Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.30 @ 20:01:44 Player: Ms. V3-11A Result: Destroyed by as-47245 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (163) 815 Value Destroyed (6337) 6337 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2103) 2103 TOTAL SCORE: 14015 Bonus ------- Follower Combat Kills 242 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -139 Cogmind --------- Core Integrity 0/850 Matter 133/300 Energy 20/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Matter Compressor (250) Advanced Targeting Computer Makeshift Transmission Jammer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Phase Shifter Zionite Weapon Casing Zionite Light Carapace Hardened Medium Armor Plating Corruption Screen > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Heavy Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine Zionite Light DM Reactor Experimental Heat Sink High-capacity Storage Unit Zionite Biocell Matter Compressor Advanced Targeting Computer Makeshift Transmission Jammer Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Hacking Suite Plasma Cannon Proton Missile Launcher Improved Proton Missile Launcher Heavy Missile Launcher Makeshift Hammer CR-A16's Pointy Stick [Rating: 84] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Cooled Aerolev Unit Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . 2 . . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 6 | . . . . . 3 1 . 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 186 | . 11 7 3 9 33 11 47 26 3 2 8 26 Power 24 | . 1 . . 2 1 1 11 3 . . . 5 Engine 14 | . 1 . . 2 1 . 6 3 . . . 1 Core 6 | . . . . . . 1 5 . . . . . Reactor 4 | . . . . . . . . . . . . 4 Propulsion 36 | . 4 . . 1 7 1 10 11 . . . 2 Treads 13 | . 2 . . 1 7 1 2 . . . . . Leg 21 | . 2 . . . . . 8 9 . . . 2 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . Flight 1 | . . . . . . . . 1 . . . . Utility 64 | . 3 1 1 2 13 4 13 9 1 2 3 12 Device 23 | . 2 . . . 6 . 5 5 . . 2 3 Storage 6 | . 1 1 1 . 1 . . 1 . . . 1 Processor 3 | . . . . 1 . . . 1 . . 1 . Hackware 4 | . . . . . . 1 2 1 . . . . Protection 28 | . . . . 1 6 3 6 1 1 2 . 8 Artifact . | . . . . . . . . . . . . . Weapon 62 | . 3 6 2 4 12 5 13 3 2 . 5 7 Energy Gun 17 | . 3 2 1 2 4 . 1 1 . . 2 1 Energy Cannon 16 | . . 2 . . 3 . 5 2 1 . 1 2 Ballistic Gun 5 | . . . . . . 1 4 . . . . . Ballistic Cannon 10 | . . 1 1 1 3 2 2 . . . . . Launcher 12 | . . 1 . 1 2 2 1 . 1 . . 4 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 1 . 4 2 . . 1 7 Corrupted Parts 4 | . . 4 . . . . . . . . . . System Corruption 17 | . . 17 . . . . . . . . . . Parts Lost 48 | . . . . 3 . . 23 . . . . 22 Power 10 | . . . . 1 . . 6 . . . . 3 Propulsion 12 | . . . . 1 . . 7 . . . . 4 Utility 19 | . . . . . . . 8 . . . . 11 Weapon 7 | . . . . 1 . . 2 . . . . 4 Highest Loss Streak 11 | . . . . 2 . . 6 . . . . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 100 69 99 98 93 80 97 100 93 91 87 Engine 11 | . 14 14 14 13 9 7 6 12 13 13 13 4 Treads 12 | . 11 28 28 27 25 23 8 . . . . . Leg 10 | . 16 . . . . . 9 19 20 20 20 17 Device 12 | . 9 14 9 . 17 15 8 13 13 13 13 15 Storage 8 | . 14 14 14 14 9 7 7 6 6 6 6 5 Processor 3 | . . . . 5 5 . . 4 6 6 6 6 Hackware 4 | . . . . . . 6 7 12 13 6 6 1 Protection 9 | . . . . 8 12 15 9 13 13 12 13 13 Energy Gun 8 | . 27 27 2 13 3 . 2 6 6 6 5 3 Energy Cannon 3 | . . . . . 2 7 3 5 5 6 5 7 Ballistic Cannon 2 | . . . . 