Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.18 @ 16:31:44 // Winter2019/RPGLIKE Player: Calazard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1012) 1012 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-7) -7 TOTAL SCORE: 3025 Bonus ------- Follower Combat Kills 33 Friendly Fire -40 Cogmind --------- Core Integrity 0/1150 Matter 117/300 Energy 149/150 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Melee Analysis Suite Actuator Array Actuator Array > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (1) ---- Transport Network Coupler Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Signal Interpreter Makeshift Transmission Jammer > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- Transport Network Coupler [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Hover Unit Utility Signal Interpreter Device Shield Generator Processor Signal Interpreter Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 5 | 4 . . . 1 Power . | . . . . . Propulsion 1 | 1 . . . . Utility 3 | 2 . . . 1 Weapon 1 | 1 . . . . Parts Attached 32 | 6 5 5 13 3 Power 2 | 2 . . . . Engine 2 | 2 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 . 3 1 Treads 5 | 2 2 . 1 . Leg 1 | . . . . 1 Wheel . | . . . . . Hover 2 | . . . 2 . Flight . | . . . . . Utility 11 | . 3 3 4 1 Device 8 | . 1 3 4 . Storage . | . . . . . Processor 3 | . 2 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . 2 6 1 Energy Gun 4 | . . 2 2 . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . 2 1 Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 88 99 69 79 Engine 10 | . 12 12 5 11 Treads 20 | . 25 25 8 . Hover 1 | . . . 8 1 Device 14 | . 6 17 19 33 Processor 16 | . 20 19 4 10 Energy Gun 5 | . . 9 9 . Ballistic Gun 17 | . 25 15 7 17 Naked Turns 24 | . . . 24 . Heaviest Build 21 | 9 11 21 21 18 Greatest Support 40 | 40 40 40 40 17 Greatest Overweight (x) 4 | . . . 2 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 1 | 1 1 1 1 1 Average Capacity 1 | 1 1 1 1 1 Most Carried 1 | 1 1 1 1 1 Average Carried . | . . . 1 1 Final Capacity 1 | 1 1 1 1 1 Final Carried 1 | 1 1 1 1 1 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 814 | 153 423 111 127 . Remotely . | . . . . . Salvage Created 1191 | . 724 179 262 26 Parts 94 | . 52 24 14 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 13 12 8 . Melee 2 | . . . 2 . Guns 27 | . 13 12 2 . Cannons 4 | . . . 4 . Classes Destroyed 9 | . 6 2 1 . Worker 3 | . 3 . . . Builder 2 | . 1 . . 1 Recycler 3 | . 2 . 1 . Watcher 2 | . 2 . . . Swarmer 11 | . 2 9 . . Grunt 19 | . 11 2 6 . Duelist 1 | . . . 1 . Sentry 2 | . . 1 1 . Zionite 1 | . . 1 . . Best Kill Streak 4 | . 4 3 4 1 Combat Bots Only 4 | . 4 3 4 . Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2227 | . 334 239 1265 389 Core 1783 | . 268 189 1009 317 Absorbed by Shields 20 | . 3 17 . . Redirected to Core 1441 | . 216 153 846 226 Core Remaining (%) 69 | 100 . 97 11 . Volleys Fired 111 | . 45 26 28 12 Largest 2 | . 2 2 2 1 Hottest 150 | . 40 150 150 25 Shots Fired 206 | . 90 52 52 12 Gun 190 | . 90 52 36 12 Cannon 16 | . . . 16 . Launcher . | . . . . . Special . | . . . . . Kinetic 151 | . 90 21 28 12 Thermal 55 | . . 31 24 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 7 6 6 Robot Miss Streak 5 | . 3 5 5 3 Penetration Max . | . . . . . Secondary Targets 6 | . 3 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 130 | . 58 32 30 10 Core Hits 64 | . 29 15 15 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 1 . Burn 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2167 | 2 721 506 739 199 Guns 1944 | . 720 491 534 199 Cannons 176 | . . . 176 . Explosions . | . . . . . Melee . | . . . . . Ramming 47 | 2 1 15 29 . Kinetic 1432 | . 720 115 398 199 Thermal 688 | . . 376 312 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles . | . . . . . Explosions . | . . . . . Melee 2 | . . . 2 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . 1 . Shots . | . . . . . Rammed 21 | 1 1 4 15 . Targets Rammed 22 | 1 1 4 16 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 180 | . 9 63 180 . Average Temperature 39 | . 3 22 63 . Received Heat Transfer 1066 | . 175 54 684 153 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1369 | . . 740 629 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 300 | . 270 222 300 68 Initial 72 | . . 29 72 42 Average 104 | . 118 78 172 50 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 88 | 100 90 99 53 100 Level 1 11 | . 9 . 46 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 6 . 1 . Investigation 4 | . 4 . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 2 . . 1 Communications Jammed 38 | . . . 38 . Distress Signals 38 | . . . 38 . Times Spotted 46 | . 16 13 14 3 Peak Tracking Total 8 | . 3 3 8 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . 3 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 3 . 1 1 Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 14 . 2 2 Successful 7 | . 5 . 1 1 Failed 11 | . 9 . 1 1 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 16 | . 14 . . 2 Terminals 16 | . 14 . . 2 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . . 1 Level Access Points 1 | . 1 . . . Zone Layout 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Assimilate 1 | . 1 . . . Detonate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 41 | . . 41 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 5 | . . 5 . . Total Damage 43 | . . 