Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.06 @ 05:05:21 Player: Alvin Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (104) 520 Value Destroyed (3985) 3985 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 9584 Bonus ------- High Alert Combat Kills 238 Follower Combat Kills 158 Friendly Fire -37 Cogmind --------- Core Integrity 1055/1150 Matter 295/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Improved Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Fission Core EMP Blaster Lance Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon Heavy Ion Cannon Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Aluminum Leg Aluminum Leg Armored Wheel Heavy Laser Gauss Rifle Flak Gun Coil Gun EMP Blaster Missile Launcher [Rating: 60] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 4 | . . . 1 1 1 . 1 . Utility 5 | . . . 1 . . 2 1 1 Weapon 2 | . . . . 1 . . . 1 Parts Attached 140 | 6 5 3 3 37 20 44 20 2 Power 19 | 1 . . . 5 4 6 2 1 Engine 13 | 1 . . . 2 4 5 1 . Core 5 | . . . . 3 . 1 1 . Reactor 1 | . . . . . . . . 1 Propulsion 50 | 2 . 1 2 14 9 16 5 1 Treads . | . . . . . . . . . Leg 47 | 2 . 1 2 14 9 16 3 . Wheel 2 | . . . . . . . 2 . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 22 | 1 2 . 1 5 1 8 4 . Device 10 | . 1 . . 1 . 6 2 . Storage 3 | 1 1 . . 1 . . . . Processor 2 | . . . . . . 1 1 . Hackware . | . . . . . . . . . Protection 7 | . . . 1 3 1 1 1 . Artifact . | . . . . . . . . . Weapon 49 | 2 3 2 . 13 6 14 9 . Energy Gun 7 | 1 . . . 2 1 2 1 . Energy Cannon 10 | . 2 1 . 2 1 1 3 . Ballistic Gun 14 | 1 1 . . 4 1 5 2 . Ballistic Cannon 7 | . . . . 3 2 2 . . Launcher 10 | . . 1 . 2 1 4 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . 1 . . Parts Lost 48 | . . . . 5 1 14 25 3 Power 8 | . . . . 1 . 4 2 1 Propulsion 16 | . . . . 1 1 4 9 1 Utility 11 | . . . . 1 . 2 7 1 Weapon 13 | . . . . 2 . 4 7 . Highest Loss Streak 11 | . . . . 3 1 4 11 2 Average Slot Usage (%) 92 | . 95 100 93 98 97 95 70 26 Engine 8 | . 14 14 11 4 14 7 6 . Core 2 | . . . . 4 . 2 . 5 Leg 30 | . 28 28 30 35 35 32 17 5 Device 9 | . 10 14 11 9 7 12 11 2 Storage 7 | . 14 14 11 9 7 6 4 . Processor 2 | . . . . . . 5 5 5 Protection 5 | . . . 7 8 7 6 1 . Energy Gun 3 | . 1 . . 7 . 1 2 . Energy Cannon 5 | . 17 9 11 5 5 5 1 . Ballistic Gun 7 | . 8 14 11 8 8 8 5 . Ballistic Cannon 3 | . . . . 5 6 3 2 . Naked Turns . | . . . . . . . . . Heaviest Build 69 | 11 20 17 20 46 59 69 53 23 Greatest Support 86 | 20 20 20 30 56 83 86 86 20 Greatest Overweight (x) 6 | . . . . 1 1 1 6 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 6 8 8 8 10 10 10 10 4 Average Capacity 8 | 5 7 8 8 8 10 10 9 4 Most Carried 10 | 4 8 8 8 10 10 10 10 4 Average Carried 7 | 2 5 6 7 7 9 8 6 3 Final Capacity 10 | 6 8 8 8 10 10 10 4 4 Final Carried 10 | 4 6 8 8 10 10 10 3 3 Class Distribution -------------------- 35% | Scavenger-Tank 23% | Mutant 16% | Scavenger-Mutant 12% | Scavenger-Gunner 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Matter Collected 3014 | 203 116 42 32 776 555 797 493 . Remotely . | . . . . . . . . . Salvage Created 3873 | . 241 5 125 1266 457 1083 696 . Parts 207 | . 9 . 11 74 27 56 30 . Haulers Intercepted 2 | . 1 . . 1 . . . . Recyclers Shooed 2 | . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 92 | . 4 1 2 32 12 29 12 . Melee 2 | . . . . . . . 2 . Guns 31 | . 2 . . 9 5 11 4 . Cannons 29 | . 1 . 2 15 3 6 2 . AOE 29 | . 1 1 . 8 4 12 3 . Classes Destroyed 15 | . 2 1 2 6 1 2 1 . Worker 4 | . . . . 1 . 1 2 . Builder 1 | . . . . 1 . . . . Tunneler 1 | . . . 1 . . . . . Hauler 2 | . 1 . . 1 . . . . Recycler 2 | . . . . 1 . 1 . . Operator 1 | . . . . 1 . . . . Watcher 1 | . . . . . . 1 . . Swarmer 33 | . . 1 . 10 4 15 3 . Grunt 30 | . 4 . 1 12 3 7 3 . Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . 1 . . . . Protector 1 | . . . . . . 1 . . Sentry 14 | . . . 1 8 3 2 . . Hunter 7 | . . . . 1 . 3 3 . Programmer 5 | . . . . . 2 1 2 . Best Kill Streak 7 | . 