Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.12 @ 21:43:44 Player: Exeight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (131) 655 Value Destroyed (3700) 3700 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-136) -136 TOTAL SCORE: 8559 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 130 Friendly Fire -371 Cogmind --------- Core Integrity 1000/1000 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (220) Ox3 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (5) ------- Flak Gun > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Armored Leg Transmission Jammer Medium Armor Plating Improved Shield Generator System Guard High-powered Shock Rifle Heavy Assault Rifle Flak Gun Flak Gun Flak Gun Flak Gun Assault Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Core Analyzer Recoil Stabilizer Matter Filter Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Armored Leg Transmission Jammer Core Shielding Medium Armor Plating Improved Shield Generator Lightning Gun Heavy Assault Rifle Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Assault Cannon Gauss Cannon [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Matter Filter Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 Power 2 | . . . . . . 2 . . Propulsion . | . . . . . . . . . Utility 5 | . . . 2 . 1 . 2 . Weapon 3 | . . . . . 1 . . 2 Parts Attached 111 | 7 12 6 11 24 23 21 7 . Power 18 | 1 1 3 1 3 2 7 . . Engine 15 | 1 1 3 1 2 1 6 . . Core 3 | . . . . 1 1 1 . . Reactor . | . . . . . . . . . Propulsion 25 | 2 4 . 2 7 6 4 . . Treads 2 | . . . . . 2 . . . Leg 22 | 2 3 . 2 7 4 4 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . 1 . . . . . . . Utility 25 | 1 3 . 3 5 5 5 3 . Device 11 | . 1 . 1 4 . 4 1 . Storage 4 | 1 2 . . . 1 . . . Processor 7 | . . . 1 . 4 1 1 . Hackware . | . . . . . . . . . Protection 3 | . . . 1 1 . . 1 . Artifact . | . . . . . . . . . Weapon 43 | 3 4 3 5 9 10 5 4 . Energy Gun 18 | 3 3 . 2 3 4 1 2 . Energy Cannon 7 | . . . 3 2 1 1 . . Ballistic Gun 14 | . . 2 . 4 4 2 2 . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 3 | . 1 1 . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 3 . . . . Parts Lost 68 | . 5 4 2 15 17 13 12 . Power 15 | . 1 2 . 2 3 4 3 . Propulsion 17 | . 1 . 1 5 5 4 1 . Utility 9 | . . . 1 2 . 2 4 . Weapon 27 | . 3 2 . 6 9 3 4 . Highest Loss Streak 10 | . 2 4 2 6 8 8 10 . Average Slot Usage (%) 90 | . 92 99 95 92 84 89 95 29 Engine 12 | . 11 14 11 8 4 18 19 . Treads 1 | . . . . . 6 . . . Leg 16 | . 27 28 20 19 8 14 12 5 Device 10 | . 1 14 9 14 1 12 18 . Storage 14 | . 26 14 11 11 14 15 13 11 Processor 11 | . . . 10 11 28 7 6 5 Protection 2 | . . . 10 3 . . 5 . Energy Gun 6 | . 20 14 16 6 4 . . . Energy Cannon 3 | . . . 4 4 1 3 5 . Ballistic Gun 7 | . . 12 . 10 10 6 9 5 Ballistic Cannon 1 | . . . . . . 5 1 . Naked Turns . | . . . . . . . . . Heaviest Build 118 | 13 74 44 52 56 83 110 118 68 Greatest Support 42 | 20 20 20 20 32 42 42 34 17 Greatest Overweight (x) 21 | 1 3 2 4 3 7 21 3 3 Average Overweight (x) 2 | . 2 1 2 1 1 2 2 3 Largest Inventory Capacity 20 | 6 20 12 12 12 20 20 20 20 Average Capacity 16 | 5 18 12 12 12 16 20 20 20 Most Carried 20 | 6 14 12 12 12 16 20 20 20 Average Carried 13 | 2 9 11 11 11 12 15 19 20 Final Capacity 20 | 6 12 12 12 12 20 20 20 20 Final Carried 20 | 2 12 12 12 12 16 20 20 20 Class Distribution -------------------- 32% | Mutant 26% | Hauler-Mutant 23% | Hauler-Gunner 8% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Hauler-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Matter Collected 2425 | 219 191 159 166 517 619 388 166 . Remotely . | . . . . . . . . . Salvage Created 4455 | . 437 172 309 1756 1046 310 425 . Parts 288 | . 35 12 15 113 80 16 17 . Haulers Intercepted 3 | . . . . 1 2 . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 102 | . 14 8 6 36 26 7 5 . Guns 84 | . 12 8 3 31 19 7 4 . Cannons 10 | . . . 3 5 2 . . . AOE 8 | . 