Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 06:32:44 Player: Moddy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2475) 2475 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6115 Bonus ------- High Alert Combat Kills 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Wheel > --- UTILITY (5) ------ Huge Storage Unit Improved Targeting Computer Light Armor Plating Improved Light Armor Plating System Shield > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (25) --- High-capacity Battery (250) High-capacity Matter Pod (200) Signal Interpreter Particle Charger Hacking Suite System Shield Tractor Beam Trap Extractor (0/4) Field Recycling Unit (0) AWS/Autocannon Field Lobotomy Kit (2) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Light Armor Plating Improved Light Armor Plating System Shield > --- WEAPON ----------- Field Lobotomy Kit Longsword +1 > --- INVENTORY -------- High-capacity Battery High-capacity Matter Pod Signal Interpreter Particle Charger Hacking Suite System Shield Tractor Beam Trap Extractor Field Recycling Unit AWS/Autocannon [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Huge Storage Unit Device Particle Charger Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Backup Plating I Weapon Improved Assault Rifle Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 3 | . . 2 . . . 1 Weapon . | . . . . . . . Parts Attached 67 | 6 13 29 . 1 4 14 Power 8 | 1 . 4 . . . 3 Engine 7 | 1 . 4 . . . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 27 | 2 10 8 . . 4 3 Treads 5 | . 3 2 . . . . Leg 10 | . 2 3 . . 2 3 Wheel 8 | 2 3 1 . . 2 . Hover 4 | . 2 2 . . . . Flight . | . . . . . . . Utility 14 | 1 2 6 . 1 . 4 Device 4 | . 1 2 . . . 1 Storage 4 | 1 1 1 . 1 . . Processor 3 | . . 3 . . . . Hackware 1 | . . . . . . 1 Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 18 | 2 1 11 . . . 4 Energy Gun 3 | . . 3 . . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 6 | 2 1 2 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . . 4 . . . 1 Special Weapon 2 | . . 1 . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 29 | . 2 11 . . 1 15 Power 5 | . . 2 . . . 3 Propulsion 11 | . 2 4 . . 1 4 Utility 4 | . . 1 . . . 3 Weapon 9 | . . 4 . . . 5 Highest Loss Streak 8 | . 1 5 . . 1 8 To Critical Strikes 3 | . . 1 . . 1 1 Average Backups 22 | 3 11 22 25 24 22 21 Power 2 | . 1 3 3 2 2 1 Propulsion 5 | 1 5 6 6 5 2 2 Utility 8 | . 2 7 11 11 12 11 Weapon 4 | . 1 5 5 5 5 4 Tool/Special . | . . . . . . . Unused Backups 23 | . 5 8 . 1 . 9 Power 1 | . . 1 . . . . Propulsion 5 | . 5 . . . . . Utility 9 | . . 1 . . . 8 Weapon 7 | . . 5 . 1 . 1 Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 99 | . 98 99 100 100 99 96 Engine 10 | . 14 10 11 11 11 2 Treads 15 | . 13 15 22 22 8 . Leg 3 | . . 5 . . 1 11 Wheel 3 | . 11 1 . . 10 13 Device 13 | . 5 16 11 11 11 8 Storage 20 | . 14 21 22 22 22 17 Processor 7 | . . 5 11 11 11 9 Energy Gun 5 | . . 1 11 11 11 5 Energy Cannon 1 | . . 2 . . . . Ballistic Gun 11 | . 28 9 11 11 11 8 Launcher 3 | . . 6 . . . 2 Peak Build Rating 38 | 6 9 23 22 26 26 38 Average Rating 18 | 3 7 16 22 23 24 30 On Entrance 15 | . 6 9 22 22 26 24 Naked Turns . | . . . . . . . Heaviest Build 101 | 12 88 101 98 98 98 101 Greatest Support 46 | 20 40 46 46 46 46 44 Greatest Overweight (x) 29 | 2 29 14 2 2 4 9 Average Overweight (x) 2 | . 2 2 2 2 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 Most Carried 25 | 7 24 25 25 25 25 25 Average Carried 22 | 3 11 22 25 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 24 25 25 25 25 13 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1940 | 231 229 1164 56 . 94 166 Remotely . | . . . . . . . Salvage Created 2165 | . 226 1243 46 . 131 519 Parts 149 | . 15 93 7 . 14 20 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 72 | . 8 43 4 . 5 12 Melee 2 | . . . . . . 2 Guns 20 | . 8 4 1 . 5 2 Cannons 5 | . . 5 . . . . AOE 45 | . . 34 3 . . 8 Classes Destroyed 11 | . 3 6 . . 1 1 Worker 2 | . . 