3 1 2 7 4 6 5 . Combat Bots Only 6 | . 3 1 1 6 4 6 4 . Max Kills in Single Turn 4 | . 1 1 1 4 2 3 1 . Gunslinging . | . . . . . . . . . Exploded 4 | . 1 1 . 4 2 3 1 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Damage Taken 8433 | . 222 31 77 1371 1253 2810 2417 252 Core 1372 | . 59 . . 140 119 475 484 95 Absorbed by Shields 78 | . . . . . . 78 . . Core Remaining (%) 75 | 100 . 76 100 74 83 44 51 . Volleys Fired 234 | . 12 3 6 67 31 79 36 . Largest 3 | . 2 2 2 3 3 3 3 . Hottest 176 | . 112 76 76 164 139 176 163 . Shots Fired 550 | . 24 5 12 178 86 191 54 . Gun 298 | . 9 2 6 94 35 120 32 . Cannon 222 | . 15 2 6 79 48 58 14 . Launcher 30 | . . 1 . 5 3 13 8 . Special . | . . . . . . . . . Kinetic 306 | . 9 2 6 89 63 120 17 . Thermal 148 | . . . . 69 18 39 22 . Explosive 22 | . . 1 . 5 3 13 . . Electromagnetic 74 | . 15 2 6 15 2 19 15 . Robot Hit Streak 15 | . 12 14 4 15 9 10 9 . Robot Miss Streak 7 | . 1 . 1 7 6 6 4 . Penetration Max 1 | . . . . 1 1 1 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 401 | . 22 4 7 125 53 142 48 . Core Hits 247 | . 9 4 4 74 28 95 33 . Critical Hits 5 | . . . . 1 . 2 2 . Critical Kills 3 | . . . . 1 . 1 1 . Critical Parts Destroyed 2 | . . . . . . 1 1 . Melee Attacks 11 | . . . . . . . 11 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 11 | . . . . . . . 11 . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11296 | . 456 172 131 3205 1364 4385 1583 . Guns 4320 | . 68 17 30 1405 407 1814 579 . Cannons 3456 | . 307 46 101 1127 676 878 321 . Explosions 3235 | . 81 109 . 665 280 1693 407 . Melee 276 | . . . . . . . 276 . Ramming 9 | . . . . 8 1 . . . Kinetic 4258 | . 68 17 30 1341 733 1811 258 . Thermal 2712 | . 81 . . 1103 327 731 470 . Explosive 2424 | . . 109 . 518 280 1421 96 . Electromagnetic 1617 | . 307 46 101 235 23 422 483 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 276 | . . . . . . . 276 . Highest Corruption 7 | . . . . 6 3 2 7 . Average Corruption 3 | . . . . 5 2 1 6 . Corruption Purged . | . . . . . . . . . Effects 36 | . . . . 7 12 5 12 . Message Errors 9 | . . . . 1 5 1 2 . Matter Fused 4 | . . . . 1 1 . 2 . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 2 | . . . . . 1 1 . . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 6 | . . . . . 2 2 2 . Data Loss (major) 3 | . . . . . . . 3 . Misfires 2 | . . . . 2 . . . . Targeting Errors 7 | . . . . 2 2 1 2 . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 186 | . 8 . . 33 27 89 29 . Projectiles 59 | . . . . . 6 53 . . Explosions 127 | . 8 . . 33 21 36 29 . Melee . | . . . . . . . . . Knockbacks 26 | . . . . 13 6 5 2 . Impact . | . . . . . . . . . Kinetic 24 | . . . . 12 5 5 2 . Secondary 2 | . . . . 1 1 . . . Self-Inflicted Damage 456 | . 37 . . 107 44 52 216 . Shots 11 | . 1 . . 3 1 2 4 . Rammed . | . . . . . . . . . Targets Rammed 3 | . . . . 2 1 . . . Kicked 3 | . . . . 2 1 . . . Crushed . | . . . . . . . . . Highest Temperature 511 | . 28 32 41 295 409 511 . . Average Temperature 149 | . 14 16 17 73 178 258 . . Received Heat Transfer 1557 | . 102 . 18 378 426 345 288 . Effects 21 | . . . . . 6 15 . . Shutdowns 2 | . . . . . 2 . . . Energy Bleed 5 | . . . . . 2 3 . . Interference 7 | . . . . . 2 5 . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 3 | . . . . . . 3 . . Damage (minor) 2 | . . . . . . 2 . . Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 6 | . 1 . . 1 . 1 3 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . 4 . . . . Heat Transferred 4556 | . 50 . . 2050 518 1088 850 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 1 . . 2 . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Peak Influence 680 | . 152 131 222 680 394 619 368 141 Initial 309 | . . 58 50 93 309 192 303 126 Average 312 | . 58 97 168 412 301 387 257 129 Maximum Alert Level 2 | . . . 1 2 1 2 1 . Low Security (%) 27 | 100 100 100 45 10 10 12 38 100 Level 1 46 | . . . 54 38 89 38 61 . Level 2 26 | . . . . 51 . 