Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 19:36:40 Player: Quartz Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (175) 875 Value Destroyed (5211) 5211 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (934) 934 TOTAL SCORE: 11340 Bonus ------- High Alert Combat Kills 134 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 732/850 Matter 256/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Walking (1030) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (6) ------ Humpback Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (35) --- Heavy Ion Engine Cooled Ion Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Scrap Suit Cryofiber Web Matter Compressor (200) Reaction Control System Phase Shifter Improved Propulsion Shielding Improved Utility Shielding Heavy Armor Plating Hardened Medium Armor Plating Force Field Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Precision Beam Rifle Proton Cannon Overtuned Coil Gun Advanced EMP Blaster Advanced EMP Blaster Plasma Cutter CPS Tube (2) CPS Tube (2) Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Humpback Improved Utility Shielding Improved Utility Shielding Force Field Hacking Suite > --- WEAPON ----------- Cooled Plasma Cannon Overtuned Coil Gun > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Carbon-fiber Leg Scrap Suit Cryofiber Web Matter Compressor Reaction Control System Improved Propulsion Shielding Improved Utility Shielding Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Precision Beam Rifle Proton Cannon Ion Cannon Enhanced Autogun Advanced EMP Blaster Advanced EMP Blaster Plasma Cutter CPS Tube CPS Tube Katana [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Hacking Suite Device Hardlight Generator Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 2 . . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . . . 2 . . . 1 Utility 4 | . . 2 . . . . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 110 | 5 7 28 3 1 5 21 29 . 2 9 Power 10 | 1 . 2 . . 1 3 2 . . 1 Engine 10 | 1 . 2 . . 1 3 2 . . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 34 | 2 1 6 2 . 1 8 11 . 2 1 Treads 12 | 2 1 6 2 . 1 . . . . . Leg 22 | . . . . . . 8 11 . 2 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | . 3 6 . 1 . 6 6 . . 3 Device 6 | . . 2 . . . 1 2 . . 1 Storage 4 | . 2 1 . . . . 1 . . . Processor 2 | . . 1 . . . 1 . . . . Hackware 1 | . . . . . . 1 . . . . Protection 12 | . 1 2 . 1 . 3 3 . . 2 Artifact . | . . . . . . . . . . . Weapon 41 | 2 3 14 1 . 3 4 10 . . 4 Energy Gun 7 | . . 3 . . . 3 1 . . . Energy Cannon 4 | . . 1 . . . . 1 . . 2 Ballistic Gun 19 | 2 . 7 . . 3 1 4 . . 2 Ballistic Cannon 4 | . 3 1 . . . . . . . . Launcher 4 | . . 1 1 . . . 2 . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 1 | . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . 4 . . . 3 5 . . . Parts Lost 37 | . . 5 2 . 2 7 10 . . 11 Power 2 | . . . . . . . 1 . . 1 Propulsion 15 | . . 3 . . . 3 5 . . 4 Utility 10 | . . . 1 . 1 3 2 . . 3 Weapon 10 | . . 2 1 . 1 1 2 . . 3 Highest Loss Streak 9 | . . 2 2 . 1 2 4 . . 9 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 24 | 1 8 17 19 18 18 16 21 34 34 29 Power 2 | . . 3 4 4 3 3 2 3 3 2 Propulsion 2 | . 2 1 1 1 3 1 2 3 2 2 Utility 11 | . 2 6 5 5 4 4 8 19 19 14 Weapon 7 | . 3 6 7 7 6 6 7 9 8 7 Tool/Special . | . . . . . . . . . . . Unused Backups 62 | . 3 9 1 . 3 4 4 5 12 21 Power 6 | . . 1 . . . 2 . 1 . 2 Propulsion 6 | . . . . . . . . 1 2 3 Utility 31 | . 2 2 1 . 2 1 2 1 6 14 Weapon 17 | . 1 6 . . 