Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 12:26:47 Player: monkeman Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (178) 890 Value Destroyed (8393) 8393 Prototype IDs (64) 1280 Alien Tech Used (2) 400 Bonus (5275) 5275 TOTAL SCORE: 24438 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 711 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1342 Friendly Fire -143 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 352/600 System Corruption 4% Temperature Cool (12) Movement Rolling (90) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Wheel > --- UTILITY (8) ------ Advanced Heat Sink Advanced Energy Well Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Component Analysis Suite High-powered Tractor Beam Recalibrator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Neutrino Core > --- PROPULSION ------- Improved Treads Armored Medium Treads Advanced Medium Treads Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Generic] Experimental Targeting Computer Improved Weapon Cycler Advanced ECM Suite Advanced System Shield Minesniffer Drone Bay > --- WEAPON ----------- Advanced Plasma Cannon Vortex Catalyst Activator > --- INVENTORY -------- Myomer Leg Centrium Wheel Centrium Wheel Advanced Energy Well Matter Compressor Particle Accelerator Improved Remote Shield Advanced System Shield Component Analysis Suite High-powered Tractor Beam Recalibrator Transdimensional Reconstructor Matter Neutralizer Matter Neutralizer Railgun Heavy Missile Launcher Improved Remote Datajack Makeshift Hammer Signal Generator [Rating: 125] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . . . 4 . . 2 . . . . 2 . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . Utility 6 | . . . . . 2 . . 1 . . . . . . . . 1 . . . . 2 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 295 | 7 7 1 . 1 4 10 11 21 7 7 9 17 63 5 4 13 19 7 12 11 9 8 1 3 22 16 Power 23 | 1 1 1 . . . 1 . 2 . . . 1 8 . . 2 . . 2 1 1 . 1 . . 1 Engine 18 | 1 1 1 . . . 1 . 1 . . . 1 8 . . 1 . . 2 . . . 1 . . . Core 3 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 68 | 2 . . . . 1 2 4 9 . . . 6 15 . 1 7 3 1 1 3 2 5 . . 3 3 Treads 37 | 2 . . . . 1 2 4 9 . . . 4 7 . . . 2 . 1 . 2 1 . . 2 . Leg 17 | . . . . . . . . . . . . . 3 . . 7 . . . 3 . 3 . . . 1 Wheel 13 | . . . . . . . . . . . . 2 5 . . . 1 1 . . . 1 . . 1 2 Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 121 | 2 4 . . 1 3 4 2 5 7 3 8 4 28 3 3 2 11 2 6 4 2 3 . 3 4 7 Device 69 | 1 1 . . 1 1 1 . 1 6 3 7 4 17 3 1 . 6 1 3 2 1 1 . 3 2 3 Storage 9 | 1 1 . . . . . . 1 . . . . 1 . . . 3 . . 1 . . . . . 1 Processor 13 | . . . . . 1 2 . . 1 . . . 2 . 2 . 2 . 2 . . 1 . . . . Hackware 7 | . . . . . . . 2 . . . . . 3 . . . . . . . . 1 . . . 1 Protection 23 | . 2 . . . 1 1 . 3 . . 1 . 5 . . 2 . 1 1 1 1 . . . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 2 . . . . 3 5 5 . 4 1 6 12 2 . 2 5 4 3 3 4 . . . 15 5 Energy Gun 16 | . . . . . . 2 2 . . . . 3 . . . . 1 2 . 1 1 . . . 3 1 Energy Cannon 14 | . . . . . . . . 2 . . . 1 1 . . . 2 . 1 1 . . . . 4 2 Ballistic Gun 27 | 2 . . . . . . 1 2 . 3 1 . 8 . . 1 1 1 1 1 3 . . . 2 . Ballistic Cannon 7 | . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 1 Launcher 9 | . . . . . . . . 1 . 1 . 1 1 . . . . 1 1 . . . . . 3 . Special Weapon 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . Impact Weapon 5 | . . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 1 . . . . . . 3 . 3 . 1 . . . . 5 1 . . . 3 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Parts Lost 83 | . 2 . . . . . . 2 1 . . 12 9 8 . . 2 4 4 . 8 . . . 19 12 Power 12 | . 1 . . . . . . 1 . . . 1 3 1 . . . . . . 2 . . . 2 1 Propulsion 25 | . . . . . . . . . . . . 6 4 2 . . 2 1 2 . 2 . . . 5 1 Utility 27 | . 1 . . . . . . 1 1 . . 2 1 3 . . . 2 1 . 3 . . . 6 6 Weapon 19 | . . . . . . . . . . . . 3 1 2 . . . 1 1 . 1 . . . 6 4 Highest Loss Streak 11 | . 1 . . . . . . 2 1 . . 11 4 8 . . 1 2 2 . 4 . . . 11 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 100 90 98 100 91 92 92 91 86 83 48 14 57 88 88 82 74 85 92 98 100 97 52 Engine 7 | . 13 14 14 14 9 9 9 5 . . . 3 12 7 . 2 5 5 8 9 2 . 3 5 4 . Core 2 | . . . . . . . . 1 7 7 7 3 . . . 5 5 5 1 . 3 5 5 5 4 . Treads 22 | . 28 28 28 28 27 34 36 37 38 38 38 30 21 13 . . 5 11 10 11 6 13 15 15 15 . Leg 5 | . . . . . . . . . . . . . . . . 20 21 13 6 11 20 14 15 15 14 1 Wheel 1 | . . . . . . . . . . . . . 4 . . . 3 8 5 3 . . . . . 8 Device 7 | . 8 . . 12 9 9 2 . 6 7 6 13 6 7 2 5 7 6 9 16 12 15 15 15 14 8 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 3 . . 3 5 5 5 5 5 5 5 5 4 Processor 7 | . . . . . 9 8 9 7 7 7 7 7 6 8 10 12 6 5 7 11 11 15 15 15 14 4 Hackware 2 | . . . . . . . 13 7 . . . . 5 . . . . . . . . 4 5 5 4 4 Protection 4 | . 5 14 14 1 9 9 2 6 7 7 6 3 3 . . 2 5 4 2 . 1 . . . . 3 Energy Gun 3 | . . . . . . 7 16 . . . . 5 1 . . . 2 10 7 . 3 5 5 5 3 2 Energy Cannon 4 | . . . . . . . . 11 7 7 7 4 3 3 . . 4 4 2 . 5 5 5 5 5 8 Ballistic Gun 3 | . 2 . . . . . . 3 7 6 7 3 7 3 . 1 5 . 5 . 5 5 5 5 4 . Ballistic Cannon 4 | . 25 28 28 28 18 10 . . . . . . . . . . . . . . . . . . . . Naked Turns 73 | . . . . . . . . . . . . . . 