13 11 6 1 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 111 | 10 32 52 54 62 80 84 82 89 94 111 111 108 Greatest Support 62 | 20 40 40 40 40 62 62 62 55 55 55 55 59 Greatest Overweight (x) 7 | . . 1 1 1 1 1 7 2 1 2 2 2 Average Overweight (x) 1 | . . . 1 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 9 19 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 14 16 16 19 20 20 20 20 20 20 20 20 Average Carried 17 | 4 8 15 15 14 19 19 19 19 19 20 19 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 14 16 15 19 20 20 20 20 20 20 20 4 Class Distribution -------------------- 44% | Scavenger-Mutant 42% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Matter Collected 3968 | 200 110 151 . 197 797 295 1346 512 54 68 68 170 Remotely . | . . . . . . . . . . . . . Salvage Created 7243 | . 488 103 . 78 994 773 2115 1198 217 . . 1277 Parts 290 | . 40 5 . 11 45 37 80 49 5 . . 18 Haulers Intercepted 10 | . 2 . . . 4 2 1 1 . . . . Recyclers Shooed 4 | . . . . . 1 . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 184 | . 14 4 . 24 21 18 38 17 6 . . 42 Guns 55 | . 14 4 . 5 4 . 23 4 1 . . . Cannons 68 | . . . . 5 17 16 15 11 1 . . 3 AOE 54 | . . . . 14 . 2 . . 4 . . 34 Classes Destroyed 19 | . 4 1 . 2 5 2 2 1 . . . 2 Worker 7 | . . . . . 1 4 2 . . . . . Builder 1 | . . 1 . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . Hauler 10 | . 2 . . . 4 2 1 1 . . . . Recycler 4 | . . . . . . . 3 1 . . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 4 | . . . . . . 2 2 . . . . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 23 | . 6 2 . 8 . 2 4 . 1 . . . Grunt 66 | . 8 2 . . 15 12 19 7 3 . . . Brawler 1 | . . . . . 1 . . . . . . . Duelist 6 | . . . . . 1 2 2 . 1 . . . Sentry 16 | . . . . . 4 1 9 1 1 . . . Demolisher 2 | . . . . 2 . . . . . . . . Hunter 5 | . . . . . . . 1 4 . . . . Programmer 9 | . . . . . . 1 3 5 . . . . Z-Light 5 | . . . . . . . . . . . . 5 Assembled 48 | . . . . 14 . . . . . . . 34 Golem 3 | . . . . . . . . . . . . 3 Best Kill Streak 34 | . 4 2 . 15 4 6 5 3 6 . . 34 Combat Bots Only 34 | . 3 2 . 15 3 4 5 3 6 . . 34 Max Kills in Single Turn 9 | . 1 2 . 5 2 3 2 1 2 . . 9 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 9 | . . . . 5 . 1 . . 2 . . 9 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Damage Taken 9745 | . 172 124 . 803 453 402 2915 776 187 . . 3913 Core 1470 | . 50 20 . 116 28 39 360 95 . . . 762 Absorbed by Shields 979 | . . . . . 167 151 204 194 155 . . 108 Regen/Repaired (Parts) 441 | . 23 . . . 140 . 50 208 . . 20 . Core Remaining (%) 65 | 100 . . . 25 94 . 43 . . . . . Volleys Fired 431 | . 28 9 . 24 49 43 148 58 8 . 1 63 Largest 2 | . 2 2 . 2 2 2 2 2 2 . 1 2 Hottest 154 | . 130 130 . 109 119 119 150 149 149 . 80 154 Shots Fired 745 | . 56 22 . 34 95 82 245 112 13 1 1 84 Gun 328 | . 56 21 . 18 23 . 143 53 5 . . 9 Cannon 376 | . . 1 . 11 70 78 101 59 4 1 1 50 Launcher 41 | . . . . 5 2 4 1 . 4 . . 25 Special . | . . . . . . . . . . . . . Kinetic 258 | . . 1 . 11 58 39 149 . . . . . Thermal 394 | . 56 21 . 17 34 39 95 112 9 1 1 9 Explosive 18 | . . . . 5 2 4 1 . 4 . . 2 Electromagnetic 75 | . . . . 1 1 . . . . . . 73 Robot Hit Streak 36 | . 8 12 . 18 36 27 30 14 18 . . 17 Robot Miss Streak 6 | . 2 2 . 4 6 3 2 2 . . . 3 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 584 | . 31 17 . 24 78 67 207 90 10 . . 60 Core Hits 496 | . 21 7 . 47 90 77 103 45 18 . . 88 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . Critical Strikes 15 | . 1 3 . 1 . . 4 3 2 . . 