Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 18:39:13 Player: D4-RLM Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (34) 170 Value Destroyed (1205) 1205 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (317) 317 TOTAL SCORE: 5092 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -183 Cogmind --------- Core Integrity 543/700 Matter 273/300 Energy 72/100 System Corruption 1% Temperature Cool (27) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads Medium Treads > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit 0b10 Alert Chip Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Huge Storage Unit High-capacity Matter Pod (200) Signal Interpreter Advanced Targeting Computer Hardlight Generator Relay Coupler [NC] (26) Relay Coupler [Grunt] (31) Improved EM Shotgun Particle Cannon Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit 0b10 Alert Chip Advanced Targeting Computer ECM Suite > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Treads Huge Storage Unit High-capacity Matter Pod Signal Interpreter Advanced Targeting Computer Hardlight Generator EM Pulse Gun Particle Cannon Assault Rifle Assault Rifle Rocket Launcher Mining Laser [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor 0b10 Alert Chip Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . . 1 . Parts Attached 29 | 7 7 3 . . 6 4 2 Power 2 | 1 . . . . 1 . . Engine 2 | 1 . . . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 2 1 . . 2 . 2 Treads 5 | 1 1 . . . 1 . 2 Leg . | . . . . . . . . Wheel 4 | 1 1 1 . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 2 1 1 . . 2 1 . Device 3 | 1 . 1 . . . 1 . Storage 2 | 1 1 . . . . . . Processor 2 | . . . . . 2 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 11 | 2 4 1 . . 1 3 . Energy Gun 5 | 1 . 1 . . . 3 . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 2 . . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 14 | . . 3 . . . . 11 Power 1 | . . . . . . . 1 Propulsion 5 | . . 1 . . . . 4 Utility 2 | . . 1 . . . . 1 Weapon 6 | . . 1 . . . . 5 Highest Loss Streak 7 | . . 3 . . . . 7 To Critical Strikes . | . . . . . . . . Average Backups 11 | 2 8 11 11 12 11 14 14 Power 1 | . 1 1 1 1 1 2 2 Propulsion 1 | 1 2 3 3 3 1 1 1 Utility 3 | . 1 2 3 4 4 5 6 Weapon 4 | . 3 4 4 4 4 6 5 Tool/Special . | . . . . . . . . Unused Backups 11 | . 2 . . . . . 9 Power 1 | . . . . . . . 1 Propulsion 1 | . 1 . . . . . . Utility 8 | . 1 . . . . . 7 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 100 94 100 100 96 88 97 Engine 10 | . 14 14 14 14 9 7 7 Treads 14 | . 14 14 14 14 17 15 15 Wheel 14 | . 14 14 14 14 18 15 13 Device 12 | . 14 9 14 14 9 9 15 Storage 10 | . 14 14 14 14 9 7 7 Processor 7 | . . . . . 15 15 15 Energy Gun 14 | . 14 13 14 14 9 10 19 Ballistic Gun 8 | . 13 11 14 4 8 5 2 Launcher 1 | . . 2 . 9 . . . Peak Build Rating 35 | 7 10 10 10 11 24 35 35 Average Rating 18 | 5 7 8 9 10 21 27 32 On Entrance 13 | . 7 9 9 10 11 24 35 Avg Prop Armor Cover (%) 13 | 17 12 11 12 11 18 17 13 Naked Turns . | . . . . . . . . Heaviest Build 42 | 14 32 32 31 33 35 42 42 Greatest Support 74 | 16 23 16 16 16 26 26 74 Greatest Overweight (x) 3 | . 3 3 1 2 1 1 3 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 Most Carried 15 | 3 12 12 12 12 15 15 15 Average Carried 11 | 2 8 11 11 12 11 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 3 12 11 12 12 15 15 13 Class Distribution -------------------- 71% | Mutant 28% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 930 | 231 176 196 . 129 40 49 109 Remotely . | . . . . . . . . Salvage Created 1071 | 16 301 64 . 107 40 62 481 Parts 62 | 1 21 1 . 10 2 7 20 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 35 | . 10 10 . 7 . . 8 Guns 12 | . 4 . . . . . 8 AOE 23 | . 6 10 . 