Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.19 @ 13:44:11 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (156) 780 Value Destroyed (6014) 6014 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1776) 1776 TOTAL SCORE: 13610 Bonus ------- High Alert Combat Kills 951 Follower Combat Kills 1063 Entered Garrisons 400 Friendly Fire -638 Cogmind --------- Core Integrity 662/850 Matter 286/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Disruptor Cannon Heavy Proton Cannon Great Maul Powered Hammer Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Active Sensor Suite Improved Medium Armor Plating Powered Armor > --- WEAPON ----------- Gauss Rifle Micro-nuke Launcher > --- INVENTORY -------- Cooled Deuterium Engine Improved Medium Armor Plating Powered Armor Heavy EM Shotgun Precision Shock Rifle Cooled Pulse Rifle Disruptor Cannon Heavy Proton Cannon Heavy Particle Cannon Powered Hammer [Rating: 69] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Powered Armor Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Gar Slots Evolved 8 | . . . . . 4 . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . . . . 1 . Utility 5 | . . . . . 3 . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 156 | . 4 5 . 1 33 24 23 20 11 6 18 11 . . Power 11 | . 1 . . . 3 . 2 1 . 1 2 1 . . Engine 10 | . 1 . . . 3 . 2 . . 1 2 1 . . Core 1 | . . . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 27 | . 1 2 . . 6 5 5 1 2 . 4 1 . . Treads 11 | . . 2 . . 4 1 1 . . . 3 . . . Leg 2 | . 1 . . . . . . . 1 . . . . . Wheel 14 | . . . . . 2 4 4 1 1 . 1 1 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 46 | . 1 1 . . 13 6 6 9 2 2 5 1 . . Device 20 | . . 1 . . 6 4 2 5 . . 1 1 . . Storage 3 | . 1 . . . 1 . . . . 1 . . . . Processor 7 | . . . . . 2 . 1 3 . . 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection 16 | . . . . . 4 2 3 1 2 1 3 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 72 | . 1 2 . 1 11 13 10 9 7 3 7 8 . . Energy Gun 27 | . . . . . 5 3 5 5 . 2 4 3 . . Energy Cannon 14 | . . . . . 2 3 2 . 4 . 1 2 . . Ballistic Gun 10 | . 1 1 . 1 2 1 . . 2 1 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 11 | . . 1 . . 2 1 3 2 1 . 1 . . . Special Weapon 2 | . . . . . . 2 . . . . . . . . Impact Weapon 8 | . . . . . . 3 . 2 . . 1 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . . 3 . 2 2 2 3 . . . . Corrupted Parts 5 | . . . . . . . 1 . . . 3 1 . . System Corruption 28 | . . . . . . . 1 . . . 22 5 . . Parts Lost 50 | . . 1 . . 8 4 2 4 4 . 13 12 . 2 Power 3 | . . . . . . . . . . . 1 2 . . Propulsion 12 | . . 1 . . 2 . 1 1 1 . 2 4 . . Utility 22 | . . . . . 5 4 1 1 1 . 6 3 . 1 Weapon 13 | . . . . . 1 . . 2 2 . 4 3 . 1 Highest Loss Streak 8 | . . 1 . . 3 1 2 2 4 . 7 8 . 2 To Critical Strikes 2 | . . . . . . . . . . . 2 . . . Average Slot Usage (%) 81 | . 88 85 85 85 84 90 92 95 80 83 63 38 20 13 Engine 7 | . 14 14 14 14 9 9 9 5 . 5 6 . . . Treads 11 | . . 15 28 28 18 18 8 . . . 8 8 . . Leg 1 | . 28 12 . . . . . . 1 . . . . . Wheel 10 | . . . . . 7 8 18 23 20 23 9 . . . Device 8 | . . . . . 5 17 6 14 15 15 8 4 . . Storage 8 | . 16 14 14 14 9 9 9 7 . 6 7 4 . . Processor 4 | . . . . . 3 . 8 12 7 5 . 7 6 4 Protection 8 | . . . . . 12 9 14 12 12 9 8 3 . . Energy Gun 9 | . 14 14 14 14 7 14 12 12 1 2 6 1 . . Energy Cannon 3 | . . . . . 7 2 4 . 7 9 1 2 . . Ballistic Gun 3 | . 14 14 14 14 2 . . . 4 2 2 . 6 4 Naked Turns 7 | . . . . . . . . . . . . . . 