Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.15 @ 03:57:28 Player: H3-MLN Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (276) 1380 Value Destroyed (8915) 8915 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (852) 852 TOTAL SCORE: 19787 Bonus ------- High Alert Combat Kills 396 Follower Combat Kills 640 Entered Garrisons 400 Friendly Fire -584 Cogmind --------- Core Integrity 0/1600 Matter 77/300 Energy 99/100 System Corruption 19% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Micro Antimatter Reactor Heavy Machine Gun Enhanced Hardcell Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Tripod Weapons Platform Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Railgun Enhanced Hardcell Cannon Dual-blade Saw > --- INVENTORY -------- Advanced Heavy Siege Treads Centrium Leg Centrium Leg Centrium Leg Combat Linear Gravjet Medium Storage Unit Advanced Gravity Neutralizer Advanced Reaction Control System Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Dual-blade Saw [Rating: 182] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Reinforced Quantum Reactor Propulsion Aerolev Unit Treads Light Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Slashing Weapon Plasma Sword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Gar Fac Res Res Acc Com Slots Evolved 18 | . . 2 2 . . 2 2 2 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 1 . . . . 1 1 . . . . . . . . Utility 10 | . . 1 1 . . 2 2 1 . . . . . 2 . 1 . Weapon 3 | . . . . . . . . . . . . . . . 2 1 . Parts Attached 266 | 8 7 35 35 5 17 7 6 3 9 7 1 2 12 36 19 25 32 Power 33 | 2 . 4 3 . 3 . . . 1 1 . . 1 4 4 4 6 Engine 11 | 2 . 4 1 . 1 . . . . . . . . 1 1 1 . Core 6 | . . . 2 . 2 . . . . . . . 1 . . . 1 Reactor 16 | . . . . . . . . . 1 1 . . . 3 3 3 5 Propulsion 76 | 2 . 11 14 1 5 4 2 1 2 . . . 2 15 5 6 6 Treads 32 | 1 . 9 12 1 2 . . . . . . . 1 4 . 1 1 Leg 5 | . . . . . . . . . . . . . . . . . 5 Wheel 7 | 1 . 2 2 . 2 . . . . . . . . . . . . Hover 24 | . . . . . 1 3 2 1 2 . . . 1 4 5 5 . Flight 8 | . . . . . . 1 . . . . . . . 7 . . . Utility 98 | 2 3 8 10 3 4 3 4 1 4 3 1 1 9 14 7 13 8 Device 29 | 1 . 1 2 . . 1 1 1 1 2 . . 5 3 1 7 3 Storage 12 | 1 2 2 . . . 1 1 . . . 1 . 2 1 . . 1 Processor 28 | . 1 2 1 . 1 1 1 . 1 . . . 2 9 1 4 4 Hackware 17 | . . . 2 2 2 . 1 . 1 1 . 1 . 1 5 1 . Protection 12 | . . 3 5 1 1 . . . 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 59 | 2 4 12 8 1 5 . . 1 2 3 . 1 . 3 3 2 12 Energy Gun 4 | 2 . 1 . . . . . . . . . . . . . . 1 Energy Cannon 4 | . . . . . 1 . . . . 1 . . . . 1 . 1 Ballistic Gun 25 | . 3 9 6 1 2 . . . . . . . . 1 . . 3 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . 5 Launcher 5 | . . 1 1 . 1 . . . . . . . . 2 . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . 1 . . . . . . . 1 . . . . . . . . Slashing Weapon 11 | . . . 1 . 1 . . . 1 1 . 1 . . 2 2 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . . 1 . . . . . . . . . Unidentified Prototypes 15 | . . 3 . . 1 1 . . 2 . 1 . 2 1 2 2 . Corrupted Parts 2 | . . . . . . . . . . . . . . 1 . . 1 System Corruption 10 | . . . . . . . . . . . . . . 5 . . 5 Parts Lost 108 | . . 5 3 2 1 . 1 . 4 . . . 3 30 4 15 40 Power 21 | . . 2 . . . . . . 1 . . . 1 4 1 5 7 Propulsion 29 | . . . 1 1 1 . 1 . . . . . 2 9 2 4 8 Utility 37 | . . 2 2 1 . . . . 3 . . . . 12 1 2 14 Weapon 21 | . . 1 . . . . . . . . . . . 5 . 4 11 Highest Loss Streak 21 | . . 2 2 2 1 . 1 . 4 . . . 2 21 3 6 20 To Critical Strikes 3 | . . 1 . . . . . . . . . . . 1 . 1 . Average Backups 17 | 3 9 20 24 22 24 15 14 14 14 12 13 13 13 8 3 13 10 Power . | . 1 . . . . . . . . . . . . . . 1 1 Propulsion 3 | 2 2 5 5 4 4 4 3 2 1 1 1 1 1 1 1 5 3 Utility 7 | . 1 5 8 9 11 8 8 8 7 6 6 7 7 4 . 1 1 Weapon 5 | . 4 8 9 7 5 1 2 3 5 5 5 5 4 2 1 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 4 8 8 . 6 5 2 1 7 . . . 1 6 1 4 5 Power 3 | . . . . . . . 1 . . . . . . . . . 2 Propulsion 8 | . 3 . . . 1 2 . . . . . . . . . 2 . Utility 22 | . . 2 2 . 1 3 1 1 4 . . . . 6 . 2 . Weapon 24 | . 1 6 6 . 3 . . . 3 . . . 1 . 1 . 3 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 99 99 99 99 99 98 97 100 99 96 72 84 82 68 Engine 4 | . 14 10 2 . 7 . . . . 5 5 5 2 . 1 . . Core 2 | . . . 6 9 1 7 6 5 4 . . . . . . . . Reactor 1 | . . . . . . . . . 4 3 5 5 5 3 4 6 4 Treads 12 | . 14 21 26 25 18 . . . . . . . . 4 . . 1 Wheel 7 | . 14 11 8 10 17 . . . . . . . . . . . . Hover 9 | . . . . . . 29 26 29 31 31 31 31 30 11 7 19 2 Device 4 | . 13 2 4 . . 6 9 10 9 4 3 . 4 8 6 11 7 Storage 7 | . 14 11 9 9 9 7 6 5 5 5 6 6 5 1 . 4 3 Processor 9 | . . 10 8 . 3 6 13 11 10 10 10 10 5 17 27 19 19 Hackware 12 | . . . 3 9 15 23 23 23 21 25 26 29 31 13 10 12 7 Protection 5 | . . 8 10 17 7 . . . . . . . . . . . . Ballistic Gun 9 | . 26 21 17 12 12 . . . . . . . . . . . 2 Slashing Weapon 2 | . . . . 4 2 7 6 5 4 . 5 6 5 4 7 6 . Special Melee Weapon 1 | . . . . . 1 6 6 5 5 3 5 2 . . . . . Peak Build Rating 182 | 7 11 20 32 35 41 50 52 63 85 92 88 89 96 116 140 180 182 Average Rating 55 | 5 10 17 25 31 37 46 50 60 79 83 86 87 89 89 124 160 138 On Entrance 60 | . 