Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 09:31:04 Player: Naughtyusername Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (480) 2400 Value Destroyed (20149) 20149 Prototype IDs (374) 7480 Alien Tech Used (13) 2600 Bonus (42199) 42199 TOTAL SCORE: 87328 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4672 Follower Combat Kills 5726 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2618 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Friendly Fire -1817 Cogmind --------- Core Integrity 0/1600 Matter 276/300 Energy 4/635 System Corruption 3% Temperature Cool (0) Movement Hovering (53) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Zionite Heavy DM Reactor Compact Particle Reactor > --- PROPULSION (8) --- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY (13) ----- Experimental Cooling System Large Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Core Analyzer Experimental Core Analyzer Experimental Powered Armor 1C-UTU's Buckler Heavy Regenerative Plating Experimental Force Field > --- WEAPON (3) ------- 1C-UTU's Sword "Lootmaker" (fused) 1C-UTU's Sword "Choppy" 1C-UTU's Sword "Choppy" > --- INVENTORY (15) --- Quantum Reactor Zero-point Reactor Vortex Chain Reactor Combat Antigrav System Combat Antigrav System Combat Antigrav System Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Heavy Regenerative Plating Experimental Force Field Compact HERF Cannon Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Enhanced Optical Array Experimental Melee Analysis Suite Core Analyzer Experimental Core Analyzer Experimental Actuator Array Zionite Shade Armor 1C-UTU's Buckler Heavy Regenerative Plating Experimental Force Field Experimental System Purifier > --- WEAPON ----------- 1C-UTU's Sword "Lootmaker" 1C-UTU's Sword "Choppy" 1C-UTU's Sword "Choppy" > --- INVENTORY -------- Zero-point Reactor Vortex Chain Reactor Combat Antigrav System Combat Antigrav System Advanced Melee Analysis Suite Zionite Shade Armor Zionite Shade Armor Experimental Powered Armor Heavy Regenerative Plating Experimental Force Field Transdimensional Reconstructor Omega Cannon [Rating: 232] Favorites ----------- Power Quantum Reactor Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Cooled Gravmag System Leg Experimental Myomer Leg Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Experimental Actuator Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Power Sword Energy Gun Vortex Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Rocket Array Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Utility 11 | . . . 1 . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 424 | . . 5 2 2 11 30 1 8 4 . . . 16 10 6 4 8 24 1 21 1 2 7 . 32 2 16 1 4 15 1 9 19 . 55 16 28 18 42 3 Power 57 | . . . . . . 5 . . 1 . . . 2 1 1 . . 3 . 5 . . . . 10 . 2 . 1 2 . 2 4 . 3 1 7 1 5 1 Engine 7 | . . . . . . 4 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . . . 1 . . 1 . . . 1 1 . . . . . 3 . . . . 3 . . . . . . . . . 1 . . . . . Reactor 39 | . . . . . . . . . . . . . . . 1 . . 3 . . . . . . 7 . 2 . 1 2 . 2 4 . 2 1 7 1 5 1 Propulsion 116 | . . . . . 4 4 1 3 1 . . . 6 3 2 2 6 4 1 4 . . 3 . 11 1 6 . . 4 1 2 1 . 14 7 11 3 10 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 115 | . . . . . 4 4 1 3 1 . . . 6 3 2 2 6 4 1 4 . . 3 . 11 1 6 . . 4 1 2 1 . 13 7 11 3 10 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 174 | . . 2 . 1 4 11 . 2 1 . . . 5 3 3 . . 13 . 11 . 1 4 . 7 1 5 1 2 5 . 5 9 . 27 3 9 14 24 1 Device 74 | . . . . . 2 2 . 2 . . . . 1 . . . . 7 . 3 . 1 1 . 3 1 3 1 2 2 . 3 6 . 12 1 3 7 10 1 Storage 9 | . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 . . . 1 . . . . 1 . . 2 . . . . . Processor 54 | . . 2 . 1 . 6 . . 1 . . . 2 1 1 . . 3 . 4 . . . . 3 . 1 . . 3 . . . . 9 2 4 2 9 . Hackware 6 | . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . . . . . Protection 31 | . . . . . 1 1 . . . . . . 2 2 2 . . 1 . 2 . . 1 . 1 . . . . . . 1 2 . 3 . 2 5 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | . . 3 2 1 3 10 . 3 1 . . . 3 3 . 2 2 4 . 1 1 1 . . 4 . 3 . 1 4 . . 5 . 11 5 1 . 3 . Energy Gun 7 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . Energy Cannon 10 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . 2 3 . . 1 . Ballistic Gun 17 | . . 2 1 . . 3 . . . . . . . . . 1 2 1 . . . 1 . . 1 . 1 . 1 . . . 3 . . . . . . . Ballistic Cannon 10 | . . . . . 1 . . 1 . . . . 1 3 . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . Launcher 10 | . . . . . 1 2 . 1 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . 1 . 1 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 14 | . . . . . . 2 . . . . . . 1 . . . . 3 . . . . . . 2 . 2 . . . . . . . 2 1 . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 76 | . . . . . . 4 . 2 . . . . 3 . 1 1 2 7 . . . . 4 . 1 . . . . 8 . 2 8 1 15 4 6 5 2 . Corrupted Parts 11 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 3 . . . . 5 . . . 1 . System Corruption 48 | . . . . . . . . . . . . . . . 2 . 8 . . . . . . . . . . . . 10 . . . . 25 . . . 3 . Parts Lost 114 | . . 2 1 . 9 6 . . 1 . . . 2 6 1 . . 2 1 4 1 4 . 1 12 . 2 . . 6 . 8 19 . 7 . 7 5 5 2 Power 19 | . . . . . . 2 . . . . . . 1 1 . . . 1 1 2 . 1 . 1 2 . . . . . . 2 2 . . . 2 . 1 . Propulsion 47 | . . . . . 4 3 . . . . . . . 3 . . . . . 2 1 2 . . 6 . 2 . . 5 . 3 7 . 5 . 2 1 . 1 Utility 40 | . . . . . 3 1 . . 1 . . . 1 2 . . . 1 . . . 1 . . 4 . . . . 1 . 3 8 . 2 . 3 4 4 1 Weapon 8 | . . 2 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Highest Loss Streak 9 | . . 1 1 . 4 2 . . 1 . . . 1 3 1 . . 1 1 1 1 2 . 1 7 . 2 . . 3 . 4 9 . 4 . 3 1 4 1 To Critical Strikes 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Average Backups 12 | . . . 4 5 4 5 5 13 14 15 15 15 13 12 14 15 14 14 15 14 15 14 14 15 14 15 18 19 20 18 14 13 9 2 9 14 13 13 12 12 Power . | . . . 1 1 1 . . . 1 2 1 1 1 1 3 2 1 . 1 . . . . . . 1 1 2 1 1 1 1 2 . . 1 . . . 2 Propulsion 1 | . . . . . . . . 4 3 3 3 3 2 1 . . 3 4 2 1 . . . . . 1 1 1 2 . . . . . 1 . . . 1 4 Utility 5 | . . . 1 1 1 2 3 4 6 6 6 7 5 4 4 7 7 4 5 7 9 9 9 9 8 7 8 8 9 7 8 6 4 . 5 7 5 5 6 5 Weapon 3 | . . . 1 3 2 1 2 4 4 4 4 4 4 5 6 6 3 5 6 5 6 5 5 5 4 5 5 6 6 7 4 4 2 . 1 3 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . . . 1 . . 3 . 1 1 . 1 . 6 . 2 . 1 2 . 4 . . . . 1 . 2 1 . 3 1 . 4 3 3 4 . . 11 8 Power 15 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 1 1 1 . . 6 2 Propulsion 9 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . 1 . . 2 . . . . . . . . . 2 Utility 24 | . . . 1 . . 2 . . . . 1 . 3 . . . . 1 . . . . . . . . . 1 . 1 . . 2 1 2 2 . . 4 3 Weapon 14 | . . . . . . . . 1 1 . . . 1 . 1 . . 1 . 3 . . . . . . . . . . 1 . 1 1 . 1 . . 1 1 Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . . 29 31 37 46 74 77 99 99 100 100 100 80 76 86 95 95 86 92 97 98 84 83 93 96 100 100 100 100 98 90 82 51 15 76 96 93 88 88 94 Core 2 | . . . . . . 1 . . 2 7 7 7 5 5 1 . . . . 5 11 10 5 4 2 . . . . . . . . . 2 . . . . . Reactor 3 | . . . . . . . . . . . . . . . 4 6 6 4 4 1 . . . . 6 10 10 10 10 10 10 5 2 . 4 8 8 7 6 7 Hover 26 | . . . . . 8 16 16 37 38 38 38 38 20 18 26 35 35 29 29 32 33 20 24 35 39 42 42 42 42 40 32 29 8 . 21 32 29 22 25 28 Device 6 | . . . . . 1 4 7 . 3 . . . 1 . . . 1 12 16 6 4 9 11 11 9 10 13 10 10 12 10 10 12 9 6 12 8 10 9 7 Storage 4 | . . . . . . 1 . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 2 . 2 4 4 3 3 3 Processor 20 | . . 6 22 30 17 20 23 23 23 23 23 23 25 26 30 26 26 15 11 21 23 22 17 17 14 15 15 15 15 15 21 15 10 4 24 20 23 20 18 23 Protection 5 | . . . . . . 3 7 7 2 7 7 7 4 4 2 6 4 5 5 5 5 2 5 5 4 4 1 4 5 1 . 4 5 . 1 6 8 10 11 10 Ballistic Gun 1 | . . 20 2 . . 1 . . . . . . . . . . 6 1 . 1 . . . . 1 8 3 1 1 3 8 6 6 . . . . . . . Impact Weapon 2 | . . . . . 7 8 7 7 6 7 7 7 5 3 . . . . . 1 4 4 5 5 . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 4 7 7 7 7 7 7 6 3 1 1 5 7 11 8 5 4 5 3 8 1 6 8 8 2 . . . . 2 7 7 7 9 11 Peak Build Rating 232 | . . 4 6 6 19 46 43 57 60 60 60 60 76 79 81 82 94 104 97 107 104 93 101 99 129 124 135 134 134 148 137 152 130 28 164 196 208 221 232 216 Average Rating 110 | . . 2 3 4 11 37 38 54 57 60 59 60 73 70 74 81 91 93 95 95 97 80 85 98 117 122 123 128 129 137 132 133 85 23 116 184 194 209 217 212 On Entrance 84 | . . . 4 2 6 4 34 43 56 60 60 60 60 73 65 81 81 92 97 85 103 93 77 99 93 118 124 134 130 134 139 133 130 21 22 147 196 194 201 216 Avg Prop Armor Cover (%) 6 | . . . . . 28 20 . . . . . . . 7 5 4 . . . 4 . . . . . 2 4 . 3 . . 1 6 . 3 . 1 . 5 . Naked Turns 47 | . 38 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | . . 3 5 3 9 40 18 36 37 37 37 37 46 53 58 63 59 63 60 51 54 45 39 43 67 64 95 89 91 111 95 81 76 15 78 95 95 88 133 115 Greatest Support 123 | 3 3 3 3 3 23 37 28 46 47 47 47 47 66 66 36 56 61 64 60 80 69 59 68 68 94 91 106 97 97 98 81 91 79 3 90 104 107 103 123 123 Greatest Overweight (x) 16 | . . . 1 . 2 4 1 . . . . . . 3 2 1 1 1 . 1 . 1 1 . 1 . 1 . . 1 1 1 16 4 7 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 15 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 15 15 5 15 15 15 15 15 15 Average Capacity 13 | 5 5 5 5 5 5 7 5 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 15 15 11 5 11 15 15 15 15 15 Most Carried 20 | . . 3 5 5 5 7 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 15 15 5 15 15 15 15 15 15 Average Carried 13 | . . . 4 5 4 5 5 14 14 15 14 15 14 13 14 15 14 14 14 14 15 14 14 15 14 15 18 19 20 18 15 14 10 2 10 14 14 14 14 14 Final Capacity 20 | 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 15 15 5 5 15 15 15 15 15 15 Final Carried 20 | . . 3 5 5 5 5 5 15 15 15 15 15 15 10 15 15 15 15 15 15 15 14 15 15 15 15 18 20 20 20 15 15 5 5 15 15 15 15 15 14 Class Distribution -------------------- 35% | Gladiator 17% | Mutant 8% | Alien-Gladiator 7% | Scavenger-Gladiator 4% | Commander-Mutant 4% | Scavenger-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Commander-Gladiator | -6/Extension Commander-Mutant | -6/Cetus Commander-Mutant | -6/Archives Commander-Mutant | -6/Hub_04(d) Mutant | -5/Factory Gladiator | -5/Waste Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Sprinter | -4/Factory Scavenger-Scout | -4/Waste Ninja | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Mutant | -4/Warlord Scavenger-Scout | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -3/Armory Mutant | -3/Lab Gunner | -2/Research Scavenger-Sprinter | -2/Quarantine Scavenger-Gladiator | -2/Section 7 Alien-Gladiator | -1/Access Scavenger-Gladiator | -1/Command Scavenger-Gladiator | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 12615 | 199 . 