Cogmind - Beta 12 --- EXPLORER MODE // 2023.12.24 @ 07:26:04 Player: viper Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (158) 790 Value Destroyed (3556) 3556 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (512) 512 TOTAL SCORE: 8318 Bonus ------- High Alert Combat Kills 12 Entered DSFs 500 Cogmind --------- Core Integrity 618/700 Matter 6/300 Energy 220/220 System Corruption 1% Temperature Cool (20) Movement Treading (162) Location -7/DSF Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Enhanced Autogun Mini Grenade Launcher Heavy Missile Launcher > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Armored Treads Advanced Treads Improved Heat Sink High-capacity Battery (250) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Compact Matter Pod (150) Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Improved Light Cannon Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Improved Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Targeting Computer Advanced Targeting Computer Power Shielding > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Advanced Treads Improved Heat Sink Cooling System High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Compact Matter Pod Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Mini Grenade Launcher Improved Datajack Katana [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Slots Evolved 7 | . 1 . 2 . . . 2 2 . Power 1 | . 1 . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 3 | . . . 2 . . . . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 92 | 7 11 4 20 1 . 5 35 2 7 Power 19 | 1 4 . 5 1 . . 8 . . Engine 14 | 1 4 . 5 1 . . 3 . . Core 5 | . . . . . . . 5 . . Reactor . | . . . . . . . . . . Propulsion 32 | 2 3 1 7 . . . 14 . 5 Treads 32 | 2 3 1 7 . . . 14 . 5 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 2 2 . 5 . . 3 5 1 . Device 3 | 1 . . . . . 1 . 1 . Storage 5 | 1 1 . 1 . . . 2 . . Processor 4 | . 1 . 1 . . 2 . . . Hackware . | . . . . . . . . . . Protection 6 | . . . 3 . . . 3 . . Artifact . | . . . . . . . . . . Weapon 23 | 2 2 3 3 . . 2 8 1 2 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 13 | 2 2 2 2 . . . 4 1 . Ballistic Cannon 6 | . . 1 . . . 1 4 . . Launcher 3 | . . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 11 | . 1 . 1 . . 1 7 . 1 Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . . . . . 4 . . Utility 5 | . 1 . 1 . . . 2 . 1 Weapon 1 | . . . . . . 1 . . . Highest Loss Streak 2 | . 1 . 1 . . 1 2 . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 99 | . 98 99 99 100 100 99 99 100 100 Engine 15 | . 24 25 19 20 20 20 7 . . Core 3 | . . . . . . . 8 14 14 Treads 25 | . 24 25 20 20 20 20 32 28 28 Device 1 | . 9 . . . . . . 7 7 Storage 9 | . 12 12 10 10 10 10 8 7 7 Processor 12 | . 1 12 10 10 10 17 16 14 14 Protection 10 | . . . 20 20 20 11 6 7 7 Ballistic Gun 16 | . 24 23 19 20 20 16 9 21 18 Ballistic Cannon 2 | . . . . . . 3 6 . . Naked Turns . | . . . . . . . . . . Heaviest Build 105 | 18 33 36 60 62 62 62 105 102 104 Greatest Support 104 | 40 40 40 43 43 43 43 83 82 104 Greatest Overweight (x) 5 | 5 1 1 2 1 1 1 1 1 2 Average Overweight (x) . | . . . . 1 1 1 . 1 . Largest Inventory Capacity 25 | 10 15 15 20 20 20 20 25 25 25 Average Capacity 20 | 9 13 15 17 20 20 20 24 25 25 Most Carried 25 | 4 10 15 20 18 18 18 25 23 25 Average Carried 17 | 2 7 11 16 17 18 16 22 22 24 Final Capacity 25 | 10 15 15 20 20 20 20 25 25 25 Final Carried 25 | 4 9 14 19 18 18 18 24 22 25 Class Distribution -------------------- 82% | Hacker-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Matter Collected 4176 | 229 291 261 645 26 . 