Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.03 @ 12:03:12 Player: The Overplayer Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (48) 240 Value Destroyed (1711) 1711 Prototype IDs (5) 100 Alien Tech Used (3) 600 Bonus (1700) 1700 TOTAL SCORE: 13251 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 267/300 Energy 32/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Core Cannon Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Transmission Jammer Force Field Makeshift Hacking Suite Improved System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Core Cannon > --- INVENTORY -------- Neutrino Core Improved Sensor Array Authchip [Propulsion] Sigix Corpse Sigix Corpse [Rating: 186] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Gravmag System Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Makeshift Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Makeshift Axe Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Acc Slots Evolved 18 | . . 2 2 . 2 . . . . 2 . . 2 . 2 . . 2 . 2 . 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 8 | . . 2 . . . . . . . 1 . . 1 . 2 . . . . . . 2 Utility 7 | . . . 2 . 1 . . . . . . . 1 . . . . 2 . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 157 | 7 6 13 15 10 10 3 7 5 1 17 7 . 3 . . . 2 . 14 14 5 18 Power 24 | 1 . 2 1 2 1 . . . . 3 1 . 1 . . . . . 2 3 3 4 Engine 5 | 1 . 2 . . . . . . . 2 . . . . . . . . . . . . Core 8 | . . . 1 2 1 . . . . 1 1 . 1 . . . . . . . . 1 Reactor 11 | . . . . . . . . . . . . . . . . . . . 2 3 3 3 Propulsion 47 | 2 3 3 6 3 5 . 1 . . 9 2 . . . . . . . 5 5 . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | 2 1 . 4 2 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . 2 3 2 1 5 . 1 . . . . . . . . . . . . . . . Flight 24 | . . . . . . . . . . 9 2 . . . . . . . 5 5 . 3 Utility 49 | 2 1 2 5 3 3 2 4 2 . 4 . . 2 . . . 2 . 6 1 1 9 Device 20 | 1 1 . 2 . 1 1 1 . . 1 . . 2 . . . 2 . 2 1 . 5 Storage 5 | 1 . 2 . . . . 1 . . . . . . . . . . . . . . 1 Processor 10 | . . . 3 . 1 . 2 . . 2 . . . . . . . . . . . 2 Hackware 9 | . . . . . 1 1 . 2 . 1 . . . . . . . . 4 . . . Protection 4 | . . . . 3 . . . . . . . . . . . . . . . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 37 | 2 2 6 3 2 1 1 2 3 1 1 4 . . . . . . . 1 5 1 2 Energy Gun 10 | 1 1 1 1 . . 1 . . . . . . . . . . . . 1 4 . . Energy Cannon 9 | . . 4 . . . . 1 . . . . . . . . . . . . 1 1 2 Ballistic Gun 4 | 1 . 1 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . 1 . . 1 . . . . . . . . . . . Slashing Weapon 7 | . 1 . . . . . . 2 1 . 3 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . 1 . 1 . . . . . . . . . . . . 2 3 . Corrupted Parts 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . System Corruption 12 | . . . . 8 . . . . . . . . . . . . . . 4 . . . Parts Lost 65 | . . 2 4 13 1 . 2 3 1 2 . . . 2 1 7 . . 1 7 . 19 Power 4 | . . 1 . 2 . . . . . . . . . . . . . . . . . 1 Propulsion 35 | . . 1 4 7 1 . 1 2 1 2 . . . 2 1 3 . . . 4 . 6 Utility 18 | . . . . 2 . . . . . . . . . . . 4 . . 1 2 . 9 Weapon 8 | . . . . 2 . . 1 1 . . . . . . . . . . . 1 . 3 Highest Loss Streak 9 | . . 2 3 9 1 . 2 3 1 2 . . . 2 1 3 . . 1 4 . 9 To Critical Strikes 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Average Backups 5 | 1 6 9 8 9 5 4 7 9 10 5 5 5 4 5 5 5 3 3 4 3 2 1 Power . | . . . . . . . . . . . . . . 