70 10 28 101 645 38 109 200 24 . . 662 875 412 131 294 337 . 726 229 342 138 47 776 279 574 55 277 810 58 271 372 . 1351 338 475 410 946 6 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24086 | . . 113 15 28 353 1111 . 378 187 . . 4 1985 632 64 85 816 793 . 1914 500 344 315 96 1154 402 677 112 156 998 10 297 687 . 1323 901 1893 2361 3081 301 Parts 1014 | . . 6 2 5 23 52 . 17 9 . . . 38 19 4 2 36 27 . 64 11 6 1 7 70 9 30 5 17 28 3 10 31 . 57 57 110 130 110 18 Haulers Intercepted 36 | . . . . . . 6 . 1 . . . . 3 . . . 6 4 . 5 1 . . . 1 . 1 . . . . . . . 4 1 . 3 . . Recyclers Shooed 9 | . . . . . 1 1 . 1 . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . 2 4 . 4 . . . . . . . . 6 4 . 4 . . . 3 12 . 2 . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 326 | . . 5 1 3 13 19 . . 6 . . 1 22 24 . 2 3 5 . 17 16 6 . 6 16 1 6 4 9 19 2 1 12 . 8 12 19 39 26 3 Melee 119 | . . . . . 3 9 . . . . . 1 4 . . . 1 5 . 7 2 1 . . 7 . 1 . 1 . . . . . 5 12 19 18 20 3 Guns 51 | . . 5 1 3 1 1 . . . . . . . . . . 1 . . 5 . 3 . . 1 1 1 . 1 15 1 1 10 . . . . . . . Cannons 17 | . . . . . . . . . . . . . . 12 . 2 . . . . . . . . . . . . . . . . 2 . 1 . . . . . AOE 118 | . . . . . 5 6 . . 6 . . . 10 10 . . 1 . . 5 14 . . 6 8 . 4 4 7 4 1 . . . . . . 21 6 . Classes Destroyed 28 | . . 3 . . 1 8 . . 3 . . 1 3 1 . . 1 . . . . . . . 1 1 . 1 . 2 . . . . . . 2 . . . Worker 36 | . . . . . . 6 . 1 . . . . 4 . . . 4 1 . 5 . . . . 1 . 2 . . . . 2 . . 2 1 . 5 2 . Builder 14 | . . . . . . 2 . 1 . . . . . 2 . . 2 . . 2 . . . . 2 . 1 . . . . . . . . . 1 1 . . Tunneler 12 | . . . . . . 1 . 1 . . . . 3 . . . 1 . . 1 . . . . 2 . . . . . . . . . 2 . . 1 . . Hauler 36 | . . . . . . 6 . 1 . . . . 3 . . . 6 4 . 5 1 . . . 1 . 1 . . . . . . . 4 1 . 3 . . Recycler 22 | . . . . . . 1 . 3 . . . . 6 . . . . . . 3 . . . . 2 . 2 . . . . 1 . . 2 . . 1 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Operator 5 | . . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Drone 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . Watcher 18 | . . . . . . . . . . . . . 1 1 1 . . 2 . 3 . . . . 2 . . . . . . . . . 2 1 2 2 1 . Swarmer 97 | . . 2 1 3 6 8 . . 1 . . . 2 3 . . 1 . . 5 1 2 . 4 5 . 4 4 9 . . . 3 . . 5 . 22 6 . Cutter 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . Grunt 78 | . . . . . 6 2 . . 2 . . . 11 10 . . 1 2 . 5 11 2 . . 4 . 1 . . 7 . . 6 . . 2 . 3 3 . Brawler 10 | . . . . . . . . . 1 . . . 2 . . . . . . 1 1 1 . . . . . . . 3 . . . . . . . . 1 . Duelist 6 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . 1 . . 1 . . 1 . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 38 | . . 1 . . 1 5 . . 1 . . . 3 5 . 2 . 1 . 3 1 1 . . . . . . . . . 1 . . 2 . 4 4 3 . Demolisher 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hunter 18 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 4 3 6 . Programmer 43 | . . . . . . 2 . . . . . . 2 1 . . . 2 . 3 . . . . 7 . 1 . . 3 . . . . . 4 7 7 4 . Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 14 | . . 2 1 3 6 4 . 2 6 . . 1 5 7 1 1 4 4 . 11 11 3 . 4 14 1 4 4 5 7 1 3 3 . 4 5 4 13 10 3 Combat Bots Only 11 | . . 2 1 3 6 4 . . 6 . . 1 4 7 . 1 2 2 . 5 11 3 . 4 9 1 4 4 5 7 1 1 3 . 4 5 4 10 9 3 Max Kills in Single Turn 7 | . . 1 1 1 2 2 . 1 3 . . 1 5 4 1 1 2 1 . 5 3 1 . 2 7 1 4 2 4 2 1 2 1 . 1 1 1 5 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploded 5 | . . . . . 2 2 . . 3 . . . 4 4 . . 1 . . 5 3 . . 2 5 . 4 2 4 2 1 . . . . . . 4 3 . Melee 1 | . . . . . 1 1 . . . . . 1 1 . . . 1 1 . 1 1 1 . . 1 . 1 . 1 . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2480 | . . 46 46 10 79 198 . 14 18 . . . 79 199 . 4 29 48 2 108 42 41 . 11 95 . 61 8 13 78 . 108 130 . 70 123 159 207 208 246 Missed 926 | . . 20 14 3 18 90 . 7 7 . . . 35 86 . 2 13 13 1 39 12 12 . 5 29 . 30 2 4 27 . 40 36 . 29 60 60 106 57 69 Hits 1554 | . . 26 32 7 61 108 . 7 11 . . . 44 113 . 2 16 35 1 69 30 29 . 6 66 . 31 6 9 51 . 68 94 . 41 63 99 101 151 177 Melee 36 | . . . . . . . . . . . . . . 1 . . . . 1 . . 4 . . . . . . . 4 . . 2 . 8 1 5 . . 10 Projectile 1518 | . . 26 32 7 61 108 . 7 11 . . . 44 112 . 2 16 35 . 69 30 25 . 6 66 . 31 6 9 47 . 68 92 . 33 62 94 101 151 167 AOE 43 | . . . . . . . . . . . . . . 10 . . 1 . . . . . . . . . . . . . . . 15 . 2 . . 1 14 . Critical Strikes 68 | . . 1 . . 3 1 . . . . . . 3 3 2 . 2 2 . 3 . 2 . . 6 . . . . 3 . 3 3 . 7 1 4 2 4 13 Actively Blocked 14 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 3 . 3 3 . 2 . . 1 . . Part Disruptions 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . 6 13 Damage Taken 32710 | . . 326 350 58 967 1310 . 50 209 . . . 817 1793 85 46 416 742 32 1665 711 649 . 123 1622 23 524 83 385 1307 . 1492 3333 . 1207 1401 3015 1937 2798 3234 Core 5570 | . . 193 302 42 431 435 . . 19 . . . 209 294 . . 160 80 . 214 93 156 . 20 339 . 72 . 59 169 . 94 661 . 157 89 237 245 199 601 Absorbed by Shields 3906 | . . . . . . . . . . . . . . 79 58 . . . . . . . . . . . . . . 207 . . . . . . . . 1191 2371 Redirected to Shielding 672 | . . . . . . . . . . . . . 31 78 . . . . . . . . . . 116 . . . . . . . 150 . . . 127 124 46 . Ignored by Resistances 3378 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . 98 . . 599 2654 . Regen/Repaired (Parts) 4896 | . . . . . . . 43 6 . . . . . . . . . . . . . . . . 478 262 . . . 142 . . . . . 417 888 . 2519 141 Core Remaining (%) 39 | 100 . 22 . 14 21 . . . . . . 35 . . . . 22 . . . . . . 43 . . . . . . 44 . . 38 . . 57 . . . Volleys Fired 502 | . . 23 7 5 9 19 . . 4 . . . 10 46 6 7 22 . . 15 6 8 . 6 13 19 18 3 19 54 9 24 51 5 25 3 4 9 53 . Largest 3 | . . 2 1 1 1 2 . . 1 . . . 1 2 2 2 1 . . 2 1 2 . 1 2 2 2 1 1 2 2 2 2 1 3 1 1 1 1 . Hottest 308 | . . 56 56 65 65 50 . . 45 . . . 90 66 66 66 35 . . 70 45 70 . 45 70 70 70 49 49 120 70 125 128 120 308 120 300 70 180 . Shots Fired 728 | . . 31 7 5 9 27 . . 4 . . . 10 88 13 14 20 . . 20 6 16 . 5 17 31 23 3 20 101 17 39 93 5 35 4 4 9 52 . Gun 427 | . . 31 7 5 4 20 . . . . . . . . . . 20 . . 19 . 16 . . 14 31 22 . 15 95 16 25 85 . 2 . . . . . Cannon 214 | . . . . . 1 . . . . . . . 1 84 13 14 . . . . . . . . . . . . . 2 . 14 8 5 33 4 4 . 31 . Launcher 87 | . . . . . 4 7 . . 4 . . . 9 4 . . . . . 1 6 . . 5 3 . 1 3 5 4 1 . . . . . . 9 21 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 495 | . . 26 . . 1 20 . . . . . . . 84 13 14 20 . . 19 . 16 . . 14 31 22 . 15 62 16 25 85 . 12 . . . . . Thermal 82 | . . 5 7 5 4 . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 14 8 5 23 4 4 . . . Explosive 70 | . . . . . 4 7 . . 4 . . . 9 4 . . . . . 1 6 . . 5 3 . 1 3 5 4 1 . . . . . . 9 4 . Electromagnetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Slashing 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . Entropic 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . Robot Hit Streak 14 | . . 8 2 7 2 14 . . 6 . . . 9 8 4 5 9 . . 6 14 3 . 2 4 11 3 1 2 8 2 11 13 . 12 . . 4 7 . Robot Miss Streak 11 | . . 2 3 5 11 2 . . 1 . . . 3 3 3 2 4 . . 7 4 1 . 11 4 3 . 1 4 7 1 1 3 . 2 3 . 1 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . 1 . . . 1 . 1 1 . . . . . . . Secondary Targets 7 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 2 . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 . . 1 . . . . . . . Shots Hit Robots 1073 | . . 22 3 5 16 71 . 10 4 2 . 1 64 68 8 10 36 40 . 63 12 26 8 3 38 23 19 3 3 71 2 15 49 . 36 36 66 88 100 52 Core Hits 891 | . . 12 1 8 13 26 . 3 28 . . . 86 83 6 4 17 17 . 41 72 8 2 15 59 11 12 6 11 111 2 8 29 . 20 14 35 59 51 21 Critical Kills 34 | . . . . . . 2 . 1 . . . . 1 . . . . . . 4 . 1 . . . 2 . . . 1 . 2 1 . 4 . 5 1 8 1 Critical Parts Destroyed 65 | . . . . . 4 11 . . . . . . 11 2 . . 2 . . 4 . 2 . . . 1 . . . 6 . 1 7 . 1 . 2 1 8 2 Critical Strikes 179 | . . 1 . . 4 13 . 1 . . . . 14 10 . 1 5 7 . 13 . 3 . . 4 6 1 . . 8 . 3 9 . 11 4 17 13 26 5 Burn 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 74 | . . . . . . . . . . . . . . . . . 2 . . 4 . 1 . . . 6 . . . 7 . 3 9 . 4 . 8 2 23 5 Blast 11 | . . . . . . . . . . . . . . 8 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Smash 38 | . . . . . 4 13 . 1 . . . . 12 2 . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . Sever 49 | . . . . . . . . . . . . . 2 . . . 3 7 . 5 . . . . 4 . 1 . . . . . . . 3 4 9 8 3 . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 1305 | . . . . . 19 102 1 47 3 5 . 3 89 15 1 . 49 65 . 82 15 35 8 4 60 1 40 2 13 . . . . . 34 84 141 155 174 58 Impact 291 | . . . . . 19 80 1 36 3 4 . 3 71 11 . . . . . 20 12 29 . 1 . . . . . . . . . . 1 . . . . . Slashing 979 | . . . . . . 22 . 11 . 1 . . 18 4 1 . 49 65 . 62 3 6 8 3 60 1 40 2 13 . . . . . 33 84 131 130 174 58 Piercing 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 25 . . Sneak Attacks 125 | . . . . . 1 14 . 6 1 . . 1 14 . 1 . 12 6 . 25 . 1 . 1 7 . 6 1 1 . . . . . 4 2 5 13 3 . Combat Hostiles 10 | . . . . . . 1 . . . . . 1 2 . . . . . . 2 . . . . . . . . . . . . . . . . . 4 . . Follow-up Attacks 140 | . . . . . 2 9 . . . . . . 5 . . . . 4 . 4 1 2 . . 3 . 2 . . . . . . . 2 10 18 23 41 14 Damage Inflicted 75843 | . . 206 45 61 974 4181 . 940 714 136 . 64 5385 4521 426 364 2403 1958 . 4349 2499 993 725 451 3231 801 1443 663 829 5522 99 630 1442 . 2101 2698 4453 9095 8593 2848 Guns 7062 | . . 206 44 61 22 272 . . . . . . . . . . 186 . . 484 . 299 . . 57 801 70 . 27 2845 28 310 1321 . 29 . . . . . Cannons 4129 | . . . . . . . . . . . . . . 2153 359 364 . . . . . . . . . . . . . . . 152 121 . 980 . . . . . Explosions 19672 | . . . . . 233 933 . . 581 . . . 2187 1740 . . 312 . . 340 2264 . . 351 1267 . 346 483 689 2677 71 . . . . . . 3906 1292 . Melee 44675 | . . . . . 719 2976 . 940 133 136 . 64 3198 575 67 . 1905 1958 . 3525 235 694 725 100 1870 . 1027 180 67 . . . . . 1092 2698 4453 5189 7301 2848 Ramming 305 | . . . 1 . . . . . . . . . . 53 . . . . . . . . . . 37 . . . 46 . . 168 . . . . . . . . Kinetic 8489 | . . 162 . . . 272 . . . . . . . 2153 359 364 186 . . 484 . 299 . . 57 801 70 . 27 1284 28 310 1321 . 312 . . . . . Thermal 1326 | . . 44 44 61 22 . . . . . . . . . . . . . . . . . . . . . . . . 185 . 152 121 . 697 . . . . . Explosive 19126 | . . . . . 233 933 . . 581 . . . 2138 1740 . . . . . 340 2264 . . 351 1267 . 346 483 689 2492 71 . . . . . . 3906 1292 . Electromagnetic 361 | . . . . . . . . . . . . . 49 . . . 312 . . . . . . . . . . . . . . . . . . . . . . . Impact 9480 | . . . . . 719 2663 . 940 133 136 . 64 2861 395 . . . . . 