Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.02 @ 20:01:19 Player: Flerik Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (30) 150 Value Destroyed (627) 627 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (1300) 1300 TOTAL SCORE: 9017 Bonus ------- Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 35/100 System Corruption 4% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Visual Processing Unit Enhanced Optical Array Makeshift Terrain Scan Processor Targeting Computer Advanced Target Analyzer ECM Suite Advanced System Shield > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (5) ---- Transdimensional Reconstructor Vortex Cannon Enhanced Gauss Cannon Hardcell Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Heavy Antimatter Reactor > --- PROPULSION ------- VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Structural Scanner Visual Processing Unit Makeshift Transmission Jammer Experimental Propulsion Shielding Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Improved Datajack Makeshift Spear > --- INVENTORY -------- Flight Unit Flight Unit Advanced Signal Interpreter Seismic Detector Improved Hacking Suite Transdimensional Reconstructor Integrated Dissipator [Rating: 85] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion VTOL Module Leg Makeshift Leg Flight Unit VTOL Module Utility Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Advanced System Shield Protection Experimental Propulsion Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . 2 . 2 2 2 . . 2 . . . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . 2 . . 1 1 . . . . . . . . . . . Utility 7 | . . . . 2 1 . . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 110 | 6 8 4 6 12 7 3 . 9 3 2 5 8 2 19 4 6 6 Power 14 | 1 2 . 1 1 1 1 . 1 1 . . 1 1 2 1 . . Engine 5 | 1 1 . 1 . . 1 . . . . . . . . 1 . . Core 7 | . 1 . . 1 1 . . 1 1 . . . . 2 . . . Reactor 2 | . . . . . . . . . . . . 1 1 . . . . Propulsion 44 | 2 3 4 3 6 4 1 . 2 1 . 3 3 1 5 . 1 5 Treads . | . . . . . . . . . . . . . . . . . . Leg 10 | 2 3 . . . . . . . . . . . . . . 1 4 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 34 | . . 4 3 6 4 1 . 2 1 . 3 3 1 5 . . 1 Utility 30 | 1 1 . . 5 1 1 . 1 1 1 . 4 . 10 2 2 . Device 13 | . 1 . . 2 . 1 . . . 1 . 2 . 5 1 . . Storage 3 | 1 . . . . 1 . . 1 . . . . . . . . . Processor 9 | . . . . 3 . . . . . . . . . 3 1 2 . Hackware 4 | . . . . . . . . . 1 . . 1 . 2 . . . Protection 1 | . . . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 22 | 2 2 . 2 . 1 . . 5 . 1 2 . . 2 1 3 1 Energy Gun 4 | 1 1 . 1 . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . Ballistic Gun 3 | 1 1 . 1 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 1 . . . . . . . . 1 1 . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . 2 . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . Special Melee Weapon 4 | . . . . . . . . 2 . . 2 . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . 1 . . . 4 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . 4 Parts Lost 55 | . 6 . 2 2 3 . . 3 1 . 5 . 6 14 4 3 6 Power 6 | . 2 . 1 . . . . . . . . . 1 . 1 1 . Propulsion 29 | . 2 . . 2 1 . . 2 1 . 4 . 2 8 . 1 6 Utility 13 | . . . . . 1 . . . . . 1 . 2 5 3 1 . Weapon 7 | . 2 . 1 . 1 . . 1 . . . . 1 1 . . . Highest Loss Streak 11 | . 3 . 2 2 1 . . 2 1 . 5 . 6 11 3 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 82 94 96 97 96 83 80 91 81 81 81 86 76 48 41 50 64 Engine 2 | . 11 11 10 8 . 3 6 6 4 . . . . . . 3 . Core 2 | . 2 . . . 6 3 . 5 5 5 5 5 2 5 3 . . Leg 7 | . 22 5 . . . . . . . . . . . . . . 19 Flight 15 | . . 33 44 36 37 40 40 40 34 29 29 27 26 10 5 3 . Device 9 | . 4 11 11 15 15 16 20 20 17 22 21 12 7 3 5 5 5 Storage 4 | . 14 11 11 9 14 6 6 6 5 5 5 5 5 1 . . . Processor 14 | . . . . 9 7 6 6 6 5 5 5 5 5 9 16 28 26 Hackware 4 | . . . . . . . . . . 5 5 9 11 13 8 5 5 Energy Gun 4 | . 