7 11 20 32 35 40 47 50 63 69 88 86 88 88 88 139 135 Avg Prop Armor Cover (%) 15 | 13 11 15 17 18 17 . . . 3 . . . . 24 6 . 14 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 15 32 100 105 103 121 31 32 32 51 70 60 60 61 87 74 96 115 Greatest Support 180 | 20 10 20 12 24 24 36 36 40 58 58 58 58 70 76 80 103 180 Greatest Overweight (x) 8 | 1 3 8 8 8 5 1 . . . 1 1 1 1 5 . 1 1 Average Overweight (x) 1 | . 1 4 7 7 4 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 19 | 7 10 20 25 25 25 15 15 15 15 15 15 15 15 11 7 20 15 Most Carried 25 | 6 15 25 25 25 25 25 15 15 15 15 15 15 15 19 11 20 20 Average Carried 18 | 3 9 20 24 24 24 15 14 14 14 14 14 14 14 10 5 18 12 Final Capacity 25 | 8 15 25 25 25 25 15 15 15 15 15 15 15 15 5 20 20 5 Final Carried 25 | 6 15 25 25 25 25 15 15 15 15 15 15 15 15 5 11 15 5 Class Distribution -------------------- 28% | Scavenger-Mutant 23% | Mutant 14% | Hacker-Mutant 9% | Hacker-Ninja 7% | Wizard-Mutant 5% | Hacker-Gladiator 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Wizard-Mutant | -4/Garrison Wizard-Mutant | -4/Factory Wizard-Scout | -3/Research Hacker-Gladiator | -2/Research Hacker-Gladiator | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Gar Fac Res Res Acc Com Matter Collected 8185 | 280 225 1413 1468 428 1192 100 45 50 100 124 . 396 234 750 316 305 759 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 12391 | 118 329 2013 2054 330 1295 58 250 372 733 133 . 211 486 1329 518 908 1254 Parts 643 | 5 18 123 123 15 85 3 8 14 20 6 . 12 25 68 38 42 38 Haulers Intercepted 32 | . 1 6 5 . 5 1 1 2 2 . . . 1 2 1 5 . Recyclers Shooed 12 | . 1 3 2 . 1 . 2 1 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Gar Fac Res Res Acc Com Combat Hostiles Destroyed 151 | . 5 30 40 10 15 . . . 2 . . 8 1 20 2 2 16 Melee 25 | . . . . . . . . . 2 . . 4 1 13 2 2 1 Guns 82 | . 5 27 29 6 12 . . . . . . . . . . . 3 Cannons 12 | . . . . . 1 . . . . . . . . . . . 11 AOE 31 | . . 3 11 4 2 . . . . . . 4 . 7 . . . Classes Destroyed 19 | 2 5 6 . 2 1 . . . 1 1 . . . . . . 1 Worker 17 | . . 1 2 . 6 . . . 1 . . . 1 1 2 3 . Builder 17 | . . 1 1 . 4 . 1 1 . . . . 1 3 3 2 . Tunneler 3 | 2 . . . . . . . . . . . . . . . 1 . Hauler 32 | . 1 6 5 . 5 1 1 2 2 . . . 1 2 1 5 . Recycler 23 | 1 1 4 3 . 3 . 1 1 3 . . . 2 1 1 . 2 Mechanic 5 | . 1 1 1 . . . . . . . . . 1 . . 1 . Operator 10 | . . 2 3 . 1 . . . . . . . 1 1 1 1 . Watcher 16 | . 3 5 3 . 1 . . . . . . . . . 1 1 2 Swarmer 51 | . 3 5 15 4 3 . . . . . . 7 . 10 . . 4 Cutter 4 | . . . . . . . . . . . . . . . . . 4 Grunt 47 | . 2 14 17 3 7 . . . 1 . . 1 . . . 1 1 Brawler 2 | . . 1 1 . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . Sentry 24 | . . 9 7 1 4 . . . . . . . . 2 . . 1 Specialist 3 | . . . . 1 . . . . . . . . . 2 . . . Hunter 4 | . . . . 1 . . . . . . . . . . . 1 2 Programmer 12 | . . . . . . . . . 1 . . . 1 6 2 . 2 Heavy 1 | . . . . . 1 . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . 2 Martyr 2 | . . . . . . . . . . 2 . . . . . . . Best Kill Streak 10 | 2 7 4 8 4 4 1 3 2 2 . . 5 4 10 6 4 8 Combat Bots Only 9 | . 3 3 6 4 4 . . . 1 . . 5 1 9 2 1 6 Max Kills in Single Turn 4 | 1 2 3 4 2 2 1 2 1 1 1 . 2 1 3 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . 3 4 2 1 . . . . . . 2 . 3 . . . Melee 1 | . . . . . . . . . 1 . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Gar Fac Res Res Acc Com Hostile Shots Fired 1438 | . 20 173 171 62 57 11 . 1 36 . . 22 20 281 32 220 332 Missed 418 | . 3 48 47 15 15 5 . . 13 . . 8 4 83 14 80 83 Hits 1020 | . 17 125 124 47 42 6 . 1 23 . . 14 16 198 18 140 249 Melee 27 | . . 2 . . . . . . . . . . . . . . 25 Projectile 993 | . 17 123 124 47 42 6 . 1 23 . . 14 16 198 18 140 224 AOE 16 | . . . . . . . . . 1 . . . . . 1 . 14 Critical Strikes 56 | . . 4 4 . 2 1 . . 2 . . . 1 10 . 8 24 Actively Blocked 1 | . . . . . 1 . . . . . . . . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . 2 1 1 . Damage Taken 22370 | . 175 1599 1466 687 906 57 163 88 699 . . 209 331 4620 508 2958 7904 Core 3999 | . 37 212 161 126 72 6 79 68 111 . . 70 43 1298 98 559 1059 Absorbed by Shields 368 | . . . 368 . . . . . . . . . . . . . . Reduced by Siege Mode 325 | . . . . . . . . . . . . . . . . . 325 Redirected to Shielding 63 | . . . . 24 39 . . . . . . . . . . . . Regen/Repaired (Parts) 1020 | . . . 105 . 501 . . . . 261 . 13 . . . . 140 Core Remaining (%) 72 | 100 85 47 . . 34 99 90 93 . . . . 80 . 93 . . Volleys Fired 581 | 10 23 154 140 41 81 . . . . . . 3 2 13 3 28 83 Largest 6 | 2 2 2 2 2 2 . . . . . . 1 1 1 1 1 6 Hottest 357 | 90 46 46 50 50 85 . . . . . . 33 120 120 120 120 357 Shots Fired 1106 | 20 46 307 272 80 155 . . . . . . 3 2 13 3 28 177 Gun 907 | 20 46 306 264 78 148 . . . . . . . . 1 . . 44 Cannon 176 | . . . . . 4 . . . . . . . 2 6 3 28 133 Launcher 23 | . . 1 8 2 3 . . . . . . 3 . 6 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 938 | . 