Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.04 @ 19:53:06 Player: Xero Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (142) 710 Value Destroyed (5958) 5958 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 11100 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 259 Friendly Fire -62 Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Plasma Rifle Beamcaster Magnetic Acceleration Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Proton Cannon Coil Gun > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Improved Titanium Leg Improved Cryofiber Web Coolant Injector Coolant Injector Seismic Detector Improved Weapon Shielding Improved Light Armor Plating Improved System Restoration Module Plasma Rifle Heavy Particle Cannon Powered Hammer [Rating: 69] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Coil Gun Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . . Utility 6 | . . 1 1 1 1 . . 2 Weapon 1 | . . . . . 1 . . . Parts Attached 179 | 7 12 5 43 25 54 32 1 . Power 32 | 1 1 . 10 7 5 8 . . Engine 17 | 1 1 . 3 3 3 6 . . Core 14 | . . . 7 4 2 1 . . Reactor 1 | . . . . . . 1 . . Propulsion 41 | 2 4 2 9 6 8 9 1 . Treads . | . . . . . . . . . Leg 41 | 2 4 2 9 6 8 9 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 44 | 2 3 2 4 9 16 8 . . Device 16 | 1 . 1 2 3 5 4 . . Storage 4 | 1 2 1 . . . . . . Processor 4 | . 1 . . . 2 1 . . Hackware . | . . . . . . . . . Protection 20 | . . . 2 6 9 3 . . Artifact . | . . . . . . . . . Weapon 62 | 2 4 1 20 3 25 7 . . Energy Gun 16 | 1 1 . 3 2 4 5 . . Energy Cannon 12 | . 2 . 7 . 1 2 . . Ballistic Gun 7 | 1 . 1 4 . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 16 | . 1 . 3 . 12 . . . Special Weapon . | . . . . . . . . . Impact Weapon 11 | . . . 3 1 7 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 31 | . 1 . 3 2 3 11 11 . Power 4 | . . . 1 . . 1 2 . Propulsion 10 | . . . . 1 . 4 5 . Utility 8 | . . . 1 1 2 3 1 . Weapon 9 | . 1 . 1 . 1 3 3 . Highest Loss Streak 11 | . 1 . 1 1 1 7 11 . To Critical Strikes 2 | . . . . . . . 2 . Average Slot Usage (%) 97 | . 99 96 98 96 97 94 68 . Engine 7 | . 14 11 2 8 6 9 4 . Core 3 | . . . 5 4 5 1 2 . Leg 27 | . 28 29 35 29 26 22 16 . Device 12 | . 10 11 15 20 10 13 14 . Storage 7 | . 13 11 9 7 6 6 4 . Processor 6 | . 3 11 1 . 7 13 10 . Protection 8 | . . . 9 7 13 5 . . Energy Gun 8 | . 14 . 1 9 10 10 9 . Energy Cannon 4 | . 8 11 6 4 1 3 4 . Ballistic Gun 2 | . . 10 7 . . 3 . . Launcher 2 | . 4 . . . 5 . . . Naked Turns 27 | . . . . . . . 27 . Heaviest Build 74 | 15 21 33 45 65 74 71 61 . Greatest Support 80 | 20 26 36 80 75 80 74 65 . Greatest Overweight (x) 12 | 4 . . 12 1 1 3 3 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 . Average Capacity 14 | 7 9 13 15 15 15 15 12 . Most Carried 15 | 3 10 15 15 15 15 15 10 . Average Carried 12 | 1 7 11 14 14 13 12 8 . Final Capacity 15 | 8 10 15 15 15 15 15 5 5 Final Carried 15 | 3 9 15 14 15 15 10 5 5 Class Distribution -------------------- 87% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Matter Collected 3017 | 269 62 170 719 355 946 496 . . Remotely . | . . . . . . . . . Salvage Created 5858 | 29 260 297 1168 417 2025 1627 35 . Parts 268 | 4 13 28 61 14 90 55 3 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | . . . 2 . 3 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Combat Hostiles Destroyed 113 | . 8 7 29 7 41 21 . . Melee 2 | . . . 2 . . . . . Guns 46 | . 2 4 9 4 14 13 . . Cannons 17 | . 3 3 4 2 3 2 . . AOE 30 | . 3 . 10 . 17 . . . Classes Destroyed 13 | 1 2 3 4 1 1 1 . . Worker 8 | . . . 6 . 2 . . . Builder 5 | . . . 2 . 2 1 . . Tunneler 1 | 1 . . . . . . . . Recycler 2 | . . . . . 1 1 . . Operator 4 | . . 1 1 . 1 1 . . Watcher 9 | . . 1 1 1 4 1 1 . Swarmer 13 | . 3 3 . . 7 . . . Grunt 58 | . 5 1 19 3 17 13 . . Duelist 1 | . . . 1 . . . . . Sentry 27 | . . 3 7 3 8 6 . . Hunter 5 | . . . 2 . 3 . . . Programmer 7 | . . . . 1 6 . . . Behemoth 2 | . . . . . . 2 . . Best Kill Streak 8 | 1 3 2 8 3 7 5 1 . Combat Bots Only 7 | . 3 2 7 3 6 4 . . Max Kills in Single Turn 4 | 1 3 1 2 1 4 2 1 . Gunslinging 1 | . . . . . . 