Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.09.27 @ 22:29:24 Player: ZAC Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (95) 475 Value Destroyed (2414) 2414 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5289 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 89/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (3000) Ox59 Location -7/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Huge Storage Unit Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Huge Storage Unit Huge Storage Unit > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Missile Launcher Axe > --- INVENTORY -------- Nuclear Core Pulse Rifle Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 7 | . 1 . 4 2 Power 3 | . 1 . 1 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 61 | 7 3 3 28 20 Power 19 | 1 1 2 7 8 Engine 9 | 1 1 2 4 1 Core 10 | . . . 3 7 Reactor . | . . . . . Propulsion 17 | 2 2 . 10 3 Treads 6 | . . . 4 2 Leg 2 | 2 . . . . Wheel 1 | . . . 1 . Hover 6 | . 2 . 3 1 Flight 2 | . . . 2 . Utility 7 | 2 . . 2 3 Device . | . . . . . Storage 7 | 2 . . 2 3 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 . 1 9 6 Energy Gun 3 | . . . 2 1 Energy Cannon 4 | . . . 3 1 Ballistic Gun 6 | 2 . . 2 2 Ballistic Cannon 1 | . . 1 . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 3 2 Parts Lost 33 | . . 3 11 19 Power 13 | . . 2 4 7 Propulsion 10 | . . 1 4 5 Utility 1 | . . . . 1 Weapon 9 | . . . 3 6 Highest Loss Streak 8 | . . 3 4 8 To Critical Strikes . | . . . . . Average Backups 6 | 6 8 9 7 5 Power 2 | 1 3 4 2 . Propulsion 2 | 3 4 3 1 1 Utility . | . . . . . Weapon 2 | 1 1 1 2 2 Tool/Special . | . . . . . Unused Backups 5 | 1 4 . . . Power . | . . . . . Propulsion 5 | 1 4 . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 99 95 86 77 Engine 9 | . 25 22 11 2 Core 10 | . . . 11 12 Treads 9 | . . . 7 13 Hover 7 | . 14 22 9 . Storage 25 | . 25 25 24 27 Energy Gun 2 | . . . 2 2 Energy Cannon 4 | . . . 4 7 Ballistic Gun 7 | . 25 20 8 1 Ballistic Cannon 1 | . . 3 2 . Launcher 3 | . . . 3 4 Slashing Weapon 1 | . . . . 3 Peak Build Rating 30 | 8 9 10 25 30 Average Rating 16 | 6 8 8 16 20 On Entrance 10 | . 8 8 9 25 Avg Prop Armor Cover (%) 3 | . . . 2 6 Naked Turns . | . . . . . Heaviest Build 244 | 22 25 28 87 244 Greatest Support 60 | 20 20 12 60 60 Greatest Overweight (x) 73 | 1 2 4 14 73 Average Overweight (x) 2 | . 1 2 2 6 Largest Inventory Capacity 25 | 10 10 10 15 25 Average Capacity 17 | 9 10 10 14 24 Most Carried 14 | 10 10 10 14 11 Average Carried 6 | 6 8 9 7 5 Final Capacity 25 | 10 10 10 15 25 Final Carried 10 | 10 9 9 8 . Class Distribution -------------------- 59% | Hacker-Mutant 40% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Gunner | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1910 | 354 64 143 808 541 Remotely . | . . . . . Salvage Created 2760 | 284 50 206 1053 1167 Parts 169 | 25 6 13 64 61 Haulers Intercepted 5 | . . . 2 3 Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 48 | . 2 7 21 18 Melee 2 | . . . . 2 Guns 21 | . 2 4 12 3 Cannons 11 | . . 3 3 5 AOE 14 | . . . 6 8 Classes Destroyed 13 | 3 2 3 3 2 Worker 13 | 2 . . 6 5 Builder 5 | . . . 1 4 Tunneler 8 | 7 . . 1 . Hauler 5 | . . . 2 3 Recycler 5 | 1 . . . 4 Mechanic 1 | . . . 1 . Turret 2 | . . 2 . . Watcher 8 | . 1 . 5 2 Swarmer 9 | . 2 4 2 1 Grunt 28 | . . 2 12 14 Sentry 8 | . . 1 7 . Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 10 | 4 3 6 10 8 Combat Bots Only 5 | . 2 4 4 5 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 812 | . 8 89 162 553 Missed 248 | . 2 34 34 178 Hits 564 | . 6 55 128 375 Projectile 564 | . 6 55 128 375 Critical Strikes 12 | . . . 10 2 Damage Taken 4669 | . 28 275 1456 2910 Core 969 | . 7 62 197 703 Absorbed by Shields . | . . . . . Ignored by Resistances 2812 | . 21 194 782 1815 Core Remaining (%) 78 | 100 . 72 64 . Volleys Fired 190 | 14 5 18 93 60 Largest 3 | 2 2 2 3 3 Hottest 180 | 40 40 53 180 180 Shots Fired 357 | 28 10 36 175 108 Gun 251 | 28 10 27 136 50 Cannon 65 | . . 9 21 35 Launcher 41 | . . . 18 23 Special . | . . . . . Kinetic 221 | 28 10 36 134 13 Thermal 81 | . . . 23 58 Explosive 41 | . . . 18 23 Electromagnetic 14 | . . . . 14 Robot Hit Streak 38 | 16 20 38 30 26 Robot Miss Streak 3 | 1 1 . 3 1 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 4 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 276 | 20 8 34 131 83 Core Hits 163 | 10 4 17 76 56 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 9 | . . . 3 6 Burn 5 | . . . . 5 Destroy 2 | . . . 2 . Blast 1 | . . . 1 . Sever 1 | . . . . 1 Melee Attacks 7 | . . . . 7 Impact . | . . . . . Slashing 7 | . . . . 