Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.26 @ 23:28:25 Player: nado Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (178) 890 Value Destroyed (6484) 6484 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1035) 1035 TOTAL SCORE: 13869 Bonus ------- High Alert Combat Kills 456 Follower Combat Kills 104 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/850 Matter 192/300 Energy 99/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Deuterium Engine Force Field Heavy Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Light Armor Plating Improved Medium Armor Plating Force Field > --- WEAPON ----------- Proton Cannon Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Improved Sensor Array Gatling Laser Enhanced Autogun Heavy Machine Gun [Rating: 71] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Slots Evolved 8 | . . . 2 . 2 . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . . Utility 5 | . . . 1 . 1 . . 1 . . . . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 113 | . 11 2 17 . 19 12 7 14 1 . . 1 1 6 22 . Power 13 | . 1 . 2 . 2 2 . 2 . . . . . . 4 . Engine 9 | . 1 . 2 . . 1 . 2 . . . . . . 3 . Core 4 | . . . . . 2 1 . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 31 | . 2 . 6 . 7 5 2 4 . . . 1 . 2 2 . Treads 29 | . 2 . 6 . 7 5 2 4 . . . 1 . 2 . . Leg . | . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 35 | . 4 . 5 . 4 2 2 4 1 . . . 1 1 11 . Device 12 | . . . 2 . . . . 2 1 . . . 1 1 5 . Storage 4 | . 2 . . . . . 1 . . . . . . . 1 . Processor 4 | . . . . . 1 . . 1 . . . . . . 2 . Hackware . | . . . . . . . . . . . . . . . . . Protection 15 | . 2 . 3 . 3 2 1 1 . . . . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | . 4 2 4 . 6 3 3 4 . . . . . 3 5 . Energy Gun 1 | . . . . . . . . . . . . . . . 1 . Energy Cannon 5 | . . . . . 1 1 . 1 . . . . . 1 1 . Ballistic Gun 22 | . 4 2 3 . 5 1 2 3 . . . . . . 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . Launcher 5 | . . . 1 . . 1 1 . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 . . . . . . . 1 . Corrupted Parts 3 | . . 2 . . . . . . . . . . . . 1 . System Corruption 21 | . . 16 . . . . . . . . . . . . 5 . Parts Lost 37 | . . . 1 . 6 2 2 1 . . . . . 5 16 4 Power 5 | . . . . . 2 1 . . . . . . . . 2 . Propulsion 6 | . . . . . . . 1 1 . . . . . . 3 1 Utility 14 | . . . 1 . 3 . . . . . . . . 3 5 2 Weapon 12 | . . . . . 1 1 1 . . . . . . 2 6 1 Highest Loss Streak 8 | . . . 1 . 2 1 1 1 . . . . . 5 8 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 18 | . 16 20 19 20 19 19 19 19 20 20 20 20 20 17 4 5 Power 1 | . 1 2 2 2 2 2 2 2 2 2 2 2 2 1 1 2 Propulsion 5 | . 4 4 6 7 5 6 7 4 4 4 4 4 4 3 . . Utility 3 | . 3 5 2 3 3 3 4 4 4 4 4 4 4 3 1 1 Weapon 7 | . 6 8 8 8 9 8 6 8 9 9 9 9 9 7 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 46 | . 9 4 12 1 1 2 2 1 1 . . . . 9 1 3 Power 8 | . 3 . 2 . . . 1 . . . . . . 1 . 1 Propulsion 12 | . . 2 6 . . . . . . . . . . 4 . . Utility 11 | . 1 2 3 . . 2 . . . . . . . 2 1 . Weapon 15 | . 5 . 1 1 1 . 1 1 1 . . . . 2 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 99 100 98 97 99 99 100 100 98 100 89 72 67 20 Engine 8 | . 14 14 11 11 6 4 9 7 7 7 7 7 6 4 5 . Treads 22 | . 7 28 22 22 27 26 26 29 30 30 30 30 26 17 10 . Leg 2 | . 19 . . . . . . . . . . . . . . . Device 6 | . . . 7 11 2 . . 5 14 15 15 15 16 16 12 2 Storage 9 | . 14 14 11 11 9 9 9 7 7 7 7 7 6 5 1 3 Processor 5 | . . . . . 8 9 9 14 15 15 15 15 13 10 6 5 Protection 11 | . 12 14 14 11 15 17 18 8 . . . . . . 8 2 Energy Cannon 1 | . . . . . 1 . 8 4 . . . . . 12 1 . Ballistic Gun 25 | . 