Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.16 @ 19:31:19 Player: Ms Vella Result: Destroyed by Grenadier 3a with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2775) 2775 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (849) 849 TOTAL SCORE: 6419 Bonus ------- High Alert Combat Kills 149 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Light Armor Plating Light Armor Plating Hardened Light Armor Plating High-powered Tractor Beam > --- WEAPON (2) ------- Heavy Assault Rifle Flak Cannon > --- INVENTORY (15) --- Light Nuclear Core Large Storage Unit Structural Scanner Improved Terrain Scanner Relay Coupler [NC] (27) Relay Coupler [NC] (34) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (22) Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Light Armor Plating Hardened Light Armor Plating High-powered Tractor Beam Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Light Nuclear Core Large Storage Unit Structural Scanner Terrain Scanner Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Sto Rec Slots Evolved 4 | . . 2 2 . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . 2 2 . . . . Weapon . | . . . . . . . . Parts Attached 69 | . 6 17 4 31 2 9 . Power 8 | . . 3 . 4 1 . . Engine 8 | . . 3 . 4 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | . 2 2 . 6 . 3 . Treads 13 | . 2 2 . 6 . 3 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | . 3 7 4 14 . 5 . Device 10 | . 1 1 1 4 . 3 . Storage 4 | . 2 1 . 1 . . . Processor 1 | . . . 1 . . . . Hackware 1 | . . . 1 . . . . Protection 17 | . . 5 1 9 . 2 . Artifact . | . . . . . . . . Weapon 15 | . 1 5 . 7 1 1 . Energy Gun 2 | . . 1 . 1 . . . Energy Cannon 2 | . . 1 . 1 . . . Ballistic Gun 9 | . 1 2 . 5 . 1 . Ballistic Cannon 2 | . . 1 . . 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 19 | . . 1 . 17 . 1 . Power 1 | . . . . 1 . . . Propulsion 5 | . . . . 4 . 1 . Utility 9 | . . . . 9 . . . Weapon 4 | . . 1 . 3 . . . Highest Loss Streak 11 | . . 1 . 11 . 1 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 98 95 94 92 100 98 100 Engine 9 | . 14 11 3 9 9 9 9 Treads 19 | . 27 22 18 17 18 17 18 Device 13 | . 12 11 18 12 18 20 18 Storage 9 | . 14 11 9 8 9 9 9 Hackware 1 | . . . 7 2 . . . Protection 20 | . . 18 10 22 27 23 27 Energy Gun 2 | . 14 4 . . 2 . . Ballistic Gun 12 | . 13 11 9 16 9 9 9 Ballistic Cannon 3 | . . 3 9 . 6 9 9 Naked Turns . | . . . . . . . . Heaviest Build 50 | 11 18 45 46 50 49 50 47 Greatest Support 40 | 20 40 40 40 40 40 40 40 Greatest Overweight (x) 2 | . . 1 1 1 1 2 1 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 25 | . 25 15 15 15 15 15 15 Average Capacity 13 | . 9 10 15 14 15 15 15 Most Carried 15 | . 8 14 14 15 15 15 15 Average Carried 12 | . 6 10 12 12 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 Final Carried 15 | 6 8 14 14 15 15 15 15 Class Distribution -------------------- 71% | Scavenger-Mutant 16% | Mutant 4% | Scavenger-Skirmisher 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Resources | -11 -10 -9 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Sto Rec Matter Collected 1839 | 193 67 382 . 724 47 252 174 Remotely 570 | . . . . 97 47 252 174 Salvage Created 2857 | . 168 1030 . 779 97 396 387 Parts 194 | . 18 72 . 63 3 26 12 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Sto Rec Combat Hostiles Destroyed 67 | . 3 25 . 26 2 9 2 Guns 39 | . 1 14 . 21 1 . 2 Cannons 25 | . . 10 . 5 1 9 . AOE 2 | . 2 . . . . . . Classes Destroyed 13 | . 5 4 . 2 . 1 1 Worker 4 | . 1 2 . . . . 1 Builder 1 | . 1 . . . . . . Hauler 1 | . . . . . . 1 . Mechanic 1 | . 1 . . . . . . Operator 2 | . . 2 . . . . . Drone 2 | . . . . . . . 2 Watcher 3 | . 1 1 . . . 1 . Swarmer 21 | . 3 6 . 10 . 2 . Cutter 3 | . . . . 3 . . . Grunt 21 | . . 9 . 7 . 5 . Brawler 1 | . . . . 1 . . . Duelist 1 | . . 1 . . . . . Sentry 18 | . . 9 . 5 2 2 . Best Kill Streak 6 | . 3 6 . 6 1 5 2 Combat Bots Only 6 | . 3 6 . 6 1 5 2 Max Kills in Single Turn 2 | . 2 1 . 1 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Sto Rec Damage Taken 3562 | . 22 624 . 2550 47 289 30 Core 608 | . . 57 . 489 . 38 24 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 231 | . . 151 80 . . . . Core Remaining (%) 95 | 100 100 85 . . . . . Volleys Fired 215 | . 12 74 . 81 3 19 26 Largest 2 | . 1 2 . 2 2 2 2 Hottest 67 | . 