46 306 264 78 148 . . . . . . . . 1 . . 95 Thermal 135 | 10 . . . . 4 . . . . . . . 2 6 3 28 82 Explosive 23 | . . 1 8 2 3 . . . . . . 3 . 6 . . . Electromagnetic 10 | 10 . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | 3 5 30 20 9 12 . . . . . . . . 11 . 1 29 Robot Miss Streak 6 | 2 5 4 4 3 6 . . . . . . . . 1 . . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 11 | . . 5 3 . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . . . . . Shots Hit Robots 933 | 13 27 224 201 44 108 10 7 18 24 5 . 9 12 66 18 21 126 Core Hits 403 | 4 13 74 104 16 45 . 2 4 10 2 . 12 5 42 8 16 46 Critical Kills 2 | . . . 1 . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . 1 . . . . . . . . . 1 . . . 2 Critical Strikes 31 | . . . 2 . . . . 2 1 . . . 1 11 2 1 11 Meltdown 1 | . . . . . . . . . . . . . . . . . 1 Destroy 5 | . . . 2 . . . . . . . . . . . . . 3 Blast 6 | . . . . . . . . . . . . . . . . . 6 Smash 1 | . . . . . . . . . . . . . 1 . . . . Sever 18 | . . . . . . . . 2 1 . . . . 11 2 1 1 Melee Attacks 478 | . 1 3 3 81 11 11 8 20 35 5 . 64 37 117 34 42 6 Impact 16 | . 1 2 . . . . . . 1 . . 3 7 2 . . . Slashing 446 | . . . 3 81 9 6 6 18 30 5 . 61 30 115 34 42 6 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 80 | . . 1 . . 11 6 5 7 10 5 . . 8 8 7 12 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . 1 5 1 1 . Damage Inflicted 30646 | 194 417 3539 3873 963 2564 203 262 702 1165 384 . 639 942 4640 2048 2602 5509 Guns 10159 | 165 417 3367 3063 698 1601 . . . . . . . . . . . 848 Cannons 4813 | . . . . . 131 . . . . . . . . 182 . 43 4457 Explosions 2968 | 29 . 172 800 265 249 . . . . . . 218 . 1235 . . . Melee 12652 | . . . . . 583 203 262 702 1165 384 . 421 942 3214 2048 2559 169 Ramming 54 | . . . 10 . . . . . . . . . . 9 . . 35 Kinetic 11506 | . 417 3367 3063 698 1601 . . . . . . . . . . . 2360 Thermal 3406 | 105 . . . . 131 . . . . . . . . 182 . 43 2945 Explosive 2939 | . . 172 800 265 249 . . . . . . 218 . 1235 . . . Electromagnetic 89 | 89 . . . . . . . . . . . . . . . . . Impact 120 | . . . . . . . . . . . . . 120 . . . . Slashing 12532 | . . . . . 583 203 262 702 1165 384 . 421 822 3214 2048 2559 169 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . 2 . . . . . . . 4 4 4 4 5 32 3 4 19 Average Corruption 8 | . 2 . . . . . . . 2 4 4 4 4 27 2 3 9 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . 2 2 Effects 120 | . 9 . . . . . . . 1 12 1 16 9 38 . 6 28 Message Errors 27 | . 3 . . . . . . . 1 2 . 4 2 7 . 1 7 Matter Fused 27 | . 1 . . . . . . . . 4 1 3 2 7 . 2 7 Heat Flow Errors 18 | . 1 . . . . . . . . 3 . 3 4 4 . . 3 Energy Discharges 12 | . 1 . . . . . . . . . . 2 . 6 . 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . 1 . 1 . Parts Fused 3 | . 1 . . . . . . . . 1 . . . 1 . . . Data Loss (minor) 15 | . 2 . . . . . . . . 1 . 4 . 7 . 1 . Data Loss (major) 4 | . . . . . . . . . . 1 . . 1 1 . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . 4 . . . Weapon Failures 7 | . . . . . . . . . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2010 | . . . 55 4 195 20 8 66 221 27 . 30 290 353 513 55 173 Projectiles 238 | . . . . . 65 . . . . . . . . . . . 173 Explosions 221 | . . . 55 4 . . . . . . . . . 162 . . . Melee 1551 | . . . . . 130 20 8 66 221 27 . 30 290 191 513 55 . Knockbacks 17 | . . . . . . . . . . . . . . . . . 17 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . . . . . 16 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 228 | . . . 122 32 17 . . . . . . . . 41 . . 16 Shots 8 | . . . 4 2 1 . . . . . . . . 1 . . . Rammed 17 | . . . 1 . . . . . . . . . . 12 . . 4 Targets Rammed 17 | . . . 1 . . . . . . . . . . 12 . . 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 449 | 130 121 28 80 93 296 14 . . 4 261 . 186 317 235 156 198 449 Average Temperature 47 | 55 38 7 10 32 60 14 . . 2 66 . 32 54 60 34 59 101 Received Heat Transfer 2840 | . 66 573 643 135 144 42 . 9 30 . . . . 217 18 99 864 Effects 2 | . . . . . . . . . . . . . . . . . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 35 | . . . . . . . . . . . . . . . . . 35 Longest Duration 35 | . . . . . . . . . . . . . . . . . 35 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . Impact Corruptions 3 | . . . . . . . . . . . . . 3 . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Melted 2 | . . . . . . . . . . . . . . . . . 2 Heat Transferred 2233 | 272 . . . . 148 . . . . . . . . 148 . 37 1628 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Gar Fac Res Res Acc Com Maximum Alert Level 3 | . . 1 3 3 2 . . . . . . 3 2 2 1 2 2 Low Security (%) 54 | 100 100 76 15 . 75 100 100 100 100 100 100 22 16 50 . 9 . Level 1 22 | . . 23 12 . 19 . . . . . . 15 74 33 100 28 80 Level 2 19 | . . . 56 82 4 . . . . . . 38 8 15 . 62 19 Level 3 3 | . . . 14 17 . . . . . . . 23 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 837 | 5 74 268 726 837 443 63 10 15 40 30 . 819 429 555 334 622 433 Initial 447 | . . 17 60 447 407 63 . . . . . . 