Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.07 @ 13:58:47 Player: Andru7428 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (204) 1020 Value Destroyed (6954) 6954 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1878) 1878 TOTAL SCORE: 16472 Bonus ------- High Alert Combat Kills 578 Follower Combat Kills 180 Awakened Behemoth Slayer 1000 Met Data Miner 300 Friendly Fire -180 Cogmind --------- Core Integrity 0/1000 Matter 211/300 Energy 42/100 System Corruption 9% Temperature Cool (0) Movement Hovering (71) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Combat Gravmag System > --- UTILITY (8) ------ Large Storage Unit Experimental Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer Advanced Hacking Suite Authchip [Propulsion] > --- WEAPON (3) ------- Chainsword CR-A16's Behemoth Slayer > --- INVENTORY (15) --- Micro Fission Core Centrium Leg Improved Transmission Jammer Reaction Control System Medium Reflective Plating Improved Focal Shield Experimental Hacking Suite Authchip [Propulsion] Heavy Plasma Cannon Long-range Missile Launcher Molecular Deconstructor Heavy Mace Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Combat Airjet Antigrav System Gyrokinetic Inverter Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer Improved Transmission Jammer Medium Reflective Plating Advanced System Restoration Module > --- WEAPON ----------- Maul Chainsword CR-A16's Behemoth Slayer > --- INVENTORY -------- Micro Fission Core Centrium Leg Improved Sensor Array ECM Suite Reaction Control System Improved Light Armor Plating Improved Focal Shield Experimental Hacking Suite Authchip [Propulsion] Heavy Plasma Cannon Proton Missile Launcher Long-range Missile Launcher RU-N14's Throwing Claymores Molecular Deconstructor [Rating: 98] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Authchip [Propulsion] Protection Hardened Heavy Armor Plating Weapon Axe Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . 1 . . Utility 6 | . . . . . 2 1 . . . . 2 . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 265 | 7 6 7 . 10 34 55 1 3 14 12 25 10 8 . 10 54 5 4 Power 17 | 1 . 1 . 1 3 5 . . . . . . 1 . . 3 2 . Engine 7 | 1 . 1 . . 2 1 . . . . . . 1 . . . 1 . Core 9 | . . . . 1 1 4 . . . . . . . . . 2 1 . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 48 | 2 3 1 . 2 7 14 . . . . 1 . 3 . . 15 . . Treads 14 | . 2 1 . 2 7 2 . . . . . . . . . . . . Leg 13 | 2 1 . . . . 10 . . . . . . . . . . . . Wheel 3 | . . . . . . 2 . . . . 1 . . . . . . . Hover 18 | . . . . . . . . . . . . . 3 . . 15 . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 125 | 2 1 3 . 1 10 20 1 2 9 12 22 3 1 . 5 33 . . Device 64 | 1 . 1 . . 6 7 1 . 2 11 14 3 . . 1 17 . . Storage 6 | 1 1 . . . 1 1 . . 1 . . . . . . 1 . . Processor 13 | . . . . . 1 2 . . 3 . 2 . . . 3 2 . . Hackware 5 | . . . . . . . . . . . 1 . . . . 4 . . Protection 37 | . . 2 . 1 2 10 . 2 3 1 5 . 1 . 1 9 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 2 2 . 6 14 16 . 1 5 . 2 7 3 . 5 3 3 4 Energy Gun 2 | 1 . . . . 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . . . . 4 1 . . . . . . . . . . . . Ballistic Cannon 20 | . 2 1 . 5 9 3 . . . . . . . . . . . . Launcher 15 | . . 1 . 1 . 2 . . . . . 3 1 . 2 1 1 3 Special Weapon 3 | . . . . . . . . . 1 . . . . . . . 1 1 Impact Weapon 16 | . . . . . . 5 . 1 1 . 2 4 1 . 1 1 . . Slashing Weapon 7 | . . . . . . 4 . . . . . . . . 2 . 1 . Piercing Weapon 6 | . . . . . . 1 . . 3 . . . 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . . 5 1 . . 6 . . . . . . 1 . . Parts Lost 44 | . . 3 . 5 2 5 . . 1 . . . 7 . . 15 3 3 Power 7 | . . 1 . 1 . 1 . . . . . . 1 . . 1 1 1 Propulsion 16 | . . 1 . 1 2 1 . . . . . . 2 . . 7 1 1 Utility 13 | . . 1 . 1 . 2 . . 1 . . . 3 . . 5 . . Weapon 8 | . . . . 2 . 1 . . . . . . 1 . . 2 1 1 Highest Loss Streak 5 | . . 1 . 4 1 1 . . 1 . . . 5 . . 5 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 98 100 99 99 87 76 79 83 84 81 78 74 66 83 94 72 64 Engine 4 | . 14 14 14 2 7 2 . . . . . . 2 6 6 1 3 2 Core 4 | . . . . 