Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 03:13:48 Player: harambe Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (46) 230 Value Destroyed (1896) 1896 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (181) 181 TOTAL SCORE: 9287 Bonus ------- High Alert Combat Kills 181 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Nova Cannon Mass Driver Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled Gravmag System Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Coolant Network Advanced Weight Redist. System Seismic Detector Reaction Control System > --- WEAPON ----------- Lance Force Lance > --- INVENTORY -------- Fission Core Improved Signal Interpreter Drone Bay Nova Cannon Mass Driver [Rating: 79] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 7 | . . . . . . 2 2 1 1 . . 1 Utility 9 | . . . 2 1 2 . . . 1 . 2 1 Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 96 | . 5 . 12 8 3 41 8 6 5 1 3 4 Power 7 | . . . 3 . . 4 . . . . . . Engine 6 | . . . 3 . . 3 . . . . . . Core 1 | . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 25 | . 1 . 3 1 1 12 1 1 2 . 1 2 Treads 7 | . . . 3 1 1 2 . . . . . . Leg 5 | . 1 . . . . 4 . . . . . . Wheel 1 | . . . . . . . . . . . . 1 Hover 3 | . . . . . . . 1 1 . . 1 . Flight 9 | . . . . . . 6 . . 2 . . 1 Utility 36 | . 4 . 3 2 1 10 5 5 2 1 2 1 Device 24 | . 2 . 3 2 . 4 3 4 2 1 2 1 Storage 5 | . 2 . . . . 2 . 1 . . . . Processor 2 | . . . . . . 1 1 . . . . . Hackware 1 | . . . . . . . 1 . . . . . Protection 4 | . . . . . 1 3 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | . . . 3 5 1 15 2 . 1 . . 1 Energy Gun 7 | . . . 2 1 1 3 . . . . . . Energy Cannon 5 | . . . . . . 4 1 . . . . . Ballistic Gun 4 | . . . 1 1 . 2 . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . Launcher 7 | . . . . 1 . 6 . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 1 . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 1 . . . 2 . Parts Lost 43 | . . . 1 . . 27 4 . 5 . 4 2 Power 2 | . . . 1 . . 1 . . . . . . Propulsion 17 | . . . . . . 11 2 . 1 . 1 2 Utility 17 | . . . . . . 8 2 . 4 . 3 . Weapon 7 | . . . . . . 7 . . . . . . Highest Loss Streak 7 | . . . 1 . . 7 3 . 4 . 4 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 99 100 99 97 92 91 15 26 25 24 16 1 Engine 5 | . 14 14 10 9 7 5 . . . . . . Treads 8 | . . . 13 18 15 10 . . . . . . Leg 4 | . 28 28 8 . . 2 1 . . . . . Flight 5 | . . . . . . 11 . . 2 9 4 . Device 20 | . 13 14 33 35 30 22 6 14 11 5 5 . Storage 7 | . 14 14 11 9 7 9 . 2 2 . . . Processor 1 | . . . . . . 3 3 . . . . . Protection 2 | . . . . . 7 5 . . . . . . Energy Gun 7 | . 28 28 13 9 7 5 . . . . . . Energy Cannon 2 | . . . . . . 5 . . . . . . Ballistic Gun 3 | . . . 8 9 7 2 . . . . . . Ballistic Cannon 1 | . . . . 4 7 1 . . . . . . Naked Turns 286 | . . . . . . . 128 . . . 75 83 Heaviest Build 78 | 11 27 27 39 43 59 78 13 10 10 10 13 6 Greatest Support 90 | 20 20 20 40 40 40 90 7 10 32 32 16 8 Greatest Overweight (x) 4 | . 1 1 1 1 1 4 1 . . . . 1 Average Overweight (x) . | . . 1 . . 1 1 . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 12 | . 12 15 15 15 15 15 5 5 5 5 5 5 Most Carried 15 | . 15 15 15 15 15 15 10 5 5 5 5 5 Average Carried 11 | . 10 15 14 14 13 12 4 4 5 5 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 9 5 5 5 5 5 4 Class Distribution -------------------- 34% | Mutant 21% | Scavenger-Mutant 20% | Scavenger-Skirmisher 18% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Matter Collected 1321 | 200 20 . 