Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.19 @ 23:27:10 Player: K.Ioz Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (2025) 2025 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 4693 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/700 Matter 114/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Improved Titanium Leg Advanced Signal Interpreter Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Small Matter Pod Enhanced Optical Array Long-range Sensor Array Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Improved Signal Interpreter Advanced Signal Interpreter Hardened Light Armor Plating Datajack [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . . 1 2 Weapon 2 | . . 1 1 . Parts Attached 65 | 7 11 15 26 6 Power 10 | 1 . 3 5 1 Engine 9 | 1 . 3 4 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | 2 4 3 6 . Treads . | . . . . . Leg 15 | 2 4 3 6 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 4 4 5 4 Device 8 | . 2 2 2 2 Storage 3 | 1 1 . . 1 Processor 4 | . 1 2 1 . Hackware 1 | . . . 1 . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 22 | 3 3 5 10 1 Energy Gun 6 | 1 2 1 1 1 Energy Cannon 3 | . . 3 . . Ballistic Gun 6 | 2 1 . 3 . Ballistic Cannon 6 | . . 1 5 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 27 | . 2 2 12 11 Power 3 | . . . 2 1 Propulsion 6 | . . . 3 3 Utility 4 | . . . 1 3 Weapon 14 | . 2 2 6 4 Highest Loss Streak 7 | . 2 1 6 7 Average Slot Usage (%) 96 | . 96 100 98 71 Engine 10 | . 14 11 8 5 Leg 27 | . 28 33 26 16 Device 7 | . 11 10 4 4 Storage 10 | . 14 11 9 8 Processor 4 | . . . 9 6 Hackware 2 | . . . 4 7 Energy Gun 5 | . 12 8 . 3 Energy Cannon 2 | . . 9 . . Ballistic Gun 12 | . 15 11 12 2 Ballistic Cannon 10 | . . 4 18 8 Special Melee Weapon 1 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 45 | 13 26 35 45 45 Greatest Support 54 | 20 20 37 54 53 Greatest Overweight (x) 12 | . 1 1 12 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 6 10 10 9 Most Carried 10 | 4 6 10 10 9 Average Carried 7 | 1 4 9 9 8 Final Capacity 10 | 6 10 10 10 4 Final Carried 10 | 4 6 10 8 4 Class Distribution -------------------- 42% | Mutant 23% | Scavenger-Gunner 21% | Skirmisher 7% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1827 | 240 265 282 982 58 Remotely . | . . . . . Salvage Created 2111 | . 472 845 736 58 Parts 146 | . 38 67 40 1 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 56 | . 12 21 22 1 Guns 23 | . 12 5 5 1 Cannons 33 | . . 16 17 . Classes Destroyed 12 | . 4 3 5 . Worker 3 | . 1 2 . . Builder 2 | . . 1 1 . Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 1 | . . 1 . . Operator 1 | . . . 1 . Watcher 6 | . 2 2 2 . Swarmer 18 | . 3 9 6 . Grunt 23 | . 9 5 9 . Duelist 1 | . . . 1 . Sentry 13 | . . 7 5 1 Hunter 1 | . . . 1 . Best Kill Streak 6 | . 2 6 4 1 Combat Bots Only 4 | . 2 4 4 1 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4700 | . 488 559 2169 1484 Core 1187 | . 94 29 362 702 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 62 92 34 . Volleys Fired 198 | . 54 48 91 5 Largest 4 | . 2 3 4 4 Hottest 187 | . 85 145 187 156 Shots Fired 557 | . 96 143 303 15 Gun 286 | . 96 76 105 9 Cannon 271 | . . 67 198 6 Launcher . | . . . . . Special . | . . . . . Kinetic 406 | . 56 70 270 10 Thermal 146 | . 40 73 33 . Explosive . | . . . . . Electromagnetic 5 | . . . . 5 Robot Hit Streak 12 | . 12 8 11 2 Robot Miss Streak 8 | . 4 5 8 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 284 | . 56 67 156 5 Core Hits 120 | . 27 34 56 3 Critical Hits 2 | . . 2 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4895 | . 701 1182 2902 110 Guns 1743 | . 698 395 589 61 Cannons 3130 | . . 787 2294 49 Explosions . | . . . . . Melee . | . . . . . Ramming 22 | . 3 . 19 . Kinetic 3379 | . 442 361 2494 82 Thermal 1466 | . 256 821 389 . Explosive . | . . . . . Electromagnetic 28 | . . . . 28 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Effects 9 | . . 3 6 . Message Errors 6 | . . 3 3 . Energy Discharges 2 | . . . 2 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 10 | . . 2 8 . Projectiles 10 | . . 2 8 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 24 | . . 1 23 . Impact . | . . . . . Kinetic 23 | . . 1 22 . Secondary 1 | . . . 1 . Self-Inflicted Damage 4 | . 1 . 3 . Shots . | . . . . . Rammed 4 | . 1 . 3 . Targets Rammed 7 | . 1 . 6 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 533 | . 66 174 533 74 Average Temperature 72 | . 21 48 101 51 Received Heat Transfer 1440 | . 207 159 594 480 Effects 13 | . . . 13 . Shutdowns 1 | . . . 1 . Interference 7 | . . . 7 . Matter Decay 1 | . . . 1 . Damage (minor) 3 | . . . 3 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 1 . Heat Transferred 3011 | . 740 1591 680 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 410 | . 160 284 410 45 Average Influence 116 | . 76 133 145 9 Maximum Alert Level 2 | . . 1 2 . Low Security (%) 78 | 100 100 82 63 100 Level 1 18 | . . 17 30 . Level 2 2 | . . . 6 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 1 4 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . 3 . 