1 Burn 10 | . 1 3 . 1 . . 1 2 2 . . . Meltdown 1 | . . . . . . . . 1 . . . . Destroy 2 | . . . . . . . 2 . . . . . Blast 1 | . . . . . . . 1 . . . . . Corrupt 1 | . . . . . . . . . . . . 1 Melee Attacks 18 | . . . . . . . . . . . 18 . Impact 18 | . . . . . . . . . . . 18 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17753 | . 557 259 . 1428 1829 2261 4735 2211 819 . . 3654 Guns 4828 | . 557 232 . 177 396 . 2444 813 75 . . 134 Cannons 7776 | . . 25 . 118 1433 1806 2146 1357 81 . . 810 Explosions 5102 | . . . . 1133 . 455 141 . 663 . . 2710 Melee . | . . . . . . . . . . . . . Ramming 47 | . . 2 . . . . 4 41 . . . . Kinetic 4974 | . . 25 . 118 1208 914 2709 . . . . . Thermal 6899 | . 557 232 . 177 605 892 1881 2170 156 . . 229 Explosive 3365 | . . . . 1133 . 455 141 . 663 . . 973 Electromagnetic 2468 | . . . . . 16 . . . . . . 2452 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . 17 17 17 . 1 2 2 2 2 2 . Average Corruption 8 | . . 16 17 17 . 1 1 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 236 | . . 70 70 45 . 1 25 10 5 10 . . Message Errors 62 | . . 19 19 12 . 1 6 2 1 2 . . Matter Fused 52 | . . 11 18 12 . . 7 . 1 3 . . Heat Flow Errors 21 | . . 8 3 3 . . 7 . . . . . Energy Discharges 31 | . . 9 14 3 . . 2 1 1 1 . . Parts Fused 5 | . . 2 2 . . . . 1 . . . . Data Loss (minor) 34 | . . 11 9 8 . . 2 3 . 1 . . Data Loss (major) 10 | . . 3 3 2 . . . 2 . . . . Misfires 10 | . . 4 . 2 . . 1 1 1 1 . . Alerts 7 | . . 2 2 . . . . . 1 2 . . Misdirections 1 | . . . . 1 . . . . . . . . Weapon Failures 3 | . . 1 . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 293 | . . . . 24 . 21 37 27 6 . . 178 Projectiles 49 | . . . . . . 1 3 27 . . . 18 Explosions 244 | . . . . 24 . 20 34 . 6 . . 160 Melee . | . . . . . . . . . . . . . Knockbacks 73 | . . . . 6 25 15 26 1 . . . . Impact 1 | . . . . . . . . 1 . . . . Kinetic 65 | . . . . 5 24 14 22 . . . . . Secondary 7 | . . . . 1 1 1 4 . . . . . Self-Inflicted Damage 346 | . . . . 105 . 32 . . 40 . . 169 Shots 10 | . . . . 3 . 1 . . 1 . . 5 Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 10 | . . 1 . . . . 1 8 . . . . Kicked 8 | . . . . . . . . 8 . . . . Crushed 1 | . . . . . . . 1 . . . . . Highest Temperature 454 | . 288 202 251 288 100 56 454 231 193 28 28 398 Average Temperature 77 | . 97 69 112 89 29 19 69 70 96 16 16 154 Received Heat Transfer 2650 | . 66 27 . . 341 134 1080 114 70 . . 818 Effects 7 | . . . . 3 . . 2 . . . . 2 Shutdowns 1 | . . . . . . . 1 . . . . . Energy Bleed 3 | . . . . 2 . . . . . . . 1 Interference 1 | . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . 6 Parts Fried 16 | . . . . . . . . . . . . 16 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Parts Melted 35 | . 3 4 . 1 1 . 8 18 . . . . Heat Transferred 12721 | . 1369 777 . 518 1036 1258 2886 4215 446 . . 216 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Peak Influence 366 | . 170 114 . 176 249 222 366 155 . . . . Initial 72 | . . . . . . 11 72 42 . . . . Average 78 | . 64 9 . 48 65 88 205 46 . . . . Maximum Alert Level 1 | . . . . . 1 1 1 . . . . . Low Security (%) 91 | 100 100 100 . 100 98 98 53 100 . . . . Level 1 8 | . . . . . 1 1 46 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . . 1 2 5 10 9 . . . . Investigation 9 | . 2 . . 1 1 1 2 2 . . . . Extermination 9 | . . . . . . 1 3 5 . . . . Reinforcement 11 | . . . . . 1 3 5 2 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . Haulers Reinforced 4 | . . . . . . 