Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 18:29:17 Player: Skergy Result: Destroyed by 04-YU3(i) with Flamer Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (48) 240 Value Destroyed (1107) 1107 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1700) 1700 TOTAL SCORE: 8067 Bonus ------- Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 100/100 System Corruption 2% Temperature Cool (49) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ 0b10 Decoder Chip [Scout] Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Energy Well (350) Phase Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Treads Cesium-ion Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Power Amplifier Power Amplifier Advanced Targeting Computer Melee Analysis Suite Hacking Suite System Shield > --- WEAPON ----------- High-powered Shock Rifle Gauss Cannon > --- INVENTORY -------- Small Battery Compact Battery Advanced Weight Redist. System Ion Cannon Minigun [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility ECM Suite Device ECM Suite Storage Small Battery Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 . . 2 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . Utility 4 | . . . . . . . 1 . . 1 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 82 | 6 4 . 7 3 4 4 5 13 5 8 4 . 8 7 4 Power 11 | 1 . . 2 . . 1 1 2 1 . . . 1 2 . Engine 6 | 1 . . 2 . . 1 . 1 1 . . . . . . Core 5 | . . . . . . . 1 1 . . . . 1 2 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 22 | 2 . . 4 2 1 . . 4 2 1 3 . 2 1 . Treads 4 | . . . 1 . 1 . . . . . 2 . . . . Leg 12 | 2 . . 3 2 . . . 3 2 . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . 1 1 . 2 1 . Utility 19 | 1 3 . . . 1 3 1 . 1 4 . . 3 . 2 Device 7 | . 2 . . . . 1 . . 1 . . . 3 . . Storage 4 | 1 . . . . 1 1 1 . . . . . . . . Processor 3 | . . . . . . . . . . 2 . . . . 1 Hackware 4 | . . . . . . 1 . . . 2 . . . . 1 Protection 1 | . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | 2 1 . 1 1 2 . 3 7 1 3 1 . 2 4 2 Energy Gun 9 | 1 . . 1 1 1 . 1 . . 1 . . 1 1 1 Energy Cannon 5 | . . . . . 1 . 1 1 1 . . . . 1 . Ballistic Gun 7 | 1 . . . . . . . 4 . 2 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . Launcher 2 | . 1 . . . . . . 1 . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . 2 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 1 . . . . 1 . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . . . Parts Lost 44 | . . . 5 1 . 5 . 14 4 . . . 3 7 5 Power 6 | . . . . . . 1 . 3 1 . . . . 1 . Propulsion 17 | . . . 3 . . 3 . 3 2 . . . 2 4 . Utility 8 | . . . 1 . . . . 2 . . . . . 2 3 Weapon 13 | . . . 1 1 . 1 . 6 1 . . . 1 . 2 Highest Loss Streak 9 | . . . 4 1 . 5 . 9 4 . . . 3 3 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 74 | . 97 100 90 57 69 90 65 51 39 30 53 60 80 62 39 Engine 7 | . 14 14 11 11 11 10 . 2 7 . . . . . . Core 1 | . . . . . . . 8 3 . . . . 3 6 . Treads 3 | . . . 6 . 1 11 9 2 . . 3 6 6 2 . Leg 17 | . 28 28 30 16 33 26 . 4 1 . . . . . . Flight 3 | . . . . . . . . . . 6 6 13 16 8 . Device 12 | . 15 28 21 11 11 11 9 3 9 . . . 11 7 . Storage 1 | . 1 . . . . 3 6 9 9 . . . . . . Processor 3 | . . . . . . . . . . 5 13 13 13 13 19 Hackware 5 | . . . . . . 7 9 5 . 7 13 13 13 13 16 Energy Gun 4 | . 1 . 5 11 3 8 1 3 . 1 6 6 4 1 . Energy Cannon 3 | . . . . . 7 11 15 10 1 . . . . 3 . Ballistic Gun 4 | . 14 14 11 7 . . . 3 10 6 5 . . . . Launcher 3 | . 12 14 4 . . . . . . . . . . . . Naked Turns 1 | . . . . . . . . . . 1 . . . . . Heaviest Build 27 | 13 14 13 13 10 22 22 27 27 9 7 13 10 24 20 5 Greatest Support 43 | 20 20 20 43 33 33 42 20 39 35 12 23 12 26 20 3 Greatest Overweight (x) 8 | 1 . . . . . 1 1 8 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 6 7 5 5 4 5 5 5 5 4 5 5 5 5 5 5 Average Carried 4 | 3 5 5 4 4 4 4 4 3 3 3 4 5 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 4 3 4 5 3 1 5 5 5 5 5 4 Class Distribution -------------------- 43% | Mutant 27% | Hacker-Mutant 24% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Low Low Matter Collected 1343 | 226 170 90 307 34 . 