7 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7447 | 262 108 498 3089 3490 Guns 2843 | 262 108 330 1537 606 Cannons 1107 | . . 168 352 587 Explosions 3186 | . . . 1200 1986 Melee 311 | . . . . 311 Ramming . | . . . . . Kinetic 2670 | 262 108 498 1627 175 Thermal 1171 | . . . 354 817 Explosive 3008 | . . . 1108 1900 Electromagnetic 287 | . . . . 287 Impact . | . . . . . Slashing 311 | . . . . 311 Piercing . | . . . . . Highest Corruption 8 | . . . 5 8 Average Corruption 4 | . . . 3 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 54 | . . . 24 30 Message Errors 8 | . . . 2 6 Matter Fused 12 | . . . 6 6 Heat Flow Errors 10 | . . . 4 6 Energy Discharges 9 | . . . 4 5 Parts Rejected 2 | . . . . 2 Parts Fused 2 | . . . 1 1 Data Loss (minor) 8 | . . . 7 1 Alerts 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 138 | . . . 20 118 Projectiles 1 | . . . . 1 Explosions 59 | . . . 20 39 Melee 78 | . . . . 78 Knockbacks 5 | . . 1 4 . Impact . | . . . . . Kinetic 5 | . . 1 4 . Secondary . | . . . . . Self-Inflicted Damage 48 | . . . 48 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 628 | . . . 470 628 Average Temperature 154 | . . . 162 147 Received Heat Transfer 3315 | . . 210 1044 2061 Effects 57 | . . . 34 23 Shutdowns 23 | . . . 17 6 Energy Bleed 10 | . . . 2 8 Interference 17 | . . . 10 7 Short Circuit 1 | . . . . 1 Damage (minor) 6 | . . . 5 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 1 5 Heat Transferred 2801 | . . . 803 1998 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 . 91 100 Level 1 3 | . . . 8 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 258 | 10 42 . 258 167 Initial 5 | . . . 5 . Average 35 | 1 8 . 56 22 Influence Increases 1830 | 50 57 220 813 690 Destroy 0b10 Robot/C 1000 | . 40 180 420 360 Destroy 0b10 Robot/NC 225 | 50 5 . 80 90 Destroy Leader 216 | . 12 10 134 60 Disable Machine 20 | . . . 16 4 Destroy Structure 234 | . . . 133 101 Lose Combat Pursuer 135 | . . 30 30 75 Influence Decreases 1830 | 50 57 205 828 690 Entered New Map 10 | . . . 10 . Time Decay 1554 | 50 57 175 708 564 Lost Part 266 | . . 30 110 126 Squads Dispatched 9 | . . . 3 6 Investigation 1 | . . . . 1 Extermination 2 | . . . . 2 Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 6 | . 1 . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 4 9 31 32 Peak Tracking Total 6 | . 2 6 5 6 Tactical Retreats 8 | . . 2 1 5 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 8 | . . . 3 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 7 | . . 2 4 1 Max in Single Turn 2 | . . 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 7 | . 1 . 4 2 Terminals 4 | . 1 . 2 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 17 | . 2 . 9 6 Successful 15 | . 2 . 8 5 Failed 2 | . . . 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 2 . 3 3 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . 3 2 Record 5 | . 2 . 2 1 Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . 1 . Fabricator Hacks 3 | . . . . 3 Load Schematic 2 | . . . . 2 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Retrieve Matter 2 | . . . 2 . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 3 1 Full Trace Events 2 | . . . 1 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 62 | . . . . 62 Total Part Build Rating 4 | . . . . 4 Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 93 | . . . 93 . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 4106 | 292 189 366 1683 1576 Spaces Moved 1155 | 143 89 155 519 249 Core 23 | 14 . . . 9 Treads 505 | . . . 268 237 Legs 166 | 129 37 . . . Wheels 14 | . . . 11 3 Hover 446 | . 52 155 239 . Flight 1 | . . . 1 . Fastest Speed 50 | 50 176 176 112 240 Average Speed 296 | 157 181 196 264 543 Slowest Speed 3700 | 190 190 300 1015 3700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 17 | 5 16 17 40 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 271 | . . . 151 120 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 270 | . . . 150 120 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 1549 | 182 109 183 690 385 Wait . | . . . . . Move 1151 | 142 88 154 518 249 Hop . | . . . . . Pick Up 72 | 18 5 5 23 21 Fast Attach . | . . . . . Attach 78 | 7 3 2 35 31 Detach 18 | . 2 . 11 5 Swap 10 | . 1 1 2 6 Drop 23 | 1 5 3 8 6 Fire 190 | 14 5 18 93 60 Melee 7 | . . . . 