Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.28 @ 09:13:41 Player: K.K.Y. Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1094) 1094 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-142) -142 TOTAL SCORE: 2032 Bonus ------- Friendly Fire -142 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 239/265 System Corruption 0% Temperature Cool (48) Movement Walking (485) Ox5 Location -7/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Titanium Leg Makeshift Leg > --- UTILITY (3) ------ Improved Heat Sink Humpback > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (35) --- Large Storage Unit Compact Matter Pod (150) Structural Scanner Improved Terrain Scanner Makeshift Light Armor Plating Cobbler Unit Heavy Riot Gun Spread Laser Spread Laser Spread Laser Spread Laser Heavy Battle Rifle Slug Cannon Mining Laser SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Titanium Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Humpback > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Large Storage Unit Compact Matter Pod Structural Scanner Improved Terrain Scanner Makeshift Light Armor Plating Cobbler Unit Heavy Riot Gun Spread Laser Spread Laser Spread Laser Spread Laser Heavy Battle Rifle Slug Cannon Mining Laser SUBCON Basin [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 27 | 6 8 1 10 2 Power 6 | 1 . . 5 . Engine 6 | 1 . . 5 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 2 2 Treads 2 | 2 . . . . Leg 4 | . . . 2 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 1 2 . Device 4 | . 2 1 1 . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 5 . 1 . Energy Gun 2 | . 2 . . . Energy Cannon 4 | . 3 . 1 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 5 | . . . 5 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . . 2 . To Critical Strikes . | . . . . . Average Backups 10 | 1 7 9 12 14 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . 1 2 4 6 Weapon 7 | . 6 7 8 8 Tool/Special . | . . . . . Unused Backups 14 | . 2 . . 12 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 10 | . 2 . . 8 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 86 100 87 85 Engine 8 | . 12 12 6 12 Treads 16 | . 25 25 11 . Leg 6 | . . . 10 23 Device 18 | . 12 25 19 7 Storage 13 | . 12 12 14 17 Energy Cannon 23 | . 20 25 24 25 Peak Build Rating 42 | 6 13 14 36 42 Average Rating 18 | 5 11 13 21 40 On Entrance 13 | . 6 13 14 36 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 235 | 19 35 35 235 235 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 11 | 1 . . 11 11 Average Overweight (x) . | . . . 1 5 Largest Inventory Capacity 35 | 10 15 15 35 35 Average Capacity 17 | 8 12 15 19 35 Most Carried 31 | 4 9 10 30 31 Average Carried 13 | 1 7 9 16 30 Final Capacity 35 | 10 15 15 35 35 Final Carried 30 | 2 9 10 30 30 Class Distribution -------------------- 81% | Hacker-Mutant 14% | Hauler-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hauler-Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 580 | 302 128 10 120 20 Remotely . | . . . . . Salvage Created 1845 | 117 404 376 931 17 Parts 105 | 11 26 15 50 3 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 32 | . 9 2 21 . Guns 1 | . 1 . . . Cannons 29 | . 8 2 19 . Classes Destroyed 12 | 2 5 . 5 . Builder 1 | . 1 . . . Tunneler 3 | 3 . . . . Hauler 2 | . 2 . . . Recycler 6 | 1 . 5 . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 13 | . 6 2 5 . Grunt 3 | . 3 . . . Sentry 1 | . . . 1 . Artisan 3 | . . . 3 . Subdweller 15 | . . . 15 . Zionite 3 | . . . 2 1 Best Kill Streak 5 | 3 3 2 5 . Combat Bots Only 3 | . 2 1 3 . Max Kills in Single Turn 2 | 2 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 202 | . 32 4 139 27 Missed 62 | . 11 1 43 7 Hits 140 | . 21 3 96 20 Projectile 140 | . 21 3 96 20 Critical Strikes 2 | . . . 2 . Damage Taken 1182 | . 110 15 974 83 Core 252 | . 17 6 206 23 Absorbed by Shields . | . . . . . Ignored by Resistances 725 | . 80 10 576 59 Regen/Repaired (Parts) 13 | . 13 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 160 | 7 38 10 102 3 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 136 136 136 136 Shots Fired 298 | 14 59 20 199 6 Gun 34 | 14 20 . . . Cannon 264 | . 39 20 199 6 Launcher . | . . . . . Special . | . . . . . Kinetic 30 | 14 16 . . . Thermal 268 | . 43 20 199 6 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 40 | 13 40 9 31 13 Robot Miss Streak 2 | . 2 1 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 213 | 13 48 12 136 4 Core Hits 76 | 5 20 7 43 1 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Meltdown 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4062 | 188 884 247 2662 81 Guns 437 | 188 249 . . . Cannons 3625 | . 635 247 2662 81 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 387 | 188 199 . . . Thermal 3675 | . 685 247 2662 81 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 26 | . 1 . 25 . Projectiles 26 | . 1 . 25 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 414 | . 414 135 36 78 Average Temperature 82 | . 129 44 9 35 Received Heat Transfer 480 | . 39 . 399 42 Effects 2 | . 2 . . . Shutdowns 1 | . 1 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 11 | . . . 10 1 Heat Transferred 6697 | . 1295 444 4810 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 62 | 10 62 39 . . Initial . | . . . . . Average 3 | 1 5 . . . Influence Increases 635 | 20 296 89 230 . Destroy 0b10 Robot/C 380 | . 180 40 160 . Destroy 0b10 Robot/NC 75 | 20 30 25 . . Destroy Leader 70 | . 50 10 10 . Successful Hack 38 | . 28 10 . . Disable Machine 12 | . 8 4 . . Lose Combat Pursuer 60 | . . . 60 . Influence Decreases 635 | 20 296 89 230 . Time Decay 635 | 20 296 89 230 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 13 1 26 1 Peak Tracking Total 4 | . 4 1 4 1 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 5 | . 