Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 00:16:01 Player: DoorFang Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1653) 1653 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5370 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/850 Matter 188/300 Energy 87/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Medium Treads Medium Storage Unit Energy Well Large Matter Pod Improved Light Armor Plating Improved Heavy Armor Plating Advanced Assault Cannon Advanced Assault Cannon Mining Laser [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 2 | . . 1 . 1 . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon 2 | . . 1 . 1 . . . Parts Attached 59 | 7 1 8 11 6 5 . 21 Power 10 | 1 . 2 2 1 . . 4 Engine 8 | 1 . 2 1 . . . 4 Core 2 | . . . 1 1 . . . Reactor . | . . . . . . . . Propulsion 12 | 2 . 2 2 3 1 . 2 Treads 12 | 2 . 2 2 3 1 . 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 2 2 . 1 . 6 Device 4 | . 1 1 1 . 1 . . Storage 5 | 1 . 1 . . . . 3 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 4 | . . . 1 . . . 3 Artifact . | . . . . . . . . Weapon 24 | 3 . 2 5 2 3 . 9 Energy Gun 5 | 2 . 1 1 1 . . . Energy Cannon 2 | . . 1 . . . . 1 Ballistic Gun 9 | 1 . . 2 . 1 . 5 Ballistic Cannon 4 | . . . . 1 1 . 2 Launcher 1 | . . . 1 . . . . Special Weapon 3 | . . . 1 . 1 . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 36 | . . 3 10 . 5 . 18 Power 6 | . . 2 2 . . . 2 Propulsion 8 | . . . 3 . 1 . 4 Utility 6 | . . . 1 . 1 . 4 Weapon 16 | . . 1 4 . 3 . 8 Highest Loss Streak 10 | . . 1 7 . 3 . 10 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 76 | . 92 98 94 72 79 76 51 Engine 5 | . 14 20 12 . . . 1 Core 2 | . . . 2 . 7 7 2 Treads 19 | . 28 22 25 18 22 23 11 Device 11 | . 7 11 10 15 14 15 6 Storage 8 | . 14 11 9 7 7 7 6 Protection 1 | . . . 7 . . . 4 Energy Gun 9 | . 14 12 7 14 9 . . Energy Cannon 1 | . . 9 3 . . . 1 Ballistic Gun 7 | . 14 10 10 7 . . 9 Ballistic Cannon 4 | . . . . 4 13 15 4 Special Weapon 1 | . . . . 2 2 7 . Peak Build Rating 52 | 6 7 14 24 37 38 30 52 Average Rating 24 | 4 6 12 19 27 34 30 31 On Entrance 16 | . 6 7 12 13 37 30 30 Naked Turns 149 | . . . . . . . 149 Heaviest Build 49 | 12 13 30 41 34 37 31 49 Greatest Support 104 | 40 40 43 63 84 84 76 104 Greatest Overweight (x) 16 | . . . . 1 . . 16 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 10 9 Most Carried 10 | 5 6 10 8 8 8 4 10 Average Carried 6 | 2 5 9 6 5 6 4 5 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 9 | 4 6 9 3 8 4 4 . Class Distribution -------------------- 59% | Gunner 20% | Mutant 10% | Tank 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1515 | 206 41 222 381 50 381 . 234 Remotely . | . . . . . . . . Salvage Created 1556 | . 41 556 396 50 237 . 276 Parts 88 | . 1 30 18 7 17 . 15 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . 19 . . Prevented 2 | . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 34 | . 1 9 9 1 9 . 5 Guns 20 | . 1 9 4 1 2 . 3 Cannons 9 | . . . . . 7 . 2 AOE 5 | . . . 5 . . . . Classes Destroyed 12 | . 1 6 2 1 1 . 1 Worker 2 | . . 1 1 . . . . Builder 2 | . . 1 . . . . 1 Recycler 2 | . . 1 1 . . . . Watcher 3 | . . 1 2 . . . . Swarmer 4 | . . . . . 4 . . Grunt 15 | . 1 5 5 . 3 . 1 Brawler 3 | . . . 1 . . . 2 Duelist 1 | . . 1 . . . . . Sentry 7 | . . 3 2 . 2 . . Specialist 1 | . . . . . . . 1 Hunter 2 | . . . 1 . . . 1 Programmer 1 | . . . . 1 . . . Best Kill Streak 5 | . 1 4 5 1 4 . 3 Combat Bots Only 4 | . 1 3 3 1 4 . 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 604 | . 9 68 57 6 160 . 304 Missed 179 | . 2 13 11 4 63 . 86 Damage Taken 6693 | . 79 708 1028 31 1067 . 3780 Core 1160 | . 10 42 127 . 123 . 858 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 96 89 76 . . 82 . Volleys Fired 124 | . 7 31 24 2 24 . 