26 28 32 33 24 26 18 17 23 23 21 23 20 3 15 . Peak Build Rating 71 | . 12 14 21 19 32 32 30 40 42 42 42 42 47 64 71 21 Average Rating 27 | . 10 11 19 19 26 30 26 35 40 42 41 42 44 50 53 10 On Entrance 27 | 6 6 11 14 19 19 32 30 25 40 42 42 42 42 47 25 21 Naked Turns 3 | . . . . . . . . . . . . . . . . 3 Heaviest Build 75 | 11 54 54 67 63 70 73 75 74 67 61 61 61 62 72 42 27 Greatest Support 140 | 20 40 40 40 40 60 60 60 83 83 83 83 83 83 140 140 10 Greatest Overweight (x) 9 | . 2 1 1 1 1 2 3 1 . . . . . 1 9 6 Average Overweight (x) . | . 1 1 1 1 . . 1 . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 Average Capacity 18 | . 17 20 20 20 20 20 20 20 20 20 20 20 20 17 6 7 Most Carried 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 8 5 Average Carried 18 | . 16 19 19 20 19 19 19 19 19 20 20 20 20 17 4 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 5 Final Carried 20 | 6 20 20 20 20 20 20 19 20 20 20 20 20 20 5 5 5 Class Distribution -------------------- 44% | Scavenger-Tank 19% | Mutant 17% | Scavenger-Skirmisher 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Waste Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Matter Collected 5086 | 200 305 . 821 . 951 807 180 436 44 185 39 58 . 70 990 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6485 | . 472 . 1156 7 1627 841 250 630 . 131 . 62 . 323 986 . Parts 392 | . 40 . 87 . 95 56 13 27 . 8 . 1 . 3 62 . Haulers Intercepted 13 | . 2 . 5 . 3 . 1 2 . . . . . . . . Recyclers Shooed 9 | . . 1 3 . . . . . . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 8 . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Combat Hostiles Destroyed 141 | . 16 . 29 . 33 24 6 8 . 4 . 1 . 1 19 . Melee 1 | . . . . . . . . . . . . . . . 1 . Guns 114 | . 16 . 21 . 32 17 5 6 . 4 . 1 . . 12 . Cannons 7 | . . . . . 1 1 1 2 . . . . . . 2 . AOE 16 | . . . 8 . . 6 . . . . . . . 1 1 . Classes Destroyed 19 | . 4 . 4 . 4 3 . 1 . 1 . . . 1 1 . Worker 9 | . 1 . 2 1 . . . . . . . . . . 5 . Builder 6 | . . . . . 2 . . . . . . . . . 4 . Tunneler 1 | . . . . . . . . . . . . . . . 1 . Hauler 13 | . 2 . 5 . 3 . 1 2 . . . . . . . . Recycler 4 | . . . 1 . 1 . . 1 . . . . . . 1 . Operator 2 | . . . . . 1 . . . . . . . . . 1 . Watcher 2 | . . . 1 . . . . . . . . . . . 1 . Swarmer 44 | . 11 . 12 . 8 4 2 . . 3 . . . . 4 . Saboteur 2 | . . . . . . 2 . . . . . . . . . . Grunt 49 | . 5 . 9 . 16 11 3 4 . . . . . . 1 . Brawler 5 | . . . 2 . 2 . . . . . . 1 . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . Sentry 19 | . . . 6 . 4 5 1 2 . . . . . . 1 . Specialist 5 | . . . . . 2 . . . . . . . . . 3 . Hunter 6 | . . . . . . 1 . 1 . . . . . . 4 . Programmer 7 | . . . . . . . . . . 1 . . . . 6 . Heavy 1 | . . . . . 1 . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 3 . 4 1 7 3 2 4 . 2 . 1 . 1 11 . Combat Bots Only 7 | . 3 . 4 . 7 3 2 3 . 2 . 1 . 1 4 . Max Kills in Single Turn 7 | . 1 . 3 1 2 2 1 1 . 2 . 1 . 1 7 . Gunslinging 1 | . . . 1 . 1 . . . . 1 . . . . . . Exploded 3 | . . . 3 . . 1 . . . . . . . 1 1 . Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Hostile Shots Fired 917 | . 91 . 72 . 155 86 64 106 . 13 . . . 7 284 39 Missed 247 | . 28 . 18 . 39 22 17 34 . 2 . . . . 76 11 Hits 670 | . 63 . 54 . 116 64 47 72 . 11 . . . 7 208 28 Melee 18 | . . . . . 3 1 . 6 . . . . . 7 1 . Projectile 652 | . 63 . 54 . 113 63 47 66 . 11 . . . . 207 28 AOE 3 | . . . . . . 3 . . . . . . . . . . Critical Strikes 26 | . 1 . . . 9 1 4 2 . . . . . 4 3 2 Part Disruptions 4 | . . . . . . . . . . . . . . . 4 . Damage Taken 9841 | . 567 69 675 . 1770 1089 674 899 . 167 . . . 358 3055 518 Core 1388 | . 78 16 106 . 