Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.23 @ 16:43:53 Player: youngster Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (70) 350 Value Destroyed (2357) 2357 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 10107 Bonus ------- Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 116/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Long-range Sensor Array Vortex Cannon Long-range Missile Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Long-range Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Improved Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Neutron Cannon > --- INVENTORY -------- Particle Charger Improved Propulsion Shielding Long-range Missile Launcher [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Armored Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . . . . . Utility 7 | . . . . . 2 . . 3 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 109 | 7 1 1 3 . 44 27 . 9 2 2 4 4 5 . . Power 7 | 1 . . . . 2 3 . . . 1 . . . . . Engine 4 | 1 . . . . 1 2 . . . . . . . . . Core 2 | . . . . . 1 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . . Propulsion 33 | 2 . 1 . . 13 12 . 3 . . 2 . . . . Treads 19 | 2 . . . . 11 6 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 3 | . . 1 . . 1 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 11 | . . . . . 1 5 . 3 . . 2 . . . . Utility 27 | 2 . . 2 . 3 6 . 4 2 . 2 2 4 . . Device 6 | . . . . . . . . 2 . . . 1 3 . . Storage 7 | 2 . . 2 . 1 1 . 1 . . . . . . . Processor 5 | . . . . . . 2 . . 1 . 1 . 1 . . Hackware 3 | . . . . . . 1 . 1 1 . . . . . . Protection 6 | . . . . . 2 2 . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 42 | 2 1 . 1 . 26 6 . 2 . 1 . 2 1 . . Energy Gun 8 | 1 . . . . 7 . . . . . . . . . . Energy Cannon 11 | . 1 . 1 . 5 2 . 1 . . . 1 . . . Ballistic Gun 5 | 1 . . . . 2 1 . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 7 | . . . . . 5 . . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 7 3 . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 2 . 2 . . . . . . . Parts Lost 25 | . . . . . 9 8 . 1 . 3 . 3 . 1 . Power 4 | . . . . . 2 . . . . 1 . 1 . . . Propulsion 7 | . . . . . 1 4 . . . 2 . . . . . Utility 4 | . . . . . 1 2 . . . . . 1 . . . Weapon 10 | . . . . . 5 2 . 1 . . . 1 . 1 . Highest Loss Streak 3 | . . . . . 2 3 . 1 . 2 . 2 . 1 . Average Slot Usage (%) 86 | . 100 100 100 100 96 88 100 96 94 89 79 58 12 24 17 Engine 5 | . 14 14 14 14 5 8 . . . . . . . . . Core 2 | . . . . . 3 . 9 6 5 1 . . . . . Treads 18 | . 28 21 14 14 28 28 . . . . . . . . . Wheel 4 | . . 7 14 14 7 2 . . . . . . . . . Flight 5 | . . . . . . 3 36 30 29 24 22 19 . . . Device 2 | . . . . . . . . 12 11 11 11 10 8 12 11 Storage 20 | . 28 28 28 28 26 25 9 6 5 4 . . . . . Processor 3 | . . . . . . 1 18 13 11 17 19 15 2 5 5 Hackware 2 | . . . . . . . 9 13 17 16 11 7 . . . Protection 4 | . . . . . 8 7 . . . . 1 . . . . Energy Gun 2 | . . . . . 6 . . . . . . . . . . Energy Cannon 6 | . 13 14 24 28 5 1 9 2 5 4 . . . . . Ballistic Gun 1 | . 14 14 3 . . . . . . . . . . 4 . Slashing Weapon 3 | . . . . . 3 7 9 6 5 5 5 . . . . Naked Turns 42 | . . . . . . . . . . . . 35 7 . . Heaviest Build 116 | 17 19 19 77 77 115 116 15 20 20 27 25 25 8 8 1 Greatest Support 86 | 40 40 40 12 12 86 86 24 31 33 33 38 40 12 12 3 Greatest Overweight (x) 9 | 2 . 1 6 6 9 9 4 6 6 6 . . 1 . . Average Overweight (x) 1 | . . . 3 6 4 1 . . . . . . . . . Largest Inventory Capacity 28 | 8 8 8 20 20 28 28 6 6 6 6 4 4 4 4 4 Average Capacity 18 | 6 8 8 14 20 27 25 6 6 6 5 4 4 4 4 4 Most Carried 28 | 7 8 8 11 15 28 28 6 6 6 6 4 4 4 4 4 Average Carried 16 | 4 7 8 9 14 23 25 6 5 5 5 3 3 4 3 4 Final Capacity 28 | 8 8 8 20 20 28 6 6 6 6 4 4 4 4 4 4 Final Carried 28 | 7 8 8 11 15 28 6 6 6 6 4 4 4 4 4 4 Class Distribution -------------------- 59% | Hauler-Mutant 16% | Mutant 9% | Hacker-Scout 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Mutant | -8/Recycling Hacker-Scout | -6/Factory Hacker-Assassin | -5/Factory Hacker-Assassin | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Matter Collected 1455 | 306 25 . 