Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.24 @ 00:05:13 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (2603) 2603 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1128) 1128 TOTAL SCORE: 8361 Bonus ------- High Alert Combat Kills 148 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 850/850 Matter 170/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Trap Scanner Machine Analyzer Improved Terrain Scanner Improved Terrain Scan Processor Modified TNC > --- WEAPON (3) ------- Heavy EM Shotgun Heavy EM Shotgun Enhanced Autogun > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (162) Improved Targeting Computer Transmission Jammer Light EM Pulse Cannon EM Pulse Cannon Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Improved Terrain Scanner Improved Terrain Scan Processor Modified TNC > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Enhanced Autogun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Trap Scanner Improved Targeting Computer Transmission Jammer Light EM Pulse Cannon EM Pulse Cannon Chainsword [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Machine Analyzer Device Improved Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Protection Improved Weapon Shielding Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 . 1 1 Weapon 1 | . . . . . . . 1 . Parts Attached 162 | 7 14 11 2 2 54 31 39 2 Power 10 | 1 2 . . . 4 2 1 . Engine 5 | 1 2 . . . 1 . 1 . Core 5 | . . . . . 3 2 . . Reactor . | . . . . . . . . . Propulsion 40 | 2 1 1 . . 10 14 12 . Treads . | . . . . . . . . . Leg 40 | 2 1 1 . . 10 14 12 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 55 | 2 6 3 . . 21 10 11 2 Device 43 | 1 5 3 . . 14 8 10 2 Storage 4 | 1 1 . . . 2 . . . Processor 5 | . . . . . 4 . 1 . Hackware . | . . . . . . . . . Protection 3 | . . . . . 1 2 . . Artifact . | . . . . . . . . . Weapon 57 | 2 5 7 2 2 19 5 15 . Energy Gun 16 | 2 . . . . 5 3 6 . Energy Cannon 14 | . 2 4 1 1 5 . 1 . Ballistic Gun 9 | . 1 . . . 4 2 2 . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 10 | . 2 3 1 1 3 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon 7 | . . . . . 2 . 5 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . 1 . Corrupted Parts 12 | . . . . . 1 6 5 . System Corruption 39 | . . . . . 1 13 25 . Parts Lost 17 | . . . . . 6 7 4 . Power 1 | . . . . . 1 . . . Propulsion 9 | . . . . . 4 4 1 . Utility 1 | . . . . . . 1 . . Weapon 6 | . . . . . 1 2 3 . Highest Loss Streak 3 | . . . . . 2 3 2 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 98 97 100 93 Engine 6 | . 14 14 14 14 2 . 5 6 Core 3 | . . . . . 6 9 1 . Leg 31 | . 28 28 28 28 35 33 30 26 Device 9 | . 13 14 14 14 9 8 7 13 Storage 10 | . 14 14 14 14 9 9 7 6 Processor 13 | . . . . . 17 18 23 20 Energy Gun 8 | . 10 . . . 3 11 16 13 Energy Cannon 6 | . 10 18 14 15 9 . . . Ballistic Gun 3 | . 5 . . . 4 6 1 6 Special Weapon 2 | . 1 9 14 12 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 45 | 14 19 22 19 19 35 37 45 44 Greatest Support 55 | 20 20 20 20 20 40 45 55 55 Greatest Overweight (x) 1 | . . 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 Average Capacity 12 | 7 8 10 10 10 13 15 15 15 Most Carried 15 | 5 9 10 10 10 15 15 15 14 Average Carried 11 | 2 7 9 9 10 11 14 14 14 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 Final Carried 15 | 3 9 10 10 10 15 15 15 14 Class Distribution -------------------- 44% | Scavenger-Skirmisher 24% | Scavenger-Mutant 16% | Mutant 14% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Matter Collected 2305 | 270 187 114 169 . 627 347 591 . Remotely . | . . . . . . . . . Salvage Created 3586 | 131 245 134 . 27 1355 778 916 . Parts 164 | 8 19 9 . 3 59 27 39 . Haulers Intercepted 6 | . 1 . . . 5 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Combat Hostiles Destroyed 61 | . 5 5 . . 19 17 15 . Melee 1 | . . . . . . . 1 . Guns 23 | . 3 . . . 3 8 9 . Cannons 23 | . 2 5 . . 16 . . . AOE 10 | . . . . . . 8 2 . Classes Destroyed 13 | 2 5 1 . . 3 1 1 . Worker 4 | . 2 . . . 2 . . . Builder 4 | . . 1 . 1 . . 2 . Tunneler 3 | 3 . . . . . . . . Hauler 6 | . 1 . . . 5 . . . Recycler 2 | 1 . . . . . . 1 . Mechanic 2 | . 1 . . . 1 . . . Watcher 4 | . . . . . 