7 Heaviest Build 135 | 12 22 22 17 19 103 117 134 135 109 55 58 32 6 6 Greatest Support 60 | 20 20 40 40 40 60 60 36 36 36 36 60 60 3 3 Greatest Overweight (x) 10 | . 1 1 . . 10 9 5 3 3 1 4 5 1 1 Average Overweight (x) 2 | . . . . . 7 3 4 3 1 1 . . 1 . Largest Inventory Capacity 25 | . 10 10 10 10 25 25 25 25 25 10 10 10 5 5 Average Capacity 17 | . 8 10 10 10 23 25 25 25 7 9 10 7 5 5 Most Carried 25 | . 9 10 10 10 25 25 25 25 20 10 10 9 4 5 Average Carried 15 | . 7 9 9 9 18 24 24 23 6 7 7 5 4 4 Final Capacity 25 | 8 10 10 10 10 25 25 25 25 5 10 10 5 5 5 Final Carried 25 | 6 9 9 10 10 25 25 25 20 5 10 9 4 4 5 Class Distribution -------------------- 61% | Mutant 24% | Scavenger-Mutant 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Gar Matter Collected 2602 | 155 . 161 11 21 503 384 350 265 169 149 303 131 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 6485 | . . 96 . . 1349 1898 629 835 120 704 617 237 . . Parts 308 | . . 18 . . 62 75 37 37 4 39 28 8 . . Haulers Intercepted 8 | . . . . . 4 . 1 . . 3 . . . . Recyclers Shooed 6 | . . . . . 2 . 1 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . 14 11 . . Prevented 6 | . . . . . . . . . . . 6 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Gar Combat Hostiles Destroyed 118 | . . 6 . . 24 31 12 18 . 6 14 7 . . Melee 1 | . . . . . . . . . . . . 1 . . Guns 68 | . . 4 . . 15 25 2 10 . 4 5 3 . . Cannons 14 | . . . . . 4 2 3 . . 1 3 1 . . AOE 27 | . . 2 . . 4 4 7 6 . . 4 . . . Classes Destroyed 16 | . . 3 . . 7 2 3 . 1 . . . . . Worker 8 | . . 1 . . 2 . 2 1 . 2 . . . . Builder 7 | . . . . . 2 . 1 1 . 3 . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . Hauler 8 | . . . . . 4 . 1 . . 3 . . . . Recycler 4 | . . . . . . . 1 1 . 2 . . . . Operator 1 | . . . . . . . 1 . . . . . . . Watcher 6 | . . . . . 1 . . 4 . 1 . . . . Swarmer 20 | . . 6 . . 3 . 3 . . . 4 4 . . Grunt 60 | . . . . . 15 19 5 10 . 5 5 1 . . Brawler 3 | . . . . . 1 . 1 1 . . . . . . Duelist 4 | . . . . . 1 1 1 . . . . 1 . . Sentry 14 | . . . . . 4 6 2 2 . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . Hunter 6 | . . . . . . 2 . 2 . . 1 1 . . Programmer 7 | . . . . . . 3 . 3 . 1 . . . . Thug 1 | . . . . . . . . . . . 1 . . . Savage 3 | . . . . . . . . . . . 3 . . . Martyr 2 | . . . . . . . . . 2 . . . . . Best Kill Streak 7 | . . 3 . . 6 5 4 7 . 5 5 3 . . Combat Bots Only 5 | . . 3 . . 4 5 4 5 . 2 5 3 . . Max Kills in Single Turn 3 | . . 2 . . 2 2 3 2 1 2 2 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 2 2 3 2 . . 2 . . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Gar Damage Taken 9979 | . . 251 . . 1171 1783 840 1577 68 476 2369 1211 . 233 Core 1342 | . . 46 . . 128 213 126 108 9 45 154 325 . 188 Absorbed by Shields 132 | . . . . . 67 33 . 16 . . . 11 . 5 Redirected to Shielding 261 | . . . . . 139 122 . . . . . . . . Regen/Repaired (Parts) 588 | . . . . . 256 . . . 238 40 54 . . . Core Remaining (%) 51 | 100 . . . 81 . . 15 . . . . 8 . . Volleys Fired 422 | . 4 13 . . 90 120 33 58 4 35 46 19 . . Largest 2 | . 2 2 . . 2 2 2 2 2 2 2 1 . . Hottest 162 | . 60 60 . . 136 123 123 110 162 162 136 81 . . Shots Fired 728 | . 8 25 1 . 159 218 64 102 8 56 68 19 . . Gun 571 | . 8 24 1 . 117 185 37 88 . 44 51 16 . . Cannon 110 | . . . . . 39 13 22 . 8 12 13 3 . . Launcher 30 | . . 1 . . 3 3 5 14 . . 4 . . . Special 17 | . . . . . . 17 . . . . . . . . Kinetic 115 | . 4 12 1 . 44 15 . . . 24 15 . . . Thermal 525 | . 4 12 . . 112 200 58 81 . 20 20 18 . . Explosive 30 | . . 1 . . 3 3 5 14 . . 4 . . . Electromagnetic 58 | . . . . . . . 