1 1 2 2 4 . Tool/Special 2 | . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 98 95 96 100 98 90 94 90 90 86 Engine 10 | . 14 10 11 11 11 8 8 9 9 12 Treads 9 | . 28 20 22 22 22 . . . . . Leg 19 | . . . . . . 29 34 36 36 31 Storage 9 | . 13 11 11 11 11 9 9 9 9 6 Processor 3 | . . 8 11 11 11 6 . . . . Hackware 4 | . . . . . . 8 9 9 9 6 Protection 14 | . 13 21 19 22 20 7 10 9 9 12 Energy Gun 1 | . . 6 . . . 2 2 . . . Energy Cannon 4 | . . . . . . . 5 9 9 6 Ballistic Gun 11 | . 2 12 17 22 21 15 8 9 9 4 Ballistic Cannon 1 | . 25 1 . . . . . . . . Peak Build Rating 59 | 5 8 21 21 23 27 36 44 44 45 59 Average Rating 31 | 4 7 18 20 22 25 32 35 43 44 54 On Entrance 24 | . 5 8 21 21 23 25 30 44 44 45 Naked Turns . | . . . . . . . . . . . Heaviest Build 240 | 7 22 67 61 64 66 63 221 221 221 240 Greatest Support 75 | 40 40 40 43 43 45 60 60 60 64 75 Greatest Overweight (x) 4 | . . 3 1 1 1 3 3 3 4 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 3 3 3 Largest Inventory Capacity 35 | 5 10 20 20 20 20 20 35 35 35 35 Average Capacity 25 | 5 9 19 20 20 20 20 24 35 35 35 Most Carried 35 | 5 10 20 20 20 20 20 35 35 35 34 Average Carried 24 | 2 8 17 19 19 19 17 22 34 34 31 Final Capacity 35 | 5 10 20 20 20 20 20 35 35 35 35 Final Carried 35 | 2 10 20 19 20 20 20 35 35 34 32 Class Distribution -------------------- 45% | Mutant 43% | Hauler-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hauler-Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 4898 | 250 290 1149 360 . 348 576 1201 154 309 261 Remotely . | . . . . . . . . . . . Salvage Created 6514 | . 348 2124 187 . 445 1176 1349 213 . 672 Parts 394 | . 27 149 14 . 28 56 75 5 . 40 Haulers Intercepted 13 | . 1 5 . . . 1 6 . . . Recyclers Shooed 8 | . 1 1 . . 1 . 3 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 137 | . 11 46 14 . 11 20 18 1 . 16 Melee 1 | . . 1 . . . . . . . . Guns 87 | . . 32 5 . 11 20 14 . . 5 Cannons 30 | . 11 6 . . . . 4 . . 9 AOE 17 | . . 7 9 . . . . . . 1 Classes Destroyed 17 | . 6 8 1 . 1 . . . . 1 Worker 4 | . . 3 . . . 1 . . . . Builder 5 | . . 2 1 . 1 . . . . 1 Tunneler 2 | . 1 . 1 . . . . . . . Hauler 13 | . 1 5 . . . 1 6 . . . Recycler 4 | . . 2 . . . 2 . . . . Mechanic 2 | . . 2 . . . . . . . . Operator 6 | . 1 3 . . . 1 1 . . . Watcher 8 | . 3 4 . . . . 1 . . . Swarmer 32 | . 3 11 3 . 4 3 . . . 8 Grunt 58 | . 8 21 3 . 2 13 6 1 . 4 Brawler 3 | . . 1 . . . 1 . 1 . . Duelist 6 | . . 2 . . 1 2 1 . . . Protector 1 | . . 1 . . . . . . . . Sentry 21 | . . 10 . . . 1 10 . . . Hunter 7 | . . . . . 4 . 1 . . 2 Programmer 2 | . . . . . . . . . . 2 Assembled 8 | . . . 8 . . . . . . . Best Kill Streak 6 | . 5 6 3 . 3 4 3 1 . 4 Combat Bots Only 6 | . 5 6 3 . 3 4 3 1 . 4 Max Kills in Single Turn 2 | . 1 2 2 . 2 2 1 1 . 1 Gunslinging 1 | . . . . . . 1 . . . . Exploded 2 | . . 2 2 . . . . . . 1 Melee 1 | . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . 01-MTF (-8/Recycling) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 832 | . 75 222 31 . 67 136 93 2 . 206 Missed 235 | . 21 53 6 . 25 45 29 . . 56 Hits 597 | . 54 169 25 . 42 91 64 2 . 150 Melee 21 | . . 3 6 . . 10 2 . . . Projectile 576 | . 54 166 19 . 42 81 62 2 . 150 Critical Strikes 20 | . . 7 . . . 6 3 . . 4 Actively Blocked 3 | . . 1 . . . . 1 . . 1 Part Disruptions 2 | . . . . . . . . 1 . 1 Damage Taken 8395 | . 606 1934 475 . 490 1458 1439 54 . 1939 Core 967 | . 82 228 87 . 70 236 130 16 . 118 Absorbed by Shields 472 | . . . . . . 48 68 . . 356 Redirected to Shielding 307 | . 17 48 20 . . . 15 . . 207 Regen/Repaired (Parts) 350 | . . 