Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.04 @ 01:42:41 Player: Virvatuli Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2299) 2299 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 6202 Bonus ------- High Alert Combat Kills 388 Follower Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 325/325 System Corruption 9% Temperature Cool (0) Movement Treading (160) Location -7/Waste Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (3) --- Heavy Treads > --- UTILITY (4) ------ Improved Cooling System Damper Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System Damper Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Storage Large Battery Processor Advanced Visual Processing Unit Protection Propulsion Shielding Weapon Rocket Launcher Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Molecular Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . 1 . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . 1 1 . Parts Attached 95 | 6 15 7 . 3 49 4 11 Power 17 | 1 2 1 . 1 8 . 4 Engine 8 | 1 2 1 . . 4 . . Core 5 | . . . . 1 4 . . Reactor 4 | . . . . . . . 4 Propulsion 21 | 2 4 2 . 2 8 2 1 Treads 8 | . . 2 . . 5 . 1 Leg 2 | . . . . 2 . . . Wheel 2 | 2 . . . . . . . Hover 7 | . 4 . . . 3 . . Flight 2 | . . . . . . 2 . Utility 32 | 1 3 2 . . 21 . 5 Device 23 | 1 . 2 . . 16 . 4 Storage 2 | . . . . . 2 . . Processor 4 | . 2 . . . 2 . . Hackware . | . . . . . . . . Protection 3 | . 1 . . . 1 . 1 Artifact . | . . . . . . . . Weapon 25 | 2 6 2 . . 12 2 1 Energy Gun 6 | 1 3 . . . 2 . . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 1 1 1 . . 9 1 . Ballistic Cannon . | . . . . . . . . Launcher 4 | . 2 1 . . 1 . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 1 Parts Lost 21 | . . . . 2 8 7 4 Power 5 | . . . . . 3 1 1 Propulsion 5 | . . . . 2 2 1 . Utility 2 | . . . . . . 1 1 Weapon 9 | . . . . . 3 4 2 Highest Loss Streak 5 | . . . . 1 3 5 3 Average Slot Usage (%) 87 | . 97 100 100 95 87 58 28 Engine 7 | . 14 14 14 13 3 . . Core 5 | . . . . . 11 5 . Treads 11 | . . 21 28 5 9 7 5 Leg 1 | . . . . 19 1 . . Hover 4 | . 19 6 . . 2 . . Device 22 | . 13 20 28 28 26 18 7 Processor 5 | . 12 . . . 6 7 1 Protection 2 | . . 6 . . . . 4 Energy Gun 1 | . 9 . . . 1 . . Ballistic Gun 15 | . 11 14 14 14 18 9 1 Launcher 7 | . 7 14 14 14 4 . . Naked Turns 18 | . . . . . . . 18 Heaviest Build 79 | 8 11 16 16 16 36 21 79 Greatest Support 70 | 20 20 40 40 40 44 40 70 Greatest Overweight (x) 3 | . 1 1 . 1 3 2 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 1 4 4 1 3 4 2 4 Average Carried 1 | . 1 1 1 1 1 1 . Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 2 | 1 2 1 1 1 1 2 . Class Distribution -------------------- 38% | Mutant 38% | Scavenger-Mutant 11% | Scavenger-Skirmisher 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 1957 | 213 210 211 . 197 930 133 63 Remotely . | . . . . . . . . Salvage Created 3065 | 39 276 71 . 194 1624 199 662 Parts 182 | 3 22 4 . 8 114 12 19 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled 53 | . . . . . 53 . . Retrieved Matter 624 | . . . . . 624 . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 63 | 1 10 5 . 4 38 3 2 Melee 2 | . . . . . . . 2 Guns 38 | 1 5 . . 2 27 3 . AOE 23 | . 5 5 . 2 11 . . Classes Destroyed 12 | 1 3 . . 2 5 . 1 Worker 5 | . 1 . . . 4 . . Builder 2 | . . . . . 2 . . Hauler 2 | . . . . . 2 . . Recycler 5 | . . . . 1 4 . . Operator 1 | . . . . . 1 . . Watcher 7 | . 2 . . . 5 . . Swarmer 25 | . 6 3 . . 16 . . Grunt 25 | 1 4 2 . 3 14 1 . Duelist 1 | . . . . 1 . . . Sentry 8 | . . . . . 6 2 . Hunter 2 | . . . . . 2 . . Compactor 2 | . . . . . . . 2 Best Kill Streak 9 | 1 7 3 . 