7 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 293 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Evolved 1 slot: Power x1 316 | -10/Materials | Build established: Hacker-Mutant 467 | -10/Materials | Identified exit to Subcaves 467 | -10/Materials | Discovered exit to Subcaves (range 6) 482 | -10/Materials | Entered Subcaves 676 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 715 | -10/Subcaves | Identified exit to Materials 715 | -10/Subcaves | Discovered exit to Materials (range 9) 716 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 741 | -10/Subcaves | Identified exit to Recycling 741 | -10/Subcaves | Discovered exit to Recycling (range 10) 795 | -10/Subcaves | Lost 3 parts (2p1n) 848 | -10/Subcaves | Entered Materials 848 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1482 | -8/Materials | Lost 3 parts (1p1n1w) 1672 | -8/Materials | Lost 4 parts (1p3n) 1681 | -8/Materials | Garrison activated, responded to threat 1714 | -8/Materials | Crushed by falling debris 1784 | -8/Materials | Lost 3 parts (1p2w) 2279 | -8/Materials | Build established: Hacker-Gunner 2484 | -8/Materials | Identified exit to Factory 2484 | -8/Materials | Discovered exit to Factory (range 9) 2531 | -8/Materials | Entered Factory 2531 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3012 | -7/Factory | Fabricated Autogun? 3157 | -7/Factory | Build established: Hacker-Mutant 3571 | -7/Factory | Cargo convoy interrupted 3751 | -7/Factory | Build established: Hacker-Gunner 3990 | -7/Factory | Lost 3 parts (1p2n) 4040 | -7/Factory | Core integrity fell below 50% 4076 | -7/Factory | Core integrity fell below 20% 4080 | -7/Factory | Lost 8 parts (4p1u3w) 4107 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04095_ U-05 Engineer lays Concrete. 04097_ Lgt. Treads destroyed. 04097_ U-05 Engineer lays Concrete. 04098_ The unstable cave ceiling collapses. 04098_ U-05 Engineer lays Concrete. 04098_ K-01 Serf collects debris. 04100_ U-05 Engineer lays Concrete. 04100_ M-28 Smith repairs G-47 Trooper. 04101_ The unstable cave ceiling collapses. 04101_ U-05 Engineer lays Concrete. 04102_ The unstable cave ceiling collapses. 04102_ U-05 Engineer lays Concrete. 04102_ K-01 Serf collects debris. 04102_ U-05 Engineer lays Concrete. 04103_ M-28 Smith repairs G-47 Trooper. 04103_ U-05 Engineer lays Concrete. 04106_ Map ----- +----------------------------------------------------+ | ??????????????????????#??????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ????????????????????? ??????#??????????????????? | | ?????????????????????"" ????? #??????????????????? | | ???????????????????"""" """" #??????????????????? | | ?????????????????# """" """" #??????????????????? | | ?????????????????# """" """" #??????????????????? | | ?????????????????# """" """" #??????????????????? | | ?????????????????# """" """" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# * #??????????????????? | | ?????????????????##### ## ###### #????????????? | | ????????????????????? **[ #????????????? | | ????????????????????## %# ##????????????????? | | ?????????????######## = # # ?????????????????? | | ?????????????# # %!# # ??????????????????? | | ###????###???# """" %= #???????????????????? | | #???# """" # =% = #???????????????????? | | """" #???# """" #= #???????????????????? | | ! """" #???# """" # ##???????????????????? | | """" #???# # ##????????????????????? | | """" #???# """" # #?????????????????????? | | #???# """" # k #?????????????????????? | | #??## """" #% @ #?????????????????????? | | ## # """" # g #?????????????????????? | | ####+######### #*Ygag####??????????????????? | | # # """" # ???????????? | | # ! # """" ???????????? | | # + """ """ ????????????? | | # """" ""???????????????? | | % * # # % ""???????????????? | | ######## # ??????????????? | | == = # ###### # u """??????????????? | | ######## ? """ ?????????????? | | ???????# ""???????????????? | | ???????# u ???????????????? | | ???????# ""???????????????? | | ??????# "????????????????? | | ?????# ######+#########r ?????????????????? | | """????# #??????????????? ???????????????????? | | ""?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | "??????# #?????????????????????????????????????? | | "??????# #?????????????????????????????????????? | | "??????? #?????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 41 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Autogun | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Autogun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Item+ Jackpot Remodeling Resistances Are Futile Universal Adapter Challenges ------------ None Game ------ Seed CHRISTISKING Manual? 1 Play Time 00:46:43 Cumulative 25.5 hours Start 2026.09.27 @ 21:21:00 End 2026.09.27 @ 22:29:24 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 19 Rogue 0 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d467149-3684-45fa-bcbe-2f6c667f0ac2