1 . . 1 . Builder 8 | . . 6 . . . 2 Hauler 1 | . . 1 . . . . Recycler 4 | . . 3 . . . 1 Watcher 5 | . 1 4 . . . . Swarmer 25 | . 5 12 4 . 4 . Grunt 35 | . 3 23 . . . 9 Brawler 3 | . . 3 . . . . Duelist 1 | . . . . . . 1 Sentry 7 | . . 5 . . . 2 Hunter 1 | . . . . . 1 . Best Kill Streak 9 | . 3 9 4 . 4 5 Combat Bots Only 8 | . 3 8 4 . 4 4 Max Kills in Single Turn 3 | . 1 3 3 . 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 3 . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 320 | . 41 150 4 . 26 99 Missed 96 | . 16 47 2 . 7 24 Hits 224 | . 25 103 2 . 19 75 Melee 8 | . . 1 . . . 7 Projectile 216 | . 25 102 2 . 19 68 Critical Strikes 10 | . . 3 . . 1 6 Damage Taken 3789 | . 282 1535 56 . 169 1747 Core 908 | . 65 264 . . 14 565 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 14 | . . 14 . . . . Core Remaining (%) 68 | 100 74 . . . 30 . Volleys Fired 146 | . 33 73 2 . 13 25 Largest 2 | . 2 2 2 . 2 2 Hottest 98 | . 40 98 73 . 73 86 Shots Fired 271 | . 66 134 4 . 26 41 Gun 188 | . 66 66 4 . 26 26 Cannon 23 | . . 23 . . . . Launcher 57 | . . 45 . . . 12 Special 3 | . . . . . . 3 Kinetic 163 | . 66 62 2 . 13 20 Thermal 23 | . . 23 . . . . Explosive 57 | . . 45 . . . 12 Electromagnetic 25 | . . 4 2 . 13 6 Robot Hit Streak 20 | . 7 20 3 . 5 16 Robot Miss Streak 5 | . 4 5 1 . 1 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 164 | . 36 74 3 . 15 36 Core Hits 141 | . 17 88 3 . 8 25 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . 1 . Corrupt 1 | . . . . . 1 . Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6297 | . 294 4100 137 . 235 1531 Guns 1349 | . 294 481 32 . 235 307 Cannons 228 | . . 228 . . . . Explosions 4540 | . . 3382 105 . . 1053 Melee 171 | . . . . . . 171 Ramming 9 | . . 9 . . . . Kinetic 1050 | . 294 435 15 . 83 223 Thermal 452 | . . 294 105 . . 53 Explosive 4316 | . . 3316 . . . 1000 Electromagnetic 299 | . . 46 17 . 152 84 Impact . | . . . . . . . Slashing 171 | . . . . . . 171 Piercing . | . . . . . . . Highest Corruption 10 | . . . . . . 10 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 272 | . . 145 11 . . 116 Projectiles 1 | . . 1 . . . . Explosions 271 | . . 144 11 . . 116 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 694 | . . 456 39 . . 199 Shots 19 | . . 13 1 . . 5 Rammed 2 | . . 2 . . . . Targets Rammed 3 | . . 3 . . . . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 110 | . 18 110 30 . 54 105 Average Temperature 22 | . 8 24 20 . 20 29 Received Heat Transfer 1005 | . 75 372 . . . 558 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 607 | . . 507 50 . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 1 1 . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 3 | . . 3 2 . . 1 Low Security (%) 54 | 100 100 30 62 . 100 97 Level 1 17 | . . 21 32 . . 2 Level 2 13 | . . 23 5 . . . Level 3 13 | . . 24 . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 894 | . 117 894 437 . 85 219 Initial 348 | . . 35 348 . . . Average 263 | . 26 413 154 . 16 38 Influence Increases 2609 | . 249 1709 109 . 140 402 Destroy 0b10 Robot/C 1440 | . 160 860 80 . 100 240 Destroy 0b10 Robot/NC 100 | . 5 75 . . 5 15 Destroy Leader 292 | . 42 170 10 . 20 50 Successful Hack 64 | . 27 33 . . . 4 Disable Machine 285 | . . 225 15 . 15 30 Destroy Structure 383 | . . 316 4 . . 63 Lose Combat Pursuer 45 | . 15 30 . . . . Influence Decreases 2517 | . 165 899 1003 . 140 310 Entered New Map 595 | . . 49 546 . . . Time Decay 1576 | . 145 740 457 . 130 104 Lost Part 286 | . 20 110 . . 10 146 Lost Ally 60 | . . . . . . 60 Squads Dispatched 12 | . 2 7 . . . 3 Investigation 3 | . . 3 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 2 . . . . Assault 2 | . . 2 . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 6 | . 1 5 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 16 55 4 . 5 17 Peak Tracking Total 7 | . 3 7 4 . 4 6 Tactical Retreats 2 | . 1 1 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 3 | . 1 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 19 | . . 