 6 2 . . 11 3 . . Max in Single Turn 6 | . . . . . 1 6 2 . . 4 3 . . Garrison Access 6 | . . . . . . 2 1 1 . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Machines Accessed 36 | . 1 1 1 . 4 3 4 2 . 12 4 . 4 Terminals 12 | . 1 . . . 2 . 1 . . 3 3 . 2 Fabricators 7 | . . . . . . . . 1 . 4 . . 2 Repair Stations 6 | . . . . . 1 . 2 . . 3 . . . Recycling Units 2 | . . . . . . . . . . 1 1 . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . Garrison Access 5 | . . . . . . 2 1 1 . 1 . . . Total Hacks 104 | . 8 1 1 . 9 7 12 6 . 34 15 . 11 Successful 53 | . 5 1 1 . 9 4 5 3 . 13 7 . 5 Failed 51 | . 3 . . . . 3 7 3 . 21 8 . 6 Catastrophic 9 | . . . . . . . 1 . . 2 4 . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 33 | . 4 . . . 5 1 4 2 . 1 10 . 6 Terminals 44 | . 8 . . . 5 . 3 . . 11 12 . 5 Fabricators 22 | . . . . . . . . 5 . 11 . . 6 Repair Stations 16 | . . . . . 2 . 5 . . 9 . . . Recycling Units 5 | . . . . . . . . . . 2 3 . . Scanalyzers 5 | . . . . . 2 3 . . . . . . . Garrison Access 10 | . . . . . . 4 4 1 . 1 . . . Terminal Hacks 13 | . 3 1 1 . 2 . . . . 3 3 . . Record 1 | . . . 1 . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . 1 . . . . . . . . Unreport Threat 4 | . 1 . . . 1 . . . . 2 . . . Zone Layout 1 | . . . . . . . . . . . 1 . . Fabricator Hacks 10 | . . . . . . . . 2 . 4 . . 4 Load Schematic 6 | . . . . . . . . 1 . 3 . . 2 Build 4 | . . . . . . . . 1 . 1 . . 2 Repair Station Hacks 11 | . . . . . 2 . 4 . . 5 . . . Scan Component 7 | . . . . . 1 . 2 . . 4 . . . Repair 4 | . . . . . 1 . 2 . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . 1 . . Scanalyzer 4 | . . . . . 2 2 . . . . . . . Insert Component 2 | . . . . . 1 1 . . . . . . . Analyze 2 | . . . . . 1 1 . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . 1 . . . Seal Access 3 | . . . . . . 1 . 1 . 1 . . . Unauthorized Hacks 11 | . 2 . . . 3 1 1 . . . 3 . 1 Terminals 6 | . 2 . . . 3 . . . . . 1 . . Track 1 | . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . Botnet 2 | . 1 . . . 1 . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . Reject 1 | . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . Jam 2 | . . . . . . 1 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . . . 2 2 3 1 . 11 3 . 4 Full Trace Events 10 | . . . . . . . 1 1 . 5 . . 3 Feedback Events 2 | . . . . . . . . . . 1 . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 1 . . . 1 . . . Parts Built 6 | . . . . . . . . 1 . 2 . . 3 Matter 906 | . . . . . . . . 219 . 256 . . 431 Time 273 | . . . . . . . . 58 . 64 . . 151 Total Part Build Rating 34 | . . . . . . . . 3 . 16 . . 15 Parts Repaired 4 | . . . . . 1 . 2 . . 1 . . . Time 242 | . . . . . 76 . 86 . . 80 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Total Allies 14 | . . . . . . . . 1 . 12 1 . . Largest Group 11 | . . . . . . . . 1 . 11 1 . . Highest-Rated Group 256 | . . . . . . . . 29 . 256 44 . . Highest-Rated Ally 44 | . . . . . . . . 29 . 31 44 . . Total Orders 3 | . . 1 . . . . 1 1 . . . . . EXPLORE 3 | . . 1 . . . . 1 1 . . . . . Ally Attacks 91 | . . . . . . . . 5 . 86 . . . Total Damage 1341 | . . . . . . . . 59 . 1282 . . . Kills 14 | . . . . . . . . . . 14 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches 9 | . . 1 . . . . 1 7 . . . . . Drone Recoveries 6 | . . 1 . . . . 1 4 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Turns Passed 11092 | . 