Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.07 @ 12:38:45 Player: Jelly Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (111) 555 Value Destroyed (4290) 4290 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1173) 1173 TOTAL SCORE: 9538 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 25 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 546/700 Matter 300/300 Energy 18/100 System Corruption 5% Temperature Cool (0) Movement Rolling (130) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Large Storage Unit Improved Targeting Computer Core Analyzer Transmission Jammer Hardened Heavy Armor Plating Reactive Plating > --- WEAPON (2) ------- Improved Spread Laser Improved Spread Laser > --- INVENTORY (15) --- Armored Huge Wheel Armored Huge Wheel High-capacity Matter Pod (200) Improved Terrain Scanner Hardened Heavy Armor Plating Relay Coupler [NC] (29) Relay Coupler [Swarmer] (44) Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (23) Shock Rifle Heavy Missile Launcher Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Core Analyzer Transmission Jammer Hardened Heavy Armor Plating Reactive Plating > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel High-capacity Matter Pod Improved Terrain Scanner Hardened Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Shock Rifle Heavy Missile Launcher Spear [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Improved Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Hammer Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . 2 . Weapon . | . . . . . . . . . . . Parts Attached 90 | 1 18 2 5 5 . 4 19 12 18 6 Power 12 | . 2 . . 1 . 1 2 2 4 . Engine 10 | . 2 . . . . 1 2 2 3 . Core 2 | . . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 13 | . 7 1 . 1 . 1 1 1 1 . Treads 2 | . 2 . . . . . . . . . Leg 3 | . 3 . . . . . . . . . Wheel 8 | . 2 1 . 1 . 1 1 1 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | . 5 1 4 1 . . 8 1 7 1 Device 11 | . 2 1 . 1 . . 4 . 2 1 Storage 2 | . 1 . . . . . 1 . . . Processor 6 | . 2 . 1 . . . 1 . 2 . Hackware 1 | . . . 1 . . . . . . . Protection 8 | . . . 2 . . . 2 1 3 . Artifact . | . . . . . . . . . . . Weapon 37 | 1 4 . 1 2 . 2 8 8 6 5 Energy Gun 11 | . 1 . . . . . 1 . 5 4 Energy Cannon 2 | . . . . . . . 1 1 . . Ballistic Gun 8 | 1 1 . . . . . 1 5 . . Ballistic Cannon 7 | . 2 . 1 1 . 1 2 . . . Launcher 6 | . . . . 1 . 1 1 2 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 17 | . . . 2 1 . 3 4 3 2 2 Power 3 | . . . . . . 1 1 . . 1 Propulsion 3 | . . . . 1 . 1 . 1 . . Utility 6 | . . . 1 . . 1 2 1 . 1 Weapon 5 | . . . 1 . . . 1 1 2 . Highest Loss Streak 3 | . . . 1 1 . 3 3 2 2 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 100 100 97 89 82 83 83 Engine 7 | . 14 14 11 3 . 2 8 8 5 6 Core 2 | . . . . 7 11 8 . . 1 . Treads 3 | . 10 14 11 4 . . . . . . Leg 2 | . 12 . . . . . . . . . Wheel 10 | . 5 14 11 17 22 22 10 9 7 7 Device 9 | . 7 11 2 9 11 8 18 11 8 14 Storage 10 | . 14 14 11 11 11 11 9 9 7 7 Processor 11 | . 5 2 8 11 11 11 14 9 20 15 Hackware 3 | . . . 10 11 11 11 3 . . . Protection 7 | . . . 10 1 . . 7 18 15 15 Energy Gun 5 | . 11 . . . . . 2 2 9 15 Ballistic Gun 3 | . 6 . . . . . 1 11 4 . Ballistic Cannon 10 | . 10 28 22 21 22 21 8 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 13 31 32 36 37 35 35 43 55 70 70 Greatest Support 40 | 20 40 40 10 22 22 22 28 28 28 28 Greatest Overweight (x) 3 | . 