1 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 9 | . 3 2 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 26 30 42 3 Peak Tracking Total 5 | . 5 4 5 2 Tactical Retreats 7 | . 1 1 5 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . 1 1 3 . Max in Single Turn 1 | . 1 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 3 3 4 . Terminals 9 | . 3 3 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 21 | . 4 7 10 . Successful 9 | . 1 3 5 . Failed 12 | . 3 4 5 . Catastrophic 3 | . 1 1 1 . Database Lockouts . | . . . . . Manual 10 | . 2 3 5 . Terminals 19 | . 4 7 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 9 | . 1 3 5 . Alert Level 1 | . . . 1 . Unreport Threat 3 | . . 1 2 . Locate Traps 4 | . 1 2 1 . Transport Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 2 4 . Full Trace Events 1 | . . 1 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4998 | 94 1106 1173 2299 326 Spaces Moved 2848 | 70 661 705 1250 162 Core 23 | 20 . . 3 . Treads . | . . . . . Legs 2825 | 50 661 705 1247 162 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 123 Average Speed 124 | 100 121 132 123 125 Slowest Speed 650 | 120 150 150 650 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 82 58 53 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 47 | . . 5 42 . Melee . | . . . . . Projectile 47 | . . 5 42 . AOE . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3897 | 90 873 851 1809 274 Wait 707 | 10 131 58 412 96 Move 2844 | 69 660 704 1249 162 Hop . | . . . . . Pick Up 35 | 4 7 13 9 2 Fast Attach 23 | 6 2 3 12 . Attach 19 | . 2 4 10 3 Detach 10 | . 1 1 6 2 Swap 23 | 1 7 8 4 3 Drop 31 | . 8 12 10 1 Fire 198 | . 54 48 91 5 Melee . | . . . . . Ram . | . . . . . Kick 7 | . 1 . 6 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 5) 877 | -10/Materials | Discovered new exit (range 7) 949 | -10/Materials | Discovered new exit (range 16) 1072 | -10/Materials | Identified exit to Materials 1108 | -10/Materials | Discovered new exit (range 11) 1201 | -10/Materials | Entered another Materials area 1201 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1502 | -9/Materials | Discovered new exit (range 14) 1513 | -9/Materials | Build established: Scavenger-Gunner 2171 | -9/Materials | Discovered new exit (range 13) 2286 | -9/Materials | Identified exit to Mines 2356 | -9/Materials | Discovered new exit (range 11) 2372 | -9/Materials | Identified exit to Materials 2374 | -9/Materials | Entered another Materials area 2374 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2579 | -8/Materials | Lost 6 parts (1p2n3w) 2789 | -8/Materials | Discovered new exit (range 15) 3075 | -8/Materials | Build established: Skirmisher 3602 | -8/Materials | Discovered new exit (range 22) 3889 | -8/Materials | Core integrity fell below 50% 4366 | -8/Materials | Build established: Mutant 4673 | -8/Materials | Entered Factory 4673 | -7/Factory | Evolved 2 slots: Utility x2 4772 | -7/Factory | Discovered new exit (range 9) 4943 | -7/Factory | Core integrity fell below 50% 4964 | -7/Factory | Lost 7 parts (1p3n1u2w) 4971 | -7/Factory | Core integrity fell below 20% 4999 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04800_ Hvy. Assault Rifle destroyed. 04801_ Y-54 Guardian destroyed. 04818_ Acquired 58 matter. 04822_ Dropped Imp. Ion Engine. 04894_ Imp. Carbon-fiber Leg destroyed. 04898_ Hvy. EM Pulse Gun destroyed. 04898_ Imp. Carbon-fiber Leg destroyed. 04898_ K-01 Serf destroyed. 04901_ Assault Cannon destroyed. 04902_ U-05 Engineer lays Concrete. 04904_ Imp. Heat Sink destroyed. 04904_ U-05 Engineer lays Concrete. 04919_ R-06 Scavenger collects Wheel. 04923_ R-06 Scavenger collects Med. Matter Pod. 04927_ R-06 Scavenger collects Lgt. Ion Engine. 04928_ K-01 Serf collects debris. 04930_ Imp. Deuterium Engine destroyed. 04933_ Titanium Leg destroyed. 04970_ Enh. Optical Array destroyed. 04985_ Lrg. Storage Unit destroyed. 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[????# #???????? | | ?????????????????????????? ???# #???????? | | ???????????????????????????! ##### #???????? | | ??????????????????????????? # +???????? | | ??????????????????????????? # ####???????? | | ??????????????????????????? # #######??????????? | | ######????????????????????? # #????????????????? | | #????????????#######??#### #????????????????? | | #????????????# #????## ##???????????????? | | #????????????# ###### ! #???????????????? | | #????????????# < +???????????????? | | #????????????# * ######] #???????????????? | | #????????????# #????## ##???????????????? | | #????????????### ######### #????????????????? | | #??????????????# # ## ##???????????????? | | ################ # """ # ### ##????????? | | + """ + T +???? | | # """ # ### ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilTractorScanner Manual? 0 Play Time 00:53:06 Cumulative 85.6 hours Start 2020.01.18 @ 23:32:30 End 2020.01.19 @ 23:27:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 52 Adventurer 0 Explorer 12 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31)|SHIFT_HUE(1) Steam 1 RUN: e8165191-c2ac-419f-8671-ae520174018c