13 11 12 18 10 3 . . . . . . . . . . 4 Ballistic Gun 1 | . 13 11 6 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 13 14 13 12 16 21 25 18 25 25 21 22 39 26 28 14 8 8 Greatest Support 100 | 20 20 16 16 16 21 25 25 27 27 21 25 44 35 36 15 20 100 Greatest Overweight (x) 8 | 3 1 . . . 1 . . 1 8 . 1 . . 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 8 8 8 8 6 4 5 5 Average Carried 5 | 2 7 6 7 7 7 7 8 7 7 7 6 6 7 2 3 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 5 8 6 8 8 8 8 8 7 7 8 3 8 7 3 4 5 5 Class Distribution -------------------- 28% | Derelict-Mutant 21% | Mutant 15% | Sprinter 10% | Infiltrator-Sprinter 9% | Hacker-Sprinter 6% | Hacker-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -5/Factory Infiltrator-Sprinter | -5/Upper Caves Infiltrator-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 1446 | 174 128 . 115 51 61 . . . . 124 221 . 80 82 71 279 60 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1198 | . 292 . 96 33 63 . . 12 . 79 334 . . 106 76 107 . Parts 56 | . 17 . 14 4 4 . . . . 1 3 . . 9 4 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . 2 . 7 1 . Prevented 1 | . . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 26 | . 8 . 6 2 4 . . 1 . . . . . 1 4 . . Melee 1 | . . . . . . . . . . . . . . 1 . . . Guns 17 | . 8 . 6 2 1 . . . . . . . . . . . . Cannons 7 | . . . . . 3 . . . . . . . . . 4 . . AOE 1 | . . . . . . . . 1 . . . . . . . . . Classes Destroyed 7 | . 2 . 1 . . . . . . 2 1 . . 1 . . . Worker 1 | . . . . . . . . . . . . . . 1 . . . Tunneler 3 | . . . 1 . . . . . . . . . . 2 . . . Swarmer 19 | . 2 . 6 2 4 . . 1 . . . . . . 4 . . Cutter 1 | . . . . . . . . . . . . . . 1 . . . Grunt 6 | . 6 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . Samaritan 4 | . . . . . . . . . . . 2 . . . . 2 . Best Kill Streak 4 | . 4 . 4 2 4 . . 1 . . . . . 3 4 . . Combat Bots Only 4 | . 4 . 4 2 4 . . 1 . . . . . 1 4 . . Max Kills in Single Turn 2 | . 1 . 2 1 2 . . 1 . 1 1 . . 1 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 5791 | . 875 . 117 297 390 . . 311 107 . 188 . 817 1341 361 108 879 Core 2028 | . 214 . 31 118 83 . . 72 28 . 59 . 273 638 153 39 320 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 153 | . . . . . . . . . . . . . 153 . . . . Core Remaining (%) 75 | 100 14 . 92 78 88 . . 91 . . . . 64 . . . . Volleys Fired 84 | . 34 1 24 4 11 . . 2 . . . . . . 8 . . Largest 2 | . 2 2 2 2 2 . . 1 . . . . . . 1 . . Hottest 88 | . 70 60 60 80 88 . . 33 . . . . . . 65 . . Shots Fired 133 | . 58 2 35 8 20 . . 2 . . . . . . 8 . . Gun 114 | . 58 2 35 8 11 . . . . . . . . . . . . Cannon 17 | . . . . . 9 . . . . . . . . . 8 . . Launcher 2 | . . . . . . . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 60 | . 31 1 11 . 9 . . . . . . . . . 8 . . Thermal 71 | . 27 1 24 8 11 . . . . . . . . . . . . Explosive 2 | . . . . . . . . 2 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | . 6 1 8 3 4 . . 3 . . . . . . 3 . . Robot Miss Streak 5 | . 4 1 5 5 3 . . 1 . . . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 109 | . 35 1 21 3 13 . . 2 . 3 14 6 . 4 5 2 . Core Hits 46 | . 15 . 9 2 5 . . 3 . 2 4 . . 3 3 . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . Blast 1 | . . . . . . . . . . . . . . . 1 . . Melee Attacks 40 | . . . . . . . . 1 . 6 16 6 . 9 . 2 . Impact 2 | . . . . . . . . . . . . . . . . 2 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 24 | . . . . . . . . . . 6 9 . . 9 . . . Sneak Attacks 10 | . . . . . . . . . . 2 3 . . 3 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 2572 | . 353 8 227 35 259 . . 369 . 172 478 . . 207 198 266 . Guns 704 | . 342 8 227 35 92 . . . . . . . . . . . . Cannons 365 | . . . . . 167 . . . . . . . . . 198 . . Explosions 369 | . . . . . . . . 369 . . . . . . . . . Melee 1111 | . . . . . . . . . . 172 478 . . 195 . 266 . Ramming 23 | . 