129 69 74 50 . 14 . . . 74 499 279 Absorbed by Shields 88 | . . . . . 88 . . . . . . . . . . . Reduced by Siege Mode 43 | . . . . . . . . . . . . . . 29 14 . Regen/Repaired (Parts) 91 | . 91 . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 62 . 73 . . 50 . . . . 90 . . . . Volleys Fired 392 | . 43 . 54 . 76 51 19 27 . 8 . 4 . 13 97 . Largest 3 | . 2 . 3 . 3 3 3 3 . 3 . 3 . 3 3 . Hottest 230 | . 90 . 73 . 123 125 125 125 . 75 . 75 . 230 125 . Shots Fired 964 | . 86 . 153 . 225 118 54 75 . 24 . 12 . 36 181 . Gun 841 | . 86 . 149 . 218 105 37 62 . 24 . 12 . . 148 . Cannon 108 | . . . . . 7 4 17 13 . . . . . 34 33 . Launcher 15 | . . . 4 . . 9 . . . . . . . 2 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 837 | . 70 . 149 . 218 105 37 62 . 24 . 12 . . 160 . Thermal 90 | . 16 . . . 7 4 17 10 . . . . . 34 2 . Explosive 15 | . . . 4 . . 9 . . . . . . . 2 . . Electromagnetic 22 | . . . . . . . . 3 . . . . . . 19 . Robot Hit Streak 28 | . 8 . 19 . 28 16 11 20 . 7 . 5 . 15 11 . Robot Miss Streak 6 | . 4 . 6 . 3 3 3 2 . 2 . 1 . 1 4 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 16 | . 1 . 4 . 8 2 . . . 1 . . . . . . Max Gunslinging Chain 2 | . 1 . 2 . 1 1 . . . 1 . . . . . . Shots Hit Robots 648 | . 51 . 103 . 153 72 37 60 . 14 . 9 . 32 117 . Core Hits 298 | . 24 2 53 1 71 47 13 22 . 5 . 5 . 7 48 . Critical Kills 3 | . . . 1 . . . . 1 . . . . . . 1 . Critical Parts Destroyed 4 | . 1 . 1 . . . . 2 . . . . . . . . Critical Strikes 9 | . 2 . 2 . . . . 3 . . . . . . 2 . Burn 1 | . 1 . . . . . . . . . . . . . . . Destroy 7 | . 1 . 2 . . . . 3 . . . . . . 1 . Corrupt 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15629 | . 771 7 2505 33 2822 2006 753 1132 . 288 . 191 . 1272 3849 . Guns 9982 | . 740 . 1859 . 2680 1227 444 822 . 264 . 191 . . 1755 . Cannons 2451 | . . . . . 127 81 306 310 . . . . . 806 821 . Explosions 2906 | . . . 572 . . 698 . . . . . . . 466 1170 . Melee . | . . . . . . . . . . . . . . . . . Ramming 290 | . 31 7 74 33 15 . 3 . . 24 . . . . 103 . Kinetic 10254 | . 631 . 1859 . 2680 1227 444 822 . 264 . 191 . . 2136 . Thermal 2883 | . 109 . . . 127 81 306 250 . . . . . 806 1204 . Explosive 1736 | . . . 572 . . 698 . . . . . . . 466 . . Electromagnetic 466 | . . . . . . . . 60 . . . . . . 406 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . 17 . . . 1 1 . . 2 2 . . 20 41 41 Average Corruption 9 | . . 1 . . . 1 1 . . 2 2 . . 14 25 41 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 143 | . . 5 . . . 13 11 . . 2 2 . . 9 95 6 Message Errors 25 | . . 2 . . . 2 3 . . . . . . 3 15 . Matter Fused 41 | . . . . . . 6 3 . . 1 1 . . . 28 2 Heat Flow Errors 16 | . . 2 . . . . 1 . . 1 1 . . 1 10 . Energy Discharges 15 | . . . . . . 2 1 . . . . . . . 12 . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 1 Parts Fused 2 | . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 11 | . . 1 . . . 1 2 . . . . . . . 7 . Data Loss (major) 2 | . . . . . . . 1 . . . . . . 1 . . Misfires 9 | . . . . . . 2 . . . . . . . 1 6 . Alerts 2 | . . . . . . . . . . . . . . . 2 . Misdirections 9 | . . . . . . . . . . . . . . 2 4 3 Weapon Failures 9 | . . . . . . . . . . . . . . . 9 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 368 | . . . 5 . . . . . . 6 . . . . 357 . Projectiles 13 | . . . . . . . . . . . . . . . 13 . Explosions 349 | . . . 5 . . . . . . . . . . . 344 . Melee 6 | . . . . . . . . . . 6 . . . . . . Knockbacks 9 | . . . 1 1 . . . . . 1 . . . . 6 . Impact 4 | . . . 1 1 . . . . . 1 . . . . 1 . Kinetic 5 | . . . . . . . . . . . . . . . 5 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 125 | . . . 