Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 11:49:57 Player: Kiwi Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (987) 987 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3477 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 213/240 System Corruption 3% Temperature Cool (0) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Melee Analysis Suite > --- WEAPON (3) ------- Heavy Flail Scythe > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Heat Sink Heat Sink Improved Heat Sink Advanced Visual Processing Unit Improved Melee Analysis Suite Katana Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Melee Analysis Suite Improved Medium Armor Plating > --- WEAPON ----------- Scythe Scythe Scythe > --- INVENTORY -------- Improved Ion Engine Nuclear Core Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Aluminum Leg Heat Sink Heat Sink Improved Heat Sink Advanced Visual Processing Unit Improved Melee Analysis Suite Light Armor Plating Heavy Flail Katana Scythe [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Protection Core Shielding Weapon Scythe Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 59 | 6 6 7 27 13 Power 11 | 1 1 . 7 2 Engine 6 | 1 1 . 4 . Core 5 | . . . 3 2 Reactor . | . . . . . Propulsion 14 | 2 . 2 5 5 Treads 5 | . . 2 . 3 Leg 8 | 2 . . 4 2 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 20 | 1 3 4 9 3 Device 4 | . 1 2 1 . Storage 4 | 1 1 . 2 . Processor 4 | . . . 3 1 Hackware . | . . . . . Protection 8 | . 1 2 3 2 Artifact . | . . . . . Weapon 14 | 2 2 1 6 3 Energy Gun 5 | 1 2 . 2 . Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 6 | . . . 4 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 32 | . . 3 12 17 Power 8 | . . . 5 3 Propulsion 13 | . . 1 4 8 Utility 7 | . . 1 3 3 Weapon 4 | . . 1 . 3 Highest Loss Streak 12 | . . 2 6 12 To Critical Strikes 1 | . . . 1 . Average Backups 13 | 4 10 14 11 19 Power 1 | . 1 1 . 3 Propulsion 4 | 2 4 3 2 7 Utility 3 | . 2 4 4 5 Weapon 4 | . 3 5 4 2 Tool/Special . | . . . . . Unused Backups 19 | . . 4 5 10 Power 2 | . . 1 . 1 Propulsion 7 | . . 3 . 4 Utility 7 | . . . 2 5 Weapon 3 | . . . 3 . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 96 96 86 94 Engine 7 | . 11 11 8 . Core 4 | . . . 5 14 Treads 1 | . . 2 2 . Leg 21 | . 28 19 17 19 Device 4 | . 1 10 4 . Storage 9 | . 14 11 7 7 Processor 7 | . . . 9 20 Protection 12 | . 11 19 10 8 Energy Gun 12 | . 22 21 4 . Ballistic Gun 1 | . 5 . . . Slashing Weapon 8 | . . . 12 22 Peak Build Rating 36 | 6 8 13 30 36 Average Rating 18 | 3 7 11 21 33 On Entrance 10 | . 6 8 10 30 Naked Turns . | . . . . . Heaviest Build 70 | 13 30 42 65 70 Greatest Support 60 | 20 20 40 40 60 Greatest Overweight (x) 15 | . 1 2 9 15 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 15 | 6 13 15 13 20 Most Carried 20 | 8 13 15 19 20 Average Carried 13 | 4 10 14 11 18 Final Capacity 20 | 8 15 15 20 20 Final Carried 19 | 6 13 15 19 13 Class Distribution -------------------- 62% | Mutant 27% | Scavenger-Gladiator 10% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 863 | 247 71 65 331 149 Remotely . | . . . . . Salvage Created 1603 | . 60 197 607 739 Parts 87 | . 2 14 44 27 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 28 | . 1 6 13 8 Melee 17 | . . . 9 8 Guns 11 | . 1 6 4 . Classes Destroyed 9 | . 1 2 4 2 Worker 4 | . . . 2 2 Recycler 5 | . . . 1 4 Watcher 1 | . . . 1 . Swarmer 12 | . . 3 7 2 Grunt 7 | . 1 2 2 2 Duelist 1 | . . . 1 . Sentry 5 | . . 1 3 1 Hunter 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 6 | . 1 5 5 6 Combat Bots Only 5 | . 1 5 3 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 524 | . 8 70 189 257 Missed 124 | . 3 20 28 73 Hits 400 | . 5 50 161 184 Melee 2 | . . . 2 . Projectile 398 | . 5 50 159 184 Critical Strikes 9 | . . 2 5 2 Damage Taken 4901 | . 77 514 1863 2447 Core 1240 | . . 60 480 700 Absorbed by Shields . | . . . . . Redirected to Shielding 11 | . . 11 . . Core Remaining (%) 74 | 100 100 85 12 . Volleys Fired 51 | . 5 19 27 . Largest 2 | . 2 2 2 . Hottest 115 | . 90 90 115 . Shots Fired 95 | . 10 32 53 . Gun 85 | . 10 32 43 . Cannon 10 | . . . 10 . Launcher . | . . . . . Special . | . . . . . Kinetic 1 | . 1 . . . Thermal 68 | . 5 19 44 . Explosive . | . . . . . Electromagnetic 26 | . 4 13 9 . Robot Hit Streak 11 | . 8 11 4 . Robot Miss Streak 7 | . 1 4 7 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 124 | . 8 20 42 54 Core Hits 47 | . 4 9 19 15 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 14 | . . 3 3 8 Burn 4 | . . 3 1 . Smash 1 | . . . . 1 Sever 9 | . . . 2 7 Melee Attacks 94 | . . . 27 67 Impact 4 | . . . . 4 Slashing 90 | . . . 27 63 Piercing . | . . . . . Sneak Attacks 10 | . . . 3 7 Combat Hostiles . | . . . . . Follow-up Attacks 19 | . . . 3 16 Damage Inflicted 3365 | . 108 249 972 2036 Guns 598 | . 103 249 246 . Cannons 54 | . . . 54 . Explosions . | . . . . . Melee 2708 | . . . 672 2036 Ramming 5 | . 5 . . . Kinetic 10 | . 10 . . . Thermal 469 | . 