11 1 4 7 7 7 7 6 6 3 . . 3 1 . Treads 10 | . 17 28 28 28 26 6 . . . . . . . . . . . . Leg 4 | . 10 . . . . 17 . . . . . . . . . . . . Wheel 4 | . . . . . . 2 15 15 15 15 13 13 7 . . . . . Hover 4 | . . . . . . . . . . . . . 8 20 20 26 17 12 Device 5 | . 14 1 . . 9 3 7 7 2 6 7 4 3 . . 5 . . Storage 8 | . 14 14 14 14 9 7 7 7 6 7 6 6 6 6 6 6 5 5 Processor 11 | . . . . . 9 7 7 7 17 23 20 20 17 13 28 21 17 17 Protection 7 | . . 11 14 14 9 10 7 10 9 . 6 6 4 . . 6 . . Ballistic Gun 1 | . 5 . . . 7 3 . . . . . . . . . . . . Ballistic Cannon 8 | . 17 27 28 27 19 1 . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 5 7 7 7 7 6 8 12 13 12 6 . . Slashing Weapon 4 | . . . . . . 9 7 7 7 7 6 6 3 . 1 5 6 5 Piercing Weapon 2 | . . . . . . 1 7 7 6 7 6 3 2 6 2 3 5 5 Peak Build Rating 98 | 7 8 17 9 11 28 53 58 59 66 68 85 85 79 57 71 98 82 78 Average Rating 46 | 4 7 8 9 10 25 43 54 58 61 67 82 76 68 57 61 87 74 66 On Entrance 44 | . 7 8 9 9 11 27 51 58 59 63 68 85 75 57 57 64 73 72 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 15 32 34 34 34 49 67 55 55 50 42 51 56 56 39 54 60 42 41 Greatest Support 80 | 20 40 40 40 40 60 80 56 56 56 56 56 56 56 40 40 62 48 37 Greatest Overweight (x) 3 | 3 . . . . 1 1 . . . . . . 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 12 15 15 15 15 15 15 15 15 15 15 15 15 11 15 15 14 14 Average Carried 13 | 4 8 14 15 14 14 14 15 14 14 15 14 14 12 11 13 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 12 15 15 15 15 15 15 15 15 15 15 15 11 11 15 15 14 13 Class Distribution -------------------- 52% | Gladiator 22% | Mutant 8% | Scavenger-Gunner 6% | Gunner 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Matter Collected 5071 | 273 469 581 . 236 927 871 115 30 150 10 340 190 84 . 156 561 78 . Remotely 255 | . . . . . 255 . . . . . . . . . . . . . Salvage Created 8028 | 113 644 501 . 59 1033 1900 73 49 . 10 451 234 573 . 403 1535 377 73 Parts 345 | 9 41 31 . 2 63 75 1 . . . 17 16 14 . 14 52 7 3 Haulers Intercepted 11 | . 2 . . . 3 3 . . . . . . . . . 3 . . Recyclers Shooed 6 | . 4 . . . 1 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 2 . . . . 10 11 . 9 . 4 4 Prevented 18 | . . . . . . . . . . . . 1 4 . 2 . 2 9 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 153 | . 16 13 . 6 18 40 1 . . 1 4 7 11 . 7 18 8 3 Melee 43 | . . . . . . 16 1 . . 1 4 . 5 . 2 11 3 . Guns 19 | . 12 . . . 3 4 . . . . . . . . . . . . Cannons 41 | . 4 11 . 6 15 5 . . . . . . . . . . . . AOE 28 | . . 2 . . . 6 . . . . . 4 2 . 3 3 5 3 Classes Destroyed 19 | 2 4 3 . 2 1 3 1 . . 1 . 1 . . . 1 . . Worker 10 | . . 1 . . 3 1 . . . . 1 . . . . 4 . . Builder 7 | . . 1 . . . 4 . . . . . . . . . 2 . . Tunneler 4 | 2 . 2 . . . . . . . . . . . . . . . . Hauler 11 | . 2 . . . 3 3 . . . . . . . . . 3 . . Recycler 13 | 1 2 1 . . 5 1 . . . . 1 . . . . 2 . . Minesweeper 2 | . . . . . . . 1 . . . . . . . . . 1 . Operator 2 | . . . . . . 1 . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . 1 . . . . 1 . . . Watcher 6 | . 2 . . . 2 . . . . . . . . . . 2 . . Swarmer 33 | . 8 3 . 1 3 6 . . . . . 4 2 . 2 3 . 1 Cutter 1 | . . . . . . . . . . . . . . . . 1 . . Grunt 64 | . 8 8 . 1 7 23 1 . . . 1 . 6 . . 2 6 1 Brawler 6 | . . . . . . 2 . . . . . . 1 . 2 . 1 . Duelist 3 | . . . . 1 . . . . . . . . . . 1 . . 1 Sentry 22 | . . 2 . . 7 4 . . . . 3 1 1 . 1 3 . . Hunter 7 | . . . . . 1 1 . . . . . 1 1 . . 3 . . Programmer 11 | . . . . . . 4 . . . . . . . . . 6 1 . Behemoth 2 | . . . . . . . . . . . . 1 . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . 1 . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . Best Kill Streak 8 | 3 4 7 . 2 4 4 2 . . 1 1 4 6 . 3 8 5 2 Combat Bots Only 6 | . 3 5 . 2 4 3 1 . . 1 1 4 6 . 3 4 5 2 Max Kills in Single Turn 3 | 1 1 2 . 1 2 2 1 1 . 1 1 2 2 . 3 3 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . 2 . . . . . 2 2 . 2 2 2 2 Melee 1 | . . . . . . 1 1 . . 1 1 . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 1166 | . 67 49 . 36 84 414 1 1 . 27 35 62 122 . 26 184 23 35 Missed 380 | . 23 14 . 7 25 142 1 . . 