36 Largest 4 | . 2 3 3 4 4 . 4 Hottest 207 | . 70 130 133 182 207 . 163 Shots Fired 335 | . 14 93 66 8 71 . 83 Gun 215 | . 14 62 46 6 31 . 56 Cannon 102 | . . 31 3 2 40 . 26 Launcher 17 | . . . 17 . . . . Special 1 | . . . . . . . 1 Kinetic 183 | . 7 31 30 4 40 . 71 Thermal 119 | . 7 62 19 2 17 . 12 Explosive 17 | . . . 17 . . . . Electromagnetic 16 | . . . . 2 14 . . Robot Hit Streak 9 | . 3 9 7 5 8 . 8 Robot Miss Streak 6 | . 6 5 2 1 4 . 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 172 | . 6 58 34 5 41 . 28 Core Hits 91 | . 2 23 34 2 14 . 16 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 1 2 1 . 3 . 1 Burn 4 | . 1 2 1 . . . . Destroy 1 | . . . . . . . 1 Blast 2 | . . . . . 2 . . Corrupt 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4428 | . 72 844 1404 59 1024 . 1025 Guns 2082 | . 72 509 397 59 320 . 725 Cannons 1313 | . . 335 18 . 660 . 300 Explosions 1033 | . . . 989 . 44 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2202 | . 23 259 283 33 660 . 944 Thermal 1093 | . 49 585 188 18 172 . 81 Explosive 889 | . . . 889 . . . . Electromagnetic 244 | . . . 44 8 192 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . . 7 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . . . . 10 Message Errors 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 98 | . . . 79 . 19 . . Projectiles . | . . . . . . . . Explosions 98 | . . . 79 . 19 . . Melee . | . . . . . . . . Knockbacks 4 | . . . . . 3 . 1 Impact . | . . . . . . . . Kinetic 4 | . . . . . 3 . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 326 | . . . 326 . . . . Shots 7 | . . . 7 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 341 | . 60 247 120 . 341 . 233 Average Temperature 60 | . 23 80 51 . 50 . 49 Received Heat Transfer 1293 | . 42 324 369 . 237 . 321 Effects 2 | . . 1 . . . . 1 Energy Bleed 2 | . . 1 . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 1 4 1 . . . . Heat Transferred 2838 | . 222 1591 494 37 383 . 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 464 | . 67 271 464 129 . . 161 Initial 129 | . . 27 48 129 . . 39 Average 77 | . 40 114 179 52 . . 52 Maximum Alert Level 2 | . . 1 2 . . . . Low Security (%) 91 | 100 100 83 57 100 . . 100 Level 1 7 | . . 16 38 . . . . Level 2 . | . . . 3 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . 1 3 2 . . 7 Investigation 1 | . . 1 . . . . . Extermination 3 | . . . . 2 . . 1 Reinforcement 8 | . . . 3 . . . 5 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 2 | . . 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 4 14 14 1 11 . 18 Peak Tracking Total 5 | . 4 5 5 1 5 . 5 Tactical Retreats 8 | . 1 . . . 2 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 6 | . . . 5 . . . 1 Max in Single Turn 2 | . . . 2 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 5 | . 3 1 . 1 . . . Terminals 4 | . 3 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 14 | . 9 3 . 2 . . . Successful 8 | . 6 1 . 1 . . . Failed 6 | . 3 2 . 1 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 12 | . 9 3 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 7 | . 6 1 . . . . . Record 1 | . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 3 1 . 1 . . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 3961 | 79 272 539 426 1041 693 12 899 Spaces Moved 2176 | 43 153 252 207 586 365 8 562 Core 304 | 3 . . . . . . 301 Treads 1872 | 40 153 252 207 586 365 8 261 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 Average Speed 156 | 152 160 160 160 174 160 160 133 Slowest Speed 850 | 160 160 160 160 240 160 160 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 5 28 20 29 10 69 3 18 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 167 | . . . 154 2 7 . 4 Melee . | . . . . . . . . Projectile 9 | . . . . 2 3 . 4 AOE 158 | . . . 