35 . . 30 . . . . . . . 51 9 . Shots 5 | . . . 1 . . 2 . . . . . . . 2 . . Rammed 56 | . 5 2 11 5 6 . 1 . . 3 . . . . 23 . Targets Rammed 64 | . 11 2 11 6 6 . 1 . . 3 . . . . 24 . Kicked 6 | . 6 . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . . . . . 1 . Highest Temperature 454 | . 150 167 81 . 454 274 330 416 . 236 181 . . 388 257 . Average Temperature 111 | . 51 82 24 . 125 68 118 200 . 127 94 . . 179 90 . Received Heat Transfer 2301 | . 54 . 216 . 675 396 414 279 . . . . . . 114 153 Effects 23 | . . . . . 10 1 6 2 . . . . . 4 . . Shutdowns 2 | . . . . . 1 . . 1 . . . . . . . . Energy Bleed 5 | . . . . . 4 1 . . . . . . . . . . Interference 7 | . . . . . . . 4 . . . . . . 3 . . Short Circuit 3 | . . . . . . . 2 1 . . . . . . . . Damage (minor) 2 | . . . . . 1 . . . . . . . . 1 . . Damage (major) 4 | . . . . . 4 . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . 1 1 . Total Turns 36 | . . . . . . . . . . . . . . 20 16 . Longest Duration 20 | . . . . . . . . . . . . . . 20 16 . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 . Parts Fried 5 | . . . . . . . . . . . . . . . 5 . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 1 . . . . . . . . . . . 1 . Heat Transferred 3721 | . 359 . . . 185 111 444 370 . . . . . 1327 925 . Parts Sabotaged 8 | . . . . . . 4 . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Maximum Alert Level 5 | . . . 1 . 2 5 3 1 . . . . . . 1 . Low Security (%) 61 | . 100 100 47 100 83 . . 73 . . . . 100 100 93 . Level 1 17 | . . . 52 . 15 12 . 26 . . . . . . 6 . Level 2 4 | . . . . . . 20 21 . . . . . . . . . Level 3 8 | . . . . . . 18 78 . . . . . . . . . Level 4 5 | . . . . . . 35 . . . . . . . . . . Level 5 1 | . . . . . . 13 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1859 | . 111 16 360 132 400 1859 917 293 . . . . . 7 293 . Initial 906 | . . 16 . 132 . 240 906 293 . . . . . . . . Average 280 | . 33 . 197 14 111 1008 765 169 . . . . . . 73 . Influence Increases 5499 | . 461 . 900 5 996 1639 249 211 . 100 . 88 . 7 798 45 Destroy 0b10 Robot/C 2820 | . 320 . 580 . 660 460 120 160 . 80 . 60 . . 380 . Destroy 0b10 Robot/NC 190 | . 15 . 45 5 35 5 5 15 . . . . . . 65 . Destroy Leader 570 | . 74 . 142 . 126 30 32 34 . 20 . 10 . . 102 . Allied During Kill 18 | . . . . . . . . . . . . 18 . . . . Successful Hack 127 | . 21 . 46 . 16 14 12 . . . . . . . 18 . Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . . . . Disable Machine 330 | . . . 15 . 75 15 45 . . . . . . . 180 . Anti-Garrison Action 900 | . . . . . . 900 . . . . . . . . . . Destroy Structure 154 | . 1 . 27 . 9 65 5 2 . . . . . 7 38 . Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 315 | . . . 15 . 75 150 15 . . . . . . . 15 45 Influence Decreases 5342 | . 419 42 560 345 626 150 1463 696 160 100 . 88 . 7 508 178 Entered New Map 1837 | . . 26 . 208 . 130 953 352 60 . . . . . . 108 Time Decay 3046 | . 419 16 550 137 434 . 490 334 100 100 . 88 . . 348 30 Lost Part 324 | . . . 10 . 57 20 20 10 . . . . . 7 160 40 Purge Threat 135 | . . . . . 135 . . . . . . . . . . . Squads Dispatched 18 | . 3 . 3 . 3 . 1 1 . . . . . . 7 . Investigation 2 | . 1 . 1 . . . . . . . . . . . . . Extermination 4 | . . . . . . . . 1 . . . . . . 3 . Reinforcement 12 | . 2 . 2 . 3 . 1 . . . . . . . 4 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Distress Signals 11 | . 2 . 3 . 2 . 2 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 254 | . 40 . 43 . 47 35 21 9 . 4 . 3 . 6 35 11 Peak Tracking Total 10 | . 5 . 5 . 9 4 6 3 . 2 . 3 . 5 10 9 Tactical Retreats 16 | . . . 1 . 3 9 1 . . . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Traps Triggered 17 | . 1 1 1 . . 11 . 1 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Machines Disabled 27 | . . . 1 . 5 6 3 . . . . . . . 12 . Max in Single Turn 8 | . . . 1 . 1 1 1 . . . . . . . 8 . Garrison Relay 5 | . . . . . . 5 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Machines Accessed 44 | . 9 1 11 . 6 4 4 1 1 . 1 1 1 . 4 . Terminals 37 | . 6 . 10 . 5 4 4 1 1 . . 1 1 . 4 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Total Hacks 117 | . 24 1 31 . 21 10 14 1 1 . 5 1 3 . 5 . Successful 56 | . 11 1 16 . 12 1 7 . 1 . 5 1 . . 1 . Failed 61 | . 13 . 15 . 9 9 7 1 . . . . 3 . 4 . Catastrophic 7 | . . . . . 2 2 1 . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 81 | . 22 . 26 . 15 . 12 1 . . . . 3 . 2 . Terminals 103 | . 19 . 30 . 19 10 14 1 1 . . 1 3 . 5 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . Terminal Hacks 24 | . 1 1 7 . 5 1 1 . 1 . 5 1 . . 1 . Record 2 | . . . . . . . . . 1 . . 1 . . . . Part Schematic 6 | . . . 1 . . . . . . . 5 . . . . . Robot Analysis 3 | . 1 . 1 . 1 . . . . . . . . . . . Prototype ID Bank 8 | . . . 5 . 3 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 29 | . 8 . 9 . 6 . 6 . . . . . . . . . Terminals 27 | . 7 . 8 . 6 . 6 . . . . . . . . . Botnet 6 | . 1 . 2 . 1 . 2 . . . . . . . . . Skim 21 | . 6 . 6 . 5 . 4 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 8 . 9 . 6 3 2 1 . . . . 1 . 2 . Full Trace Events 5 | . 1 . 1 . . 3 . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 1 . . . . . . . 19 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . 20 . . . . . . . . . . Machine Destruction 20 | . . . . . . 20 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Total Allies 6 | . . 1 . . . . . . . . 4 . . 1 . . Largest Group 4 | . . 1 . . . . . . . . 4 4 2 2 . . Highest-Rated Group 104 | . . 31 . . . . . . . . 104 104 53 43 . . Highest-Rated Ally 31 | . . 31 . . . . . . . . 31 31 28 31 . . Initial Warlord ECA Mod 76 | . . . . . . . 9 8 8 8 8 7 7 7 7 7 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . . 11 . 8 . . Total Damage 297 | . . . . . . . . . . . . 182 . 115 . . Kills 3 | . . . . . . . . . . . . 2 . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Active Infowar (turns) 4201 | . . . . . . . . 314 416 433 1198 724 95 147 874 . Sensors 3652 | . . . . . . . . 314 416 433 1198 724 95 147 325 . Terrain 985 | . . . . . . . . . . . . . 53 147 785 . Robot Analysis Total 3 | . 1 . 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 1 . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Turns Passed 19891 | . 2037 1365 4160 1250 1852 2418 1280 743 453 433 1198 724 95 187 1631 65 Spaces Moved 8731 | 1 833 565 1607 515 649 927 484 375 280 257 746 426 59 119 809 79 Core 134 | . . . . . . . . . . . . . . 59 9 66 Treads 7852 | . 221 565 1607 515 649 927 484 375 280 257 746 426 59 60 681 . Legs 613 | 1 612 . . . . . . . . . . . . . . . Wheels 132 | . . . . . . . . . . . . . . . 119 13 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 240 240 240 160 160 240 160 160 160 160 160 160 50 110 50 Average Speed 207 | 120 214 240 240 240 239 239 244 161 160 160 160 160 160 106 156 81 Slowest Speed 500 | 120 320 240 240 240 240 320 400 240 160 160 160 160 160 240 500 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 1 98 89 95 95 44 71 38 7 58 41 79 56 1 89 18 19 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 9 | . 1 . 2 1 2 . . . 2 . . 1 . . . . Known Exits Taken 12 | . 1 1 1 1 1 . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 3 . . . . 