15 1 . 1 2 Max in Single Turn 3 | . . 3 1 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled 3 | . . 3 . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 20 | . 6 10 . 3 . 1 Terminals 10 | . 3 6 . . . 1 Fabricators . | . . . . . . . Repair Stations 3 | . 1 2 . . . . Recycling Units 3 | . 2 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 87 | . 12 38 . 33 . 4 Successful 63 | . 7 21 . 33 . 2 Failed 24 | . 5 17 . . . 2 Catastrophic 8 | . 2 6 . . . . Database Lockouts . | . . . . . . . Manual 4 | . . 3 . 1 . . Terminals 31 | . 6 21 . . . 4 Fabricators . | . . . . . . . Repair Stations 6 | . 1 5 . . . . Recycling Units 13 | . 5 8 . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access . | . . . . . . . Terminal Hacks 48 | . 4 9 . 33 . 2 Record 33 | . . 1 . 32 . . Level Access Points 1 | . 1 . . . . . Emergency Access Points 2 | . . 1 . . . 1 Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Dispatch Records 2 | . . 1 . . . 1 Reinforcement Status 1 | . . 1 . . . . Hauler Manifests 2 | . 1 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 3 | . 1 2 . . . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 1 3 . . . . Scan Component 2 | . . 2 . . . . Repair 1 | . . 1 . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 7 | . 2 5 . . . . Process 2 | . . 2 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Matter 2 | . . 2 . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 9 . . . 1 Full Trace Events 6 | . 2 4 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter 230 | . . 230 . . . . Retrieved Matter 273 | . . 273 . . . . Retrieved Components 15 | . 15 . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 3 | . . . . . . 3 Largest Group 1 | . . . . . . 1 Highest-Rated Group 18 | . . . . . . 18 Highest-Rated Ally 18 | . . . . . . 18 Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . . 5 Total Damage 96 | . . . . . . 96 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Field Lobotomies 3 | . . . . . . 3 Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 5372 | . 477 4895 . . . . Structural 4893 | . . 4893 . . . . Seismic 3345 | . 477 2868 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 11487 | 60 1153 5413 1491 1840 799 731 Spaces Moved 3728 | 46 509 1533 452 573 391 224 Core 19 | 13 4 . . . . 2 Treads 2341 | . 164 1059 452 573 93 . Legs 357 | . . 306 . . 11 40 Wheels 967 | 33 303 162 . . 287 182 Hover 44 | . 38 6 . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 56 130 320 320 140 140 Average Speed 276 | 91 193 317 320 320 191 167 Slowest Speed 1500 | 150 1500 900 320 320 480 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . . . . 4 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 63 | 3 77 86 92 94 82 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 481 | . . 385 4 . . 92 Melee . | . . . . . . . Projectile 2 | . . 2 . . . . AOE 479 | . . 383 4 . . 92 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 4554 | 63 626 1838 494 584 417 532 Wait 368 | . 15 66 40 . . 247 Move 3721 | 45 508 1532 451 572 390 223 Hop . | . . . . . . . Pick Up 104 | 12 36 42 . 4 5 5 Fast Attach . | . . . . . . . Attach 50 | 6 7 19 . . 1 17 Detach 3 | . . 1 . . . 2 Swap 50 | . 11 28 1 1 4 5 Drop 50 | . 16 22 . 6 4 2 Fire 146 | . 33 73 2 . 13 25 Melee 5 | . . . . . . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . 3 . . . . Escape Stasis 1 | . . . . . . 1 Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous 52 | . . 