Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 05:00:09 Player: Florist Result: Destroyed by CF-BRB(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (2711) 2711 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 8083 Bonus ------- Follower Combat Kills 112 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -75 Cogmind --------- Core Integrity 0/700 Matter 212/300 Energy 99/100 System Corruption 18% Temperature Warm (175) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Makeshift Power Source Improved Heat Sink Hacking Drone Bay (1/1) Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink High-capacity Storage Unit Core Analyzer Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- YOLO Cannon Heavy Machine Gun > --- INVENTORY -------- Light Treads Light Treads Cryofiber Web Improved Heat Sink Structural Scanner Core Analyzer Energy Filter Improved Light Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Hacking Suite System Shield Hacking Drone Bay Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap [Rating: 58] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon YOLO Cannon Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 4 | . . . . . . . 2 2 . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 47 | 6 6 . 8 . . . 9 2 4 1 11 Power 6 | 1 1 . 2 . . . 1 . . 1 . Engine 6 | 1 1 . 2 . . . 1 . . 1 . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 14 | 2 2 . 3 . . . 3 . . . 4 Treads 13 | 2 2 . 3 . . . 3 . . . 3 Leg 1 | . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 15 | 1 3 . . . . . 2 2 3 . 4 Device 4 | . . . . . . . 1 1 1 . 1 Storage 3 | 1 2 . . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 Hackware 1 | . 1 . . . . . . . . . . Protection 6 | . . . . . . . 1 1 2 . 2 Artifact . | . . . . . . . . . . . . Weapon 12 | 2 . . 3 . . . 3 . 1 . 3 Energy Gun 1 | . . . 1 . . . . . . . . Energy Cannon 2 | . . . 1 . . . 1 . . . . Ballistic Gun 6 | 2 . . 1 . . . 2 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . 1 Parts Lost 21 | . . . . . . . . . 3 1 17 Power 1 | . . . . . . . . . . . 1 Propulsion 7 | . . . . . . . . . 1 . 6 Utility 9 | . . . . . . . . . 2 1 6 Weapon 4 | . . . . . . . . . . . 4 Highest Loss Streak 9 | . . . . . . . . . 3 1 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | 2 9 13 16 20 19 19 18 17 15 15 13 Power . | . 1 1 1 1 1 1 1 1 1 . . Propulsion 2 | 1 3 3 3 4 4 4 3 3 2 1 1 Utility 8 | . 2 5 6 9 9 9 8 10 9 11 10 Weapon 3 | . 2 4 5 6 5 5 4 3 3 3 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | . 2 . . . 1 . 5 . . 1 14 Power 3 | . . . . . . . . . . . 3 Propulsion 2 | . 2 . . . . . . . . . . Utility 13 | . . . . . . . 3 . . 1 9 Weapon 5 | . . . . . 1 . 2 . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 87 100 99 100 100 100 89 91 91 91 76 Engine 8 | . 14 14 11 11 11 11 9 7 7 7 6 Treads 25 | . 28 28 32 33 33 33 27 23 22 23 21 Device 9 | . . . . . . . 8 14 14 15 14 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 Processor 1 | . . . . . . . . . . . 6 Hackware 4 | . 2 14 11 11 11 11 9 7 2 . . Protection 11 | . . . . . . . 9 14 20 22 14 Energy Cannon 5 | . . . 10 11 11 11 8 7 7 7 1 Ballistic Gun 10 | . 28 28 21 11 11 11 9 7 7 7 1 Peak Build Rating 58 | 6 10 10 17 17 19 19 40 44 49 50 58 Average Rating 31 | 4 7 10 14 17 17 19 37 43 46 49 33 On Entrance 23 | . 6 10 10 17 17 19 19 40 44 49 48 Naked Turns 14 | . . . . . . . . . . . 14 Heaviest Build 92 | 12 47 47 56 56 56 56 73 81 92 92 85 Greatest Support 76 | 40 40 40 60 60 60 60 60 60 60 60 76 Greatest Overweight (x) 2 | . 1 1 1 . . . 1 1 1 1 2 Average Overweight (x) . | . . 1 . . . . . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 15 14 20 20 20 20 20 19 19 20 20 Average Carried 16 | 2 9 13 16 20 19 20 18 17 16 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 13 14 20 20 20 20 19 18 19 20 5 Class Distribution -------------------- 33% | Tank 32% | Mutant 8% | Scavenger-Skirmisher 7% | Scavenger-Gunner 6% | Skirmisher 4% | Gunner 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 1496 | 250 340 66 312 30 . . 212 50 94 50 92 Remotely . | . . . . . . . . . . . . Salvage Created 2761 | . 528 96 757 30 . . 176 154 394 189 437 Parts 176 | . 49 3 50 4 . . 8 13 9 10 30 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 7 8 3 Prevented 2 | . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 62 | . 13 2 18 2 . . 4 2 11 5 5 Guns 28 | . 13 2 8 . . . 3 . 1 1 . Cannons 17 | . . . 9 2 . . 1 . 3 1 1 AOE 8 | . . . . . . . . . 4 2 2 Classes Destroyed 16 | . 5 . 2 . . . 1 2 1 1 4 Worker 3 | . . . 1 . . . . 2 . . . Builder 3 | . . . . . . . . 3 . . . Tunneler 1 | . . . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . Watcher 4 | . 3 . . . . . 1 . . . . Swarmer 13 | . 6 . 3 2 . . . . 2 . . Grunt 30 | . 7 2 10 . . . 3 1 4 3 . Brawler 3 | . . . . . . . . . 3 . . Sentry 8 | . . . 5 . . . 1 . 2 . . Programmer 2 | . . . . . . . . 1 . 1 . Behemoth 1 | . . . . . . . . . . 1 . Zionite 15 | . . . . . . . . . . . 15 Tinkerer 4 | . . . . . . . . . . . 4 Butcher 1 | . . . . . . . . . . . 1 Mutant 4 | . . . . . . . . . . . 4 Best Kill Streak 9 | . 4 2 6 2 . . 3 5 9 3 7 Combat Bots Only 9 | . 4 2 6 2 . . 3 1 9 3 4 Max Kills in Single Turn 3 | . 1 1 2 1 . . 1 3 3 3 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 2 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 315 | . 43 8 48 7 . . 23 4 55 22 105 Missed 93 | . 13 . 15 . . . 3 2 19 5 36 Hits 222 | . 30 8 33 7 . . 20 2 36 17 69 Melee 10 | . . . . . . . . . . . 10 Projectile 212 | . 30 8 33 7 . . 20 2 36 17 59 Critical Strikes 11 | . . . 1 . . . 1 . . . 9 Damage Taken 3964 | . 316 105 425 55 . . 356 42 471 429 1765 Core 652 | . 40 12 143 6 . . 29 20 81 . 321 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 54 | . . . . . . . 36 . 18 . . Regen/Repaired (Parts) 76 | . . . . . . . . . . . 76 Core Remaining (%) 83 | 100 . 79 . . . 62 94 . . . . Volleys Fired 213 | . 50 6 43 4 . . 30 7 14 9 50 Largest 3 | . 2 2 3 3 . . 2 1 1 1 2 Hottest 141 | . 40 40 108 141 . . 100 100 100 100 130 Shots Fired 373 | . 100 12 125 12 . . 37 7 15 10 55 Gun 268 | . 100 12 84 8 . . 31 3 2 6 22 Cannon 105 | . . . 41 4 . . 6 4 13 4 33 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 264 | . 100 12 84 4 . . 31 3 2 6 22 Thermal 109 | . . . 41 8 . . 6 4 13 4 33 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | . 7 8 14 7 . . 9 5 4 7 3 Robot Miss Streak 6 | . 6 1 4 2 . . 5 3 3 2 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 200 | . 59 9 66 6 . . 21 5 8 5 21 Core Hits 121 | . 27 5 27 2 . . 11 5 11 7 26 Critical Kills 10 | . . . 1 . . . . 2 3 1 3 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 11 | . . . 1 1 . . . 2 3 1 3 Burn 1 | . . . . 1 . . . . . . . Meltdown 10 | . . . 1 . . . . 2 3 1 3 Melee Attacks 6 | . . . . . . . . . . . 6 Impact 4 | . . . . . . . . . . . 4 Slashing 2 | . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 8831 | . 790 120 1171 100 . . 823 852 1602 718 2655 Guns 2357 | . 790 120 578 58 . . 364 48 10 139 250 Cannons 3260 | . . . 593 42 . . 93 363 857 234 1078 Explosions 3185 | . . . . . . . 366 441 735 345 1298 Melee 29 | . . . . . . . . . . . 29 Ramming . | . . . . . . . . . . . . Kinetic 2332 | . 790 120 578 33 . . 364 48 10 139 250 Thermal 6470 | . . . 593 67 . . 459 804 1592 579 2376 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . 29 Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . 1 1 2 18 Average Corruption 1 | . . . . . . . . 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 38 | . . . . . . . . 