4 17 24 33 . 10 65 5 10 Damage Taken 12460 | . 436 488 . 504 984 3447 . 12 . 528 169 401 1762 . 353 2410 357 609 Core 1957 | . 84 70 . 31 78 321 . 12 . 58 19 11 125 . 130 631 74 313 Absorbed by Shields 81 | . . . . . . 9 . . . . . . . . . 72 . . Redirected to Shielding 156 | . . . . . . 156 . . . . . . . . . . . . Ignored by Resistances 56 | . . . . . . . . . . . . . . . . 56 . . Regen/Repaired (Parts) 695 | . 50 . . . 234 . . . 411 . . . . . . . . . Core Remaining (%) 64 | 100 . . . 26 85 . . . . 44 . . . . 66 . . . Volleys Fired 235 | 5 68 36 . 21 41 36 . . . . . 5 1 . 7 3 5 7 Largest 3 | 2 2 2 . 2 3 3 . . . . . 1 1 . 1 1 1 1 Hottest 132 | 70 70 70 . 70 132 92 . . . . . 39 39 . 39 39 39 43 Shots Fired 482 | 10 135 70 . 41 123 75 . . . . . 5 1 . 7 3 5 7 Gun 189 | 10 96 . . . 44 39 . . . . . . . . . . . . Cannon 256 | . 39 68 . 41 79 29 . . . . . . . . . . . . Launcher 33 | . . 2 . . . 7 . . . . . 5 1 . 7 3 3 5 Special 4 | . . . . . . . . . . . . . . . . . 2 2 Kinetic 392 | 5 87 68 . 41 123 68 . . . . . . . . . . . . Thermal 53 | 5 48 . . . . . . . . . . . . . . . . . Explosive 23 | . . 2 . . . 3 . . . . . 5 1 . 2 3 2 5 Electromagnetic 14 | . . . . . . 4 . . . . . . . . 5 . 3 2 Robot Hit Streak 12 | 5 9 7 . 5 11 12 . . . . . 1 . . 5 2 3 4 Robot Miss Streak 7 | 3 3 6 . 2 7 5 . . . . . 1 1 . . 1 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 591 | 6 89 34 . 27 83 166 4 1 . 5 9 11 30 . 10 89 17 10 Core Hits 318 | 4 29 25 . 12 94 75 1 . . 2 6 5 7 . 7 29 13 9 Critical Kills 4 | . . . . . . 1 . . . . . . 1 . 1 1 . . Critical Parts Destroyed 19 | . . . . . . 8 . . . . . 1 4 . . 6 . . Critical Strikes 72 | . 3 . . . . 15 1 . . 1 5 3 10 . 1 22 6 5 Burn 3 | . 3 . . . . . . . . . . . . . . . . . Smash 27 | . . . . . . 10 . . . . . 2 6 . 1 8 . . Sever 23 | . . . . . . 5 . . . 1 . 1 . . . 10 2 4 Impale 19 | . . . . . . . 1 . . . 5 . 4 . . 4 4 1 Melee Attacks 491 | . . . . . . 164 10 6 2 20 50 12 39 . 20 142 19 7 Impact 234 | . . . . . . 100 7 5 1 12 9 8 33 . 13 46 . . Slashing 169 | . . . . . . 58 1 1 1 3 4 3 . . 2 76 14 6 Piercing 88 | . . . . . . 6 2 . . 5 37 1 6 . 5 20 5 1 Sneak Attacks 34 | . . . . . . 15 1 1 . . 2 . . . . 12 3 . Combat Hostiles 4 | . . . . . . 1 . . . . . . . . . 1 2 . Follow-up Attacks 64 | . . . . . . 28 1 . . 2 1 1 7 . 2 16 5 1 Damage Inflicted 21126 | 75 1311 849 . 483 1787 6424 250 117 . 191 419 603 1367 . 503 4325 1370 1052 Guns 1809 | 75 855 . . . 429 450 . . . . . . . . . . . . Cannons 3176 | . 425 666 . 473 1106 506 . . . . . . . . . . . . Explosions 3820 | . . 127 . . 148 940 . . . . . 269 143 . 384 346 712 751 Melee 12051 | . . . . . . 4528 250 117 . 191 419 334 1224 . 119 3979 614 276 Ramming 201 | . 31 56 . 10 104 . . . . . . . . . . . . . Kinetic 4527 | 38 859 666 . 473 1535 956 . . . . . . . . . . . . Thermal 641 | 37 421 . . . . 183 . . . . . . . . . . . . Explosive 3104 | . . 127 . . 148 442 . . . . . 269 143 . 276 346 643 710 Electromagnetic 533 | . . . . . . 315 . . . . . . . . 108 . 69 41 Impact 6038 | . . . . . . 2895 217 117 . 59 . 264 962 . 84 1440 . . Slashing 4350 | . . . . . . 1577 . . . 63 31 70 . . . 1946 411 252 Piercing 1732 | . . . . . . 56 33 . . 69 388 . 262 . 35 593 247 49 Highest Corruption 9 | . 1 1 1 1 . 3 1 1 1 . . . 2 2 2 8 9 9 Average Corruption 2 | . 1 1 1 1 . 1 1 1 1 . . . 2 2 2 4 8 9 Corruption Purged 8 | . . . . . . 3 . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 114 | . 1 9 2 13 . 33 2 1 2 . . . 4 . 8 27 8 4 Message Errors 36 | . . 2 1 4 . 9 . 1 . . . . 1 . 4 9 5 . Matter Fused 27 | . . 3 . 1 . 12 . . . . . . 1 . 1 7 1 1 Heat Flow Errors 3 | . . . . 1 . . . . . . . . . . . 2 . . Energy Discharges 17 | . . 1 1 4 . 3 2 . 1 . . . . . . 4 1 . Parts Rejected 3 | . . . . . . . . . . . . . . . . 3 . . Data Loss (minor) 12 | . . 1 . 1 . 4 . . . . . . 1 . 2 1 1 1 Data Loss (major) 9 | . . 2 . . . 5 . . 1 . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . 1 . . . . . . . . . . 1 1 . . Weapon Failures 3 | . 1 . . 1 . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2786 | . 