3 9 1 1 Combat Bots Only 6 | 1 6 3 . 2 6 1 1 Max Kills in Single Turn 5 | 1 2 2 . 2 5 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 2 . 2 2 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 4211 | 11 288 104 . 363 1542 675 1228 Core 1160 | . 75 21 . 83 237 224 520 Absorbed by Shields 27 | . . . . . 12 15 . Core Remaining (%) 61 | 100 . . . 28 56 . . Volleys Fired 185 | 1 25 10 . 11 112 25 1 Largest 3 | 2 2 2 . 2 3 3 1 Hottest 104 | 60 70 56 . 56 104 71 28 Shots Fired 374 | 2 46 16 . 17 259 33 1 Gun 322 | 2 41 6 . 11 232 29 1 Cannon . | . . . . . . . . Launcher 48 | . 5 10 . 6 27 . . Special 4 | . . . . . . 4 . Kinetic 284 | 1 17 6 . 11 219 29 1 Thermal 25 | . 8 . . . 13 4 . Explosive 48 | . 5 10 . 6 27 . . Electromagnetic 17 | 1 16 . . . . . . Robot Hit Streak 12 | 1 7 1 . 5 12 8 4 Robot Miss Streak 14 | . 2 3 . 3 14 6 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . . . 4 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 174 | 1 19 2 . 8 121 21 2 Core Hits 160 | 1 15 5 . 10 97 11 21 Critical Hits 1 | . . . . . 1 . . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5541 | 15 581 293 . 315 3710 392 235 Guns 2365 | 15 185 . . 90 1675 359 41 Cannons . | . . . . . . . . Explosions 2949 | . 396 293 . 225 2035 . . Melee 21 | . . . . . . . 21 Ramming 173 | . . . . . . . 173 Kinetic 2096 | . 46 . . 90 1560 359 41 Thermal 316 | . 55 . . . 228 33 . Explosive 2757 | . 317 293 . 225 1922 . . Electromagnetic 178 | 15 163 . . . . . . Impact . | . . . . . . . . Slashing 21 | . . . . . . . 21 Piercing . | . . . . . . . . Highest Corruption 9 | . 1 1 1 1 1 . 9 Average Corruption 1 | . 1 1 1 1 1 . 9 Corruption Purged . | . . . . . . . . Effects 11 | . . 2 1 1 . . 7 Message Errors 3 | . . 1 . 1 . . 1 Matter Fused 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 3 | . . 1 1 . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 121 | . . 1 . . 120 . . Projectiles . | . . . . . . . . Explosions 121 | . . 1 . . 120 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 326 | . 18 40 . 101 148 . 19 Shots 12 | . 1 1 . 3 7 . . Rammed 40 | . . . . . . . 40 Targets Rammed 40 | . . . . . . . 40 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 306 | 6 10 . . 9 306 14 . Average Temperature 70 | 6 9 . . 4 74 8 . Received Heat Transfer 797 | 6 33 . . 36 450 272 . Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 557 | . 100 . . . 346 111 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 1175 | 20 343 126 . 115 1175 569 199 Initial 505 | . 13 61 . . 44 505 199 Average 329 | 5 167 66 . 50 529 543 165 Maximum Alert Level 4 | . 1 . . . 4 2 . Low Security (%) 57 | 100 68 100 . 100 29 . 100 Level 1 10 | . 31 . . . 13 . . Level 2 14 | . . . . . 17 100 . Level 3 16 | . . . . . 33 . . Level 4 2 | . . . . . 5 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 3 . . . 8 1 . Investigation 6 | . 2 . . . 3 1 . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 3 . . Assault 2 | . . . . . 2 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 3 | . . . . . 3 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | 1 12 5 . 4 55 3 5 Peak Tracking Total 6 | . 3 3 . 2 6 2 2 Tactical Retreats 6 | . . . . . 6 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 5 | . 3 . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 12 | . 1 . . 2 9 . . Max in Single Turn 2 | . 1 . . 2 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 11 | . 4 . . . 6 1 . Terminals 7 | . 3 . . . 4 . . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . 1 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 42 | . 18 . . . 22 2 . Successful 29 | . 14 . . . 