Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 18:44:13 Player: DreamCore Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1193) 1193 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2073 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 274/300 Energy 88/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Light Assault Rifle Hammer > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Cooling System Sensor Array Signal Interpreter Core Shielding Hacking Suite Scrap Shield Fragment (50) Scrap Shield Fragment (48) Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Beam Cannon Hammer > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Cooling System Structural Scanner Sensor Array Signal Interpreter Hacking Suite [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | . 12 12 3 Power 6 | . 3 1 2 Engine 5 | . 3 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | . 4 5 . Treads . | . . . . Leg 9 | . 4 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 2 3 . Device 2 | . . 2 . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | . 3 3 1 Energy Gun 2 | . . 2 . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 5 1 Power 1 | . . . 1 Propulsion 3 | . 1 2 . Utility . | . . . . Weapon 3 | . . 3 . Highest Loss Streak 3 | . 1 3 1 To Critical Strikes . | . . . . Average Backups 13 | . 12 14 14 Power 2 | . 2 2 2 Propulsion 5 | . 5 4 5 Utility 4 | . 2 6 6 Weapon 1 | . 2 1 . Tool/Special . | . . . . Unused Backups 23 | . 13 . 10 Power 4 | . 2 . 2 Propulsion 10 | . 7 . 3 Utility 7 | . 2 . 5 Weapon 2 | . 2 . . Tool/Special . | . . . . Average Slot Usage (%) 98 | . 97 99 99 Engine 13 | . 14 14 10 Leg 27 | . 27 27 28 Device 6 | . . 11 11 Storage 14 | . 14 14 14 Processor 5 | . 11 . . Protection 1 | . . 1 2 Energy Gun 4 | . 6 4 . Energy Cannon 9 | . 7 9 13 Ballistic Gun 4 | . 9 . . Launcher 3 | . 4 3 . Impact Weapon 5 | . . 9 14 Peak Build Rating 11 | . 9 10 11 Average Rating 8 | . 8 8 9 On Entrance 7 | 6 6 9 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 32 | 13 31 32 31 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 14 15 15 Most Carried 15 | . 15 15 15 Average Carried 13 | . 12 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 14 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 863 | 200 368 275 20 Remotely . | . . . . Salvage Created 1438 | . 591 756 91 Parts 91 | . 54 30 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 40 | . 19 17 4 Melee 4 | . . 4 . Guns 11 | . 8 2 1 Cannons 7 | . 1 3 3 AOE 16 | . 10 6 . Classes Destroyed 9 | . 6 3 . Worker 3 | . . 3 . Builder 3 | . . 3 . Tunneler 4 | . 1 3 . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 18 | . 9 6 3 Grunt 22 | . 10 11 1 Best Kill Streak 5 | . 5 4 3 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 207 | . 72 110 25 Missed 63 | . 26 35 2 Hits 144 | . 46 75 23 Projectile 144 | . 46 75 23 Critical Strikes 3 | . 2 1 . Damage Taken 1545 | . 514 828 203 Core 253 | . 50 157 46 Absorbed by Shields . | . . . . Redirected to Shielding 6 | . . 3 3 Regen/Repaired (Parts) 74 | . 74 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 107 | . 57 39 11 Largest 2 | . 2 2 1 Hottest 100 | . 90 100 60 Shots Fired 166 | . 105 50 11 Gun 115 | . 82 32 1 Cannon 32 | . 11 11 10 Launcher 19 | . 12 7 . Special . | . . . . Kinetic 42 | . 41 . 1 Thermal 73 | . 52 11 10 Explosive 19 | . 12 7 . Electromagnetic 32 | . . 32 . Robot Hit Streak 17 | . 17 7 5 Robot Miss Streak 6 | . 4 6 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 118 | . 57 56 5 Core Hits 73 | . 39 30 4 Critical Kills 2 | . . 2 . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 5 | . . 5 . Corrupt 1 | . . 1 . Smash 4 | . . 4 . Melee Attacks 25 | . . 25 . Impact 25 | . . 25 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 8 | . . 8 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3154 | . 1318 1757 79 Guns 1005 | . 614 382 9 Cannons 279 | . 69 140 70 Explosions 1074 | . 616 458 . Melee 777 | . . 777 . Ramming 19 | . 19 . . Kinetic 324 | . 315 . 9 Thermal 649 | . 368 211 70 Explosive 1003 | . 616 387 . Electromagnetic 382 | . . 382 . Impact 777 | . . 777 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 230 | . 11 219 . Projectiles 2 | . . 2 . Explosions 31 | . 11 20 . Melee 197 | . . 197 . Knockbacks 4 | . . 4 . Impact 4 | . . 4 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 56 | . 18 38 . Shots 3 | . 1 2 . Rammed . | . . . . Targets Rammed 8 | . 8 . . Kicked 8 | . 8 . . Crushed . | . . . . Highest Temperature 208 | . 144 208 . Average Temperature 41 | . 31 59 . Received Heat Transfer 498 | . 168 276 54 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 7 | . . 