164 55 70 627 . . 12 . 124 49 Remotely . | . . . . . . . . . . . . . Salvage Created 2044 | . 88 . 351 80 70 1455 . . . . . . Parts 97 | . 5 . 20 3 6 63 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 36 | . 2 . 7 2 1 24 . . . . . . Guns 17 | . 2 . 7 1 1 6 . . . . . . Cannons 6 | . . . . 1 . 5 . . . . . . AOE 10 | . . . . . . 10 . . . . . . Classes Destroyed 12 | . 1 . 2 1 . 8 . . . . . . Worker 2 | . . . . . . 2 . . . . . . Builder 3 | . . . . . . 3 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . Recycler 1 | . . . . . . 1 . . . . . . Operator 2 | . . . . . . 2 . . . . . . Watcher 1 | . . . . . . 1 . . . . . . Swarmer 7 | . . . . . . 7 . . . . . . Grunt 17 | . 2 . 3 . . 12 . . . . . . Brawler 2 | . . . 2 . . . . . . . . . Sentry 5 | . . . 2 1 1 1 . . . . . . Hunter 3 | . . . . 1 . 2 . . . . . . Programmer 2 | . . . . . . 2 . . . . . . Best Kill Streak 9 | . 2 . 3 1 1 9 . . . . . . Combat Bots Only 5 | . 2 . 3 1 1 5 . . . . . . Max Kills in Single Turn 3 | . 1 . 2 1 1 3 . . . . . . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Hostile Shots Fired 777 | . 18 . 66 16 18 282 115 . 63 2 94 103 Missed 295 | . 6 . 21 4 9 76 58 . 33 . 44 44 Damage Taken 9439 | . 179 . 561 143 66 3720 1050 . 719 45 1232 1724 Core 4424 | . 60 . 110 25 5 471 828 . 334 25 955 1611 Absorbed by Shields 25 | . . . . . . . . . . . . 25 Core Remaining (%) 70 | 100 . 76 72 95 99 44 17 100 . 72 34 . Volleys Fired 116 | . 11 . 19 12 3 67 4 . . . . . Largest 3 | . 2 . 2 3 3 3 1 . . . . . Hottest 245 | . 90 . 90 114 114 245 90 . . . . . Shots Fired 225 | . 22 . 38 24 9 128 4 . . . . . Gun 134 | . 22 . 38 12 6 56 . . . . . . Cannon 66 | . . . . 6 3 53 4 . . . . . Launcher 20 | . . . . 1 . 19 . . . . . . Special 5 | . . . . 5 . . . . . . . . Kinetic 50 | . . . 13 12 6 19 . . . . . . Thermal 151 | . 22 . 25 11 3 86 4 . . . . . Explosive 12 | . . . . 1 . 11 . . . . . . Electromagnetic 12 | . . . . . . 12 . . . . . . Robot Hit Streak 18 | . 3 . 18 4 5 12 7 . . . . . Robot Miss Streak 5 | . 4 . 2 2 1 5 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 147 | . 13 . 33 12 6 79 4 . . . . . Core Hits 90 | . 5 . 14 6 3 61 1 . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . Critical Strikes 3 | . . . . 1 . 2 . . . . . . Burn 1 | . . . . 1 . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . Blast 1 | . . . . . . 1 . . . . . . Melee Attacks 8 | . . . . . . . 2 . . . 4 2 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 8 | . . . . . . . 2 . . . 4 2 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4874 | . 169 . 443 173 96 3811 151 . . . . 31 Guns 1602 | . 169 . 438 124 76 795 . . . . . . Cannons 1140 | . . . . 49 20 934 137 . . . . . Explosions 2068 | . . . . . . 2068 . . . . . . Melee . | . . . . . . . . . . . . . Ramming 64 | . . . 5 . . 14 14 . . . . 31 Kinetic 509 | . . . 163 114 52 180 . . . . . . Thermal 2325 | . 169 . 275 59 44 1641 137 . . . . . Explosive 1080 | . . . . . . 1080 . . . . . . Electromagnetic 896 | . . . . . . 896 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . 3 2 . 3 . . . . 3 6 Average Corruption 2 | . . . 3 2 . 2 . . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . 8 . . . . . . Effects 15 | . . . . . . 13 . . . . 