3 20 10 5 Message Errors 9 | . . . . . . . . 1 4 3 1 Matter Fused 9 | . . . . . . . . 1 6 1 1 Heat Flow Errors 4 | . . . . . . . . . 2 1 1 Energy Discharges 3 | . . . . . . . . . 2 . 1 Data Loss (minor) 4 | . . . . . . . . 1 1 2 . Data Loss (major) 4 | . . . . . . . . . 4 . . Misfires 2 | . . . . . . . . . 1 1 . Alerts 3 | . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 588 | . . . . . . . 34 149 100 67 238 Projectiles 450 | . . . . . . . . 138 63 67 182 Explosions 138 | . . . . . . . 34 11 37 . 56 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 561 | . . . . . . . 45 . . 187 329 Shots 9 | . . . . . . . 1 . . 3 5 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 300 | . 2 2 277 300 . . 5 . 126 99 175 Average Temperature 86 | . 2 2 81 155 . . 5 . 59 55 175 Received Heat Transfer 1079 | . 114 57 162 . . . 171 . 66 66 443 Effects 1 | . . . . 1 . . . . . . . Interference 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 10 | . . . 1 . . . . 2 3 1 3 Combat Hostiles 8 | . . . 1 . . . . 2 2 1 2 Parts Melted 14 | . . . 1 . . . 2 3 1 1 6 Heat Transferred 6988 | . . . 1036 222 . . 530 880 1680 480 2160 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Maximum Alert Level 1 | . . . 1 . . . . . . . . Low Security (%) 91 | 100 100 100 36 100 . 100 100 100 . . . Level 1 8 | . . . 63 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 339 | . 149 50 339 153 . . 72 72 . . . Initial 118 | . . . . 118 . . . 9 . . . Average 58 | . 56 11 213 120 . . 13 14 . . . Influence Increases 1810 | . 429 50 573 65 . . 239 104 220 130 . Destroy 0b10 Robot/C 1220 | . 260 40 440 40 . . 80 40 220 100 . Destroy 0b10 Robot/NC 70 | . 30 . 5 . . . 10 25 . . . Destroy Leader 270 | . 68 10 110 10 . . 22 20 . 30 . Allied During Kill 12 | . . . 12 . . . . . . . . Successful Hack 32 | . 25 . . . . . 7 . . . . Disable Machine 45 | . . . . . . . 45 . . . . Destroy Structure 101 | . 1 . 6 . . . 75 19 . . . Lose Combat Pursuer 60 | . 45 . . 15 . . . . . . . Influence Decreases 1810 | . 429 50 268 267 103 . 216 111 236 72 58 Entered New Map 369 | . . . . 187 103 . . 14 7 . 58 Time Decay 1411 | . 429 50 268 80 . . 216 97 199 72 . Lost Part 30 | . . . . . . . . . 30 . . Squads Dispatched 11 | . 3 . 2 . . . 3 3 . . . Investigation 2 | . 1 . . . . . 1 . . . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 7 | . 2 . 2 . . . 2 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 6 | . 2 . 3 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 124 | . 23 2 25 3 . . 15 4 8 5 39 Peak Tracking Total 17 | . 4 2 5 3 . . 4 4 7 3 17 Tactical Retreats 5 | . 2 . . 1 . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 10 | . . . . . . . 3 . 1 1 5 Max in Single Turn 2 | . . . . . . . 2 . 1 1 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 20 | . 8 . 2 . 2 . 6 . . 1 1 Terminals 13 | . 7 . 2 . . . 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 59 | . 29 . 7 . 2 . 17 . . 1 3 Successful 28 | . 14 . 4 . 2 . 4 . . 1 3 Failed 31 | . 15 . 3 . . . 13 . . . . Catastrophic 5 | . 1 . 1 . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 17 . 2 . 1 . 13 . . . 1 Terminals 43 | . 26 . 7 . . . 10 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . 3 . . . . . 5 . . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 17 | . 7 . 4 . 2 . . . . 1 3 Record 1 | . . . . . 1 . . . . . . Part Schematic 3 | . . . . . . . . . . . 3 Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . Level Access Points 2 | . 1 . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 9 | . 7 . . . . . 2 . . . . Terminals 5 | . 5 . . . . . . . . . . Botnet 5 | . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 . . . . Reject 2 | . 1 . . . . . 1 . . . . Mask 2 | . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 7 . 