1 2 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Distress Signals 9 | . 1 . . . 6 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 271 | . 26 5 . 32 43 25 46 25 7 . . 62 Peak Tracking Total 37 | . 5 3 . 23 6 5 8 3 7 . . 37 Tactical Retreats 5 | . . 1 . 1 . 2 . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Traps Triggered 12 | . 3 1 . . 1 . 4 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Machines Disabled 16 | . . 1 . 1 1 4 4 1 1 . . 3 Max in Single Turn 1 | . . 1 . 1 1 1 1 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Machines Accessed 44 | . 8 1 1 2 10 5 6 9 . 2 . . Terminals 28 | . 7 . . 1 7 4 4 4 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . 1 . . . 1 . 1 3 . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . . Scanalyzers 4 | . . . . . 1 1 . 2 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 126 | . 20 1 1 5 28 23 11 35 . 2 . . Successful 85 | . 11 1 1 2 17 16 6 29 . 2 . . Failed 40 | . 9 . . 3 11 6 5 6 . . . . Catastrophic 2 | . . . . 1 . 1 . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . Manual 44 | . 11 . . 3 9 7 4 9 . . 1 . Terminals 81 | . 18 . . 4 20 21 8 9 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 18 | . 2 . . . 3 . 2 11 . . . . Recycling Units 4 | . . . . . 3 . 1 . . . . . Scanalyzers 19 | . . . . . 2 2 . 15 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 37 | . 6 1 1 2 8 13 2 2 . 2 . . Record 4 | . . . 1 . 1 . . . . 2 . . Part Schematic 1 | . . . . . . 1 . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 3 | . 1 . . . . 2 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Open Door 4 | . . 1 . 1 . . 2 . . . . . Branch Access Points 3 | . . . . . 1 1 . 1 . . . . Terminal Index 3 | . 1 . . . . 1 . 1 . . . . Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 4 | . . . . . 2 2 . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . Hauler Manifests 3 | . . . . . 2 1 . . . . . . Registered Components 2 | . . . . . . 2 . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . Zone Layout 4 | . 2 . . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 16 | . 2 . . . 2 . 2 10 . . . . Scan Component 8 | . 1 . . . 1 . 1 5 . . . . Repair 8 | . 1 . . . 1 . 1 5 . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . Process 1 | . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . Scanalyzer 18 | . . . . . 2 2 . 14 . . . . Insert Component 9 | . . . . . 1 1 . 7 . . . . Analyze 9 | . . . . . 1 1 . 7 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 . . . 3 1 2 3 . . . . Terminals 11 | . 3 . . . 3 1 1 3 . . . . Botnet 11 | . 3 . . . 3 1 1 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Tunnel 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 32 | . 7 . . 1 7 5 3 9 . . . . Full Trace Events 3 | . . . . . . 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 1 . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 1 2 . 7 . . 14 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 8 | . 1 . . . 1 . 1 5 . . . . Time 310 | . 32 . . . 13 . 70 195 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 127 | . . . . . 127 . . . . . . . Retrieved Matter 127 | . . . . . 127 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 1 1 . 7 . . . . Part Schematics Acquired 9 | . . . . . 1 1 . 7 . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Total Allies 8 | . . . . . . 1 . . 2 . 5 . Largest Group 7 | . . . . . . 1 . . 2 2 7 7 Highest-Rated Group 352 | . . . . . . 25 . . 50 50 352 352 Highest-Rated Ally 96 | . . . . . . 