1 7 8 12 29 1 . . Robot Hit Streak 45 | . 4 6 . . 22 45 15 10 12 16 8 13 . . Robot Miss Streak 4 | . 1 1 1 . 3 3 3 2 . 3 4 3 . . Penetration Max 1 | . . . . . . . . . . 1 1 . . . Secondary Targets 15 | . . 2 . . 4 4 . 3 . 1 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . 1 . 1 1 . . . Shots Hit Robots 547 | . 5 15 . . 121 170 46 77 7 38 48 20 . . Core Hits 293 | . 1 9 . . 56 82 30 60 2 20 26 6 . 1 Critical Kills 2 | . . . . . 2 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . Critical Strikes 16 | . . . . . 3 5 1 2 . 3 2 . . . Burn 13 | . . . . . 1 5 1 2 . 3 1 . . . Meltdown 2 | . . . . . 2 . . . . . . . . . Smash 1 | . . . . . . . . . . . 1 . . . Melee Attacks 23 | . . . . . . 6 . 5 . . 2 10 . . Impact 23 | . . . . . . 6 . 5 . . 2 10 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14578 | . 48 290 . . 2413 3573 1685 2946 156 1084 1737 630 . 16 Guns 8159 | . 48 138 . . 1544 2723 531 1403 . 727 857 188 . . Cannons 1847 | . . . . . 600 189 394 . 156 254 221 33 . . Explosions 3804 | . . 148 . . 269 470 760 1442 . 103 612 . . . Melee 557 | . . . . . . . . 101 . . 47 409 . . Ramming 20 | . . 4 . . . . . . . . . . . 16 Kinetic 1487 | . 16 49 . . 624 151 . . . 411 236 . . . Thermal 8020 | . 32 89 . . 1520 2952 984 1278 . 419 533 213 . . Explosive 3424 | . . 148 . . 269 470 670 1442 . . 425 . . . Electromagnetic 1070 | . . . . . . . 31 125 156 254 496 8 . . Impact 557 | . . . . . . . . 101 . . 47 409 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 40 | . . 3 3 3 4 8 11 . . 5 35 40 . 1 Average Corruption 10 | . . 3 3 3 4 6 9 . . 2 15 35 . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 165 | . . 13 7 2 5 42 39 . . 4 17 36 . . Message Errors 41 | . . 5 2 1 1 12 10 . . . 5 5 . . Matter Fused 33 | . . . 1 1 . 7 8 . . 1 5 10 . . Heat Flow Errors 17 | . . 1 . . 1 5 3 . . . 1 6 . . Energy Discharges 20 | . . 3 1 . 1 3 4 . . . 1 7 . . Parts Rejected 2 | . . . . . . . 1 . . . . 1 . . Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 17 | . . 2 1 . 2 5 2 . . 1 . 4 . . Data Loss (major) 10 | . . 1 1 . . 3 2 . . . 1 2 . . Misfires 10 | . . . 1 . . 2 6 . . . 1 . . . Alerts 5 | . . 1 . . . 3 . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . 1 . . Weapon Failures 8 | . . . . . . 2 3 . . 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 244 | . . . . . 19 . . 139 1 . 29 56 . . Projectiles 20 | . . . . . 19 . . . 1 . . . . . Explosions 95 | . . . . . . . . 95 . . . . . . Melee 129 | . . . . . . . . 44 . . 29 56 . . Knockbacks 4 | . . . . . . . . 1 . . . 3 . . Impact 4 | . . . . . . . . 1 . . . 3 . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 313 | . . 39 . . 40 44 . 48 . 49 85 . . 8 Shots 8 | . . 1 . . 1 2 . 1 . 1 2 . . . Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . 1 . . . . . . . . . . . 2 Kicked 1 | . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 333 | . 40 231 2 . 331 232 333 234 144 72 330 262 . . Average Temperature 84 | . 25 51 2 . 117 68 83 48 58 30 96 87 . . Received Heat Transfer 3030 | . . . . . 639 651 117 429 . 153 864 72 . 105 Effects 4 | . . . . . 4 . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 1 1 2 . . . Combat Hostiles 3 | . . . . . . . . . . 1 2 . . . Parts Fried 14 | . . . . . . . . 7 4 1 1 1 . . Impact Corruptions 7 | . . . . . . . . 3 . . 1 3 . . Robots Melted 6 | . . . . . 3 1 . 2 . . . . . . Combat Hostiles 3 | . . . . . 1 . . 2 . . . . . . Parts Melted 43 | . . . . . 8 18 . 13 . 1 2 1 . . Heat Transferred 16060 | . 75 200 . . 3161 6008 1826 2516 . 