7 . . . Classes Destroyed 9 | 1 4 1 . 1 1 1 . Worker 1 | . . . . . . 1 . Builder 2 | . 1 . . . . 1 . Tunneler 2 | 1 . . . . . 1 . Hauler 1 | . . . . . 1 . . Watcher 2 | . 2 . . . . . . Swarmer 10 | . 6 . . 4 . . . Grunt 14 | . 4 . . 2 . . 8 Duelist 1 | . . . . 1 . . . Assembled 10 | . . 10 . . . . . Thug 1 | . . 1 . . . . . Best Kill Streak 10 | 1 4 10 . 4 1 2 4 Combat Bots Only 10 | . 3 10 . 4 . . 4 Max Kills in Single Turn 6 | 1 4 6 . 3 1 2 2 Gunslinging 1 | . . . . . . . 1 Exploded 5 | . 3 5 . 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 281 | . 32 7 . 10 . . 232 Missed 101 | . 8 1 . 1 . . 91 Hits 180 | . 24 6 . 9 . . 141 Projectile 180 | . 24 6 . 9 . . 141 AOE 5 | . . 5 . . . . . Critical Strikes 2 | . . . . . . . 2 Damage Taken 1883 | . 314 200 . 75 . . 1294 Core 273 | . 84 10 . 22 . . 157 Absorbed by Shields 13 | . . . . . . . 13 Core Remaining (%) 84 | 100 . . . 53 100 . . Volleys Fired 73 | 7 25 7 . 4 2 3 25 Largest 3 | 2 2 2 . 1 2 3 3 Hottest 135 | 60 60 60 . 33 100 135 135 Shots Fired 146 | 14 47 9 . 4 3 7 62 Gun 131 | 14 44 7 . . 2 7 57 Cannon . | . . . . . . . . Launcher 9 | . 3 2 . 4 . . . Special 6 | . . . . . 1 . 5 Kinetic 46 | 7 22 5 . . 1 2 9 Thermal 6 | . . . . . 1 . 5 Explosive 9 | . 3 2 . 4 . . . Electromagnetic 85 | 7 22 2 . . 1 5 48 Robot Hit Streak 13 | 3 8 6 . 1 2 5 13 Robot Miss Streak 4 | 4 3 2 . 1 . 1 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 93 | 7 26 6 . 2 2 5 45 Core Hits 94 | 2 20 29 . 9 1 3 30 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | 1 1 . . . . . . Corrupt 2 | 1 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2959 | 89 608 901 . 403 63 128 767 Guns 1324 | 89 323 61 . . 15 103 733 Cannons . | . . . . . . . . Explosions 1635 | . 285 840 . 403 48 25 34 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 284 | 23 94 50 . . . 22 95 Thermal 107 | . . . . . 48 25 34 Explosive 1528 | . 285 840 . 403 . . . Electromagnetic 1040 | 66 229 11 . . 15 81 638 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | 1 1 1 1 1 . . 1 Average Corruption 1 | 1 1 1 1 1 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . 2 2 4 3 . . 4 Message Errors 1 | . . . 1 . . . . Matter Fused 6 | . 1 . 2 1 . . 2 Heat Flow Errors 1 | . . 1 . . . . . Energy Discharges 2 | . . . 1 . . . 1 Data Loss (minor) 4 | . 1 . . 2 . . 1 Misfires 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 43 | . . . . 21 . 5 17 Projectiles . | . . . . . . . . Explosions 43 | . . . . 21 . 5 17 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 59 | . 4 . . . . . 55 Shots 2 | . 1 . . . . . 1 Rammed 1 | 1 . . . . . . . Targets Rammed 1 | 1 . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 203 | 40 85 203 . 2 . . 19 Average Temperature 42 | 20 34 116 . 2 . . 9 Received Heat Transfer 615 | . 105 . . 6 . . 504 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . 2 . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . . . . . . 50 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 1 1 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 82 | 100 100 100 . 100 100 100 43 Level 1 17 | . . . . . . . 56 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 272 | 5 143 67 . 156 33 16 272 Initial 49 | . . 49 . . 33 3 11 Average 81 | . 30 19 . 70 4 1 210 Influence Increases 818 | 5 288 18 . 186 10 30 281 Destroy 0b10 Robot/C 468 | . 200 . . 140 . . 128 Destroy 0b10 Robot/NC 36 | 5 15 . . . 4 12 . Destroy Leader 82 | . 44 . . 20 2 . 16 Successful Hack 39 | . 15 . . . . 12 12 Anti-Garrison Action 120 | . . . . . . . 120 Destroy Structure 73 | . 14 18 . 26 4 6 5 Influence Decreases 636 | 5 161 145 . 100 87 23 115 Entered New Map 142 | . . 78 . . 53 6 5 Time Decay 357 | 5 161 40 . 100 34 17 . Lost Part 137 | . . 27 . . . . 110 Squads Dispatched 1 | . 