1 1 1 1 1 . 1 1 . Propulsion . | . 1 . . . 1 2 2 . . . 1 1 . . . . . . . 1 . . Utility 3 | . 3 6 5 5 3 2 3 3 4 3 3 4 3 4 4 4 2 2 2 1 1 . Weapon 1 | . 1 2 3 2 . . 2 4 6 1 . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 5 5 1 4 . 1 . . . 5 1 . 1 1 . . . . 3 . . 1 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Utility 15 | . 2 2 1 2 . 1 . . . 2 1 . 1 1 . . . . 1 . . 1 Weapon 9 | . 1 3 . . . . . . . 3 . . . . . . . . 2 . . . Tool/Special 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 95 98 83 90 39 89 88 91 64 80 94 100 98 94 72 32 18 19 41 73 63 55 Engine 2 | . 13 10 8 . . . . . . 3 2 . . . . . . . . . . . Core 3 | . . . . 7 5 7 7 7 7 5 10 13 11 9 5 1 . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 9 8 5 Leg 5 | . 21 . 5 32 . . . . . . . . . . . . . . . . . . Hover 9 | . 5 43 15 . 18 30 30 29 16 6 . . . . . . . . . . . . Flight 9 | . . . . . . . . . . 24 33 33 34 31 20 5 . . 14 21 17 12 Device 7 | . 14 11 8 2 1 7 4 7 7 6 6 6 10 11 10 6 7 9 7 6 4 7 Storage 4 | . 14 11 9 8 . . 4 7 7 . . . . . . . . . . . . . Processor 7 | . . . 17 16 . 7 7 7 7 6 6 6 5 5 5 5 5 4 4 4 4 8 Hackware 10 | . . . . . 3 13 15 15 15 19 20 20 17 17 15 10 5 4 10 19 17 15 Energy Gun 2 | . 13 5 6 . . 5 6 . . . . . . . . . . . . 9 5 . Energy Cannon 2 | . . 16 4 . . . . . . . . . . . . . . . . . 5 5 Ballistic Gun 2 | . 11 . 6 9 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 4 . . . 2 . . . 6 5 5 5 . . . . . . . Slashing Weapon 2 | . . . . . . . . 5 2 5 13 13 11 11 10 1 . . . . . . Peak Build Rating 186 | 7 10 18 30 27 37 55 53 52 44 63 66 66 77 77 63 58 18 18 79 146 174 186 Average Rating 56 | 5 7 16 21 23 20 50 45 46 34 56 63 66 75 68 62 28 17 18 45 130 138 122 On Entrance 45 | . 7 10 15 28 1 37 52 34 36 32 63 66 66 77 63 58 9 18 18 78 132 145 Avg Prop Armor Cover (%) 8 | . . . 8 . . . . . . 9 . . . . . . . . . 4 . 3 Naked Turns 60 | . . . . 34 26 . . . . . . . . . . . . . . . . . Heaviest Build 83 | 15 15 26 24 38 13 25 35 36 32 27 30 30 35 35 25 21 3 3 21 62 59 83 Greatest Support 88 | 20 20 28 46 46 36 36 36 36 18 30 30 30 42 42 28 21 3 3 20 63 69 88 Greatest Overweight (x) 7 | . 2 . 7 3 1 . 1 1 1 1 . . . . . . . . 1 . . 4 Average Overweight (x) . | . . . 1 . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 5 5 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 9 10 9 5 5 12 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 3 8 10 10 10 5 5 11 15 14 15 5 5 5 5 5 5 5 3 5 5 5 5 Average Carried 6 | 1 6 9 8 9 4 4 8 11 13 5 4 5 4 4 5 5 3 3 4 4 4 4 Final Capacity 15 | 8 8 10 10 5 5 5 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 8 9 10 5 5 5 9 15 14 5 5 5 5 5 5 5 3 3 4 3 4 4 Class Distribution -------------------- 28% | Mutant 19% | Hacker-Sprinter 12% | Hacker-Mutant 8% | Scavenger-Mutant 6% | Hacker-Skirmisher 5% | Skirmisher 5% | Hacker-Scout 4% | Scavenger-Assassin 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -6/Factory Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/DSF Hacker-Sprinter | -2/Research Hacker-Skirmisher | -2/Quarantine Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Acc Matter Collected 2386 | 294 79 220 119 217 220 . 58 203 49 108 144 . . . . 