1 2 5 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 156 | . . . 25 . 1 87 3 . . . . . . 10 30 . Melee . | . . . . . . . . . . . . . . . . . Projectile 5 | . . . . . 1 . 3 . . . . . . . 1 . AOE 151 | . . . 25 . . 87 . . . . . . . 10 29 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Total 9920 | . 994 576 1805 522 829 1066 545 485 286 269 751 465 60 151 1036 80 Wait 383 | . 63 . 69 . 55 35 14 45 . 2 . 34 . 7 59 . Move 8714 | . 832 564 1606 514 649 923 483 374 279 256 745 425 59 118 808 79 Hop . | . . . . . . . . . . . . . . . . . Pick Up 73 | . 17 4 15 1 7 2 5 9 2 . . . . . 11 . Fast Attach 54 | . 7 . 4 . 9 6 4 3 . . 3 . 1 2 15 . Attach 37 | . . . 3 . 7 1 5 5 . . . . . 3 13 . Detach 12 | . 3 . 1 . 3 . 1 1 . . . . . 1 2 . Swap 69 | . 5 2 16 . 5 19 2 10 2 . . 1 . 3 4 . Drop 102 | . 13 4 26 1 12 9 11 11 3 . 3 1 . 4 3 1 Fire 392 | . 43 . 54 . 76 51 19 27 . 8 . 4 . 13 97 . Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 . Kick 6 | . 6 . . . . . . . . . . . . . . . Crush 57 | . 5 2 11 6 6 . 1 . . 3 . . . . 23 . Escape Stasis 20 | . . . . . . 20 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x3 / Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 14) 1366 | -10/Materials | Discovered new exit (range 12) 1480 | -10/Materials | Identified exit to Subcaves 1480 | -10/Materials | Identified exit to Materials 1592 | -10/Materials | Learned location of 2 exits from Mines 1629 | -10/Materials | Repaired Hvy. Assault Rifle 1632 | -10/Materials | Learned Storage stockpile data 1660 | -10/Materials | Learned Storage emergency access door positions 1679 | -10/Materials | Learned Storage stockpile data 1753 | -10/Materials | Identified exit to Mines 2038 | -10/Materials | Entered Mines 2151 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2370 | -10/Mines | Received a Mining Laser from a helpful Derelict 2584 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2593 | -10/Mines | Learned location of 1 exit from Materials 3402 | -10/Mines | System corruption reached 10% 3403 | -10/Mines | Entered Materials 3403 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3404 | -9/Materials | Identified exit to Materials 3405 | -9/Materials | Identified exit to Mines 3703 | -9/Materials | Build established: Tank 4177 | -9/Materials | Build established: Scavenger-Tank 4867 | -9/Materials | Learned location of 3 exits from Materials 4949 | -9/Materials | Learned Storage garrison access intel 5085 | -9/Materials | Learned Storage emergency access door positions 5237 | -9/Materials | Loaded intel: 2 recycling unit locations 5301 | -9/Materials | Learned Storage emergency access door positions 6316 | -9/Materials | Build established: Tank 7449 | -9/Materials | Build established: Scavenger-Tank 7563 | -9/Materials | Entered Mines 7573 | -9/Mines | Discovered exit to Materials (range 8) 7623 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7626 | -9/Mines | Discovered new exit (range 5) 7981 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 8108 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8262 | -9/Mines | Learned location of Storage (-7) 8813 | -9/Mines | Entered Materials 8813 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8814 | -8/Materials | Identified exit to Factory 9229 | -8/Materials | Build established: Tank 10184 | -8/Materials | Learned Factory stockpile data 10312 | -8/Materials | Learned 8 Factory zone layouts 10360 | -8/Materials | Learned Storage garrison access intel 10400 | -8/Materials | Learned Storage emergency access door positions 10429 | -8/Materials | Learned location of Lower Caves (-6) 10448 | -8/Materials | Learned 4 Factory zone layouts 10477 | -8/Materials | Learned location of Extension (-4) 10478 | -8/Materials | Destroyed 7 combat bots 10568 | -8/Materials | Learned Factory garrison access intel 10665 | -8/Materials | Identified exit to Garrison 10665 | -8/Materials | Entered Garrison 10679 | -8/Garrison | Triggered checkpoint 10759 | -8/Garrison | Build established: Scavenger-Tank 10931 | -8/Garrison | Triggered checkpoint 10958 | -8/Garrison | Garrison Relay disabled 11047 | -8/Garrison | Triggered checkpoint 11318 | -8/Garrison | Discovered new exit (range 15) 11623 | -8/Garrison | Triggered checkpoint 11666 | -8/Garrison | Garrison Relay disabled 11670 | -8/Garrison | Garrison Relay disabled 12022 | -8/Garrison | Triggered checkpoint 12113 | -8/Garrison | Triggered checkpoint 12160 | -8/Garrison | Garrison Relay disabled 12260 | -8/Garrison | Discovered new exit (range 10) 12417 | -8/Garrison | Triggered checkpoint 12503 | -8/Garrison | Triggered checkpoint 12578 | -8/Garrison | Garrison Relay disabled 12632 | -8/Garrison | Discovered new exit (range 15) 12841 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13083 | -8/Garrison | Entered Materials 14363 | -8/Materials | Entered Factory 14363 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14364 | -7/Factory | Identified exit to Factory 14364 | -7/Factory | Identified exit to Storage 14365 | -7/Factory | Identified exit to Lower Caves 14367 | -7/Factory | Loaded intel: 4 garrison access locations 14669 | -7/Factory | Build established: Scavenger-Skirmisher 15106 | -7/Factory | Entered Lower Caves 15112 | -7/Lower Caves | Met a Warlord Commander 15113 | -7/Lower Caves | Learned location of Warlord (-5) 15114 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15123 | -7/Lower Caves | Found Encrypted Comm Array 15143 | -7/Lower Caves | Build established: Scavenger-Gunner 15449 | -7/Lower Caves | Build established: Scavenger-Skirmisher 15544 | -7/Lower Caves | Discovered new exit (range 9) 15557 | -7/Lower Caves | Identified exit to Lower Caves 15559 | -7/Lower Caves | Entered another Lower Caves area 15955 | -7/Lower Caves | Discovered new exit (range 11) 15970 | -7/Lower Caves | Identified exit to Zion 15992 | -7/Lower Caves | Entered Zion 16055 | -7/Zion | System corruption cleaned by Quarantine Array 16219 | -7/Zion | Discovered new exit (range 16) 16582 | -7/Zion | Learned location of 1 exit from Factory 16758 | -7/Zion | Gained Derelict followers 17186 | -7/Zion | Identified exit to Proximity Caves 17190 | -7/Zion | Entered Proximity Caves 17190 | -6/Proximity Caves | Accompanied by 4 allies 17395 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 17879 | -6/Proximity Caves | Discovered exit to Factory (range 9) 17914 | -6/Proximity Caves | Entered Factory 17914 | -6/Factory | Accompanied by 2 allies 17914 | -6/Factory | Evolved 2 slots: Utility x2 17915 | -6/Factory | Identified exit to Factory 18009 | -6/Factory | Sucked down chute 18009 | -6/Factory | Entered Waste 18010 | -6/Waste | Met a frightened Derelict 18022 | -6/Waste | Spotted C-40 Crusher 18024 | -6/Waste | EMP discharged 18024 | -6/Waste | System corruption reached 10% 18049 | -6/Waste | 2 allies followed down the chute 18054 | -6/Waste | Allies destroyed C-40 Crusher 18124 | -6/Waste | EMP discharged 18132 | -6/Waste | Spotted C-40 Crusher 18136 | -6/Waste | Spotted C-40 Crusher 18141 | -6/Waste | Spotted C-40 Crusher 18142 | -6/Waste | Spotted C-40 Crusher 18145 | -6/Waste | Spotted C-40 Crusher 18153 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18156 