2 1 2 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 11 | . 8 1 2 . Terminals 6 | . 5 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 13 5 3 . Successful 17 | . 11 3 3 . Failed 4 | . 2 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . 4 5 . . Terminals 13 | . 8 5 . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 3 3 . Record 1 | . . . 1 . Part Schematic 2 | . . 2 . . Robot Schematic 1 | . . 1 . . Open Door 1 | . . . 1 . Repair Station Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Reprogram Traps 2 | . 2 . . . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . 1 . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 64 | . 64 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 15 | . 15 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 6813 | . 1402 1503 3908 . Sensors 4732 | . . 1491 3241 . Structural 2081 | . 1402 12 667 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 8808 | 112 1776 1503 5201 216 Spaces Moved 3008 | 58 823 758 1329 40 Core 20 | 18 . . 2 . Treads 1945 | 40 823 758 324 . Legs 1043 | . . . 1003 40 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 140 485 Average Speed 189 | 135 160 160 217 506 Slowest Speed 910 | 160 160 160 910 910 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 3 96 100 83 9 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 11 | . . . 11 . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . 1 . . Melee . | . . . . . Projectile 1 | . . 1 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 5831 | 78 1230 1028 3446 49 Wait 2566 | . 330 259 1977 . Move 3004 | 57 822 757 1328 40 Hop . | . . . . . Pick Up 43 | 8 18 1 14 2 Fast Attach 1 | . . . 1 . Attach 23 | 6 8 . 8 1 Detach 10 | . 6 . 4 . Swap 6 | . . 1 3 2 Drop 18 | . 8 . 9 1 Fire 160 | 7 38 10 102 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat / *Rec / [*Scr]) -7/Recycling History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 535 | -10/Materials | Identified exit to Mines 535 | -10/Materials | Discovered exit to Mines (range 7) 941 | -10/Materials | Identified exit to Materials 941 | -10/Materials | Discovered exit to Materials (range 8) 1213 | -10/Materials | Derelicts attacked the area 1298 | -10/Materials | Identified exit to Subcaves 1298 | -10/Materials | Discovered exit to Subcaves (range 5) 1413 | -10/Materials | Repaired Broken Adv. Beam Cannon 1419 | -10/Materials | Discovered exit to Materials (range 11) 1570 | -10/Materials | Discovered exit to Materials (range 13) 1889 | -10/Materials | Entered Mines 1890 | -10/Mines | Assembled infested the area 1928 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2887 | -10/Mines | Discovered exit to Materials (range 8) 3073 | -10/Mines | Discovered exit to Materials (range 15) 3373 | -10/Mines | Discovered exit to Subcaves (range 14) 3392 | -10/Mines | Entered Subcaves 3393 | -10/Subcaves | Approached by a straggling Scientist 3550 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3620 | -10/Subcaves | Identified exit to Recycling 3620 | -10/Subcaves | Discovered exit to Recycling (range 15) 3726 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3731 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 5699 | -10/Subcaves | Learned location of Zion (-6) 5699 | -10/Subcaves | Met a Zionite searching for "candidates" 5776 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 6481 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 6509 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 6569 | -10/Subcaves | Core integrity fell below 50% 7005 | -10/Subcaves | Identified exit to Materials 7005 | -10/Subcaves | Discovered exit to Materials (range 4) 7154 | -10/Subcaves | Learned location of 1 exit from Materials 7177 | -10/Subcaves | Disturbed a concealed Subdweller 7178 | -10/Subcaves | Core integrity fell below 20% 7342 | -10/Subcaves | Build established: Scavenger-Mutant 7500 | -10/Subcaves | Found SUBCON Basin 7785 | -10/Subcaves | Build established: Hauler-Mutant 8593 | -10/Subcaves | Entered Recycling 8809 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 07478_ Dropped Structural Scanner. 07479_ Dropped Imp. Heat Sink. 07480_ Acquired Structural Scanner. 07490_ Acquired Imp. Heat Sink. 07500_ Acquired SUBCON Basin. 07793_ Acquired 20 matter. LOCATION=RECYCLING GOAL=ESCAPE 08593_ Mak. Power Source melted. 08593_ RH-ZKZ(z) destroyed. 08615_ Acquired Mak. Leg. 08622_ Acquired Imp. Titanium Leg. 08624_ Dropped Mak. Leg. 08625_ Acquired 17 matter. 08663_ Acquired 3 matter. 08802_ Y-54 Guardian springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +####?##########?????????????????????????????????? | | #?# #?????????????????????????????????? | | !% #?# %#?????????????????????????????????? | | #?# %#?????????????????????????????????? | | #?# #??????????? #????????????????????? | | #?# [ ! #?????????? ?????????????????????? | | /!#?# % #???????? ?????????????????????? | | #?#! #??????? ??????????????????????? | | !! #?# ??????? ????????????????????????? | | % #??? / ???????? ???????????r#?????????????? | | +#########+#########+########### #####?????????? | | u r ????????? | | ????????? | | @ r ????????? | | ##########################Y#######???????????????? | | ??????????????????????????##?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Cargo Storage Unit | -10/Mines | Hacked Robot Schematics ------------------ W-16 Scout | -10/Mines | Hacked Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 90% | -10/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstSkeletonProcessor Manual? 0 Play Time 00:23:07 Cumulative 315.9 hours Start 2026.01.28 @ 08:51:07 End 2026.01.28 @ 09:13:41 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 496 Rogue 0 Adventurer 0 Explorer 496 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 70 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ee9b320-4098-48ad-96de-dc5b9447c6af