Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 01:03:35 Player: rfdegt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (1263) 1263 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3283 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 68/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Signal Interpreter Seismic Detector Medium Armor Plating Improved EM Shotgun Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Weight Redist. System Structural Scanner Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Field Laser Precision Beam Rifle > --- INVENTORY -------- Light Nuclear Core Signal Interpreter Seismic Detector Medium Armor Plating Improved EM Shotgun Beam Rifle Improved Medium Laser Grenade Launcher Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 49 | 9 8 23 9 Power 5 | 2 1 1 1 Engine 4 | 2 1 . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 12 | 2 3 5 2 Treads . | . . . . Leg 2 | . . 2 . Wheel 8 | 2 3 1 2 Hover . | . . . . Flight 2 | . . 2 . Utility 13 | 2 . 8 3 Device 8 | 1 . 6 1 Storage 2 | 1 . 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 19 | 3 4 9 3 Energy Gun 12 | 3 . 6 3 Energy Cannon 4 | . 3 1 . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 2 2 Parts Lost 22 | . 1 8 13 Power 3 | . . 1 2 Propulsion 7 | . . 3 4 Utility 3 | . . 1 2 Weapon 9 | . 1 3 5 Highest Loss Streak 10 | . 1 7 10 To Critical Strikes . | . . . . Average Backups 7 | 3 7 7 7 Power . | . . . . Propulsion . | . . . . Utility 3 | 1 3 5 3 Weapon 2 | 1 2 2 4 Tool/Special . | . . . . Unused Backups 5 | . 4 . 1 Power . | . . . . Propulsion . | . . . . Utility 2 | . 1 . 1 Weapon 3 | . 3 . . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 100 89 88 Engine 6 | . 14 3 7 Core 3 | . . 7 . Leg 9 | . . 12 11 Wheel 9 | . 28 4 4 Device 25 | . 14 26 32 Storage 10 | . 14 11 8 Processor 3 | . . 3 7 Energy Gun 12 | . 10 11 16 Energy Cannon 6 | . 16 5 . Peak Build Rating 22 | 8 8 15 22 Average Rating 11 | 6 7 11 18 On Entrance 7 | . 8 8 15 Avg Prop Armor Cover (%) 1 | . . 1 . Naked Turns 21 | . . . 21 Heaviest Build 24 | 15 17 24 24 Greatest Support 32 | 32 32 26 26 Greatest Overweight (x) 4 | . . 4 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 9 Most Carried 10 | 8 8 10 9 Average Carried 7 | 3 7 7 8 Final Capacity 10 | 8 8 10 5 Final Carried 8 | 8 8 8 5 Class Distribution -------------------- 43% | Scavenger-Mutant 35% | Mutant 18% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 950 | 290 85 336 239 Remotely . | . . . . Salvage Created 1931 | 248 423 808 452 Parts 138 | 19 34 53 32 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 3 | 1 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 10 17 12 Guns 16 | . 4 4 8 Cannons 16 | . 6 10 . AOE 7 | . . 3 4 Classes Destroyed 10 | 3 5 2 . Worker 5 | 2 . 2 1 Builder 4 | . 2 1 1 Tunneler 9 | 7 1 1 . Hauler 3 | . 1 1 1 Recycler 2 | 1 . 1 . Operator 1 | . . 1 . Watcher 5 | . 2 2 1 Swarmer 19 | . 5 6 8 Grunt 17 | . 5 10 2 Sentry 3 | . . 1 2 Best Kill Streak 7 | 3 6 5 7 Combat Bots Only 5 | . 4 4 5 Max Kills in Single Turn 3 | 1 2 3 3 Gunslinging 1 | . . . 1 Exploded 3 | . . 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 292 | . 59 112 121 Missed 61 | . 14 19 28 Hits 231 | . 45 93 93 Projectile 231 | . 45 93 93 Critical Strikes 8 | . 1 2 5 Damage Taken 2810 | . 388 1017 1405 Core 897 | . 79 256 562 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 13 | . . 13 . Core Remaining (%) 68 | 100 68 36 . Volleys Fired 171 | 22 42 69 38 Largest 2 | 2 2 2 2 Hottest 124 | 90 120 120 124 Shots Fired 285 | 44 63 107 71 Gun 199 | 44 31 54 70 Cannon 82 | . 31 51 . Launcher 2 | . . 1 1 Special 2 | . 1 1 . Kinetic 16 | . . 16 . Thermal 244 | 44 58 72 70 Explosive 2 | . . 1 1 Electromagnetic 23 | . 5 18 . Robot Hit Streak 18 | 6 9 18 16 Robot Miss Streak 6 | 2 6 4 3 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 184 | 29 31 70 54 Core Hits 89 | 11 18 36 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 1 . 5 Burn 6 | . 1 . 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3342 | 341 523 1335 1143 Guns 1862 | 341 263 347 911 Cannons 998 | . 260 738 . Explosions 480 | . . 249 231 Melee . | . . . . Ramming 2 | . . 1 1 Kinetic 69 | . . 69 . Thermal 2633 | 341 500 816 976 Explosive 313 | . . 147 166 Electromagnetic 325 | . 23 302 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 36 | . . 22 14 Projectiles 4 | . . 4 . Explosions 32 | . . 18 14 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 77 | . . 13 64 Shots 2 | . . 1 1 Rammed 4 | . . 3 1 Targets Rammed 4 | . . 