305 . . . . 45 . . . Core Remaining (%) 50 | 100 67 . . . 3 . . . 30 . Volleys Fired 475 | . 52 137 26 . 39 73 92 2 . 54 Largest 2 | . 2 2 2 . 2 2 2 2 . 2 Hottest 130 | . 60 124 58 . 83 83 130 105 . 110 Shots Fired 914 | . 104 258 46 . 75 140 178 10 . 103 Gun 643 | . 2 205 37 . 75 140 136 3 . 45 Cannon 242 | . 102 44 . . . . 37 7 . 52 Launcher 24 | . . 9 9 . . . . . . 6 Special 5 | . . . . . . . 5 . . . Kinetic 651 | . 104 140 37 . 70 120 132 3 . 45 Thermal 234 | . . 109 . . 5 16 46 7 . 51 Explosive 18 | . . 9 9 . . . . . . . Electromagnetic 11 | . . . . . . 4 . . . 7 Robot Hit Streak 34 | . 5 34 5 . 7 24 9 3 . 16 Robot Miss Streak 6 | . 4 3 3 . 4 5 6 4 . 4 Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets 14 | . . 5 1 . 2 5 1 . . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 . . . Shots Hit Robots 563 | . 52 173 22 . 47 94 112 5 . 58 Core Hits 268 | 1 22 90 19 . 22 46 41 1 . 26 Critical Kills 5 | . . 1 . . . 1 1 1 . 1 Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 14 | . 1 7 . . 1 1 2 1 . 1 Burn 5 | . . 4 . . . . 1 . . . Meltdown 1 | . . . . . . . . 1 . . Destroy 5 | . . 1 . . 1 1 1 . . 1 Blast 3 | . 1 2 . . . . . . . . Melee Attacks 17 | . . 7 . . . . 9 . . 1 Impact 7 | . . 7 . . . . . . . . Slashing 10 | . . . . . . . 9 . . 1 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13167 | 7 1017 3932 747 . 927 2065 2497 161 . 1814 Guns 7738 | . . 2468 316 . 907 2034 1519 38 . 456 Cannons 3578 | . 957 557 . . . . 919 96 . 1049 Explosions 1638 | . . 872 426 . . 31 . . . 309 Melee 33 | . . 33 . . . . . . . . Ramming 143 | 7 60 2 5 . 20 . 22 27 . . Kinetic 7315 | . 957 1564 316 . 851 1667 1466 38 . 456 Thermal 3991 | . . 1461 . . 56 320 1009 96 . 1049 Explosive 1298 | . . 872 426 . . . . . . . Electromagnetic 387 | . . . . . . 78 . . . 309 Impact 33 | . . 33 . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . . . 5 20 20 . 3 Average Corruption 14 | . . . . . . 2 11 20 . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 234 | . . . . . . 11 108 115 . . Message Errors 62 | . . . . . . 3 25 34 . . Matter Fused 57 | . . . . . . 1 23 33 . . Heat Flow Errors 28 | . . . . . . 2 16 10 . . Energy Discharges 25 | . . . . . . . 14 11 . . Parts Fused 2 | . . . . . . . 1 1 . . Data Loss (minor) 25 | . . . . . . 2 12 11 . . Data Loss (major) 13 | . . . . . . 1 5 7 . . Misfires 13 | . . . . . . . 6 7 . . Alerts 7 | . . . . . . 1 5 1 . . Weapon Failures 2 | . . . . . . 1 1 . . . Overload Shots 10 | . . . . . . . 7 2 . 1 Overflow Damage 106 | . 13 27 . . . . 6 18 . 42 Projectiles 106 | . 13 27 . . . . 6 18 . 42 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 18 | . 17 1 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 17 | . 16 1 . . . . . . . . Secondary 1 | . 1 . . . . . . . . . Self-Inflicted Damage 148 | . . 44 59 . . . . . . 45 Shots 7 | . . 2 3 . . . . . . 2 Rammed 17 | 1 11 1 1 . 3 . . . . . Targets Rammed 27 | 1 11 2 3 . 3 . 4 3 . . Kicked 7 | . . . . . . . 4 3 . . Crushed 3 | . . 1 2 . . . . . . . Highest Temperature 324 | . 72 324 66 . 225 204 268 259 . 51 Average Temperature 68 | . 31 85 23 . 68 37 79 102 . 17 Received Heat Transfer 2093 | . 273 546 87 . 63 575 387 . . 162 Effects 2 | . . 1 . . . . 1 . . . Interference 2 | . . 1 . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 3 | . . . . . . 1 . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 14 | . . 8 . . . . 2 2 . 2 Heat Transferred 7287 | . . 3293 . . 111 568 1576 180 . 1559 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . . 2 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Maximum Alert Level 3 | . . 3 1 . . 1 . . . . Low Security (%) 85 | 100 100 47 90 . 100 91 100 100 . 100 Level 1 9 | . . 33 9 . . 8 . . . . Level 2 3 | . . 13 . . . . . . . . Level 3 1 | . . 5 . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 732 | . 120 732 280 . 104 258 174 15 . 150 Initial 280 | . . 42 280 . . 17 102 . . . Average 94 | . 19 241 65 . 30 111 63 . . 69 Influence Increases 4051 | . 384 1386 253 . 320 519 688 62 . 439 Destroy 0b10 Robot/C 2540 | . 220 900 120 . 220 400 360 . . 320 Destroy 0b10 Robot/NC 230 | . 30 110 10 . 10 25 40 . . 5 Destroy Leader 672 | . 68 228 20 . 60 82 144 . . 70 Successful Hack 125 | . 18 32 . . . 7 39 29 . . Select Force Hacks 60 | . . 60 . . . . . . . . Disable Machine 225 | . 45 . 30 . . . 90 30 . 30 Destroy Structure 154 | . 3 41 73 . . 5 15 3 . 14 Lose Combat Pursuer 45 | . . 15 . . 30 . . . . . Influence Decreases 4028 | . 282 767 974 . 274 323 930 62 . 416 Entered New Map 670 | . . 60 441 . . 29 140 . . . Time Decay 3009 | . 282 657 524 . 264 224 690 62 . 306 Lost Part 349 | . . 50 9 . 10 70 100 . . 110 Squads Dispatched 21 | . 2 8 . . . 4 2 . . 5 Investigation 7 | . 2 2 . . . . 2 . . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 7 | . . 4 . . . 1 . . . 2 Assault 2 | . . 2 . . . . . . . . Garrison 4 | . . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 10 | . 1 2 1 . 1 2 2 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 195 | . 18 64 14 . 13 24 32 4 3 23 Peak Tracking Total 5 | . 4 5 3 . 4 5 3 1 4 5 Tactical Retreats 2 | . . 1 . . 1 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 4 | . 2 . . . . . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 15 | . 3 . 2 . . . 6 2 . 2 Max in Single Turn 2 | . 1 . 2 . . . 1 1 . 1 Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 49 | . 7 11 . . . 1 15 10 3 2 Terminals 32 | . 7 7 . . . 1 10 6 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . 2 . . . . 2 . . . Recycling Units 6 | . . . . . . . 2 4 . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 Total Hacks 141 | . 18 36 . . . 2 45 22 13 5 Successful 89 | . 8 23 . . . 2 30 12 13 1 Failed 51 | . 10 13 . . . . 14 10 . 4 Catastrophic 8 | . 1 1 . . . . 1 3 . 2 Database Lockouts 1 | . . . . . . . 1 . . . Manual 75 | . 17 26 . . . 2 22 5 . 3 Terminals 89 | . 18 22 . . . 2 29 15 . 3 Fabricators . | . . . . . . . . . . . Repair Stations 12 | . . 8 . . . . 4 . . . Recycling Units 18 | . . . . . . . 11 7 . . Scanalyzers 6 | . . 6 . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 2 Terminal Hacks 48 | . 4 8 . . . 1 16 5 13 1 Record 5 | . . . . . . . . . 5 . Part Schematic 4 | . . . . . . . 3 1 . . Robot Analysis 16 | . 1 4 . . . . 1 2 8 . Prototype ID Bank 3 | . . . . . . . 1 2 . . Open Door 3 | . . . . . . . 3 . . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 5 | . 1 1 . . . 1 1 . . 1 Emergency Access Points 1 | . . . . . . . 1 . . . Machine Index 1 | . . . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . . . Locate Traps 2 | . . 1 . . . . 1 . . . Reprogram Traps 1 | . . . . . . . 1 . . . Transport Status 1 | . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 12 | . . 8 . . . . 4 . . . Scan Component 6 | . . 4 . . . . 2 . . . Repair 6 | . . 4 . . . . 2 . . . Recycling Unit Hacks 6 | . . . . . . . 2 4 . . Report Inventory 4 | . . . . . . . . 4 . . Retrieve Components 2 | . . . . . . . 2 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 22 | . 4 7 . . . 1 7 3 . . Terminals 16 | . 4 5 . . . 