2 . . 3 39 858 111 67 . 19 61 80 317 . . 1069 152 8 Projectiles 76 | . 2 . . 3 5 . . . . . . . . . . 66 . . Explosions 127 | . . . . . 34 83 . . . . . . 2 . . . . 8 Melee 2583 | . . . . . . 775 111 67 . 19 61 80 315 . . 1003 152 . Knockbacks 92 | . 6 2 . 12 33 28 . . . . . . 2 . . 9 . . Impact 18 | . . . . . 2 6 . . . . . . 2 . . 8 . . Kinetic 67 | . 6 2 . 10 29 20 . . . . . . . . . . . . Secondary 7 | . . . . 2 2 2 . . . . . . . . . 1 . . Self-Inflicted Damage 301 | . . . . . 99 88 . . . . . . 16 . 3 . . 95 Shots 6 | . . . . . 1 1 . . . . . . 1 . 1 . . 2 Rammed 24 | . 2 8 . 4 10 . . . . . . . . . . . . . Targets Rammed 31 | . 7 8 . 4 12 . . . . . . . . . . . . . Kicked 4 | . 4 . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . 2 . . . . . . . . . . . . . Highest Temperature 428 | 27 159 210 . 116 428 258 . . . . . . 41 . 7 278 14 . Average Temperature 47 | 12 30 52 . 47 93 63 . . . . . . 16 . 7 30 7 . Received Heat Transfer 3070 | . 141 213 . 132 279 1053 . . . 72 57 54 622 . 57 246 126 18 Effects 2 | . . . . . 2 . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 26 | . . . . . . 11 1 . . . . 2 4 . 1 7 . . Combat Hostiles 20 | . . . . . . 9 . . . . . 2 4 . 1 4 . . Parts Fried 28 | . . . . . . 11 2 1 . 1 . 3 4 . . 6 . . Impact Corruptions 70 | . . . . . . 27 3 2 . 1 . 4 9 . . 24 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 5 . . . . . . . . . . . . . . 2 . . Heat Transferred 1717 | 111 1406 . . . . 200 . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Peak Influence 1075 | 15 272 190 . 65 318 978 . . . . 596 . . . . 1075 . . Initial 359 | . 9 . . . . 116 . . . . 302 . . . . 359 . . Average 239 | 5 105 75 . 8 119 262 . . . . 304 . . . . 670 . . Maximum Alert Level 3 | . 1 . . . 1 3 . . . . 2 . . . . 3 . . Low Security (%) 57 | 100 84 100 . 100 75 56 . . . . 7 . . . . . . . Level 1 24 | . 15 . . . 24 20 . . . . 87 . . . . 19 . . Level 2 7 | . . . . . . 13 . . . . 4 . . . . 24 . . Level 3 10 | . . . . . . 8 . . . . . . . . . 56 . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 . . . 5 16 . . . . 4 . 1 . 1 19 . . Investigation 12 | . . . . . . 4 . . . . 2 . . . . 6 . . Extermination 9 | . . . . . . 6 . . . . 1 . . . . 2 . . Reinforcement 18 | . 2 . . . 4 5 . . . . 1 . . . . 6 . . Assault 4 | . . . . . . 1 . . . . . . 1 . 1 1 . . Garrison 5 | . . . . . 1 . . . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 3 . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Distress Signals 5 | . 1 . . . 1 . . . . 1 . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 289 | . 25 12 . 10 37 74 3 1 . 3 10 8 15 . 20 52 14 5 Peak Tracking Total 12 | . 3 3 . 2 5 11 2 4 . 2 3 3 12 . 7 9 6 5 Tactical Retreats 45 | . 2 . . 5 . 10 1 1 . . 3 . 2 . 6 11 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 5 | . 1 . . . . 2 . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 12 | . . . . 1 3 4 . . . . 1 . . . 1 2 . . Max in Single Turn 4 | . . . . 1 2 4 . . . . 1 . . . 1 1 . . Garrison Access 4 | . . . . . 1 . . . . . 2 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 53 | . 7 . 1 . 10 13 1 1 1 . 6 . . 3 . 10 . . Terminals 29 | . 6 . . . 8 8 . . . . 2 . . . . 5 . . Fabricators 9 | . . . . . . 4 . . . . 2 . . . . 3 . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . 1 1 . . . . 2 . . . . 1 . . Total Hacks 151 | . 22 . 1 . 27 27 1 1 8 . 15 . . 24 . 25 . . Successful 89 | . 10 . 1 . 13 12 1 1 8 . 8 . . 24 . 11 . . Failed 62 | . 12 . . . 14 15 . . . . 7 . . . . 14 . . Catastrophic 13 | . 1 . . . 2 3 . . . . 2 . . . . 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 56 | . 15 . . . 10 9 . . . . 8 . . . 1 13 . . Terminals 71 | . 18 . . . 20 18 . . . . 5 . . . . 10 . . Fabricators 24 | . . . . . . 8 . . . . 7 . . . . 9 . . Repair Stations 10 | . 4 . . . 6 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 3 . . Garrison Access 8 | . . . . . 1 1 . . . . 3 . . . . 3 . . Terminal Hacks 54 | . 5 . 1 . 7 6 1 1 8 . 1 . . 24 . . . . Record 7 | . . . 1 . . . . . . . . . . 6 . . . . Part Schematic 18 | . . . . . . 1 . . 8 . . . . 