273 2300 . 151 Remotely 384 | . . . . . . 24 360 . . Salvage Created 5779 | . 571 340 1386 . . 519 2819 . 144 Parts 384 | . 46 18 114 . . 26 180 . . Haulers Intercepted 10 | . 1 . 3 . . . 6 . . Recyclers Shooed 4 | . 2 . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 134 | . 9 2 23 . . 10 47 . 43 Melee 1 | . . . . . . . . . 1 Guns 71 | . 9 2 23 . . 8 20 . 9 Cannons 27 | . . . . . . . 27 . . AOE 35 | . . . . . . 2 . . 33 Classes Destroyed 13 | . 7 1 2 . . . 2 . 1 Worker 14 | . 2 . 4 . . 1 7 . . Builder 10 | . 1 . 1 . . . 8 . . Tunneler 4 | . . . . . . . 4 . . Hauler 10 | . 1 . 3 . . . 6 . . Recycler 15 | . 2 3 3 . . 3 4 . . Operator 7 | . . . 3 . . . 4 . . Watcher 13 | . 3 . 5 . . . 5 . . Swarmer 26 | . 4 . 10 . . 6 6 . . Grunt 39 | . 5 . 3 . . 4 27 . . Duelist 1 | . . . 1 . . . . . . Sentry 22 | . . 2 9 . . . 11 . . Hunter 3 | . . . . . . . 3 . . Assembled 43 | . . . . . . . . . 43 Best Kill Streak 37 | . 7 2 6 . . 5 7 . 37 Combat Bots Only 37 | . 5 2 3 . . 4 3 . 37 Max Kills in Single Turn 9 | . 1 1 2 . . 2 2 . 9 Gunslinging 1 | . . . 1 . . . . . . Exploded 9 | . . . . . . 2 . . 9 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Damage Taken 3503 | . 190 206 525 26 . 428 1372 . 756 Core 424 | . . 29 109 . . 111 93 . 82 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 181 | . . . 77 8 . 26 50 . 20 Regen/Repaired (Parts) 415 | . 46 . 82 . . . 287 . . Core Remaining (%) 79 | 100 . 88 . . . 45 83 . . Volleys Fired 396 | . 57 16 75 1 . 32 194 . 21 Largest 3 | . 2 2 2 2 . 2 2 . 3 Hottest 96 | . 40 46 46 46 . 58 96 . 94 Shots Fired 794 | . 114 32 150 2 1 63 376 . 56 Gun 605 | . 114 32 150 2 1 57 210 . 39 Cannon 170 | . . . . . . 4 166 . . Launcher 19 | . . . . . . 2 . . 17 Special . | . . . . . . . . . . Kinetic 775 | . 114 32 150 2 1 61 376 . 39 Thermal . | . . . . . . . . . . Explosive 19 | . . . . . . 2 . . 17 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 61 | . 47 32 61 18 . 41 57 . 54 Robot Miss Streak 2 | . 2 . 2 . . 2 1 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . . 1 4 . . 2 1 . 2 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . 1 Shots Hit Robots 654 | . 99 31 120 2 . 54 309 . 39 Core Hits 332 | . 40 10 55 1 . 21 130 . 75 Critical Kills 4 | . 1 . 1 . . . 2 . . Critical Parts Destroyed 3 | . . . 1 . . 1 1 . . Critical Strikes 17 | . 1 1 2 . . 1 12 . . Destroy 8 | . 1 1 2 . . 1 3 . . Blast 9 | . . . . . . . 9 . . Melee Attacks 4 | . . . 4 . . . . . . Impact 4 | . . . 4 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13026 | . 782 307 1816 29 . 966 6002 . 3124 Guns 7120 | . 780 307 1816 29 . 775 2907 . 506 Cannons 3122 | . . . . . . 35 3087 . . Explosions 2703 | . . . . . . 139 . . 2564 Melee . | . . . . . . . . . . Ramming 81 | . 2 . . . . 17 8 . 54 Kinetic 10242 | . 780 307 1816 29 . 810 5994 . 506 Thermal . | . . . . . . . . . . Explosive 2703 | . . . . . . 139 . . 2564 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 1 . . Average Corruption 1 | . . . 1 1 1 1 1 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 42 | . . . 1 4 11 10 16 . . Message Errors 12 | . . . . 1 3 2 6 . . Matter Fused 6 | . . . . 2 1 1 2 . . Heat Flow Errors 3 | . . . . . 1 . 2 . . Energy Discharges 8 | . . . 1 . 3 2 2 . . Parts Rejected 2 | . . . . . . 1 1 . . Data Loss (minor) 7 | . . . . 1 2 3 1 . . Data Loss (major) 1 | . . . . . . 1 . . . Misfires 1 | . . . . . 1 . . . . Alerts 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 317 | . . . . . . 36 132 . 149 Projectiles 132 | . . . . . . . 132 . . Explosions 185 | . . . . . . 