429 57 306 182 292 Average 228 | . 21 126 497 564 163 12 . 1 6 3 . 439 291 164 282 403 359 Influence Increases 7963 | 15 200 980 1282 410 619 24 17 63 129 48 . 1014 188 1105 261 976 632 Destroy 0b10 Robot/C 3240 | . 100 600 800 240 300 . . . 40 . . 340 20 400 40 40 320 Destroy 0b10 Robot/NC 620 | 15 30 100 90 . 100 5 15 20 30 . . . 35 40 45 70 25 Destroy Leader 774 | . 28 192 186 10 102 2 . 4 4 . . 40 12 94 14 22 64 Allied During Kill 141 | . . . . 6 4 . . . . . . 131 . . . . . Trap Triggered on 0b10 20 | . . . . . 20 . . . . . . . . . . . . Successful Hack 272 | . 12 19 25 16 21 17 2 24 . . . . 10 . 42 47 37 Select Force Hacks 50 | . . . . . . . . . . . . . . . . 50 . Disable Machine 270 | . 30 15 15 . 45 . . 15 15 . . . 30 30 . 60 15 Anti-Garrison Action 250 | . . . . 50 . . . . . . . 200 . . . . . Destroy Structure 946 | . . 9 61 73 27 . . . 10 48 . 168 36 226 45 177 66 Partial Spotted 195 | . . . . . . . . . . . . 15 30 15 45 45 45 Lose Combat Pursuer 1185 | . . 45 105 15 . . . . 30 . . 120 15 300 30 465 60 Influence Decreases 7765 | 15 158 878 738 261 1316 164 17 63 129 48 . 195 896 671 501 823 892 Entered New Map 1829 | . . 25 84 241 430 77 . . . . . . 390 54 239 123 166 Time Decay 3969 | 15 158 616 614 . 686 87 12 63 111 38 . . 326 345 222 350 326 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . 200 . Lost Part 1025 | . . 50 30 20 10 . 5 . 18 . . . 30 272 40 150 400 Lost Ally 255 | . . . 10 . 40 . . . . 10 . 195 . . . . . Purge Threat 487 | . . 187 . . 150 . . . . . . . 150 . . . . Squads Dispatched 50 | . 1 2 6 . 4 3 3 1 2 . . . 1 12 4 6 5 Investigation 8 | . . . . . 1 1 1 . . . . . . 1 1 3 . Extermination 13 | . . . . . . . 1 1 1 . . . 1 2 3 3 1 Reinforcement 22 | . 1 2 5 . 2 1 1 . 1 . . . . 6 . . 3 Assault 2 | . . . 1 . . . . . . . . . . . . . 1 Garrison 5 | . . . . . 1 1 . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 2 . Construction Impeded 3 | . . . 2 . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Gar Fac Res Res Acc Com Distress Signals 32 | . 1 1 6 . 2 1 . 1 5 . . . 1 4 5 3 2 Communications Jammed 61 | . . . . . . . . 34 2 . . . . . . 24 1 Distress Signals 58 | . . . . . . . . 34 1 . . . . . . 22 1 Times Spotted 384 | . 12 43 61 13 20 6 3 12 19 6 . 20 8 59 18 49 35 Peak Tracking Total 16 | . 4 4 8 4 3 4 1 4 6 4 . 4 4 10 8 16 8 Tactical Retreats 36 | . . 2 3 1 . . . . 1 . . 3 1 8 2 13 2 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . . 4 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Gar Fac Res Res Acc Com Traps Triggered 13 | . 1 . . 2 1 . . 1 3 . . 2 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 28 | . . . 22 . 1 . . . 5 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . 6 . 1 . . . 2 . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . Traps Extracted 6 | . . . 6 . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . . . . . . . Most Traps Carried 6 | . . . 6 6 6 4 4 4 4 4 4 4 4 4 . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Gar Fac Res Res Acc Com Machines Disabled 23 | . 2 1 1 2 3 . . 1 1 . . 3 2 2 . 4 1 Max in Single Turn 2 | . 1 1 1 2 1 . . 1 1 . . 1 1 1 . 1 1 Garrison Access 7 | . . . . . 1 . . . . . . . 2 2 . 2 . Garrison Relay 3 | . . . . . . . . . . . . 3 . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . 5 . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Gar Fac Res Res Acc Com Machines Accessed 89 | . 3 10 8 2 12 4 5 4 4 . 1 1 7 6 5 13 4 Terminals 55 | . 3 9 4 2 7 1 4 2 1 . . 1 5 3 4 6 3 Fabricators 7 | . . . . . . 3 1 . 1 . . . . 1 . 1 . Repair Stations 4 | . . . 1 . 2 . . . . . . . . . . . 1 Recycling Units 3 | . . . . . . . . . . . . . . . 1 2 . Scanalyzers 11 | . . 1 2 . 2 . . 2 2 . . . . . . 2 . Garrison Access 9 | . . . 1 . 1 . . . . . 1 . 2 2 . 2 . Total Hacks 277 | . 14 37 37 6 58 8 9 14 10 . 1 4 18 9 8 34 10 Successful 148 | . 3 19 22 2 43 5 6 6 7 . 1 . 14 4 3 9 4 Failed 128 | . 11 17 15 4 15 3 3 8 3 . . 4 4 5 5 25 6 Catastrophic 19 | . 1 1 . . 2 . . 2 1 . . . . 2 3 5 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . Manual 92 | . 9 24 6 3 18 2 2 3 . . . 4 5 3 3 7 3 Terminals 157 | . 14 34 10 6 27 2 6 5 2 . . 4 15 3 7 15 7 Fabricators 18 | . . . . . . 6 3 . 2 . . . . 4 . 3 . Repair Stations 17 | . . . 7 . 7 . . . . . . . . . . . 3 Recycling Units 8 | . . . . . . . . . . . . . . . 1 7 . Scanalyzers 61 | . . 3 16 . 22 . . 9 6 . . . . . . 5 . Garrison Access 16 | . . . 4 . 2 . . . . . 1 . 3 2 . 4 . Terminal Hacks 46 | . 3 7 2 2 11 2 3 1 . . . . 9 . 2 3 1 Part Schematic 3 | . 1 . . . . . 1 . . . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 6 | . 1 2 . . 2 . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . 1 . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 4 | . . 2 . . 1 . . . . . . . 1 . . . . Locate Traps 8 | . 1 1 1 . 1 1 1 . . . . . 2 . . . . Hauler Manifests 3 | . . 1 1 . 1 . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . . . . . . . . 1 . . Registered Prototypes 6 | . . . . . 1 1 . 1 . . . . 1 . 1 1 . Zone Layout 4 | . . . . . . . . . . . . . 