1 . . . . . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 15 19 . 7 1 . 23 Peak Tracking Total 19 | . 4 19 . 4 2 . 8 Tactical Retreats 7 | . . . . . 1 . 6 ECM-based Alert Blocks 11 | . . . . . 2 . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 9 | . 2 . . . . . 7 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Garrison Relay 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 8 | . 4 . 1 . . 1 2 Terminals 6 | . 4 . . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 14 | . 8 . 1 . . 1 4 Successful 8 | . 5 . 1 . . 1 1 Failed 6 | . 3 . . . . . 3 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 4 | . 3 . 1 . . . . Terminals 12 | . 8 . . . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 7 | . 5 . 1 . . . 1 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Garrison Registry 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . . . . 1 2 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 9 | . . . . . . . 9 Machine Destruction 9 | . . . . . . . 9 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 2683 | 42 619 125 260 297 377 185 778 Seismic 743 | 42 619 82 . . . . . ECM 1940 | . . 43 260 297 377 185 778 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 2826 | 113 619 195 260 297 377 185 780 Spaces Moved 1807 | 79 436 151 226 180 192 152 391 Core 2 | 2 . . . . . . . Treads 46 | . 1 . . . 1 . 44 Legs . | . . . . . . . . Wheels 1759 | 77 435 151 226 180 191 152 347 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 110 115 115 105 105 105 Average Speed 112 | 98 114 114 115 125 105 105 112 Slowest Speed 240 | 100 240 125 115 130 240 105 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 64 46 60 42 13 4 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 91 | . 16 24 . 34 4 6 7 Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 90 | . 16 24 . 34 3 6 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 2445 | 97 514 163 226 246 358 169 672 Wait 441 | 1 26 . . 62 152 9 191 Move 1800 | 78 435 150 225 179 191 151 391 Hop . | . . . . . . . . Pick Up 25 | 3 12 1 1 . 5 1 2 Fast Attach 10 | 7 . 1 . . 1 1 . Attach 11 | . 1 2 . . 3 1 4 Detach 1 | . 1 . . . . . . Swap 19 | . 7 2 . 1 4 3 2 Drop 7 | . 7 . . . . . . Fire 73 | 7 25 7 . 4 2 3 25 Melee . | . . . . . . . . Ram 1 | 1 . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 55 | . . . . . . . 55 Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 9) 547 | -10/Materials | Discovered new exit (range 12) 682 | -10/Materials | Discovered new exit (range 9) 733 | -10/Materials | Entered Mines 734 | -10/Mines | Met a Derelict testing a Signal Generator 734 | -10/Mines | Assembled infested the area 749 | -10/Mines | Met 8R-AWN 768 | -10/Mines | Destroyed 10 combat bots 838 | -10/Mines | Discovered new exit (range 15) 846 | -10/Mines | Lost 3 parts (1n1u1w) 923 | -10/Mines | Discovered new exit (range 5) 928 | -10/Mines | Entered Exiles 958 | -10/Exiles | Welcomed by 8R-AWN 977 | -10/Exiles | Met EX-HEX 1010 | -10/Exiles | Met EX-BIN 1024 | -10/Exiles | Aligned with FarCom system 1025 | -10/Exiles | Given EX-Vault access code 1053 | -10/Exiles | Opened EX-Vault 1075 | -10/Exiles | Found 0b10 Alert Chip 1099 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1136 | -10/Exiles | Met EX-DEC 1179 | -10/Exiles | Discovered new exit (range 10) 1188 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1188 | -10/Exiles | Entered Mines 1474 | -9/Mines | Discovered new exit (range 9) 1485 | -9/Mines | Entered Materials 1485 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1634 | -8/Materials | Discovered new exit (range 16) 1862 | -8/Materials | Entered Factory 1862 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2046 | -7/Factory | Identified exit to Garrison 