Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 12:37:17 Player: sauce Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1903) 1903 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3858 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 416/550 Matter 300/300 Energy 692/800 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Hybrid Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Improved Targeting Computer Utility Shielding (fused) > --- WEAPON (3) ------- Katana > --- INVENTORY (10) --- Hybrid Deuterium Engine Improved Aluminum Leg Terrain Scanner Weapon Cycler Weapon Cycler Heavy Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Propulsion Shielding Utility Shielding > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Hybrid Deuterium Engine Improved Aluminum Leg Terrain Scanner Weapon Cycler Weapon Cycler Light Cannon Katana [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 61 | 6 12 33 10 Power 8 | 1 2 3 2 Engine 5 | 1 . 2 2 Core 3 | . 2 1 . Reactor . | . . . . Propulsion 17 | 2 4 11 . Treads 6 | 2 . 4 . Leg 11 | . 4 7 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 18 | 1 4 11 2 Device 6 | . 1 4 1 Storage 4 | 1 2 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 7 | . 1 5 1 Artifact . | . . . . Weapon 18 | 2 2 8 6 Energy Gun 8 | 1 1 4 2 Energy Cannon . | . . . . Ballistic Gun 6 | 1 . 3 2 Ballistic Cannon 2 | . 1 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . . 1 . System Corruption 2 | . . 2 . Parts Lost 18 | . 2 6 10 Power 2 | . . 1 1 Propulsion 5 | . 1 2 2 Utility 4 | . . 2 2 Weapon 7 | . 1 1 5 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 97 91 Engine 3 | . 1 4 8 Core 8 | . 12 6 . Treads 6 | . 6 8 . Leg 16 | . 21 12 16 Device 6 | . 4 9 2 Storage 11 | . 14 11 9 Processor 3 | . . 5 9 Protection 14 | . 9 16 21 Energy Gun 7 | . 7 7 3 Ballistic Gun 10 | . 14 7 13 Ballistic Cannon 5 | . 6 6 . Naked Turns . | . . . . Heaviest Build 89 | 14 89 27 32 Greatest Support 46 | 40 40 46 26 Greatest Overweight (x) 7 | . 4 7 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 10 10 Average Capacity 8 | 6 9 8 10 Most Carried 10 | 6 9 10 10 Average Carried 6 | 3 6 7 7 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 4 6 10 7 Class Distribution -------------------- 70% | Mutant 21% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1590 | 260 334 829 167 Remotely 228 | . . 228 . Salvage Created 2016 | . 472 1172 372 Parts 131 | . 31 80 20 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 12 28 8 Melee 1 | . . . 1 Guns 36 | . 11 18 7 Cannons 11 | . 1 10 . Classes Destroyed 7 | . 4 3 . Worker 3 | . . 3 . Builder 1 | . 1 . . Recycler 1 | . . 1 . Watcher 8 | . 3 5 . Swarmer 6 | . 3 3 . Grunt 29 | . 9 16 4 Sentry 13 | . . 9 4 Best Kill Streak 6 | . 3 6 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 374 | . 71 217 86 Missed 115 | . 24 74 17 Damage Taken 3388 | . 552 1734 1102 Core 484 | . 46 304 134 Absorbed by Shields . | . . . . Redirected to Shielding 149 | . 21 56 72 Regen/Repaired (Parts) 37 | . 37 . . Core Remaining (%) 68 | 100 81 24 . Volleys Fired 160 | . 48 95 17 Largest 3 | . 2 2 3 Hottest 113 | . 60 91 113 Shots Fired 319 | . 93 187 39 Gun 236 | . 73 124 39 Cannon 83 | . 20 63 . Launcher . | . . . . Special . | . . . . Kinetic 241 | . 68 141 32 Thermal 70 | . 17 46 7 Explosive . | . . . . Electromagnetic 8 | . 8 . . Robot Hit Streak 14 | . 12 13 14 Robot Miss Streak 9 | . 5 9 2 Penetration Max . | . . . . Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 211 | . 52 125 34 Core Hits 130 | . 25 83 22 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . 1 3 1 Destroy 1 | . . . 1 Blast 3 | . . 3 . Corrupt 1 | . 1 . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3406 | . 732 2054 620 Guns 2492 | . 579 1320 593 Cannons 887 | . 153 734 . Explosions . | . . . . Melee 27 | . . . 27 Ramming . | . . . . Kinetic 2499 | . 549 1465 485 Thermal 837 | . 140 589 108 Explosive . | . . . . Electromagnetic 43 | . 43 . . Impact . | . . . . Slashing 27 | . . . 27 Piercing . | . . . . Highest Corruption 2 | . 1 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 26 | . 6 20 . Message Errors 6 | . 1 5 . Matter Fused 6 | . . 6 . Heat Flow Errors 3 | . 2 1 . Energy Discharges 5 | . 1 4 . Parts Rejected 4 | . 2 2 . Parts Fused 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 14 | . 2 12 . Impact . | . . . . Kinetic 13 | . 2 11 . Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 253 | . 123 250 253 Average Temperature 53 | . 41 52 82 Received Heat Transfer 1485 | . 270 720 495 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1554 | . 325 1067 162 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 480 | . 201 480 312 Initial 202 | . . 44 202 Average 175 | . 68 257 255 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 53 | 100 87 34 3 Level 1 42 | . 