2 . . . 5 . 1 . Classes Destroyed 13 | . 4 . 2 6 1 . . . Worker 10 | . 1 . . 2 3 1 3 . Builder 6 | . 2 . . . 2 1 1 . Tunneler 2 | . . . . 1 1 . . . Hauler 3 | . . . . 1 2 . . . Operator 3 | . . . . 1 2 . . . Watcher 4 | . . . 2 1 1 . . . Swarmer 32 | . 6 6 . 6 12 2 . . Grunt 44 | . 8 2 5 14 11 2 2 . Brawler 2 | . . . . 2 . . . . Duelist 4 | . . . . 2 . . 2 . Protector 1 | . . . . 1 . . . . Sentry 18 | . . . 1 11 2 2 2 . Hunter 2 | . . . . . 1 1 . . Best Kill Streak 11 | . 8 3 3 11 5 4 2 . Combat Bots Only 11 | . 7 3 3 11 4 4 2 . Max Kills in Single Turn 2 | . 1 1 1 1 2 1 2 . Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . 1 . . . 2 . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Damage Taken 8453 | . 631 409 141 1854 2115 1954 1349 . Core 1571 | . 184 58 . 231 518 449 131 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 44 | 100 . 3 . 42 5 35 84 . Volleys Fired 385 | . 59 24 11 110 108 52 21 . Largest 3 | . 2 2 2 2 3 3 3 . Hottest 153 | . 112 112 125 143 148 141 153 . Shots Fired 682 | . 71 43 22 192 232 65 57 . Gun 563 | . 67 42 12 163 197 46 36 . Cannon 95 | . . . 10 29 22 13 21 . Launcher 24 | . 4 1 . . 13 6 . . Special . | . . . . . . . . . Kinetic 357 | . . 15 . 110 150 53 29 . Thermal 205 | . 57 27 10 29 57 6 19 . Explosive 24 | . 4 1 . . 13 6 . . Electromagnetic 96 | . 10 . 12 53 12 . 9 . Robot Hit Streak 29 | . 7 29 11 17 13 8 12 . Robot Miss Streak 8 | . 6 2 2 3 6 8 5 . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . . 2 4 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 447 | . 42 32 15 136 137 43 42 . Core Hits 234 | . 26 10 10 66 66 26 30 . Critical Hits 3 | . . 1 . 1 1 . . . Critical Kills 2 | . . 1 . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8646 | . 712 394 384 2533 2286 1059 1278 . Guns 5382 | . 560 371 221 1830 1247 662 491 . Cannons 1326 | . . . 121 368 323 214 300 . Explosions 1907 | . 152 23 42 335 716 154 485 . Melee . | . . . . . . . . . Ramming 31 | . . . . . . 29 2 . Kinetic 3159 | . . 41 . 1207 806 768 337 . Thermal 2805 | . 474 330 163 500 696 108 534 . Explosive 1499 | . 152 23 . 203 716 154 251 . Electromagnetic 1152 | . 86 . 221 623 68 . 154 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . 3 7 . Average Corruption 2 | . . . . . . 2 4 . Corruption Purged . | . . . . . . . . . Effects 14 | . . . . . . 10 4 . Message Errors 4 | . . . . . . 2 2 . Matter Fused 2 | . . . . . . 2 . . Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 4 | . . . . . . 2 2 . Data Loss (minor) 3 | . . . . . . 3 . . Overload Shots . | . . . . . . . . . Overflow Damage 162 | . 13 6 . 2 17 5 119 . Projectiles 7 | . . . . 1 . 5 1 . Explosions 155 | . 13 6 . 1 17 . 118 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 803 | . 80 38 . 39 182 14 450 . Shots 15 | . 2 1 . 1 6 . 5 . Rammed 1 | . . . . . . 1 . . Targets Rammed 2 | . . . . . . 1 1 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 623 | . 330 118 230 225 623 345 460 . Average Temperature 110 | . 106 38 83 66 135 121 140 . Received Heat Transfer 1935 | . 174 120 72 618 387 402 162 . Effects 21 | . . . . . 9 5 7 . Shutdowns 7 | . . . . . 1 1 5 . Energy Bleed 2 | . . . . . . . 2 . Interference 6 | . . . . . 3 3 . . Matter Decay 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . Damage (minor) 3 | . . . . . 2 1 . . Damage (core) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . 1 2 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 5 1 . . . . . . Heat Transferred 5184 | . 1332 851 185 742 1369 148 557 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Peak Influence 501 | . 335 232 157 501 482 256 145 35 Average Influence 169 | . 160 149 76 257 350 76 46 35 Maximum Alert Level 2 | . 1 1 . 2 2 1 . . Low Security (%) 62 | 100 65 71 100 29 1 98 100 100 Level 1 27 | . 34 28 . 47 71 1 . . Level 2 9 | . . . . 23 27 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 2 . 1 5 3 2 3 . Investigation 4 | . 