1 . . . 5 . . . . Full Trace Events 7 | . 4 . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . . . 3 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 27 | . . . 27 . . . . . . . . Total Damage 317 | . . . 317 . . . . . . . . Kills 4 | . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 10917 | 82 1598 241 711 160 402 36 1615 617 2153 894 2408 Spaces Moved 4519 | 46 718 87 316 86 251 23 608 241 858 360 925 Core 31 | 3 . . . . . . . . . . 28 Treads 4480 | 43 718 87 316 86 251 23 608 241 858 360 889 Legs 8 | . . . . . . . . . . . 8 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 160 240 240 240 50 Average Speed 217 | 152 186 240 162 160 160 160 238 240 240 240 235 Slowest Speed 330 | 160 240 240 240 160 160 160 240 240 240 240 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 4 89 22 36 27 61 12 57 10 80 59 88 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . . . 1 . . . . . 2 Known Exits Taken 2 | . . 1 . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 9 | . . 1 . . . . . . 4 1 3 Spaces Dug 56 | . . . . . . . 26 . 12 18 . Terrain Destroyed 387 | . . . . . . . 94 36 89 42 126 Melee . | . . . . . . . . . . . . Projectile 19 | . . . . . . . 5 1 5 2 6 AOE 368 | . . . . . . . 89 35 84 40 120 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total 5166 | 55 880 108 420 100 253 22 736 266 915 379 1032 Wait 275 | . 86 15 42 11 . . 56 16 31 . 18 Move 4508 | 45 717 86 315 85 250 22 607 240 857 359 925 Hop . | . . . . . . . . . . . . Pick Up 63 | 4 14 1 8 . 1 . 15 1 6 5 8 Fast Attach 15 | 6 2 . 1 . . . 1 . . . 5 Attach 22 | . 1 . 1 . . . 6 2 4 . 8 Detach 4 | . . . . . . . 1 . . . 3 Swap 18 | . 3 . 6 . . . 4 . 1 2 2 Drop 43 | . 7 . 4 . 2 . 16 . 2 4 8 Fire 213 | . 50 6 43 4 . . 30 7 14 9 50 Melee 5 | . . . . . . . . . . . 5 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 15) 1681 | -10/Materials | Entered Mines 1907 | -10/Mines | Discovered exit to Materials (range 6) 1910 | -10/Mines | Received a Mining Laser from a helpful Derelict 1922 | -10/Mines | Entered Materials 1922 | -9/Materials | Accompanied by 1 ally 1922 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2072 | -9/Materials | Identified exit to Materials 2261 | -9/Materials | Build established: Gunner 2605 | -9/Materials | Discovered new exit (range 16) 2633 | -9/Materials | Entered Mines 2716 | -9/Mines | Build established: Scavenger-Gunner 2785 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2785 | -9/Mines | Discovered new exit (range 5) 2793 | -9/Mines | Entered Exiles 2835 | -9/Exiles | Met 8R-AWN 2861 | -9/Exiles | Met EX-HEX 2923 | -9/Exiles | Met EX-DEC 2931 | -9/Exiles | Learned location of Zion (-7) 2957 | -9/Exiles | Met EX-BIN 2981 | -9/Exiles | Aligned with FarCom system 2982 | -9/Exiles | Given EX-Vault access code 3019 | -9/Exiles | Opened EX-Vault 3033 | -9/Exiles | Found YOLO Cannon 3063 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3183 | -9/Exiles | Discovered new exit (range 10) 3195 | -9/Exiles | Left Exiles lab with YOLO Cannon 3195 | -9/Exiles | Entered Mines 3221 | -8/Mines | Discovered exit to Materials (range 7) 3231 | -8/Mines | Entered Materials 3231 | -8/Materials | Evolved 2 slots: Utility x2 3501 | -8/Materials | Build established: Scavenger-Skirmisher 3733 | -8/Materials | Met 7R-MNS 4474 | -8/Materials | Build established: Skirmisher 4656 | -8/Materials | Discovered new exit (range 16) 4846 | -8/Materials | Entered Factory 4846 | -7/Factory | Evolved 2 slots: Utility x2 4847 | -7/Factory | Caught up to 7R-MNS 5157 | -7/Factory | Build established: Tank 5431 | -7/Factory | Discovered new exit (range 10) 5463 | -7/Factory | Entered Lower Caves 5630 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6032 