48 25 . . . . . . . . . . . Heaviest Build 132 | 14 56 54 54 67 55 59 59 126 132 132 132 124 130 111 1 65 100 101 99 98 98 79 83 83 100 93 Greatest Support 162 | 40 40 40 40 40 60 80 83 135 135 135 135 135 162 98 8 120 120 28 20 110 110 90 90 90 135 32 Greatest Overweight (x) 26 | . 1 1 1 1 . . . 1 . . . 6 6 26 . . 6 7 8 7 . 1 . . 2 3 Average Overweight (x) 1 | . . 1 1 1 . . . . . . . . 1 . . . 2 3 7 3 . . . . . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 5 20 20 20 20 20 20 20 20 20 20 Average Capacity 21 | 6 19 20 20 20 20 20 20 24 25 25 25 25 25 17 5 5 14 20 20 20 20 20 20 20 20 12 Most Carried 25 | 4 17 18 20 20 20 20 20 25 23 24 25 25 25 25 5 5 14 20 20 20 20 20 20 20 20 13 Average Carried 19 | 3 13 17 18 19 17 19 19 21 22 22 24 21 23 17 4 4 9 17 18 19 17 18 18 19 19 7 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 5 5 5 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 4 16 18 19 20 17 20 20 23 22 23 25 17 25 4 4 3 14 17 20 20 19 18 20 20 14 5 Class Distribution -------------------- 53% | Mutant 14% | Gunner 8% | Scavenger-Mutant 6% | Derelict-Gunner 4% | Tank 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Commander-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Tank | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Derelict-Gunner | -4/Upper Caves Derelict-Gunner | -4/Upper Caves Derelict-Gunner | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 6747 | 286 308 120 388 74 . 188 125 358 72 47 197 286 1896 . . . 505 345 331 . 211 . 173 366 248 223 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8121 | 145 405 32 . 49 . 42 199 1205 122 101 . 584 2063 . . . 798 370 657 . 113 . 106 284 384 462 Parts 357 | 6 19 4 . 6 . 3 14 63 2 1 . 27 107 . . . 28 21 36 . 5 . . . 4 11 Haulers Intercepted 7 | . 2 . . . . . . 3 . . . . 2 . . . . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . . . 2 2 . 29 . . . . . 21 35 . 1 . . . . 6 Prevented 9 | . . . . . . . . . . . . . . . . . . 4 3 . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 137 | . 9 1 . 5 . . 4 19 1 3 . 9 27 . . . 10 9 17 . 4 . . . 13 6 Melee 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Guns 47 | . . . . . . . 4 4 . . . 1 20 . . . 4 2 11 . . . . . 1 . Cannons 52 | . 9 1 . 5 . . . 13 1 . . 5 5 . . . 3 2 . . 3 . . . 1 4 AOE 32 | . . . . . . . . 2 . 3 . 2 2 . . . 1 5 5 . 1 . . . 11 . Classes Destroyed 21 | 2 5 . . . . . 1 6 . . . 2 2 . . . . 1 . . . . . . 2 . Worker 8 | . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . Builder 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Tunneler 4 | 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 7 | . 2 . . . . . . 3 . . . . 2 . . . . . . . . . . . . . Recycler 7 | 1 1 . . . . . . 1 . . . . 2 . . . 2 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . 3 . . . . . . 2 . . . . 3 . . . 2 . . . . . . . . . Swarmer 32 | . 3 . . 3 . . . 2 . . . . . . . . 4 3 11 . 2 . . . 3 1 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Grunt 54 | . 6 1 . 2 . . 1 6 . 3 . 5 14 . . . 1 5 3 . . . . . 6 1 Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 11 | . . . . . . . 3 2 1 . . . 1 . . . . . 1 . 2 . . . . 1 Demolisher 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Hunter 9 | . . . . . . . . 1 . . . 1 5 . . . . 1 . . . . . . 1 . Programmer 18 | . . . . . . . . 6 . . . 1 4 . . . 5 . 2 . . . . . . . Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Packrat 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | 2 3 1 . 3 . . 2 6 1 3 . 3 6 . . . 3 6 5 . 3 . . . 8 5 Combat Bots Only 8 | . 3 1 . 3 . . 2 4 1 3 . 3 5 . . . 2 6 5 . 3 . . . 8 5 Max Kills in Single Turn 7 | 1 1 1 . 2 . . 1 3 1 1 . 2 2 . . . 1 3 5 . 1 . 1 1 7 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 7 | . . . . . . . . 2 . 1 . 2 2 . . . 1 3 5 . 1 . . . 7 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 1324 | . 72 11 . 14 . . 7 131 18 7 . 143 237 10 . 9 87 70 71 . 53 . 8 2 258 116 Missed 366 | . 14 3 . 4 . . 1 38 8 3 . 29 57 1 . 1 19 22 21 . 21 . 1 . 86 37 Damage Taken 19405 | . 607 105 . 118 . . 130 1640 77 68 . 2287 3169 430 . 338 1236 787 1024 . 1100 . 89 36 4472 1692 Core 2668 | . 126 14 . 24 . . 23 96 . . . 396 311 291 . 61 18 51 77 . 14 . . . 853 313 Absorbed by Shields 906 | . . . . . . . . . . . . . 398 . . . . 96 . . 128 . . 10 240 34 Ignored by Resistances 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Regen/Repaired (Parts) 335 | . . . . . . . . . . . . . 59 . . . . . . . . . . . 276 . Core Remaining (%) 60 | 100 . . . 34 . . 95 . . . . 29 . . . 22 . . . . 84 . . . . . Volleys Fired 540 | 23 53 6 . 8 . 12 18 74 3 3 1 34 145 1 . . 29 19 26 . 24 11 6 9 18 17 Largest 3 | 2 2 2 . 2 . 2 2 2 2 2 1 2 2 2 . . 3 3 3 . 3 3 1 1 3 3 Hottest 291 | 40 78 78 . 78 . 138 138 130 93 104 65 138 120 120 . . 198 246 184 . 198 196 98 98 213 291 Shots Fired 1044 | 33 101 12 . 16 . 15 36 144 6 6 1 65 271 2 . . 59 42 79 . 45 17 6 9 44 35 Gun 537 | 33 6 . . . . 2 36 42 2 . . 35 205 1 . . 29 23 77 . 21 6 . . 18 1 Cannon 481 | . 95 12 . 16 . 13 . 101 4 3 1 26 63 1 . . 30 15 1 . 24 11 6 9 16 34 Launcher 23 | . . . . . . . . 1 . 3 . 4 1 . . . . 4 1 . . . . . 