4 . . . Swarmer 15 | . 3 4 . . 3 3 2 . Grunt 35 | . 2 1 . . 11 12 9 . Brawler 2 | . . . . . . 2 . . Sentry 5 | . . . . . 4 . 1 . Hunter 3 | . . . . . 1 . 2 . Programmer 1 | . . . . . . . 1 . Best Kill Streak 9 | 3 5 3 . 1 4 8 9 . Combat Bots Only 8 | . 3 3 . . 3 8 7 . Max Kills in Single Turn 3 | 1 1 1 . 1 2 2 3 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 2 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Damage Taken 2976 | . 176 206 . . 1031 777 786 . Core 324 | . 42 21 . . 133 52 76 . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 101 | . . . . . . 101 . . Core Remaining (%) 82 | 100 . . . 74 . 66 89 . Volleys Fired 197 | 12 15 14 . 3 93 28 32 . Largest 3 | 2 2 2 . 2 2 2 3 . Hottest 163 | 90 136 136 . 136 136 100 163 . Shots Fired 393 | 24 29 26 . 4 177 49 84 . Gun 216 | 24 8 . . . 54 49 81 . Cannon 171 | . 20 26 . 4 118 . 3 . Launcher . | . . . . . . . . . Special 6 | . 1 . . . 5 . . . Kinetic 57 | . . . . . 28 17 12 . Thermal 206 | 24 29 26 . 4 123 . . . Explosive . | . . . . . . . . . Electromagnetic 130 | . . . . . 26 32 72 . Robot Hit Streak 21 | 4 7 7 . 4 14 9 21 . Robot Miss Streak 4 | 4 3 3 . . 3 2 3 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 277 | 12 19 14 . 3 124 42 63 . Core Hits 139 | 5 9 7 . 1 53 32 32 . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | 1 1 . . . 1 . 1 . Burn 2 | 1 1 . . . . . . . Meltdown 1 | . . . . . 1 . . . Impale 1 | . . . . . . . 1 . Melee Attacks 19 | . . . . . 5 . 14 . Impact . | . . . . . . . . . Slashing 1 | . . . . . . . 1 . Piercing 18 | . . . . . 5 . 13 . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6746 | 149 404 342 . 60 2556 1577 1658 . Guns 2881 | 149 59 . . . 692 840 1141 . Cannons 2633 | . 345 342 . 60 1832 . 54 . Explosions 1109 | . . . . . . 737 372 . Melee 91 | . . . . . . . 91 . Ramming 32 | . . . . . 32 . . . Kinetic 606 | . . . . . 238 200 168 . Thermal 3896 | 149 404 342 . 60 1832 737 372 . Explosive . | . . . . . . . . . Electromagnetic 2121 | . . . . . 454 640 1027 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 91 | . . . . . . . 91 . Highest Corruption 26 | . . . . . 1 14 26 . Average Corruption 8 | . . . . . 1 4 15 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . . . . 4 16 24 . Message Errors 12 | . . . . . . 7 5 . Matter Fused 9 | . . . . . . 4 5 . Heat Flow Errors 3 | . . . . . 2 . 1 . Energy Discharges 5 | . . . . . 1 2 2 . Data Loss (minor) 5 | . . . . . . 1 4 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 4 | . . . . . . 1 3 . Alerts 2 | . . . . . 1 . 1 . Weapon Failures 3 | . . . . . . 1 2 . Overload Shots . | . . . . . . . . . Overflow Damage 30 | . 1 2 . . 22 . 5 . Projectiles 25 | . 1 2 . . 22 . . . Explosions 5 | . . . . . . . 5 . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 92 | . . . . . . 40 52 . Shots 2 | . . . . . . 1 1 . Rammed . | . . . . . . . . . Targets Rammed 9 | . . . . . 9 . . . Kicked 9 | . . . . . 9 . . . Crushed . | . . . . . . . . . Highest Temperature 429 | 135 199 190 . 60 429 270 258 . Average Temperature 98 | 57 75 91 . 29 118 119 66 . Received Heat Transfer 1152 | . 48 24 . . 495 432 153 . Effects 8 | . . . . . 5 3 . . Shutdowns 1 | . . . . . 1 . . . Interference 7 | . . . . . 4 3 . . Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 3 . Combat Hostiles 4 | . . . . . . 1 3 . Parts Fried 12 | . . . . . 3 3 6 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Melted 13 | 2 2 1 . . 7 . 1 . Heat Transferred 6381 | 459 876 592 . 111 3293 750 300 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . . . . . 5 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Peak Influence 558 | 20 157 137 . 5 358 509 558 261 Initial 266 | . 13 8 . . 1 82 266 261 Average 227 | 9 82 61 . 1 160 375 379 261 Maximum Alert Level 2 | . . . . . 1 2 2 1 Low Security (%) 46 | 100 100 100 . 100 59 9 . . Level 1 32 | . . . . . 40 29 57 100 Level 2 21 | . . . . . . 60 42 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . . . 5 . 3 . Investigation 3 | . . . . . 2 . 1 . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . . . 2 . 1 . Assault 1 | . . . . . . . 1 . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Distress Signals 8 | . 1 . . . 