43 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2675 | 100 990 1001 439 145 Spaces Moved 1420 | 61 518 554 228 59 Core 64 | 7 . . 48 9 Treads 1182 | 54 518 554 56 . Legs 43 | . . . . 43 Wheels . | . . . . . Hover 131 | . . . 124 7 Flight . | . . . . . Fastest Speed 50 | 50 160 160 50 136 Average Speed 155 | 147 160 160 123 198 Slowest Speed 250 | 160 160 160 240 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 72 96 22 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1673 | 69 592 615 321 76 Wait 33 | . 6 5 22 . Move 1417 | 61 517 553 227 59 Hop . | . . . . . Pick Up 6 | 1 4 1 . . Fast Attach 28 | 5 3 4 13 3 Attach . | . . . . . Detach . | . . . . . Swap 4 | 1 2 1 . . Drop 21 | 1 6 6 6 2 Fire 111 | . 45 26 28 12 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush 20 | . 1 4 15 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 32 | . 8 15 9 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 17) 404 | -10/Materials | Identified exit to Materials 682 | -10/Materials | Discovered new exit (range 6) 690 | -10/Materials | Identified exit to Mines 823 | -10/Materials | Reached level 2 1091 | -10/Materials | Entered Mines 1204 | -10/Mines | Met a Derelict bent on vengeance 1207 | -10/Mines | Discovered exit to Materials (range 13) 1218 | -10/Mines | Learned Materials stockpile data 1343 | -10/Mines | Discovered exit to Materials (range 8) 1613 | -10/Mines | Reached level 3 2014 | -10/Mines | Build established: Scavenger-Mutant 2092 | -10/Mines | Entered Materials 2094 | -9/Materials | Reached level 4 2228 | -9/Materials | Core integrity fell below 50% 2246 | -9/Materials | Core integrity fell below 20% 2249 | -9/Materials | Released all parts (7) 2284 | -9/Materials | Reached level 5 2516 | -9/Materials | Discovered new exit (range 4) 2531 | -9/Materials | Entered another Materials area 2532 | -8/Materials | Core integrity fell below 50% 2532 | -8/Materials | Core integrity fell below 20% 2533 | -8/Materials | Reached level 6 2537 | -8/Materials | Upgraded with Utility slot (x1) 2541 | -8/Materials | Build established: Mutant 2676 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02629_ Hpw. Shotgun severed. 02629_ Titanium Leg severed. 02631_ R-06 Scavenger collects Hpw. Shotgun. 02634_ U-05 Engineer builds a Door. 02635_ Acquired Hpw. Shotgun. 02635_ R-06 Scavenger collects Titanium Leg. 02635_ U-05 Engineer lays Concrete. 02640_ Slug penetrates Door. 02657_ Penetrated by Slug. 02660_ U-05 Engineer destroyed. 02660_ Penetrated by Slug. 02665_ Critical hit (Burn: +37). 02666_ R-06 Scavenger collects Structural Scanner. 02668_ Critical hit (Burn: +37). 02669_ Slug penetrates G-47 Trooper. 02669_ R-06 Scavenger collects Welding Torch. 02672_ Penetrated by Slug. 02675_ R-06 Scavenger collects Terrain Scanner. 02675_ Penetrated by Slug. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ????????????????? # #??# ! #????????? | | ????????????????? + #??# #????????? | | ????????????????? # #??# #????????? | | ????????????????? # #?####+####????????? | | ????????????????? ## ##?# #????????? | | ????????????????? ## #??# #????????? | | ?????????????????#?# #??# #????????? | | ?????????????????## #??# #####????????? | | ?????????????????### #??# #????????????? | | ?????????????????### #??# #????????????? | | ?????????????????### #??# #????????????? | | ???????????????????# #??# #????????????? | | ???????????????????# #??# #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# #?######?????? | | ???????????????????# ?????# # [ #?????? | | ???????????????????# ????# # #?????? | | ???????????????????# #### + #?????? | | ???????????????????# # """ #?????? | | ???????????????????+ # """ #?????? | | ???????????????????# r + """ #?????? | | ???????????????????#########g#########?????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ????????#########??????# #?????????? | | ????? #####g@r #?????????? | | ????? r gh= ! #?????????? | | ????? #### ^ #?????????? | | ????? ???# #?????????? | | ?????? ????# #?????????? | | ?????? ????###########?????????? | | ??????? ?????????????????????????? | | ??????? ?????????????????????????? | | ???????#+##" ""??????????????????????????? | | ??????????#T ""??????????????????????????? | | ??????????#" "???????????????????????????? | | ??????????# ?????????????????????????????? | | ??????????# ???????????????????????????????? | | ??????????? ???????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 14 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 2 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Levels Raised 5 | . 1 1 2 1 XP Earned 11121 | 3000 1815 2296 2480 1530 XP Spent 10485 | 2750 1575 1630 2990 1540 Upgrades 36 | 6 11 7 7 5 Propulsion Slot 1 | 1 . . . . Utility Slot 3 | 2 . . . 1 Weapon Slot 1 | 1 . . . . Core Integrity 11 | . 5 2 . 4 Heat Dissipation 3 | . . 2 1 . Energy Storage 1 | . . . 1 . Inventory Capacity 1 | 1 . . . . Ranged Accuracy 2 | . . . 2 . Hack Defense % 1 | 1 . . . . KI Resistance % 4 | . 2 1 1 . TH Resistance % 4 | . 2 1 1 . EX Resistance % 4 | . 2 1 1 . Protomatter Created 364 | . 133 140 91 . Integrity Restored 627 | . 165 270 192 . Core 627 | . 165 270 192 . Protomatter Decayed 209 | . 38 144 27 . Game ------ Seed HypervelocityAngularCutter Manual? 0 Play Time 00:18:46 Cumulative 39.0 hours Start 2022.07.18 @ 16:14:07 End 2022.07.18 @ 16:31:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73ea09cd-88e8-48f9-9af6-2e42ccb3a1c5