48 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . 2 . 1 6 2 10 3 . Investigation 3 | . 1 . . 1 . . 1 . Extermination 4 | . . . . . 2 1 1 . Reinforcement 7 | . 1 . 1 2 . 2 1 . Assault 2 | . . . . . . 2 . . Garrison 8 | . . . . 3 . 5 . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Distress Signals 11 | . . . 1 5 2 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 154 | . 5 5 8 52 23 41 18 2 Peak Tracking Total 8 | . 3 3 3 8 6 5 5 2 Tactical Retreats 17 | . 1 . . 3 5 4 4 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Traps Triggered 13 | . 1 . . 4 4 3 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Machines Disabled 21 | . . . . 6 3 9 3 . Max in Single Turn 2 | . . . . 1 1 2 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Machines Accessed 10 | . . . . 3 3 4 . . Terminals 2 | . . . . 1 1 . . . Fabricators 2 | . . . . . 1 1 . . Repair Stations 3 | . . . . 1 1 1 . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 2 | . . . . 1 . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 24 | . . . . 8 5 11 . . Successful 20 | . . . . 6 4 10 . . Failed 4 | . . . . 2 1 1 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . . . 5 . . . Terminals 5 | . . . . 3 2 . . . Fabricators 4 | . . . . . 1 3 . . Repair Stations 6 | . . . . 2 2 2 . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers 7 | . . . . 3 . 4 . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . . 2 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . Fabricator Hacks 4 | . . . . . 1 3 . . Network Status 1 | . . . . . 1 . . . Load Schematic 2 | . . . . . . 2 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 6 | . . . . 2 2 2 . . Scan Component 3 | . . . . 1 1 1 . . Repair 3 | . . . . 1 1 1 . . Recycling Unit Hacks 1 | . . . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . Scanalyzer 6 | . . . . 2 . 4 . . Insert Component 3 | . . . . 1 . 2 . . Analyze 3 | . . . . 1 . 2 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . . 3 1 3 . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Built 2 | . . . . . . 2 . . Matter 146 | . . . . . . 146 . . Time 73 | . . . . . . 73 . . Total Part Build Rating 6 | . . . . . . 6 . . Parts Repaired 3 | . . . . 1 1 1 . . Time 76 | . . . . 13 38 25 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . 2 . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Total Allies 4 | . . 1 . . 3 . . . Largest Group 3 | . . 1 1 . 3 . . . Highest-Rated Group 93 | . . 31 31 . 93 . . . Highest-Rated Ally 31 | . . 31 31 . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 22 | . . 4 4 . 14 . . . Total Damage 404 | . . 65 63 . 276 . . . Kills 7 | . . 2 3 . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Turns Passed 5655 | 108 306 169 278 1546 997 1411 729 111 Spaces Moved 3224 | 82 190 120 188 809 580 726 459 70 Core 13 | 11 . . . . . . 2 . Treads . | . . . . . . . . . Legs 3084 | 71 190 120 188 809 580 726 330 70 Wheels 127 | . . . . . . . 127 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 100 120 Average Speed 122 | 110 120 120 120 120 125 123 120 145 Slowest Speed 350 | 120 120 120 120 150 150 152 350 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 5 36 30 21 71 14 29 16 3 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 267 | . 2 12 . 45 33 133 42 . Melee . | . . . . . . . . . Projectile 20 | . . . . 4 7 9 . . AOE 247 | . 2 12 . 41 26 124 42 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Total 4472 | 99 247 139 228 1247 794 1075 564 79 Wait 739 | 2 29 12 31 293 144 198 25 5 Move 3216 | 81 189 119 187 808 579 725 458 70 Hop . | . . . . . . . . . Pick Up 77 | 10 6 2 1 20 8 17 11 2 Fast Attach 16 | . 2 . 1 5 3 5 . . Attach 54 | 6 1 . 1 9 4 14 17 2 Detach 1 | . . . . . . . 1 . Swap 70 | . 2 3 1 23 13 25 3 . Drop 51 | . 6 . . 20 11 12 2 . Fire 234 | . 12 3 6 67 31 79 36 . Melee 11 | . . . . . . . 11 . Ram . | . . . . . . . . . Kick 3 | . . . . 