5 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 8 8 . . 36 17 26 . Peak Tracking Total 8 | . 4 3 . . 5 8 6 . Tactical Retreats 8 | . . . . . 3 . 5 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Traps Triggered 5 | . 1 . . . . 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Machines Disabled 5 | . . . . . 2 . 3 . Max in Single Turn 2 | . . . . . 1 . 2 . Garrison Access 2 | . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Machines Accessed 26 | . 6 . 1 . 8 . 10 1 Terminals 17 | . 5 . . . 6 . 6 . Fabricators 2 | . . . . . . . 1 1 Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . Total Hacks 73 | . 18 . 1 . 31 . 21 2 Successful 43 | . 10 . 1 . 19 . 11 2 Failed 28 | . 7 . . . 11 . 10 . Catastrophic 3 | . . . . . 1 . 2 . Database Lockouts 2 | . 1 . . . 1 . . . Manual 52 | . 14 . 1 . 25 . 11 1 Terminals 56 | . 16 . . . 26 . 14 . Fabricators 4 | . . . . . . . 2 2 Repair Stations . | . . . . . . . . . Recycling Units 9 | . 2 . . . 4 . 3 . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . Terminal Hacks 20 | . 5 . 1 . 9 . 5 . Robot Analysis 5 | . 2 . . . 3 . . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . Unreport Threat 3 | . 1 . . . 2 . . . Locate Traps 5 | . 1 . . . 3 . 1 . Registered Components 1 | . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 1 1 Network Status 2 | . . . . . . . 1 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 1 | . . . . . 1 . . . Seal Access 2 | . . . . . . . 2 . Unauthorized Hacks 18 | . 5 . . . 9 . 3 1 Terminals 11 | . 3 . . . 6 . 2 . Track 2 | . 1 . . . 1 . . . Botnet 7 | . 2 . . . 3 . 2 . Operators 2 | . . . . . 2 . . . Fabricators 1 | . . . . . . . . 1 Haulers 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 . . . 3 . 1 . Reject 2 | . 1 . . . 1 . . . Recyclers 3 | . 1 . . . 1 . 1 . Mask 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 6 . . . 8 . 7 1 Full Trace Events 3 | . . . . . 2 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . 6 . . . . . . Total Damage 44 | . . 44 . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Robot Analysis Total 5 | . 2 . . . 3 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Turns Passed 3859 | 93 427 333 331 89 1044 664 857 21 Spaces Moved 2326 | 45 287 211 272 66 497 417 516 15 Core 16 | 16 . . . . . . . . Treads . | . . . . . . . . . Legs 2310 | 29 287 211 272 66 497 417 516 15 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 Average Speed 120 | 95 120 131 120 120 120 120 120 120 Slowest Speed 190 | 120 120 190 120 120 120 190 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 58 59 69 27 56 56 18 1 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 18 | . 1 . . . 10 . 7 . Terrain Destroyed 33 | . 1 . . . 10 12 10 . Melee 12 | . . . . . 5 . 7 . Projectile 6 | . 1 . . . 5 . . . AOE 15 | . . . . . . 12 3 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Total 2956 | 69 339 237 277 71 751 528 667 17 Wait 110 | . 1 . . 1 48 22 38 . Move 2317 | 44 286 210 271 65 496 415 515 15 Hop . | . . . . . . . . . Pick Up 60 | 6 11 1 2 . 22 6 12 . Fast Attach 29 | 4 3 . . . 11 6 5 . Attach 33 | 3 3 . 1 . 10 5 10 1 Detach 7 | . 3 . . . 3 . 1 . Swap 102 | . 8 11 1 2 34 20 25 1 Drop 53 | . 9 1 2 . 20 6 15 . Fire 197 | 12 15 14 . 3 93 28 32 . Melee 19 | . . . . . 5 . 14 . Ram . | . . . . . . . . . Kick 9 | . . . . . 9 . . . Crush . | . . . . . . . . . Escape Stasis 20 | . . . . . . 20 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 13) 450 | -10/Materials | Central database locked down 505 | -10/Materials | Discovered new exit (range 6) 521 | -10/Materials | Entered Mines 605 | -10/Mines | Discovered new exit (range 9) 759 | -10/Mines | Escorted by a lone wolf Derelict 768 | -10/Mines | Discovered new exit (range 3) 779 | -10/Mines | Learned location of Storage (-9) 846 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 846 | -10/Mines | Discovered new exit (range 5) 854 | -10/Mines | Entered Exiles 854 | -10/Exiles | Accompanied by 1 ally 886 | -10/Exiles | Met 8R-AWN 905 | -10/Exiles | Met EX-HEX 941 | -10/Exiles | Met EX-BIN 954 | -10/Exiles | Aligned with FarCom system 956 | -10/Exiles | Given EX-Vault access code 983 | -10/Exiles | Opened EX-Vault 993 | -10/Exiles | Found