1 . . Exploded 4 | . 3 . 2 . 4 . . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Damage Taken 9148 | . 392 118 1682 698 2560 2563 1135 . Core 1139 | . 153 20 156 117 236 244 213 . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 385 | . . . . 6 290 89 . . Regen/Repaired (Parts) 417 | . 244 . . . 173 . . . Core Remaining (%) 67 | 100 38 95 71 83 . . 18 . Volleys Fired 325 | 2 25 20 76 27 115 56 4 . Largest 3 | 2 2 2 2 2 2 3 3 . Hottest 234 | 70 110 83 138 138 170 234 234 . Shots Fired 627 | 4 49 40 115 54 202 153 10 . Gun 432 | 4 33 20 58 36 153 122 6 . Cannon 151 | . 16 20 33 18 31 29 4 . Launcher 44 | . . . 24 . 18 2 . . Special . | . . . . . . . . . Kinetic 120 | 2 . 20 51 . 15 32 . . Thermal 405 | 2 41 20 40 54 138 100 10 . Explosive 44 | . . . 24 . 18 2 . . Electromagnetic 58 | . 8 . . . 31 19 . . Robot Hit Streak 47 | 2 18 12 22 18 19 47 23 . Robot Miss Streak 2 | 1 2 2 2 1 2 2 1 . Penetration Max 1 | . . . 1 . 1 1 . . Secondary Targets 7 | . . . . 1 1 5 . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . Shots Hit Robots 528 | 2 40 27 104 47 160 140 8 . Core Hits 276 | 1 14 12 70 16 102 57 4 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 8 | . . . 5 1 2 . . . Critical Strikes 32 | . 1 . 7 2 17 5 . . Burn 23 | . 1 . 2 1 14 5 . . Destroy 1 | . . . 1 . . . . . Corrupt 1 | . . . . . 1 . . . Smash 7 | . . . 4 1 2 . . . Melee Attacks 43 | . . . 14 3 26 . . . Impact 43 | . . . 14 3 26 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16936 | 27 664 421 4149 994 6844 3609 228 . Guns 7120 | 27 343 212 983 529 2450 2474 102 . Cannons 2986 | . 229 209 492 406 626 898 126 . Explosions 5611 | . 92 . 2044 . 3249 226 . . Melee 1208 | . . . 630 59 519 . . . Ramming 11 | . . . . . . 11 . . Kinetic 2144 | 14 . 212 878 . 310 730 . . Thermal 7341 | 13 598 209 597 935 2635 2126 228 . Explosive 4855 | . . . 2044 . 2644 167 . . Electromagnetic 1377 | . 66 . . . 736 575 . . Impact 1208 | . . . 630 59 519 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 1 . 1 1 2 1 1 . Average Corruption 1 | . 1 . 1 1 1 1 1 . Corruption Purged 3 | . . . . 1 2 . . . Corruption Blocked . | . . . . . . . . . Effects 60 | . 2 . 8 5 34 10 1 . Message Errors 21 | . 1 . . 2 14 3 1 . Matter Fused 12 | . . . 2 2 6 2 . . Heat Flow Errors 6 | . . . 1 1 3 1 . . Energy Discharges 7 | . 1 . 1 . 3 2 . . Data Loss (minor) 4 | . . . 2 . 1 1 . . Data Loss (major) 5 | . . . . . 4 1 . . Misfires 1 | . . . 1 . . . . . Alerts 1 | . . . . . 1 . . . Weapon Failures 3 | . . . 1 . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 723 | . 17 . 259 59 354 34 . . Projectiles 86 | . 17 . . . 35 34 . . Explosions 104 | . . . 14 . 90 . . . Melee 533 | . . . 245 59 229 . . . Knockbacks 6 | . . . 2 . 3 1 . . Impact 6 | . . . 2 . 3 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 364 | . 27 . 75 . 188 74 . . Shots 13 | . 1 . 4 . 6 2 . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . Kicked 1 | . . . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 642 | 18 642 9 373 126 265 354 198 . Average Temperature 103 | 10 240 9 81 48 54 117 116 . Received Heat Transfer 2997 | . 207 87 828 285 537 891 162 . Effects 19 | . 17 . . . . 2 . . Shutdowns 1 | . 1 . . . . . . . Energy Bleed 5 | . 3 . . . . 2 . . Short Circuit 1 | . 1 . . . . . . . Damage (minor) 4 | . 4 . . . . . . . Damage (major) 6 | . 6 . . . . . . . Damage (core) 2 | . 2 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Fried 17 | . . . 2 1 13 1 . . Impact Corruptions 20 | . . . 8 1 11 . . . Robots Melted 9 | . . . . 1 3 5 . . Combat Hostiles 9 | . . . . 1 3 5 . . Parts Melted 69 | . 4 1 . 9 37 18 . . Heat Transferred 16233 | 37 1469 444 1221 1776 6515 4360 411 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 1 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Peak Influence 672 | 5 157 207 672 325 428 239 29 . Initial 217 | . 2 . 35 217 108 26 24 . Average 155 | 1 39 68 270 219 171 83 8 . Maximum Alert Level 2 | . . 1 2 1 2 1 . . Low Security (%) 70 | 100 100 94 47 40 64 92 100 . Level 1 23 | . . 