817 150 602 . . . . . . . . . . . . . . . . . . Slashing 33481 | . . . . . . 313 . . . . . . 337 180 67 . 1905 1958 . 2708 85 92 725 100 1870 . 1027 180 67 . . . . . 1092 2698 4168 3760 7301 2848 Piercing 1714 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285 1429 . . Entropic 1561 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1561 . . . . . . . . . . Highest Corruption 38 | . . . . . . 4 4 4 4 4 4 . 7 7 9 9 18 4 4 10 10 13 13 13 17 36 36 36 38 38 11 6 10 10 28 32 6 3 12 3 Average Corruption 9 | . . . . . . 2 4 4 4 4 4 . 4 7 8 9 16 2 4 6 10 10 13 13 8 30 36 36 36 5 11 4 7 10 20 28 4 2 7 2 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . Effects 545 | . . . . . . 27 9 7 1 4 . . 28 40 20 4 25 6 2 38 13 26 6 7 24 17 37 12 19 3 8 1 25 6 17 29 8 10 64 2 Message Errors 134 | . . . . . . 8 4 4 . . . . 10 6 5 1 8 . . 11 4 4 2 2 7 3 6 4 8 . 1 . 4 2 4 3 2 2 18 1 Matter Fused 131 | . . . . . . 5 2 1 . 2 . . 8 13 6 . 6 4 1 8 2 7 1 . 5 2 11 3 1 2 2 . 3 . 4 13 3 3 13 . Heat Flow Errors 58 | . . . . . . 1 1 . . 1 . . 4 4 1 1 2 1 1 4 1 3 1 . 3 3 4 1 1 . 2 . 4 . 2 4 . 1 7 . Energy Discharges 64 | . . . . . . 5 . 1 . 1 . . 3 6 2 1 3 1 . 6 2 5 . 1 1 . 4 2 2 . . . 1 . 2 1 3 . 11 . Parts Rejected 12 | . . . . . . . . . . . . . . 2 2 . 1 . . . . 1 . . . 1 2 . . . . . 2 . . . . . . 1 Parts Fused 8 | . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . . . 1 . . . . . . . . 1 . 1 . . 1 . . Data Loss (minor) 59 | . . . . . . 4 1 . . . . . 1 3 3 1 1 . . 4 3 4 1 . 1 1 . 1 3 1 3 1 3 4 3 3 . 2 7 . Data Loss (major) 27 | . . . . . . 2 1 1 . . . . 1 5 . . . . . 1 1 1 1 . 3 1 2 1 . . . . 2 . 1 . . . 3 . Misfires 14 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 2 . 1 . 2 . . . 4 . . 1 . . 1 . Alerts 14 | . . . . . . 2 . . . . . . 1 . . . 1 . . 1 . 1 . . 1 . 2 . 1 . . . . . . 1 . 1 2 . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 4 . . . . . . . . 3 . . . . Weapon Failures 13 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 1 3 1 . 1 . . . 1 . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7771 | . . . . . 289 1059 . 398 45 33 . 40 1230 133 . . 241 44 . 821 1 164 155 3 262 . 183 128 41 21 . . . . 68 472 433 768 566 173 Projectiles 27 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . 11 . . . . . Explosions 917 | . . . . . . 14 . . . . . . 7 1 . . . . . . 1 . . 3 . . 62 66 20 21 . . . . . . . 374 348 . Melee 6827 | . . . . . 289 1045 . 398 45 33 . 40 1223 116 . . 241 44 . 821 . 164 155 . 262 . 121 62 21 . . . . . 57 472 433 394 218 173 Knockbacks 54 | . . . . . 6 16 . 3 . . . . 13 11 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . Impact 41 | . . . . . 5 15 . 3 . . . . 12 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 5 | . . . . . 1 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 665 | . . . . . 50 37 . . . . . . 36 39 . . 188 . . 23 32 . . 42 45 . . . 76 . . 83 . . . . . . 14 . Shots 17 | . . . . . 2 1 . . . . . . 2 1 . . 2 . . 1 2 . . 2 1 . . . 1 . . . . . . . . . 2 . Rammed 9 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . 1 . . 4 . . . . . . . . Targets Rammed 9 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . 1 . . 4 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 454 | . . 58 12 44 6 136 212 . . 260 . . 260 157 208 262 232 225 99 238 152 182 122 . 254 197 264 108 372 24 162 131 139 28 454 257 212 112 410 . Average Temperature 80 | . . 23 8 18 3 26 113 . . 126 . . 81 29 109 148 111 128 53 80 50 65 70 . 42 107 80 76 150 14 79 40 28 21 111 77 121 81 126 . Received Heat Transfer 3565 | . . 85 66 . 477 252 . . 27 . . . 246 444 . . 30 135 . 363 171 108 . . 184 . 42 . . 93 . 108 345 . 27 45 18 138 161 . Effects 11 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . 7 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . 2 . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 36 | . . . . . 4 11 . 3 . . . . 14 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 19 | . . . . . 4 3 . . . . . . 8 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Fried 61 | . . . . . 9 12 . 5 2 . . 2 24 3 . . 1 . . 1 . 1 . . . . . . . 1 . . . . . . . . . . Impact Corruptions 110 | . . . . . 10 32 . 11 1 1 . 1 35 3 . . . . . 10 . 5 . . . . . . 1 . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Melted 14 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . 6 . . 1 1 . Heat Transferred 1117 | . . 185 111 80 25 . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . 666 . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . 1 2 . 2 . . . . 4 4 3 2 4 3 1 2 . . . . 3 1 2 . . . . 1 2 . . 1 2 5 5 . Low Security (%) 21 | 100 100 100 100 100 36 16 100 47 . . . . 21 . . . 3 . . 8 . . . . . . 61 . . . . 33 3 . 100 36 . . . . Level 1 22 | . . . . . 63 24 . 2 . . . . 32 . . 33 22 . 100 44 . . . . 10 100 24 . . . . 66 71 . . 63 73 6 . . Level 2 22 | . . . . . . 58 . 50 . . . . 6 26 58 66 30 . . 47 . . . . 54 . 14 . . . . . 25 . . . 26 24 . . Level 3 13 | . . . . . . . . . . . . . 24 52 41 . 16 100 . . . . . . 35 . . . . . . . . . . . . 21 . . Level 4 7 | . . . . . . . . . . . . . 14 21 . . 26 . . . . . . . . . . . . . . . . . . . . 36 11 . Level 5 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 83 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2753 | . 30 41 102 89 375 464 161 677 . . . . 1197 1160 757 452 1530 847 281 672 . . . . 942 320 433 . . . . 388 454 . 84 398 561 1667 2753 . Initial 1054 | . . 11 . 39 22 163 161 . . . . . . 584 619 271 147 749 281 175 . . . . 350 306 149 . . . . 150 109 . . 33 219 332 1054 . Average 507 | . 13 8 49 53 214 347 62 322 . . . . 539 821 682 401 742 801 269 407 . . . . 654 242 231 . . . . 222 349 . 22 221 357 995 1876 . Influence Increases 22419 | . 30 60 172 70 578 929 1 1109 120 . . 14 1771 1360 348 221 2087 370 . 1052 325 230 5 100 1488 78 724 100 215 380 10 619 795 . 498 675 798 1770 3302 15 Destroy 0b10 Robot/C 9840 | . . 60 20 60 260 380 . 380 120 . . . 840 700 160 80 600 100 . 360 320 120 . 80 420 . 320 80 180 320 . 40 460 . 220 280 440 860 1580 . Destroy 0b10 Robot/NC 1005 | . . . . . . 85 . 55 . . . 10 125 35 10 5 100 35 . 95 5 . 5 10 60 . 35 10 . 15 10 35 . . 70 25 15 75 80 . Destroy Leader 1696 | . . . 10 10 50 122 . 72 . . . . 182 66 . . 172 32 . 94 . 20 . 10 96 . 42 10 20 . . 20 70 . 74 44 92 164 224 . Allied During Kill 2915 | . . . . . . . . 131 . . . 4 146 450 132 85 714 . . 21 . . . . 34 . 19 . . . . 14 107 . 21 41 . 152 844 . Successful Hack 522 | . . . 7 . 7 127 . 70 . . . . 6 . 9 . . 119 . 68 . . . . 45 . . . . . . . . . 29 24 11 . . . Select Force Hacks 90 | . 30 . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1155 | . . . . . . 30 . 90 . . . . 225 . . 45 165 30 . 15 . . . . 105 . 30 . . . . 30 45 . . 105 105 15 105 15 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 2331 | . . . . . 36 65 1 41 . . . . 187 94 7 6 216 24 . 84 . . . . 188 78 128 . . . . 60 38 . 54 96 75 414 439 . Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . 150 . . . . . . . . Partial Spotted 255 | . . . . . 30 15 . 15 . . . . 15 . . . 30 . . 15 . . . . . . . . . . . . . . 15 30 30 30 30 . Lose Combat Pursuer 2010 | . . . 105 . 165 105 . 105 . . . . 45 15 30 . 90 30 . 300 . 90 . . 240 . 150 . 15 45 . 270 75 . 15 30 30 60 . . Influence Decreases 22404 | . . 90 70 113 277 829 461 538 302 144 245 14 578 1447 775 478 979 1095 554 668 468 461 266 20 692 740 533 251 219 529 111 410 722 282 438 345 633 677 1184 3766 Entered New Map 11277 | . . 19 . 63 37 197 299 . 212 74 245 . . 609 487 408 275 781 524 76 236 95 261 . 30 570 65 151 49 250 101 . 100 282 . 27 171 223 594 3766 Time Decay 7937 | . . 71 60 50 150 562 162 268 80 70 . 14 478 518 238 50 294 294 20 482 222 326 5 20 422 100 278 100 170 219 10 190 362 . 338 278 392 374 270 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . Lost Part 1080 | . . . 10 . 90 60 . . 10 . . . 20 60 10 . . 20 10 40 10 40 . . 120 . 20 . . 60 . 80 190 . 60 . 70 50 50 . Lost Ally 1860 | . . . . . . 10 . 270 . . . . 80 260 40 20 260 . . 70 . . . . 120 70 170 . . . . 40 70 . 40 40 . 30 270 . Purge Threat 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 117 | . 1 . 3 . 2 7 . 10 . . . . 6 2 . . 12 4 . 12 . . . . 8 . 6 . . . . 4 3 . 8 5 5 7 12 . Investigation 23 | . 1 . 1 . 1 3 . 2 . . . . . . . . 2 . . 6 . . . . 1 . . . . . . 1 1 . 1 1 1 . 1 . Extermination 34 | . . . . . . 3 . 1 . . . . 3 . . . 2 2 . 2 . . . . 2 . 2 . . . . 1 . . 3 4 4 3 2 . Reinforcement 30 | . . . 2 . 1 . . 1 . . . . 2 . . . 7 1 . 1 . . . . 1 . 4 . . . . 2 2 . 1 . . 2 3 . Assault 20 | . . . . . . . . 5 . . . . . 2 . . . 1 . . . . . . 4 . . . . . . . . . . . . 2 6 . Garrison 10 | . . . . . . 1 . 1 . . . . 1 . . . 1 . . 3 . . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . . . . . . . . . . 1 . . . 3 1 . 1 . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 54 | . . . 4 . 4 2 . 2 . . . . 1 . 2 . 5 1 . 4 . . . . 1 . . . . . . 3 . . 2 1 1 . 21 . Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 9 . . . . . . . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 9 . . . . . . . Times Spotted 829 | . . 8 24 5 36 37 . 17 5 . . 1 48 38 12 4 32 17 5 53 14 8 . 6 38 6 26 4 9 104 2 31 33 . 19 23 25 68 52 19 Peak Tracking Total 14 | . 1 3 13 3 8 6 . 4 5 . . 1 4 11 5 2 7 4 5 10 9 4 . 4 10 2 12 4 5 14 1 11 8 . 4 10 5 12 9 12 Tactical Retreats 71 | . . . 4 . 7 5 . 2 . . . . 3 1 2 . 4 2 . 9 . 3 . . 7 . 5 . 1 2 . 5 4 . 1 1 1 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 26 | . . . . . . 5 . . . . . . 1 2 . . 1 2 . 4 . . . . 1 . . . 3 . . . 2 . 1 1 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 84 | . . . . . . 2 . 7 1 . . . 15 1 . 3 11 2 . 1 . 1 . . 7 . 2 . . 1 . 2 3 1 . 7 7 1 8 1 Max in Single Turn 5 | . . . . . . 1 . . 1 . . . 2 . . 1 5 1 . 1 . 1 . . 2 . 1 . . 1 . 1 1 1 . 1 1 . 1 1 Garrison Access 7 | . . . . . . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 120 | . 1 . 2 . 2 23 . 17 1 . . . 10 2 1 . 2 9 . 14 3 . 4 . 6 . 3 . 1 1 . 4 1 . 3 3 5 2 . . Terminals 25 | . . . 1 . 1 9 . 9 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabricators 16 | . . . . . . 3 . . . . . . 3 . . . . . . 4 . . . . 3 . . . . . . 1 1 . 1 . . . . . Repair Stations 6 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . Recycling Units 23 | . 1 . 1 . 1 4 . 3 . . . . 3 . . . . 4 . 3 . . . . . . 2 . . . . . . . 1 . . . . . Scanalyzers 20 | . . . . . . 4 . 2 . . . . 2 . . . . 2 . 4 . . . . . . . . . . . 2 . . 1 2 1 . . . Garrison Access 20 | . . . . . . 3 . 3 . . . . 2 . . . 2 2 . 2 . . . . . . 1 . . . . 1 . . . 1 1 2 . . Total Hacks 340 | . 