131 442 463 206 1102 858 1643 681 664 3535 822 80 465 Spaces Moved 4541 | 1 64 280 287 104 392 289 481 190 293 1290 342 123 405 Core 201 | . . . . . . . . . . 1 38 123 39 Treads 2994 | . . . . . 341 289 481 190 293 1024 304 . 72 Legs 971 | 1 64 280 287 104 51 . . . . 184 . . . Wheels 43 | . . . . . . . . . . 12 . . 31 Hover 69 | . . . . . . . . . . 69 . . . Flight 263 | . . . . . . . . . . . . . 263 Fastest Speed 40 | 120 120 120 150 180 180 200 180 200 180 120 50 50 40 Average Speed 169 | 120 120 126 160 180 184 200 196 211 216 179 170 50 86 Slowest Speed 1350 | 120 120 150 180 180 210 200 220 240 240 1350 1000 50 550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . 13 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 16 83 67 31 30 10 17 14 96 36 14 90 18 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 1 1 . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . 2 . . . Terrain Destroyed 275 | . . . . . 26 63 12 1 . 104 67 . 2 Melee . | . . . . . . . . . . . . . . Projectile 41 | . . . . . . . . 1 . 22 16 . 2 AOE 234 | . . . . . 26 63 12 . . 82 51 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Total 7063 | . 91 352 290 113 682 534 1026 424 319 2116 497 140 479 Wait 1685 | . 11 48 . . 176 216 435 185 . 479 83 18 34 Move 4505 | . 63 279 286 103 391 288 480 190 292 1289 342 122 380 Hop 12 | . . . . . . . . . . . . . 12 Pick Up 52 | . . 1 2 1 12 1 5 1 4 21 2 . 2 Fast Attach 95 | . . 2 . . 10 2 7 8 8 38 9 . 11 Attach 39 | . . 1 . 1 4 2 7 3 . 16 2 . 3 Detach 14 | . . . . . 5 2 . 2 . 3 . . 2 Swap 43 | . 1 2 1 . 12 2 3 3 1 10 5 . 3 Drop 80 | . . 3 1 1 12 3 4 2 10 27 8 . 9 Fire 501 | . 16 16 . 6 60 18 82 25 4 217 43 . 14 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . . . Kick 4 | . . . . 1 . . . . . 3 . . . Crush 19 | . . . . . . . 3 . . 4 3 . 9 Escape Stasis . | . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . 5 . 8 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Identified exit to Mines 111 | -10/Materials | Met 8R-AWN 132 | -10/Materials | Entered Mines 156 | -10/Mines | Met a Derelict bent on vengeance 200 | -10/Mines | Discovered new exit (range 10) 308 | -10/Mines | Build established: Mutant 341 | -10/Mines | Learned location of 1 exit from Materials 427 | -10/Mines | Found the Drone Emporium 433 | -10/Mines | Found Prototype Device 433 | -10/Mines | Identified Sensor Drone Bay 488 | -10/Mines | Discovered new exit (range 27) 567 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 568 | -10/Mines | Discovered new exit (range 5) 574 | -10/Mines | Entered Exiles 612 | -10/Exiles | Welcomed by 8R-AWN 634 | -10/Exiles | Met EX-HEX 681 | -10/Exiles | Met EX-BIN 768 | -10/Exiles | Met EX-DEC 775 | -10/Exiles | Learned location of Zion (-7) 1015 | -10/Exiles | Discovered new exit (range 14) 1037 | -10/Exiles | Entered Mines 1196 | -9/Mines | Learned Materials stockpile data 1218 | -9/Mines | Discovered new exit (range 13) 1243 | -9/Mines | Entered Materials 1243 | -8/Materials | Evolved 4 slots: Utility x4 1244 | -8/Materials | Identified exit to Factory 1484 | -8/Materials | Lost 3 parts (1p2w) 2253 | -8/Materials | Repaired Broken Hvy. EM Shotgun 2345 | -8/Materials | Entered Factory 2345 | -7/Factory | Evolved 2 slots: Utility x2 2760 | -7/Factory | Discovered new exit (range 5) 2771 | -7/Factory | Identified exit to Factory 3203 | -7/Factory | Entered another Factory area 