3 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 504 | 90 427 364 504 Average Temperature 123 | 35 164 126 129 Received Heat Transfer 1194 | . 42 450 702 Effects 19 | . 12 1 6 Shutdowns 3 | . 3 . . Energy Bleed 5 | . 3 . 2 Interference 3 | . 2 1 . Matter Decay 2 | . . . 2 Short Circuit 4 | . 2 . 2 Damage (minor) 1 | . 1 . . Damage (major) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 20 | 2 4 3 11 Heat Transferred 6427 | 905 1332 1698 2492 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 1 1 Low Security (%) 83 | 100 91 79 75 Level 1 16 | . 8 20 24 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 257 | 10 216 232 257 Initial 86 | . . 86 81 Average 112 | 1 94 166 94 Influence Increases 1392 | 50 346 538 458 Destroy 0b10 Robot/C 780 | . 200 340 240 Destroy 0b10 Robot/NC 145 | 50 30 45 20 Destroy Leader 166 | . 46 66 54 Successful Hack 52 | . 25 10 17 Disable Machine 165 | . 30 45 90 Destroy Structure 24 | . . 17 7 Lose Combat Pursuer 60 | . 15 15 30 Influence Decreases 1187 | 50 140 550 447 Entered New Map 233 | . . 120 113 Time Decay 734 | 50 130 350 204 Lost Part 220 | . 10 80 130 Squads Dispatched 8 | . 2 3 3 Investigation 5 | . 2 2 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 15 24 27 Peak Tracking Total 11 | . 7 7 11 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . 2 3 6 Max in Single Turn 3 | . 1 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 3 7 4 Terminals 12 | . 3 6 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 37 | . 9 19 9 Successful 15 | . 3 10 2 Failed 22 | . 6 9 7 Catastrophic 9 | . 4 4 1 Database Lockouts . | . . . . Manual 31 | . 9 16 6 Terminals 32 | . 9 17 6 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 4 | . 1 3 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . . 1 . Locate Traps 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 2 5 2 Terminals 9 | . 2 5 2 Botnet 9 | . 2 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 3 6 3 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1652 | 72 335 798 447 Sensors 403 | . . . 403 Terrain 170 | . . 170 . Structural 943 | . . 514 429 Seismic 1078 | 72 335 622 49 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1859 | 254 335 798 472 Spaces Moved 1148 | 167 226 435 320 Core 72 | 2 . 14 56 Treads . | . . . . Legs 475 | . . 279 196 Wheels 600 | 165 226 141 68 Hover . | . . . . Flight 1 | . . 1 . Fastest Speed 50 | 50 80 80 50 Average Speed 105 | 99 85 120 102 Slowest Speed 250 | 100 100 250 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 44 41 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . . 14 7 Melee . | . . . . Projectile . | . . . . AOE 21 | . . 14 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1496 | 206 305 595 390 Wait 61 | 2 9 38 12 Move 1145 | 166 225 434 320 Hop . | . . . . Pick Up 25 | 7 9 8 1 Fast Attach 15 | 7 . 6 2 Attach 19 | . 1 9 9 Detach 7 | . . 4 3 Swap 33 | 2 8 19 4 Drop 16 | . 11 5 . Fire 171 | 22 42 69 38 Melee . | . . . . Ram 4 | . . 3 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 255 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 14) 511 | -10/Materials | Identified exit to Mines 556 | -10/Materials | Discovered new exit (range 10) 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Utility x2 817 | -9/Materials | Core integrity fell below 50% 854 | -9/Materials | Lost 7 parts (1p2n1u3w) 1077 | -9/Materials | Repaired Structural Scanner 1149 | -9/Materials | Build established: Scavenger-Mutant 1309 | -9/Materials | Discovered new exit (range 12) 1388 | -9/Materials | Entered another Materials area 1388 | -8/Materials | Evolved 2 slots: Utility x2 1661 | -8/Materials | Garrison activated, responded to threat 1708 | -8/Materials | Lost 3 parts (2n1w) 1832 | -8/Materials | Core integrity fell below 50% 1839 | -8/Materials | Core integrity fell below 20% 1839 | -8/Materials | Released all parts (4) 1860 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01824_ Y-45 Defender destroyed. 01824_ Switching to secondary target: G-47 Trooper. 01826_ Beam Rifle broken. 01826_ Overheating: Short circuit. 01829_ Broken Beam Rifle destroyed. 01834_ Overheating: Energy bleed (-1). 01835_ Structural Scanner broken. 01835_ Overheating: Short circuit. 01835_ Imp. Medium Laser destroyed. 01837_ Overheating: Matter decay (-69). 01837_ Slammed into G-47 Trooper. 01838_ Acquired 45 matter. 01839_ Released Imp. Signal Interpreter. 01839_ Released Weight Redist. System. 01839_ Released Med. Storage Unit. 01839_ Released Broken Structural Scanner. 01840_ Overheating: Matter decay (-52). 01842_ Acquired 74 matter. 01860_ Critical hit (Burn: +37). 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