964 903 407 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 . . 1 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Gar Peak Influence 1237 | . . 145 . . 430 1237 1050 683 242 740 . . 191 133 Initial 602 | . . . . . . 189 602 452 239 29 . . 177 133 Average 435 | . . 40 . . 273 731 863 522 188 312 . . 181 125 Maximum Alert Level 4 | . . . . . 2 4 3 2 1 3 . . . . Low Security (%) 27 | . 100 100 . 100 21 1 . . 25 45 . . 100 100 Level 1 24 | . . . . . 75 16 . 6 74 14 . . . . Level 2 25 | . . . . . 3 29 19 93 . 35 . . . . Level 3 18 | . . . . . . 35 80 . . 4 . . . . Level 4 3 | . . . . . . 16 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . . . 3 . 4 6 . 6 . . . . Investigation 6 | . . . . . 1 . . 2 . 3 . . . . Extermination 3 | . . . . . . . . 2 . 1 . . . . Reinforcement 6 | . . . . . 1 . 3 1 . 1 . . . . Assault 2 | . . . . . . . 1 1 . . . . . . Garrison 2 | . . . . . 1 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . . . 2 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Gar Distress Signals 6 | . . . . . 3 . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 192 | . . 6 . . 37 34 32 27 6 20 16 11 . 3 Peak Tracking Total 7 | . . 3 . . 5 7 6 7 6 4 7 7 . 3 Tactical Retreats 9 | . . . . . 1 3 1 . . 1 . 3 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Gar Traps Triggered 21 | . 1 . . . 1 10 1 2 . 5 . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . Most Traps Carried 1 | . . . . 1 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Gar Machines Disabled 10 | . . . . . 3 3 3 1 . . . . . . Max in Single Turn 1 | . . . . . 1 1 1 1 . . . . . . Garrison Relay 3 | . . . . . . 3 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Gar Machines Accessed 26 | . . . 1 . 6 4 3 6 . 5 . . 1 . Terminals 16 | . . . . . 4 4 3 3 . 2 . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 3 . . . . 1 . Total Hacks 69 | . . . 1 . 23 8 12 9 . 13 . . 3 . Successful 27 | . . . 1 . 12 3 4 2 . 4 . . 1 . Failed 42 | . . . . . 11 5 8 7 . 9 . . 2 . Catastrophic 11 | . . . . . 1 1 1 4 . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 40 | . . . . . 14 . 10 4 . 12 . . . . Terminals 48 | . . . . . 16 8 12 5 . 7 . . . . Fabricators 6 | . . . . . . . . . . 6 . . . . Repair Stations 4 | . . . . . 4 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 3 . . 4 . . . . 3 . Terminal Hacks 15 | . . . 1 . 6 3 2 . . 3 . . . . Record 1 | . . . 1 . . . . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . Zone Layout 4 | . . . . . 2 . 1 . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . Unlock Access 2 | . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 6 | . . . . . 1 . 2 2 . 1 . . . . Terminals 5 | . . . . . 1 . 2 2 . . . . . . Botnet 5 | . . . . . 1 . 2 2 . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . . . . . 6 3 3 6 . 5 . . 1 . Full Trace Events 2 | . . . . . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . Time 52 | . . . . . 52 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 12 . . . . . . . . Machine Destruction 12 | . . . . . . 12 . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 Robots Rewired 3 | . . . . . . 3 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Gar Total Allies 26 | . . 1 . . . 5 . . 19 . . 1 . . Largest Group 19 | . . 1 1 . . 5 5 . 19 14 3 1 . . Highest-Rated Group 465 | . . 31 31 . . 136 136 . 465 353 85 135 . . Highest-Rated Ally 135 | . . 31 31 . . 39 39 . 35 31 31 135 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 354 | . . . . . . 5 82 . 130 126 2 9 . . Total Damage 8267 | . . . . . . 