11 . . . . . . . . . . . . 12 . . . Kinetic 630 | . 182 8 75 . 167 . . . . . . . . . 198 . . Thermal 439 | . 160 . 152 35 92 . . . . . . . . . . . . Explosive 369 | . . . . . . . . 369 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 266 | . . . . . . . . . . . . . . . . 266 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 845 | . . . . . . . . . . 172 478 . . 195 . . . Highest Corruption 9 | . . . . . . . 9 9 . . . . . 1 1 1 4 Average Corruption 2 | . . . . . . . 9 9 . . . . . 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . 6 . . . . . 1 1 3 4 Message Errors 6 | . . . . . . . . 4 . . . . . . . . 2 Matter Fused 3 | . . . . . . . . 1 . . . . . . 1 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 1 . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 416 | . . . . . 1 . . . . 37 98 . . 24 . 256 . Projectiles 1 | . . . . . 1 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 415 | . . . . . . . . . . 37 98 . . 24 . 256 . Knockbacks 3 | . . . . . 2 . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . 2 . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . . . . 5 . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . 4 . . . Targets Rammed 9 | . 5 . . . . . . . . . . . . 4 . . . Kicked 5 | . 5 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 323 | . 323 22 59 27 178 18 42 322 304 . . 269 7 . . 182 . Average Temperature 117 | . 124 13 27 15 56 9 19 167 152 . . 125 3 . . 121 . Received Heat Transfer 780 | . 420 . . 117 9 . . 36 9 . . . 51 9 9 48 72 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 . Impact Corruptions 19 | . . . . . . . . . . . . . . . . 19 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . . . Heat Transferred 1106 | . 481 . 350 75 200 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 459 | . 167 100 179 261 298 140 79 273 291 . . . . 459 . . . Initial 283 | . . 70 39 69 118 140 49 55 128 . . . . 283 . . . Average 177 | . 100 79 161 157 189 140 61 142 196 . . . . 352 . . . Maximum Alert Level 2 | . . . . 1 1 . . 1 1 . . . . 2 . . . Low Security (%) 67 | 100 100 100 100 76 59 100 100 64 51 . . . . . . . . Level 1 28 | . . . . 23 40 . . 35 48 . . . . 78 . . . Level 2 3 | . . . . . . . . . . . . . . 21 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 1 . 2 . . . 3 . . . . 1 3 . . . Investigation 3 | . . . . . . . . 1 . . . . . 2 . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 7 | . 1 1 . 2 . . . 2 . . . . . 1 . . . Assault 1 | . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 6 | . . . . 3 . . . . . . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 180 | . 12 4 6 17 13 . 5 18 10 . 1 . 36 22 14 9 13 Peak Tracking Total 19 | . 4 3 3 13 6 . 5 10 6 . 1 . 19 9 7 3 10 Tactical Retreats 29 | . . . . 2 1 . . 2 3 . . . 8 7 3 3 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 2 | . 1 . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . . 1 . 1 . 20 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 1 | . . . . . 1 . . . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 45 | . 2 . . 5 2 . . 6 7 . . 9 . 7 1 . 6 Terminals 22 | . 2 . . 4 1 . . 5 4 . . . . 6 . . . Fabricators 2 | . . . . . 1 . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 1 . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Total Hacks 148 | . 6 . . 12 5 . . 17 22 . . 48 . 21 2 . 15 Successful 107 | . 2 . . 7 3 . . 7 14 . . 48 . 9 2 . 15 Failed 41 | . 4 . . 5 2 . . 10 8 . . . . 12 . . . Catastrophic 6 | . 1 . . . . . . 1 1 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 28 | . 5 . . 6 2 . . 3 6 . . . . 5 . . 1 Terminals 61 | . 6 . . 10 2 . . 13 11 . . . . 19 . . . Fabricators 5 | . . . . . 3 . . . 2 . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . 4 6 . . . . 2 . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . Terminal Hacks 85 | . 1 . . 4 . . . 4 4 . . 48 . 7 2 . 