1 . 4 . 3 53 . 42 1 . . . 26 4 2 . 4 39 . 53 8 . 16 . 17 . 5 . 1 1 . 16 4 . 18 12 6 4 . . Successful 151 | . 1 . 2 . 2 24 . 14 1 . . . 13 1 1 . 1 11 . 24 8 . 16 . 8 . . . 1 1 . . 2 . 9 6 4 1 . . Failed 186 | . . . 2 . 1 29 . 27 . . . . 12 3 1 . 3 28 . 29 . . . . 9 . 5 . . . . 16 2 . 9 5 2 3 . . Catastrophic 44 | . . . . . . 5 . 8 . . . . 3 . . . . 8 . 6 . . . . 4 . 4 . . . . 2 . . 2 . 1 1 . . Database Lockouts 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 309 | . 1 . 1 . 3 19 . 6 . . . . 31 13 1 . 33 7 . 25 . . . . 21 . 23 . . . . 14 12 . 12 30 21 21 15 . Terminals 52 | . . . 3 . 2 18 . 23 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabricators 51 | . . . . . . 7 . . . . . . 5 . . . . . . 10 . . . . 12 . . . . . . 4 4 . 9 . . . . . Repair Stations 11 | . . . . . . . . . . . . . . 3 . . . 2 . 1 . . . . 5 . . . . . . . . . . . . . . . Recycling Units 55 | . 1 . 1 . 1 10 . 6 . . . . 4 . . . . 17 . 8 . . . . . . 2 . . . . . . . 5 . . . . . Scanalyzers 99 | . . . . . . 13 . 7 . . . . 13 . . . . 15 . 27 . . . . . . . . . . . 8 . . 4 10 2 . . . Garrison Access 45 | . . . . . . 5 . 6 . . . . 4 . . . 4 5 . 7 . . . . . . 3 . . . . 4 . . . 2 1 4 . . Terminal Hacks 45 | . . . 1 . 1 5 . 7 1 . . . . . 1 . . . . . 8 . 16 . . . . . 1 1 . . . . . . 3 . . . Record 11 | . . . . . . . . . . . . . . . . . . . . . 6 . 5 . . . . . . . . . . . . . . . . . Part Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Open Door 9 | . . . . . . . . . 1 . . . . . 1 . . . . . 2 . . . . . . . 1 1 . . . . . . 3 . . . Branch Access Points 4 | . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . 2 . . . . . . 1 . . . . . . 6 . . . . 5 . . . . . . . 1 . 5 . . . . . Network Status 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Load Schematic 10 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . 1 . 3 . . . . . Build 6 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . 1 . 2 . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . 2 . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 7 | . . . . . . 1 . 2 . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 46 | . . . . . . 6 . 4 . . . . 9 . . . . 7 . 14 . . . . . . . . . . . . . . 1 5 . . . . Insert Component 16 | . . . . . . . . 1 . . . . 5 . . . . 3 . 5 . . . . . . . . . . . . . . . 2 . . . . Analyze 14 | . . . . . . . . 2 . . . . 3 . . . . 2 . 7 . . . . . . . . . . . . . . . . . . . . Retrieve Study 16 | . . . . . . 6 . 1 . . . . 1 . . . . 2 . 2 . . . . . . . . . . . . . . 1 3 . . . . Garrison Access Hacks 6 | . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . Seal Access 6 | . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . Unauthorized Hacks 20 | . 1 . 1 . 1 9 . 1 . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . . 1 . 1 . . . . . Terminals 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . 1 . 1 . . . . . Haulers 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Recompile 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 1 . 1 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . . . 1 . 1 22 . 15 . . . . 9 1 1 . 1 8 . 8 . . . . 4 . 3 . . . . 4 . . 3 1 1 1 . . Full Trace Events 11 | . . . . . . 2 . 2 . . . . . . . . 1 . . 3 . . . . 1 . . . . . . 1 . . 1 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 26 | . . . . . . . . . . . . . 3 4 . . 7 . . . . . . . . . 5 . . . . . . . . 4 3 . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . . . . . . . . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . Part Schematics Acquired 177 | . . . . . . . . 1 . . . . 18 . . . 16 12 . 14 . . 3 . 12 . 22 . . . . 13 . . . 12 33 . 21 . Parts Built 5 | . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Time 546 | . . . . . . 42 . . . . . . . . . . . . . 130 . . . . 187 . . . . . . . . . 187 . . . . . Total Part Build Rating 30 | . . . . . . 8 . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . 7 . . . . . Part Studies Acquired 16 | . . . . . . 6 . 1 . . . . 1 . . . . 2 . 2 . . . . . . . . . . . . . . 1 3 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 108 | . . . . . . . . . . . . . . . . . . . . . . . . . 108 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 . . . . . Retrieved Matter 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 . . . . . Retrieved Components 21 | . . . . . . 3 . 1 . . . . 7 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . . 1 . . . . 3 . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 1 . . . . 3 . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 142 | . . 1 . . . 1 20 . . . 4 . 4 28 5 . 7 . . 4 . . . . 6 20 . . . . . 2 5 . 7 . . 3 25 . Largest Group 21 | . . 1 . . . 1 20 20 . . 4 4 3 21 11 9 12 . . 4 . . . . 4 20 10 . . . . 2 4 . 4 2 . 2 19 . Highest-Rated Group 2065 | . . 31 . . . 10 514 514 . . 152 152 210 717 850 606 847 . . 111 . . . . 306 748 429 . . . . 206 315 . 372 230 . 301 2065 . Highest-Rated Ally 269 | . . 31 . . . 10 35 35 . . 39 39 180 159 159 96 96 . . 31 . . . . 103 50 50 . . . . 103 96 . 141 115 . 269 269 . Zionite Dispatches 22 | . . . . . . . . . . . . . 2 2 . . 2 . . 2 . . . . 2 . . . . . . 1 3 . 5 . . 3 . . Heavy 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Light 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . Fire 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Defense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 34 | . . . . . . . . . . . . . 7 3 . . 3 . . 1 . . . . 3 . . . . . . 2 4 . 3 . . 3 5 . STAY 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 4 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . DROP 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 3 . . 2 . . RETURN 17 | . . . . . . . . . . . . . 7 3 . . 2 . . . . . . . 1 . . . . . . 2 1 . . . . . 1 . Ally Attacks 1073 | . . 5 . . . . . 136 . . . 4 120 100 31 24 166 . . 4 . . . . 28 66 40 . . . . 8 39 . 17 17 . 10 258 . Total Damage 47484 | . . 81 . . . . . 2921 . . . 43 3782 1996 995 706 5228 . . 87 . . . . 1815 3168 1256 . . . . 958 1394 . 963 685 . 1176 20230 . Kills 243 | . . 1 . . . . . 25 . . . 1 28 16 9 3 34 . . 1 . . . . 5 9 11 . . . . 5 11 . 5 3 . 6 70 . Allies Corrupted 12 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 1 . 1 4 . Allies Melted 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Active Infowar (turns) 18584 | . . . . . 7 288 . . 127 155 535 300 1523 1433 518 103 659 428 57 987 413 661 162 148 988 210 599 201 285 740 215 244 503 . 1024 583 927 875 2509 177 Optics 11222 | . . . . . . . . . 43 155 535 300 1523 1433 518 103 659 56 . . . . . . . . . . . 740 215 136 . . . 318 927 875 2509 177 Sensors 7582 | . . . . . . 108 . . 84 . . . . . . . . 372 57 987 413 661 162 148 886 210 502 201 285 . 189 208 294 . 1024 411 380 . . . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Seismic 8 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decoding 3431 | . . . . . . . . . . . . . 1522 1433 323 . . . . . . . . . . . . . . . . . . . . . . 153 . . T.N.C. 1074 | . . . . . . . . . . . . . . . . . . . . . . . . . 345 210 519 . . . . . . . . . . . . . Machine Analysis 181 | . . . . . . 180 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cloaking 500 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 . . . . 265 157 . Jamming 863 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 376 . . . . . 487 . . . . . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . 2 . . 2 . . . . . . . . 3 3 . 2 . . . 2 1 . . . . . . . . . . . Drone Launches 17 | . . . . . . . . . . . . . 7 3 . . 2 . . . . . . . 1 . . . . . . 1 1 . . . . . 2 . Drone Recoveries 16 | . . . . . . . . . . . . . 7 3 . . 2 . . . . . . . 1 . . . . . . 1 1 . . . . . 1 . Decoded 0b10 Intel 120 | . . . . . . . . . . . . . 81 28 1 . . . . . . . . . . . . . . . . . . . . . . 10 . . Items 120 | . . . . . . . . . . . . . 81 28 1 . . . . . . . . . . . . . . . . . . . . . . 10 . . Zionite Intel Received 54 | . . . . . . . . . . . . . 6 2 . . 6 1 . 4 . . . . 2 . 6 . . . . 3 1 . . 9 6 4 4 . Main Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Emergency Access 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . Component Stockpiles 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . Component Schematics 8 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 2 . 1 . Prototype Schematics 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . Unaware Schematics 6 | . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . 1 . . . . . . . . 1 . . . . Unaware Analyses 7 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . 2 1 1 . . Trap Installations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Terminals 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Depthwide Sectors/-1 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 24041 | 13 38 320 157 103 300 1676 439 617 166 155 535 300 1523 1433 518 103 659 642 57 1256 477 721 162 148 1022 210 605 213 351 1042 215 398 839 173 1165 602 927 875 2709 177 Spaces Moved 31415 | 26 75 307 268 177 318 1619 332 1061 339 372 799 381 1572 923 247 56 876 1080 128 2017 840 657 166 330 1777 192 1170 505 722 1404 374 627 414 186 1334 1153 1426 1400 3613 152 Core 1693 | 26 75 307 268 177 315 70 . . . . . . . . . . . . . . . . . . . . . . . . . . 216 186 53 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 29722 | . . . . . 3 1549 332 1061 339 372 799 381 1572 923 247 56 876 1080 128 2017 840 657 166 330 1777 192 1170 505 722 1404 374 627 198 . 1281 1153 1426 1400 3613 152 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 23 | 50 50 50 50 50 50 40 58 44 38 38 38 38 33 52 113 43 35 36 36 25 42 47 35 35 27 32 23 35 35 33 40 40 49 50 29 30 30 35 36 51 Average Speed 48 | 50 50 50 50 50 56 79 104 44 38 38 38 38 50 76 125 106 41 37 36 40 43 87 72 35 29 32 33 35 35 47 44 45 139 79 56 31 35 39 47 54 Slowest Speed 850 | 50 50 50 100 50 150 290 131 58 44 38 38 38 56 290 186 113 103 98 36 100 47 108 108 35 94 36 97 35 39 115 115 124 850 250 400 100 109 43 124 124 Overloaded Moves 61 | . . . . . . . . . . . . . . . . . . . . 26 . . . . . . 24 . . . . . . . . . 11 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 74 | . . . . . . 4 . 13 . . . . . . . . . . . . . . . . 12 . . . . 2 7 3 . . . . 15 9 9 . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 2 . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Exploration Rate (%) 58 | 3 28 47 40 53 35 51 92 33 54 60 90 65 49 87 74 75 78 30 79 63 87 83 60 63 36 88 30 72 74 90 63 31 31 78 35 90 83 42 65 15 Regions Visited 40 Branch Regions 24 Pre-discovered Areas 26 | . 1 1 1 1 1 . . . . . 1 . . 4 . . 