9 . Special 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Kinetic 539 | 33 101 12 . 16 . 13 4 42 2 . . 25 205 1 . . 21 . 35 . 16 3 . . 10 . Thermal 455 | . . . . . . 2 32 101 4 3 1 36 63 1 . . 38 37 43 . 24 11 6 9 9 35 Explosive 21 | . . . . . . . . 1 . 3 . 4 1 . . . . 4 1 . . . . . 7 . Electromagnetic 13 | . . . . . . . . . . . . . . . . . . 1 . . 5 3 . . 4 . Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Robot Hit Streak 31 | 8 9 9 . 13 . 13 14 14 6 3 . 9 18 7 . . 7 16 31 . 9 1 2 5 11 14 Robot Miss Streak 6 | 4 6 2 . 1 . . 3 4 1 1 . 2 5 . . . 3 2 3 . 1 2 3 1 3 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . Secondary Targets 5 | . . . . . . . . . . . . . 2 . . . . . 2 . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . Shots Hit Robots 649 | 20 51 9 . 12 . 5 22 88 4 5 . 46 173 3 . . 41 31 49 . 26 3 3 7 33 18 Core Hits 309 | 8 18 2 . 6 . 4 6 41 2 7 . 28 77 . . . 17 20 25 . 7 1 2 . 28 10 Critical Kills 11 | . . . . . . . . 1 1 . . . 2 . . . 4 1 1 . . . . . . 1 Critical Parts Destroyed 13 | . . . . . . . . . . . . . 1 . . . 5 1 6 . . . . . . . Critical Strikes 30 | . 1 . . . . . 2 1 1 . . . 3 . . . 10 2 9 . . . . . . 1 Burn 5 | . . . . . . . 2 . . . . . . . . . 1 . 2 . . . . . . . Meltdown 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Destroy 17 | . . . . . . . . 1 . . . . 2 . . . 5 2 7 . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Melee Attacks 28 | . . . . . . . 2 . . . . 5 . 1 . . 20 . . . . . . . . . Impact 22 | . . . . . . . 2 . . . . . . . . . 20 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21463 | 183 1052 199 . 288 . 110 431 2702 101 400 . 1317 4347 66 . . 1225 1422 1517 . 739 112 100 233 4243 676 Guns 8052 | 183 64 . . . . . 428 568 17 . . 409 3225 24 . . 217 456 1190 . 341 44 . . 886 . Cannons 7710 | . 988 199 . 288 . 110 . 1854 84 55 . 500 1005 28 . . 481 221 . . 398 68 100 233 422 676 Explosions 5147 | . . . . . . . . 223 . 345 . 309 117 . . . 146 745 327 . . . . . 2935 . Melee 484 | . . . . . . . . . . . . 99 . 14 . . 371 . . . . . . . . . Ramming 70 | . . . . . . . 3 57 . . . . . . . . 10 . . . . . . . . . Kinetic 7064 | 183 1052 199 . 288 . 110 35 568 17 . . 259 3225 24 . . 108 . 428 . 300 . . . 268 . Thermal 7910 | . . . . . . . 393 1854 84 55 . 650 1005 28 . . 664 651 762 . 398 68 100 233 289 676 Explosive 2819 | . . . . . . . . 223 . 345 . 309 117 . . . 72 745 327 . . . . . 681 . Electromagnetic 157 | . . . . . . . . . . . . . . . . . . 26 . . 41 44 . . 46 . Impact 371 | . . . . . . . . . . . . . . . . . 371 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 113 | . . . . . . . . . . . . 99 . 14 . . . . . . . . . . . . Entropic 2959 | . . . . . . . . . . . . . . . . . . . . . . . . . 2959 . Highest Corruption 25 | . . . . . . . . 2 2 2 2 . 5 25 25 25 11 11 12 12 22 . . . 4 4 Average Corruption 7 | . . . . . . . . 1 2 2 2 . 3 16 25 25 7 11 11 12 12 . . . 4 4 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Corruption Blocked 35 | . . . . . . . . . . . . . . . . . 8 . . . . . . . 27 . Effects 299 | . . . . . . . . 2 11 5 3 . 47 10 8 3 40 35 54 13 53 . . . . 15 Message Errors 84 | . . . . . . . . 1 6 . . . 9 2 2 . 9 13 16 3 19 . . . . 4 Matter Fused 69 | . . . . . . . . . 2 1 . . 14 2 2 1 11 7 12 3 11 . . . . 3 Heat Flow Errors 34 | . . . . . . . . . 1 1 1 . 7 4 . . 1 4 7 2 4 . . . . 2 Energy Discharges 32 | . . . . . . . . . 1 1 . . 7 . . . 5 2 5 3 6 . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Data Loss (minor) 41 | . . . . . . . . . . 1 1 . 5 . 3 2 8 3 7 2 6 . . . . 3 Data Loss (major) 11 | . . . . . . . . 1 . . . . 3 . 1 . 1 3 . . 1 . . . . 1 Misfires 12 | . . . . . . . . . 1 . . . 1 . . . 3 1 4 . 2 . . . . . Alerts 6 | . . . . . . . . . . 1 1 . 1 . . . . 1 . . 2 . . . . . Misdirections 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . 1 1 2 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 702 | . 32 18 . . . . . 29 1 . . . 29 . . . 279 51 . . . . 22 141 95 5 Projectiles 286 | . 32 18 . . . . . 29 1 . . . 22 . . . 7 9 . . . . 22 141 . 5 Explosions 226 | . . . . . . . . . . . . . 7 . . . 82 42 . . . . . . 95 . Melee 190 | . . . . . . . . . . . . . . . . . 190 . . . . . . . . . Knockbacks 28 | . 22 2 . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 25 | . 20 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . Secondary 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 386 | . . . . . . . . 35 . . . 27 . . . . 41 66 40 . . . . . 177 . Shots 9 | . . . . . . . . 1 . . . 1 . . . . 2 3 1 . . . . . 1 . Rammed 8 | . . . . . . . 1 7 . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . . . . . . . 1 8 . . . . . . . . 2 . . . . . . . . . Kicked 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 501 | . 201 138 . 168 . 27 162 455 268 260 200 108 408 162 . . 434 324 374 216 501 86 344 114 340 287 Average Temperature 101 | . 64 52 . 71 . 18 47 128 88 79 84 38 98 68 . . 152 116 73 134 125 41 88 53 111 64 Received Heat Transfer 3661 | . 141 54 . 63 . . 45 261 24 36 . 252 777 9 . 9 72 228 190 . 99 . 389 7 504 501 Effects 25 | . . . . . . . . 6 2 . . . 2 . . . 10 1 . . 1 . 1 . 2 . Shutdowns 8 | . . . . . . . . 