1 1 Message Errors 3 | . . . . . . 2 . . . . 1 . Matter Fused 2 | . . . . . . 2 . . . . . . Heat Flow Errors 2 | . . . . . . 1 . . . . . 1 Energy Discharges 2 | . . . . . . 2 . . . . . . Data Loss (minor) 3 | . . . . . . 3 . . . . . . Misfires 2 | . . . . . . 2 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 206 | . . . . . . 203 . . . . . 3 Projectiles 29 | . . . . . . 29 . . . . . . Explosions 174 | . . . . . . 174 . . . . . . Melee 3 | . . . . . . . . . . . . 3 Knockbacks 3 | . . . . 2 . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic 1 | . . . . 1 . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 182 | . . . . . . 161 6 . . . . 15 Shots 8 | . . . . . . 8 . . . . . . Rammed 9 | . . . 2 1 . 2 2 . . . . 2 Targets Rammed 10 | . . . 2 1 . 3 2 . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . Highest Temperature 451 | . 195 . 98 218 183 451 . . . . . 175 Average Temperature 146 | . 130 . 29 101 91 183 . . . . . 78 Received Heat Transfer 1291 | . 117 . 99 9 18 703 162 . 48 . 45 90 Effects 10 | . . . . . . 10 . . . . . . Shutdowns 5 | . . . . . . 5 . . . . . . Interference 3 | . . . . . . 3 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 9 | . 2 . 1 . . 6 . . . . . . Heat Transferred 4129 | . 434 . 754 222 111 2460 148 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Peak Influence 719 | . 65 25 195 83 45 719 495 183 426 284 395 259 Initial 239 | . . 25 9 . . 21 231 168 96 239 159 236 Average 259 | . 54 25 104 24 10 454 310 168 177 261 220 236 Maximum Alert Level 3 | . . . . . . 3 2 . 2 1 1 1 Low Security (%) 48 | . 100 100 100 100 100 10 . 100 66 . 66 . Level 1 23 | . . . . . . 28 72 . 30 100 33 100 Level 2 25 | . . . . . . 56 27 . 2 . . . Level 3 1 | . . . . . . 3 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . . 6 2 . 2 . 1 2 Investigation . | . . . . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . . . Reinforcement 10 | . . . . . . 3 2 . 2 . 1 2 Assault 1 | . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Distress Signals 6 | . . . . 2 . 2 . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 163 | . 3 . 14 3 1 41 38 2 27 2 21 11 Peak Tracking Total 14 | . 2 . 5 3 1 6 13 2 14 2 12 8 Tactical Retreats 21 | . . . . 1 . 6 6 . 5 . 2 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Traps Triggered 5 | . . . . 1 . . . . 3 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Machines Disabled 16 | . . . . . . 16 . . . . . . Max in Single Turn 14 | . . . . . . 14 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Machines Accessed 9 | . 1 . 1 2 . 2 1 . 1 1 . . Terminals 9 | . 1 . 1 2 . 2 1 . 1 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 10 | . 1 . 1 3 . 2 1 . 1 1 . . Successful 3 | . . . . 1 . 1 . . 1 . . . Failed 7 | . 1 . 1 2 . 1 1 . . 1 . . Catastrophic 3 | . 1 . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 10 | . 1 . 1 3 . 2 1 . 1 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 3 | . . . . 1 . 1 . . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . . Security Status 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . 1 . . 1 . 1 1 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Turns Passed 4010 | . 362 38 434 471 171 1641 308 64 202 34 165 120 Spaces Moved 2800 | 1 184 21 195 159 65 649 497 87 368 72 309 193 Core 722 | . . . . . . . 407 8 . . 149 158 Treads 733 | . . . 