2 . . 1 1 Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 2 . 1 . . . . 1 . . . Network Status 2 | . . . . . . . 1 . 1 . . . . . . . . Load Schematic 3 | . . . . . . 1 1 . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 12 | . . . 4 . 6 . . . . . . . . . . . 2 Scan Component 6 | . . . 2 . 3 . . . . . . . . . . . 1 Repair 6 | . . . 2 . 3 . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 1 1 . Retrieve Components 2 | . . . . . . . . . . . . . . . 1 1 . Scanalyzer 51 | . . 3 14 . 22 . . 5 6 . . . . . . 1 . Insert Component 16 | . . . 5 . 9 . . . 2 . . . . . . . . Analyze 21 | . . . 7 . 11 . . . 3 . . . . . . . . Retrieve Study 14 | . . 3 2 . 2 . . 5 1 . . . . . . 1 . Garrison Access Hacks 9 | . . . 1 . 1 . . . . . 1 . 2 2 . 2 . Unlock Access 2 | . . . 1 . . . . . . . 1 . . . . . . Seal Access 7 | . . . . . 1 . . . . . . . 2 2 . 2 . Unauthorized Hacks 22 | . . 9 1 . 3 1 1 . . . . . 3 1 . 2 1 Terminals 16 | . . 9 . . 3 . . . . . . . 3 . . . 1 Track 2 | . . . . . . . . . . . . . 1 . . . 1 Assimilate 1 | . . 1 . . . . . . . . . . . . . . . Botnet 6 | . . 2 . . 2 . . . . . . . 2 . . . . Operators 2 | . . 1 . . 1 . . . . . . . . . . . . Skim 5 | . . 5 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 1 1 . . . . . . 1 . 1 . Haulers 1 | . . . . . . 1 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . 1 . Recompile 2 | . . . . . . . 1 . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 1 . Used 1 | . . . . . . . . . . . . . . . . 1 . Hacking Detections 69 | . 3 8 6 2 11 3 2 4 3 . . 1 5 3 5 10 3 Full Trace Events 6 | . . . . . 1 1 . . . . . 1 . . 1 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . 5 . 9 . 1 . 2 . . . 1 . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . 47 . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . . . . . Part Studies Acquired 14 | . . 3 2 . 2 . . 5 1 . . . . . . 1 . Parts Repaired 6 | . . . 2 . 3 . . . . . . . . . . . 1 Time 240 | . . . 64 . 152 . . . . . . . . . . . 24 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 16 | . . . 5 . 9 . . . 2 . . . . . . . . Part Schematics Acquired 16 | . . . 5 . 9 . . . 2 . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Gar Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . 1 . . 2 5 1 2 3 . . . . . . . . Non-combat 13 | . . 1 . . 1 5 1 2 3 . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 15 | . . 1 . . 2 5 1 2 4 . . . . . . . . parse_system 3 | . . . . . 2 1 . . . . . . . . . . . no_distress 2 | . . . . . . . 1 . 1 . . . . . . . . find_chute 6 | . . . . . . 3 . 1 2 . . . . . . . . find_fabricator 2 | . . . . . . . . 1 1 . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . . . check_alert 1 | . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . 13 . . . . . Machine Destruction 13 | . . . . . . . . . . . . 13 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Gar Fac Res Res Acc Com Total Allies 22 | . . 1 . 2 . . . . . 19 . . . . . . . Largest Group 19 | . . 1 1 2 2 . . . . 19 11 11 . . . . . Highest-Rated Group 702 | . . 10 10 70 70 . . . . 702 452 452 . . . . . Highest-Rated Ally 50 | . . 10 10 39 39 . . . . 50 46 46 . . . . . Initial Warlord ECA Mod 3 | . . . . . 1 . . . . . . . 3 2 1 . . Total Orders 2 | . . . 2 . . . . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . Ally Attacks 213 | . . . . 5 19 . . . . 135 . 54 . . . . . Total Damage 6144 | . . . . 103 225 . . . . 4091 . 1725 . . . . . Kills 19 | . . . . 2 . . . . . 8 . 9 . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Gar Fac Res Res Acc Com Active Infowar (turns) 13379 | 17 504 3029 1870 . 1058 431 803 467 745 413 14 736 655 1069 466 735 367 Sensors 3617 | . . . . . . 431 803 467 710 . . . 335 415 . 456 . IFF 789 | . . . . . . . . . . . . . 256 . 413 120 . Structural 236 | . . . . . . . . . . . . . 6 230 . . . Seismic 1080 | 17 504 559 . . . . . . . . . . . . . . . T.N.C. 9728 | . . 2629 1870 . 1058 . 803 467 745 413 14 736 341 384 268 . . Machine Analysis 1588 | . . . . . . . . . . . . . . 953 466 169 . Cloaking 412 | . . . . . . . . . . . . . . . . 412 . Jamming 2074 | . . . . . . . 355 466 700 . . . . . . 186 367 ECM 89 | . . . . . . . . . . . . . . . . 89 . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Gar Fac Res Res Acc Com Turns Passed 16770 | 117 506 3029 2021 973 2744 439 803 467 745 413 14 736 720 1069 466 781 727 Spaces Moved 12296 | 67 374 1219 669 339 1591 486 542 502 835 336 11 789 796 1227 788 1348 377 Core 380 | 8 . . . . . . . . . . . . . 361 . . 11 Treads 44 | 1 . 1 . . . . . . . . . . . 7 . 2 33 Legs 119 | . . . . . . . . . . . . . . . . . 119 Wheels 4249 | 58 374 1218 669 339 1591 . . . . . . . . . . . . Hover 6527 | . . . . . . 486 542 502 835 336 11 789 796 558 112 1346 214 Flight 977 | . . . . . . . . . . . . . . 301 676 . . Fastest Speed 24 | 50 95 110 185 140 140 45 38 34 34 41 41 41 41 25 25 24 50 Average Speed 82 | 87 106 154 199 185 141 45 38 34 37 41 69 49 59 44 32 36 95 Slowest Speed 300 | 160 125 240 200 200 155 102 45 34 41 104 104 104 113 300 45 181 250 Overloaded Moves 82 | . . . . . . . . . . . . . . 