1 3 3 3 1 1 1 1 2 2 Average Overweight (x) 1 | . . 2 3 1 1 1 1 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 13 13 15 15 15 15 15 15 15 Average Carried 13 | 6 9 12 12 13 15 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 13 12 12 15 15 13 15 15 15 15 Class Distribution -------------------- 85% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Matter Collected 2547 | 210 272 . 479 266 . 172 345 209 317 277 Remotely . | . . . . . . . . . . . Salvage Created 3378 | . 443 . 458 253 . 167 432 361 958 306 Parts 219 | . 35 . 32 18 . 6 21 30 52 25 Haulers Intercepted 3 | . . . 1 . . . . . 2 . Recyclers Shooed 4 | . . . 1 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Combat Hostiles Destroyed 97 | . 12 . 15 14 . 6 9 12 17 12 Guns 45 | . 12 . . . . . 3 4 17 9 Cannons 36 | . . . 15 10 . 4 5 2 . . AOE 15 | . . . . 4 . 2 1 5 . 3 Classes Destroyed 12 | . 5 . 2 1 . . 1 1 2 . Worker 6 | . 3 . . . . . . . 3 . Builder 1 | . . . . . . . . . 1 . Tunneler 1 | . 1 . . . . . . . . . Hauler 3 | . . . 1 . . . . . 2 . Recycler 2 | . . . . . . . 2 . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 28 | . 6 . 3 7 . . . 3 2 7 Cutter 3 | . . . . . . . . 3 . . Grunt 45 | . 6 . 8 6 . 5 5 2 9 4 Brawler 3 | . . . . 1 . 1 1 . . . Sentry 13 | . . . 4 . . . 3 4 1 1 Programmer 5 | . . . . . . . . . 5 . Best Kill Streak 7 | . 6 . 4 7 . 3 7 7 7 4 Combat Bots Only 7 | . 5 . 4 7 . 3 5 7 6 4 Max Kills in Single Turn 4 | . 2 . 1 4 . 2 1 3 1 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 4 . 2 1 3 . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Damage Taken 4891 | . 348 . 434 230 . 298 796 572 1286 927 Core 603 | . 43 . 69 72 . 52 130 83 92 62 Absorbed by Shields 159 | . . . . 65 . 94 . . . . Redirected to Shielding 64 | . . . . . . . 11 53 . . Core Remaining (%) 73 | 100 . 82 . . . 51 . 61 . . Volleys Fired 296 | . 55 . 36 24 . 18 30 32 70 31 Largest 2 | . 2 . 2 2 . 2 2 2 2 2 Hottest 150 | . 100 . 78 78 . 78 108 108 150 150 Shots Fired 543 | . 108 . 72 44 . 35 53 44 137 50 Gun 334 | . 100 . . . . . 21 27 137 49 Cannon 202 | . 8 . 72 43 . 34 30 15 . . Launcher 7 | . . . . 1 . 1 2 2 . 1 Special . | . . . . . . . . . . . Kinetic 347 | . 48 . 72 43 . 34 39 20 91 . Thermal 152 | . 60 . . . . . . . 46 46 Explosive 7 | . . . . 1 . 1 2 2 . 1 Electromagnetic 37 | . . . . . . . 12 22 . 3 Robot Hit Streak 37 | . 10 . 5 10 . 11 12 33 37 8 Robot Miss Streak 6 | . 5 . 2 2 . 4 2 1 6 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . 2 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 1 Shots Hit Robots 361 | . 60 . 42 25 . 22 43 32 100 37 Core Hits 220 | . 28 . 20 15 . 11 24 20 54 48 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 8 | . 1 . 2 3 . . 2 . . . Burn 1 | . 1 . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . Blast 6 | . . . 2 3 . . 1 . . . Melee Attacks 7 | . . . . . . . 3 . 4 . Impact 3 | . . . . . . . 3 . . . Slashing . | . . . . . . . . . . . Piercing 4 | . . . . . . . . . 4 . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7782 | . 739 . 955 763 . 581 1309 852 1755 828 Guns 3586 | . 630 . . . . . 298 295 1752 611 Cannons 2882 | . 90 . 948 588 . 435 581 240 . . Explosions 1285 | . . . . 175 . 146 430 317 . 217 Melee . | . . . . . . . . . . . Ramming 29 | . 19 . 7 . . . . . 3 . Kinetic 4348 | . 296 . 948 588 . 435 710 206 1165 . Thermal 1604 | . 