1 . 1 . 1 . 1 . Extermination 3 | . . . . . . 2 1 . Reinforcement 7 | . 1 . . 3 2 . 1 . Assault 2 | . . . . 2 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Distress Signals 6 | . . . . 3 2 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | . 23 9 8 44 39 16 10 . Peak Tracking Total 11 | . 4 3 3 11 4 6 4 3 Tactical Retreats 6 | . . 1 . . 2 . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Traps Triggered 11 | . 1 . 1 2 1 4 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Machines Disabled 19 | . 3 . . 3 4 2 7 . Max in Single Turn 3 | . 1 . . 2 1 1 3 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Machines Accessed 16 | . 1 . 4 5 1 3 2 . Terminals 14 | . 1 . 3 5 1 2 2 . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 31 | . 3 . 7 12 2 4 3 . Successful 15 | . 2 . 6 5 . 1 1 . Failed 16 | . 1 . 1 7 2 3 2 . Catastrophic 2 | . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 26 | . 3 . 4 12 2 2 3 . Fabricators 2 | . . . . . . 2 . . Repair Stations 3 | . . . 3 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 2 . 4 5 . . 1 . Prototype ID Bank 5 | . 1 . 2 2 . . . . Open Door 1 | . . . . 1 . . . . Dispatch Records 2 | . . . 1 1 . . . . Transport Status 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . 2 4 . . 1 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . 3 . . Matter 252 | . . . . . . 252 . . Time 67 | . . . . . . 67 . . Total Robot Build Rating 12 | . . . . . . 12 . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Total Allies 5 | . . . . 2 . 3 . . Largest Group 3 | . . . . 2 . 3 1 . Highest-Rated Group 90 | . . . . 62 . 90 30 . Highest-Rated Ally 31 | . . . . 31 . 30 30 . Total Orders 3 | . . . . 3 . . . . ROAM 2 | . . . . 2 . . . . EXPLORE 1 | . . . . 1 . . . . Ally Attacks 23 | . . . . 13 . 10 . . Total Damage 413 | . . . . 188 . 225 . . Kills 4 | . . . . 2 . 2 . . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 4 | . . . . 4 . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Turns Passed 8149 | 72 645 371 846 1885 1353 1861 1025 91 Spaces Moved 3365 | 60 231 175 403 752 527 755 421 41 Core 25 | 21 . . . . 3 1 . . Treads 183 | . . . . . 183 . . . Legs 3157 | 39 231 175 403 752 341 754 421 41 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 155 160 220 Average Speed 187 | 97 200 169 187 168 182 200 218 220 Slowest Speed 1100 | 120 210 180 240 210 330 1100 220 220 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 34 50 23 94 47 25 11 3 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 6 | . . . . . 6 . . . Terrain Destroyed 220 | . 41 4 4 14 57 38 62 . Melee . | . . . . . . . . . Projectile 12 | . . . 2 5 . 3 2 . AOE 208 | . 41 4 2 9 57 35 60 . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Total 4576 | 72 344 210 475 1180 733 1040 481 41 Wait 571 | . 18 . 34 265 48 186 20 . Move 3357 | 59 230 174 402 751 526 754 420 41 Hop . | . . . . . . . . . Pick Up 111 | 6 20 4 9 17 25 24 6 . Fast Attach 6 | 2 . . 2 2 . . . . Attach 85 | 4 11 4 4 17 21 20 4 . Detach 5 | . 2 . . 2 1 . . . Swap 20 | 1 1 2 5 5 2 1 3 . Drop 24 | . 3 2 8 6 2 2 1 . Fire 385 | . 59 24 11 110 108 52 21 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . . . . 1 1 . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . 5 . . 5 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 20) 253 | -10/Materials | Core integrity fell below 50% 274 | -10/Materials | Destroyed 7 combat bots 382 | -10/Materials | Build established: Hauler-Mutant 718 | -10/Materials | Entered Mines 735 | -10/Mines | Core integrity fell below 20% 737 | -10/Mines | Discovered new exit (range 15) 773 | -10/Mines | Lost 4 parts (2p2w) 931 | -10/Mines | Build established: Mutant 1089 | -10/Mines | Entered Materials 1089 | -9/Materials | Evolved 2 slots: Utility x2 1342 | -9/Materials | Repaired Aluminum Leg 1836 | -9/Materials | Discovered new exit (range 9) 1931 | -9/Materials | Identified exit to Storage 