12 57 96 Level 2 3 | . . 8 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 3 6 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 17 39 14 Peak Tracking Total 5 | . 3 5 4 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 27 | . 16 10 1 Successful 21 | . 12 8 1 Failed 6 | . 4 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 8 5 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 5 | . 5 . . Scanalyzers 5 | . . 5 . Garrison Access 1 | . . . 1 Terminal Hacks 9 | . 5 4 . Record 7 | . 4 3 . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 5 | . 5 . . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 2 1 Full Trace Events 3 | . 3 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 38 | . 38 . . Parts Recycled 1 | . 1 . . Recycled Matter 27 | . 27 . . Retrieved Matter . | . . . . Retrieved Components 7 | . 7 . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3123 | 120 1187 1466 350 Spaces Moved 1509 | 70 704 598 137 Core 15 | 12 . 3 . Treads 385 | 58 131 196 . Legs 1109 | . 573 399 137 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 149 | 141 135 160 183 Slowest Speed 400 | 160 400 400 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 5 80 75 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2074 | 91 850 930 203 Wait 242 | 6 61 154 21 Move 1506 | 69 703 597 137 Hop . | . . . . Pick Up 60 | 10 15 25 10 Fast Attach 5 | . . 5 . Attach 52 | 6 10 26 10 Detach 15 | . 4 10 1 Swap 4 | . 2 2 . Drop 28 | . 7 15 6 Fire 160 | . 48 95 17 Melee 1 | . . . 1 Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 813 | -10/Materials | Discovered new exit (range 4) 897 | -10/Materials | Discovered new exit (range 8) 950 | -10/Materials | Repaired Lgt. Nuclear Core 1042 | -10/Materials | Discovered new exit (range 5) 1308 | -10/Materials | Entered another Materials area 1308 | -9/Materials | Evolved 2 slots: Utility x2 1652 | -9/Materials | Discovered new exit (range 16) 2011 | -9/Materials | Build established: Scavenger-Mutant 2106 | -9/Materials | Core integrity fell below 50% 2283 | -9/Materials | Discovered new exit (range 15) 2608 | -9/Materials | Discovered new exit (range 11) 2707 | -9/Materials | Discovered new exit (range 15) 2774 | -9/Materials | Entered another Materials area 2774 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2836 | -8/Materials | Identified exit to Garrison 2858 | -8/Materials | Garrison activated, responded to threat 3027 | -8/Materials | Lost 3 parts (1u2w) 3117 | -8/Materials | Lost 5 parts (1n1u3w) 3124 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Hpw. Tractor Beam. R-06 Scavenger collects Hvy. Ion Engine. M-13 Machinist repairs R-06 Scavenger. Y-45 Defender emerges from the garrison. Propulsion Shielding destroyed. Imp. Aluminum Leg destroyed. Y-45 Defender destroyed. R-06 Scavenger collects Lgt. Treads. Hvy. Assault Rifle destroyed. Beam Rifle destroyed. Hpw. Shotgun destroyed. Y-45 Defender destroyed. R-06 Scavenger collects Beam Rifle. Acquired 50 matter. Acquired Hvy. Assault Rifle. Acquired 48 matter. R-06 Scavenger collects Imp. Ion Engine. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Heat Sink. Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##########?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# [ #####?????????????????????? | | ??????????????# # #?????????????????????? | | ??????????????# # #?????????????????????? | | ????????????### # #?????????????????????? | | ????????????# + [[ + #?????????????????????? | | ????????????### =![[ # #?????????????????????? | | ??????????????# [[ # #?????????????????????? | | ???#??????????# # #?????????????????????? | | #### ?????????###+###### #?????????????????????? | | ##+########### #????# ####??????????????????? | | ^ #????# ???????????????????? | | ^^ ^ #????# r ????????????????????? | | """ #????# ######????????????????? | | """ """ ^"G" #????# ## **#????????????????? | | """ """ %">" #???## ## #????????????????? | | """ """ g ##### #????????????????? | | g % a/ !!#????????????????? | | g T !!#????????????????? | | ############### @ !!#????????????????? | | ??????????????# #### #####????????????????? | | ??????????????#%% #??#######????????????????????? | | ??????????????# % #?????????????????????????????? | | ????????????? + #?????????????????????????????? | | ????????????" # #?????????????????????????????? | | ???????????"" # #?????????????????????????????? | | ??????????? ?# #?????????????????????????????? | | ??????????####?# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Shopping List Troublemaker Use The Force Challenges ------------ None Game ------ Seed AntimatterFissionPick Manual? 0 Play Time 00:41:07 Cumulative 2.0 hours Start 2024.04.03 @ 11:54:44 End 2024.04.03 @ 12:37:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a167c178-e24d-48ab-9068-051d05c50a09