112 . 33 157 58 138 177 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1741 | 155 95 411 419 286 . . . . 49 188 . . . . . . . . . . 138 . Parts 106 | 16 6 33 23 13 . . . . 2 8 . . . . . . . . . . 5 . Haulers Intercepted 5 | . 1 2 1 . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Acc Combat Hostiles Destroyed 34 | . 1 11 5 8 . . . . 1 3 . . . . . . . . . . 5 . Melee 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . Guns 8 | . 1 . 2 5 . . . . . . . . . . . . . . . . . . Cannons 19 | . . 11 3 . . . . . . . . . . . . . . . . . 5 . AOE 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Classes Destroyed 9 | 2 2 4 1 . . . . . . . . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 2 1 . . . . . . 1 . . . . . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Swarmer 15 | . . 7 . . . . . . . 3 . . . . . . . . . . 5 . Grunt 13 | . 1 2 2 8 . . . . . . . . . . . . . . . . . . Sentry 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 5 | 3 1 4 4 3 . . . . 1 3 . . . . . . . . . . 5 . Combat Bots Only 5 | . 1 4 2 3 . . . . 1 3 . . . . . . . . . . 5 . Max Kills in Single Turn 2 | 1 1 1 1 1 . . . . 1 1 . . . . . . . . . . 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Acc Hostile Shots Fired 937 | . 2 44 27 151 . . 63 33 4 49 1 2 . 5 10 108 . . 5 143 19 271 Missed 388 | . 1 12 5 38 . . 22 13 1 22 1 1 . 2 6 47 . . 4 76 5 132 Hits 549 | . 1 32 22 113 . . 41 20 3 27 . 1 . 3 4 61 . . 1 67 14 139 Projectile 549 | . 1 32 22 113 . . 41 20 3 27 . 1 . 3 4 61 . . 1 67 14 139 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 22 | . . . . 5 . . . . . 1 . . . . . 5 . . . 4 . 7 Damage Taken 9931 | . 11 554 307 1787 . . 424 159 44 350 . 16 . 152 64 1154 . . 56 1270 308 3275 Core 3894 | . . 214 32 486 . . 95 53 . 67 . 16 . 80 . 927 . . . 207 106 1611 Absorbed by Shields 158 | . . . . 5 . . . . . . . . . . . . . . . . . 153 Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . . . . . . 104 Regen/Repaired (Parts) 16 | . . . . . . . . . . . . . 16 . . . . . . . . . Core Remaining (%) 70 | 100 100 46 . 5 . . . . 78 . . 90 . 92 . . 19 . 100 . 77 . Volleys Fired 165 | 19 11 26 18 43 . . 3 . . . . . . . . . . . . 3 16 26 Largest 3 | 2 2 2 2 2 . . 1 . . . . . . . . . . . . 3 1 2 Hottest 300 | 70 70 136 131 53 . . 65 . . . . . . . . . . . . 200 300 240 Shots Fired 242 | 27 14 52 34 64 . . 3 . . . . . . . . . . . . 5 16 27 Gun 137 | 27 14 6 22 60 . . 3 . . . . . . . . . . . . 5 . . Cannon 101 | . . 46 12 . . . . . . . . . . . . . . . . . 16 27 Launcher 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 82 | 8 3 . 11 60 . . . . . . . . . . . . . . . . . . Thermal 152 | 19 11 52 23 . . . . . . . . . . . . . . . . 4 16 27 Explosive 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . 3 . . . . . . . . . . . . 1 . . Robot Hit Streak 11 | 6 7 11 7 9 . . . . . . . . . . . . . . . . 5 7 Robot Miss Streak 7 | 5 2 3 3 7 . . . . . . . . . . . . . . . . . 3 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 135 | 16 9 24 22 42 . . . . 1 12 . . . . . . . . . . 5 4 Core Hits 70 | 5 3 15 13 25 . . . . 1 4 . . . . . . . . . . 4 . Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 8 | 2 . . 2 . . . . . . 2 . . . . . . . . . . 2 . Burn 4 | 2 . . 2 . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Sever 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Melee Attacks 91 | . 1 . . 51 . . . 1 2 26 . . 2 . 5 3 . . . . . . Impact 59 | . . . . 51 . . . . . . . . 2 . 3 3 . . . . . . Slashing 32 | . 1 . . . . . . 1 2 26 . . . . 2 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3945 | 197 130 483 433 1157 . . 14 . 53 741 . . . . . . . . . . 573 164 Guns 1380 | 197 130 35 268 750 . . . . . . . . . . . . . . . . . . Cannons 1350 | . . 448 165 . . . . . . . . . . . . . . . . . 573 164 Explosions 267 | . . . . 267 . . . . . . . . . . . . . . . . . . Melee 930 | . . . . 136 . . . . 53 741 . . . . . . . . . . . . Ramming 18 | . . . . 4 . . 14 . . . . . . . . . . . . . . . Kinetic 994 | 50 30 . 164 750 . . . . . . . . . . . . . . . . . . Thermal 1736 | 147 100 483 269 . . . . . . . . . . . . . . . . . 573 164 Explosive 267 | . . . . 267 . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 136 | . . . . 136 . . . . . . . . . . . . . . . . . . Slashing 794 | . . . . . . . . . 53 741 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . 1 22 . 10 10 10 10 . . . . . . 8 8 . 4 1 1 10 Average Corruption 5 | . . . 1 7 . 10 10 10 10 . . . . . . 5 8 . 4 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 71 | . . . 1 25 . 3 7 16 . . . . . . . 4 1 . 1 2 2 9 Message Errors 14 | . . . . 4 . 1 . 3 . . . . . . . 2 . . 1 1 1 1 Matter Fused 15 | . . . . 6 . . 1 4 . . . . . . . 1 . . . 1 . 2 Heat Flow Errors 7 | . . . . 1 . 1 . 2 . . . . . . . . . . . . 1 2 Energy Discharges 8 | . . . . 3 . . 2 2 . . . . . . . . 1 . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . 1 . 1 1 3 . . . . . . . 1 . . . . . 1 Data Loss (major) 5 | . . . 1 1 . . 2 . . . . . . . . . . . . . . 1 Misfires 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Misdirections 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . Weapon Failures 6 | . . . . 5 . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 128 | . . 1 . 3 . . . . . 61 . . . . . . . . . . 63 . Projectiles 64 | . . 1 . . . . . . . . . . . . . . . . . . 63 . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 64 | . . . . 3 . . . . . 61 . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . 2 . . 7 . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 596 | 80 108 596 300 79 . 281 58 245 . 212 287 170 18 . . . . . . 351 200 573 Average Temperature 128 | 24 42 184 108 27 . 142 25 113 . 84 104 86 12 . . . . . . 156 52 171 Received Heat Transfer 1091 | . 6 78 90 366 . . 147 24 . 18 . . . . . 88 . . . 144 . 130 Effects 36 | . . 12 . . . . . 1 . 1 2 . . . . . . . . 2 . 18 Shutdowns 8 | . . 3 . . . . . . . . . . . . . . . . . 1 . 4 Energy Bleed 7 | . . 1 . . . . . 1 . 1 1 . . . . . . . . 1 . 2 Interference 13 | . . 3 . . . . . . . . 1 . . . . . . . . . . 9 Short Circuit 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Damage (core) 3 | . . 2 . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 1 . 2 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 2701 | 592 259 888 666 . . . . . . . . . . . . . . . . . 148 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Acc Maximum Alert Level 1 | . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 Low Security (%) 83 | 100 100 76 100 44 100 100 100 . . 100 . . 