15 Record 63 | . . . . . . . . 3 3 . . 36 . 6 2 . 13 Part Schematic 5 | . . . . . . . . . . . . 4 . 1 . . . Robot Analysis 5 | . . . . 1 . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . 2 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . Level Access Points 2 | . 1 . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . 2 . . . . . . . . Network Status 3 | . . . . . 1 . . . 2 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . 2 6 . . . . 2 . . . Insert Component 6 | . . . . . . . . 1 3 . . . . 2 . . . Analyze 4 | . . . . . . . . 1 3 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . 2 1 . . 1 1 . . . . . . . . Terminals 6 | . 1 . . 2 1 . . 1 1 . . . . . . . . Assimilate 4 | . . . . 2 . . . 1 1 . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . . 5 1 . . 5 7 . . . . 7 . . . Full Trace Events 3 | . . . . . . . . 1 . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 1 2 . . 4 . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 106 | . . . . . 106 . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 1 3 . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 1 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 3 | . . . . 1 . . . 1 1 . . . . . . . . Largest Group 1 | . . . . 1 . . . 1 1 . . . . . . . . Highest-Rated Group 26 | . . . . 10 . . . 26 10 . . . . . . . . Highest-Rated Ally 26 | . . . . 10 . . . 26 10 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 5 | . . . . 1 . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . . 3 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 4139 | 65 351 20 244 117 150 32 20 153 171 248 133 193 164 292 163 534 1089 Spaces Moved 7127 | 43 178 43 516 228 341 87 75 482 488 569 337 574 610 723 284 742 807 Core 114 | 7 . . . . . . . . 5 . . . . 22 . 79 1 Treads . | . . . . . . . . . . . . . . . . . . Legs 1087 | 36 178 . . . . . . . . . . . . . . 67 806 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5926 | . . 43 516 228 341 87 75 482 483 569 337 574 610 701 284 596 . Fastest Speed 14 | 50 120 27 27 28 23 20 20 20 21 24 21 14 24 20 40 40 100 Average Speed 44 | 120 134 27 27 29 25 21 20 20 25 24 25 24 25 33 40 49 130 Slowest Speed 450 | 200 190 27 28 34 103 23 20 102 450 24 107 29 28 100 40 150 140 Overloaded Moves 99 | . . . . . . . . . . . . 43 . 56 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 70 | . . 1 3 8 8 1 . 9 6 . . . 12 16 4 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 31 10 90 31 10 5 78 22 15 77 56 62 84 26 47 74 92 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 5 | . . . 1 . . . . . . . 1 3 . . . . . Known Exits Taken 3 | . 1 . . 1 . . . . 1 . . . . . . . . Unknown Exits Taken 12 | 1 . 1 1 . 1 . . 1 . 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . 1 . . . . . . 3 1 . . . 1 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 16 | . . . . . 2 . . 11 . . . . . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 5 | . . . . . 2 . . . . . . . . . 3 . . AOE 11 | . . . . . . . . 11 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total 7872 | 53 236 48 580 260 376 99 79 527 530 673 373 625 607 744 320 900 842 Wait 496 | . . . 25 15 21 7 5 38 35 96 15 30 6 . 27 149 27 Move 6979 | 42 177 40 509 211 326 85 74 465 475 568 336 573 587 692 275 737 807 Hop 62 | . . 1 3 8 6 1 . 7 6 . . . 10 14 4 2 . Pick Up 35 | 5 8 . 7 1 2 . . 1 5 . . 3 1 . . 1 1 Fast Attach 67 | 6 5 . 1 9 4 2 . 2 1 2 . 6 1 13 3 6 6 Attach 33 | . 2 4 3 . 2 1 . 5 2 . 5 . 1 7 1 . . Detach 15 | . . 2 . . . 1 . 2 . 1 1 1 . 4 2 1 . Swap 11 | . 1 . 2 3 1 . . 2 . . . 2 . . . . . Drop 41 | . 4 . 6 9 3 2 . 2 6 . . 4 1 1 . 2 1 Fire 84 | . 34 1 24 4 11 . . 2 . . . . . . 8 . . Melee 40 | . . . . . . . . 1 . 6 16 6 . 9 . 2 . Ram 4 | . . . . . . . . . . . . . . 4 . . . Kick 5 | . 