9 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . Open Door 2 | . . . . . . . 1 1 . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . 2 1 . . . . . . . . . . . . Locate Traps 6 | . 2 . . . 2 1 . . . . 1 . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 2 . . . . 4 . . . . 5 . . Network Status 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Load Schematic 6 | . . . . . . 1 . . . . 2 . . . . 3 . . Build 2 | . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 7 | . 3 . . . 4 . . . . . . . . . . . . . Scan Component 4 | . 2 . . . 2 . . . . . . . . . . . . . Repair 3 | . 1 . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . . . . Unauthorized Hacks 14 | . 2 . . . 1 4 . . . . 2 . . . . 5 . . Terminals 7 | . 2 . . . 1 3 . . . . . . . . . 1 . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . Botnet 6 | . 2 . . . 1 2 . . . . . . . . . 1 . . Fabricators 5 | . . . . . . 1 . . . . 1 . . . . 3 . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . Recompile 4 | . . . . . . . . . . . 1 . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . . Jam 2 | . . . . . . . . . . . 1 . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 7 . . . 9 11 . . . . 4 . . . . 8 . . Full Trace Events 4 | . . . . . . 2 . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 2 . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . 1 . . 24 . . . . 9 . . . . Parts Built 3 | . . . . . . . . . . . 2 . . . . 1 . . Authchips 2 | . . . . . . . . . . . 1 . . . . 1 . . Time 175 | . . . . . . . . . . . 106 . . . . 69 . . Total Part Build Rating 21 | . . . . . . . . . . . 12 . . . . 9 . . Parts Repaired 3 | . 1 . . . 2 . . . . . . . . . . . . . Time 78 | . 26 . . . 52 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 2 . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Total Allies 12 | . . 2 . 3 . 4 . . . . . . 2 . 1 . . . Largest Group 3 | . . 2 . 3 3 3 . . . . . . 2 2 2 1 . . Highest-Rated Group 51 | . . 51 . 40 40 48 . . . . . . 49 49 49 49 . . Highest-Rated Ally 49 | . . 31 . 16 16 26 . . . . . . 29 29 49 49 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 64 | . . 5 . 2 32 18 . . . . . . . . 6 1 . . Total Damage 717 | . . 85 . 13 343 174 . . . . . . . . 74 28 . . Kills 7 | . . . . 1 3 2 . . . . . . . . 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . 3 . 1 2 . . 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Turns Passed 17505 | 115 1284 1139 221 1232 2171 3292 548 287 1089 569 1391 577 583 70 744 1784 314 95 Spaces Moved 12105 | 64 658 621 139 592 1121 2037 522 261 1045 468 1004 471 421 77 675 1525 347 57 Core 12 | 12 . . . . . . . . . . . . . . . . . . Treads 3327 | . 430 621 139 592 1121 424 . . . . . . . . . . . . Legs 1394 | 52 228 . . . . 1114 . . . . . . . . . . . . Wheels 4540 | . . . . . . 499 522 261 1045 468 1004 471 270 . . . . . Hover 2832 | . . . . . . . . . . . . . 151 77 675 1525 347 57 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 100 100 100 100 100 100 100 74 74 74 53 61 69 Average Speed 113 | 127 146 160 160 160 160 123 100 100 100 100 100 100 93 74 88 69 70 90 Slowest Speed 240 | 200 160 160 160 160 240 160 100 100 100 100 100 100 144 74 144 144 129 129 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 57 | 5 94 96 50 93 78 54 74 41 82 52 24 54 56 68 60 53 47 9 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 6 | . . . 1 . . . . . . 2 . . 1 1 1 . . . Known Exits Taken 9 | . . . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 23 | . . 1 . 3 . . 3 3 4 . . 2 1 . 4 . 2 . Spaces Dug 126 | . . . . . . 21 3 4 . 11 28 19 1 . 5 32 2 . Terrain Destroyed 422 | . . 18 . . 16 91 3 4 . 11 28 43 24 . 29 56 28 71 Melee 107 | . . . . . . 21 3 4 . 11 28 . 1 . 5 32 2 . Projectile 2 | . . 1 . . . . . . . . . . . . . . 1 . AOE 313 | . . 17 . . 16 70 . . . . . 43 23 . 24 24 25 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Total 14828 | 84 845 695 138 832 1398 2540 533 278 1088 541 1327 556 579 89 787 2052 384 82 Wait 1465 | . 83 6 . 