100 100 100 . . 100 100 57 100 80 Level 1 16 | . . 23 . 55 . . . . . . . . . . . . . . . 42 . 19 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 379 | 5 22 257 125 379 151 24 30 . . 40 . . 21 . 34 . . 36 77 357 188 316 Initial 151 | . . 5 76 30 151 24 . . . 6 . . . . . . . 36 27 42 . 100 Average 85 | . 2 117 66 193 117 8 6 . . 4 . . 3 . 6 . . 36 65 148 70 125 Influence Increases 3239 | 25 72 394 191 390 . . 90 . 30 105 15 . 45 . 64 240 . . 60 508 248 762 Destroy 0b10 Robot/C 680 | . 20 220 100 160 . . . . 20 60 . . . . . . . . . . 100 . Destroy 0b10 Robot/NC 70 | 25 5 20 15 . . . . . . 5 . . . . . . . . . . . . Destroy Leader 124 | . 2 46 44 10 . . . . 10 2 . . . . . . . . . . 10 . Successful Hack 235 | . 14 16 . . . . . . . 17 . . 28 . . . . . . 58 . 102 Disable Machine 240 | . 30 15 30 . . . 15 . . . . . 15 . 15 . . . . . 75 45 Anti-Garrison Action 100 | . . . . 100 . . . . . . . . . . . . . . . . . . Destroy Structure 185 | . 1 2 2 90 . . . . . 6 . . 2 . 4 . . . . . 18 60 Partial Spotted 105 | . . 30 . . . . 15 . . 15 . . . . . . . . 15 . . 30 Lose Combat Pursuer 1500 | . . 45 . 30 . . 60 . . . 15 . . . 45 240 . . 45 450 45 525 Influence Decreases 3059 | 25 58 226 326 147 219 71 60 30 20 115 10 5 44 1 30 194 26 18 19 585 80 750 Entered New Map 497 | . . 9 106 17 139 47 . 12 . 4 . 2 . 1 . 14 16 18 9 35 . 68 Time Decay 1562 | 25 58 197 180 . 70 24 50 18 20 91 10 3 44 . 20 120 10 . . 150 80 392 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . 100 . 100 Lost Part 558 | . . 20 40 130 10 . 10 . . 20 . . . . 10 60 . . 10 58 . 190 Purge Threat 242 | . . . . . . . . . . . . . . . . . . . . 242 . . Squads Dispatched 23 | . . . 1 . . . 1 . . 3 . . . . . . . . 2 5 1 10 Investigation 5 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . 2 Extermination 6 | . . . . . . . . . . 1 . . . . . . . . . 1 . 4 Reinforcement 11 | . . . . . . . . . . 1 . . . . . . . . 2 3 1 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Acc Distress Signals 8 | . . 2 1 . . . . . . . . . . . 1 . . . . 3 . 1 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Times Spotted 244 | . 3 20 9 22 . 6 9 4 1 7 1 4 . 2 7 17 3 . 11 44 13 61 Peak Tracking Total 17 | . 1 5 3 9 . 6 8 4 1 3 1 7 . 2 9 8 3 . 5 15 8 17 Tactical Retreats 36 | . . 2 . 1 . . 2 . . . 1 . . . 2 8 . . 2 7 1 10 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Acc Traps Triggered 17 | . 3 1 1 1 1 . . . . 3 . . 1 . 1 . . . 3 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Acc Machines Disabled 17 | . 2 1 2 1 . . 1 . . . . . 1 . 1 . . . . . 5 3 Max in Single Turn 1 | . 1 1 1 1 . . 1 . . . . . 1 . 1 . . . . . 1 1 Garrison Access 6 | . . . . . . . . . . 1 . . 1 . 1 . . . . . 1 2 Garrison Relay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Acc Machines Accessed 52 | . 2 4 1 1 . . 2 1 . 7 . . 6 . 5 . . 1 . 7 4 11 Terminals 32 | . 2 4 . 1 . . 1 . . 6 . . 3 . 2 . . 1 . 5 2 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . 2 Recycling Units 4 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 Scanalyzers 4 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 Garrison Access 7 | . . . 1 . . . . . . 1 . . 1 . 1 . . . . . 1 2 Total Hacks 121 | . 7 9 1 2 . . 6 1 . 12 . . 13 . 9 . . 1 . 28 6 26 Successful 60 | . 