2 . 80 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . 3 1 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 59 82 70 49 90 12 19 15 23 93 . 66 19 37 15 43 12 Regions Visited 17 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 . 1 1 1 1 . . 1 . 1 . 1 1 . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 254 | . . 7 28 16 11 . . . 5 . . 57 18 66 13 31 2 Terrain Destroyed 475 | . . 7 55 68 31 . . . 5 . . 57 18 132 15 58 29 Melee 134 | . . 1 3 16 . . . . 5 . . 32 16 34 12 15 . Projectile 55 | . . . . . . . . . . . . . 2 1 3 20 29 AOE 286 | . . 6 52 52 31 . . . . . . 25 . 97 . 23 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Was Fac Gar Fac Res Res Acc Com Total 17303 | 102 438 2090 1109 510 1988 700 1124 771 1221 601 17 1038 987 1554 931 1531 591 Wait 3045 | 12 6 602 172 21 214 175 559 238 302 241 2 158 112 97 66 38 30 Move 12272 | 66 373 1218 668 338 1590 485 541 501 835 335 11 786 795 1221 785 1347 377 Hop 3 | . . . . . . . . . . . . . . 2 1 . . Pick Up 204 | 6 17 29 18 4 30 4 6 4 9 3 1 2 6 13 5 23 24 Fast Attach 125 | 6 . 10 3 . 3 2 . . 5 5 1 . 11 33 19 10 17 Attach 117 | 1 3 4 8 3 7 8 3 2 3 2 . 1 2 22 2 15 31 Detach 34 | . . . 1 . 1 1 . . . 1 . . . 12 2 5 11 Swap 152 | 1 5 29 40 10 16 . 3 2 3 2 . 4 12 9 3 13 . Drop 233 | . 10 41 33 2 32 14 4 4 13 7 2 2 17 13 16 16 7 Fire 581 | 10 23 154 140 41 81 . . . . . . 3 2 13 3 28 83 Melee 442 | . 1 3 3 81 11 11 8 20 35 5 . 56 30 107 29 36 6 Ram 2 | . . . 1 . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 15 | . . . . . . . . . . . . . . 12 . . 3 Escape Stasis 45 | . . . . 8 . . . . 11 . . 26 . . . . . Rewire 3 | . . . . 2 . . . . . . . . . . . . 1 Trap 30 | . . . 22 . 3 . . . 5 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Waste -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 3) 239 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 12) 477 | -10/Materials | Discovered exit to Materials (range 15) 511 | -10/Materials | Discovered new exit (range 10) 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1090 | -9/Materials | Discovered new exit (range 13) 1179 | -9/Materials | Discovered new exit (range 11) 1236 | -9/Materials | Build established: Scavenger-Mutant 1803 | -9/Materials | Discovered new exit (range 15) 2202 | -9/Materials | Discovered new exit (range 10) 2278 | -9/Materials | Core integrity fell below 50% 2678 | -9/Materials | Central database locked down 2704 | -9/Materials | Loaded intel: 9 trap records 2793 | -9/Materials | Learned Storage non-interactive machine intel 2821 | -9/Materials | Learned location of Storage (-8) 2838 | -9/Materials | Learned Storage emergency access door positions 2860 | -9/Materials | Learned location of 2 exits from Materials 2886 | -9/Materials | Identified exit to Materials 3653 | -9/Materials | Entered another Materials area 3653 | -8/Materials | Accompanied by 1 ally 3653 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3654 | -8/Materials | Identified exit to Factory 4063 | -8/Materials | Discovered new exit (range 10) 4076 | -8/Materials | Build established: Mutant 4128 | -8/Materials | Identified exit to Storage 4653 | -8/Materials | Build established: Scavenger-Mutant 4996 | -8/Materials | Identified exit to Garrison 5161 | -8/Materials | Repaired Arm. Wheel+ 5646 | -8/Materials | Repaired Med. Armor Plating 5653 | -8/Materials | First assault squad dispatched 5674 | -8/Materials | Entered Garrison 6204 | -8/Garrison | Triggered checkpoint 6298 | -8/Garrison | Triggered checkpoint 6447 | -8/Garrison | Discovered new exit (range 89) 6447 | -8/Garrison | Discovered new exit (range 74) 6447 | -8/Garrison | Discovered new exit (range 23) 6473 | -8/Garrison | Core integrity fell below 50% 6476 | -8/Garrison | Phase Generator disabled 6647 | -8/Garrison | Entered Materials 6647 | -8/Materials | Accompanied by 2 allies 6647 | -8/Materials | Discovered exit to Storage (range 5) 6769 | -8/Materials | Build established: Mutant 7230 | -8/Materials | Discovered exit to Factory (range 10) 7665 | -8/Materials | Discovered exit to Factory (range 13) 7818 | -8/Materials | Repaired Arm. Treads+ 7863 | -8/Materials | Repaired Hrd. Heavy Armor Plating 8087 | -8/Materials | Discovered exit to Factory (range 13) 8125 | -8/Materials | Garrison activated, responded to threat 8126 | -8/Materials | Met 7R-MNS 8695 | -8/Materials | Repaired Broken Cmb. Airjet 8725 | -8/Materials | Build established: Hacker-Mutant 9098 | -8/Materials | Watched by a mysterious "MATRIX" hacker. 9391 | -8/Materials | Entered Factory 9391 | -7/Factory | Evolved 2 slots: Utility x2 9392 | -7/Factory | Caught up to 7R-MNS 9542 | -7/Factory | Fabricated Cmb. Airjet? 