Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 15:22:10 Player: lzrtly Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (130) 650 Value Destroyed (6045) 6045 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (4609) 4609 TOTAL SCORE: 17004 Bonus ------- High Alert Combat Kills 868 Follower Combat Kills 458 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 79/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -4/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (8) ------ Advanced Salvage Targeting Computer Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Relay Coupler [Sentry] (32) Relay Coupler [Specialist] (21) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Salvage Targeting Computer Improved Target Analyzer Layered Medium Armor Plating Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Wave Gun Wave Gun Gauss Rifle Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Particle Reactor Relay Coupler [Sentry] Improved Remote Datajack [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Slots Evolved 12 | . . . 2 2 . 2 . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . 1 . Utility 6 | . . . . 1 . 2 . 1 . 2 . . . Weapon 4 | . . . 2 1 . . . . . . . 1 . Parts Attached 154 | 1 6 5 18 19 26 10 15 2 12 7 23 . 10 Power 13 | . . 1 2 1 4 . 1 . 2 1 . . 1 Engine 6 | . . 1 2 1 . . . . . 1 . . 1 Core 7 | . . . . . 4 . 1 . 2 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 33 | . 4 2 3 2 4 . 3 . 5 . 4 . 6 Treads 20 | . . . 3 2 2 . 3 . 2 . 4 . 4 Leg 4 | . . . . . 2 . . . 2 . . . . Wheel 2 | . . . . . . . . . . . . . 2 Hover 1 | . 1 . . . . . . . . . . . . Flight 6 | . 3 2 . . . . . . 1 . . . . Utility 47 | . 2 . 5 3 9 5 5 1 3 4 10 . . Device 21 | . 1 . 2 2 4 2 3 . 2 1 4 . . Storage . | . . . . . . . . . . . . . . Processor 5 | . . . 3 . . . . . . 1 1 . . Hackware 8 | . . . . . 4 1 1 . . 1 1 . . Protection 13 | . 1 . . 1 1 2 1 1 1 1 4 . . Artifact . | . . . . . . . . . . . . . . Weapon 61 | 1 . 2 8 13 9 5 6 1 2 2 9 . 3 Energy Gun 22 | 1 . . 2 3 6 3 2 . 1 . 4 . . Energy Cannon 1 | . . . . 1 . . . . . . . . . Ballistic Gun 23 | . . . 6 6 . . 3 1 1 1 5 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . 2 . 3 . . . . . . . . . Special Weapon 7 | . . . . . 3 2 1 . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . System Corruption 5 | . . . . . 5 . . . . . . . . Parts Lost 61 | . 2 3 5 7 10 1 2 . 2 . 7 . 22 Power 6 | . . . 1 1 1 . . . 1 . . . 2 Propulsion 17 | . 1 3 1 1 2 . . . 1 . 2 . 6 Utility 13 | . 1 . . 1 . . 1 . . . 4 . 6 Weapon 25 | . . . 3 4 7 1 1 . . . 1 . 8 Highest Loss Streak 21 | . 2 2 2 3 6 1 1 . 2 . 3 . 21 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 45 59 78 87 90 79 94 93 96 89 96 89 51 Engine 1 | . . 3 8 4 . . . . . . 5 5 2 Core 4 | . . . . . 8 7 7 6 5 4 . . . Treads 13 | . . . 15 16 14 . 11 13 10 17 15 15 7 Leg 1 | . . . . . 2 15 3 . 5 . . . . Flight 1 | . 12 23 . . . . . . . . . . . Device 9 | . 7 . 5 6 7 2 9 6 12 16 15 15 8 Processor 5 | . . . 13 18 7 . . . . 1 8 10 8 Hackware 9 | . . . . . 10 24 14 13 13 11 12 10 8 Protection 6 | . 8 14 . 1 1 7 12 20 13 4 5 5 1 Energy Gun 11 | . 14 14 3 8 17 17 19 13 9 5 11 15 3 Ballistic Gun 18 | . . . 31 29 16 . 14 20 22 22 16 10 4 Special Weapon 1 | . . . . . 3 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 55 | 2 4 9 13 18 25 23 32 34 42 50 55 45 46 Greatest Support 81 | 3 8 8 40 40 40 27 40 40 71 71 81 76 76 Greatest Overweight (x) 1 | . . 