199 143 214 4 5 2 46 239 59 59 13 69 306 12 6 Move 12087 | 63 657 620 138 591 1120 2036 521 260 1044 467 1003 470 420 76 674 1524 346 57 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 155 | 9 14 12 . 6 21 32 . 2 15 . 8 1 1 . 6 26 1 1 Fast Attach 42 | 5 . . . 3 4 7 . . 4 . 2 . . . 3 13 1 . Attach 65 | 2 . 3 . 5 4 11 . 2 4 . 4 1 6 . 2 15 3 3 Detach 20 | . . . . . . 3 . . 5 . 2 . 1 . 1 6 1 1 Swap 160 | . 6 4 . 2 27 37 1 1 7 12 19 9 2 . 5 26 1 1 Drop 123 | . 10 6 . 1 26 42 . 3 6 . 9 . . . 1 19 . . Fire 235 | 5 68 36 . 21 41 36 . . . . . 5 1 . 7 3 5 7 Melee 378 | . . . . . . 122 7 5 1 16 41 11 32 . 12 111 14 6 Ram . | . . . . . . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . . . . . . Crush 27 | . 3 8 . 4 12 . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . 3 . . Rewire 64 | . . . . . . . . . . . . . 57 . 7 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: [*Fac x2] / *Upp x2 / *Ext) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 7) 675 | -10/Materials | Repaired Lgt. Treads 990 | -10/Materials | Discovered new exit (range 14) 1258 | -10/Materials | Discovered new exit (range 15) 1379 | -10/Materials | Discovered new exit (range 10) 1400 | -10/Materials | Entered Mines 1562 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1855 | -10/Mines | Core integrity fell below 50% 1897 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1899 | -10/Mines | Discovered new exit (range 5) 1920 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1953 | -10/Mines | Discovered new exit (range 7) 2227 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2234 | -10/Mines | Found Prototype Device 2247 | -10/Mines | Identified Exp. Sensor Array 2282 | -10/Mines | Discovered new exit (range 8) 2320 | -10/Mines | Found a hidden stash of uninstalled traps 2539 | -10/Mines | Entered Exiles 2578 | -10/Exiles | Met 8R-AWN 2605 | -10/Exiles | Met EX-HEX 2667 | -10/Exiles | Met EX-DEC 2682 | -10/Exiles | Learned location of Zion (-7) 2743 | -10/Exiles | Discovered new exit (range 14) 2760 | -10/Exiles | Entered Mines 2781 | -9/Mines | Assembled infested the area 2977 | -9/Mines | Discovered new exit (range 7) 3045 | -9/Mines | Lost 4 parts (1p1n1u1w) 3106 | -9/Mines | Discovered new exit (range 7) 3605 | -9/Mines | Learned Materials emergency access door positions 3763 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3992 | -9/Mines | Entered Materials 3992 | -8/Materials | Accompanied by 3 allies 3992 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4097 | -8/Materials | Garrison activated, responded to threat 4416 | -8/Materials | Discovered new exit (range 4) 4531 | -8/Materials | Build established: Gunner 4666 | -8/Materials | Repaired Lgt. Treads 4694 | -8/Materials | Repaired Lgt. Treads 4711 | -8/Materials | Discovered new exit (range 17) 5253 | -8/Materials | Build established: Scavenger-Gunner 6163 | -8/Materials | Entered Factory 6163 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6740 | -7/Factory | Discovered new exit (range 7) 7268 | -7/Factory | Build established: Gladiator 8258 | -7/Factory | P-60 Hacker assimilated allied G-47 Trooper 9363 | -7/Factory | First assault squad dispatched 9448 | -7/Factory | Discovered new exit (range 8) 9455 | -7/Factory | Entered Lower Caves 9691 | -7/Lower Caves | Encountered a Warlord checkpoint 9977 | -7/Lower Caves | Discovered new exit (range 11) 9992 | -7/Lower Caves | Learned Factory stockpile data 10003 | -7/Lower Caves | Entered another Lower Caves area 10062 | -7/Lower Caves | Discovered new exit (range 6) 10152 | -7/Lower Caves | Found Prototype Device 10278 | -7/Lower Caves | Discovered new exit (range 10) 10290 | -7/Lower Caves | Entered Zion 10317 | -7/Zion | Given A8's code to call for help 10444 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10476 | -7/Zion | Given the Hacking Drone Bay 10476 | -7/Zion | Found Prototype Device 10476 | -7/Zion | Identified Hacking Drone Bay 10506 | -7/Zion | System corruption cleaned by Quarantine Array 10563 | -7/Zion | Found CR-A16's Pointy Stick 10595 | -7/Zion | Found Prototype Special