2 . . . . 1 . . . 2 . . . . . 1 . 2 . Energy Bleed 5 | . . . . . . . . 1 . . . . 1 . . . 1 1 . . 1 . . . . . Interference 7 | . . . . . . . . . 2 . . . . . . . 5 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robots Melted 4 | . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Parts Melted 23 | . . . . . . . 2 2 . . . 2 1 . . . 3 1 9 . 2 . . . . 1 Heat Transferred 11573 | . . . . . . . 888 2405 111 74 . 962 1332 37 . . 942 1168 1529 . 600 100 150 350 222 703 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 834 | 20 150 83 . 120 . 834 723 420 . . . . 356 124 32 52 533 . . . . 51 . . . . Initial 406 | . 13 17 . . . . 406 179 . . . . 2 124 27 22 27 . . . . . . . . . Average 188 | 8 69 41 . 36 . 382 480 227 . . . . 140 83 27 32 315 . . . . 22 . . . . Maximum Alert Level 3 | . . . . . . 3 3 2 . . . . 1 . . . 2 . . . . . . . . . Low Security (%) 60 | 100 100 100 . 100 100 44 . 43 . . . . 66 100 100 100 14 . . . . 100 . . . . Level 1 28 | . . . . . . 6 30 48 . . . . 33 . . . 72 . . . . . . . . . Level 2 9 | . . . . . . 38 64 7 . . . . . . . . 13 . . . . . . . . . Level 3 1 | . . . . . . 9 5 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . . 1 . . 1 11 . . . . 14 . . . 4 . . . . 1 . . . 1 Investigation 7 | . 1 . . 1 . . 1 1 . . . . 2 . . . 1 . . . . . . . . . Extermination 14 | . . . . . . . . 5 . . . . 7 . . . 2 . . . . . . . . . Reinforcement 9 | . 1 . . . . . . 2 . . . . 5 . . . 1 . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 7 | . . . . . . . 2 2 . . . . 1 . . . 2 . . . . . . . . . Communications Jammed 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Distress Signals 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Times Spotted 263 | . 18 5 . 4 . . 14 34 1 3 . 13 42 5 . 3 19 15 16 . 12 2 1 3 33 20 Peak Tracking Total 18 | . 3 2 . 2 . . 3 6 1 3 . 4 6 5 . 1 4 7 5 . 7 1 1 3 18 6 Tactical Retreats 15 | . 1 . . . . . . 2 . . . 1 . . . 2 2 . . . 2 . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 12 | . 3 . . . . 2 . 2 . . . . 4 . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Triggered 18 | . . . . . . . . . . . . 1 . . . . 1 3 1 . . . . . 12 . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . 4 2 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 39 | . 2 . . . . 7 4 4 . . . . . . . . 16 3 . . 2 . . . . 1 Max in Single Turn 12 | . 1 . . . . 1 1 1 . . . . . . . . 12 2 . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Relay 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 73 | . 7 1 5 2 1 5 8 5 . . . . 11 . 4 . 5 . 2 7 1 3 . 1 5 . Terminals 36 | . 7 1 . . . 5 8 . . . . . 7 . 3 . 2 . . . . 2 . 1 . . Fabricators 5 | . . . . . . . . 2 . . . . 2 . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Total Hacks 245 | . 26 4 35 2 1 10 29 12 . . . . 25 . 6 . 15 . 9 37 1 17 . 1 15 . Successful 177 | . 11 2 35 2 1 2 18 6 . . . . 19 . 2 . 10 . 9 37 1 6 . 1 15 . Failed 67 | . 15 2 . . . 8 10 6 . . . . 6 . 4 . 5 . . . . 11 . . . . Catastrophic 10 | . 1 . . . . 3 2 . . . . . 2 . 1 . . . . . . 1 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 49 | . 14 2 1 . . . 16 . . . . . 2 . . . 3 . . . . 10 . 1 . . Terminals 115 | . 26 4 . . . 10 29 . . . . . 18 . 5 . 8 . . . . 14 . 1 . . Fabricators 11 | . . . . . . . . 4 . . . . 4 . . . 3 . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . 6 . . . . . . . . 3 . . . . 3 . . . . Garrison Access 4 | . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . Terminal Hacks 146 | . 10 1 35 2 . 2 15 . . . . . 10 . 1 . 4 . 9 37 1 3 . 1 15 . Record 89 | . . . 34 . . . . . . . . . 5 . . . 1 . 8 25 1 . . 1 14 . Part Schematic 8 | . 1 . . . . . 1 . . . . . 2 . . . . . . 4 . . . . . . Robot Analysis 13 | . 6 . . . . . 3 . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . 1 . . . . . 3 . . . . . . . . . 1 . . 4 . 1 . . . . Open Door 5 | . . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 2 . . . . 4 . . . 2 . . . . . . . . . Load Schematic 4 | . . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . Build 4 | . . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . 4 . . . . . . . . 2 . . . . 1 . . . . Insert Component 5 | . . . . . . . . 2 . . . . . . . . 2 . . . . 1 . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 1 . . . . 3 . . . . . 2 . . . 1 . . . . 2 . . . . Terminals 10 | . 1 1 . . . . 3 . . . . . 2 . . . 1 . . . . 2 . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 9 | . 1 1 . . . . 2 . . . . . 2 . . . 1 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 7 1 . . 1 4 8 5 . . . . 9 . 4 . 4 . . . . 3 . . . . Full Trace Events 4 | . . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . . . . . 1 2 . . 14 . 2 . . . . . . 4 . . . . . . Parts Built 4 | . . . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 187 | . . . . . . . . 25 . . . . 126 . . . 36 . . . . . . . . . Total Part Build Rating 11 | . . . . . . . . 1 . . . . 4 . . . 6 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 22 | . . . . . . . . . . . . . 22 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 22 | . . . . . . 22 . . . . . . . . . . . . . . . . . . . . Machine Destruction 22 | . . . . . . 