1 1 . 1 . 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 4 5 5 5 5 5 4 5 5 5 5 5 Average Carried 4 | . 1 2 4 4 4 4 4 4 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 2 5 5 5 5 5 4 5 5 5 5 4 Class Distribution -------------------- 41% | Scavenger-Tank 35% | Scavenger-Gunner 9% | Mutant 5% | Bothacker-Gunner 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Executioner | -4/Factory Mutant | -4/DSF Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Matter Collected 3532 | 154 93 123 297 439 601 51 345 . 359 101 923 . 46 Remotely . | . . . . . . . . . . . . . . Salvage Created 5211 | . 93 66 651 690 1075 . 555 . 352 159 1570 . . Parts 283 | . 8 3 52 51 50 . 31 . 22 5 61 . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Combat Hostiles Destroyed 125 | . 6 6 17 21 22 . 15 . 13 3 22 . . Guns 116 | . 6 2 17 19 20 . 15 . 13 3 21 . . AOE 6 | . . 4 . 2 . . . . . . . . . Classes Destroyed 14 | . 1 3 5 1 3 . . . 1 . . . . Worker 3 | . . . 1 2 . . . . . . . . . Builder 2 | . . 1 1 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . Watcher 4 | . . . 1 1 2 . . . . . . . . Swarmer 42 | . 6 . 8 10 . . 8 . 10 . . . . Grunt 46 | . . . 5 9 12 . 4 . 2 3 11 . . Brawler 4 | . . . . . 1 . . . . . 3 . . Duelist 1 | . . . . . . . . . 1 . . . . Sentry 12 | . . . 4 1 2 . 3 . . . 2 . . Demolisher 1 | . . 1 . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 3 | . . . . 1 . . . . . . 2 . . Programmer 9 | . . . . . 5 . . . . . 4 . . Assembled 5 | . . 5 . . . . . . . . . . . Best Kill Streak 9 | . 3 6 7 9 3 . 4 . 4 3 6 . . Combat Bots Only 9 | . 3 5 6 9 3 . 4 . 4 3 6 . . Max Kills in Single Turn 3 | . 1 2 2 3 1 . 2 . 2 2 2 . . Gunslinging 1 | . . . 1 . . . 1 . 1 1 1 . . Exploded 2 | . . 2 . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Hostile Shots Fired 884 | . 20 16 70 130 157 4 70 . 59 5 134 . 219 Missed 240 | . 8 4 16 30 43 1 23 . 10 1 30 . 74 Damage Taken 11142 | . 107 237 621 1211 1861 46 589 . 804 91 1862 . 3713 Core 2000 | . 43 87 102 138 208 . 15 . . 28 157 . 1222 Absorbed by Shields 5 | . . . . . . . . . . . . . 5 Ignored by Resistances 56 | . . . . . . . . . . . 56 . . Regen/Repaired (Parts) 122 | . . . . 122 . . . . . . . . . Core Remaining (%) 76 | 100 . 48 74 . 37 . 97 . 100 . 81 . . Volleys Fired 299 | . 18 18 50 35 69 7 23 . 24 4 51 . . Largest 5 | . 1 2 4 5 5 2 5 . 5 5 5 . . Hottest 293 | . 50 80 105 172 221 113 293 . 226 185 277 . . Shots Fired 1007 | . 18 25 125 148 233 10 95 . 92 16 245 . . Gun 990 | . 18 18 125 146 232 6 93 . 92 15 245 . . Cannon . | . . . . . . . . . . . . . . Launcher 9 | . . 7 . 2 . . . . . . . . . Special 8 | . . . . . 1 4 2 . . 1 . . . Kinetic 584 | . . . 114 119 103 . 31 . 58 12 147 . . Thermal 349 | . 18 18 11 27 86 3 51 . 34 3 98 . . Explosive 8 | . . 7 . 1 . . . . . . . . . Electromagnetic 58 | . . . . 1 43 3 11 . . . . . . Robot Hit Streak 17 | . 3 3 11 9 16 7 12 . 9 9 17 . . Robot Miss Streak 9 | . 2 3 4 7 3 2 9 . 6 3 4 . . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 26 | . . . 2 1 3 . 6 . 8 1 5 . . Max Gunslinging Chain 1 | . . . 1 1 1 . 1 . 1 1 1 . . Shots Hit Robots 658 | . 11 10 85 89 159 3 60 . 53 12 160 . 16 Core Hits 332 | . 6 9 39 54 58 . 42 . 40 10 70 . 4 Critical Kills 5 | . . . . 1 . . . . . 1 3 . . Critical Parts Destroyed 5 | . . . . 1 1 . . . . . 3 . . Critical Strikes 30 | . 1 1 2 3 4 1 2 . 1 2 12 . 