98 1614 . 4356 1863 22 314 . . Kills 46 | . . . . . . . 18 . 9 14 . 5 . . Allies Corrupted 4 | . . . . . . . . . 1 3 . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Gar Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Gar Turns Passed 9101 | . 195 765 566 269 1302 1617 865 990 536 589 646 701 35 25 Spaces Moved 4871 | 1 132 501 354 167 445 592 453 570 406 420 374 392 36 28 Core 274 | . . . . . . . . . . . 4 206 36 28 Treads 1365 | . . 252 354 167 71 221 . . . . 135 165 . . Legs 382 | 1 132 249 . . . . . . . . . . . . Wheels 2850 | . . . . . 374 371 453 570 406 420 235 21 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 160 160 160 150 135 135 90 105 105 50 100 50 Average Speed 148 | 120 132 142 160 160 210 189 157 135 106 105 128 140 100 75 Slowest Speed 300 | 120 190 190 160 160 240 243 165 135 135 105 250 300 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 25 98 69 43 37 78 44 23 94 18 46 45 3 9 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 . . . Known Exits Taken 5 | . . . . . 1 . 1 . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . . . Scrap Searched 8 | . . 2 . 1 . . . . . . 2 3 . . Spaces Dug 45 | . . . . . . 4 . 3 . . 38 . . . Terrain Destroyed 235 | . . 5 . . 17 21 42 48 . 11 91 . . . Melee 7 | . . . . . . 4 . 3 . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 228 | . . 5 . . 17 17 42 45 . 11 91 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Gar Total 5973 | . 144 533 354 170 659 841 547 677 504 511 463 503 35 32 Wait 263 | . . 3 . . 36 21 10 10 72 28 14 69 . . Move 4859 | . 131 500 353 166 445 591 452 570 405 419 373 391 35 28 Hop . | . . . . . . . . . . . . . . . Pick Up 77 | . 4 5 1 1 26 9 8 6 2 8 7 . . . Fast Attach 68 | . 4 1 . . 23 5 9 3 8 4 7 4 . . Attach 38 | . . 1 . . 5 5 4 7 3 . 7 6 . . Detach 12 | . . . . . 5 . 2 . 3 . . 1 . 1 Swap 50 | . . 3 . 1 5 14 10 10 . 2 4 1 . . Drop 89 | . 1 6 . 2 21 13 19 8 7 7 3 2 . . Fire 422 | . 4 13 . . 90 120 33 58 4 35 46 19 . . Melee 23 | . . . . . . 6 . 5 . . 2 10 . . Ram 2 | . . . . . . . . . . . . . . 2 Kick 1 | . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . 2 23 . . . 8 . . . 1 Rewire 34 | . . . . . . 34 . . . . . . . . Trap 1 | . . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Dat / *Fac) -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 14) 196 | -10/Materials | Entered Mines 205 | -10/Mines | Met a Derelict bent on vengeance 308 | -10/Mines | Build established: Mutant 391 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 393 | -10/Mines | Found Prototype Device 393 | -10/Mines | Identified Exp. Sensor Array 408 | -10/Mines | Discovered new exit (range 7) 436 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 485 | -10/Mines | Learned Materials trap positions 574 | -10/Mines | Discovered new exit (range 16) 580 | -10/Mines | Escorted by a lone wolf Derelict 790 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 849 | -10/Mines | Learned location of Storage (-7) 955 | -10/Mines | Discovered new exit (range 5) 961 | -10/Mines | Entered Exiles 961 | -10/Exiles | Found Exiles lab abandoned 961 | -10/Exiles | Accompanied by 1 ally 1256 | -10/Exiles | Discovered new exit (range 14) 1527 | -10/Exiles | Entered Mines 1579 | -9/Mines | Learned location of 2 exits from Materials 1598 | -9/Mines | Found a hidden stash of uninstalled traps 1774 | -9/Mines | Discovered new exit (range 6) 1796 | -9/Mines | Entered Materials 1796 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1797 | -8/Materials | Identified exit to Factory 1798 | -8/Materials | Loaded intel: 26 trap records 1965 | -8/Materials | Lost 3 parts (2u1w) 2196 | -8/Materials | Lost 3 parts (1n2u) 2301 | -8/Materials | Repaired Lgt. Treads 2343 | -8/Materials | Repaired Lgt. Treads 2952 | -8/Materials | Garrison activated, responded to threat 3098 | -8/Materials | Identified exit to Garrison 3098 | -8/Materials | Entered Garrison 3388 | -8/Garrison | Triggered checkpoint 3512 | -8/Garrison | Triggered checkpoint 3559 | -8/Garrison | Garrison Relay disabled 3625 | -8/Garrison | Discovered new exit (range 10) 3844 | -8/Garrison | Triggered checkpoint 4087 | -8/Garrison | Garrison Relay disabled 4156 | -8/Garrison | Discovered new exit (range 8) 4282 | -8/Garrison | Triggered checkpoint 4289 | -8/Garrison | Core integrity fell below 50% 4326 | -8/Garrison | Build established: Scavenger-Mutant 4377 | -8/Garrison | Discovered new exit (range 10) 4404 | -8/Garrison | Discovered new exit (range 6) 4404 | -8/Garrison | Discovered new exit (range 59) 4404 | -8/Garrison | Discovered new exit (range 78) 4404 | -8/Garrison | Discovered new exit (range 15) 4432 | -8/Garrison | Triggered checkpoint 4573 | -8/Garrison | Rescued a captive Derelict 4574 | -8/Garrison | Rescued a captive Derelict 4664 | -8/Garrison | Triggered checkpoint 4715 | -8/Garrison | Entered Materials 4715 | -8/Materials | Accompanied by 5 allies 4732 | -8/Materials | Found Powered Armor 4734 | -8/Materials | Found Powered Armor 4737 | -8/Materials | Found Powered Armor 4741 | -8/Materials | Found Powered Armor 4853 | -8/Materials | System corruption reached 10% 5037 | -8/Materials | Core integrity fell below 20% 5108 | -8/Materials | Found Prototype Device 5477 | -8/Materials | Discovered exit to Factory (range 15) 5515 | -8/Materials | First assault squad dispatched 5580 | -8/Materials | Entered Factory 5580 | -7/Factory | Evolved 2 slots: Utility x2 5842 | -7/Factory | Build established: Mutant 6226 | -7/Factory | Discovered new exit (range 13) 6296 | -7/Factory | Identified Active Sensor Suite 6297 | -7/Factory | Identified exit to Factory 6339 | -7/Factory | Discovered new exit (range 8) 6349 | -7/Factory | Identified exit to Storage 6380 | -7/Factory | First assault squad dispatched 6570 | -7/Factory | Sucked down chute 6570 | -7/Factory | Entered Waste 6598 | -7/Waste | Build established: Skirmisher 6603 | -7/Waste | Spotted C-40 Crusher 6611 | -7/Waste | Spotted C-40 Crusher 6614 | -7/Waste | Spotted C-40 Crusher 6616 | -7/Waste | Spotted C-40 Crusher 6623 | -7/Waste | Spotted C-40 Crusher 6633 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6634 | -7/Waste | Spotted C-40 Crusher 6639 | -7/Waste | Crushed by Compactor (1 part destroyed) 6660 | -7/Waste | Warlord forces began an assault 6670 | -7/Waste | Lost 4 parts (1n1u2w) 6670 | -7/Waste | Allies destroyed C-40 Crusher 6675 | -7/Waste | Allies destroyed C-40 Crusher 6681 | -7/Waste | Allies destroyed C-40 Crusher 6682 | -7/Waste | Allies destroyed C-40 Crusher 6686 | -7/Waste | Allies destroyed C-40 Crusher 6841 | -7/Waste | Discovered new exit (range 12) 7100 | -7/Waste | Identified exit to Factory 7106 | -7/Waste | Entered Factory 7106 | -7/Factory | Accompanied by 14 allies 7301 | -7/Factory | Identified exit to Lower Caves 7610 | -7/Factory | Garrison activated, responded to threat 7647 | -7/Factory | Discovered exit to Factory (range 14) 7695 | -7/Factory | Entered Lower Caves 7695 | -7/Lower Caves | Accompanied by 3 allies 