3 5 1 . . . 2 1 . 7 . . 10 . 7 . . 1 . 8 4 11 Failed 60 | . 4 4 . 2 . . 4 . . 5 . . 3 . 2 . . . . 20 1 15 Catastrophic 16 | . 1 . . 1 . . 1 . . 1 . . 1 . 2 . . . . 6 . 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Manual 22 | . 4 9 . . . . . . . 4 . . 1 . 1 . . . . 3 . . Terminals 82 | . 7 9 . 2 . . 3 . . 11 . . 8 . 3 . . 1 . 22 2 14 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . . . . . . . . . . 2 . . . . . . 5 . 3 Recycling Units 8 | . . . . . . . 3 . . . . . . . 1 . . . . 1 . 3 Scanalyzers 13 | . . . . . . . . . . . . . 2 . 4 . . . . . 3 4 Garrison Access 7 | . . . 1 . . . . . . 1 . . 1 . 1 . . . . . 1 2 Terminal Hacks 23 | . . . . . . . . 1 . 6 . . 5 . 1 . . 1 . 5 2 2 Record 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . 1 Registered Prototypes 5 | . . . . . . . . . . 1 . . 1 . 1 . . . . 1 1 . Zone Layout 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . 2 . . . . . . 1 . 3 Scan Component 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Repair 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . . . . . . . 2 . . . . . . . 1 . . . . 1 . 1 Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 10 | . . . . . . . . . . . . . 2 . 4 . . . . . 1 3 Insert Component 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Retrieve Study 8 | . . . . . . . . . . . . . 2 . 2 . . . . . 1 3 Garrison Access Hacks 7 | . . . 1 . . . . . . 1 . . 1 . 1 . . . . . 1 2 Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . 1 . . 1 . 1 . . . . . 1 2 Unauthorized Hacks 9 | . 3 5 . . . . . . . . . . . . . . . . . 1 . . Terminals 9 | . 3 5 . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . Skim 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 3 . 1 . . 1 . . 4 . . 3 . 3 . . . . 6 1 6 Full Trace Events 4 | . . . . 1 . . 1 . . . . . . . . . . . . 1 . 1 Feedback Events 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . . . . . . . . . 2 . 2 . . . . . 1 3 Parts Repaired 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Time 59 | . . . . . . . . . . . . . 25 . . . . . . . . 34 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Acc Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Attached 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . 3 . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Acc Active Infowar (turns) 5224 | 60 401 442 370 657 . . 95 390 53 530 213 26 204 29 115 164 . . 53 328 164 930 Optics 1456 | . . . 370 657 . . . . . . . . . . . . . . . . . 429 Sensors 3815 | . . . 368 237 . . 95 390 53 530 213 26 204 29 115 164 . . 53 328 164 846 Seismic 903 | 60 401 442 . . . . . . . . . . . . . . . . . . . . Jamming 451 | . . . . . . . . . . . . . . . . . . . . . . 451 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Acc Turns Passed 5996 | 185 401 462 370 734 140 92 224 390 53 534 213 26 204 29 115 252 31 17 102 328 164 930 Spaces Moved 9375 | 107 289 476 180 368 211 176 400 743 37 990 485 91 475 90 333 555 51 33 206 882 331 1866 Core 592 | 3 . . 26 51 67 . . . . . . . . . . 298 51 33 47 . . 16 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 714 | 104 218 . 75 317 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 2155 | . 71 476 79 . 144 176 400 743 37 29 . . . . . . . . . . . . Flight 5914 | . . . . . . . . . . 