5 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Lost 3 parts (1p1n1w) 235 | -10/Materials | Identified exit to Materials 256 | -10/Materials | Core integrity fell below 50% 335 | -10/Materials | Core integrity fell below 20% 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Propulsion x2 423 | -9/Materials | Discovered new exit (range 14) 437 | -9/Materials | Entered Mines 555 | -9/Mines | Learned location of Storage (-7) 597 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 639 | -9/Mines | Learned Materials stockpile data 645 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 678 | -9/Mines | Discovered new exit (range 11) 681 | -9/Mines | Entered Materials 681 | -8/Materials | Evolved 2 slots: Utility x2 782 | -8/Materials | Identified exit to Factory 798 | -8/Materials | Entered Factory 798 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 944 | -7/Factory | Discovered new exit (range 14) 948 | -7/Factory | Entered another Factory area 948 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 980 | -6/Factory | Sucked down chute 980 | -6/Factory | Entered Waste 990 | -6/Waste | Spotted C-40 Crusher 991 | -6/Waste | Spotted C-40 Crusher 991 | -6/Waste | Spotted C-40 Crusher 995 | -6/Waste | EMP discharged 996 | -6/Waste | Spotted C-40 Crusher 996 | -6/Waste | Discovered new exit (range 14) 996 | -6/Waste | Spotted C-40 Crusher 1000 | -6/Waste | Entered Factory 1051 | -6/Factory | Identified exit to DSF 1102 | -6/Factory | Spotted B-75 Beast 1150 | -6/Factory | Discovered new exit (range 5) 1153 | -6/Factory | Entered another Factory area 1153 | -5/Factory | Evolved 2 slots: Utility x2 1209 | -5/Factory | Build established: Sprinter 1282 | -5/Factory | Identified exit to Upper Caves 1282 | -5/Factory | Identified exit to Extension 1324 | -5/Factory | Entered Upper Caves 1564 | -5/Upper Caves | Encountered a Warlord checkpoint 1571 | -5/Upper Caves | Discovered new exit (range 6) 1572 | -5/Upper Caves | Entered another Upper Caves area 1591 | -5/Upper Caves | Spotted B-75 Beast 1595 | -5/Upper Caves | Learned Factory trap positions 1604 | -5/Upper Caves | Learned location of Armory (-4) 1607 | -5/Upper Caves | Build established: Infiltrator-Sprinter 1686 | -5/Upper Caves | Discovered new exit (range 8) 1697 | -5/Upper Caves | Lost 5 parts (4n1u) 1705 | -5/Upper Caves | Entered Zhirov 1705 | -5/Zhirov | Discovered new exit (range 3) 1711 | -5/Zhirov | Met Zhirov 1716 | -5/Zhirov | Learned location of Quarantine (-2) 1716 | -5/Zhirov | Learned location of Testing (-3) 1716 | -5/Zhirov | Learned location of Command (-1) 1722 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1726 | -5/Zhirov | Found Alien Artifact 1731 | -5/Zhirov | Found Alien Artifact 1898 | -5/Zhirov | Entered Proximity Caves 1910 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 2006 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2020 | -4/Proximity Caves | Spotted B-86 Titan 2046 | -4/Proximity Caves | Build established: Hacker-Sprinter 2049 | -4/Proximity Caves | Lost 6 parts (1p2n2u1w) 2060 | -4/Proximity Caves | Discovered new exit (range 10) 2062 | -4/Proximity Caves | Entered Factory 2062 | -4/Factory | Evolved 2 slots: Utility x2 2063 | -4/Factory | Identified exit to Armory 2064 | -4/Factory | Loaded intel: 67 trap records 2107 | -4/Factory | Identified Transdimensional Reconstructor 2107 | -4/Factory | Identified Integrated Dissipator 2108 | -4/Factory | Installed Integrated Dissipator, increased core heat dissipation (+20) 2198 | -4/Factory | Lost 11 parts (6n4u1w) 2223 | -4/Factory | Core integrity fell below 50% 2312 | -4/Factory | Search patrols dispatched 2350 | -4/Factory | Discovered new exit (range 12) 2354 | -4/Factory | Entered Upper Caves 2461 | -4/Upper Caves | Discovered new exit (range 8) 2466 | -4/Upper Caves | Lost 3 parts (1p2u) 2466 | -4/Upper Caves | Learned Research terminal intel 2517 | -4/Upper Caves | Entered another Upper Caves