424 . . . . . . . 587 593 Explosive 1285 | . . . . 175 . 146 430 317 . 217 Electromagnetic 516 | . . . . . . . 169 329 . 18 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 5 Average Corruption 3 | . . . . . . . . . 3 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 25 | . . . . . . . . . 11 14 Message Errors 3 | . . . . . . . . . 3 . Matter Fused 4 | . . . . . . . . . 1 3 Heat Flow Errors 3 | . . . . . . . . . . 3 Energy Discharges 8 | . . . . . . . . . 4 4 Data Loss (minor) 1 | . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 102 | . 1 . 3 23 . . 4 20 . 51 Projectiles 27 | . 1 . 3 23 . . . . . . Explosions 75 | . . . . . . . 4 20 . 51 Melee . | . . . . . . . . . . . Knockbacks 19 | . . . 6 6 . 2 5 . . . Impact . | . . . . . . . . . . . Kinetic 19 | . . . 6 6 . 2 5 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 115 | . . . . . . . 16 98 1 . Shots 3 | . . . . . . . 1 2 . . Rammed 5 | . 3 . 1 . . . . . 1 . Targets Rammed 5 | . 3 . 1 . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 342 | . 215 . 142 76 . 188 100 53 288 342 Average Temperature 74 | . 60 . 37 32 . 66 43 26 70 159 Received Heat Transfer 1582 | . 135 . 99 62 . 161 342 135 354 294 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 3 | . . . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . 2 . . . . 1 . Heat Transferred 2745 | . 1332 . . . . . . . 913 500 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Peak Influence 670 | . 220 33 342 420 . 113 247 552 556 670 Initial 289 | . . 33 12 104 . . 2 61 289 249 Average 239 | . 106 33 151 235 . 54 70 352 421 460 Maximum Alert Level 2 | . 1 . 1 2 . . 1 2 2 2 Low Security (%) 42 | 100 74 100 60 9 . 100 95 24 . . Level 1 29 | . 25 . 39 83 . . 4 11 28 48 Level 2 27 | . . . . 7 . . . 64 71 51 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 . 3 . . . . . 7 . Investigation 2 | . 1 . 1 . . . . . . . Extermination 3 | . . . . . . . . . 3 . Reinforcement 4 | . 1 . 2 . . . . . 1 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Distress Signals 4 | . 2 . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 24 . 21 14 . 6 13 17 21 17 Peak Tracking Total 8 | . 4 . 5 4 . 3 7 8 6 4 Tactical Retreats 5 | . 1 . . . . . . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Traps Triggered 15 | . 1 . 3 . . . . 7 . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Machines Disabled 6 | . . . 1 . . . 1 2 . 2 Max in Single Turn 1 | . . . 1 . . . 1 1 . 1 Garrison Relay 4 | . . . . . . . . 2 . 2 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Machines Accessed 10 | . 2 . . 1 . 1 2 . 4 . Terminals 6 | . 2 . . 1 . 1 1 . 1 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 19 | . 3 . . 2 . 3 3 . 8 . Successful 11 | . . . . 1 . 1 3 . 6 . Failed 8 | . 3 . . 1 . 2 . . 2 . Catastrophic 2 | . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 2 . . . . 3 2 . 2 . Terminals 14 | . 3 . . 2 . 3 2 . 4 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 5 | . . . . 1 . 1 1 . 2 . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . 1 . Locate Traps 2 | . . . . . . . 1 . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 2 | . . . . . . . 1 . 1 . Terminals 2 | . . . . . . . 1 . 1 . Botnet 2 | . . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 2 . . 1 . 1 1 . 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . 8 . 7 Machine Destruction 15 | . . . . . . . . 