36 . . 149 Melee . | . . . . . . . . . . Knockbacks 22 | . . . . . . . 22 . . Impact . | . . . . . . . . . . Kinetic 21 | . . . . . . . 21 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 208 | . . . 48 . . . . . 160 Shots 9 | . . . 1 . . . . . 8 Rammed 5 | . 1 . . . . 1 2 . 1 Targets Rammed 6 | . 1 . . . . 1 2 . 2 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 417 | . 146 113 24 . 137 86 417 . . Average Temperature 63 | . 32 56 7 . 69 37 77 . . Received Heat Transfer 1915 | . 144 108 195 . . 324 1044 . 100 Effects 8 | . . . . . . . 8 . . Shutdowns 2 | . . . . . . . 2 . . Interference 5 | . . . . . . . 5 . . Matter Decay 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Peak Influence 444 | . 163 65 288 40 . 155 444 16 109 Initial 40 | . . . 1 40 . . 1 16 8 Average 76 | . 59 17 102 21 . 59 97 16 30 Maximum Alert Level 2 | . . . 1 . . . 2 . . Low Security (%) 92 | 100 100 100 93 100 . 100 85 100 100 Level 1 6 | . . . 6 . . . 14 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 1 . 3 . . . 11 . 1 Investigation 11 | . 1 . 3 . . . 7 . . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . . . . . 3 . 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Distress Signals 7 | . . . 2 . . . 5 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 198 | . 16 4 35 . . 11 64 . 68 Peak Tracking Total 26 | . 4 2 4 . . 4 4 . 26 Tactical Retreats 7 | . . . . . . 1 4 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Traps Triggered 6 | . 2 . 3 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . Reprogrammed 6 | . . . . . . . 6 . . Reused 2 | . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Machines Disabled 5 | . . . 3 . . . 2 . . Max in Single Turn 2 | . . . 2 . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Machines Accessed 32 | . 6 . 9 1 4 . 11 1 . Terminals 21 | . 5 . 7 . . . 8 1 . Fabricators . | . . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 113 | . 25 . 40 1 4 . 42 1 . Successful 83 | . 20 . 30 1 4 . 27 1 . Failed 30 | . 5 . 10 . . . 15 . . Catastrophic 3 | . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . 1 . . . . . . . . Terminals 83 | . 19 . 35 . . . 28 1 . Fabricators . | . . . . . . . . . . Repair Stations 24 | . 6 . 5 . . . 13 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 61 | . 15 . 25 1 4 . 15 1 . Record 30 | . 8 . 11 . 4 . 7 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 4 | . 2 . 1 . . . 1 . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . Locate Traps 5 | . . . 3 . . . 2 . . Disarm Traps 1 | . . . 1 . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . Security Status 1 | . . . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 4 | . 1 . 2 . . . 1 . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 6 | . 3 . 1 . . . 2 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 21 | . 5 . 5 . . . 11 . . Scan Component 12 | . 3 . 3 . . . 6 . . Repair 9 | . 2 . 2 . . . 5 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 25 | . 6 . 8 . . . 10 1 . Full Trace Events 17 | . 2 . 7 . . . 8 . . Feedback Events 2 | . . . 1 . . . 1 . . Corruption 2 | . . . 1 . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 9 | . 2 . 2 . . . 5 . . Time 264 | . 52 . 58 . . . 154 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Turns Passed 11421 | 98 1216 596 1914 730 1313 1257 3999 7 291 Spaces Moved 4223 | 55 583 209 658 296 548 443 1340 3 88 Core 28 | 28 . . . . . . . . . Treads 4195 | 27 583 209 658 296 548 443 1340 3 88 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 160 238 162 Average Speed 216 | 153 161 161 201 240 240 240 238 238 172 Slowest Speed 325 | 300 240 240 320 240 240 240 243 238 325 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 71 | 4 94 39 69 76 93 97 96 . 