4 . . . 2 . 3 1 . . . . . . . . . . . 2 2 . 2 . Known Exits Taken 22 | . . . 1 . . . . 1 . . . 1 1 . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 1 . . . 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 23 | . . 1 . 1 . . . . 4 2 1 . . . . . . . . . 4 4 . 1 . . . 2 2 . 1 . . . . . . . . . Spaces Dug 462 | . . . . . 27 30 1 26 1 2 . 2 22 . . . 11 12 . 21 7 13 . 1 20 1 28 . 17 1 5 8 3 . 11 19 38 52 83 . Terrain Destroyed 2022 | . . . . . 34 70 1 26 45 2 . 2 143 139 3 3 358 12 . 48 134 21 . 133 49 5 47 49 128 96 31 12 19 . 17 21 39 173 162 . Melee 295 | . . . . . . 26 1 26 1 2 . 2 22 . . . 10 12 . 18 7 13 . 1 18 1 16 . 7 . . . . . 7 19 22 39 25 . Projectile 281 | . . . . . . . . . . . . . 1 22 3 3 4 . . 8 . 8 . . 13 4 12 . 20 26 14 11 19 . 10 2 17 . 84 . AOE 1427 | . . . . . 34 44 . . 44 . . . 120 117 . . 344 . . 22 127 . . 132 18 . 19 49 101 70 17 . . . . . . 134 35 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 37786 | 25 74 444 282 184 398 1855 420 1124 357 377 1030 530 2143 1521 440 82 1075 1236 138 2327 913 738 187 342 2151 301 1303 529 776 1673 406 697 588 210 1663 1294 1711 1596 4445 201 Wait 3190 | . . 107 . 1 30 42 87 2 . 2 228 147 418 267 154 14 96 43 8 142 42 27 . . 212 85 24 5 5 148 4 25 56 2 161 26 73 35 472 . Move 31376 | 25 74 306 267 176 317 1619 331 1060 338 371 798 380 1571 922 246 55 875 1080 127 2016 839 656 165 329 1776 191 1169 504 721 1403 373 627 413 185 1333 1152 1425 1399 3610 152 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 246 | . . 3 2 . 2 15 . 11 2 . 2 . 14 1 11 . 4 7 1 13 1 1 1 . 10 . 10 3 1 18 6 2 15 8 20 9 8 4 41 . Fast Attach 235 | . . 5 2 2 9 14 1 2 1 . . . 5 3 8 2 3 9 . 7 . 1 4 . 17 1 5 . . 6 1 6 9 1 37 6 25 14 26 3 Attach 115 | . . . . . 5 10 . . 1 . . . 4 8 1 . . 4 . 7 . 1 . . 6 . 3 . . 1 1 3 12 1 8 3 8 2 24 2 Detach 75 | . . . 1 . 6 6 . . 1 . . . 1 1 2 . . 3 . 2 . . . . . . 1 . . 2 . 2 5 1 10 4 6 3 17 1 Swap 504 | . . . . . 3 18 . 11 5 . . . 25 26 4 3 15 21 1 38 12 13 9 4 42 4 28 11 19 21 6 4 9 . 28 16 43 18 46 1 Drop 301 | . . . 2 . 3 14 . 2 2 . 2 . 20 . 7 1 11 13 1 15 1 1 . . 17 . 13 1 1 20 6 1 18 7 12 17 26 13 54 . Fire 502 | . . 23 7 5 9 19 . . 4 . . . 10 46 6 7 22 . . 15 6 8 . 6 13 19 18 3 19 54 9 24 51 5 25 3 4 9 53 . Melee 982 | . . . . . 14 85 1 36 3 4 . 3 75 14 1 . 49 56 . 72 12 30 8 3 55 1 32 2 9 . . . . . 27 58 93 99 98 42 Ram 8 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . 1 . . 3 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . 13 . . . . . . . 23 . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Rewire 213 | . . . . . . . . . . . . . . 209 . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Arm) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 12) 52 | -10/Materials | Entered Mines 89 | -10/Mines | Assembled infested the area 104 | -10/Mines | Learned location of Storage (-8) 121 | -10/Mines | Received a Mining Laser from a helpful Derelict 319 | -10/Mines | Build established: Mutant 331 | -10/Mines | Core integrity fell below 50% 362 | -10/Mines | Discovered new exit (range 8) 364 | -10/Mines | Discovered new exit (range 10) 372 | -10/Mines | Entered Materials 372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 425 | -9/Materials | Identified exit to Mines 469 | -9/Materials | Discovered new exit (range 4) 502 | -9/Materials | Discovered new exit (range 11) 522 | -9/Materials | Core integrity fell below 50% 529 | -9/Materials | Entered Mines 576 | -9/Mines | Core integrity fell below 20% 628 | -9/Mines | Discovered new exit (range 8) 632 | -9/Mines | Entered Materials 632 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 836 | -8/Materials | Identified exit to Storage 838 | -8/Materials | Lost 4 parts (3n1u) 863 | -8/Materials | Discovered new exit (range 6) 888 | -8/Materials | Core integrity fell below 50% 932 | -8/Materials | Entered Factory 932 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1149 | -7/Factory | Fabricated Microactuators? 1265 | -7/Factory | Identified exit to Lower Caves 1663 | -7/Factory | Allied Derelicts emerged from ambush trap array 1704 | -7/Factory | Garrison activated, responded to threat 1717 | -7/Factory | Build established: Gladiator 1778 | -7/Factory | Discovered new exit (range 16) 1949 | -7/Factory | Core integrity fell below 50% 2066 | -7/Factory | Discovered new exit (range 7) 2073 | -7/Factory | Identified exit to Factory 2221 | -7/Factory | Discovered exit to Factory (range 15) 2590 | -7/Factory | Found Prototype Launcher 2590 | -7/Factory | Identified Rocket Array 2596 | -7/Factory | Found Rocket Array 2608 | -7/Factory | Sucked down chute 2608 | -7/Factory | Entered Waste 2609 | -7/Waste | Joined by Warlord forces that had cleared the area 2931 | -7/Waste | Discovered new exit (range 13) 2997 | -7/Waste | Identified exit to Factory 3047 | -7/Waste | Entered Factory 3047 | -7/Factory | Accompanied by 20 allies 3207 | -7/Factory | Lost 5 allies 3350 | -7/Factory | Garrison activated, responded to threat 3384 | -7/Factory | Discovered exit to Factory (range 14) 3447 | -7/Factory | First assault squad dispatched 3546 | -7/Factory | Central database locked down 3664 | -7/Factory | Entered Lower Caves 3743 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3780 | -7/Lower Caves | Learned 4 Factory zone layouts 3783 | -7/Lower Caves | Entered a destroyed Warlord outpost 3794 | -7/Lower Caves | Learned Factory stockpile data 3819 | -7/Lower Caves | Discovered new exit (range 9) 3830 | -7/Lower Caves | Entered another Lower Caves area 3904 | -7/Lower Caves | Discovered new exit (range 8) 3910 | -7/Lower Caves | Encountered a Warlord checkpoint 3985 | -7/Lower Caves | Entered Zion 4005 | -7/Zion | Discovered new exit (range 22) 4038 | -7/Zion | System corruption cleaned by Quarantine Array 4148 | -7/Zion | Learned location of Data Miner (-6) 4183 | -7/Zion | Given the Hacking Drone Bay 4183 | -7/Zion | Found Prototype Device 4220 | -7/Zion | Met Imprinter 4226 | -7/Zion | Imprinted 4228 | -7/Zion | Declared Zion's savior 4520 | -7/Zion | Entered Proximity Caves 4520 | -6/Proximity Caves | Accompanied by 4 allies 4532 | -6/Proximity Caves | Spotted B-75 Beast 4559 | -6/Proximity Caves | Learned location of 1 exit from Factory 4648 | -6/Proximity Caves | Discovered exit to Factory (range 5) 4820 | -6/Proximity Caves | Entered Factory 4820 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4821 | -6/Factory | Identified exit to Lower Caves 4822 | -6/Factory | Identified exit to Extension 4918 | -6/Factory | Central database locked down 4918 | -6/Factory | Identified Hacking Drone Bay 4989 | -6/Factory | Zion Light squad teleported in 4995 | -6/Factory | Discovered new exit (range 17) 5066 | -6/Factory | Discovered exit to Lower Caves (range 5) 5206 | -6/Factory | Identified exit to Factory 5217 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 5285 | -6/Factory | Garrison activated, responded to threat 5338 | -6/Factory | Retrieved Zion intel report: Trap Installations 5371 | -6/Factory | Found Prototype Protection 5371 | -6/Factory | Identified Zio. Weapon Casing 5402 | -6/Factory | Lost 3 allies 5418 | -6/Factory | Retrieved Zion intel report: Emergency Access 5505 | -6/Factory | Retrieved Zion intel report: Component Schematics 5565 | -6/Factory | Spotted B-75 Beast 5567 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 5568 | -6/Factory | Zion hero teleported in (7V-RTL) 5608 | -6/Factory | Destroyed B-75 Beast 5905 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 6047 | -6/Factory | Terminal network hard line cut 6343 | -6/Factory | Entered Extension 6793 | -6/Extension | Disrupted transfer network 6827 | -6/Extension | Rescued a captive Derelict 7086 | -6/Extension | Build established: Commander-Gladiator 7188 | -6/Extension | Spotted B-75 Beast 7231 | -6/Extension | Allies destroyed B-75 Beast 7234 | -6/Extension | Spotted B-75 Beast 7267 | -6/Extension | Allies destroyed B-75 Beast 7302 | -6/Extension | Lost 4 allies 7311 | -6/Extension | Rescued A7 7327 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/-5 7328 | -6/Extension | Zion Fire squad teleported in 7382 | -6/Extension | Rescued a captive Derelict 7382 | -6/Extension | Rescued a captive Derelict 7393 | -6/Extension | First assault squad dispatched 7395 | -6/Extension | Rescued a captive Derelict 7396 | -6/Extension | Rescued a captive Derelict 7415 | -6/Extension | Rescued a captive Derelict 7468 | -6/Extension | Core integrity fell below 50% 7490 | -6/Extension | Destroyed 7 combat bots 7498 | -6/Extension | Lost 10 allies 7500 | -6/Extension | Lost 3 parts (1p2n) 7573 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 7574 | -6/Extension | Zion Heavy squad teleported in 7625 | -6/Extension | Energy Cycler disabled 7632 | -6/Extension | Terminal network hard line cut 7656 | -6/Extension | Lost 5 allies 7716 | -6/Extension | Discovered exit to Factory (range 10) 7719 | -6/Extension | Discovered new exit (range 6) 7776 | -6/Extension | Entered Cetus 7776 | -6/Cetus | Accompanied by 7 allies (A7) 7781 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7795 | -6/Cetus | Spotted Cetus Guard 7796 | -6/Cetus | Spotted Cetus Guard 7797 | -6/Cetus | Spotted Cetus Guard 7807 | -6/Cetus | Allies destroyed Cetus Guard 7807 | -6/Cetus | Spotted Cetus Guard 7810 | -6/Cetus | Allies destroyed Cetus Guard 7811 | -6/Cetus | Allies destroyed Cetus Guard 7813 | -6/Cetus | Allies destroyed Cetus Guard 7914 | -6/Cetus | Started Cetus Manufacturing Module 7922 | -6/Cetus | Build established: Mutant 7922 | -6/Cetus | Escorted A7 to Cetus Mainframe 7939 | -6/Cetus | Manufactured an Enhanced Grunt 7944 | -6/Cetus | Discovered new exit (range 22) 7964 | -6/Cetus | Manufactured an Enhanced Grunt 7989 | -6/Cetus | Manufactured an Enhanced Grunt 8014 | -6/Cetus | Manufactured an Enhanced Grunt 8039 | -6/Cetus | Manufactured an Enhanced Grunt 8075 | -6/Cetus | Spotted Cetus Guard 8076 | -6/Cetus | Spotted Cetus Guard 8080 | -6/Cetus | Allies destroyed Cetus Guard 8080 | -6/Cetus | Spotted Cetus Guard 8081 | -6/Cetus | Spotted Cetus Guard 8086 | -6/Cetus | Allies destroyed Cetus Guard 8091 | -6/Cetus | Allies destroyed Cetus Guard 8098 | -6/Cetus | Discovered exit to Factory (range 21) 8099 | -6/Cetus | Allies destroyed Cetus Guard 8104 | -6/Cetus | Found Zio. Weapon Casing 8126 | -6/Cetus | Scared off Revision 17 8192 | -6/Cetus | Murdered A7 8195 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 8273 | -6/Cetus | Build established: Commander-Mutant 8294 | -6/Cetus | Entered Archives 8294 | -6/Archives | Accompanied by 9 allies 8345 | -6/Archives | Discovered exit to Factory (range 16) 8363 | -6/Archives | Discovered new exit (range 13) 8397 | -6/Archives | Entered Hub_04(d) 8397 | -6/Hub_04(d) | Accompanied by 8 allies 8420 | -6/Hub_04(d) | System corruption reached 10% 8446 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 8574 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 8575 | -6/Hub_04(d) | Zion Hacker squad teleported in 8658 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 8743 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 8767 | -6/Hub_04(d) | Garrison activated, responded to threat 8816 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 8817 | -6/Hub_04(d) | Zion Light squad teleported in 8838 | -6/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-5 8935 | -6/Hub_04(d) | Lost 7 allies 8998 | -6/Hub_04(d) | Network Hub disabled 9028 | -6/Hub_04(d) | Network Hub disabled 9056 | -6/Hub_04(d) | Entered Factory 9056 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9224 | -5/Factory | Build established: Mutant 9463 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 9492 | -5/Factory | Discovered new exit (range 12) 9612 | -5/Factory | Discovered new exit (range 16) 9656 | -5/Factory | First assault squad dispatched 9693 | -5/Factory | Build established: Gladiator 9698 | -5/Factory | Manually triggered Chute Trap 9698 | -5/Factory | Sucked down chute 9698 | -5/Factory | Entered Waste 9713 | -5/Waste | Spotted C-40 Crusher 9722 | -5/Waste | Spotted C-40 Crusher 9722 | -5/Waste | Spotted C-40 Crusher 9724 | -5/Waste | Spotted C-40 Crusher 9725 | -5/Waste | Spotted C-40 Crusher 9748 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9752 | -5/Waste | Discovered new exit (range 11) 9755 | -5/Waste | Entered Factory 9817 | -5/Factory | Spotted B-75 Beast 9837 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 9912 | -5/Factory | Discovered new exit (range 8) 10139 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 10140 | -5/Factory | Zion Hover Resupply teleported in 10226 | -5/Factory | Zion Fire squad teleported in 10227 | -5/Factory | Discovered new exit (range 16) 10237 | -5/Factory | Garrison activated, responded to threat 10254 | -5/Factory | Identified exit to Factory 10296 | -5/Factory | Lost 3 allies 10298 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10359 | -5/Factory | Found Prototype Launcher 10527 | -5/Factory | Identified Mni. Smartbomb Launcher 10547 | -5/Factory | Retrieved Zion intel report: Emergency Access 10643 | -5/Factory | Fabricated Adv. KE Penetrator? 10729 | -5/Factory | System corruption reached 10% 10775 | -5/Factory | Discovered exit to Factory (range 9) 10790 | -5/Factory | Discovered new exit (range 8) 10793 | -5/Factory | Identified exit to Upper Caves 10836 | -5/Factory | Fabricated Centrium Medium Armor Plating? 10964 | -5/Factory | Terminal network hard line cut 11011 | -5/Factory | Entered Upper Caves 11084 | -5/Upper Caves | Learned location of Warlord (-4) 11086 | -5/Upper Caves | Learned Factory stockpile data 11091 | -5/Upper Caves | Learned Factory emergency access door positions 11174 | -5/Upper Caves | Entered an active Warlord outpost 11178 | -5/Upper Caves | Learned Factory trap positions 11178 | -5/Upper Caves | Learned Research trap positions 11178 | -5/Upper Caves | Learned Factory stockpile data 11178 | -5/Upper Caves | Learned Armory terminal intel 11343 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11393 | -5/Upper Caves | Destroyed 11 combat bots 11483 | -5/Upper Caves | Discovered new exit (range 11) 11488 | -5/Upper Caves | Identified exit to Upper Caves 11488 | -5/Upper Caves | Entered another Upper Caves area 11508 | -5/Upper Caves | Discovered exit to Factory (range 5) 11544 | -5/Upper Caves | Entered a destroyed Warlord outpost 11651 | -5/Upper Caves | Learned Factory stockpile data 11652 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11785 | -5/Upper Caves | Learned 4 Factory zone layouts 11908 | -5/Upper Caves | Learned Factory emergency access door positions 12124 | -5/Upper Caves | Core integrity fell below 50% 12206 | -5/Upper Caves | Discovered new exit (range 4) 12208 | -5/Upper Caves | Identified exit to Zhirov 12209 | -5/Upper Caves | Entered Zhirov 12209 | -5/Zhirov | Discovered new exit (range 3) 12229 | -5/Zhirov | Met Zhirov 12253 | -5/Zhirov | Learned location of Quarantine (-2) 12253 | -5/Zhirov | Learned location of Testing (-3) 12259 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12275 | -5/Zhirov | Found Alien Artifact 12275 | -5/Zhirov | Identified Integrated Reactor 12275 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12290 | -5/Zhirov | Found Alien Artifact 12370 | -5/Zhirov | Identified exit to Proximity Caves 12371 | -5/Zhirov | Entered Proximity Caves 12374 | -4/Proximity Caves | Spotter reported a threat 12374 | -4/Proximity Caves | Spotter reported a threat 12481 | -4/Proximity Caves | Learned location of 1 exit from Research 12512 | -4/Proximity Caves | Discovered exit to Factory (range 15) 12519 | -4/Proximity Caves | Entered Factory 12519 | -4/Factory | Evolved 2 slots: Propulsion x2 12521 | -4/Factory | Loaded intel: 81 trap records 12604 | -4/Factory | Zion Demo squad teleported in 12672 | -4/Factory | Zion Heavy squad teleported in 12733 | -4/Factory | Found Prototype Protection 12733 | -4/Factory | Identified Zio. Heavy Carapace 12769 | -4/Factory | First assault squad dispatched 12844 | -4/Factory | Build established: Sprinter 12877 | -4/Factory | Fabricated H-77 Assassin? 12936 | -4/Factory | Repaired Centrium Medium Armor Plating 13094 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 13138 | -4/Factory | Crushed by falling debris 13146 | -4/Factory | Retrieved Zion intel report: Main Access 13146 | -4/Factory | Identified exit to Research 13256 | -4/Factory | System corruption reached 10% 13261 | -4/Factory | Destroyed 9 combat bots 13304 | -4/Factory | Lost 7 parts (1p4n2u) 13541 | -4/Factory | Sucked down chute 13541 | -4/Factory | Entered Waste 13542 | -4/Waste | Met a frightened Derelict 13544 | -4/Waste | Spotted C-40 Crusher 13544 | -4/Waste | Spotted C-40 Crusher 13553 | -4/Waste | Met Warlord forces unprepared to attack 13556 | -4/Waste | EMP discharged 13577 | -4/Waste | Build established: Scavenger-Scout 13593 | -4/Waste | Lost 4 allies 13611 | -4/Waste | Spotted C-40 Crusher 13629 | -4/Waste | Allies destroyed C-40 Crusher 13643 | -4/Waste | Spotted C-40 Crusher 13645 | -4/Waste | Spotted C-40 Crusher 13645 | -4/Waste | Allies destroyed C-40 Crusher 13652 | -4/Waste | Destroyed C-40 Crusher 13654 | -4/Waste | Allies destroyed C-40 Crusher 13656 | -4/Waste | EMP discharged 13656 | -4/Waste | System corruption reached 30% 13673 | -4/Waste | Spotted C-40 Crusher 13677 | -4/Waste | Allies destroyed C-40 Crusher 13683 | -4/Waste | Discovered new exit (range 10) 13685 | -4/Waste | Identified exit to Factory 13751 | -4/Waste | Entered Factory 13751 | -4/Factory | Accompanied by 10 allies 13877 | -4/Factory | Discovered new exit (range 5) 13878 | -4/Factory | Identified exit to Upper Caves 13951 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 14012 | -4/Factory | Retrieved Zion intel report: Guard Positions 14023 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 14067 | -4/Factory | Retrieved Zion intel report: Component Schematics 14083 | -4/Factory | Build established: Ninja 14091 | -4/Factory | Retrieved Zion intel report: Emergency Access 14114 | -4/Factory | Spotted B-86 Titan 14187 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 14356 | -4/Factory | Entered Upper Caves 14404 | -4/Upper Caves | Learned 4 Research zone layouts 14446 | -4/Upper Caves | Encountered a Warlord checkpoint 14563 | -4/Upper Caves | Discovered new exit (range 13) 14567 | -4/Upper Caves | Identified exit to Upper Caves 14569 | -4/Upper Caves | Entered another Upper Caves area 14575 | -4/Upper Caves | Encountered a Warlord checkpoint 14577 | -4/Upper Caves | Discovered exit to Research (range 8) 14612 | -4/Upper Caves | Learned Research non-interactive machine intel 14643 | -4/Upper Caves | Spotted B-86 Titan 14869 | -4/Upper Caves | Discovered new exit (range 15) 14889 | -4/Upper Caves | Identified exit to Warlord 14920 | -4/Upper Caves | Entered Warlord 14934 | -4/Warlord | System corruption cleaned by Quarantine Array 15115 | -4/Warlord | Found Prototype Device 15115 | -4/Warlord | Identified Minesniffer Drone Bay 15124 | -4/Warlord | Warlord's base attacked by MAIN.C 15139 | -4/Warlord | Found Prototype Energy Gun 15141 | -4/Warlord | Found Prototype Energy Gun 15143 | -4/Warlord | Found Prototype Energy Gun 15144 | -4/Warlord | Found Prototype Energy Gun 15161 | -4/Warlord | Rebuked by Warlord 15176 | -4/Warlord | Identified Vortex Shotgun (x4) 15222 | -4/Warlord | Found Prototype Processor 15222 | -4/Warlord | Identified Spectral Analyzer 15234 | -4/Warlord | Found Prototype Hackware 15239 | -4/Warlord | Found Prototype Reactor 15358 | -4/Warlord | Warlord forces counterattacked 15437 | -4/Warlord | Spotted Striker 15505 | -4/Warlord | Spotted Striker 15505 | -4/Warlord | Spotted Executioner 15547 | -4/Warlord | Spotted Striker 15550 | -4/Warlord | Spotted Striker 15613 | -4/Warlord | Lost 28 allies 15664 | -4/Warlord | Spotted Striker 15685 | -4/Warlord | Spotted Striker 15704 | -4/Warlord | Spotted Striker 15718 | -4/Warlord | Build established: Mutant 15730 | -4/Warlord | Destroyed Striker 15744 | -4/Warlord | Lost 8 allies 15799 | -4/Warlord | Warlord base infiltrated, sounded retreat 15821 | -4/Warlord | Spotted Striker 15863 | -4/Warlord | P-80 Master assimilated allied MI-24H(c) 15869 | -4/Warlord | Spotted Executioner 15885 | -4/Warlord | Core integrity fell below 50% 15888 | -4/Warlord | Spotted Striker 15890 | -4/Warlord | Found Corrupted Prototype Processor 15890 | -4/Warlord | Identified Exp. Targeting Computer 15892 | -4/Warlord | Found Corrupted Prototype Processor 15892 | -4/Warlord | Identified Exp. Core Analyzer 15902 | -4/Warlord | Spotted Executioner 15932 | -4/Warlord | Spotted Executioner 15941 | -4/Warlord | Lost 3 parts (3n) 15945 | -4/Warlord | Spotted Executioner 15946 | -4/Warlord | Discovered new exit (range 18) 15954 | -4/Warlord | Destroyed 7 combat bots 15961 | -4/Warlord | Identified exit to Proximity Caves 15962 | -4/Warlord | Entered Proximity Caves 15984 | -3/Proximity Caves | Lost 23 allies 16040 | -3/Proximity Caves | Spotter reported a threat 16174 | -3/Proximity Caves | Discovered exit to Research (range 9) 16177 | -3/Proximity Caves | Entered Research 16177 | -3/Research | Evolved 2 slots: Utility x2 16178 | -3/Research | Identified exit to Armory 16179 | -3/Research | Identified exit to Research 16181 | -3/Research | Loaded intel: 67 trap records 16182 | -3/Research | Loaded intel: 48 non-interactive machine locations 16254 | -3/Research | Build established: Scavenger-Scout 16308 | -3/Research | Lost 4 parts (1p1n2u) 16313 | -3/Research | Found Prototype Device 16313 | -3/Research | Identified Exp. Thermal Shield 16360 | -3/Research | Retrieved Zion intel report: Active Terminals 16361 | -3/Research | Zion Heavy squad teleported in 16427 | -3/Research | Search patrols dispatched 16431 | -3/Research | Retrieved Zion intel report: Active Garrisons 16435 | -3/Research | Retrieved Zion intel report: Component Schematics 16575 | -3/Research | Entered Armory 16576 | -3/Armory | Loaded intel: 15 terminal locations 16577 | -3/Armory | Build established: Scavenger-Mutant 16592 | -3/Armory | Zion Light squad teleported in 16631 | -3/Armory | Lost 9 parts (2p5n1u1w) 16666 | -3/Armory | Identified Ghost Barrier 16734 | -3/Armory | Found Prototype Launcher 16734 | -3/Armory | Identified Adv. Micro-nuke Launcher 16765 | -3/Armory | Retrieved Zion intel report: Prototype Stockpiles 16766 | -3/Armory | Zion Resource Resupply teleported in 16857 | -3/Armory | Found Zio. Weapon Casing 17099 | -3/Armory | Lost 4 parts (1p1n2u) 17100 | -3/Armory | Crushed by falling debris 17123 | -3/Armory | Identified Transdimensional Reconstructor 17123 | -3/Armory | Warped through subspace to slip node 17123 | -3/Armory | Discovered new exit (range 1) 17123 | -3/Armory | Identified exit to Lab 17146 | -3/Armory | Core integrity fell below 50% 17202 | -3/Armory | System corruption reached 10% 17225 | -3/Armory | Zion Defense Resupply teleported in 17249 | -3/Armory | Found Prototype Device 17249 | -3/Armory | Identified Exp. Shield Generator 17396 | -3/Armory | Build established: Mutant 17414 | -3/Armory | Entered Lab 17414 | -3/Lab | Discovered exit to Research (range 9) 17420 | -3/Lab | Hidden lab's door opened automatically 17420 | -3/Lab | Sensor layout match revealed 17431 | -3/Lab | Gained access to the hidden lab's interior 17465 | -3/Lab | Found Alien Artifact 17465 | -3/Lab | Identified Core Expander 17465 | -3/Lab | Installed Core Expander, added new Weapon slot 17480 | -3/Lab | Found Alien Artifact 17493 | -3/Lab | Found Transdimensional Reconstructor 17544 | -3/Lab | Found Prototype Protection 17546 | -3/Lab | Found Prototype Energy Cannon 17548 | -3/Lab | Found Prototype Energy Gun 17553 | -3/Lab | Found Prototype Hackware 17587 | -3/Lab | Entered Research 17587 | -2/Research | Evolved 2 slots: Utility x2 17600 | -2/Research | Identified Warp Cannon 17601 | -2/Research | Identified Exp. Powered Armor 17711 | -2/Research | Identified Integrated Dissipator 17711 | -2/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 17765 | -2/Research | Zion hero teleported in (1C-UTU) 17986 | -2/Research | Fabricated Exp. Melee Analysis Suite? 18037 | -2/Research | Discovered new exit (range 9) 18046 | -2/Research | Identified exit to Access 18284 | -2/Research | Zion Thermal Resupply teleported in 18305 | -2/Research | Zion Defense Resupply teleported in 18312 | -2/Research | Found Prototype Device 18312 | -2/Research | Identified Exp. EM Shield 18314 | -2/Research | Found Prototype Device 18314 | -2/Research | Identified Exp. Shock Absorption System 18340 | -2/Research | Found Adv. EM Shield 18432 | -2/Research | Found Corrupted Prototype Slashing Weapon 18432 | -2/Research | Identified 1C-UTU's Sword "Choppy" 18434 | -2/Research | Found Corrupted Prototype Slashing Weapon 18434 | -2/Research | Identified 1C-UTU's Sword "Lootmaker" 18436 | -2/Research | Found Corrupted Prototype Device 18436 | -2/Research | Identified Exp. Actuator Array 18438 | -2/Research | Found Corrupted Prototype Device 18438 | -2/Research | Identified Femtoactuators 18440 | -2/Research | Found Corrupted Prototype Protection 18440 | -2/Research | Identified 1C-UTU's Buckler 18441 | -2/Research | System corruption reached 10% 18457 | -2/Research | Garrison activated, responded to threat 18533 | -2/Research | Lost 4 parts (4n) 18633 | -2/Research | Found Exp. Actuator Array 18636 | -2/Research | Zion Melee Resupply teleported in 18679 | -2/Research | Zion Light squad teleported in 18687 | -2/Research | Found Prototype Launcher 18687 | -2/Research | Identified Ragnarok Missile Launcher 18738 | -2/Research | Build established: Scavenger-Gladiator 18744 | -2/Research | Discovered new exit (range 6) 18745 | -2/Research | Identified exit to Quarantine 18752 | -2/Research | Entered Quarantine 18752 | -2/Quarantine | Accompanied by 2 allies 18770 | -2/Quarantine | Cryocooling Duct disabled 18785 | -2/Quarantine | Ambient heat levels rising (+20) 18785 | -2/Quarantine | Non-combat units ordered to evacuate 18838 | -2/Quarantine | Retrieved Zion intel report: Main Access 18843 | -2/Quarantine | Central database locked down 18853 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 18900 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 18917 | -2/Quarantine | Found Alien Artifact 18942 | -2/Quarantine | Found Alien Slashing Weapon 18942 | -2/Quarantine | Identified Sigix Broadsword 18988 | -2/Quarantine | Found Zio. Weapon Casing 18995 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 19003 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 19030 | -2/Quarantine | Found Alien Energy Cannon 19030 | -2/Quarantine | Identified Core Cannon 19064 | -2/Quarantine | Found Alien Artifact 19084 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 19111 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 19112 | -2/Quarantine | Identified Phase Redirector 19112 | -2/Quarantine | Identified Subatomic Replicator 19119 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 19145 | -2/Quarantine | Found Alien Artifact 19181 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 19192 | -2/Quarantine | System corruption reached 30% 19282 | -2/Quarantine | Found Alien Artifact 19282 | -2/Quarantine | Identified Core Reset Matrix 19282 | -2/Quarantine | Identified Terrabomb 19282 | -2/Quarantine | Used Core Reset Matrix 19286 | -2/Quarantine | Detected hypermatrix surge 19286 | -2/Quarantine | Sensed 4 artifacts in vicinity 19312 | -2/Quarantine | Discovered exit to Access (range 8) 19331 | -2/Quarantine | Spotted Fortress 19352 | -2/Quarantine | Discovered new exit (range 6) 19352 | -2/Quarantine | Discovered new exit (range 6) 19353 | -2/Quarantine | Identified exit to Section 7 19354 | -2/Quarantine | Entered Section 7 19355 | -2/Section 7 | Detected hypermatrix surge 19355 | -2/Section 7 | Sensed 20 artifacts in vicinity 19399 | -2/Section 7 | Found Integrity Redistributor 19427 | -2/Section 7 | Found Integrated Reactor 19427 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19508 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 19533 | -2/Section 7 | Found Integrated Mediator 19533 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 19575 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 19599 | -2/Section 7 | Found Integrity Redistributor 19599 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-121) 19621 | -2/Section 7 | Spotted Executioner 19622 | -2/Section 7 | Spotted Executioner 19632 | -2/Section 7 | Destroyed Executioner 19656 | -2/Section 7 | Destroyed Executioner 19659 | -2/Section 7 | Found Exp. Core Analyzer 19680 | -2/Section 7 | Lost 3 parts (1p2u) 19688 | -2/Section 7 | Found Transdimensional Reconstructor 19702 | -2/Section 7 | Spotted Striker 19702 | -2/Section 7 | Spotted Striker 19745 | -2/Section 7 | Spotted Striker 19745 | -2/Section 7 | Spotted Striker 19770 | -2/Section 7 | Destroyed Striker 19772 | -2/Section 7 | Destroyed Striker 19779 | -2/Section 7 | Found Sigix Shearcannon 19977 | -2/Section 7 | Spotted B-99 Colossus 20015 | -2/Section 7 | Found Integrated Reactor 20015 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20017 | -2/Section 7 | Found Integrated Reactor 20017 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20033 | -2/Section 7 | Found LRC Energy Well 20033 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 20037 | -2/Section 7 | Found LRC Energy Well 20037 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 20098 | -2/Section 7 | Found Prototype Processor 20098 | -2/Section 7 | Identified Exp. Targeting Computer 20127 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 20150 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 20164 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 20207 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-2 20216 | -2/Section 7 | Found Integrated Reactor 20216 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20276 | -2/Section 7 | Discovered exit to Access (range 9) 20281 | -2/Section 7 | Entered Access 20281 | -1/Access | Evolved 2 slots: Utility x2 20299 | -1/Access | Zion Experimental squad teleported in 20368 | -1/Access | Retrieved Zion intel report: Main Access 20368 | -1/Access | Identified exit to Surface 20434 | -1/Access | Retrieved Zion intel report: Active Terminals 20435 | -1/Access | Zion Zionite Resupply teleported in 20443 | -1/Access | Found Prototype Protection 20443 | -1/Access | Identified Zio. Heavy Carapace 20495 | -1/Access | Spotted B-99 Colossus 20574 | -1/Access | Build established: Alien-Gladiator 20695 | -1/Access | Retrieved Zion intel report: Unaware Analyses 20708 | -1/Access | Spotted B-99 Colossus 20740 | -1/Access | Found Prototype Protection 20740 | -1/Access | Identified Zio. Shade Armor 20744 | -1/Access | Found Zio. Shade Armor 20746 | -1/Access | Found Zio. Weapon Casing 20871 | -1/Access | Warped through subspace 20879 | -1/Access | Retrieved Zion intel report: Component Stockpiles 20880 | -1/Access | Zion Infowar Resupply teleported in 20884 | -1/Access | Found Prototype Processor 20884 | -1/Access | Identified Exp. Signal Interpreter 20888 | -1/Access | Found Prototype Device 20888 | -1/Access | Identified Exp. ECM Suite 20987 | -1/Access | Destroyed 10 combat bots 21031 | -1/Access | First assault squad dispatched 21114 | -1/Access | Spotted B-99 