1 3 3 . . Botnet 16 | . 4 5 . . . 1 3 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . Reject 2 | . . . . . . . 2 . . . Mask 2 | . . . . . . . 2 . . . Scanalyzers 2 | . . 2 . . . . . . . . Extract 2 | . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . 1 . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 36 | . 7 9 . . . 1 9 8 . 2 Full Trace Events 6 | . . . . . . . 2 3 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . . 14 . . . . 3 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . 4 . . . . 2 . . . Time 211 | . . 135 . . . . 76 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . . . . . . 5 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 6 | . . . . . . . . 6 . . Largest Group 6 | . . . . . . . . 6 . . Highest-Rated Group 82 | . . . . . . . . 82 . . Highest-Rated Ally 16 | . . . . . . . . 16 . . Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . . Total Damage 105 | . . . . . . . . 105 . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total 15 | . 1 4 . . . . . 2 8 . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 21923 | 113 1142 3986 1936 1020 1326 587 3148 2511 5237 917 Spaces Moved 7288 | 78 580 1241 719 425 497 149 1112 723 1550 214 Core 22 | 22 . . . . . . . . . . Treads 3518 | 56 580 1241 719 425 497 . . . . . Legs 3748 | . . . . . . 149 1112 723 1550 214 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 232 120 190 330 325 330 Average Speed 261 | 128 160 247 240 240 232 194 225 330 335 330 Slowest Speed 400 | 160 160 400 240 240 240 330 330 330 400 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 8 | . . 2 . . . . 6 . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 67 | 4 69 95 95 79 98 16 90 96 92 8 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . 1 1 . Scrap Searched 15 | . . . 2 . 1 . . . 12 . Spaces Dug 16 | . . 5 . . . . 9 . . 2 Terrain Destroyed 181 | . . 45 98 . . 6 16 3 . 13 Melee 15 | . . 5 . . . . 9 . . 1 Projectile 26 | . . . 1 . . 3 7 3 . 12 AOE 140 | . . 40 97 . . 3 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Total 9273 | 90 685 1897 889 426 599 311 1595 844 1602 335 Wait 1015 | . 10 411 130 . 43 30 251 70 23 47 Move 7279 | 78 579 1240 718 424 496 148 1111 722 1549 214 Hop . | . . . . . . . . . . . Pick Up 166 | 7 18 38 4 1 5 24 45 8 12 4 Fast Attach 16 | . . 8 . . . . 8 . . . Attach 56 | 5 2 9 1 1 1 18 11 . 1 7 Detach 5 | . . . . . . 2 1 . . 2 Swap 71 | . 5 20 3 . 5 5 26 . 1 6 Drop 108 | . 8 25 4 . 7 11 29 8 16 . Fire 475 | . 52 137 26 . 39 73 92 2 . 54 Melee 17 | . . 7 . . . . 9 . . 1 Ram . | . . . . . . . . . . . Kick 7 | . . . . . . . 4 3 . . Crush 19 | . 11 2 3 . 3 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 31 | . . . . . . . . 31 . . Trap . | . . . . . . . . . . . Miscellaneous 8 | . . . . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 8) 1036 | -10/Materials | Discovered new exit (range 11) 1046 | -10/Materials | Identified exit to Mines 1256 | -10/Materials | Entered another Materials area 1256 | -9/Materials | Evolved 2 slots: Utility x2 3275 | -9/Materials | Discovered new exit (range 8) 3342 | -9/Materials | Repaired Core Shielding 3369 | -9/Materials | Repaired Lgt. Treads 3824 | -9/Materials | Identified exit to Mines 3846 | -9/Materials | Discovered new exit (range 13) 4856 | -9/Materials | First assault squad dispatched 4908 | -9/Materials | Repaired Hvy. Ion Engine 4942 | -9/Materials | Repaired Hrd. Light Armor Plating 4972 | -9/Materials | Core integrity fell below 50% 5242 | -9/Materials | Entered Mines 5583 