Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.08 @ 23:10:00 Player: Baxter Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (445) 445 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1005 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 273/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Scythe > --- INVENTORY (20) --- Light Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Compact Wheel Medium Storage Unit Large Storage Unit Large Matter Pod (150) Advanced Visual Processing Unit Sensor Array Sensor Array Signal Interpreter Reflective Plating Hacking Suite Tractor Beam Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- Light Assault Rifle Scythe > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Compact Wheel Medium Storage Unit Large Storage Unit Large Matter Pod Advanced Visual Processing Unit Sensor Array Sensor Array Signal Interpreter Reflective Plating Hacking Suite Tractor Beam Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Matter Pod Device Tractor Beam Storage Large Matter Pod Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | 8 14 9 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 9 | 4 3 2 Treads 2 | . 1 1 Leg 1 | 1 . . Wheel 6 | 3 2 1 Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 2 | . 1 1 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 5 6 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 7 | 1 3 3 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 3 | . . 3 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 10 | . 5 5 Power 2 | . 1 1 Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 3 | . 2 1 Highest Loss Streak 5 | . 4 5 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 93 98 Engine 13 | . 14 13 Treads 12 | . 11 13 Wheel 14 | . 14 13 Device 3 | . 3 2 Storage 21 | . 20 24 Energy Gun 3 | . 5 . Ballistic Gun 23 | . 21 26 Naked Turns . | . . . Heaviest Build 49 | 14 49 49 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 14 | 1 4 14 Average Overweight (x) 2 | . 1 4 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 14 20 Most Carried 20 | 8 16 20 Average Carried 12 | 5 9 18 Final Capacity 20 | 8 20 20 Final Carried 20 | 5 16 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 895 | 288 385 222 Remotely 45 | . 45 . Salvage Created 759 | 90 435 234 Parts 60 | 1 47 12 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 10 6 Melee 2 | . . 2 Guns 11 | . 7 4 AOE 3 | . 3 . Classes Destroyed 10 | 1 8 1 Worker 3 | . 3 . Builder 1 | . 1 . Hauler 1 | . 1 . Recycler 3 | 1 2 . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 6 | . 1 5 Assembled 1 | . . 1 Best Kill Streak 8 | 1 8 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 2 | . 2 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 107 | . 44 63 Missed 24 | . 16 8 Damage Taken 1240 | . 418 822 Core 266 | . 55 211 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 79 | 6 53 20 Largest 2 | 1 2 2 Hottest 70 | 20 70 40 Shots Fired 145 | 6 99 40 Gun 138 | 6 92 40 Cannon . | . . . Launcher 7 | . 7 . Special . | . . . Kinetic 124 | 6 78 40 Thermal 14 | . 14 . Explosive 7 | . 7 . Electromagnetic . | . . . Robot Hit Streak 8 | 4 8 8 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 89 | 4 56 29 Core Hits 52 | 2 32 18 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 4 | . 1 3 Burn 1 | . 1 . Destroy 1 | . . 1 Sever 2 | . . 2 Melee Attacks 7 | . . 7 Impact . | . . . Slashing 7 | . . 7 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1459 | 45 1037 377 Guns 939 | 45 653 241 Cannons . | . . . Explosions 384 | . 384 . Melee 136 | . . 136 Ramming . | . . . Kinetic 822 | 45 536 241 Thermal 117 | . 117 . Explosive 384 | . 384 . Electromagnetic . | . . . Impact . | . . . Slashing 136 | . . 136 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 60 | . 60 . Projectiles . | . . . Explosions 60 | . 60 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 170 | . 170 . Shots 4 | . 4 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 27 | . 27 25 Average Temperature 9 | . 8 11 Received Heat Transfer 358 | . 36 322 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 407 | . 407 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 282 | 5 282 179 Initial 49 | . 