2047 | -7/Factory | Entered Garrison 2060 | -7/Garrison | Discovered new exit (range 40) 2060 | -7/Garrison | Discovered new exit (range 55) 2060 | -7/Garrison | Discovered new exit (range 70) 2379 | -7/Garrison | Garrison Relay disabled 2418 | -7/Garrison | Garrison Relay disabled 2555 | -7/Garrison | Build established: Skirmisher 2770 | -7/Garrison | Heavy support dispatched to Factory 2803 | -7/Garrison | Triggered checkpoint 2827 | -7/Garrison | Self-destructed Last Messages --------------- 02418_ Relay Coupler [Brawler] tumbles out of relay unit. 02419_ Garrison Relay collapses. 02556_ Connecting with Garrison Terminal... 02587_ System corrupted: Component data lost. 02666_ Com. Wheel destroyed. 02693_ Imp. EM Shotgun destroyed. 02770_ ALERT: Dispatching Heavy support to Factory. 02798_ Wheel destroyed. 02803_ Beams of light sweep through the air. An alarm sounds. 02811_ EM Pulse Gun destroyed. 02811_ Assault Rifle destroyed. Garrison Door activated. 02819_ Imp. Treads destroyed. 02821_ Deuterium Engine destroyed. 02822_ Assault Rifle destroyed. 02825_ ECM Suite destroyed. 02826_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ????#^ ^^^^ #????????????#!! ^ !!#?????# | | ??### ############++#????????????####+####?????# | | ??# # "#?????????# #???????????????# #????????# | | ??# =*="###???????# #?????????????### ########## | | ####%*%"#T#########++#######???????# + | | !"% !%== #???????# ####### #### | | ===[ #???????# #?????# #??# | | !%!*= #???????# #?????#+#### | | #*####+#############+### #???????# #?????# | | # #??# #???????????# #?# #???##### #?????# #### | | " #??# #???????????# #?# #???# #?????# #??# | | T #??# #???????????# #?# #???# ### #?????# #??# | | ""#??# ############# #?# #####+#?# #?????# #??# | | ###??# #?# ## #?# #?????# #??# | | ?????############### #?# ## ###+####### #### | | ???????????????????# ### ^ | | ???????????????????# + ^ | | ???????????????????##### | | ???????????????????????# ##^ ^ ## ############ | | ?????????????????????###YYY##^^ ##^^^###????????? | | ?????????????????????# #????????? | | ?????????????????????# g #????????? | | ?????????????????????# g #????????? | | ###??????????????????# g #????????? | | ""#??????????????????### ## ## ###????????? | | ######????????????????# @ ## ## ##########?? | | #????????????????# g #?? | | #????????????????# #?? | | #### #????????????????# ###+### #?? | | ???# #????????????????## ## ## ##?# #?# #?? | | ???# #?????????????????# ## ## #??# ### #?? | | ???# ###???????????????# ######## #??# + #?? | | ???# " #???????????????# #??????# #### ### #?? | | ???# " #???????????????# #??????# + #?# #?? | | ???# " #???????????????# #??????# #### #?# #?? | | ???# ###???????????????# #??????# #??# #?# #?? | | ???# ################### #??????# ####+### ### | | ???# #??????# | | ???# #??????# | | ???# ###################++#??????####### ######## | | ???# #?????????????????# #????????????# ######## | | ???# #?????????????????# #????????????# ## | | ???# #????############?# #????????????# ## ##### | | ???# #????#" " " " #?# #????????????# ## #???# | | ???# #????#" " " " #?# #????????????# ## #???# | | ???# #????#"""" """" ### #????????????# ## #???# | | ???# #????# ## #????????????# ## #???# | | ???# ###??#""" # ^^## #????????????# ##+##### | | ???# #??# " # #????????????# ^ | | ???# < #??# " # #????????????###"""#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed HardlightBombardmentGun Manual? 0 Play Time 00:37:39 Cumulative 32.9 hours Start 2026.07.01 @ 10:08:54 End 2026.07.02 @ 18:39:13 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 43 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 52% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9550ca5c-b469-4c4a-95e7-febfb724888f