154 . 4 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 2467 | 54 166 321 247 599 421 7 652 Wait 52 | . 4 9 . . 26 . 13 Move 2169 | 42 152 251 206 585 364 7 562 Hop . | . . . . . . . . Pick Up 38 | 5 2 13 4 5 . . 9 Fast Attach 23 | 5 1 2 2 5 1 . 7 Attach 31 | 1 . 4 9 . 4 . 13 Detach 3 | . . . . . 1 . 2 Swap 5 | 1 . 2 . 1 . . 1 Drop 22 | . . 9 2 1 1 . 9 Fire 124 | . 7 31 24 2 24 . 36 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 651 | -9/Materials | Build established: Gunner 866 | -9/Materials | Discovered new exit (range 12) 891 | -9/Materials | Entered another Materials area 891 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1164 | -8/Materials | Build established: Scavenger-Tank 1292 | -8/Materials | Discovered new exit (range 13) 1317 | -8/Materials | Entered Factory 1317 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1326 | -7/Factory | Lost 7 parts (2p3n2w) 1354 | -7/Factory | Discovered new exit (range 6) 1406 | -7/Factory | Identified exit to Garrison 1580 | -7/Factory | Build established: Gunner 2358 | -7/Factory | Entered Lower Caves 2397 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2737 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2832 | -7/Lower Caves | Lost 3 parts (1u2w) 3003 | -7/Lower Caves | Encountered a Warlord checkpoint 3042 | -7/Lower Caves | Discovered new exit (range 7) 3051 | -7/Lower Caves | Entered another Lower Caves area 3051 | -7/Lower Caves | Discovered new exit (range 7) 3063 | -7/Lower Caves | Entered Factory 3063 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3064 | -6/Factory | Identified exit to Lower Caves 3385 | -6/Factory | Build established: Tank 3491 | -6/Factory | Garrison activated, responded to threat 3539 | -6/Factory | Lost 10 parts (1p3n2u4w) 3583 | -6/Factory | Lost 5 parts (1n1u3w) 3625 | -6/Factory | Core integrity fell below 50% 3792 | -6/Factory | Build established: Mutant 3957 | -6/Factory | Core integrity fell below 20% 3962 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03950_ Knocked back. 03950_ Scanalyzer disabled. 03951_ R-10 Processor collects Pulse Rifle. 03953_ Slug penetrates Wall. 03954_ Imp. Heavy Armor Plating destroyed. 03954_ R-10 Processor collects Targeting Computer. 03956_ H-61 Shepherd calls for reinforcements. 03956_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03956_ U-05 Engineer builds a Wall. 03956_ Penetrated by Slug. 03958_ R-10 Processor collects Imp. Deuterium Engine. 03959_ Knocked back. 03959_ Penetrated by Slug. 03959_ Imp. Heavy Machine Gun destroyed. 03960_ U-05 Engineer builds a Wall. 03960_ Dropped Med. Storage Unit. 03961_ Dropped Lrg. Matter Pod. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ????????????????????????????????#??????????? ????? | | ??????????????????????????????? #???#+#????? ?##?? | | ??????????????????????????????? #??? ???? ?# ? | | ??????????????????????????????? #???" """#?? ?? ? | | ?????????????????????????????"" #???" 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" ###Hx !! =#?????????????????? | | ???????### ######?####g#######?????????????????? | | ?????????# ????????? ??????????????????????? | | ????????# ?????????"" """ ?????????????????????? | | ??????? ????????""" """ #????????????????????? | | ????? ???????" """ """ #????????????????????? | | ????? ?????? #????????????????????? | | ?????#### ????????? #????????????????????? | | ???????????????????#####+###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 44 Energy Capacity 450 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed WeightHardenedSabre Manual? 0 Play Time 00:51:00 Cumulative 6.1 hours Start 2025.02.18 @ 23:14:45 End 2025.02.19 @ 00:16:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 978e6f03-ae32-4bd2-8e61-f3f629e1c324