22 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 5 . . . . . . . . . . . . . . . . . . 5 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 18 | . . 2 . . . 7 1 . . . . . . 1 . . . . . . . . . . 6 1 Largest Group 7 | . . 2 2 . . 7 7 5 . . . . . 1 . . . . . . . . . . 5 1 Highest-Rated Group 277 | . . 43 43 . . 124 128 91 . . . . . 31 . . . . . . . . . . 277 64 Highest-Rated Ally 142 | . . 31 31 . . 25 25 25 . . . . . 31 . . . . . . . . . . 142 64 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 14 | . . . . 2 . . . 1 2 3 . 3 3 . . . . . . . . . . . . . EXPLORE 5 | . . . . 1 . . . . 1 1 . 1 1 . . . . . . . . . . . . . RETURN 9 | . . . . 1 . . . 1 1 2 . 2 2 . . . . . . . . . . . . . Ally Attacks 148 | . . 5 . . . . 58 23 . . . . . 10 . . . . . . . . . . 45 7 Total Damage 3814 | . . 69 . . . . 1090 364 . . . . . 167 . . . . . . . . . . 1932 192 Kills 19 | . . 3 . . . . 7 2 . . . . . . . . . . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 13 | . 6 . . . . . 3 . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 17 | . . . . 2 . . . . 1 2 2 1 . . . . . 2 2 . 3 . 1 1 . . Drone Launches 89 | . . . . 20 . . . 3 20 22 . 18 6 . . . . . . . . . . . . . Drone Recoveries 86 | . . . . 20 . . . 3 20 19 . 18 6 . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Items 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Machines 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrols 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 25946 | 167 1512 575 839 920 58 1346 632 2073 616 456 1843 1354 3995 154 155 78 1750 999 1530 379 1276 344 577 367 1263 688 Spaces Moved 13860 | 70 550 230 348 360 33 762 336 935 305 254 1119 591 1572 120 286 73 976 590 721 234 987 234 466 288 917 503 Core 365 | 9 . . . . . . . . . . . . . 85 271 . . . . . . . . . . . Treads 7093 | 61 550 230 348 360 33 762 336 935 305 254 1119 585 1147 35 . . . . 2 . . . . . 31 . Legs 3489 | . . . . . . . . . . . . . 1 . . 24 518 . . 95 987 234 466 288 875 1 Wheels 2849 | . . . . . . . . . . . . 6 424 . . . 458 590 719 139 . . . . 11 502 Hover 64 | . . . . . . . . . . . . . . . 15 49 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 160 160 160 160 160 160 160 115 50 50 50 130 125 180 122 120 120 120 120 120 90 Average Speed 164 | 145 239 240 240 240 160 160 160 179 160 160 160 187 203 116 50 76 156 155 196 149 121 120 120 120 123 118 Slowest Speed 1350 | 160 240 240 240 240 160 160 160 240 160 160 160 240 470 1350 50 130 200 195 480 260 122 190 120 120 252 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 92 43 72 99 4 91 40 20 71 86 84 58 35 81 10 68 20 68 76 62 91 6 73 52 93 71 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 9 | . . . 1 2 . . . . 1 . . . . . . . . . . 3 . . . . 2 . Known Exits Taken 17 | . . . . 1 1 . 1 1 1 1 1 1 . . 1 . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . Scrap Searched 30 | . . 1 . 1 . . . . 2 2 4 2 . . . . . 3 3 . 5 . 2 3 . 2 Spaces Dug 56 | . 1 . . . . . 2 . . . . . 7 . . . 6 . 18 . 7 8 1 . . 6 Terrain Destroyed 416 | . 9 1 . . . . 3 14 1 31 . 63 34 . . . 87 30 23 . 15 9 3 2 76 15 Melee 5 | . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . Projectile 111 | . 9 1 . . . . 1 8 1 . . 4 21 . . . 7 3 5 . 15 9 3 2 7 15 AOE 299 | . . . . . . . . 6 . 31 . 59 12 . . . 77 27 18 . . . . . 69 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 16010 | 103 647 242 353 406 38 879 394 1178 426 295 1176 760 2115 128 296 94 1110 638 777 264 1041 284 477 305 1027 557 Wait 798 | . 19 3 3 27 . 6 9 115 110 29 22 112 251 1 . . 32 9 4 . 6 20 3 . 5 12 Move 13836 | 69 549 229 347 359 33 761 335 934 304 253 1118 590 1572 119 285 72 975 589 720 233 986 233 465 287 916 503 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 174 | 4 13 2 2 5 . 11 7 11 1 2 10 1 34 . 4 4 18 8 7 5 8 5 2 1 7 2 Fast Attach 130 | 7 3 . . 1 . 4 . 4 . . 6 2 27 2 4 10 11 1 7 12 3 5 1 2 8 10 Attach 83 | . 2 . . . 4 . 1 8 2 1 1 9 16 1 . 3 4 3 2 . 6 3 . 1 10 6 Detach 23 | . 2 . . 1 1 . . 3 . . 2 . 5 . . . 1 1 2 . . . . 2 3 . Swap 84 | . 2 1 . . . 6 10 9 5 6 2 6 20 2 . . 4 3 3 . 1 . . . 4 . Drop 188 | . 4 1 1 5 . 16 11 12 1 1 14 1 43 1 3 5 14 3 5 14 6 7 . 3 16 1 Fire 540 | 23 53 6 . 8 . 12 18 74 3 3 1 34 145 1 . . 29 19 26 . 24 11 6 9 18 17 Melee 28 | . . . . . . . 2 . . . . 5 . 1 . . 20 . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Crush 9 | . . . . . . . 1 8 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 111 | . . . . . . 63 . . . . . . 2 . . . . . . . . . . . 