40 . 531 291 . 60 40 . . 18 33 111 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2760 | 129 50 . . . 1276 966 . 170 40 . . 129 . . . Parts 137 | 11 3 . . . 66 45 . 6 4 . . 2 . . . Haulers Intercepted 6 | . . . . . 5 1 . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 3 . 1 . Prevented 10 | . . . . . . . . . . . . . . 10 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 49 | . 1 . . . 25 16 . . . . . 7 . . . Melee 16 | . . . . . 5 11 . . . . . . . . . Guns 4 | . . . . . 3 1 . . . . . . . . . Cannons 8 | . 1 . . . 4 3 . . . . . . . . . AOE 21 | . . . . . 13 1 . . . . . 7 . . . Classes Destroyed 12 | 2 1 . . . 7 1 . . . . . 1 . . . Worker 1 | . . . . . 1 . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . Hauler 6 | . . . . . 5 1 . . . . . . . . . Recycler 3 | 1 . . . . . 1 . 1 . . . . . . . Operator 2 | . . . . . 1 . . 1 . . . . . . . Watcher 5 | . . . . . 4 . . . 1 . . . . . . Swarmer 8 | . . . . . 3 . . . . . . 5 . . . Grunt 25 | . 1 . . . 14 9 . . . . . 1 . . . Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . Sentry 12 | . . . . . 6 6 . . . . . . . . . Hunter 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | 2 1 . . . 7 5 . 1 1 . . 7 . . . Combat Bots Only 7 | . 1 . . . 6 5 . . . . . 7 . . . Max Kills in Single Turn 4 | 1 1 . . . 4 1 . 1 1 . . 3 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 1 . . . . . 3 . . . Melee 1 | . . . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Damage Taken 4835 | . 102 . . . 1565 1376 . 203 . 79 . 934 303 202 71 Core 1427 | . . . . . 152 219 . 54 . . . 542 257 132 71 Absorbed by Shields 16 | . . . . . . . . . . . . . . 16 . Core Remaining (%) 81 | 100 . . . 100 . . 32 93 . . . . . . . Volleys Fired 105 | 12 5 . . . 62 18 1 . . . . 7 . . . Largest 2 | 2 2 . . . 2 2 1 . . . . 1 . . . Hottest 136 | 70 88 . . . 136 79 56 . . . . 90 . . . Shots Fired 158 | 24 10 . . . 91 25 1 . . . . 7 . . . Gun 76 | 24 5 . . . 40 7 . . . . . . . . . Cannon 64 | . 5 . . . 36 18 1 . . . . 4 . . . Launcher 18 | . . . . . 15 . . . . . . 3 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 25 | 12 5 . . . 1 7 . . . . . . . . . Thermal 96 | 12 5 . . . 75 . . . . . . 4 . . . Explosive 13 | . . . . . 10 . . . . . . 3 . . . Electromagnetic 24 | . . . . . 5 18 1 . . . . . . . . Robot Hit Streak 25 | 6 9 . . . 25 8 . . . . . 1 . . . Robot Miss Streak 3 | 2 1 . . . 3 1 1 . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 174 | 17 9 . . . 87 55 . 4 1 . . 1 . . . Core Hits 105 | 6 4 . . . 58 22 . 3 1 . . 11 . . . Critical Hits 2 | . . . . . 2 . . . . . . . . . . Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . Melee Attacks 125 | . . . . . 37 53 1 27 3 . 4 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 125 | . . . . . 37 53 1 27 3 . 4 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 3 3 . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8206 | 197 146 . . . 4310 2545 . 215 40 . . 753 . . . Guns 927 | 197 63 . . . 591 76 . . . . . . . . . Cannons 970 | . 83 . . . 574 313 . . . . . . . . . Explosions 2362 | . . . . . 1479 133 . . . . . 750 . . . Melee 3907 | . . . . . 1632 2020 . 215 40 . . . . . . Ramming 40 | . . . . . 34 3 . . . . . 3 . . . Kinetic 261 | 109 63 . . . 13 76 . . . . . . . . . Thermal 1456 | 88 83 . . . 1152 133 . . . . . . . . . Explosive 2025 | . . . . . 1275 . . . . . . 750 . . . Electromagnetic 517 | . . . . . 204 313 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3907 | . . . . . 1632 2020 . 215 40 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 611 | . . . . . 347 153 . 60 . . . 51 . . . Projectiles 16 | . . . . . 15 1 . . . . . . . . . Explosions 73 | . . . . . 11 11 . . . . . 51 . . . Melee 522 | . . . . . 321 141 . 60 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . 20 . . . . . . 18 . . . Shots 2 | . . . . . 1 . . . . . . 1 . . . Rammed 8 | . . . . . 5 1 . . . . . 2 . . . Targets Rammed 8 | . . . . . 5 1 . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 380 | 45 165 . . . 380 298 20 6 . . . 108 . . . Average Temperature 101 | 15 76 . . . 116 120 13 6 . . . 