37 162 270 . Explosive . | . . . . . Electromagnetic 173 | . 56 87 30 . Impact 243 | . . . . 243 Slashing 2465 | . . . 672 1793 Piercing . | . . . . . Highest Corruption 3 | . 1 . . 3 Average Corruption 1 | . 1 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 4 . . 8 Message Errors 4 | . 2 . . 2 Matter Fused 3 | . . . . 3 Heat Flow Errors 3 | . 2 . . 1 Data Loss (major) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 232 | . . . 24 208 Projectiles . | . . . . . Explosions . | . . . . . Melee 232 | . . . 24 208 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . 2 . . . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 568 | . 147 253 568 113 Average Temperature 196 | . 60 111 295 37 Received Heat Transfer 807 | . 45 129 414 219 Effects 21 | . . . 21 . Shutdowns 5 | . . . 5 . Energy Bleed 3 | . . . 3 . Matter Decay 2 | . . . 2 . Short Circuit 3 | . . . 3 . Damage (minor) 2 | . . . 2 . Damage (major) 4 | . . . 4 . Damage (core) 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1558 | . 111 703 744 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 146 | . 30 128 146 69 Initial 49 | . . . 46 49 Average 14 | . 1 10 30 15 Influence Increases 918 | . 30 191 432 265 Destroy 0b10 Robot/C 560 | . 20 120 260 160 Destroy 0b10 Robot/NC 50 | . . . 20 30 Destroy Leader 142 | . 10 40 62 30 Disable Machine 30 | . . 15 15 . Destroy Structure 1 | . . 1 . . Lose Combat Pursuer 135 | . . 15 75 45 Influence Decreases 914 | . 30 81 434 369 Entered New Map 123 | . . . 64 59 Time Decay 562 | . 30 60 260 212 Lost Part 229 | . . 21 110 98 Squads Dispatched 5 | . 1 2 . 2 Investigation 1 | . . 1 . . Extermination 2 | . . . . 2 Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 2 . 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 3 10 24 22 Peak Tracking Total 11 | . 1 5 5 11 Tactical Retreats 5 | . . 1 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 2 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . 3 2 . 1 Terminals 6 | . 3 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 3 2 . 1 Successful 3 | . 2 1 . . Failed 3 | . 1 1 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 3 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Record 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1375 | . 114 401 196 664 Optics 664 | . . . . 664 Structural 597 | . . 401 196 . ECM 114 | . 114 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3745 | 78 851 1025 882 909 Spaces Moved 1590 | 51 471 452 334 282 Core 19 | 13 . . 5 1 Treads 77 | . . 39 35 3 Legs 1494 | 38 471 413 294 278 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 100 160 Average Speed 202 | 102 172 210 195 265 Slowest Speed 800 | 120 190 260 500 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 77 40 23 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1913 | 75 499 495 476 368 Wait 63 | 11 4 2 25 21 Move 1586 | 50 470 451 333 282 Hop . | . . . . . Pick Up 61 | 8 10 11 26 6 Fast Attach 20 | 4 2 1 11 2 Attach 30 | 2 3 5 8 12 Detach . | . . . . . Swap 13 | . 1 2 10 . Drop 20 | . 2 4 14 . Fire 51 | . 5 19 27 . Melee 67 | . . . 22 45 Ram . | . . . . . Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Met a group of wandering Federalists 221 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 15) 930 | -10/Materials | Entered another Materials area 930 | -9/Materials | Evolved 2 slots: Utility x2 1371 | -9/Materials | Discovered new exit (range 9) 1948 | -9/Materials | Discovered new exit (range 4) 1955 | -9/Materials | Entered another Materials area 1955 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2158 | -8/Materials | Lost 5 parts (2p2n1u) 2283 | -8/Materials | Core integrity fell below 50% 2307 | -8/Materials | Core integrity fell below 20% 2329 | -8/Materials | Lost 6 parts (2p2n2u) 2619 | -8/Materials | Build established: Scavenger-Gladiator 2663 | -8/Materials | Discovered new exit (range 16) 2835 | -8/Materials | Identified exit to Factory 2837 | -8/Materials | Entered Factory 2837 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3441 | -7/Factory | Discovered new exit (range 9) 3502 | -7/Factory | Identified exit to Lower Caves 3684 | -7/Factory | Cargo convoy interrupted 3722 | -7/Factory | Core integrity fell below 50% 3737 | -7/Factory | Core integrity fell below 20% 3746 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 03733_ H-55 Commando suffers critical hit (Smash). 03733_ Destroyed Carbon-fiber Leg. 03733_ H-55 Commando system corrupted by crushing effect. 03733_ Scythe follow-up attack on H-55 Commando. 03733_ H-55 Commando destroyed. 03734_ System corrupted: Matter fused (-10). 03734_ Acquired 10 matter. 03734_ Penetrated by Slug. 03736_ H-55 Commando knocked back. 03737_ Penetrated by Slug. 03737_ K-01 Serf collects debris. 03740_ Penetrated by Slug. 03740_ Lgt. Treads destroyed. 03741_ H-55 Commando knocked back. 03742_ K-01 Serf collects debris. 03743_ Penetrated by Slug. 03745_ K-01 Serf collects debris. 03745_ Penetrated by Slug. 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