40 6 Trap 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Discovered new exit (range 7) 1110 | -10/Materials | Discovered new exit (range 9) 1212 | -10/Materials | Core integrity fell below 50% 1680 | -10/Materials | Entered Mines 2045 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2045 | -10/Mines | Discovered new exit (range 5) 2167 | -10/Mines | Assembled infested the area 2255 | -10/Mines | Entered Exiles 2255 | -10/Exiles | Accompanied by 2 allies 2285 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2315 | -10/Exiles | Met 8R-AWN 2361 | -10/Exiles | Met EX-HEX 2423 | -10/Exiles | Met EX-BIN 2457 | -10/Exiles | Aligned with FarCom system 2459 | -10/Exiles | Given EX-Vault access code 2599 | -10/Exiles | Opened EX-Vault 2615 | -10/Exiles | Found Field Lobotomy Kit 2664 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2736 | -10/Exiles | Met EX-DEC 2756 | -10/Exiles | Learned location of Zion (-7) 3065 | -10/Exiles | Discovered new exit (range 14) 3094 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3094 | -10/Exiles | Entered Mines 3154 | -9/Mines | Found the Drone Emporium 3165 | -9/Mines | Found Prototype Device 3165 | -9/Mines | Identified Sensor Drone Bay 3198 | -9/Mines | Discovered new exit (range 53) 3200 | -9/Mines | Identified exit to Materials 3215 | -9/Mines | Found a hidden stash of uninstalled traps 3230 | -9/Mines | Discovered exit to Materials (range 57) 3248 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3748 | -9/Mines | Met a Derelict shopkeep closing up shop 4014 | -9/Mines | Entered Materials 4014 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4072 | -8/Materials | Identified exit to Garrison 4072 | -8/Materials | Entered Garrison 4072 | -8/Garrison | Discovered recently destroyed garrison 4312 | -8/Garrison | Garrison Relay disabled 4356 | -8/Garrison | Discovered new exit (range 15) 4674 | -8/Garrison | Garrison Relay disabled 4701 | -8/Garrison | Garrison Relay disabled 4766 | -8/Garrison | Garrison Relay disabled 4793 | -8/Garrison | Build established: Commander-Mutant 4899 | -8/Garrison | Garrison Relay disabled 4968 | -8/Garrison | Rescued a captive Derelict 4970 | -8/Garrison | Rescued a captive Derelict 5050 | -8/Garrison | Discovered new exit (range 4) 5349 | -8/Garrison | Garrison Relay disabled 5391 | -8/Garrison | Discovered new exit (range 13) 5418 | -8/Garrison | Entered Materials 5418 | -8/Materials | Accompanied by 7 allies 5605 | -8/Materials | Central database locked down 5746 | -8/Materials | Identified exit to Storage 5860 | -8/Materials | Identified exit to Factory 6050 | -8/Materials | Entered Factory 6050 | -7/Factory | Accompanied by 5 allies 6050 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6201 | -7/Factory | Fabricated Huge Storage Unit (x1) 6222 | -7/Factory | Garrison activated, responded to threat 6249 | -7/Factory | Lost 4 allies 6528 | -7/Factory | Build established: Mutant 7783 | -7/Factory | Discovered new exit (range 7) 7914 | -7/Factory | Identified exit to Lower Caves 8123 | -7/Factory | Entered Lower Caves 8137 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8146 | -7/Lower Caves | Met a Warlord Commander 8147 | -7/Lower Caves | Learned location of Warlord (-4) 8148 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8148 | -7/Lower Caves | Found Encrypted Comm Array 8548 | -7/Lower Caves | Discovered new exit (range 14) 8549 | -7/Lower Caves | Encountered a Warlord checkpoint 8580 | -7/Lower Caves | Learned 4 Factory zone layouts 8653 | -7/Lower Caves | Identified exit to Lower Caves 8739 | -7/Lower Caves | Entered another Lower Caves area 8743 | -7/Lower Caves | Discovered new exit (range 7) 8767 | -7/Lower Caves | Identified exit to Factory 8851 | -7/Lower Caves | Discovered new exit (range 110) 9019 | -7/Lower Caves | Encountered a Warlord checkpoint 9020 | -7/Lower Caves | Learned Factory emergency access door positions 9190 | -7/Lower Caves | Identified exit to Zion 9195 | -7/Lower Caves | Entered Zion 9211 | -7/Zion | Identified exit to Proximity Caves 9356 | -7/Zion | System corruption cleaned by Quarantine Array 9440 | -7/Zion | Found Prototype Device 9440 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9557 | -7/Zion | Found CR-A16's Pointy Stick 9821 | -7/Zion | Found Prototype Device 9821 | -7/Zion | Identified Phasing AFG 9872 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10013 | -7/Zion | Found Prototype Device 10013 | -7/Zion | Identified Bomb Factory No. 2 11038 | -7/Zion | Entered Proximity Caves 11751 | -6/Proximity Caves | Spotted B-75 Beast 11785 | -6/Proximity Caves | Core integrity fell below 50% 11792 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 11797 | -6/Proximity Caves | Destroyed B-75 Beast 11827 | -6/Proximity Caves | Lost 11 parts (1p6n2u2w) 12001 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12392 | -6/Proximity Caves | Entered Factory 12392 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12692 | -6/Factory | Build established: Skirmisher 13040 | -6/Factory | Repaired Hvy. Missile Launcher 13074 | -6/Factory | Joined by Warlord Chimera squad 13160 | -6/Factory | P-60 Hacker assimilated allied CU-81U(M) 13348 | -6/Factory | Build established: Mutant 13516 | -6/Factory | Lost 4 parts (2p1n1u) 13647 | -6/Factory | Discovered new exit (range 5) 13660 | -6/Factory | Identified exit to Factory 14444 | -6/Factory | Build established: Scavenger-Mutant 14634 | -6/Factory | Fabricated Hrd. Heavy Armor Plating? 