Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.25 @ 21:01:41 Player: retrohackman Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (1078) 1078 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2148 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 31/100 System Corruption 0% Temperature Cool (91) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Treads Light Treads Aluminum Leg Aluminum Leg Heat Sink Heat Sink Weight Redist. System Structural Scanner Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun Particle Gun Shotgun > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Heat Sink Heat Sink Weight Redist. System Structural Scanner [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 26 | 6 9 11 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 1 | . 1 . Leg 4 | 1 . 3 Wheel 2 | 1 1 . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 4 6 Energy Gun 5 | 1 2 2 Energy Cannon 2 | . . 2 Ballistic Gun 3 | 1 . 2 Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 19 | . 8 11 Power 4 | . 1 3 Propulsion 5 | . 2 3 Utility 1 | . 1 . Weapon 9 | . 4 5 Highest Loss Streak 5 | . 3 5 To Critical Strikes . | . . . Average Backups 7 | 5 7 7 Power . | 1 . . Propulsion 3 | 2 2 3 Utility 2 | . 1 3 Weapon 1 | 1 1 . Tool/Special . | . . . Unused Backups 10 | . 1 9 Power . | . . . Propulsion 6 | . 1 5 Utility 4 | . . 4 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 87 | . 90 84 Engine 11 | . 10 12 Treads 3 | . 2 6 Leg 9 | . 11 7 Wheel 9 | . 11 6 Device 6 | . 11 . Storage 12 | . 14 11 Processor 5 | . 2 11 Energy Gun 12 | . 8 17 Ballistic Gun 9 | . 9 9 Ballistic Cannon 1 | . 3 . Launcher 2 | . 4 . Peak Build Rating 12 | 6 8 12 Average Rating 7 | 2 6 9 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) 3 | 6 4 2 Naked Turns . | . . . Heaviest Build 24 | 13 15 24 Greatest Support 20 | 10 20 20 Greatest Overweight (x) 4 | 1 2 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 8 8 8 Average Carried 7 | 5 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 64% | Mutant 27% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 788 | 231 252 305 Remotely . | . . . Salvage Created 1125 | . 402 723 Parts 75 | . 33 42 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 31 | . 14 17 Guns 18 | . 6 12 Cannons 9 | . 4 5 AOE 4 | . 4 . Classes Destroyed 4 | . 3 1 Watcher 3 | . 2 1 Swarmer 6 | . 6 . Grunt 23 | . 8 15 Sentry 2 | . . 2 Best Kill Streak 7 | . 3 7 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 236 | . 107 129 Missed 54 | . 25 29 Hits 182 | . 82 100 Projectile 182 | . 82 100 Critical Strikes 5 | . 3 2 Damage Taken 2379 | . 960 1419 Core 654 | . 244 410 Absorbed by Shields . | . . . Core Remaining (%) 51 | 100 2 . Volleys Fired 121 | . 58 63 Largest 3 | . 2 3 Hottest 201 | . 80 201 Shots Fired 228 | . 91 137 Gun 185 | . 70 115 Cannon 38 | . 16 22 Launcher 5 | . 5 . Special . | . . . Kinetic 93 | . 60 33 Thermal 103 | . 14 89 Explosive 5 | . 5 . Electromagnetic 27 | . 12 15 Robot Hit Streak 11 | . 5 11 Robot Miss Streak 6 | . 3 6 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 120 | . 50 70 Core Hits 60 | . 25 35 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2004 | . 861 1143 Guns 1257 | . 383 874 Cannons 426 | . 157 269 Explosions 321 | . 321 . Melee . | . . . Ramming . | . . . Kinetic 719 | . 340 379 Thermal 774 | . 102 672 Explosive 321 | . 321 . Electromagnetic 190 | . 98 92 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 17 | . 17 . Projectiles . | . . . Explosions 17 | . 17 . Melee . | . . . Knockbacks 4 | . 4 . Impact . | . . . Kinetic 4 | . 4 . Secondary . | . . . Self-Inflicted Damage 54 | . 54 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 751 | . 231 751 Average Temperature 183 | . 77 217 Received Heat Transfer 984 | . 303 681 Effects 21 | . . 21 Shutdowns 4 | . . 4 Energy Bleed 1 | . . 1 Interference 4 | . . 4 Matter Decay 3 | . . 3 Short Circuit 1 | . . 1 Damage (minor) 3 | . . 3 Damage (major) 3 | . . 3 Damage (core) 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 1651 | . 225 1426 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 136 | . 136 126 Initial 22 | . . 22 Average 31 | . 37 24 Influence Increases 849 | . 402 447 Destroy 0b10 Robot/C 620 | . 280 340 Destroy 0b10 Robot/NC 15 | . 10 5 Destroy Leader 136 | . 64 72 Disable Machine 30 | . 15 15 Destroy Structure 33 | . 33 . Partial Spotted 15 | . . 15 Influence Decreases 733 | . 348 385 Entered New Map 32 | . . 32 Time Decay 531 | . 268 263 Lost Part 170 | . 80 90 Squads Dispatched 4 | . 3 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 18 28 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 7 | . 4 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 972 | . 972 . Structural 972 | . 972 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2091 | 60 1161 870 Spaces Moved 1044 | 42 593 409 Core 21 | 9 4 8 Treads 338 | . 78 260 Legs 670 | 18 511 141 Wheels 15 | 15 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 156 | 100 163 152 Slowest Speed 250 | 190 190 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 4 99 52 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 35 | . 35 . Melee . | . . . Projectile . | . . . AOE 35 | . 35 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1301 | 58 704 539 Wait 80 | 3 33 44 Move 1042 | 41 592 409 Hop . | . . . Pick Up 26 | 8 11 7 Fast Attach 13 | 4 1 8 Attach 16 | 2 8 6 Detach . | . . . Swap . | . . . Drop 3 | . 1 2 Fire 121 | . 58 63 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 540 | -10/Materials | Discovered new exit (range 16) 631 | -10/Materials | Discovered new exit (range 16) 807 | -10/Materials | Discovered new exit (range 10) 809 | -10/Materials | Core integrity fell below 50% 884 | -10/Materials | Discovered new exit (range 10) 1078 | -10/Materials | Lost 3 parts (1n1u1w) 1149 | -10/Materials | Core integrity fell below 20% 1220 | -10/Materials | Identified exit to Materials 1222 | -10/Materials | Entered another Materials area 1222 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1489 | -9/Materials | Discovered new exit (range 13) 1515 | -9/Materials | Build established: Gunner 1609 | -9/Materials | Discovered new exit (range 16) 1952 | -9/Materials | Core integrity fell below 50% 2007 | -9/Materials | Lost 4 parts (2p1n1w) 2040 | -9/Materials | Core integrity fell below 20% 2092 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- G-34 Mercenary destroyed. Particle Gun destroyed. Aluminum Leg destroyed. Critical hit (Burn: +37). Lgt. Nuclear Core melted. G-47 Trooper destroyed. Y-45 Defender destroyed. Aluminum Leg destroyed. R-06 Scavenger collects Particle Gun. G-34 Mercenary destroyed. R-06 Scavenger collects Ion Engine. Acquired 49 matter. W-16 Scout sends out distress signal. R-06 Scavenger collects Lgt. Armor Plating. Acquired 47 matter. R-06 Scavenger collects Heat Sink. W-16 Scout destroyed. Particle Cannon destroyed. G-34 Mercenary destroyed. Particle Cannon destroyed. 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