85 . 58 . . . . 131 179 63 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1437 | . 176 58 360 82 . 279 30 246 . . . . 123 83 . Parts 90 | . 4 18 29 5 . 9 2 13 . . . . 2 8 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . 10 . Prevented 1 | . . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Low Low Combat Hostiles Destroyed 36 | . 2 9 9 2 . 4 . 7 . . . . . 3 . Guns 18 | . . 1 9 2 . 1 . 2 . . . . . 3 . Cannons 2 | . . . . . . . . 2 . . . . . . . AOE 14 | . 2 8 . . . 2 . 2 . . . . . . . Classes Destroyed 12 | . 3 1 3 1 . 3 1 . . . . . . . . Worker 2 | . . . . . . 1 . . . . . . 1 . . Builder 1 | . . . . . . 1 . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . Recycler 3 | . 2 . . . . . . . . . . . 1 . . Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 3 | . 1 . 1 . . . . 1 . . . . . . . Swarmer 21 | . 2 9 3 . . . . 4 . . . . . 3 . Grunt 11 | . . . 5 1 . 3 . 2 . . . . . . . Duelist 2 | . . . . 1 . . . 1 . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 5 4 4 2 . 3 1 6 . . . . 1 3 . Combat Bots Only 6 | . 2 3 3 2 . 3 . 6 . . . . . 3 . Max Kills in Single Turn 4 | . 4 4 1 1 . 2 1 2 . . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 . . . 2 . 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Low Low Hostile Shots Fired 672 | . 15 16 133 3 . 55 . 177 53 . . 13 55 83 69 Missed 263 | . 7 8 53 1 . 16 . 53 21 . . 7 32 37 28 Damage Taken 5040 | . 99 77 799 23 . 631 . 1487 319 . . 70 244 568 723 Core 1706 | . 17 14 202 11 . 85 . 399 117 . . 18 52 233 558 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . 87 . . . 25 . . 6 100 . . . . . Volleys Fired 120 | . 5 5 36 9 . 20 1 15 . . . . 4 24 1 Largest 3 | . 2 2 2 2 . 2 1 3 . . . . 2 1 1 Hottest 173 | . 50 50 60 60 . 100 60 173 . . . . 111 85 65 Shots Fired 179 | . 10 10 62 12 . 23 1 27 . . . . 8 25 1 Gun 136 | . 5 5 62 12 . 19 . 13 . . . . 4 15 1 Cannon 28 | . . . . . . 4 1 11 . . . . 4 8 . Launcher 13 | . 5 5 . . . . . 3 . . . . . . . Special 2 | . . . . . . . . . . . . . . 2 . Kinetic 61 | . 5 5 36 3 . . . 8 . . . . 4 . . Thermal 68 | . . . 26 9 . 19 . 2 . . . . 4 8 . Explosive 13 | . 5 5 . . . . . 3 . . . . . . . Electromagnetic 35 | . . . . . . 4 1 14 . . . . . 15 1 Robot Hit Streak 10 | . 2 2 10 7 . 8 2 3 . . . . 10 3 2 Robot Miss Streak 5 | . 4 1 5 1 . 2 . 5 . . . . . 4 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 102 | . 4 4 33 10 . 16 1 14 . . . . 9 10 1 Core Hits 78 | . 11 10 18 6 . 14 1 10 . . . . 4 4 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 4 | . . . . . . . . 2 . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3381 | . 287 453 415 114 . 814 139 726 . . . . 162 251 20 Guns 952 | . 11 13 415 113 . 156 . 54 . . . . 69 101 20 Cannons 402 | . . . . . . 16 12 135 . . . . 89 150 . Explosions 2006 | . 276 431 . . . 639 127 533 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 21 | . . 9 . 1 . 3 . 4 . . . . 4 . . Kinetic 410 | . 11 13 236 38 . . . 23 . . . . 89 . . Thermal 676 | . . . 179 75 . 156 . 47 . . . . 69 150 . Explosive 905 | . 276 431 . . . . . 198 . . . . . . . Electromagnetic 1369 | . . . . . . 655 139 454 . . . . . 101 20 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 9 3 6 6 . . . 2 2 2 Average Corruption 3 | . . . . . . 4 3 5 6 . . . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 23 | . . . . . . 7 . 6 . . . . 1 8 1 Message Errors 4 | . . . . . . 1 . 1 . . . . . 1 1 Matter Fused 4 | . . . . . . 1 . 1 . . . . . 2 . Heat Flow Errors 4 | . . . . . . 2 . . . . . . 1 1 . Energy Discharges 3 | . . . . . . 1 . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . 1 . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . Misfires 3 | . . . . . . 1 . 1 . . . . . 1 . Alerts 1 | . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 38 | . . 5 . . . 8 7 18 . . . . . . . Projectiles 1 | . . . . . . . . 1 . . . . . . . Explosions 37 | . . 5 . . . 8 7 17 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . 28 12 . . . . . 38 . . . . 2 . . Shots 3 | . 1 1 . . . . . 1 . . . . . . . Rammed 3 | . . . . . . 