25 . . 30 30 96 96 Total Orders 2 | . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . 1 . . Ally Attacks 71 | . . . . . . 5 . . . . . 66 Total Damage 2027 | . . . . . . 175 . . . . . 1852 Kills 14 | . . . . . . 1 . . . . . 13 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Robot Analysis Total 3 | . 1 . . . . 2 . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Turns Passed 19132 | 2 1712 1537 1686 944 2040 1168 2139 3131 408 1000 2338 1027 Spaces Moved 7065 | 1 1052 601 700 291 708 363 536 956 190 393 877 397 Core 11 | . . . . . . . . . . . . 11 Treads 3350 | . 411 601 700 291 708 363 276 . . . . . Legs 3704 | 1 641 . . . . . 260 956 190 393 877 386 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 240 240 155 235 235 190 190 190 190 50 Average Speed 217 | 120 135 231 240 240 232 235 266 197 190 253 251 203 Slowest Speed 610 | 120 160 240 240 240 240 235 610 260 190 260 260 285 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 100 100 71 60 59 16 62 18 35 45 82 62 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . 2 1 . . . 1 . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 . 1 1 . . Scrap Searched 12 | . . 1 . 2 . . . . 2 3 4 . Spaces Dug 10 | . . . . . . . . . 7 . 3 . Terrain Destroyed 171 | . . . . 40 25 24 26 . 41 . 3 12 Melee 3 | . . . . . . . . . . . 3 . Projectile 13 | . . . . . 2 . 11 . . . . . AOE 155 | . . . . 40 23 24 15 . 41 . . 12 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Total 10110 | 2 1282 730 708 504 1017 597 1024 2098 224 399 993 532 Wait 2135 | . 167 102 . 166 179 171 265 988 2 . 82 13 Move 7053 | . 1051 600 699 290 707 362 535 955 189 392 876 397 Hop . | . . . . . . . . . . . . . Pick Up 95 | . 14 6 1 10 17 3 11 18 1 1 3 10 Fast Attach 80 | . 8 . 2 2 13 3 24 13 . 2 2 11 Attach 34 | . 1 . 1 5 4 1 9 2 1 . 2 8 Detach 6 | . . . . 1 1 . 3 1 . . . . Swap 73 | . 2 7 . 2 16 7 15 11 2 . 4 7 Drop 144 | 2 11 5 5 4 31 6 13 34 1 4 5 23 Fire 431 | . 28 9 . 24 49 43 148 58 8 . 1 63 Melee 18 | . . . . . . . . . . . 18 . Ram . | . . . . . . . . . . . . . Kick 8 | . . . . . . . . 8 . . . . Crush 2 | . . 1 . . . . 1 . . . . . Escape Stasis 10 | . . . . . . . . 10 . . . . Rewire 21 | . . . . . . 1 . . 20 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 0) 3 | -11/Junkyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 9) 378 | -10/Materials | Discovered new exit (range 9) 648 | -10/Materials | Discovered new exit (range 9) 716 | -10/Materials | Repaired Particle Gun 1715 | -10/Materials | Entered Mines 1726 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1771 | -10/Mines | System corruption reached 10% 2144 | -10/Mines | Discovered new exit (range 10) 2922 | -10/Mines | Found a hidden stash of uninstalled traps 3007 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3047 | -10/Mines | Discovered new exit (range 15) 3077 | -10/Mines | Learned location of Storage (-7) 3240 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3242 | -10/Mines | Discovered new exit (range 5) 3252 | -10/Mines | Entered Exiles 3288 | -10/Exiles | Discovered new exit (range 14) 3358 | -10/Exiles | Met 8R-AWN 3491 | -10/Exiles | Met EX-HEX 3580 | -10/Exiles | Met EX-DEC 3633 | -10/Exiles | Met EX-BIN 3731 | -10/Exiles | Learned location of Zion (-6) 4623 | -10/Exiles | Discovered new exit (range 11) 4938 | -10/Exiles | Entered Mines 4939 | -9/Mines | Assembled infested the area 4944 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4974 | -9/Mines | Destroyed 15 combat bots 5222 | -9/Mines | Core integrity fell below 50% 5434 | -9/Mines | Met a Derelict shopkeep closing up shop 5858 | -9/Mines | Discovered new exit (range 5) 5882 | -9/Mines | Entered Materials 5882 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 7016 | -8/Materials | Repaired Hcp. Storage Unit 7119 | -8/Materials | Discovered new exit (range 15) 7826 | -8/Materials | Discovered new exit (range 21) 7922 | -8/Materials | Entered Factory 7922 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8221 | -7/Factory | Build established: Hacker-Mutant 8694 | -7/Factory | Identified exit to Storage 8694 | -7/Factory | Identified exit to Lower Caves 8694 | -7/Factory | Central database locked down 9090 | -7/Factory | Entered Storage 9311 | -7/Storage | Lost 6 parts (2p2n2u) 10114 | -7/Storage | Lost 4 parts (1p2u1w) 10219 | -7/Storage | Lost 3 parts (1p1n1u) 10540 | -7/Storage | Core integrity fell below 50% 10884 | -7/Storage | Repaired Hvy. Deuterium Engine 10967 | -7/Storage | Discovered new exit (range 6) 10999 | -7/Storage | Build established: Scavenger-Mutant 11229 | -7/Storage | Entered Factory 11229 | -6/Factory | Evolved 2 slots: Utility x2 11639 | -6/Factory | Discovered new exit (range 8) 11876 | -6/Factory | Repaired Plasma Cannon 11947 | -6/Factory | Repaired Hvy. Deuterium Engine 11993 | -6/Factory | Repaired Imp. Deuterium Engine 12544 | -6/Factory | Repaired Imp. Proton Missile Launcher 12972 | -6/Factory | Identified exit to Lower Caves 12972 | -6/Factory | Identified exit to Extension 13031 | -6/Factory | Repaired EM Pulse Cannon 14360 | -6/Factory | Entered Lower Caves 14392 | -6/Lower Caves | Encountered a Warlord checkpoint 14509 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14739 | -6/Lower Caves | Discovered new exit (range 15) 14768 | -6/Lower Caves | Entered another Lower Caves area 14768 | -6/Lower Caves | Accompanied by 2 allies 15753 | -6/Lower Caves | Discovered new exit (range 7) 15768 | -6/Lower Caves | Entered Zion 15768 | -6/Zion | Accompanied by 2 allies 15874 | -6/Zion | System corruption cleaned by Quarantine Array 16193 | -6/Zion | Discovered new exit (range 14) 16300 | -6/Zion | Found Prototype Device 16301 | -6/Zion | Identified Phasing AFG 16672 | -6/Zion | Identified exit to Deep Caves 16768 | -6/Zion | Received a visual enhancement algorithm 16922 | -6/Zion | Found Unknown Piercing Weapon 16946 | -6/Zion | Identified CR-A16's Pointy Stick 17009 | -6/Zion | Learned Factory stockpile data 17460 | -6/Zion | Gained Derelict followers 17559 | -6/Zion | Given A8's code to call for help 17808 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17817 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17869 | -6/Zion | Given the Hacking Drone Bay 18080 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18106 | -6/Zion | Entered Deep Caves 18106 | -6/Deep Caves | Accompanied by 7 allies 18209 | -6/Deep Caves | Z-Facility disabled 18218 | -6/Deep Caves | Attacked by Z-Imprinter 18238 | -6/Deep Caves | Allies destroyed Z-Imprinter 18316 | -6/Deep Caves | Found Prototype Protection 18316 | -6/Deep Caves | Identified Zio. Weapon Casing 18599 | -6/Deep Caves | Lost 5 parts (2n3u) 18664 | -6/Deep Caves | Found Zio. Weapon Casing 18734 | -6/Deep Caves | Found Zio. Weapon Casing 18743 | -6/Deep Caves | Found Zio. Weapon Casing 18790 | -6/Deep Caves | Found Prototype Protection 18790 | -6/Deep Caves | Identified