2 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 13) 415 | -10/Materials | Entered Mines 422 | -10/Mines | Escorted by a lone wolf Derelict 442 | -10/Mines | Learned location of Storage (-7) 496 | -10/Mines | Learned location of 1 exit from Materials 576 | -10/Mines | Discovered new exit (range 6) 584 | -10/Mines | Entered Materials 584 | -9/Materials | Accompanied by 1 ally 584 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 585 | -9/Materials | Identified exit to Materials 775 | -9/Materials | Discovered exit to Materials (range 14) 862 | -9/Materials | Entered another Materials area 862 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1149 | -8/Materials | Repaired Lgt. Armor Plating 1689 | -8/Materials | Garrison activated, responded to threat 1752 | -8/Materials | Lost 3 parts (1n2w) 2064 | -8/Materials | Build established: Scavenger-Tank 2380 | -8/Materials | Discovered new exit (range 16) 2408 | -8/Materials | Entered Factory 2408 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2605 | -7/Factory | Allied Derelicts emerged from ambush trap array 2611 | -7/Factory | Discovered new exit (range 14) 2721 | -7/Factory | Repaired Carbon-fiber Leg 3405 | -7/Factory | Entered another Factory area 3405 | -6/Factory | Evolved 2 slots: Utility x2 3513 | -6/Factory | Spotted B-75 Beast 3928 | -6/Factory | Garrison activated, responded to threat 4018 | -6/Factory | Lost 4 parts (1p1n1u1w) 4105 | -6/Factory | First assault squad dispatched 4204 | -6/Factory | Repaired Lgt. Angular Momentum Engine 4490 | -6/Factory | Fabricated Carbon-fiber Leg (x2) 4553 | -6/Factory | Build established: Scavenger-Gunner 4631 | -6/Factory | Garrison activated, responded to threat 4683 | -6/Factory | Core integrity fell below 50% 4737 | -6/Factory | Discovered new exit (range 16) 4816 | -6/Factory | Entered another Factory area 4816 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4986 | -5/Factory | Build established: Scavenger-Mutant 5238 | -5/Factory | Lost 11 parts (4n3u4w) 5379 | -5/Factory | Lost 4 parts (1p1n1u1w) 5499 | -5/Factory | Lost 5 parts (1p2n1u1w) 5531 | -5/Factory | Lost 3 parts (1n1u1w) 5534 | -5/Factory | Discovered new exit (range 9) 5545 | -5/Factory | Entered another Factory area 5545 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5656 | -4/Factory | Self-destructed Last Messages --------------- 05514_ The unstable cave ceiling collapses. 05514_ Acquired Lgt. Fission Core. 05517_ Acquired 36 matter. 05520_ System corrupted: Neutron Cannon rejected. 05525_ The unstable cave ceiling collapses. 05534_ EXIT=FOUND PARAMETERS=UTILITY_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE 05557_ Acquired Lgt. Antimatter Reactor. 05592_ Acquired Unknown Hover Unit. 05593_ Identified Imp. Gyrokinetic Inverter. 05599_ Penetrated by Slug. 05601_ Slug penetrates Wall. 05606_ Imp. Heat Sink destroyed. 05606_ Slug penetrates Wall. 05656_ Lgt. Antimatter Reactor destroyed. 05656_ Slug penetrates Wall. 05656_ Penetrated by Slug. 05656_ Flexi-carbon Leg destroyed. 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""" #???????# # # | | ???" ?"" #???????# #@ # | | ??? ???? ????????# ##########? | | ???????? ????????# #?????????? | | ???????? ????????# #?????????? | | ??????????????????# +?????????? | | ??????????????????# #?????????? | | ??????????????????# #?????????? | | ??????????????????# #?????????? | | ??????????????????# #?????????? | | ??????????????????# ??????????? | | ??????????????????# ??????????? | | ??????????????????? ??????????? | | ????????????????????? ??????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 34 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 8 Item Schematics ----------------- Carbon-fiber Leg | -6/Factory | Scanalyzed Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainBombThruster Manual? 0 Play Time 01:15:10 Cumulative 31.7 hours Start 2020.10.04 @ 13:39:03 End 2020.10.06 @ 05:05:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cf37ae0-88e6-4128-bcbe-720a20c0fc00