1 . 1 . . . . 1 . . Targets Rammed 6 | . . 2 . 1 . 1 . 1 . . . . 1 . . Kicked 3 | . . 2 . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 214 | . . . 12 3 . 214 8 117 10 . . . 172 210 26 Average Temperature 49 | . . . 6 3 . 54 6 49 10 . . . 35 79 15 Received Heat Transfer 1162 | . 12 . 240 12 . 189 . 306 81 . . 27 6 72 217 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 . . . . . . . Combat Hostiles 2 | . . . . . . 1 . 1 . . . . . . . Parts Fried 12 | . . . . . . 9 1 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 1332 | . . . 400 175 . 350 . 74 . . . . 148 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . Latent Energy Used 837 | . . . . . . 461 176 200 . . . . . . . LE Corruption 15 | . . . . . . 9 3 3 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Low Low Peak Influence 321 | . 135 311 321 149 . 155 66 214 152 76 41 60 72 . . Initial 122 | . . 52 42 109 . . . 27 122 58 37 4 31 . . Average 92 | . 56 138 145 121 . 93 56 119 125 70 8 25 43 . . Maximum Alert Level 1 | . . 1 1 . . . . 1 . . . . . . . Low Security (%) 93 | 100 100 82 67 100 . 100 100 92 100 100 100 100 100 . . Level 1 6 | . . 17 32 . . . . 7 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 2 . 2 . . . . . . . . . 3 . 1 Investigation 3 | . 1 . 1 . . . . . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 4 | . 1 . 1 . . . . . . . . . 2 . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Low Low Distress Signals 6 | . 1 . 4 . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 120 | . 9 6 22 3 . 10 . 15 11 . . 3 5 19 17 Peak Tracking Total 15 | . 4 3 9 2 . 3 . 7 11 . . 3 4 10 15 Tactical Retreats 14 | . 1 . 3 1 . 2 . 1 1 . . 1 1 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Low Low Traps Triggered 3 | . 1 . 1 . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Low Low Machines Disabled 8 | . 2 1 . . . 2 2 1 . . . . . . . Max in Single Turn 2 | . 1 1 . . . 2 2 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Low Low Machines Accessed 22 | . 2 . 2 . . . 1 1 . 2 5 2 6 1 . Terminals 18 | . 2 . 2 . . . 1 . . 2 4 2 5 . . Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . . . Total Hacks 49 | . 4 . 5 . . . 3 1 . 3 14 4 14 1 . Successful 23 | . . . 2 . . . 1 1 . 3 7 2 6 1 . Failed 26 | . 4 . 3 . . . 2 . . . 7 2 8 . . Catastrophic 6 | . 2 . . . . . . . . . 1 . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 4 | . . . . . 1 . . . . . . . 3 . . Terminals 45 | . 4 . 5 . . . 3 . . 3 13 4 13 . . Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . . . Terminal Hacks 21 | . . . 2 . . . 1 . . 3 6 2 6 1 . Record 4 | . . . . . . . . . . 1 1 . 2 . . Part Schematic 2 | . . . . . . . . . . . 1 . 1 . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . Open DSF 2 | . . . . . . . . . . . 1 . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . . . 1 . 1 . . Locate Traps 2 | . . . . . . . . . . 1 1 . . . . Reinforcement Status 1 | . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . . . . Unlock Access 2 | . . . . . . . . 1 . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 2 . . . 1 . . 2 2 2 4 . . Full Trace Events 3 | . 1 . . . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . 1 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Low Low Used RIF Installer 2 | . . . . . . . . . 1 . . 1 . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . Robots Hacked 3 | . . . . . . . . 1 . . . . 1 1 . Non-combat 2 | . . . . . . . . . . . . . 1 1 . Combat 1 | . . . . . . . . 1 . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 1 . . . . 1 1 . parse_system 1 | . . . . . . . . 1 . . . . . . . no_distress 2 | . . . . . . . . . . . . . 1 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Low Low Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Low Low Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Low Low Turns Passed 4310 | 81 312 526 343 301 583 465 128 326 63 116 100 101 431 346 88 Spaces Moved 4309 | 57 216 418 192 230 480 259 53 183 105 247 145 179 720 667 158 Core 336 | 5 . . . . . . . 52 100 9 . . . 