15193 | -6/Factory | Joined by Warlord Ghost squad 15511 | -6/Factory | Discovered exit to Factory (range 13) 15770 | -6/Factory | Identified exit to Lower Caves 16387 | -6/Factory | Sucked down chute 16387 | -6/Factory | Entered Waste 16388 | -6/Waste | Met a frightened Derelict 16402 | -6/Waste | EMP discharged 16402 | -6/Waste | System corruption reached 10% 16434 | -6/Waste | Spotted C-40 Crusher 16436 | -6/Waste | Spotted C-40 Crusher 16446 | -6/Waste | Spotted C-40 Crusher 16465 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16474 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16477 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16484 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16487 | -6/Waste | Crushed by Compactor (1 part destroyed) 16491 | -6/Waste | Core integrity fell below 50% 16496 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16499 | -6/Waste | Crushed by Compactor (1 part destroyed) 16502 | -6/Waste | EMP discharged 16510 | -6/Waste | Spotted C-40 Crusher 16530 | -6/Waste | Lost 8 parts (1p2n3u2w) 16530 | -6/Waste | Spotted C-40 Crusher 16535 | -6/Waste | Discovered new exit (range 10) 16541 | -6/Waste | Entered Factory 16566 | -6/Factory | Found Prototype Processor 16566 | -6/Factory | Identified Exp. Targeting Computer 16568 | -6/Factory | Found Exp. Targeting Computer 16695 | -6/Factory | Identified exit to DSF 16696 | -6/Factory | Entered DSF 16728 | -6/DSF | Additional patrols routed to DSF 16741 | -6/DSF | Discovered exit to Factory (range 13) 16774 | -6/DSF | Entered Factory 16774 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16795 | -5/Factory | Build established: Mutant 17626 | -5/Factory | Fabricated Arm. Treads? 17846 | -5/Factory | Build established: Tank 18095 | -5/Factory | System corruption reached 10% 18303 | -5/Factory | Identified exit to Upper Caves 18374 | -5/Factory | Cargo convoy interrupted 18524 | -5/Factory | Entered Upper Caves 18817 | -5/Upper Caves | Attracted the attention of an 0b10 base 19130 | -5/Upper Caves | Build established: Gunner 19413 | -5/Upper Caves | Discovered new exit (range 13) 19523 | -5/Upper Caves | Entered another Upper Caves area 19873 | -5/Upper Caves | Discovered new exit (range 4) 20070 | -5/Upper Caves | Learned Factory stockpile data 20070 | -5/Upper Caves | Learned Factory security intel 20070 | -5/Upper Caves | Learned Extension security intel 20070 | -5/Upper Caves | Learned Armory security intel 20070 | -5/Upper Caves | Learned Research terminal intel 20070 | -5/Upper Caves | Learned Factory garrison access intel 20476 | -5/Upper Caves | Learned location of 1 exit from Factory 20828 | -5/Upper Caves | Discovered new exit (range 6) 20984 | -5/Upper Caves | Identified exit to Zhirov 21053 | -5/Upper Caves | Entered Zhirov 21053 | -5/Zhirov | Discovered new exit (range 3) 21059 | -5/Zhirov | Identified exit to Proximity Caves 21117 | -5/Zhirov | Learned location of Quarantine (-2) 21117 | -5/Zhirov | Learned location of Testing (-3) 21117 | -5/Zhirov | Learned location of Command (-1) 21191 | -5/Zhirov | Found Alien Artifact 21191 | -5/Zhirov | Identified Integrated Dissipator 21191 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21246 | -5/Zhirov | Found Alien Artifact 21376 | -5/Zhirov | Build established: Mutant 21432 | -5/Zhirov | Entered Proximity Caves 21487 | -4/Proximity Caves | Found Alien Artifact 21658 | -4/Proximity Caves | Learned Research emergency access door positions 21728 | -4/Proximity Caves | Build established: Gunner 21748 | -4/Proximity Caves | Attracted the attention of an 0b10 base 21749 | -4/Proximity Caves | Identified Dimensional Node Initializer 21749 | -4/Proximity Caves | Initialized slip node 21781 | -4/Proximity Caves | Lost 4 parts (1p1n1u1w) 21787 | -4/Proximity Caves | Learned Research security intel 21882 | -4/Proximity Caves | Spotted B-86 Titan 21963 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 22145 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22197 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 22566 | -4/Proximity Caves | Discovered new exit (range 7) 22707 | -4/Proximity Caves | Identified exit to Factory 22708 | -4/Proximity Caves | Entered Factory 22708 | -4/Factory | Evolved 2 slots: Utility x2 22709 | -4/Factory | Identified exit to Extension 22710 | -4/Factory | Identified exit to Research 22713 | -4/Factory | Loaded intel: 4 garrison access locations 22720 | -4/Factory | Identified Transdimensional Reconstructor 22845 | -4/Factory | Identified exit to Upper Caves 22963 | -4/Factory | Garrison activated, responded to threat 23052 | -4/Factory | Entered Upper Caves 23053 | -4/Upper Caves | Identified exit to Upper Caves 23139 | -4/Upper Caves | Learned location of 1 exit from Research 23241 | -4/Upper Caves | Spotted B-86 Titan 23480 | -4/Upper Caves | Build established: Derelict-Gunner 23629 | -4/Upper Caves | Entered another Upper Caves area 23931 | -4/Upper Caves | Learned Research stockpile data 23985 | -4/Upper Caves | Discovered new exit (range 10) 23995 | -4/Upper Caves | Identified exit to Warlord 23996 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23996 | -4/Upper Caves | Entered Warlord 24098 | -4/Warlord | Discovered new exit (range 8) 24106 | -4/Warlord | Identified exit to Proximity Caves 24338 | -4/Warlord | Found Prototype Device 24339 | -4/Warlord | Identified Minesniffer Drone