7 . Combat Hostiles 2 | . . 2 . Parts Fried 16 | . . 16 . Impact Corruptions 14 | . . 14 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1480 | . 1036 296 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 165 | . 163 165 . Initial 42 | . . 42 . Average 75 | . 74 78 . Influence Increases 1313 | . 621 542 150 Destroy 0b10 Robot/C 800 | . 380 340 80 Destroy 0b10 Robot/NC 80 | . 30 50 . Destroy Leader 188 | . 98 80 10 Successful Hack 6 | . 6 . . Disable Machine 45 | . 45 . . Destroy Structure 119 | . 62 57 . Lose Combat Pursuer 75 | . . 15 60 Influence Decreases 1211 | . 512 651 48 Entered New Map 67 | . . 67 . Time Decay 1074 | . 502 534 38 Lost Part 70 | . 10 50 10 Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 29 18 6 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 6 . 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 24 . 5 Successful 14 | . 9 . 5 Failed 15 | . 15 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 15 | . 14 . 1 Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 8 | . 8 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . . 5 Record 5 | . . . 5 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 3462 | . 1579 1429 454 Optics 1677 | . 1579 98 . Structural 1785 | . . 1331 454 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4181 | . 1866 1759 556 Spaces Moved 1919 | 1 836 813 269 Core . | . . . . Treads . | . . . . Legs 1919 | 1 836 813 269 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 190 Average Speed 186 | 120 182 190 190 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 2 98 101 19 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 124 | . 60 64 . Melee . | . . . . Projectile . | . . . . AOE 124 | . 60 64 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2304 | . 1066 932 306 Wait 147 | . 108 28 11 Move 1916 | . 835 812 269 Hop . | . . . . Pick Up 33 | . 24 5 4 Fast Attach 4 | . 2 1 1 Attach 9 | . 3 5 1 Detach . | . . . . Swap 28 | . 13 12 3 Drop 27 | . 16 5 6 Fire 107 | . 57 39 11 Melee 25 | . . 25 . Ram . | . . . . Kick 8 | . 8 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 793 | -10/Materials | Discovered new exit (range 14) 901 | -10/Materials | Derelicts attacked the area 1404 | -10/Materials | Build established: Scavenger-Mutant 1464 | -10/Materials | Discovered new exit (range 7) 1590 | -10/Materials | Discovered new exit (range 18) 1739 | -10/Materials | Build established: Mutant 1785 | -10/Materials | Repaired Grenade Launcher 1813 | -10/Materials | Repaired Hammer 1867 | -10/Materials | Entered Mines 1874 | -10/Mines | Met a Derelict bent on vengeance 2157 | -10/Mines | Discovered new exit (range 5) 2170 | -10/Mines | Core integrity fell below 50% 2580 | -10/Mines | Lost 3 parts (2n1w) 2770 | -10/Mines | Core integrity fell below 20% 2880 | -10/Mines | Discovered new exit (range 6) 3282 | -10/Mines | Discovered new exit (range 10) 3626 | -10/Mines | Entered Subcaves 3627 | -10/Subcaves | Approached by a straggling Scientist 3693 | -10/Subcaves | Learned location of Zion (-6) 3693 | -10/Subcaves | Met a Zionite searching for "candidates" 3939 | -10/Subcaves | Visited Clippyterm 3945 | -10/Subcaves | Learned location of Deep Caves (-6) 3945 | -10/Subcaves | Learned 40 Factory zone layouts 4182 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04057_ Subatomizers dissect the Ion Engine. 04060_ Dropped Imp. Heat Sink. 04061_ Acquired Ion Engine. 04062_ Dropped Ion Engine. 04064_ Acquired Scrap Shield Fragment. 04067_ Dropped Imp. Heat Sink. 04068_ Acquired Scrap Shield Fragment. 04072_ Subatomizers dissect the Ion Engine. 04150_ S-10 Pest springs to life. 04164_ S-10 Pest destroyed. 04166_ Subatomizers dissect the Lgt. Ion Engine. 04166_ S-10 Pest destroyed. 04171_ Lgt. Assault Rifle fries itself beyond repair. 04171_ Dropped Beam Cannon. 04172_ Acquired Lgt. Assault Rifle. 04173_ Flight Unit fries itself beyond repair. 04176_ Subatomizers dissect the Lgt. Ion Engine. 04179_ Lgt. Nuclear Core destroyed. 04181_ Lgt. Ion Engine fries itself beyond repair. 04182_ S-10 Pest destroyed. 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"""#?????????????? | | ?????????????????????????????#######?????????????? | | ?????????????????????????????#######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 36% | -10/Materials Hammer | 64% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactSpliceDriveblaster Manual? 0 Play Time 00:38:49 Cumulative 66.9 hours Start 2026.01.19 @ 18:07:28 End 2026.01.19 @ 18:44:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58781645-b5e2-4107-a3da-2587ea32953c