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6085 | -7/Lower Caves | Lost 3 parts (1n2u) 6095 | -7/Lower Caves | Destroyed 9 combat bots 6515 | -7/Lower Caves | Discovered new exit (range 12) 6516 | -7/Lower Caves | Encountered a Warlord checkpoint 7268 | -7/Lower Caves | Entered a destroyed Warlord outpost 7616 | -7/Lower Caves | Entered another Lower Caves area 7730 | -7/Lower Caves | Discovered new exit (range 10) 7819 | -7/Lower Caves | Spotted B-75 Beast 7857 | -7/Lower Caves | Destroyed B-75 Beast 7887 | -7/Lower Caves | Lost 4 allies 7986 | -7/Lower Caves | Learned Factory non-interactive machine intel 8282 | -7/Lower Caves | Discovered new exit (range 15) 8510 | -7/Lower Caves | Entered Zion 8644 | -7/Zion | Found GAL Module 8659 | -7/Zion | Discovered new exit (range 13) 8808 | -7/Zion | Build established: Mutant 8918 | -7/Zion | System corruption cleaned by Quarantine Array 8959 | -7/Zion | Learned location of Warlord (-5) 9247 | -7/Zion | Learned Factory stockpile data 9331 | -7/Zion | Learned Factory trap positions 9528 | -7/Zion | Received a visual enhancement algorithm 9530 | -7/Zion | Ran a visual enhancement algorithm 9919 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9979 | -7/Zion | Given the Hacking Drone Bay 9984 | -7/Zion | Found Prototype Device 9985 | -7/Zion | Identified Hacking Drone Bay 10075 | -7/Zion | Learned location of Armory (-4) 10147 | -7/Zion | Learned Factory emergency access door positions 10274 | -7/Zion | Build established: Scavenger-Mutant 10320 | -7/Zion | Rebuked by Imprinter 10356 | -7/Zion | Attempted to imprint without authorization 10356 | -7/Zion | Attacked by Zionites 10764 | -7/Zion | YOLO Cannon suddenly exploded 10765 | -7/Zion | Core integrity fell below 50% 10795 | -7/Zion | Lost 5 parts (1p1n1u2w) 10871 | -7/Zion | System corruption reached 10% 10905 | -7/Zion | Core integrity fell below 20% 10918 | -7/Zion | Destroyed by CF-BRB(z) with Makeshift Shrapnel Gun Last Messages --------------- 10892_ System corrupted by crushing effect (+3). 10892_ Knocked back. 10894_ Mak. Axe destroyed. 10895_ System corrupted: Matter fused (-7). 10897_ K2-ZA1(z) pulls a Mak. Sword out of the Twisted Machinery. 10901_ Acquired 1 matter. 10901_ Mak. Leg destroyed. 10902_ Mak. Hammer blasted off. 10904_ Dropped Hcp. Storage Unit. 10904_ Knocked back. 10906_ NX-1J0(z) pulls a Mak. Laser out of the Twisted Machinery. 10908_ FT-89Y(z) pulls a Mak. Laser out of the Twisted Machinery. 10910_ F9-ZEZ(z) suffers critical hit (Burn). 10910_ F9-ZEZ(z) destroyed. 10914_ Acquired 15 matter. 10915_ 9R-MKM(z) pulls a Mak. Hammer out of the Twisted Machinery. 10916_ AQ-H0M(z) pulls a Mak. Spear out of the Twisted Machinery. 10917_ System corrupted: Heat flow error (+209). 10917_ RW-8XP(z) pulls a Mak. Laser out of the Twisted Machinery. 10917_ 09-N07(z) pulls a Mak. Laser out of the Twisted Machinery. Map ----- +----------------------------------------------------+ | ???"" 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""#???????????????????????#"" | | #"" ""#???????????????????????#"" | | """ "##???????????????????????##"" | | #"" """#????????????????????????#""" | | """ """#????????????????????????#""" | | "" """##????????????????????????##"" " | | """ """"#??????????????????????????#"" "" """ | | #"" """##??????????????????????????#"" """""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 50 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Weapon Shielding | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed ProjectionVampiricEngine Manual? 0 Play Time 00:58:48 Cumulative 75.8 hours Start 2025.05.11 @ 04:02:03 End 2025.05.11 @ 05:00:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 287a96a0-8b1e-4fa6-a92a-678343bfa96a