9741 | -7/Factory | Garrison activated, responded to threat 9791 | -7/Factory | Discovered new exit (range 8) 9794 | -7/Factory | Identified exit to Factory 9830 | -7/Factory | Entered another Factory area 9830 | -6/Factory | Evolved 2 slots: Utility x2 9831 | -6/Factory | Caught up to 7R-MNS 10123 | -6/Factory | Build established: Hacker-Ninja 10484 | -6/Factory | Build established: Hacker-Scout 10614 | -6/Factory | Discovered new exit (range 5) 10620 | -6/Factory | Identified exit to Factory 10633 | -6/Factory | Entered another Factory area 10633 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10634 | -5/Factory | Caught up to 7R-MNS 10782 | -5/Factory | Allied Derelicts emerged from ambush trap array 10944 | -5/Factory | Build established: Hacker-Ninja 11068 | -5/Factory | Discovered new exit (range 10) 11080 | -5/Factory | Identified exit to Factory 11100 | -5/Factory | Entered another Factory area 11100 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11101 | -4/Factory | Caught up to 7R-MNS 11243 | -4/Factory | Discovered new exit (range 3) 11244 | -4/Factory | Identified exit to Research 11540 | -4/Factory | Discovered new exit (range 14) 11623 | -4/Factory | 7R-MNS lamented failing the tripod run 11639 | -4/Factory | Found Corrupted Tripod Weapons Platform 11645 | -4/Factory | Found Corrupted Multitargeting Array 11814 | -4/Factory | Spotted B-86 Titan 11845 | -4/Factory | Manually triggered Chute Trap 11845 | -4/Factory | Sucked down chute 11845 | -4/Factory | Entered Waste 11848 | -4/Waste | Spotted C-40 Crusher 11851 | -4/Waste | Spotted C-40 Crusher 11853 | -4/Waste | Lost 4 parts (1p3u) 11854 | -4/Waste | Found Exp. Focal Shield 11858 | -4/Waste | Spotted C-40 Crusher 11864 | -4/Waste | Spotted C-40 Crusher 11878 | -4/Waste | Warlord forces began an assault 11928 | -4/Waste | Spotted C-40 Crusher 11929 | -4/Waste | Spotted C-40 Crusher 12103 | -4/Waste | Build established: Hacker-Mutant 12189 | -4/Waste | Discovered new exit (range 11) 12213 | -4/Waste | Identified exit to Factory 12258 | -4/Waste | Entered Factory 12258 | -4/Factory | Accompanied by 11 allies 12270 | -4/Factory | Identified exit to Garrison 12272 | -4/Factory | Entered Garrison 12272 | -4/Garrison | Accompanied by 11 allies 12373 | -4/Garrison | Lost 6 allies 12482 | -4/Garrison | Garrison Relay disabled 12535 | -4/Garrison | Spotted B-86 Titan 12587 | -4/Garrison | Allies destroyed B-86 Titan 12606 | -4/Garrison | Triggered checkpoint 12665 | -4/Garrison | Lost 5 allies 12670 | -4/Garrison | Garrison Relay disabled 12696 | -4/Garrison | Discovered new exit (range 13) 12710 | -4/Garrison | Identified exit to Factory 12725 | -4/Garrison | Build established: Wizard-Mutant 12793 | -4/Garrison | Garrison Relay disabled 12807 | -4/Garrison | Discovered exit to Factory (range 9) 12814 | -4/Garrison | Spotted B-90 Cyclops 12815 | -4/Garrison | Spotted B-90 Cyclops 12935 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13008 | -4/Garrison | Entered Factory 13551 | -4/Factory | Found Prototype Processor 13551 | -4/Factory | Identified Exp. Signal Interpreter 13728 | -4/Factory | Entered Research 13728 | -3/Research | Evolved 2 slots: Utility x2 13758 | -3/Research | Spotted B-86 Titan 14020 | -3/Research | Build established: Wizard-Scout 14060 | -3/Research | Found Fusion Bomb Launcher 14126 | -3/Research | Lost 3 parts (2n1u) 14191 | -3/Research | System corruption reached 10% 14241 | -3/Research | Core integrity fell below 50% 14277 | -3/Research | Core integrity fell below 20% 14290 | -3/Research | Destroyed 9 combat bots 14342 | -3/Research | Lost 21 parts (2p7n7u5w) 14407 | -3/Research | System corruption reached 30% 14577 | -3/Research | Lost 3 parts (1p2u) 14793 | -3/Research | Discovered new exit (range 7) 14797 | -3/Research | Entered another Research area 14797 | -2/Research | Evolved 2 slots: Weapon x2 14813 | -2/Research | Found Exp. Signal Interpreter 14828 | -2/Research | Discovered new exit (range 15) 14831 | -2/Research | Discovered new exit (range 15) 14832 | -2/Research | Identified exit to Testing 14835 | -2/Research | Identified exit to Access 14958 | -2/Research | Spotted B-90 Cyclops 14965 | -2/Research | Build established: Scavenger-Sprinter 15034 | -2/Research | Lost 3 parts (1p2n) 15263 | -2/Research | Entered Access 15263 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 15336 | -1/Access | Build established: Hacker-Gladiator 15716 | -1/Access | Energy Cycler disabled 15763 | -1/Access | Search patrols dispatched 15878 | -1/Access | Lost 4 parts (1p1n1u1w) 15959 | -1/Access | Spotted B-99 Colossus 15960 | -1/Access | Identified exit to Command 16013 | -1/Access | Search patrols dispatched 16034 | -1/Access | Spotted B-99 Colossus 16034 | -1/Access | Spotted B-99 Colossus 16044 | -1/Access | Entered Command 16068 | -1/Command | Lost 6 parts (2p3n1u) 16185 | -1/Command | Repaired Enh. Nova Cannon? 