47 . . . Received Heat Transfer 1453 | . 57 . . . 549 621 . 42 . . . 90 54 40 . Effects 4 | . . . . . 1 3 . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . 8 . . . . . . . . . . Heat Transferred 2703 | 259 148 . . . 2146 150 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Peak Influence 1162 | 25 36 13 . . 284 270 90 1162 497 173 116 . . . . Initial 937 | . 16 13 . . . 73 . 937 471 173 110 . . . . Average 188 | 11 23 13 . . 100 101 12 1066 483 166 114 . . . . Maximum Alert Level 4 | . . . . . 1 1 . 4 2 . . . . . . Low Security (%) 80 | 100 100 100 . 100 90 84 100 . . 100 100 . . . . Level 1 8 | . . . . . 9 15 . . . . . . . . . Level 2 1 | . . . . . . . . . 100 . . . . . . Level 3 4 | . . . . . . . . 43 . . . . . . . Level 4 5 | . . . . . . . . 56 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 4 2 . 2 . . 1 . . . . Investigation 4 | . . . . . 3 . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . 1 2 . . . . . . . . . Assault 2 | . . . . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Distress Signals 9 | . . . . . 3 6 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 125 | . 2 . . . 37 28 6 9 1 5 . 13 5 14 5 Peak Tracking Total 15 | . 2 . . . 7 7 6 7 1 5 . 13 5 15 5 Tactical Retreats 11 | . . . . . 1 4 . 4 . . . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Traps Triggered 5 | . . . . . 1 3 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . 4 . 5 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Machines Disabled 7 | . . . . . 2 3 . 1 . . . . . 1 . Max in Single Turn 1 | . . . . . 1 1 . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Machines Accessed 30 | . . . 2 . 9 7 4 3 . . 2 . . 3 . Terminals 16 | . . . . . 5 6 3 1 . . 1 . . . . Fabricators 2 | . . . . . . . . 1 . . 1 . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . Recycling Units 3 | . . . . . 2 . 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 50 | . . . 2 . 18 12 6 4 . . 4 . . 4 . Successful 30 | . . . 2 . 12 7 1 2 . . 2 . . 4 . Failed 20 | . . . . . 6 5 5 2 . . 2 . . . . Catastrophic 8 | . . . . . 4 1 1 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 23 | . . . 1 . 8 7 4 1 . . 1 . . 1 . Terminals 27 | . . . . . 10 10 5 1 . . 1 . . . . Fabricators 5 | . . . . . . . . 2 . . 3 . . . . Repair Stations 6 | . . . . . 4 2 . . . . . . . . . Recycling Units 3 | . . . . . 2 . 1 . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Terminal Hacks 16 | . . . 2 . 5 5 . . . . . . . 4 . Record 3 | . . . 1 . . . . . . . . . . 2 . Open Door 4 | . . . . . . 2 . . . . . . . 2 . Branch Access Points 3 | . . . . . 2 1 . . . . . . . . . Unreport Threat 5 | . . . . . 3 2 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . 2 . . . . Load Schematic 2 | . . . . . . . . 1 . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 4 | . . . . . 3 . 1 . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . 1 . . . . . . . . Tunnel 3 | . . . . . 2 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . . . 4 7 3 2 . . 2 . . . . Full Trace Events 2 | . . . . . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . Matter 146 | . . . . . . . . . . . 146 . . . . Time 36 | . . . . . . . . . . . 36 . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . Time 70 | . . . . . 26 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 7 . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Total Allies 12 | . . . . . . . 7 . . . . . . 5 . Largest Group 7 | . . . . . . . 7 . . . . . . 5 . Highest-Rated Group 270 | . . . . . . . 99 . . . . . . 270 . Highest-Rated Ally 60 | . . . . . . . 24 . . . . . . 60 . Total Orders 4 | . . . . . . . 4 . . . . . . . . STAY 2 | . . . . . . . 2 . . . . . . . . FOLLOW 2 | . . . . . . . 2 . . . . . . . . Ally Attacks 18 | . . . . . . . 13 . . . . . . 5 . Total Damage 253 | . . . . . . . 46 . . . . . . 207 . Kills 2 | . . . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Turns Passed 5251 | 192 149 46 519 72 1794 1066 157 405 47 59 109 119 132 379 6 Spaces Moved 3870 | 91 70 33 414 40 748 470 159 583 73 108 146 194 197 533 11 Core 853 | 9 . . . . . . 