52 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 11) 929 | -10/Materials | Identified exit to Materials 1214 | -10/Materials | Entered another Materials area 1214 | -9/Materials | Evolved 2 slots: Utility x2 1448 | -9/Materials | Discovered new exit (range 16) 1509 | -9/Materials | Repaired Seismic Detector 1614 | -9/Materials | Lost 5 parts (1p3n1w) 1615 | -9/Materials | Destroyed 8 combat bots 2120 | -9/Materials | Discovered new exit (range 3) 3677 | -9/Materials | Discovered new exit (range 5) 3722 | -9/Materials | Core integrity fell below 50% 3755 | -9/Materials | Lost 3 parts (1p1n1w) 5214 | -9/Materials | First assault squad dispatched 6547 | -9/Materials | Discovered new exit (range 8) 6627 | -9/Materials | Entered Mines 6753 | -9/Mines | Learned Materials terminal intel 7013 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7857 | -9/Mines | Learned location of Storage (-8) 7859 | -9/Mines | Discovered new exit (range 4) 8102 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8102 | -9/Mines | Discovered new exit (range 5) 8118 | -9/Mines | Entered Exiles 8176 | -9/Exiles | Discovered new exit (range 15) 8256 | -9/Exiles | Met 8R-AWN 8301 | -9/Exiles | Met EX-HEX 8497 | -9/Exiles | Met EX-DEC 8572 | -9/Exiles | Visited The Gauntlet 9140 | -9/Exiles | Learned location of Zion (-6) 9239 | -9/Exiles | Met EX-BIN 9297 | -9/Exiles | Aligned with FarCom system 9300 | -9/Exiles | Given EX-Vault access code 9374 | -9/Exiles | Opened EX-Vault 9414 | -9/Exiles | Found Field Lobotomy Kit 9422 | -9/Exiles | Found AWS/Autocannon 9430 | -9/Exiles | Found Longsword +1 9587 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9888 | -9/Exiles | Discovered new exit (range 10) 9958 | -9/Exiles | Stole three prototypes: AWS/Autocannon, Field Lobotomy Kit, Longsword +1 9958 | -9/Exiles | Entered Mines 10743 | -8/Mines | Discovered new exit (range 10) 10757 | -8/Mines | Entered Materials 10757 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10758 | -8/Materials | Loaded intel: 12 terminal locations 11222 | -8/Materials | Garrison activated, responded to threat 11389 | -8/Materials | Crushed by falling debris 11420 | -8/Materials | Lost 5 parts (1p1n1u2w) 11440 | -8/Materials | Core integrity fell below 50% 11455 | -8/Materials | Core integrity fell below 20% 11464 | -8/Materials | Assimilated L-31 Rogue with FLK Orb 11467 | -8/Materials | Assimilated B-36 Bruiser with FLK Orb 11474 | -8/Materials | System corruption reached 10% 11477 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 11488 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted by crushing effect (+5). Knocked back. L-31 Rogue assimilated. Rogue 3a destroyed. The unstable cave ceiling collapses. B-36 Bruiser assimilated. The unstable cave ceiling collapses. Integrated Corrupted Carbon-fiber Leg (+1). Bruiser 3a destroyed. The unstable cave ceiling collapses. Y-45 Defender assimilated. Defender 3a destroyed. Critical hit (Burn: +37). G-47 Trooper destroyed. Acquired 56 matter. The unstable cave ceiling collapses. Aluminum Leg crushed. The unstable cave ceiling collapses. Lgt. Ion Engine destroyed. Acquired 14 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ????????????w??????????###### #####??????????????? | | ?????????????????????### # ##?????????????? | | ????????????????????## # # ######???###### | | ????????????g?#######= [ ## #???#= | | ??????????????# !!/% = #???# | | ??????????????# !/r ## #???# | | ??????????????# "" !// # # #???# | | ?????????????g+ "G # # #####???# | | ??????????????# "" ! # #???########## | | ??????????????# # # #???# | | ??????????????### =#* # ##### | | ?????????? %%g* % | | ?????????????#######+####@g## # ######+####### | | ?????????????????? ??# != # ## #?? | | ???????????????? ???# " # ## """ #?? | | ???????????????" ""????# "T" ## ## """"" #?? | | ???????????????"???????# ## ## """"" #?? | | ???????????????????????# [ + ## """"" #?? | | ???????????????????????# ######## """ #?? | | ???????????????????????########??????# #?? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????###########?? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 53 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 30% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveGhostBooster Manual? 0 Play Time 00:50:14 Cumulative 17.9 hours Start 2025.05.27 @ 05:26:00 End 2025.05.27 @ 06:32:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 825a0adf-1ada-4371-9cbf-f9a772428bc1