1 Burn 14 | . 1 1 1 1 2 . 2 . 1 1 4 . . Destroy 13 | . . . 1 2 1 . . . . 1 8 . . Corrupt 2 | . . . . . 1 1 . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 19 | . . . . . . . . . . . . . 19 Impact . | . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . . 19 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11421 | . 137 251 849 1246 2656 21 1024 . 941 228 3751 . 317 Guns 10639 | . 137 62 849 1035 2591 21 1024 . 941 228 3751 . . Cannons . | . . . . . . . . . . . . . . Explosions 463 | . . 189 . 211 63 . . . . . . . . Melee 317 | . . . . . . . . . . . . . 317 Ramming 2 | . . . . . 2 . . . . . . . . Kinetic 5188 | . . . 726 729 874 . 205 . 453 180 2021 . . Thermal 4918 | . 137 62 123 306 1364 . 660 . 488 48 1730 . . Explosive 400 | . . 189 . 211 . . . . . . . . . Electromagnetic 596 | . . . . . 416 21 159 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 317 | . . . . . . . . . . . . . 317 Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 15 . . . . . 12 . . Average Corruption 5 | . . . . . 4 . . . . . 7 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 50 | . . . . . 29 . . . . . 21 . . Message Errors 15 | . . . . . 11 . . . . . 4 . . Matter Fused 15 | . . . . . 7 . . . . . 8 . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . Energy Discharges 3 | . . . . . 1 . . . . . 2 . . Data Loss (minor) 4 | . . . . . 2 . . . . . 2 . . Data Loss (major) 2 | . . . . . 1 . . . . . 1 . . Misfires 5 | . . . . . 5 . . . . . . . . Alerts 4 | . . . . . 1 . . . . . 3 . . Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 9 | . . . . 9 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 9 | . . . . 9 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . 16 51 . . . . . . . . Shots 2 | . . . . 1 1 . . . . . . . . Rammed 2 | . . . 1 . 1 . . . . . . . . Targets Rammed 2 | . . . 1 . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 534 | . 25 114 196 284 449 90 534 . 373 27 234 . . Average Temperature 96 | . 8 34 64 102 106 47 160 . 161 13 45 . . Received Heat Transfer 2028 | . . 60 225 360 642 . 90 . 144 27 432 . 48 Effects 7 | . . . . . 5 . 2 . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . Energy Bleed 3 | . . . . . 2 . 1 . . . . . . Interference 2 | . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 2 . . . . . 1 . . Combat Hostiles 3 | . . . . . 2 . . . . . 1 . . Parts Melted 26 | . 3 1 . 1 4 . 6 . 2 . 9 . . Heat Transferred 10647 | . 481 259 370 814 2711 . 1723 . 1218 148 2923 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Peak Influence 1001 | . 135 76 307 609 995 629 1001 525 596 367 704 369 258 Initial 525 | . . 52 29 126 286 522 440 525 367 312 125 369 258 Average 484 | . 74 60 213 389 752 585 759 525 515 261 413 369 144 Maximum Alert Level 3 | . . . 1 2 3 2 3 2 2 1 3 1 1 Low Security (%) 19 | 100 100 100 43 21 . . . . . 46 20 . 71 Level 1 19 | . . . 56 12 7 . . . 9 53 27 100 28 Level 2 40 | . . . . 66 27 100 36 100 90 . 51 . . Level 3 20 | . . . . . 64 . 63 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 1 . 3 . . . 2 . . 2 Investigation 1 | . . . . . . . . . . 1 . . . Extermination 2 | . . . . . . 1 . . . 1 . . . Reinforcement 7 | . 1 . 1 1 . 2 . . . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Distress Signals 8 | . 1 . 4 1 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 189 | . 10 13 24 26 34 6 21 . 13 4 30 . 8 Peak Tracking Total 10 | . 4 6 9 10 6 3 4 . 