5 25 59 29 7 . . Level 2 6 | . . . 26 . 5 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 28 | . . 1 6 1 17 3 . . Investigation 4 | . . . . . 2 2 . . Extermination 6 | . . . . . 6 . . . Reinforcement 11 | . . 1 3 . 6 1 . . Assault . | . . . . . . . . . Garrison 7 | . . . 3 1 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . 1 . 3 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Distress Signals 14 | . . 3 4 1 2 3 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 177 | . 13 16 38 11 57 37 5 . Peak Tracking Total 7 | . 4 5 7 2 4 6 5 . Tactical Retreats 7 | . . . 2 . 2 3 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Traps Triggered 5 | . 1 . . 1 2 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 2 | . . . . . . 2 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Machines Disabled 23 | . 1 2 6 . 13 1 . . Max in Single Turn 5 | . 1 1 1 . 5 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Machines Accessed 16 | . 1 1 2 . 3 9 . . Terminals 12 | . . . 2 . 1 9 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 34 | . 2 2 4 . 7 19 . . Successful 21 | . 2 2 2 . 5 10 . . Failed 13 | . . . 2 . 2 9 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 1 . . 1 . . Terminals 24 | . . . 4 . 1 19 . . Fabricators . | . . . . . . . . . Repair Stations 8 | . 2 . . . 6 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . . . 2 . 1 9 . . Record 3 | . . . . . . 3 . . Open Door 5 | . . . . . 1 4 . . Alert Level 2 | . . . 1 . . 1 . . Locate Traps 1 | . . . 1 . . . . . Disarm Traps 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 2 . . . 4 . . . Scan Component 3 | . 1 . . . 2 . . . Repair 3 | . 1 . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . Terminals 1 | . . . . . . 1 . . Track 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 1 2 . 1 6 . . Full Trace Events 2 | . . . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . . Time 108 | . 26 . . . 82 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 10 | . . . . . . 10 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Total Allies 15 | . . . . . . 15 . . Largest Group 7 | . . . . . . 7 . . Highest-Rated Group 183 | . . . . . . 183 . . Highest-Rated Ally 39 | . . . . . . 39 . . Total Orders . | . . . . . . . . . Ally Attacks 58 | . . . . . . 58 . . Total Damage 1214 | . . . . . . 1214 . . Kills 9 | . . . . . . 9 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Turns Passed 8708 | 73 864 619 1370 791 3621 1277 93 . Spaces Moved 5040 | 40 563 408 634 447 2191 702 55 . Core 44 | 9 . . 12 . . . 23 . Treads . | . . . . . . . . . Legs 4996 | 31 563 408 622 447 2191 702 32 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 107 120 122 50 . Average Speed 131 | 135 120 120 150 121 131 136 117 . Slowest Speed 650 | 250 120 120 650 187 190 340 330 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . 1 . . . Exploration Rate (%) 40 | 4 78 33 46 17 57 65 22 . Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 18 | . . . 5 2 11 . . . Terrain Destroyed 332 | . 5 . 115 2 162 48 . . Melee 13 | . . . . 2 11 . . . Projectile 5 | . . . 2 . . 3 . . AOE 314 | . 5 . 113 . 151 45 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Ext Cet Fac Total 6435 | 51 705 497 902 636 2672 897 75 . Wait 624 | . 80 51 92 99 244 42 16 . Move 5032 | 39 562 407 633 446 2190 701 54 . Hop . | . . . . . . . . . Pick Up 71 | 3 15 10 12 12 12 7 . . Fast Attach 96 | 7 5 2 23 13 26 20 . . Attach 38 | . 5 1 8 8 7 8 1 . Detach 7 | . 1 . 1 4 1 . . . Swap 45 | . 2 2 12 4 21 4 . . Drop 114 | . 10 4 31 20 30 19 . . Fire 325 | 2 25 20 76 27 115 56 4 . Melee 43 | . . . 14 3 26 . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . 1 . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . Rewire 34 | . . . . . . 