1935 | -9/Materials | Entered Storage 2139 | -9/Storage | Met a pair of Derelict thieves 2326 | -9/Storage | Destroyed 11 combat bots 2333 | -9/Storage | Lost 6 parts (1p2n1u2w) 2529 | -9/Storage | Lost 3 parts (1p1n1w) 2591 | -9/Storage | Lost 3 parts (1n2w) 2889 | -9/Storage | Build established: Scavenger-Mutant 2918 | -9/Storage | Discovered new exit (range 16) 3217 | -9/Storage | Build established: Mutant 3230 | -9/Storage | Core integrity fell below 50% 3818 | -9/Storage | Identified exit to Materials 3820 | -9/Storage | Entered Materials 3820 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4095 | -8/Materials | Lost 4 parts (1p1n2w) 4486 | -8/Materials | Build established: Scavenger-Gunner 4600 | -8/Materials | Core integrity fell below 50% 4617 | -8/Materials | Core integrity fell below 20% 4659 | -8/Materials | Lost 8 parts (1p3n4w) 4891 | -8/Materials | Build established: Hauler-Mutant 5117 | -8/Materials | Discovered new exit (range 16) 5173 | -8/Materials | Entered Factory 5173 | -7/Factory | Evolved 2 slots: Power x2 5449 | -7/Factory | Lost 8 parts (2p2n2u2w) 5532 | -7/Factory | Core integrity fell below 50% 5554 | -7/Factory | Lost 4 parts (2p2n) 6243 | -7/Factory | Discovered new exit (range 16) 6398 | -7/Factory | Build established: Hauler-Gunner 6443 | -7/Factory | Fabricated L-41 Fighter (x3) 7034 | -7/Factory | Entered another Factory area 7034 | -6/Factory | Accompanied by 1 ally 7034 | -6/Factory | Evolved 2 slots: Utility x2 7603 | -6/Factory | Discovered new exit (range 11) 8059 | -6/Factory | Entered another Factory area 8059 | -5/Factory | Evolved 2 slots: Weapon x2 8064 | -5/Factory | Lost 10 parts (3p1n4u2w) 8150 | -5/Factory | Self-destructed Last Messages --------------- Destroyed Titanium Leg. Destroyed Lgt. Ion Engine. K-01 Serf destroyed. Nuclear Reactor explodes. U-05 Engineer destroyed. K-01 Serf collects debris. R-10 Processor collects Wheel. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Door malfunctions. K-01 Serf collects debris. Nuclear Reactor explodes. System corrupted: Energy discharge (-23). PARAMETERS=WEAPON_2 LOCATION=UNKNOWN GOAL=ESCAPE K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????#] "???????????????????? | | ????????????????????????# """""?????????????????? | | ????????????????????????# """"??????????????????? | | ????????????????????????#! ??????????????????? | | ????????????????????????# """?????????????????? | | ????????????????????????# """""?????????????????? | | ????????????????????????# """???????????????????? | | ????????????????????????# ?????????????????????? | | ???????????? ##+#########@##############+????????? | | ?????????? ???????? | | ?????????? ???????? | | ?????????? k ???????? | | ??????????? #############+#############?????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# [ #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# [ #????????????? | | ???????????????????????# #??????????### | | ???????????????????????# #????####### | | ???????????????????????# #????# # | | ???????????????????????#######+########### #= | | ???????????????????????????# # | | ?????????????????????# ##### + " | | ?????????????????? # " | | ????????????????????##+##### # " | | ???????????????????????????# # " | | ???????????????????????????# ######## | | ???????????????????????????# #??????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 34 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Core Shielding 20 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Close Call GoHome() Made in Tau Ceti IV More Dakka Please My Command Is Your Wish Part-time Mechanic Serviceable Loadout Challenges ------------ None Game ------ Seed RagnarokSwarmExoskeleton Manual? 0 Play Time 01:33:52 Cumulative 6.3 hours Start 2019.12.12 @ 19:58:18 End 2019.12.12 @ 21:43:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3774b98a-85d9-4b4b-af0c-e57559eb75e8