40 63 . 62 67 67 67 Shots Fired 352 | . 12 110 . 153 6 38 33 Gun 234 | . 12 65 . 128 3 19 7 Cannon 118 | . . 45 . 25 3 19 26 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 294 | . . 64 . 153 6 38 33 Thermal 20 | . . 20 . . . . . Explosive . | . . . . . . . . Electromagnetic 38 | . 12 26 . . . . . Robot Hit Streak 39 | . 7 31 . 11 8 23 39 Robot Miss Streak 5 | . 1 5 . 3 1 2 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 267 | . 10 82 . 108 4 33 30 Core Hits 168 | . 7 40 . 55 4 35 27 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . 2 . . . . . Meltdown 1 | . . 1 . . . . . Blast 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4354 | . 204 1320 . 1515 77 608 630 Guns 2418 | . 137 738 . 1196 33 227 87 Cannons 1848 | . . 582 . 319 44 381 522 Explosions 67 | . 67 . . . . . . Melee . | . . . . . . . . Ramming 21 | . . . . . . . 21 Kinetic 3591 | . . 782 . 1515 77 608 609 Thermal 325 | . 67 258 . . . . . Explosive . | . . . . . . . . Electromagnetic 417 | . 137 280 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 40 | . 12 7 . 10 . . 11 Projectiles 28 | . . 7 . 10 . . 11 Explosions 12 | . 12 . . . . . . Melee . | . . . . . . . . Knockbacks 21 | . . 1 . 1 . 3 16 Impact . | . . . . . . . . Kinetic 18 | . . 1 . 1 . 3 13 Secondary 3 | . . . . . . . 3 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 5 | . . . . . . . 5 Targets Rammed 5 | . . . . . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 706 | . . 366 . 706 3 18 . Average Temperature 147 | . . 89 . 287 3 8 . Received Heat Transfer 1782 | . . 270 . 1305 9 198 . Effects 43 | . . 4 . 39 . . . Shutdowns 7 | . . 2 . 5 . . . Energy Bleed 6 | . . 1 . 5 . . . Interference 3 | . . . . 3 . . . Matter Decay 2 | . . . . 2 . . . Short Circuit 5 | . . 1 . 4 . . . Damage (major) 18 | . . . . 18 . . . Damage (core) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 2 | . . 2 . . . . . Heat Transferred 605 | . 50 555 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Sto Rec Peak Influence 939 | . 132 387 87 939 484 200 161 Initial 394 | . . 47 86 49 394 174 18 Average 286 | . 50 142 86 543 420 136 78 Maximum Alert Level 3 | . . 1 . 3 2 1 . Low Security (%) 54 | . 100 76 100 6 . 97 100 Level 1 18 | . . 23 . 26 58 2 . Level 2 13 | . . . . 30 41 . . Level 3 13 | . . . . 36 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . 2 . . . 2 . Investigation 1 | . . . . . . 1 . Extermination . | . . . . . . . . Reinforcement 3 | . . 2 . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Sto Rec Distress Signals 10 | . . 3 . . . 7 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 8 37 . 29 3 10 21 Peak Tracking Total 7 | . 2 5 . 7 1 4 5 Tactical Retreats 2 | . . 1 . 1 . . . Traps | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Sto Rec Traps Triggered 10 | . . . . 9 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Sto Rec Machines Disabled 6 | . . . . 3 . . 3 Max in Single Turn 1 | . . . . 1 . . . Garrison Relay 3 | . . . . 3 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Sto Rec Machines Accessed 13 | . 1 4 2 . . 4 2 Terminals 9 | . 1 2 . . . 4 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . 2 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 34 | . 4 11 6 . . 6 7 Successful 22 | . 1 9 5 . . 4 3 Failed 12 | . 3 2 1 . . 2 4 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 9 | . 4 . . . . 1 4 Terminals 22 | . 4 5 . . . 6 7 Fabricators . | . . . . . . . . Repair Stations 10 | . . 6 4 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 8 | . . 3 . . . 4 1 Open Door 3 | . . . . . . 3 . Branch Access Points 1 | . . . . . . 1 . Unreport Threat 3 | . . 3 . . . . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . . 6 4 . . . . Scan Component 5 | . . 3 2 . . . . Repair 5 | . . 3 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks 3 | . 1 . . . . . 2 Terminals 3 | . 1 . . . . . 2 Botnet 3 | . 1 . . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 3 1 . . 2 2 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . . 3 2 . . . . Time 154 | . . 90 64 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Sto Rec Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 13 | . . . . 13 . . . Machine Destruction 13 | . . . . 13 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 7 | . . . . . . . 