7945 | -7/Lower Caves | Lost 7 parts (4u3w) 7962 | -7/Lower Caves | Met a Warlord Commander 7963 | -7/Lower Caves | Learned location of Warlord (-4) 7966 | -7/Lower Caves | Found Encrypted Comm Array 8036 | -7/Lower Caves | Ambushed by wild Derelicts 8075 | -7/Lower Caves | System corruption reached 10% 8115 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 8126 | -7/Lower Caves | System corruption reached 30% 8236 | -7/Lower Caves | Discovered new exit (range 14) 8341 | -7/Lower Caves | Entered another Lower Caves area 8407 | -7/Lower Caves | Build established: Scavenger-Mutant 8434 | -7/Lower Caves | Core integrity fell below 50% 8743 | -7/Lower Caves | Lost 8 parts (3n3u2w) 8782 | -7/Lower Caves | Core integrity fell below 20% 8792 | -7/Lower Caves | AD-0RF showed up to help 8796 | -7/Lower Caves | AD-0RF revealed a hidden path 8968 | -7/Lower Caves | Identified exit to Data Miner 9006 | -7/Lower Caves | Build established: Mutant 9042 | -7/Lower Caves | Entered Factory 9042 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9066 | -6/Factory | Identified exit to Garrison 9077 | -6/Factory | Entered Garrison 9102 | -6/Garrison | Self-destructed Last Messages --------------- PARAMETERS=POWER+1,PROPULSION+1 LOCATION=FACTORY GOAL=ESCAPE Encrypted Comm Update: Reported force multiplier +0.03 (1.03). Performance level: D-Tier. 09066_ Connecting with Garrison Access... >>Unlock Access door unlocked. 09066_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 09091_ Mak. Shrapnel Gun destroyed. 09091_ Critical hit (Burn: +37). 09094_ Slammed into G-50 Soldier. 09095_ Targeting Computer destroyed. 09095_ System corrupted by crushing effect (+1). 09101_ Triggered Stasis Trap. 09101_ A bubble of rippling energy engulfs the area. 09101_ Field strength at 94. 09101_ Field strength at 88. Map ----- +----------------------------------------------------+ | ??????????????????????????#"""!!!!"""????????????? | | ??????????????????????????#"" ""????????????? | | ??????????????????????????#"! !"????????????? | | ??????????????????????????#"! !"????????????? | | ???????????????????????????"! !"????????????? | | ????????????????????????????! !?????????????? | | ????????????????????????????? !?????????????? | | ?????????????????????????????? !?????????????? | | ??????????????????????????????? "????#####????? | | ????????????????????????????????# #????# #????? | | ????????????????????????????????# ###### #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# ##########????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ?????????????????????############g #?????????????? | | ?????????????????????# gl #?????????????? | | ?????????????????????# @ #?????????????? | | ?????????????????????# ######### #?????????????? | | ?????????????????????#??????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# ?????????????? | | ????????????????????????????????# ##????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ????????????????????????????????####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 1025 Resistance: KI 30 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalLobotomyMinigun Manual? 0 Play Time 01:11:04 Cumulative 307.5 hours Start 2023.04.18 @ 19:40:32 End 2023.04.19 @ 13:44:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 341 Rogue 341 Adventurer 0 Explorer 0 Win Type - Total 27 Types 16/3/2/1/2/0/3/0/0 Lore% 83 Gallery% 80 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51f95191-9d88-43bd-a98e-0941988b5196