34 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory History --------- Turn | Location | Event 39 | -11/Junkyard | Discovered new exit (range 15) 74 | -11/Junkyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 9) 323 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 9) 495 | -10/Materials | Discovered new exit (range 14) 691 | -10/Materials | Core integrity fell below 50% 833 | -10/Materials | Repaired Med. Storage Unit 928 | -10/Materials | Identified exit to Materials 938 | -10/Materials | Entered another Materials area 938 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1408 | -9/Materials | Discovered new exit (range 15) 1442 | -9/Materials | Identified exit to Materials 1557 | -9/Materials | Entered another Materials area 1557 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1770 | -8/Materials | Crushed by falling debris 2468 | -8/Materials | Garrison activated, responded to threat 2537 | -8/Materials | Discovered new exit (range 14) 2606 | -8/Materials | Destroyed 7 combat bots 2927 | -8/Materials | Entered Factory 2927 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3645 | -7/Factory | Garrison activated, responded to threat 3712 | -7/Factory | Discovered new exit (range 5) 3718 | -7/Factory | Entered another Factory area 3718 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4823 | -6/Factory | Repaired Imp. Propulsion Shielding 4856 | -6/Factory | Discovered new exit (range 10) 4884 | -6/Factory | Identified exit to Factory 5606 | -6/Factory | Crushed by falling debris 5768 | -6/Factory | Discovered exit to Factory (range 9) 5842 | -6/Factory | Garrison activated, responded to threat 7122 | -6/Factory | Repaired Hvy. Missile Launcher 7335 | -6/Factory | Discovered new exit (range 5) 7338 | -6/Factory | Identified exit to Extension 7339 | -6/Factory | Entered Extension 7464 | -6/Extension | Rescued a captive Derelict 7465 | -6/Extension | Rescued a captive Derelict 7739 | -6/Extension | Rescued a captive Derelict 7889 | -6/Extension | Rescued a captive Derelict 7893 | -6/Extension | Spotted B-75 Beast 7922 | -6/Extension | Spotted B-75 Beast 7970 | -6/Extension | Destroyed B-75 Beast 8003 | -6/Extension | Lost 7 parts (1p3n2u1w) 8044 | -6/Extension | Core integrity fell below 50% 8270 | -6/Extension | Destroyed B-75 Beast 8299 | -6/Extension | Build established: Scavenger-Gunner 8436 | -6/Extension | Discovered new exit (range 15) 8437 | -6/Extension | Discovered exit to Factory (range 15) 8465 | -6/Extension | Identified exit to Cetus 8496 | -6/Extension | Rescued a captive Derelict 8616 | -6/Extension | Entered Cetus 8632 | -6/Cetus | Spotted Cetus Guard 8632 | -6/Cetus | Spotted Cetus Guard 8636 | -6/Cetus | Spotted Cetus Guard 8649 | -6/Cetus | Spotted Cetus Guard 8682 | -6/Cetus | Released all parts (5) 8685 | -6/Cetus | Discovered exit to Factory (range 16) 8686 | -6/Cetus | Core integrity fell below 20% 8709 | -6/Cetus | Entered Factory 8709 | -5/Factory | Evolved 2 slots: Utility x2 8709 | -5/Factory | Self-destructed Last Messages --------------- 08676_ Plasma Rifle destroyed. 08677_ Penetrated by Slug. 08679_ Hvy. Plasma Cannon destroyed. 08679_ Penetrated by Slug. 08680_ Critical hit (Destroy). 08680_ Angular Momentum Engine destroyed. 08682_ Hvy. Laser destroyed. 08682_ Critical hit (Destroy). 08682_ Carbon-fiber Leg destroyed. 08682_ Slug penetrates Wall. 08682_ Released Coolant Injector. 08682_ Released Imp. Signal Interpreter. 08682_ Released Lrg. Storage Unit. 08682_ Released Adv. Targeting Computer. 08684_ Penetrated by Slug. 08685_ EXIT=FOUND: FACTORY 08685_ Penetrated by Slug. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# +????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ???????????######+### ###??????????????????? | | ?????????? #??????????????????? | | ?????????? #??????????????????? | | ?????????? @ #??????????????????? | | ?????????? #??????????????????? | | ?????????? #??????????????????? | | ???????????#############+####??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 130 Energy Generation 34 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed DiametricInsulationNanosword Manual? 0 Play Time 01:41:39 Cumulative 24.1 hours Start 2023.04.03 @ 22:38:15 End 2023.04.04 @ 19:53:06 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 960f8e7b-1e5e-4b07-bddf-cd8b6acbb576