Weapon 10595 | -7/Zion | Identified RU-N14's Throwing Claymores 10657 | -7/Zion | Found Prototype Hackware 10659 | -7/Zion | Found Prototype Processor 10659 | -7/Zion | Identified Exp. Terrain Scan Processor 10668 | -7/Zion | Found Prototype Processor 10668 | -7/Zion | Identified Exp. Signal Interpreter 10683 | -7/Zion | Found Prototype Processor 10683 | -7/Zion | Identified Exp. Target Analyzer 10720 | -7/Zion | Visited the Megawrench Repair Shop 10846 | -7/Zion | Identified exit to Deep Caves 11071 | -7/Zion | Received a visual enhancement algorithm 11176 | -7/Zion | Megawrench repaired 8 parts 11364 | -7/Zion | Discovered new exit (range 16) 11378 | -7/Zion | Identified exit to Proximity Caves 11379 | -7/Zion | Entered Proximity Caves 11514 | -6/Proximity Caves | Spotter reported a threat 11845 | -6/Proximity Caves | Discovered new exit (range 15) 11859 | -6/Proximity Caves | Identified exit to Factory 11892 | -6/Proximity Caves | Spotter reported a threat 11924 | -6/Proximity Caves | Spotted B-75 Beast 11936 | -6/Proximity Caves | Core integrity fell below 50% 11942 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 11948 | -6/Proximity Caves | Entered Factory 11948 | -6/Factory | Evolved 2 slots: Utility x2 12298 | -6/Factory | Search patrols dispatched 12629 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 12954 | -6/Factory | Discovered new exit (range 4) 12957 | -6/Factory | Identified exit to Lower Caves 13339 | -6/Factory | Entered Lower Caves 13609 | -6/Lower Caves | Spotted B-75 Beast 13617 | -6/Lower Caves | Destroyed B-75 Beast 13818 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13853 | -6/Lower Caves | Discovered new exit (range 13) 13911 | -6/Lower Caves | Identified exit to Lower Caves 13916 | -6/Lower Caves | Entered another Lower Caves area 13925 | -6/Lower Caves | Discovered new exit (range 5) 14010 | -6/Lower Caves | Spotted B-75 Beast 14109 | -6/Lower Caves | Encountered a Warlord checkpoint 14151 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14240 | -6/Lower Caves | Lost 3 allies 14280 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 14468 | -6/Lower Caves | Discovered new exit (range 15) 14479 | -6/Lower Caves | Identified exit to Data Miner 14499 | -6/Lower Caves | Entered Data Miner 14499 | -6/Data Miner | Accompanied by 2 allies 14499 | -6/Data Miner | Discovered new exit (range 6) 14514 | -6/Data Miner | Met Data Miner 14527 | -6/Data Miner | Learned location of Section 7 (-2) 14527 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14539 | -6/Data Miner | Received God Mode back door access code from Data Miner 14555 | -6/Data Miner | Identified exit to Proximity Caves 14569 | -6/Data Miner | Entered Proximity Caves 14569 | -5/Proximity Caves | Accompanied by 2 allies 14685 | -5/Proximity Caves | Spotted B-75 Beast 14697 | -5/Proximity Caves | Destroyed B-75 Beast 14705 | -5/Proximity Caves | Spotter reported a threat 14729 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14758 | -5/Proximity Caves | Spotter reported a threat 15235 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15237 | -5/Proximity Caves | Discovered new exit (range 7) 15255 | -5/Proximity Caves | Found Prototype Special Weapon 15264 | -5/Proximity Caves | Identified exit to Factory 15313 | -5/Proximity Caves | Entered Factory 15313 | -5/Factory | Accompanied by 1 ally 15313 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15314 | -5/Factory | Identified exit to Upper Caves 15314 | -5/Factory | Identified exit to Extension 15644 | -5/Factory | Incoming investigation squad redirected 15677 | -5/Factory | Discovered new exit (range 7) 15857 | -5/Factory | Garrison activated, responded to threat 15893 | -5/Factory | Lost 5 parts (2n1u2w) 16169 | -5/Factory | Discovered new exit (range 5) 16324 | -5/Factory | Fabricated Centrium Leg (x1) 16351 | -5/Factory | Build established: Scavenger-Scout 16618 | -5/Factory | Garrison activated, responded to threat 16748 | -5/Factory | Incoming investigation squad