16256 | -1/Command | Lost 4 parts (1p1n2u) 16273 | -1/Command | Attached Tripod Weapons Platform, gained temporary slot: Weapon 16448 | -1/Command | System corruption reached 10% 16453 | -1/Command | Core integrity fell below 50% 16516 | -1/Command | Lost 15 parts (3p1n6u5w) 16544 | -1/Command | First assault squad dispatched 16710 | -1/Command | Spotted Combat Programmer 16711 | -1/Command | Spotted Combat Programmer 16714 | -1/Command | Destroyed Combat Programmer 16726 | -1/Command | Spotted M Guard 16727 | -1/Command | Spotted M Guard 16743 | -1/Command | Destroyed Combat Programmer 16767 | -1/Command | Core integrity fell below 20% 16771 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 16755_ The unstable cave ceiling collapses. 16756_ C-45 Heavy ARC bursts open, deploying its payload. 16756_ G-73 Enforcer unfolds itself. 16756_ I-47 Archangel unfolds itself. 16758_ The unstable cave ceiling collapses. 16759_ Adv. Coolant Injector destroyed. 16761_ The unstable cave ceiling collapses. 16761_ Centrium Leg destroyed. 16762_ The unstable cave ceiling collapses. 16762_ Dual-blade Saw destroyed. 16763_ System corrupted: Matter fused (-9). 16763_ The unstable cave ceiling collapses. 16763_ Centrium Leg destroyed. 16763_ Enh. Nova Cannon destroyed. 16764_ The unstable cave ceiling collapses. 16766_ Adv. Targeting Computer destroyed. 16767_ Centrium Leg destroyed. 16770_ The unstable cave ceiling collapses. 16770_ Imp. Melee Analysis Suite destroyed. 16771_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????# "#?????? | | ?????????????????????????????# "##????? | | ?????????????????????????????# "" " #????? | | ?????????????????????????????# """ ###????? | | ?????????????????????????????# " #????? | | ?????????????????????????????# % " #????? | | ?????????????????????????????# % % ###????? | | ?????????????????????????????# % % " #????? | | ?????????????????????????????#= % ###????? | | ?????????????????????????????# % % #??????? | | ?????????????????????????????###+""/#+########## # | | ?????????????????????????????# % ^ | | ?????????????????????????????# ####??? | | ?????????????????????????????# #???? ? | | ?????????????????????????????# #???? ? | | ?????????????????????????????# %#???? ? | | ?????????????????????????????# #######+###?? ? | | ??????????????#####?###??????# # = #?? ? | | ?#????###???###;# ###"#??????# # #?? ? | | # ???# ??# %; # #??????# # #?? ? | | # ### ### W ;;; W ######## # "" "" #?# # | | % gg% # ""R"" #?# # | | g # """" #?# # | | i # #?# # | | g # #?# # | | Y @ ##+########?# # | | ?????## # W #### ########/# | | ??????# #??# # | | ??????#### ##??# # | | ????????# # # # #???# # | | ????????# # #########???# # | | ???????# # ##???????????###### # "" | | ???????### # ###?????????????????# # """" | | ?????????#### #???????????????????# + """" | | ????????????# #???????????????????# # "" | | ????????????# #??????????????????## + | | ????????????##???????#############"###"## | | ?????????????????????# "" ### ### | | ?????????????????????# """" #?##??# | | ?????????????????????#"" """" #?????########## | | ?????????????????????#"" "" #??????????????? | | ?????????????????????#"" R #??????????????? | | ?????????????????????#T ] o =###????????????? | | ?????????????????????#"" = #"####????????## | | ?????????????????????#"" *]] %# % ########## | | ?????????????????????#"" +%" | | ?????????????????????# !# "T | | ?????????????????????# % =*# ########## | | ?????????????????????# %% ## ##????????## | | ?????????????????????#"#"#+###"#+"## #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 45 Energy Capacity 440 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 16 Corruption Block 20 Armor Coverage 600 Resistance: KI 30 Weapon Shielding 66 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 28 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 54 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Matter Compressor | -8/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Adv. Gravity Neutralizer | -6/Factory | Hacked Plasma Sword | -4/Factory | Scanalyzed Adv. Weapon Cycler | -4/Factory | Scanalyzed Adv. Transmission Jammer | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Repaired ---------- Arm. Wheel | 33% | -8/Materials Med. Armor Plating | 68% | -8/Materials Arm. Treads | 10% | -8/Materials Hrd. Heavy Armor Plating | 61% | -8/Materials Cmb. Airjet | 99% | -8/Materials | Broken Enh. Nova Cannon | 12% | -1/Command Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Katana | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Cmb. Airjet | -5/Factory | Hacked Hyp. Gauss Rifle | -5/Factory | Hacked Variable Charge Gun | -5/Factory | Hacked Phase Cannon | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Antigrav Array | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidMiniKit Manual? 0 Play Time 04:19:37 Cumulative 1519.4 hours Start 2026.05.14 @ 19:13:42 End 2026.05.15 @ 03:57:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 488 Rogue 481 Adventurer 4 Explorer 3 Win Type - Total 53 Types 25/7/2/4/1/3/4/2/3/2 Lore% 97 Gallery% 95 Achievement% 89 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 177e9fba-e684-46fd-bc69-60da9343c740