Zio. Heavy Carapace 18808 | -6/Deep Caves | Found Zio. Heavy Carapace 19005 | -6/Deep Caves | Spotted as-76666 19026 | -6/Deep Caves | Destroyed as-76666 19056 | -6/Deep Caves | Lost 5 parts (1n2u2w) 19089 | -6/Deep Caves | Triggered Deep Caves wall 19091 | -6/Deep Caves | Exposed GOLEM chamber 19117 | -6/Deep Caves | Spotted AS-32539 19119 | -6/Deep Caves | Core integrity fell below 50% 19131 | -6/Deep Caves | Core integrity fell below 20% 19133 | -6/Deep Caves | Destroyed by as-47245 with Assembled Focal Cannon Last Messages --------------- 19116_ GOLEM Unit springs to life. 19117_ as-85033 GOLEM Unit beginning Prototype Leg integration. 19117_ GW-UDX(g) destroyed. 19117_ as-56347 IFF system glitched. 19118_ as-94822 GOLEM Unit beginning Prototype Leg integration. 19118_ Angular Momentum Engine destroyed. 19118_ as-45126 destroyed. 19119_ as-80323 destroyed. 19121_ as-18025 released from Mobile Assembly Unit. 19122_ Dropped Imp. Proton Missile Launcher. 19122_ Penetrated by Slug. 19125_ GOLEM Unit springs to life. 19125_ Dropped Zio. Composite Leg I. 19126_ as-42628 GOLEM Unit beginning Prototype Leg integration. 19128_ Penetrated by Slug. 19129_ Exp. Heat Sink destroyed. 19129_ as-56347 misfires. 19131_ as-56347 IFF system glitched. 19132_ Exp. Heat Sink destroyed. 19133_ Corruption Screen destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????? !???????????????????????????? | | ????????????? ?????????????????????????? | | ?????????? %! ??????????????????????? | | ???????? !! [ ????#???????????????? | | ?????? #??? ?????????????? | | ????? ! ##?? ????????????? | | ????? ! ! #?? ???????????? | | ?????? [ ! #??# ????????????? | | ??????? #?## ????????????? | | ???????## ! #?# ?????????????? | | ???????" aa ### ?????????????? | | ???????" a / % ## #?????????????? | | ???????" ! ## ##???####?????? | | ?????????" a ## #??## ####### | | ????????"" / / # #?## ## # | | ????????# !]= / # ### | | ????????" !/! # ## | | ????????" !!] # ## | | ????????"%% !!// | | ????????""" / @ ### | | ????????" %! ##?## | | ????????"" * ## ##???## | | ????????" h # ##?????# | | ????????"" ;# #?????# | | ????????" # # ## #?????# | | ????????" #### ## ## #### ##?????## | | ????????""" ##???# ## ####??#####???????###### | | ?????????" ?????#### #??????????????????????? | | ?????????#####?????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 50 Energy Generation 49 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 1425 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- EM Pulse Cannon | -8/Materials | Scanalyzed Shield Generator | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Hacked Hvy. Deuterium Engine | -6/Factory | Scanalyzed Hcp. Storage Unit | -6/Factory | Scanalyzed Adv. Targeting Computer | -6/Factory | Scanalyzed Proton Missile Launcher | -6/Factory | Scanalyzed Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Hvy. Particle Cannon | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Imp. Trap Scanner | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked K-01 Serf | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveTachyonRouter Manual? 0 Play Time 02:11:06 Cumulative 192.4 hours Start 2023.05.30 @ 16:58:47 End 2023.05.30 @ 20:01:44 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 150 Rogue 63 Adventurer 61 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 68 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: f5f1ab67-9d6f-44b8-b28d-c0641678e7ad