3 49 Average 114 | 2 143 83 Maximum Alert Level 1 | . 1 . Low Security (%) 82 | 100 70 100 Level 1 17 | . 29 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 20 12 Peak Tracking Total 6 | . 6 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 6 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 18 1 Successful 10 | . 9 1 Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Robot Analysis 2 | . 2 . Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 43 | . . 43 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 5 | . . 5 Total Damage 22 | . . 22 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1960 | 113 1165 682 Spaces Moved 1249 | 66 773 410 Core 33 | 14 18 1 Treads 68 | . 68 . Legs 17 | 17 . . Wheels 1131 | 35 687 409 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 140 Average Speed 129 | 104 125 141 Slowest Speed 750 | 190 250 750 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 4 90 66 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 1 | . . 1 Terrain Destroyed 73 | . 72 1 Melee 1 | . . 1 Projectile . | . . . AOE 72 | . 72 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1450 | 101 880 469 Wait 42 | 12 15 15 Move 1247 | 65 772 410 Hop . | . . . Pick Up 32 | 8 19 5 Fast Attach 7 | 5 1 1 Attach 7 | 1 6 . Detach . | . . . Swap 17 | 2 7 8 Drop 12 | 2 7 3 Fire 79 | 6 53 20 Melee 7 | . . 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 3) 280 | -10/Materials | Lost 4 parts (2n2w) 310 | -10/Materials | Build established: Mutant 946 | -10/Materials | Identified exit to Mines 1086 | -10/Materials | Discovered new exit (range 10) 1279 | -10/Materials | Entered Mines 1365 | -10/Mines | Met a Derelict shopkeep closing up shop 1541 | -10/Mines | Learned location of Storage (-9) 1576 | -10/Mines | Discovered new exit (range 7) 1798 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1801 | -10/Mines | Found Prototype Device 1808 | -10/Mines | Identified Exp. Sensor Array 1917 | -10/Mines | Assembled infested the area 1947 | -10/Mines | Core integrity fell below 50% 1961 | -10/Mines | Core integrity fell below 20% 1961 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01917_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01919_ ZN-H89(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 01919_ ZN-H89(g) slips back into the shadows. 01927_ as-35346 destroyed. 01931_ 56-HE6(g) system corrupted by crushing effect. 01932_ 56-HE6(g) destroyed. 01942_ Lgt. Ion Engine destroyed. 01943_ Wheel destroyed. 01945_ Exp. Sensor Array destroyed. 01946_ as-36965 destroyed. 01946_ as-59500 destroyed. 01954_ as-09991 destroyed. 01954_ as-10715 destroyed. 01956_ Adv. Treads destroyed. 01959_ as-15408 destroyed. 01960_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | #????## #???????????????? | | #????# ##### """ ##???????????????? | | ##???# ##???## """ ##????????????????? | | #???## #????## """ #?????????????????? | | % ######## ##???## #????????#????????? | | #??####????# ##????? ????????? | | ##?????????# #### ????????? | | ### ##??#####?## ???????? | | #?## #### ##?## #???????? | | #??## #??## %% ????????? | | # #???## #???## = ## ?????????? | | # #????# #????## ###???????????????? | | # #????# #?????### ??????????????????? | | # #????# ##???????# ######?????????????? | | # #????## # ###??????### ??????? | | # #?????#### #????????# #######?????????????? | | # #????????# #???######dd #???????????????????? | | # #????????# #???# ##???????????????????? | | # #???????## ##??# ?????????????????????? | | #???????# #?## % #?????????????????????? | | ##?????## #?# #?????????????????????? | | ## ###??## ##?# #?????????????????????? | | ##?# ##??# ##?????????????????????? | | ### ##???# ##????????????????????? | | ###?????# #????????????????????? | | ### #???????# @ #????????????????????? | | ##?## ##???????# # #????????????????????? | | ????######????????????## ###????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadEnergyEdition Manual? 0 Play Time 00:16:14 Cumulative 28.4 hours Start 2024.03.08 @ 22:55:12 End 2024.03.08 @ 23:10:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4e834007-df35-42e4-b937-bdf10a8dccdc