redirected 16813 | -5/Factory | First assault squad dispatched 16863 | -5/Factory | Crushed by falling debris 16927 | -5/Factory | Incoming investigation squad redirected 16927 | -5/Factory | Core integrity fell below 50% 17013 | -5/Factory | Lost 3 parts (2n1u) 17097 | -5/Factory | Entered Upper Caves 17195 | -5/Upper Caves | Build established: Gladiator 17409 | -5/Upper Caves | Discovered new exit (range 3) 17410 | -5/Upper Caves | Identified exit to Upper Caves 17411 | -5/Upper Caves | Entered another Upper Caves area 17453 | -5/Upper Caves | Core integrity fell below 20% 17457 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17487 | -5/Upper Caves | Lost 3 parts (1p1n1w) 17506 | -5/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 17465_ NU-JOH(k) breaks down the debris. 17466_ Penetrated by Slug. 17466_ Acquired Hvy. Mace. 17467_ The unstable cave ceiling collapses. 17472_ System corrupted: FCS attempts to trigger Lrn. Missile Launcher. 17472_ System corrupted: Lrn. Missile Launcher misfires. 17472_ NU-JOH(k) destroyed. 17473_ P2-O5M(c): "I like it here. It's the perfect spot where no one bothers me, for obvious reasons." 17475_ The unstable cave ceiling collapses. 17492_ Penetrated by Slug. 17493_ Y-64 Sentinel Wave Gun severed. 17493_ CR-A16's Behemoth Slayer follow-up attack on Y-64 Sentinel. 17493_ Y-64 Sentinel suffers critical hit (Impale). 17493_ 4J-R1P(k) breaks down the debris. 17495_ System corrupted: Component data lost. 17496_ Y-64 Sentinel Imp. Treads severed. 17498_ Penetrated by Slug. 17499_ Y-64 Sentinel Imp. Treads severed. 17500_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????# ????###??????????????????????? | | ???????????????? ## ??## #?????????????????????? | | ???????????????? ### ?????????????????????? | | ??????????????? ?????????????????????? | | ??????????????? ##???????????????????? | | ?????????????? #???????????????????? | | ?????????????? ????????????????????? | | ??????????????% % ????????????????????? | | ????????????? ????????????????????? | | ?????????????? ????????????????????? | | ??????????????? #????????????????????? | | ??????????????? ???# ####?????????????????? | | ??????????????? ???# #?????????????????? | | ??????????????? ???# #?????????????????? | | ??????????????? #???# # #?##??????????????? | | ???????????????# #??## # ## ##?????????????? | | ???????????????# #?## ## # # ##????????????? | | ???????????????# ### #????????????? | | ???????????????# ## = ##????????????? | | ???????????????# #"c Y #?????????????? | | ???????????????# #"" =@ ##?????????????? | | ???????????????# ###; ##??????????????? | | ???????????????# #### ##???????????????? | | ???????????????# k #????????????????? | | ???????????????# ## #??????????????? | | ??????????????## ## # # ## #??????????????? | | ????????????### ### ##### ##??????????????? | | ????????????# #?###???? ;#???????????????? | | ????????????## ##???????? ##???????????????? | | ?????????????# ##????????? #????????????????? | | ?????????????## #?????????? ##????????????????? | | ??????????????## ##??????????##?????????????????? | | ???????????????####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 14 Armor Coverage 825 Resistance: TH 15 Resistance: EM 15 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 10 Recoil Reduction 4 Offensive Hacking 28 Authchip Count 2 Item Schematics ----------------- Cmb. Gravmag System | -7/Factory | Hacked Imp. Titanium Leg | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Recalibrator | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Wave Gun | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Energy Filter | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Cmb. Gravmag System | x2 | -6/Factory | Authchip Centrium Leg | x1 | -5/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugDerelictCloak Manual? 0 Play Time 02:59:44 Cumulative 307.5 hours Start 2025.01.02 @ 15:51:17 End 2025.01.07 @ 13:58:47 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 203c77fb-12a9-4328-89a0-1df89a4ef57f