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5670 | -9/Mines | Discovered new exit (range 10) 5844 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5891 | -9/Mines | Assembled infested the area 5952 | -9/Mines | Learned Materials garrison access intel 6579 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6582 | -9/Mines | Discovered new exit (range 5) 7178 | -9/Mines | Entered Exiles 7235 | -9/Exiles | Met 8R-AWN 7278 | -9/Exiles | Met EX-HEX 7369 | -9/Exiles | Met EX-DEC 7496 | -9/Exiles | Discovered new exit (range 10) 7757 | -9/Exiles | Visited The Gauntlet 8198 | -9/Exiles | Entered Mines 8213 | -8/Mines | Core integrity fell below 20% 8726 | -8/Mines | Discovered new exit (range 7) 9503 | -8/Mines | Discovered new exit (range 4) 9524 | -8/Mines | Entered Materials 9524 | -8/Materials | Evolved 2 slots: Propulsion x2 9525 | -8/Materials | Loaded intel: 1 garrison access location 9553 | -8/Materials | Identified exit to Storage 9836 | -8/Materials | Build established: Scavenger-Mutant 9904 | -8/Materials | Garrison activated, responded to threat 10111 | -8/Materials | Entered Storage 10807 | -8/Storage | Central database locked down 10967 | -8/Storage | Lost 3 parts (1p1n1u) 11061 | -8/Storage | Repaired Hardlight Generator 11072 | -8/Storage | Identified exit to Recycling 11271 | -8/Storage | Core integrity fell below 50% 11348 | -8/Storage | Used back door to open Recycling access 11717 | -8/Storage | Identified exit to Factory 11764 | -8/Storage | Repaired Hardlight Generator 11832 | -8/Storage | Crushed by falling debris 11832 | -8/Storage | System corruption reached 10% 11863 | -8/Storage | Lost 4 parts (2n1u1w) 11948 | -8/Storage | Met 01-MTF 12140 | -8/Storage | Build established: Mutant 12634 | -8/Storage | Build established: Hauler-Mutant 13259 | -8/Storage | Entered Recycling 13259 | -8/Recycling | Accompanied by 1 ally (01-MTF) 14775 | -8/Recycling | Discovered new exit (range 16) 15001 | -8/Recycling | Destroyed 01-MTF 15027 | -8/Recycling | Lost 3 allies 15680 | -8/Recycling | Scanned before Scraplab entrance 15730 | -8/Recycling | Entered Scraplab 15760 | -8/Recycling | Discovered new exit (range 3) 15770 | -8/Recycling | Entered Scraptown 15770 | -8/Scraptown | System corruption cleaned by C-Scrubber 16752 | -8/Scraptown | Visited Bundlers 17035 | -8/Scraptown | Visited Fellowship of the Rings 17739 | -8/Scraptown | Visited Comm Corps 17921 | -8/Scraptown | Visited The Evicted 18056 | -8/Scraptown | Visited Assassins FH 18083 | -8/Scraptown | Visited Shadow of the Wyrm 18419 | -8/Scraptown | Discovered new exit (range 9) 18697 | -8/Scraptown | Visited Awakened 18779 | -8/Scraptown | Visited UFD Registry 18779 | -8/Scraptown | Registered with UFD as "Hammertail" 18872 | -8/Scraptown | Visited Junk Cannon Lab 19013 | -8/Scraptown | Visited Chapter 10 19507 | -8/Scraptown | Visited Abandonware Association 19557 | -8/Scraptown | Visited DA-N13 Charitable Foundation 19609 | -8/Scraptown | Found DCF Scrap (28 items) 19732 | -8/Scraptown | Visited Junk Repository 19872 | -8/Scraptown | Visited Sword Containment 19954 | -8/Scraptown | Visited Modified Component R&D 20345 | -8/Scraptown | Visited Analyses Database 20527 | -8/Scraptown | Met Optimus 20527 | -8/Scraptown | Accepted into 0bPrime 20907 | -8/Scraptown | Found Scrap Suit 20927 | -8/Scraptown | Civil war broke out across Scraptown 20997 | -8/Scraptown | Discovered new exit (range 5) 21007 | -8/Scraptown | Entered Factory 21007 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 21378 | -6/Factory | Garrison activated, responded to threat 21499 | -6/Factory | Identified exit to Lower Caves 21924 | -6/Factory | Self-destructed Last Messages --------------- 21910_ R-10 Processor collects Wheel. 