Bay 24392 | -4/Warlord | Found Signal Generator 24514 | -4/Warlord | Visited the Vortex Lab 24526 | -4/Warlord | Found Prototype Launcher 24526 | -4/Warlord | Identified Vortex Catalyst Activator 24530 | -4/Warlord | Warlord's base attacked by MAIN.C 24551 | -4/Warlord | Found Prototype Energy Gun 24551 | -4/Warlord | Identified Vortex Shotgun 24556 | -4/Warlord | Found Vortex Shotgun 24770 | -4/Warlord | Learned Quarantine security intel 24770 | -4/Warlord | Learned Factory terminal intel 24770 | -4/Warlord | Learned Research recycling unit intel 24770 | -4/Warlord | Learned Research garrison access intel 24773 | -4/Warlord | Learned Armory emergency access door positions 24773 | -4/Warlord | Learned Research emergency access door positions 24787 | -4/Warlord | Met Warlord 24880 | -4/Warlord | Warlord forces counterattacked 25108 | -4/Warlord | Spotted Executioner 25110 | -4/Warlord | Spotted Executioner 25110 | -4/Warlord | Spotted B-90 Cyclops 25114 | -4/Warlord | Spotted Executioner 25121 | -4/Warlord | Allies destroyed Executioner 25124 | -4/Warlord | Allies destroyed Executioner 25144 | -4/Warlord | Befriended a Behemoth using the annoying Tinkerer's hack 25159 | -4/Warlord | Spotted Striker 25172 | -4/Warlord | Allies destroyed Striker 25205 | -4/Warlord | Warlord base infiltrated, sounded retreat 25230 | -4/Warlord | Lost 6 parts (1p2n2u1w) 25230 | -4/Warlord | Lost 9 allies 25231 | -4/Warlord | Spotted Executioner 25253 | -4/Warlord | Core integrity fell below 50% 25259 | -4/Warlord | Entered Proximity Caves 25261 | -3/Proximity Caves | Destroyed 8 combat bots 25282 | -3/Proximity Caves | Lost 11 parts (1p3n4u3w) 25616 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 25656 | -3/Proximity Caves | Lost 5 parts (1p3u1w) 25778 | -3/Proximity Caves | Spotted B-86 Titan 25805 | -3/Proximity Caves | Core integrity fell below 20% 25904 | -3/Proximity Caves | Lost 6 parts (1n2u3w) 25947 | -3/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 25815_ System corrupted: Heat flow error (+132). 25834_ A>TZ2RQRZE 25858_ System corrupted: Matter fused (-5). 25858_ Critical hit (Meltdown: +360). 25859_ Slug penetrates Wall. 25859_ Hardcell Cannon destroyed. 25861_ Flexi-carbon Leg destroyed. 25861_ Matter Neutralizer destroyed. 25862_ Slug penetrates Wall. 25862_ Penetrated by Slug. 25873_ Slug penetrates Wall. 25873_ Exp. Targeting Computer destroyed. 25926_ System corrupted: Energy discharge (-92). 25947_ Slug penetrates Wall. 25947_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###???????????###??? | | ?????????????????###?????????## ##????????## ###? | | ????????????????## ##??????### ###??????# ## | | ????????????????# ##?????# #?????## # | | ????????????????## #??????# ####?## # | | ????????????????## #???????# ### # | | ???????????????## #???????## | | ??????????????## #####????## | | ??????????????# ##???## g ## | | ??????????????# ##### g #? | | ??????????????## l ##h #? | | ???????????????### ### g ### ## #? | | ?????????????????###?## #?# ## # | | ??????????????????????###@ #?# | | ????????????????????## ## #?# | | ????????????????????# #?## | | ????????????????????# ##??## ###### | | ???????????????????# ##????## #### #?# | | ???????????????????## #??????####### #? | | ????????????????????### ?????????## # | | ??????????????????????# #??????## | | ?????????????????????? ####??????# | | ????????????????????? #?????????# | | ???????????????????? ### #?????????## | | ???????????????????? #?# #??????????# | | ??????????????????? #?? #?????????# ##### | | ???????????????????# ## ##?? #?????????###???### | | ???????????????????# ?# ???? ??????????????## | | ???????????????????? ?# ????? ???????????????# | | ???????????????????? ??? ????????????????????## | | ???????????????????????? ????????????????????# # | | ?????????????????????????????????????????????## # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# | | ????????????????????????????????????? ??????## # | | ?######????????????????????????????? ???????# | | ?"""""#???????????????????????????? ????????# | | ?"""""#??????????????????????????? #????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 38 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 1200 Resistance: TH 15 Propulsion Shielding 90 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 26 Core Analysis 9 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Imp. Reaction Control System | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Energy Filter | -7/Zion | Archive Energy Well | -7/Zion | Archive Lyr. Heavy Armor Plating | -6/Factory | Hacked Hyp. Gauss Cannon | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Hrd. Heavy Armor Plating | x1 | -6/Factory Arm. Treads | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- 20k Club A Powerful Ally? Charge!!! Explorer Knowing Is Half The Battle Woof! Challenges ------------ None Game ------ Seed PulseDeuteriumFlamer Manual? 0 Play Time 03:15:41 Cumulative 63.4 hours Start 2024.05.06 @ 08:38:02 End 2024.05.06 @ 12:26:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ddc20f9-ce54-4aa0-9054-e13f3fc1daf5