4 3 6 . 7 Tactical Retreats 16 | . . 1 1 1 2 . . . 1 . 9 . 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Traps Triggered 6 | . . . . . 2 . 2 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Machines Disabled 8 | . . . . . 1 . 3 . . . 4 . . Max in Single Turn 2 | . . . . . 1 . 2 . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . . Garrison Relay 5 | . . . . . 1 . 1 . . . 3 . . Phase Generator 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Machines Accessed 21 | . 4 . 2 2 2 2 3 2 2 1 . 1 . Terminals 14 | . 4 . 2 . 2 . 3 . 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 2 . 1 . . . Total Hacks 33 | . 7 . 4 4 4 3 4 2 3 1 . 1 . Successful 16 | . 1 . . 3 . 3 3 2 2 1 . 1 . Failed 17 | . 6 . 4 1 4 . 1 . 1 . . . . Catastrophic 5 | . 1 . 2 . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . 6 . 4 . . . . . . . . . . Terminals 23 | . 7 . 4 . 4 . 4 . 3 . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 2 . 1 . . . Terminal Hacks 7 | . 1 . . . . . 3 . 2 . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . Patrol Navigation 2 | . . . . . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . 2 . 1 . . . Unlock Access 4 | . . . . 1 . 1 . 1 . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 3 . 2 2 2 1 2 1 1 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Used RIF Installer 4 | . . . . . 2 . 1 . 1 . . . . Threat Obfuscator 1 | . . . . . . . 1 . . . . . . Watcher Feeds 1 | . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . 1 . . . . . . . . Robots Hacked 5 | . . . . . 1 2 1 . . 1 . . . Non-combat . | . . . . . . . . . . . . . . Combat 5 | . . . . . 1 2 1 . . 1 . . . Robot Hacks Applied 5 | . . . . . 1 2 1 . . 1 . . . formatsys_high 5 | . . . . . 1 2 1 . . 1 . . . Relay Couplers Released 22 | . . . . . 4 . 4 . . . 14 . . Machine Destruction 22 | . . . . . 4 . 4 . . . 14 . . Attached 7 | . . . . . 4 . 1 . . 1 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Total Allies 6 | . . . . . 2 2 1 . . 1 . . . Largest Group 2 | . . . . . 1 2 2 . . 1 1 . . Highest-Rated Group 64 | . . . . . 16 53 64 . . 49 49 . . Highest-Rated Ally 49 | . . . . . 16 32 32 . . 49 49 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . 6 6 20 . . . 5 . . Total Damage 1043 | . . . . . 115 144 590 . . . 194 . . Kills 12 | . . . . . 3 2 6 . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Turns Passed 6955 | 13 145 195 593 488 1578 266 627 296 820 753 950 53 178 Spaces Moved 3869 | 22 203 354 265 172 785 190 348 183 494 275 458 34 86 Core 103 | 22 67 . 12 . . . . . . . . . 2 Treads 2536 | . . . 228 172 625 . 245 183 265 275 458 34 51 Legs 682 | . . . . . 160 190 103 . 229 . . . . Wheels 33 | . . . . . . . . . . . . . 33 Hover 35 | . 35 . . . . . . . . . . . . Flight 480 | . 101 354 25 . . . . . . . . . . Fastest Speed 37 | 50 37 37 40 170 90 105 105 160 120 160 160 160 100 Average Speed 134 | 50 45 38 150 170 155 105 144 160 142 160 160 160 131 Slowest Speed 240 | 50 60 117 170 170 180 105 240 160 240 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . 4 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 43 51 29 17 48 8 51 7 49 6 45 2 69 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 114 | . . 32 . 9 9 . 57 . . . 7 . . Melee . | . . . . . . . . . . . . . . Projectile 9 | . . . . . 2 . . . . . 7 . . AOE 105 | . . 32 . 9 7 . 