Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 18:28:54 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (144) 144 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1299 Bonus ------- None Cogmind --------- Core Integrity 272/400 Matter 172/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Seismic Detector Transport Network Coupler > --- WEAPON (2) ------- Improved Assault Rifle Hammer > --- INVENTORY (5) ---- Seismic Detector Seismic Detector Seismic Detector Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Seismic Detector Transport Network Coupler > --- WEAPON ----------- Improved Assault Rifle Hammer > --- INVENTORY -------- Seismic Detector Seismic Detector Seismic Detector [Rating: 6] Favorites ----------- Power None Propulsion None Utility Transport Network Coupler Device Seismic Detector Processor Transport Network Coupler Weapon Hammer Ballistic Gun Improved Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 4 | . 3 . 1 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . 2 . . Device 1 | . 1 . . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | . 1 . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 1 | . . 3 3 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 3 3 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 26 | . 14 33 37 Device 6 | . . 11 11 Processor 8 | . 5 11 11 Impact Weapon 10 | . 8 11 11 Peak Build Rating 6 | . 3 3 6 Average Rating 2 | . 1 3 4 On Entrance 1 | . . 3 3 Avg Prop Armor Cover (%) . | . . . . Naked Turns 57 | . 57 . . Heaviest Build 3 | . 3 3 3 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 3 | . 3 3 3 Average Carried 1 | . . 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 3 | . 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 151 | 75 56 . 20 Remotely . | . . . . Salvage Created 304 | . 56 . 248 Parts 14 | . 3 . 11 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 4 | . . . 4 Guns 4 | . . . 4 Classes Destroyed 5 | . 1 . 4 Hauler 1 | . 1 . . Recycler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 2 | . . . 2 Sentry 2 | . . . 2 Best Kill Streak 6 | . 1 . 6 Combat Bots Only 4 | . . . 4 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 34 | . . 14 20 Missed 16 | . . 7 9 Hits 18 | . . 7 11 Projectile 18 | . . 7 11 Damage Taken 213 | . . 57 156 Core 128 | . . 39 89 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 13 | . . . 13 Largest 1 | . . . 1 Hottest 23 | . . . 23 Shots Fired 13 | . . . 13 Gun 13 | . . . 13 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 13 | . . . 13 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . . . 13 Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 17 | . 2 1 14 Core Hits 8 | . 1 . 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 12 | . 7 3 2 Impact 12 | . 7 3 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 1 1 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 347 | . 72 48 227 Guns 161 | . . . 161 Cannons . | . . . . Explosions . | . . . . Melee 186 | . 72 48 66 Ramming . | . . . . Kinetic 161 | . . . 161 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 186 | . 72 48 66 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 60 | . . 8 52 Projectiles 8 | . . . 8 Explosions . | . . . . Melee 52 | . . 8 44 Knockbacks 3 | . . 1 2 Impact 2 | . . 1 1 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 18 | . . . 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions 4 | . . 1 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 170 | . 11 80 170 Initial 33 | . . 4 33 Average 13 | . 2 4 72 Influence Increases 290 | . 41 92 157 Destroy 0b10 Robot/C 80 | . . . 80 Destroy 0b10 Robot/NC 15 | . 5 . 10 Destroy Leader 24 | . 2 . 22 Successful Hack 33 | . 33 . . Disable Machine 15 | . . . 15 Destroy Structure 3 | . 1 2 . Lose Combat Pursuer 120 | . . 90 30 Influence Decreases 130 | . 30 23 77 Entered New Map 54 | . . 7 47 Time Decay 76 | . 30 16 30 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 1 7 8 Peak Tracking Total 7 | . 1 7 5 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 10 | . 10 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 13 . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Part Schematic 1 | . 1 . . Terminal Index 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 4 | . 4 . . Botnet 3 | . 3 . . Disrupt 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 302 | . 70 169 63 Seismic 242 | . 10 169 63 T.N.C. 302 | . 70 169 63 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 419 | 13 174 169 63 Spaces Moved 531 | 26 292 154 59 Core 531 | 26 292 154 59 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 43 20 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . 1 2 . Terrain Destroyed 3 | . 1 2 . Melee 3 | . 1 2 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 646 | 25 306 240 75 Wait 84 | . . 84 . Move 528 | 25 291 153 59 Hop . | . . . . Pick Up 4 | . 4 . . Fast Attach 4 | . 3 . 1 Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop 1 | . 1 . . Fire 13 | . . . 13 Melee 12 | . 7 3 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 15) 168 | -10/Materials | Discovered new exit (range 10) 188 | -10/Materials | Entered another Materials area 188 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 353 | -9/Materials | Discovered new exit (range 10) 357 | -9/Materials | Entered Storage 420 | -9/Storage | Self-destructed Last Messages --------------- 00384_ Lgt. Ion Engine fried. 00386_ Acquired 20 matter. 00389_ Storage Shell breached. 00389_ R-06 Scavenger collects Corrupted Sml. Storage Unit. 00393_ Acquired Prototype Ballistic Gun. 00393_ Identified Imp. Assault Rifle. 00400_ Y-45 Defender destroyed. 00404_ S-10 Pest destroyed. 00404_ R-06 Scavenger collects Flight Unit. 00405_ R-06 Scavenger collects Heat Sink. 00408_ Y-45 Defender destroyed. 00408_ R-06 Scavenger collects Lgt. Treads. 00409_ R-06 Scavenger collects Beam Rifle. 00411_ R-06 Scavenger collects Heat Sink. 00412_ K-01 Serf collects debris. 00414_ S-10 Pest destroyed. 00415_ K-01 Serf collects debris. 00415_ R-06 Scavenger collects Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????a????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???###????????????????????????????????????????? | | ???# ??????########??????""??????????????????? | | ???# """#??# #??????]???#???????????????? | | ???# """#??# #???"""*?? #???????????????? | | ???# """#??# #???"*["?" #???????????????? | | ???# """#??# #?#?"*@"" #???????????????? | | ???# """#??# ???# ""%" #???????????????? | | ????? #??# ???# %% #???????????????? | | ??????#+#####+##+########+#####???????????????? | | ??????# % #???????????????????? | | ??????# ##############! #???????????????????? | | ####### #????????????# #???????????????????? | | #????????????+ ^ ?????????????????? | | #### #????????????#### ### ??????????????? | | ???# #???????????????# #????##?????????????? | | ???# #???????????????# #???????????????????? | | ???# #???????????????# #???????????????????? | | ???# #???????????????? #???????????????????? | | ???# #???????????????? #???????????????????? | | ???# #???????????????? #???????????????????? | | #### #???????????????? ???????????????????? | | +a +????????????????" ???????????????????? | | # #????????????????" ???????????????????? | | # #????????????????? ???????????????????? | | #?????????????????#???????????????????? | | +?????????????????????????????????????? | | #?????????????????????????????????????? | | #########?????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 221 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Overwhelming Challenges ------------ None Game ------ Seed ShadeTractorBooster Manual? 0 Play Time 00:05:12 Cumulative 11.9 hours Start 2025.10.24 @ 18:24:24 End 2025.10.24 @ 18:28:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 276692fe-40c6-4ead-b6e0-6c2e85ef9dae