143 159 65 366 . . . . . . Legs 351 | 1 184 21 52 . . 93 . . . . . . Wheels . | . . . . . . . . . . . . . Hover 350 | . . . . . . . 90 79 181 . . . Flight 644 | . . . . . . 190 . . 187 72 160 35 Fastest Speed 40 | 120 120 190 160 160 240 160 50 40 40 42 45 40 Average Speed 116 | 120 167 190 168 215 240 207 53 40 42 44 47 49 Slowest Speed 400 | 120 190 190 240 240 240 400 120 50 45 45 50 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . 9 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 14 | 2 34 15 16 19 3 23 19 2 22 14 14 10 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 13 | . . . . 7 . . 2 . . . 3 1 Terrain Destroyed 182 | . . . . 7 . 169 2 . . . 3 1 Melee 6 | . . . . . . . 2 . . . 3 1 Projectile 7 | . . . . . . 7 . . . . . . AOE 169 | . . . . 7 . 162 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Acc Total 3317 | . 217 20 263 263 77 826 531 114 402 72 318 214 Wait 189 | . 4 . 19 71 1 29 12 16 37 . . . Move 2773 | . 183 20 194 158 64 648 496 86 352 71 308 193 Hop 6 | . . . . . . . . . 6 . . . Pick Up 53 | . 10 . 7 6 3 20 2 3 1 . 1 . Fast Attach 34 | . 1 . 2 2 . 10 2 6 5 1 3 2 Attach 30 | . . . 3 1 1 17 6 . . . . 2 Detach 4 | . . . . . . 1 2 . . . . 1 Swap 32 | . 4 . 7 5 2 14 . . . . . . Drop 51 | . 4 . 10 7 3 17 3 3 1 . 2 1 Fire 116 | . 11 . 19 12 3 67 4 . . . . . Melee 8 | . . . . . . . 2 . . . 4 2 Ram 4 | . . . . . . . 2 . . . . 2 Kick . | . . . . . . . . . . . . . Crush 6 | . . . 2 1 . 3 . . . . . . Escape Stasis 11 | . . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered Mines 388 | -10/Mines | Discovered new exit (range 8) 401 | -10/Mines | Entered Materials 401 | -9/Materials | Evolved 2 slots: Utility x2 782 | -9/Materials | Discovered new exit (range 4) 830 | -9/Materials | Build established: Scavenger-Mutant 835 | -9/Materials | Entered another Materials area 835 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1140 | -8/Materials | Build established: Skirmisher 1302 | -8/Materials | Discovered new exit (range 3) 1306 | -8/Materials | Entered Factory 1306 | -7/Factory | Evolved 2 slots: Utility x2 1429 | -7/Factory | Discovered new exit (range 11) 1477 | -7/Factory | Entered another Factory area 1477 | -6/Factory | Evolved 2 slots: Propulsion x2 1776 | -6/Factory | Build established: Scavenger-Skirmisher 2181 | -6/Factory | Lost 5 parts (2n2u1w) 2301 | -6/Factory | Cargo convoy interrupted 2330 | -6/Factory | Lost 6 parts (1n2u3w) 2723 | -6/Factory | Build established: Scavenger-Mutant 2877 | -6/Factory | First assault squad dispatched 2896 | -6/Factory | Lost 4 parts (2n2u) 3056 | -6/Factory | Discovered new exit (range 17) 3092 | -6/Factory | Core integrity fell below 50% 3117 | -6/Factory | Lost 7 parts (1p3n1u2w) 3118 | -6/Factory | Entered another Factory area 3118 | -5/Factory | Evolved 2 slots: Propulsion x2 3209 | -5/Factory | Released all parts (6) 3237 | -5/Factory | Lost 3 parts (2n1u) 3304 | -5/Factory | Core integrity fell below 50% 3375 | -5/Factory | Spotted B-75 Beast 3409 | -5/Factory | Core integrity fell below 20% 3418 | -5/Factory | Search patrols dispatched 3418 | -5/Factory | Discovered new exit (range 15) 3426 | -5/Factory | Entered another Factory area 3426 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3488 | -4/Factory | Discovered new exit (range 5) 3490 | -4/Factory | Entered Research 3490 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3500 | -3/Research | Build established: Mutant 3590 | -3/Research | Spotted B-86 Titan 3598 | -3/Research | Spotted B-86 Titan 3610 | -3/Research | Spotted B-86 Titan 3630 | -3/Research | Lost 4 parts (1n3u) 3686 | -3/Research | Discovered new exit (range 4) 3692 | -3/Research | Entered Testing 3700 | -3/Testing | Spotted PX-AGTNUL4E91 3721 | -3/Testing | Discovered new exit (range 11) 3726 | -3/Testing | Entered Research 3726 | -2/Research | Evolved 2 slots: Utility x2 3771 | -2/Research | Spotted B-90 Cyclops 3816 | -2/Research | Released all parts (4) 3846 | -2/Research | Lost 4 parts (1n3u) 3873 | -2/Research | Core integrity fell below 50% 3886 | -2/Research | Discovered new exit (range 12) 3891 | -2/Research | Entered Access 3891 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3927 | -1/Access | Spotted B-99 Colossus 3956 | -1/Access | Core integrity fell below 50% 3997 | -1/Access | Core integrity fell below 20% 4011 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 03978_ Field strength at 33. 03979_ Field strength at 27. 03980_ Field strength at 21. 03981_ Field strength at 9. 03982_ Drone destroyed. 03982_ Field strength at 3. 03983_ Stasis field depleted. 03985_ Dropped Drone Bay. 03988_ System corrupted: Heat flow error (+227). 03993_ Penetrated by Slug. 03995_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03999_ Slug penetrates Wall. 03999_ Slammed into M-36 Artificer. 03999_ Destroyed Machine Analyzer. 03999_ M-36 Artificer system corrupted by crushing effect. 03999_ M-36 Artificer knocked back. 04000_ M-36 Artificer system terminally corrupted. 04000_ Acquired 39 matter. 04011_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????? ?????????????? | | ?????????????????????????? ??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ???????????????????????##?# ########???????? | | ?????????????###########Y## +???????? | | ?????????????# # +???????? | | ?????????????# # #???????? | | ?????????????+ + +???????? | | ?????????????# @# #???????? | | ?????????????# # #???????? | | ?????????????# # #???????? | | ?????????????# ####### ###### #???????? | | ?????????????# #?????# #????? ????????? | | ?????????????# ]]] #?????# #????? ????????? | | ?????????????# ]]] #?????# #????# #?????### | | ?????????????# ]]] #?????# #????# #???? | | ?????????????# #?????# #????# #??? ? | | ?????????????################???#+###### #??? 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""" | | ???????????????????# "" #???# # # " | | ???????????????????# """ #???# # # | | ???????????????????# "R #???# +%+ | | ???????????????????# """ #???# # ########? | | ???????????????????# """ #???######## #???????? | | ???????????????????? #??????????# #???????? | | ?????????????????????? ????????????# #???????? | | ???????????#############+###???????????# #???????? | | ???????????# ^ #??????????## ##??????? | | ???????????# ############ #??????? | | ???????????# +??????? | | ???????????# ############= #??????? | | ???????????# #??????????## ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 62 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyControlRedistributor Manual? 0 Play Time 01:45:56 Cumulative 85.6 hours Start 2024.07.19 @ 00:42:31 End 2024.07.19 @ 03:13:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 412f63fc-7063-4c09-b76a-c3e1f1ecbdc8