8 . 7 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . . . 9 . . . . . . Total Damage 115 | . . . . 115 . . . . . . Kills 1 | . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Turns Passed 6267 | 4 1059 240 508 756 256 501 506 700 1262 475 Spaces Moved 4091 | 3 640 187 251 570 257 436 323 455 748 221 Core . | . . . . . . . . . . . Treads 232 | . 229 3 . . . . . . . . Legs 263 | 3 260 . . . . . . . . . Wheels 3596 | . 151 184 251 570 257 436 323 455 748 221 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 80 | 120 80 125 125 100 100 100 100 115 115 130 Average Speed 117 | 120 126 125 125 109 100 100 112 115 125 130 Slowest Speed 160 | 120 160 160 125 125 100 100 115 115 130 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 2 87 59 35 92 57 83 24 54 20 46 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . . . Known Exits Taken 3 | . . . . . . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . . 3 . 2 . . . . Spaces Dug 7 | . . . 1 . . . 3 . 3 . Terrain Destroyed 100 | . . . 4 15 . 3 39 23 3 13 Melee 6 | . . . . . . . 3 . 3 . Projectile 10 | . . . 4 2 . 3 1 . . . AOE 84 | . . . . 13 . . 35 23 . 13 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Total 5037 | 3 792 191 371 661 256 467 408 593 939 356 Wait 336 | . 38 3 73 53 . 4 9 21 73 62 Move 4080 | 2 639 186 250 569 256 435 322 453 747 221 Hop . | . . . . . . . . . . . Pick Up 62 | . 19 . 4 6 . 3 10 9 9 2 Fast Attach 27 | . 4 . 2 1 . . 6 2 12 . Attach 17 | . 2 . 2 1 . 2 4 4 2 . Detach 7 | . 1 . . 1 . . 3 1 1 . Swap 46 | 1 12 2 1 3 . 2 9 6 4 6 Drop 66 | . 19 . 2 3 . 3 12 9 16 2 Fire 296 | . 55 . 36 24 . 18 30 32 70 31 Melee 7 | . . . . . . . 3 . 4 . Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush 4 | . 3 . 1 . . . . . . . Escape Stasis 88 | . . . . . . . . 56 . 32 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 5 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 8) 1047 | -10/Materials | Discovered new exit (range 12) 1064 | -10/Materials | Entered Mines 1140 | -10/Mines | Discovered new exit (range 14) 1249 | -10/Mines | Assembled infested the area 1254 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1304 | -10/Mines | Entered Materials 1304 | -9/Materials | Evolved 2 slots: Utility x2 1794 | -9/Materials | Discovered new exit (range 15) 1812 | -9/Materials | Entered Mines 1881 | -9/Mines | Met a Derelict bent on vengeance 1911 | -9/Mines | Identified exit to Materials 1930 | -9/Mines | Learned location of Storage (-7) 1999 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2183 | -9/Mines | Destroyed 7 combat bots 2220 | -9/Mines | Learned Materials interactive machine intel 2239 | -9/Mines | Learned location of Zion (-6) 2563 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2564 | -9/Mines | Discovered new exit (range 5) 2568 | -9/Mines | Entered Exiles 2592 | -9/Exiles | Met 8R-AWN 2610 | -9/Exiles | Met EX-HEX 2646 | -9/Exiles | Met EX-DEC 2686 | -9/Exiles | Discovered new exit (range 10) 2811 | -9/Exiles | Discovered new exit (range 15) 2824 | -9/Exiles | Entered Mines 2930 | -8/Mines | Discovered exit to Materials (range 7) 3018 | -8/Mines | Discovered exit to Materials (range 7) 3246 | -8/Mines | Lost 3 parts (1p1n1u) 3325 | -8/Mines | Entered Materials 3325 | -8/Materials | Evolved 2 slots: Utility x2 3326 | -8/Materials | Loaded intel: 19 interactive machine locations 