Modified TNC 1018 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1052 | -10/Exiles | Met EX-DEC 1154 | -10/Exiles | Build established: Scavenger-Mutant 1176 | -10/Exiles | Discovered new exit (range 10) 1185 | -10/Exiles | Left Exiles lab with Modified TNC 1185 | -10/Exiles | Entered Mines 1228 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1236 | -9/Mines | Learned Materials stockpile data 1255 | -9/Mines | Discovered new exit (range 12) 1274 | -9/Mines | Entered Materials 1274 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2105 | -8/Materials | Discovered new exit (range 5) 2179 | -8/Materials | Central database locked down 2209 | -8/Materials | Garrison activated, responded to threat 2317 | -8/Materials | Identified exit to Garrison 2318 | -8/Materials | Entered Garrison 2365 | -8/Garrison | Triggered checkpoint 2366 | -8/Garrison | Triggered checkpoint 2457 | -8/Garrison | Build established: Scavenger-Skirmisher 2459 | -8/Garrison | Discovered new exit (range 8) 2622 | -8/Garrison | Lost 3 parts (1n1u1w) 2629 | -8/Garrison | Destroyed 8 combat bots 2810 | -8/Garrison | Triggered checkpoint 2831 | -8/Garrison | Discovered new exit (range 15) 2851 | -8/Garrison | Lost 3 parts (2n1w) 2939 | -8/Garrison | Discovered new exit (range 15) 2963 | -8/Garrison | Installed Relay Interface Framework 2970 | -8/Garrison | System corruption reached 10% 2982 | -8/Garrison | Entered Factory 2982 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3295 | -7/Factory | System corruption reached 10% 3326 | -7/Factory | Identified exit to Lower Caves 3444 | -7/Factory | Identified exit to Factory 3579 | -7/Factory | Destroyed 7 combat bots 3782 | -7/Factory | First assault squad dispatched 3839 | -7/Factory | Entered another Factory area 3839 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3860 | -6/Factory | Self-destructed Last Messages --------------- PARAMETERS=POWER+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 03839_ Receiving FarCom transmissions... 03852_ >> Machine Analyzer network decryption results: 03852_ Fabricator x1 03860_ Connecting with Fabricator... >>Network(Status) Querying network status... 6 records found: (40,146) - Loaded: G-50 Soldier (117,9) - Loaded: Hvy. Phase Cannon (181,127) - Loaded: Field Propulsion Array (4,62) - Loaded: EM Disruption Field (170,70) - Idle (86,131) - Loaded: Wave Gun >>Trojan(Haulers) Trojan loaded successfully. Testing... Hauler tracking enabled and active. Map ----- +----------------------------------------------------+ | ????#???#????????????????????? | | ?#????#??#???????????????????? | | ?????#?#??????????# #????????? | | ????????#??##????????#???????? | | ????????#??????? ???? ???????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????#######?????????????? | | #???????## #? ????????? ?? | | #?##???#?# #? ?????"?????? | | ???#???### #????????"????? | | ????? ? # #????? ?"?????? | | ??? ? ? # #??????????? ?? | | ?? ?? # #???? ????????? | | #?"""""" # #?????????????? | | ??"""""" # # ????? ? ????? | | ? """""" # ###+#####?????? | | ??"""""" # ##??#??? | | #?"""""" # ##?????? | | # """""" + ##?????? | | # """""" # #??????? | | # """""" # #??????? | | # """""" ##### #??????? | | # #???# #??????? | | # #???? #??????? | | # @ #???? +??????? | | # " F" ####? #??????? | | # """" #?#???? #??????? | | # [#??????? ???????? | | ##########????????? ???????? | | ???#??#??? ???????? ?????????? | | ??????? ?? """"??? ??????????? | | ???#?????? """"??????????????? | | ?????#?? ??"""" ?????????????? | | ???????????""""?? ???????????? | | ???#?????????????????????????? | | ????#?????? ????????????????? | | ?????????? ??????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 50 Energy Generation 16 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Weapon Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaTerrainTrap Manual? 0 Play Time 00:55:01 Cumulative 608.1 hours Start 2022.04.23 @ 21:07:32 End 2022.04.24 @ 00:05:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 180 Adventurer 125 Explorer 2 Win Type - Total 59 Types 50/3/3/1/1/0/0/0/1 Lore% 74 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c9d94b1-a35b-4dfe-bf69-e161f795aa4c