9 20 6 5 . 63 197 533 11 Treads 960 | 82 70 10 . . 453 345 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 796 | . . 23 414 40 295 24 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1261 | . . . . . . 101 150 563 67 103 146 131 . . . Fastest Speed 20 | 50 160 100 100 150 165 27 27 20 21 21 25 21 50 50 50 Average Speed 95 | 152 160 118 123 150 176 141 39 34 51 38 28 35 62 50 50 Slowest Speed 350 | 160 160 160 150 150 200 260 250 350 350 350 29 50 100 50 50 Overloaded Moves 21 | . . . . . . . . 3 10 7 . 1 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 2 4 3 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . Exploration Rate (%) 35 | 5 14 14 61 12 64 57 40 22 5 81 5 46 47 91 5 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . . . 1 . 2 . 1 . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 . . 1 1 . . . Scrap Searched 5 | . . . . . . . . . . . . 2 3 . . Spaces Dug 55 | . . . . . 18 6 . 21 2 . 4 4 . . . Terrain Destroyed 149 | . . . . . 71 9 . 21 2 . 4 42 . . . Melee 43 | . . . . . 10 6 . 21 2 . 4 . . . . Projectile 7 | . . . . . 3 . . . . . . 4 . . . AOE 99 | . . . . . 58 3 . . . . . 38 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Total 5020 | 116 102 39 423 52 1059 740 245 741 81 124 204 236 201 646 11 Wait 526 | . 12 6 . 9 106 146 7 116 2 14 50 28 . 30 . Move 3838 | 90 69 32 413 39 747 465 150 576 73 107 145 193 196 532 11 Hop 9 | . . . . . . 2 4 3 . . . . . . . Pick Up 75 | 7 7 . 4 4 31 12 . 5 1 . 1 . . 3 . Fast Attach 48 | 7 1 . . . 12 12 . 5 1 2 3 . 5 . . Attach 26 | . . . . . 12 6 . 4 1 . 1 2 . . . Detach 11 | . 1 . . . 8 . . . . . . 2 . . . Swap 35 | . . 1 3 . 20 9 . . . . . 2 . . . Drop 55 | . 7 . 3 . 19 16 . 5 . 1 . . . 4 . Fire 105 | 12 5 . . . 62 18 1 . . . . 7 . . . Melee 125 | . . . . . 37 53 1 27 3 . 4 . . . . Ram 2 | . . . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . Crush 6 | . . . . . 5 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 159 | . . . . . . . 82 . . . . . . 77 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 193 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 321 | -10/Materials | Met 8R-AWN 342 | -10/Materials | Entered Mines 343 | -10/Mines | Followed 8R-AWN into the Mines 380 | -10/Mines | Discovered new exit (range 5) 388 | -10/Mines | Entered Exiles 412 | -10/Exiles | Welcomed by 8R-AWN 429 | -10/Exiles | Met EX-HEX 457 | -10/Exiles | Met EX-BIN 489 | -10/Exiles | Aligned with FarCom system 490 | -10/Exiles | Given EX-Vault access code 513 | -10/Exiles | Opened EX-Vault 524 | -10/Exiles | Found Superbattery 546 | -10/Exiles | Warned to stay clear of 0b10 Research branches 576 | -10/Exiles | Met EX-DEC 582 | -10/Exiles | Learned location of Zion (-6) 886 | -10/Exiles | Discovered new exit (range 14) 904 | -10/Exiles | Build established: Hauler-Mutant 907 | -10/Exiles | Left Exiles lab with Superbattery 907 | -10/Exiles | Entered Mines 938 | -9/Mines | Discovered new exit (range 13) 958 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 979 | -9/Mines | Entered Materials 979 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1582 | -8/Materials | Identified exit to Storage 1754 | -8/Materials | Discovered new exit (range 11) 1925 | -8/Materials | Discovered new exit (range 15) 2379 | -8/Materials | Repaired Broken Cesium-ion Thruster 2773 | -8/Materials | Entered Storage 2831 | -8/Storage | Repaired Greatsword 3479 | -8/Storage | Identified exit to Recycling 3623 | -8/Storage | Lost 3 parts (2n1u) 3649 | -8/Storage | Core integrity fell below 50% 3833 | -8/Storage | Used back door to open Recycling access 3839 | -8/Storage | Entered Recycling 3956 | -8/Recycling | Spotter reported a threat 3959 | -8/Recycling | Spotter reported a threat 3972 | -8/Recycling | Spotter reported a threat 3976 | -8/Recycling | Spotter reported a threat 3983 | -8/Recycling | Spotter reported a threat 3986 | -8/Recycling | Spotter reported a threat 3989 | -8/Recycling | Discovered new exit (range 22) 3996 | -8/Recycling | Entered Factory 3996 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4191 | -6/Factory | Crushed by falling debris 4346 | -6/Factory | First assault squad dispatched 4385 | -6/Factory | Discovered new exit (range 11) 4401 | -6/Factory | Entered another Factory area 4401 | -5/Factory | Evolved 2 slots: Utility x2 4448 | -5/Factory | Sucked down chute 4448 | -5/Factory | Entered Waste 4451 | -5/Waste | Spotted C-40 Crusher 4456 | -5/Waste | Spotted C-40 Crusher 4458 | -5/Waste | Spotted C-40 Crusher 4463 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4467 | -5/Waste | Spotted C-40 Crusher 4467 | -5/Waste | Spotted C-40 Crusher 4467 | -5/Waste | Spotted C-40 Crusher 4498 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4504 | -5/Waste | Discovered new exit (range 11) 4507 | -5/Waste | Entered Factory 4561 | -5/Factory | Fabricated Cesium-ion Thruster (x2) 4586 | -5/Factory | Discovered new exit (range 21) 4616 | -5/Factory | Entered Upper Caves 4693 | -5/Upper Caves | Released all parts (13) 4698 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4716 | -5/Upper Caves | Core integrity fell below 50% 4732 | -5/Upper Caves | Discovered new exit (range 6) 4735 | -5/Upper Caves | Entered another Upper Caves area 4738 | -5/Upper Caves | Destroyed 7 combat bots 4837 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4861 | -5/Upper Caves | Discovered new exit (range 15) 4866 | -5/Upper Caves | Identified exit to Warlord 4867 | -5/Upper Caves | Entered Warlord 5044 | -5/Warlord | Found Prototype Device 5068 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 5080 | -5/Warlord | Met Warlord 5105 | -5/Warlord | Warlord's base attacked by MAIN.C 5113 | -5/Warlord | Found Prototype Energy Cannon 5175 | -5/Warlord | Opened side exit 5235 | -5/Warlord | Core integrity fell below 20% 5242 | -5/Warlord | Discovered new exit (range 9) 5245 | -5/Warlord | Identified exit to Proximity Caves 5246 | -5/Warlord | Entered Proximity Caves 5248 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5252 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- some of the damage against targets. 05164_ The tunnel wall slides away. 05166_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 05175_ The tunnel wall slides away. 05195_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 05205_ ANNOUNCEMENT: Detected 1 Grunt squad, 1 Mixed squad, 1 Hunter squad, 1 Swarmer squad. 05235_ Penetrated by Slug. 05236_ Acquired 63 matter. 05239_ Mak. Shrapnel Gun destroyed. 05242_ EXIT=FOUND 05244_ Acquired 48 matter. 05245_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 05247_ Slug penetrates Wall. 05248_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????####??????????????????????????? | | ?????????????????# ##????????????????????????? | | ?????????????????# ###??????????????????????? | | ??????????????#### #??????????????????????? | | ??????????????# ####???????????????????? | | ??????????????# ?????? #????????????? | | ??????????????? ?????? ????????????? | | ???????????????? #????? ???????????? | | ????????????????# #????# ???????????? | | ????????????????# ss #???? ???????????? | | ????????????????# s#?### ???????????? | | ?????????????????# s ## # ??????????? | | ??????????????????# Y ???????????? | | ??????????????????# ???????????? | | ???????????????#### # ???????????? | | ??????????????## # $ #???????????? | | ??????????????# ###@ #????????????? | | ??????????????# ##?## #????????????? | | ??????????????# ##???? ########????????????? | | ??????????????# #?????? ##???????????????????? | | ??????????????# #?????? #????????????????????? | | ??????????????## #???????#????????????????????? | | ???????????????####????????????????????????????? | | ???????????????????????????g?g?????????????????? | | ????????????????????????????g??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 2160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed MassRelayAutohacker Manual? 0 Play Time 01:37:17 Cumulative 94.3 hours Start 2021.09.20 @ 17:15:56 End 2021.09.23 @ 16:43:53 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 018c3901-9ffa-490d-a813-f37d991258b7