area 2519 | -4/Upper Caves | Spotted B-86 Titan 2526 | -4/Upper Caves | Discovered new exit (range 9) 2608 | -4/Upper Caves | Encountered a Warlord checkpoint 2834 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3031 | -4/Upper Caves | Discovered new exit (range 10) 3051 | -4/Upper Caves | Entered Warlord 3093 | -4/Warlord | System corruption cleaned by Quarantine Array 3172 | -4/Warlord | Build established: Mutant 3472 | -4/Warlord | Met Warlord 3482 | -4/Warlord | Warlord's base attacked by MAIN.C 3526 | -4/Warlord | Build established: Derelict-Mutant 3774 | -4/Warlord | Found Prototype Energy Cannon 3832 | -4/Warlord | Warlord forces counterattacked 4077 | -4/Warlord | Opened side exit 4110 | -4/Warlord | Spotted Executioner 4123 | -4/Warlord | Spotted B-86 Titan 4123 | -4/Warlord | Spotted B-90 Cyclops 4126 | -4/Warlord | Spotted Executioner 4132 | -4/Warlord | Core integrity fell below 20% 4138 | -4/Warlord | Discovered new exit (range 14) 4140 | -4/Warlord | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 04128_ Penetrated by Slug. 04128_ Slug penetrates Wall. 04130_ Penetrated by Slug. 04130_ Flexi-carbon Leg destroyed. 04130_ Penetrated by Slug. 04131_ Acquired VTOL Module. 04131_ Slug penetrates S-27 Virus. 04131_ Penetrated by Slug. 04131_ Mak. Leg destroyed. 04131_ Penetrated by Slug. 04133_ VTOL Module destroyed. 04133_ Penetrated by Slug. 04134_ Flexi-carbon Leg destroyed. 04134_ Mak. Leg destroyed. 04135_ Penetrated by Slug. 04136_ Knocked back. 04138_ EXIT=FOUND 04138_ Penetrated by Slug. 04138_ Mak. Leg destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????#####????? | | ??????????????????????## ##???? | | ???????????????????#### ???? | | ??????????????????##;; < ???? | | ????????? ???????# ; ???? | | ?????????? ??????? ; = ????? | | ??????????? ?????? ; ????? | | ???????????? ???????;; ????? | | ????????????? ???????; ;????? | | ?????????????# ?????## = #????? | | ?????????????# ##### %= #####? | | ?????????????# ;;;#? | | ??????????????# ##; ? / ;#? | | ???????????????# ## ;% ## | | ?????????????????# %%; ; ;# | | ?????????????????# %[= @ ;#? | | ?????????????????## =%*;#; ;#? | | ??????????????????#;[% ;;;% ;#? | | ####??????????????#;" ;;; #? | | *[%#*##########???#### ;;; ;#? | | [=[=!"""""""""#??????#" BB; ;##? | | %%!!["""""""""#?######;%BBhh;;#?? | | =[%%[ !%!%!!=""" ##"%=l*!s;; | | %%!=%= %=%!%= / *=!%!%#### | | %%*==! %%]|[! / ;##!BB#??? | | *=%!% [%==% "### ##?##BB#??? | | %%%%="""/!" ""#??## #???# ;#?? | | """"""""""""#???# #?### #?? | | "############???# #### # #?? | | ####??????????????# #?# #?? | | ????????????????## ### #?? | | ????????????????# ### ##?? | | ???????????????## ##?# #??? | | ???????????????# #??## ##??? | | ???????????????# ????## #???? | | ???????????????# #?????# #???? | | ???????????????# #?????## ##??? | | ??????????????## ##????## #??? | | ?????????????## ##??## #??? | | ?????????????# ##?# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 45 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 1 Jamming Range 14 Corruption Containment 12 Resistance: KI 20 Propulsion Shielding 90 Evasion (%) 66 Targeting Accuracy 5 Target Analysis 8 Salvage Targeting 4 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- Flight Unit | -6/Factory | Scanalyzed Sml. Storage Unit | -5/Factory | Scanalyzed Com. Ion Cannon | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Com. HERF Cannon | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- I Think I Know What's Going On Origins Challenges ------------ None Game ------ Seed TransportMinesnifferBrace Manual? 0 Play Time 01:14:40 Cumulative 45.7 hours Start 2022.10.02 @ 18:03:24 End 2022.10.02 @ 20:01:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 73 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c564efa3-80f1-45ed-b593-667088a056aa