3203 | -6/Factory | Evolved 2 slots: Utility x2 3928 | -6/Factory | Repaired Hvy. EM Shotgun 4006 | -6/Factory | Build established: Hacker-Mutant 4113 | -6/Factory | Lost 7 parts (1p1n5u) 4495 | -6/Factory | Discovered new exit (range 9) 4517 | -6/Factory | Identified exit to Factory 4761 | -6/Factory | Repaired Lgt. Treads 4846 | -6/Factory | Entered another Factory area 4846 | -5/Factory | Evolved 2 slots: Utility x2 5383 | -5/Factory | Fabricated Hvy. EM Shotgun (x1) 5490 | -5/Factory | Lost 3 parts (2u1w) 5527 | -5/Factory | Sucked down chute 5527 | -5/Factory | Entered Waste 5527 | -5/Waste | The area was eerily silent 5527 | -5/Waste | Met up with 1 ally sucked down the chute earlier 5752 | -5/Waste | Build established: Scavenger-Mutant 6164 | -5/Waste | Found Damper Plating 6175 | -5/Waste | Discovered new exit (range 10) 6189 | -5/Waste | Identified exit to Factory 6191 | -5/Waste | Entered Factory 6926 | -5/Factory | Lost 4 parts (2u2w) 7056 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 7236 | -5/Factory | Garrison activated, responded to threat 7285 | -5/Factory | System corruption reached 10% 7322 | -5/Factory | Destroyed 8 combat bots 7384 | -5/Factory | Build established: Mutant 7615 | -5/Factory | Repaired Imp. Heavy Machine Gun 7702 | -5/Factory | Build established: Scavenger-Mutant 7716 | -5/Factory | Fabricated Biometal Medium Treads (x2) 7802 | -5/Factory | Found Powered Armor 7805 | -5/Factory | Found Powered Armor 8003 | -5/Factory | Build established: Mutant 8135 | -5/Factory | Core integrity fell below 50% 8242 | -5/Factory | Garrison activated, responded to threat 8309 | -5/Factory | Destroyed 8 combat bots 8529 | -5/Factory | Destroyed 10 combat bots 8835 | -5/Factory | Core integrity fell below 20% 9462 | -5/Factory | Build established: Scavenger-Mutant 9601 | -5/Factory | Discovered new exit (range 9) 9726 | -5/Factory | Entered another Factory area 9726 | -4/Factory | Evolved 2 slots: Utility x2 9843 | -4/Factory | Discovered new exit (range 10) 9925 | -4/Factory | Spotted B-86 Titan 9949 | -4/Factory | Identified exit to Upper Caves 9949 | -4/Factory | Identified exit to Extension 10077 | -4/Factory | Build established: Hacker-Mutant 10530 | -4/Factory | Core integrity fell below 50% 10548 | -4/Factory | Sucked down chute 10548 | -4/Factory | Entered Waste 10555 | -4/Waste | Lost 14 parts (2p1n8u3w) 10558 | -4/Waste | Spotted C-40 Crusher 10563 | -4/Waste | EMP discharged 10563 | -4/Waste | System corruption reached 10% 10565 | -4/Waste | Spotted C-40 Crusher 10568 | -4/Waste | Spotted C-40 Crusher 10568 | -4/Waste | Spotted C-40 Crusher 10574 | -4/Waste | Spotted C-40 Crusher 10576 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10617 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10618 | -4/Waste | Spotted C-40 Crusher 10623 | -4/Waste | Discovered new exit (range 11) 10628 | -4/Waste | Entered Factory 10684 | -4/Factory | Core integrity fell below 20% 10737 | -4/Factory | Lost 4 parts (1n3u) 10962 | -4/Factory | Fabricated Nuclear Pulse Array? 10996 | -4/Factory | Spotted B-86 Titan 11052 | -4/Factory | Fabricated Hvy. EM Shotgun? 11093 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11045_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 11045_ O-16 Technician locks terminal. 11052_ >> FABRICATOR: Completed Hvy. EM Shotgun? 11054_ RT4LVUA=5|4C%35