3586 | -8/Materials | Lost 3 parts (1p1u1w) 3829 | -8/Materials | Identified exit to Garrison 3831 | -8/Materials | Entered Garrison 3872 | -8/Garrison | Triggered checkpoint 3922 | -8/Garrison | Garrison Relay disabled 3980 | -8/Garrison | Triggered checkpoint 4007 | -8/Garrison | Triggered checkpoint 4112 | -8/Garrison | Destroyed 7 combat bots 4158 | -8/Garrison | Triggered checkpoint 4222 | -8/Garrison | Discovered new exit (range 10) 4386 | -8/Garrison | Discovered new exit (range 12) 4410 | -8/Garrison | Installed Relay Interface Framework 4440 | -8/Garrison | Triggered checkpoint 4473 | -8/Garrison | Garrison Relay disabled 4496 | -8/Garrison | Build established: Scavenger-Mutant 4531 | -8/Garrison | Entered Factory 4531 | -7/Factory | Evolved 2 slots: Utility x2 4737 | -7/Factory | Garrison activated, responded to threat 4910 | -7/Factory | Build established: Mutant 5791 | -7/Factory | Identified exit to Garrison 5793 | -7/Factory | Entered Garrison 5830 | -7/Garrison | Triggered checkpoint 5911 | -7/Garrison | Garrison Relay disabled 5986 | -7/Garrison | Triggered checkpoint 6110 | -7/Garrison | Triggered checkpoint 6151 | -7/Garrison | Garrison Relay disabled 6250 | -7/Garrison | Discovered new exit (range 15) 6268 | -7/Garrison | Self-destructed Last Messages --------------- 06117_ Field strength at 20. 06118_ Field strength at 10. 06119_ Stasis field depleted. 06151_ Garrison Relay disabled. 06151_ Relay Coupler [Grunt] tumbles out of relay unit. 06151_ Relay Coupler [NC] tumbles out of relay unit. 06151_ Relay Coupler [Grunt] tumbles out of relay unit. 06151_ Relay Coupler [Hunter] tumbles out of relay unit. 06154_ Dropped Beam Rifle. 06156_ System corrupted: Energy discharge (-89). 06159_ Acquired Relay Coupler [NC]. 06218_ G-47 Trooper destroyed. 06218_ Switching to secondary target: Y-54 Guardian. 06232_ Y-54 Guardian destroyed. 06234_ Acquired 30 matter. 06235_ Overheating: Energy bleed (-52). 06235_ Imp. Heat Sink destroyed. 06250_ EXIT=FOUND 06251_ Imp. Deuterium Engine destroyed. 06264_ System corrupted: Energy discharge (-13). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ##??????????????????????????????????? | | #??????????????????????????????? | | ####????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ##??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????#####???????? | | *#??????????????????????# #???????? | | ########################@< #???????? | | *%= #???????? | | %*%= #???????? | | ==[ #???????? | | %############### ############???????? | | !#?????????????###??????????????????? | | %#??????????????????????????????????? | | ######?????????????????????????????? | | ## #?????????????????????????????? | | ## #######???????????????????????? | | #???????????????????????? | | #########"[!#???????????????????????? | | ????????#"! #???????????????????????? | | ????????# ! #???????????????????????? | | ????????#" #???????????????????????? | | ????????#" #???????????????????????? | | ????????#"""#???????????????????????? | | ????????#####???????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialShadeEngine Manual? 0 Play Time 01:01:34 Cumulative 25.5 hours Start 2023.01.06 @ 17:24:08 End 2023.01.07 @ 12:38:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 33 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8342ff0-98d5-4c66-9205-90d132c43ae7