7 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Sto Rec Total Allies 7 | . . . . . . . 7 Largest Group 7 | . . . . . . . 7 Highest-Rated Group 111 | . . . . . . . 111 Highest-Rated Ally 34 | . . . . . . . 34 Total Orders 1 | . . . . . . 1 . EXPLORE 1 | . . . . . . 1 . Ally Attacks 76 | . . . . . . . 76 Total Damage 611 | . . . . . . . 611 Kills 9 | . . . . . . . 9 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Sto Rec Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 16 | . . . . . . 16 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Sto Rec Turns Passed 5158 | . 390 1376 118 1908 234 530 602 Spaces Moved 1970 | 1 192 617 26 673 91 172 198 Core . | . . . . . . . . Treads 1959 | . 182 617 26 673 91 172 198 Legs 11 | 1 10 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 240 240 240 Average Speed 207 | 120 157 167 178 236 240 243 240 Slowest Speed 320 | 120 160 240 240 240 240 320 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 2 32 74 3 73 11 38 37 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . 2 . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 2 | . 2 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Sto Rec Total 2706 | . 268 856 96 848 103 249 286 Wait 277 | . 48 115 64 12 . 29 9 Move 1964 | . 191 616 26 672 90 171 198 Hop . | . . . . . . . . Pick Up 57 | . 5 17 2 26 3 3 1 Fast Attach 21 | . 2 4 . 9 2 4 . Attach 23 | . 2 2 2 16 . 1 . Detach 5 | . 1 . . 3 . 1 . Swap 25 | . 2 11 2 6 . 4 . Drop 45 | . 5 17 . 7 5 10 1 Fire 215 | . 12 74 . 81 3 19 26 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . . . . . . . 5 Escape Stasis 16 | . . . . 16 . . . Rewire 46 | . . . . . . . 46 Trap . | . . . . . . . . Miscellaneous 7 | . . . . . . 7 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -8/Storage -8/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 15) 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Utility x2 753 | -9/Materials | Repaired EM Pulse Gun 811 | -9/Materials | Discovered new exit (range 7) 1058 | -9/Materials | Discovered new exit (range 6) 1067 | -9/Materials | Discovered new exit (range 9) 1166 | -9/Materials | Build established: Scavenger-Mutant 1377 | -9/Materials | Discovered new exit (range 15) 1655 | -9/Materials | Repaired Hrd. Light Armor Plating 1689 | -9/Materials | Repaired Hrd. Light Armor Plating 1727 | -9/Materials | Discovered new exit (range 16) 1767 | -9/Materials | Entered another Materials area 1767 | -8/Materials | Evolved 2 slots: Utility x2 1817 | -8/Materials | Repaired Hrd. Light Armor Plating 1850 | -8/Materials | Repaired Imp. Ion Engine 1885 | -8/Materials | Identified exit to Garrison 1885 | -8/Materials | Entered Garrison 1972 | -8/Garrison | Triggered checkpoint 1972 | -8/Garrison | Triggered checkpoint 1974 | -8/Garrison | Triggered checkpoint 2046 | -8/Garrison | Triggered checkpoint 2093 | -8/Garrison | Core integrity fell below 50% 2168 | -8/Garrison | Lost 11 parts (1p4n4u2w) 2311 | -8/Garrison | Discovered new exit (range 11) 2559 | -8/Garrison | Discovered new exit (range 14) 2813 | -8/Garrison | Core integrity fell below 20% 2842 | -8/Garrison | Lost 4 parts (3u1w) 2904 | -8/Garrison | Triggered checkpoint 2948 | -8/Garrison | Discovered new exit (range 15) 3001 | -8/Garrison | Installed Relay Interface Framework 3088 | -8/Garrison | Garrison Relay disabled 3296 | -8/Garrison | Triggered checkpoint 3334 | -8/Garrison | Garrison Relay disabled 3576 | -8/Garrison | Triggered checkpoint 3598 | -8/Garrison | Garrison Relay disabled 3793 | -8/Garrison | Entered Materials 3982 | -8/Materials | Discovered new exit (range 16) 4027 | -8/Materials | Entered Storage 4413 | -8/Storage | Identified exit to Recycling 4550 | -8/Storage | Used back door to open Recycling access 4557 | -8/Storage | Entered Recycling 4563 | -8/Recycling | Spotter reported a threat 4564 | -8/Recycling | Spotter reported a threat 4579 | -8/Recycling | Spotter reported a threat 4586 | -8/Recycling | Spotter reported a threat 4600 | -8/Recycling | Spotter reported a threat 4607 | -8/Recycling | Spotter reported a threat 4616 | -8/Recycling | Spotter reported a threat 4658 | -8/Recycling | Spotter reported a threat 4660 | -8/Recycling | Spotter reported a threat 4669 | -8/Recycling | Spotter reported a threat 4710 | -8/Recycling | Spotter reported a threat 4710 | -8/Recycling | Spotter reported a threat 4712 | -8/Recycling | Spotter reported a threat 4713 | -8/Recycling | Spotter reported a threat 4722 | -8/Recycling | Spotter reported a threat 4775 | -8/Recycling | Spotter reported a threat 4782 | -8/Recycling | Spotter reported a threat 4782 | -8/Recycling | Spotter reported a threat 4798 | -8/Recycling | Spotter reported a threat 4811 | -8/Recycling | Spotter reported a threat 4835 | -8/Recycling | Spotter reported a threat 4835 | -8/Recycling | Spotter reported a threat 4902 | -8/Recycling | Spotter reported a threat 4904 | -8/Recycling | Spotter reported a threat 4917 | -8/Recycling | Spotter reported a threat 4925 | -8/Recycling | Spotter reported a threat 4955 | -8/Recycling | Spotter reported a threat 4957 | -8/Recycling | Spotter reported a threat 4957 | -8/Recycling | Spotter reported a threat 4965 | -8/Recycling | Spotter reported a threat 4985 | -8/Recycling | Spotter reported a threat 5010 | -8/Recycling | Spotter reported a threat 5010 | -8/Recycling | Spotter reported a threat 5062 | -8/Recycling | Spotter reported a threat 5064 | -8/Recycling | Spotter reported a threat 5104 | -8/Recycling | Spotter reported a threat 5110 | -8/Recycling | Spotter reported a threat 5115 | -8/Recycling | Spotter reported a threat 5158 | -8/Recycling | Spotter reported a threat 5158 | -8/Recycling | Spotter reported a threat 5159 | -8/Recycling | Destroyed by Grenadier 3a with Mini Grenade Launcher Last Messages --------------- 05058_ U-05 Engineer builds a Wall. 05062_ ALERT: Unidentified potential threat approaching Factory. 05063_ U-05 Engineer builds a Wall. 05064_ ALERT: Unidentified potential threat approaching Factory. 05067_ U-05 Engineer builds a Wall. 05075_ U-05 Engineer lays Concrete. 05079_ The unstable cave ceiling collapses. 05095_ N-01 Spotter suffers critical hit (Destroy). 05095_ Destroyed Lgt. Ion Engine. 05104_ ALERT: Unidentified potential threat approaching Factory. 05105_ Slammed into U-05 Engineer. 05110_ ALERT: Unidentified potential threat approaching Factory. 05151_ ALERT: Threat analysis in progress, dispatching additional drones. 05151_ ALERT: Threat analysis in progress, dispatching additional drones. 05156_ N-01 Spotter is scanning... 05158_ N-01 Spotter destroyed. 05158_ N-01 Spotter sends a signal. 05158_ ALERT: Unidentified potential threat approaching Factory. 05159_ Material Compactor disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????#????????????????????? | | ???????????????? #???????????????????? | | ???????????????? #???????????????????? | | ???????????????? #???????????????????? | | ??????????????? #???????????????????? | | ??????????????? #???????????????????? | | ??????????????? #???????????????????? | | ??????????????? #???????????????????? | | ???#??????????? ????????????????????? | | ???# ?????????%=????????????????????? | | ???# ???????#+#????????????????????? | | ???# #######=####?????????????????? | | ???# ##########????????? | | ???# n # #????????? | | ???# n # #????????? | | ???# @ s # """ #????????? | | ???# # """ #????????? | | ??"" "" a "" #????????? | | ??"" """ d #????????? | | ??"T """" # "" #????????? | | ??"" """"" # "" #????????? | | ???" ??? """ % % " #????????? | | ??????? % ###??????? | | ??????? """ + ??? | | ??????? #####+##### """ ### ?? | | ??????#????????????# """ #????????? | | ???????????????????# #????????? | | ???????????????????# """ #????????? | | ???????????????????# """ #????????? | | ??########?????????# """ #????????? | | ??# = #?????????#% #????????? | | ??# %% #?????????#+########????????? | | ??# #?????????#%#???????????????? | | ??#! ! ! #?????????# #???????????????? | | ??# %####??????# #???????????????? | | ??# %/%%#??????# #???????????????? | | ??#! / # #??????# #???????????????? | | ??# %!% # #??????# #???????????????? | | ??#!% / #??????# #???????????????? | | ??# %% %%## #????### #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeLongswordNanovents Manual? 0 Play Time 00:42:06 Cumulative 893.7 hours Start 2022.04.16 @ 18:53:37 End 2022.04.16 @ 19:31:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 189 Rogue 1 Adventurer 188 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: f6078e81-6a5e-472b-a7f5-56e8360a5ade