57 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Total 5014 | 22 234 385 379 290 1001 249 416 186 558 580 563 33 118 Wait 547 | . 5 9 28 51 87 33 11 1 16 290 14 . 2 Move 3844 | 21 202 345 264 171 783 189 346 182 492 274 456 33 86 Hop 4 | . . 4 . . . . . . . . . . . Pick Up 34 | . 3 1 7 4 10 2 . . 3 2 2 . . Fast Attach 116 | 1 4 1 15 13 19 7 12 1 10 2 22 . 9 Attach 24 | . 1 4 2 3 5 3 1 1 1 2 . . 1 Detach 9 | . . 2 2 . 2 2 1 . . . . . . Swap 14 | . 1 . 1 3 2 . 2 . 1 3 1 . . Drop 91 | . . 1 9 10 22 6 10 1 11 3 17 . 1 Fire 299 | . 18 18 50 35 69 7 23 . 24 4 51 . . Melee 19 | . . . . . . . . . . . . . 19 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . 1 . 1 . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . . . . . . Rewire 1 | . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 12) 159 | -10/Materials | Entered Mines 192 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 200 | -10/Mines | Assembled infested the area 324 | -10/Mines | Core integrity fell below 50% 336 | -10/Mines | Build established: Mutant 342 | -10/Mines | Discovered new exit (range 8) 354 | -10/Mines | Entered Materials 354 | -9/Materials | Evolved 2 slots: Weapon x2 742 | -9/Materials | Build established: Scavenger-Gunner 918 | -9/Materials | Discovered new exit (range 8) 947 | -9/Materials | Entered another Materials area 947 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1006 | -8/Materials | Repaired Arm. Treads 1140 | -8/Materials | Destroyed 9 combat bots 1150 | -8/Materials | Lost 3 parts (1u2w) 1284 | -8/Materials | Lost 3 parts (1n2w) 1433 | -8/Materials | Identified exit to Garrison 1435 | -8/Materials | Entered Garrison 1719 | -8/Garrison | Installed Relay Interface Framework 1761 | -8/Garrison | Garrison Relay disabled 2525 | -8/Garrison | Discovered new exit (range 13) 2557 | -8/Garrison | Triggered checkpoint 2629 | -8/Garrison | Core integrity fell below 50% 2638 | -8/Garrison | System corruption reached 10% 2656 | -8/Garrison | Lost 6 parts (1p2n3w) 2765 | -8/Garrison | Triggered checkpoint 2928 | -8/Garrison | Expanded RIF knowledge: Program Shield 3013 | -8/Garrison | Entered Factory 3013 | -7/Factory | Evolved 2 slots: Utility x2 3180 | -7/Factory | Identified exit to Garrison 3279 | -7/Factory | Entered Garrison 3279 | -7/Garrison | Accompanied by 2 allies 3327 | -7/Garrison | Triggered checkpoint 3373 | -7/Garrison | Triggered checkpoint 3405 | -7/Garrison | Triggered checkpoint 3580 | -7/Garrison | Discovered new exit (range 76) 3580 | -7/Garrison | Discovered new exit (range 64) 3580 | -7/Garrison | Discovered new exit (range 21) 3587 | -7/Garrison | Triggered checkpoint 3646 | -7/Garrison | Garrison Relay disabled 3675 | -7/Garrison | Build established: Scavenger-Tank 3799 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 3825 | -7/Garrison | Phase Generator disabled 3906 | -7/Garrison | Entered Factory 3906 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4200 | -6/Factory | Identified exit to Garrison 4202 | -6/Factory | Entered Garrison 4266 | -6/Garrison | Triggered checkpoint 4394 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 4610 | -6/Garrison | Triggered checkpoint 4619 | -6/Garrison | Triggered checkpoint 4763 | -6/Garrison | Discovered new exit (range 10) 4905 | -6/Garrison | Discovered new exit (range 12) 5022 | -6/Garrison | Entered Factory 5022 | -5/Factory | Evolved 2 slots: Utility x2 5632 | -5/Factory | Discovered new