12 158 Treads 154 | . . . . . . 45 53 29 . . 27 . . . . Legs 1854 | 52 216 418 192 230 480 214 . 47 5 . . . . . . Wheels 55 | . . . . . . . . 55 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1910 | . . . . . . . . . . 238 118 179 720 655 . Fastest Speed 35 | 50 120 120 120 120 120 120 160 50 50 40 40 57 52 35 50 Average Speed 85 | 115 120 120 120 120 120 127 220 125 53 40 63 57 54 42 50 Slowest Speed 450 | 120 120 120 120 120 120 190 240 450 120 50 160 57 140 132 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . 5 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 39 93 25 44 77 44 5 36 29 5 6 31 19 79 17 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 . . 1 1 . Scrap Searched 7 | . . 2 . . . 1 . . . . . . . 2 2 Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 171 | . 35 37 . . . 24 13 59 . . . . 1 2 . Melee . | . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . . 1 2 . AOE 168 | . 35 37 . . . 24 13 59 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Low Low Total 4737 | 69 260 432 242 242 487 370 64 251 113 260 151 177 747 709 163 Wait 174 | . 27 8 4 . . 85 2 36 . 1 1 . 8 2 . Move 4280 | 56 215 417 191 229 479 258 52 182 103 246 144 177 711 662 158 Hop 5 | . . . . . . . . . . . . . 3 2 . Pick Up 19 | 7 2 . . . 1 1 1 . . 2 . . 3 2 . Fast Attach 53 | 5 4 . 2 2 1 1 4 11 . 7 2 . 7 4 3 Attach 23 | 1 . . 2 1 3 1 1 2 5 1 2 . 1 2 1 Detach 22 | . 1 . 1 . 1 1 2 1 4 3 2 . 1 5 . Swap 6 | . . . 3 . . 2 . . . . . . . 1 . Drop 23 | . 6 . 3 . . . 1 1 1 . . . 6 5 . Fire 120 | . 5 5 36 9 . 20 1 15 . . . . 4 24 1 Melee 4 | . . . . . . . . 2 . . . . 2 . . Ram 2 | . . . . . . . . 1 . . . . 1 . . Kick 3 | . . 2 . 1 . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -8/Garrison -7/Factory -6/Factory (discovered 3 exits: [*Fac] / Gar / DSF) -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 13) 394 | -10/Materials | Entered Mines 397 | -10/Mines | Met a Derelict bent on vengeance 475 | -10/Mines | Discovered new exit (range 8) 539 | -10/Mines | Learned Materials stockpile data 906 | -10/Mines | Discovered new exit (range 9) 920 | -10/Mines | Entered Materials 920 | -9/Materials | Evolved 2 slots: Propulsion x2 1191 | -9/Materials | Discovered new exit (range 16) 1259 | -9/Materials | Core integrity fell below 50% 1263 | -9/Materials | Entered Mines 1275 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1276 | -9/Mines | Discovered new exit (range 5) 1285 | -9/Mines | Lost 4 parts (3n1u) 1564 | -9/Mines | Entered Exiles 1598 | -9/Exiles | Met 8R-AWN 1626 | -9/Exiles | Met EX-HEX 1664 | -9/Exiles | Met EX-BIN 1678 | -9/Exiles | Aligned with FarCom system 1680 | -9/Exiles | Given EX-Vault access code 1717 | -9/Exiles | Opened EX-Vault 1722 | -9/Exiles | Found Prototype Energy Cannon 1722 | -9/Exiles | Identified Latent Energy Streamer 1770 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1782 | -9/Exiles | Build established: Scavenger-Mutant 1911 | -9/Exiles | Met EX-DEC 2013 | -9/Exiles | Visited The Gauntlet 2134 | -9/Exiles | Discovered new exit (range 12) 2147 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2147 | -9/Exiles | Entered Mines 2147 | -8/Mines | Discovered new exit (range 13) 2570 | -8/Mines | Lost 5 parts (1p3n1w) 2612 | -8/Mines | Entered Materials 2612 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2612 | -8/Materials | Discovered new exit (range 8) 2692 | -8/Materials | Identified exit to Factory 2740 | -8/Materials | Entered Storage 2962 | -8/Storage | Lost 9 parts (2p1n2u4w) 2988 | -8/Storage | Core integrity fell below 50% 3064 | -8/Storage | Identified exit to Garrison 3066 | -8/Storage | Entered Garrison 3076 | -8/Garrison | Lost 5 parts (1p2n2w) 3077 | -8/Garrison | Installed Relay Interface Framework 3100 | -8/Garrison | Triggered checkpoint 3105 | -8/Garrison | Core integrity fell below 20% 3124 | -8/Garrison | Discovered exit to Factory (range 10) 3129 | -8/Garrison | Entered Factory 3129 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3152 | -7/Factory | Lost 4 parts (1p2n1w) 3170 | -7/Factory | Discovered new exit (range 13) 3245 | -7/Factory | Entered another Factory area 3245 | -6/Factory | Evolved 2 slots: Utility x2 3253 | -6/Factory | Identified exit to DSF 3287 | -6/Factory | Discovered new exit (range 10) 3343 | -6/Factory | Identified exit to Garrison 3345 | -6/Factory | Entered Garrison 3361 | -6/Garrison | Learned Factory security intel 3377 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 3419 | -6/Garrison | Triggered checkpoint 3419 | -6/Garrison | Triggered checkpoint 3437 | -6/Garrison | Discovered new exit (range 12) 3446 | -6/Garrison | Entered Factory 3628 | -6/Factory | Build established: Hacker-Mutant 3858 | -6/Factory | Lost 3 parts (2n1w) 3870 | -6/Factory | Discovered new exit (range 15) 3877 | -6/Factory | Entered Lower Caves 3917 | -6/Lower Caves | Learned Factory terminal intel 4018 | -6/Lower Caves | Spotted B-75 Beast 4033 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4122 | -6/Lower Caves | Encountered a Warlord checkpoint 4214 | -6/Lower Caves | Attracted the attention of an 0b10 base 4217 | -6/Lower Caves | Discovered new exit (range 10) 4223 | -6/Lower Caves | Entered another Lower Caves area 4249 | -6/Lower Caves | Lost 3 parts (1p1n1u) 4271 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4272 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4279 | -6/Lower Caves | Core integrity fell below 50% 4287 | -6/Lower Caves | Core integrity fell below 20% 4311 | -6/Lower Caves | Destroyed by 04-YU3(i) with Flamer Last Messages --------------- 04238_ Acquired 0b10 Decoder Chip [Scout]. 04239_ Acquired 30 matter. 04270_ Penetrated by Slug. 04270_ Critical hit (Destroy). 04270_ Plasma Flamer destroyed. 04271_ FDG2R2W# QTXLJUXJO FGD%D6 04271_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04272_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04275_ Y-64 Sentinel: "REQUESTING BACKUP." 04278_ Penetrated by Slug. 04280_ Slug penetrates Wall. 04281_ Tesla Rifle destroyed. 04283_ Penetrated by Slug. 04286_ System Shield destroyed. 04308_ Imp. System Shield destroyed. 04311_ Adv. Targeting Computer destroyed. 04311_ UJ-KPP(i) springs to life. 04311_ 04-YU3(i) springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###?????????#########? | | ???????????????????????#??### ##?????#### #? | | ???????????????????????#i?# ##???## #? | | ???????????????????????#i#g# ##??# #?? | | ???????????????????????#i@## #### #?? | | ??????????????? ### ! ## #?? | | ??????????????? ! ### ### | | ?????????????? ##### ##### ### | | ?????????????? #### ##???# #???# ## ### | | ????????????? ?????##?????# ##### #"" | | ?????????????? ???????????????# # | | ???????????????????????????????# ! / | | ???????????????????????????????#### ### | | ??????????????????????????????????# # | | ??????????????????????????????????# ### # | | ??????????????????????????????????###?# ## | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????## | | ???????????????????????????????????????## | | ????????????????????????????????????????###### | | ?????????????????????????????????????????##### | | ????????????????????????????????????????## | | ????????????????????????????????????##??# | | ????????????????????????????????????# #?# | | ????????????????????????????????????# ##### | | ????????????????????????????????????# #### | | ????????????????????????????????????# | | ????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 370 Matter Stores 460 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Power Amplification 40 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Imp. Remote Datajack | -6/Factory | Hacked Hyp. Gauss Cannon | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Cya! Everything Is Under Control Leap Before You Look Power Corrupts Challenges ------------ None Game ------ Seed DiametricEncryptedBank Manual? 0 Play Time 01:26:38 Cumulative 12.2 hours Start 2024.05.20 @ 14:17:46 End 2024.05.20 @ 18:29:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba608e1b-5872-4a27-ab16-cc8a1f794275