Colossus 21116 | -1/Access | Energy Cycler disabled 21153 | -1/Access | Discovered new exit (range 10) 21156 | -1/Access | Identified exit to Command 21156 | -1/Access | Entered Command 21160 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-422) 21167 | -1/Command | Used Subatomic Replicator to replicate 1C-UTU's Sword "Choppy" 21198 | -1/Command | Spotted B-99 Colossus 21276 | -1/Command | Destroyed 9 combat bots 21319 | -1/Command | Retrieved Zion intel report: Active Terminals 21353 | -1/Command | Core integrity fell below 50% 21385 | -1/Command | Retrieved Zion intel report: Prototype Schematics 21391 | -1/Command | Spotted B-99 Colossus 21406 | -1/Command | First assault squad dispatched 21444 | -1/Command | Retrieved Zion intel report: Component Schematics 21471 | -1/Command | Disengaged cave seal 21471 | -1/Command | Zionites emerged from the dark tunnel 21491 | -1/Command | Allies destroyed B-99 Colossus 21567 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 21569 | -1/Command | Found Exp. Shock Absorption System 21611 | -1/Command | Found Zio. Shade Armor 21614 | -1/Command | Found Zio. Shade Armor 21748 | -1/Command | Spotted M Guard 21749 | -1/Command | Spotted Combat Programmer 21752 | -1/Command | High security lockdown imminent 21761 | -1/Command | Spotted Combat Programmer 21768 | -1/Command | Allies destroyed Combat Programmer 21770 | -1/Command | Destroyed Combat Programmer 21772 | -1/Command | Spotted M Guard 21794 | -1/Command | All MAIN.C guards destroyed 21814 | -1/Command | Lost 6 allies 21821 | -1/Command | Used Terrabomb 21831 | -1/Command | Met MAIN.C 21832 | -1/Command | High security lockdown engaged 21855 | -1/Command | Destroyed MAIN.C Shell 21855 | -1/Command | 0b10 Conduit disabled 21857 | -1/Command | MAIN.C activated Command garrisons 21874 | -1/Command | Destroyed MAIN.C 21876 | -1/Command | Discovered exit to Surface (range 39) 21876 | -1/Command | Discovered exit to Surface (range 98) 21876 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 21882 | -1/Command | Found Centrium Heavy Armor Plating 21887 | -1/Command | Found Omega Cannon 21895 | -1/Command | Lost 4 parts (1p3u) 22226 | -1/Command | Build established: Scavenger-Gladiator 22558 | -1/Command | Found Gamma Bomb Array 22854 | -1/Command | Found Prototype Reactor 22974 | -1/Command | Build established: Alien-Mutant 23093 | -1/Command | Found Zio. Shade Armor 23094 | -1/Command | Found Zio. Weapon Casing 23097 | -1/Command | Found Zio. Weapon Casing 23231 | -1/Command | Found Vortex Chain Reactor 23233 | -1/Command | Found Zero-point Reactor 23235 | -1/Command | Found Hvy. Regenerative Plating 23238 | -1/Command | Found Hvy. Regenerative Plating 23239 | -1/Command | Found Exp. Force Field 23243 | -1/Command | Found Exp. Force Field 23245 | -1/Command | Found Exp. System Purifier 23279 | -1/Command | System corruption reached 10% 23359 | -1/Command | Crushed by falling debris 23406 | -1/Command | Found Exp. Melee Analysis Suite 23467 | -1/Command | Found Prototype Protection 23467 | -1/Command | Identified Zio. Heavy Carapace 23501 | -1/Command | Crushed by falling debris 23789 | -1/Command | Build established: Messiah-Gladiator 23860 | -1/Command | Warped through subspace to slip node 23860 | -1/Command | Discovered new exit (range 5) 23865 | -1/Command | Entered Access_0 23866 | -1/Access_0 | Sensed 3 artifacts in vicinity 23866 | -1/Access_0 | Met Architect 23896 | -1/Access_0 | Core integrity fell below 20% 23902 | -1/Access_0 | Architect warped through subspace 23914 | -1/Access_0 | Destroyed A8 23945 | -1/Access_0 | Architect warped through subspace 23980 | -1/Access_0 | Architect warped through subspace 24001 | -1/Access_0 | Architect warped through subspace 24008 | -1/Access_0 | Subspace Access Node disabled 24022 | -1/Access_0 | A6 warped into view 24026 | -1/Access_0 | Architect warped through subspace 24042 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 24023_ Penetrated by Quantum Shear. Architect warps through subspace. 24027_ A6 follow-up attacks with Enh. Force Lance. 24028_ HV Slug penetrates Wall. 24030_ Critical hit (Destroy). 24030_ Penetrated by HV Slug. 24030_ Critical hit (Destroy). 24032_ Critical hit (Impale). 24032_ A6 follow-up attacks with Enh. Force Lance. 24032_ Penetrated by HV Slug. 24032_ HV Slug penetrates Wall. 24032_ Penetrated by HV Slug. 24036_ Penetrated by Quantum Shear. 24042_ A6 follow-up attacks with Enh. Force Lance. 24042_ Penetrated by Quantum Shear. 24042_ Cmb. Antigrav System severed. 24042_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#???????????????????? ??? | | ???????????????????????? ???????????????????? ??? | | ???????????????????????? ##???????????????? ? ??? | | ???????????????????????? ???????????????? ? ??? | | ???????????????????????? ???????????????? ? ??? | | ???????????????????????? ????????????????? ??? | | ???????????????????????? ????????????????? ??? | | ???????????????????????? ????????????????? # ??? | | ???????????????????????? #????????????????? # ??? | | ????????????????????????# #???????????#????? # ### | | ????????????????????????# #?????????? #????? | | ????????????????????????# #?????##### ###???? | | ????????????????????????# ##???## ????? | | ????????????????????????# ;##### ??????? | | ????????????????????????# ;##"" % #########?# | | ????????????????????????#@#### ### | | ???????????????????????#; p | | ?????????????????## #; %"##### #?# | | ??????????????# " ggg #####" #??# #?? | | ??????????????# " #####???## "### #?? | | ??????????????### 0 #?????????##"# "# #?## # | | ????????????????# #???##??????## ###" # | | ????????????????## ## ??###" "##### ### " | | ?????????????????# ?# ??# "" ### " | | ?????????????????# ??#???# "" ## " | | ?????????????????#???????###" "### ## | | ???????????????????????????## ????# ## | | ??????????????????????????????????## ## " | | ???????????????????????????????????### ####" # | | ?????????????????????????????????????# #???# # # | | ?????????????????????????????????????# #???# ### | | ????????????????????????????????????? #???# "#? | | ????????????????????????????????????? #???# ##? | | ????????????????????????????????????# ##??# "#? | | ????????????????????????????????????# #?? "" | | ????????????????????????????????????# #?# "" | | ????????????????????????????????????# #?###" "## | | ????????????????????????????????????# #???## ##? | | ????????????????????????????????????# #????# #?? | | ???????????????????????????????????? ?????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 105 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Cloak Strength 4 Power Amplification 40 Corruption Block 20 Armor Coverage 1775 Resistance: KI 30 Resistance: TH 30 Resistance: EX 75 Resistance: EM 50 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 50 Evasion (%) 73 Targeting Accuracy 16 Melee Accuracy 26 Target Analysis 12 Core Analysis 11 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Enh. Coil Gun | -2/Section 7 | Archive Hvy. Tesla Rifle | -2/Section 7 | Archive Proton Burst Cannon | -2/Section 7 | Archive Exp. Core Analyzer | -2/Section 7 | Archive Spectral Analyzer | -2/Section 7 | Archive Ragnarok Missile Launcher | -2/Section 7 | Archive Imp. Diametric Drive | -2/Section 7 | Archive Cld. Antigrav System | -2/Section 7 | Archive Exp. Optical Array | -2/Section 7 | Archive Linear Accelerator | -2/Section 7 | Z-intel Adv. Salvage Targeting Computer | -2/Section 7 | Z-intel Lance | -2/Section 7 | Z-intel Fusion Compressor | -2/Section 7 | Z-intel Imp. Reaction Control System | -2/Section 7 | Z-intel Adv. Datajack | -2/Section 7 | Z-intel Reaction Control System | -2/Section 7 | Z-intel Adv. Shield Generator | -2/Section 7 | Z-intel Arm. Medium Treads | -2/Section 7 | Z-intel Adv. Force Field | -2/Section 7 | Z-intel Hardcell Cannon | -2/Section 7 | Z-intel Imp. Linear Gravjet | -2/Section 7 | Z-intel Quantum Reactor | -2/Section 7 | Z-intel Quantum Capacitor | -2/Section 7 | Z-intel Nova Cannon | -2/Section 7 | Z-intel Cloaking Device | -2/Section 7 | Z-intel Imp. Targeting Computer | -2/Section 7 | Z-intel Dispersion Rifle | -2/Section 7 | Z-intel Imp. VSS Leg | -2/Section 7 | Z-intel Lyr. Light Armor Plating | -2/Section 7 | Z-intel Com. Battery | -2/Section 7 | Z-intel Imp. System Shield | -2/Section 7 | Z-intel Q-thruster | -2/Section 7 | Z-intel Imp. Propulsion Shielding | -2/Section 7 | Z-intel Hvy. Wave Gun | -1/Command | Z-intel Lrn. Phase Cannon | -1/Command | Z-intel Exp. Hacking Suite | -1/Command | Z-intel Helical Railgun | -1/Command | Z-intel Com. Linear Accelerator | -1/Command | Z-intel Gravity Neutralizer | -1/Command | Z-intel Exp. Matter Compressor | -1/Command | Z-intel Cld. Plasma Rifle | -1/Command | Z-intel Hds. Centrium Wheel | -1/Command | Z-intel Hvy. Shield Leg | -1/Command | Z-intel Stasis Canceller | -1/Command | Z-intel Biometal Medium Treads | -1/Command | Z-intel Imp. Gyrokinetic Inverter | -1/Command | Z-intel Core Analyzer | -1/Command | Z-intel Lgt. Particle Reactor | -1/Command | Z-intel Imp. Focal Shield | -1/Command | Z-intel Adv. Signal Interpreter | -1/Command | Z-intel Adv. Reaction Control System | -1/Command | Z-intel Imp. Heavy Siege Treads | -1/Command | Z-intel Centrium Wheel | -1/Command | Z-intel Lrn. Tractor Beam | -1/Command | Z-intel Robot Schematics ------------------ G-73 Enforcer | -2/Section 7 | Archive T-07 Excavator | -2/Section 7 | Archive A-02 Transporter | -2/Section 7 | Archive Fabricated ------------ Microactuators | x2 | -7/Factory | Preloaded Adv. KE Penetrator | x1 | -5/Factory | Authchip Centrium Medium Armor Plating | x1 | -5/Factory | Authchip H-77 Assassin | x2 | -4/Factory | Preloaded Exp. Melee Analysis Suite | x1 | -2/Research Repaired ---------- Centrium Medium Armor Plating | 20% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Integrated Dissipator Sigix Broadsword Core Cannon Core Reset Matrix Integrated Mediator Integrity Redistributor LRC Energy Well Subatomic Replicator Terrabomb Sigix Shearcannon Achievements -------------- King Drone Seal Team Z Challenges ------------ None Game ------ Seed ShadeNanofilamentsDissipator Manual? 0 Play Time 05:23:11 Cumulative 504.7 hours Start 2025.11.04 @ 03:20:47 End 2025.11.04 @ 09:31:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/1/5/1/0/0/0/1/1/0 Lore% 94 Gallery% 87 Achievement% 79 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b4d5d66-b6b4-4605-aafc-82d86b732309