76 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . Spaces Dug 2 | . . . 2 . . . . . . Terrain Destroyed 167 | . . . 51 . . 20 22 . 74 Melee 2 | . . . 2 . . . . . . Projectile 22 | . . . . . . . 22 . . AOE 143 | . . . 49 . . 20 . . 74 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Total 5808 | 65 764 441 1085 316 547 573 1821 4 192 Wait 942 | . 108 203 318 16 . 8 219 . 70 Move 4214 | 54 582 208 657 295 547 442 1339 2 88 Hop . | . . . . . . . . . . Pick Up 35 | 4 4 5 6 . . 2 13 . 1 Fast Attach 28 | 7 5 1 6 1 . . 8 . . Attach 22 | . 2 2 3 . . 3 10 2 . Detach 8 | . . 3 . 1 . 1 3 . . Swap 42 | . 4 1 11 . . 2 17 . 7 Drop 29 | . 1 2 5 2 . . 16 . 3 Fire 396 | . 57 16 75 1 . 32 194 . 21 Melee 4 | . . . 4 . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 6 | . 1 . . . . 1 2 . 2 Escape Stasis . | . . . . . . . . . . Rewire 82 | . . . . . . 82 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF History --------- Turn | Location | Event 5 | -11/Junkyard | Identified exit to Materials 5 | -11/Junkyard | Discovered exit to Materials (range 15) 99 | -11/Junkyard | Entered Materials 99 | -10/Materials | Evolved 1 slot: Power x1 310 | -10/Materials | Build established: Hacker-Mutant 379 | -10/Materials | Identified exit to Materials 379 | -10/Materials | Discovered exit to Materials (range 10) 567 | -10/Materials | Identified exit to Mines 567 | -10/Materials | Discovered exit to Mines (range 11) 724 | -10/Materials | Discovered exit to Materials (range 16) 859 | -10/Materials | Discovered exit to Mines (range 8) 1053 | -10/Materials | Discovered exit to Materials (range 15) 1104 | -10/Materials | Repaired Ion Engine 1132 | -10/Materials | Repaired Lgt. Assault Rifle 1315 | -10/Materials | Entered Mines 1338 | -10/Mines | Discovered exit to Materials (range 8) 1455 | -10/Mines | Discovered exit to Materials (range 13) 1649 | -10/Mines | Assembled infested the area 1911 | -10/Mines | Entered Materials 1911 | -9/Materials | Evolved 2 slots: Utility x2 2094 | -9/Materials | Identified exit to Storage 2094 | -9/Materials | Discovered exit to Storage (range 6) 2273 | -9/Materials | Repaired Ion Engine 2554 | -9/Materials | Identified exit to Materials 2554 | -9/Materials | Discovered exit to Materials (range 6) 2705 | -9/Materials | Identified exit to Mines 2705 | -9/Materials | Discovered exit to Mines (range 4) 2965 | -9/Materials | Discovered exit to Storage (range 15) 3286 | -9/Materials | Build established: Scavenger-Mutant 3646 | -9/Materials | Repaired Imp. Ion Engine 3789 | -9/Materials | Discovered exit to Mines (range 16) 3825 | -9/Materials | Entered Mines 3924 | -9/Mines | Met a Derelict bent on vengeance 4050 | -9/Mines | Learned Materials emergency access door positions 4168 | -9/Mines | Discovered exit to Materials (range 4) 4435 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4546 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4546 | -9/Mines | Identified exit to Exiles 4546 | -9/Mines | Discovered exit to Exiles (range 5) 4555 | -9/Mines | Entered Exiles 4555 | -9/Exiles | Found Exiles lab abandoned 4693 | -9/Exiles | Build established: Hacker-Mutant 5211 | -9/Exiles | Identified exit to Mines 5211 | -9/Exiles | Discovered exit to Mines (range 14) 5832 | -9/Exiles | Discovered exit to Mines (range 15) 5868 | -9/Exiles | Entered Mines 6195 | -8/Mines | Discovered exit to Materials (range 10) 6707 | -8/Mines | Core integrity fell below 50% 7100 | -8/Mines | Discovered exit to Materials (range 5) 7125 | -8/Mines | Entered Materials 7125 | -8/Materials | Evolved 2 slots: Propulsion x2 7810 | -8/Materials | Identified exit to Factory 7810 | -8/Materials | Discovered exit to Factory (range 17) 8354 | -8/Materials | Discovered exit to Factory (range 10) 8801 | -8/Materials | Discovered exit to Factory (range 3) 9284 | -8/Materials | Repaired Lgt. Deuterium Engine 9312 | -8/Materials | Repaired Lgt. Treads 9339 | -8/Materials | Repaired Power Shielding 9379 | -8/Materials | Repaired Arm. Treads 10145 | -8/Materials | Garrison activated, responded to threat 10743 | -8/Materials | Repaired Broken Lgt. Nuclear Core 11124 | -8/Materials | Entered Factory 11124 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11131 | -7/Factory | Identified exit to DSF 11131 | -7/Factory | Entered DSF 11141 | -7/DSF | Assembled infested the area 11160 | -7/DSF | Additional patrols routed to DSF 11422 | -7/DSF | Self-destructed Last Messages --------------- 11390_ as-83950 destroyed. 11390_ as-88152 destroyed. 11390_ as-93577 destroyed. 11390_ as-81793 destroyed. 11390_ Destroyed Asb. F-torch. 11393_ as-62721 destroyed. 11393_ Destroyed Asb. F-torch. 11393_ as-99137 destroyed. 11395_ The unstable cave ceiling collapses. 11396_ as-34831 destroyed. [Achievement: Boltbath] 11399_ as-55166 destroyed. 11409_ The unstable cave ceiling collapses. 11412_ Slammed into as-70997. 11414_ Crushed as-61382. 11414_ as-61382 destroyed. 11415_ Destroyed Asb. Blade. 11418_ The unstable cave ceiling collapses. 11422_ Power Shielding destroyed. 11422_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????%"????????? | | ???????????????%[!# ?????????? %#????????? | | ????????????? !% !!??????????% ##???????? | | ????????????# !!????????? ]#???????? | | ????????????# !!#?####??? ]#???????? | | ????????????## ##[[##? a ##??????? | | ????????????#** a # [[ ?[ [ #??????? | | ???????????##** !== # a ##[[ [##??????? | | ???????????# ** %] a#a# a [ ???????? | | ####????#### # = #a # #??????? | | #??!!#! ! ! aaa aa * !##?????? | | ##!!!#!!! a a aa ! #?????? | | aaaaa ##?????? | | ? a @ a #?????? | | ?? a #??????? | | #????#!!! !!!## //#??????? | | #????#!!! ! !!!#???//#??????? | | # ###???#### # ######????????????? | | #????# ###?????????????????? | | #????# #??????????????????? | | #????# # **# #??????????????????? | | # ###????# # ###??????????????????? | | = #????## #????????????????????? | | = #???# # #???????????????????? | | # ####### ] ##???????????????????? | | # ###= #=== #????????????????????? | | " ## #===# ##????????????????????? | | " ! #????????????????????? | | " ^ #????????????????????? | | """"## #===# #????????????????????? | | """"######### #????????????????????? | | ##"##???????#########????????????????????? | | ?#"#?????????????????????????????????????? | | ?""#?????????????????????????????????????? | | ?##??????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 14 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Boltbath Challenges ------------ None Game ------ Seed XenonRagnarokDeconstructor Manual? 0 Play Time 01:05:44 Cumulative 1642.0 hours Start 2023.12.22 @ 15:53:38 End 2023.12.24 @ 07:26:04 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 929 Rogue 62 Adventurer 0 Explorer 867 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 83 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 83x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31ce98e1-13f5-4def-a8df-474efea5ca8b