exit (range 5) 5773 | -5/Factory | Identified exit to Garrison 5775 | -5/Factory | Entered Garrison 5775 | -5/Garrison | Accompanied by 1 ally 5852 | -5/Garrison | Spotted B-75 Beast 5865 | -5/Garrison | Triggered checkpoint 5873 | -5/Garrison | Allies destroyed B-75 Beast 5953 | -5/Garrison | Triggered checkpoint 6056 | -5/Garrison | Discovered new exit (range 8) 6093 | -5/Garrison | Triggered checkpoint 6229 | -5/Garrison | Garrison Relay disabled 6236 | -5/Garrison | Garrison Relay disabled 6427 | -5/Garrison | Triggered checkpoint 6449 | -5/Garrison | Build established: Scavenger-Gunner 6483 | -5/Garrison | Lost 3 parts (2u1w) 6525 | -5/Garrison | Triggered checkpoint 6531 | -5/Garrison | System corruption reached 10% 6599 | -5/Garrison | Garrison Relay disabled 6674 | -5/Garrison | Discovered new exit (range 10) 6707 | -5/Garrison | Triggered checkpoint 6725 | -5/Garrison | Entered Factory 6725 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6777 | -4/Factory | Identified exit to DSF 6778 | -4/Factory | Entered DSF 6816 | -4/DSF | Additional patrols routed to DSF 6898 | -4/DSF | Core integrity fell below 50% 6937 | -4/DSF | Core integrity fell below 20% 6940 | -4/DSF | Lost 21 parts (1p6n6u8w) 6956 | -4/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06930_ H-77 Assassin unfolds itself. 06930_ Penetrated by Slug. 06933_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06933_ Penetrated by Slug. 06933_ Slug penetrates Wall. 06933_ Penetrated by Slug. 06933_ Slug penetrates Wall. 06933_ Penetrated by Slug. 06936_ Slug penetrates Matter Repository. 06936_ Slug penetrates Wall. 06936_ Penetrated by Slug. 06936_ Slug penetrates Wall. 06937_ Acquired 30 matter. 06938_ Slug penetrates Wall. 06945_ Penetrated by Slug. 06949_ Lgt. Angular Momentum Engine destroyed. 06949_ Slug penetrates Wall. 06951_ Knocked back. 06953_ Penetrated by Slug. 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" A A #??????? | | ???#!! % #??????? | | ???#!! % @ #??????? | | ???# ##===#***##A A##!!!#===#????????????? | | ???# ##===#***### ##?!!!#????????????????? | | ???###############?# #???###????????????????? | | ??????????????????!! ]]?????????????????????? | | ?????????????????#!! ]]#????????????????????? | | ?????????????????#!! ]]#????????????????????? | | ?????????????????### ###????????????????????? | | ???????????????????! !??????????????????????? | | ???????????????????! !??????????????????????? | | ??????????????????!! !!?????????????????????? | | ??????????????????## ##?????????????????????? | | ???????????????????# #??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ???????????????????! !??????????????????????? | | ???????????????????! !??????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 600 Resistance: TH 15 Power Shielding 33 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 3 Salvage Targeting 3 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 76 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed EncryptedSuspensionCharger Manual? 0 Play Time 01:04:51 Cumulative 39.1 hours Start 2024.05.08 @ 01:24:08 End 2024.05.08 @ 15:22:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 38 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 36 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 52x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf476aa1-4618-406f-9b45-631e75a05da0