14 1 . Failed 13 | . 4 . . . 8 1 . Catastrophic 3 | . . . . . 2 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 31 | . 15 . . . 16 . . Fabricators . | . . . . . . . . Repair Stations 8 | . 3 . . . 3 2 . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 12 . . . 8 . . Record 8 | . 5 . . . 3 . . Prototype ID Bank 3 | . 2 . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Dispatch Records 2 | . 1 . . . 1 . . Maintenance Status 2 | . . . . . 2 . . Reinforcement Status 1 | . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 2 . . . 3 1 . Scan Component 4 | . 1 . . . 2 1 . Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . 3 . . Insert Component 2 | . . . . . 2 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 10 | . 4 . . . 5 1 . Full Trace Events 9 | . 4 . . . 4 1 . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . Time 52 | . 26 . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 33 | . . . . . . . 33 Total Damage 521 | . . . . . . . 521 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 4352 | 58 459 1032 95 219 2041 237 211 Spaces Moved 2577 | 59 541 668 60 144 874 144 87 Core 22 | 16 . . . . . . 6 Treads 1266 | . . 480 60 15 599 58 54 Legs 252 | . . . . 129 123 . . Wheels 156 | 43 113 . . . . . . Hover 768 | . 428 188 . . 152 . . Flight 113 | . . . . . . 86 27 Fastest Speed 34 | 50 56 56 160 120 116 34 35 Average Speed 128 | 71 62 143 160 127 164 91 137 Slowest Speed 240 | 80 120 160 160 160 240 200 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . . . . . 7 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 6 50 97 10 42 63 6 38 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 82 | . . 61 . 21 . . . Terrain Destroyed 462 | . 42 118 . 61 241 . . Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 461 | . 42 118 . 61 240 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 3294 | 72 616 725 59 162 1293 208 159 Wait 255 | . 11 26 . . 183 32 3 Move 2558 | 58 540 667 59 143 873 131 87 Hop 6 | . . . . . . 6 . Pick Up 89 | 7 13 7 . 3 42 6 11 Fast Attach . | . . . . . . . . Attach 58 | 6 5 3 . 2 28 4 10 Detach 9 | . 3 . . . 6 . . Swap 37 | . 10 4 . 1 21 . 1 Drop 55 | . 9 8 . 2 28 4 4 Fire 185 | 1 25 10 . 11 112 25 1 Melee 2 | . . . . . . . 2 Ram 14 | . . . . . . . 14 Kick . | . . . . . . . . Crush 26 | . . . . . . . 26 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Discovered new exit (range 8) 59 | -11/Scrapyard | Entered Materials 432 | -10/Materials | Repaired Hover Unit 482 | -10/Materials | Discovered new exit (range 13) 518 | -10/Materials | Entered Mines 522 | -10/Mines | Learned location of Zion (-7) 525 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 544 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 545 | -10/Mines | Found Prototype Device 546 | -10/Mines | Identified Exp. Sensor Array 662 | -10/Mines | Build established: Mutant 734 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1051 | -10/Mines | Build established: Scavenger-Mutant 1221 | -10/Mines | Discovered new exit (range 10) 1293 | -10/Mines | Discovered new exit (range 12) 1542 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1542 | -10/Mines | Discovered new exit (range 5) 1550 | -10/Mines | Entered Exiles 1578 | -10/Exiles | Discovered new exit (range 15) 1616 | -10/Exiles | Met 8R-AWN 1645 | -10/Exiles | Entered Mines 1661 | -9/Mines | Core integrity fell below 50% 1716 | -9/Mines | Identified exit to Materials 1837 | -9/Mines | Discovered exit to Materials (range 15) 1864 | -9/Mines | Entered Materials 1864 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2780 | -8/Materials | Discovered new exit (range 14) 3214 | -8/Materials | Lost 3 parts (1p1n1w) 3369 | -8/Materials | Repaired ECM Suite 3816 | -8/Materials | Discovered new exit (range 19) 3864 | -8/Materials | First assault squad dispatched 3905 | -8/Materials | Entered Factory 3905 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4142 | -7/Factory | Sucked down chute 4142 | -7/Factory | Entered Waste 4143 | -7/Waste | Met a frightened Derelict 4146 | -7/Waste | Found Prototype Slashing Weapon 4147 | -7/Waste | Identified Molecular Scythe 4156 | -7/Waste | Lost 5 parts (1p1n1u2w) 4157 | -7/Waste | EMP discharged 4168 | -7/Waste | Spotted C-40 Crusher 4175 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4180 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4183 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4184 | -7/Waste | Core integrity fell below 50% 4196 | -7/Waste | Core integrity fell below 20% 4198 | -7/Waste | Destroyed C-40 Crusher 4201 | -7/Waste | Spotted C-40 Crusher 4214 | -7/Waste | Lost 3 parts (1u2w) 4217 | -7/Waste | Spotted C-40 Crusher 4223 | -7/Waste | Allies destroyed C-40 Crusher 4231 | -7/Waste | Found Damper Plating 4243 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4257 | -7/Waste | EMP discharged 4261 | -7/Waste | Crushed by Compactor (1 part destroyed) 4275 | -7/Waste | Destroyed C-40 Crusher 4275 | -7/Waste | Spotted C-40 Crusher 4279 | -7/Waste | Spotted C-40 Crusher 4317 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4353 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Damper Plating crushed. Imp. Cooling System crushed. Acquired 4 matter. 312 Matter crushed. Antimatter Reactor crushed. ECM Suite crushed. Imp. Propulsion Shielding crushed. Imp. Heat Sink crushed. Imp. Field Recycling Unit crushed. 3 Matter crushed. Antimatter Reactor crushed. Lgt. Angular Momentum Engine crushed. Antimatter Reactor crushed. Acquired 28 matter. System corrupted: Component data lost. 41 Matter crushed. Imp. Heat Sink crushed. ALERT: Foreign system detected. Charging EMP. System corrupted: Substantial component data lost. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????# #??# #???????????#??????????? | | ???????# #??# #????????? #??????????? | | ???????# ####%%! ######## ##?????????? | | ???????# " ???????? | | ???????# ! ???????? | | ???????# = ???????? | | ???????# ! !! ???????? | | ???????# #### = ######## ###????????? | | ???????# #??# #????????? #??????????? | | ???????# #??# #???????????#??????????? | | ???????############??# #????????? ????????????? | | ???????????????????### ######## ???????????? | | ???????????????????# ???????????? | | ???????????????????# ???????????? | | ???????????????????# ???????????? | | ???????????????????# ???????????? | | ???????????????????### ######## ???????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ???????????????????### ###????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# CC #????????????????????? | | ???????????????????# CCCC@ #????????????????????? | | ???????????????????# CC #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 1200 Resistance: EM 90 Propulsion Shielding 33 Reclamation Efficiency 10 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Imp. Field Recycling Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Remodeling Risk Taker Shopping List Significant Disruption Storm Trooper Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed DiametricShieldGenerator Manual? 0 Play Time 01:19:24 Cumulative 3.4 hours Start 2020.12.04 @ 00:08:20 End 2020.12.04 @ 01:42:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a7bb5a3f-80c5-4eec-8210-76bc434c4c68