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18158 | -6/Waste | Destroyed C-40 Crusher 18159 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18162 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18165 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18191 | -6/Waste | Discovered new exit (range 11) 18196 | -6/Waste | Lost 5 parts (3u2w) 18196 | -6/Waste | Entered Factory 18793 | -6/Factory | Build established: Scavenger-Tank 18953 | -6/Factory | Identified exit to Lower Caves 19487 | -6/Factory | Cargo convoy interrupted 19544 | -6/Factory | System corruption reached 30% 19551 | -6/Factory | Build established: Scavenger-Skirmisher 19626 | -6/Factory | Lost 8 parts (1p1n3u3w) 19697 | -6/Factory | Core integrity fell below 50% 19748 | -6/Factory | Lost 5 parts (1p1n3w) 19827 | -6/Factory | Entered Lower Caves 19840 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19878 | -6/Lower Caves | Core integrity fell below 20% 19892 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 19828_ System corrupted: Matter fused (-9). 19839_ G-50 Soldier springs to life. 19840_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 19840_ Penetrated by Slug. 19840_ Critical hit (Destroy). 19840_ Lyr. Medium Armor Plating destroyed. 19841_ Wheel destroyed. 19843_ System corrupted: Imp. Heat Sink rejected. 19844_ Y-64 Sentinel: "REQUESTING BACKUP." 19846_ Penetrated by Slug. 19859_ Antimatter Cannon destroyed. 19859_ Critical hit (Burn: +37). 19862_ Dropped Med. Storage Unit. 19876_ System corrupted: Matter fused (-5). 19886_ M-22 Extractor reprogrammed Dirty Bomb Trap. 19888_ M-22 Extractor extracts Dirty Bomb Trap. 19889_ Adv. Terrain Scan Processor destroyed. 19889_ M-22 Extractor reprogrammed Dirty Bomb Trap. 19891_ M-22 Extractor extracts Dirty Bomb Trap. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####???????#######???? | | ????????????????????????#### ????????? ##### | | ????????????????????????# ? ??????????? ## # | | ???????????????????###??# ?# #???????????## # | | ??????????????????? ### ?# #?????????### | | ???????????????????? ## ##???????## # | | ????????????????????? ##??????# ### | | ??????????????????????? #??????# ### | | ????????????????????????# g ##????## # # | | ?????????????????????????#g #???## # ## | | ?????????????????????###?# ##### | | ????????????????????## ## sss #### # | | ????????????????????# m #???### | | ????????????????????# @ ### # # ##?????? | | ????????????????????###### ### ##?# ##??????? | | ?????????????????????????###?###??# #???????? | | ??????????????????????????????????# ####???????? | | ??????????????????????????????????## #??????????? | | ?????????????????????????????????? ??????????? | | ????????????????????????????????? # #?????????? | | ???????????????????????????????? #?????????? | | ??????????????????????????????? ? ###?????????? | | ??????????????????????????????? #? ???????????? | | ?????????????????????????????????? # ???????????? | | ????????????????????????????????? ? ???????????? | | ?????????????????????????????????? ? ???????????? | | ??????????????????????????????????? ? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hvy. Missile Launcher | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 20% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectrostormTiamatCannon Manual? 0 Play Time 01:48:59 Cumulative 177.6 hours Start 2025.06.26 @ 20:38:27 End 2025.06.26 @ 23:28:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 55 Gallery% 45 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9418cd40-d07e-4d20-8985-aca233c394db