21910_ U-05 Engineer lays Concrete. 21911_ U-05 Engineer destroyed. 21911_ U-05 Engineer lays Concrete. 21914_ R-10 Processor collects Corrupted Terrain Scanner. 21914_ U-05 Engineer lays Concrete. 21915_ Penetrated by Slug. 21915_ Critical hit (Destroy). 21915_ Carbon-fiber Leg destroyed. 21915_ U-05 Engineer lays Concrete. 21916_ P-70 Sage destroyed. 21916_ U-05 Engineer lays Concrete. 21917_ R-10 Processor collects Wheel. 21917_ U-05 Engineer lays Concrete. 21918_ Penetrated by Slug. 21919_ U-05 Engineer lays Concrete. 21922_ Penetrated by Slug. 21922_ Ion Cannon destroyed. 21922_ Enh. Autogun destroyed. 21922_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???/############ ??????????????????????????????? | | ??? # ?????????????????????????????? | | ??? # " ? ??????????????????????????? | | ??# ! # " ? ? ? ?????????????????????? | | ??# # ^" " " " #????????????????????? | | ??# """ """ # " " " " #????????????????????? | | ??# """ """ # " " " " #????????????????????? | | ??# """ """ # " " " " #????????????????????? | | ??# # " " " " #????????????????????? | | ??# """ """ # " " " " #????????????????????? | | ??# """ """ # " " " " #????????????????????? | | ??# """ """ # #????????????????????? | | ??# # % #????????????????????? | | ##########/##### #???"????????????????? | | # ""????????????????? | | % R*u + ""????????????????? | | ! Ru #????????????????????? | | !!%* #????????????????????? | | !%=| @ #????????????????????? | | ##########+#######!######h###????????????????????? | | #????????? ????# #???? ?????????????????????? | | #????????? ??# #???? ???????????????????? | | #????????? ?# #??? ??????????????????? | | ?????????" """"?# #??? #????????????????? | | ##????????" """"?# #?? = #????????????????? | | #?????????" "????# #?? u #????????????????? | | #?????????? "????? ?? #????????????????? | | ??????????? "????? ??! #????????????????? | | ????????????"????? ? k #????????????????? | | ?????????????????? ? #????????????????? | | ?????????????????? u #????????????????? | | ?????????????????? # ?????????????????? | | ?????????????????? ??###+#####???????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 8 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Materials | Extracted Core Shielding | -9/Materials | Extracted Lgt. Armor Plating | -9/Materials | Extracted Imp. Medium Laser | -9/Materials | Extracted EMP Blaster | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Lgt. Ion Engine | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Autogun | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Salvage Targeting Computer | -9/Materials | Extracted Nuclear Core | -8/Storage | Hacked Flak Gun | -8/Storage | Hacked Imp. Cryofiber Web | -8/Storage | Hacked Focal Shield | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Core Shielding | 34% | -9/Materials Lgt. Treads | 20% | -9/Materials Hvy. Ion Engine | 30% | -9/Materials Hrd. Light Armor Plating | 53% | -9/Materials Hardlight Generator | 26% | -8/Storage Hardlight Generator | 23% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessAntimissileStorage Manual? 0 Play Time 01:45:28 Cumulative 41.9 hours Start 2025.05.09 @ 21:44:59 End 2025.05.10 @ 19:36:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8348c0d9-28ce-437b-b3f3-bc461e297062