961 485 91 475 90 333 257 . . 159 882 331 1850 Fastest Speed 6 | 50 56 48 48 50 48 48 48 48 116 28 28 28 25 25 31 34 50 50 18 6 34 31 Average Speed 45 | 118 106 48 147 112 53 48 48 48 116 33 28 28 25 28 31 43 50 50 27 26 34 36 Slowest Speed 400 | 120 190 52 400 330 100 48 112 116 116 116 28 28 25 31 34 50 50 50 58 34 34 250 Overloaded Moves 43 | . . . . . . . . . . . . . . . . . . . . 43 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . 1 . . . . 1 . . . 1 6 . 8 Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 49 34 14 31 4 86 9 75 7 24 66 19 12 72 10 82 13 1 91 29 35 39 Regions Visited 22 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 14 | . . . 1 . . . 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . 3 . . 2 . . . . 2 . . . . . . Spaces Dug 61 | . . . . 28 . . . 1 . 8 . . 1 . 2 2 . . . . 3 16 Terrain Destroyed 105 | . . . . 65 . . . 1 . 8 . . 1 . 2 2 . . . . 6 20 Melee 41 | . . . . 27 . . . 1 . 8 . . 1 . 2 2 . . . . . . Projectile 31 | . . . . 5 . . . . . . . . . . . . . . . . 6 20 AOE 32 | . . . . 32 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Acc Total 10657 | 135 365 657 247 516 233 182 426 766 43 1147 560 90 555 94 335 561 55 32 246 966 365 2081 Wait 599 | . 21 113 21 14 5 . 5 4 2 69 62 . 62 . . . 3 . 12 53 1 152 Move 9323 | 106 288 475 179 367 211 175 400 742 36 987 484 90 474 89 330 554 50 32 203 870 330 1851 Hop 15 | . . . . . . . . . . 1 . . . . 1 . . . 1 5 . 7 Pick Up 90 | 3 15 13 4 6 2 2 3 8 1 9 2 . 2 2 . . . . 7 5 3 3 Fast Attach 122 | 7 10 6 8 5 11 2 3 2 . 14 5 . 2 . . . . . 12 12 7 16 Attach 42 | . 1 4 3 2 1 1 2 3 1 4 . . 2 . . . 2 . 3 6 1 6 Detach 15 | . . . 2 1 . . 2 . . 1 . . 1 . . . . . . 1 . 7 Swap 40 | . 4 6 5 10 1 . 4 3 . 1 2 . 1 . 1 . . . 1 . . 1 Drop 128 | . 14 14 7 11 2 2 3 3 1 22 5 . 1 3 . 4 . . 6 11 7 12 Fire 165 | 19 11 26 18 43 . . 3 . . . . . . . . . . . . 3 16 26 Melee 89 | . 1 . . 51 . . . 1 2 26 . . 2 . 3 3 . . . . . . Ram 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . 5 . . . . . 13 . . 8 . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 484 | -10/Materials | Discovered new exit (range 3) 587 | -10/Materials | Entered another Materials area 587 | -9/Materials | Evolved 2 slots: Propulsion x2 900 | -9/Materials | Core integrity fell below 50% 1037 | -9/Materials | Discovered new exit (range 14) 1049 | -9/Materials | Entered another Materials area 1049 | -8/Materials | Evolved 2 slots: Utility x2 1198 | -8/Materials | Lost 3 parts (3n) 1320 | -8/Materials | Identified exit to Garrison 1364 | -8/Materials | Build established: Skirmisher 1382 | -8/Materials | Garrison activated, responded to threat 1419 | -8/Materials | Entered Garrison 1625 | -8/Garrison | Triggered checkpoint 1692 | -8/Garrison | Lost 3 parts (1p1n1u) 1696 | -8/Garrison | Installed Relay Interface Framework 1731 | -8/Garrison | System corruption reached 10% 1746 | -8/Garrison | Garrison Relay disabled 1955 | -8/Garrison | Build established: Scavenger-Mutant 1959 | -8/Garrison | Triggered checkpoint 2117 | -8/Garrison | Released all parts (1) 2118 | -8/Garrison | Core integrity fell below 50% 2127 | -8/Garrison | Core integrity fell below 20% 2140 | -8/Garrison | Discovered new exit (range 12) 2153 | -8/Garrison | Lost 9 parts (1p5n1u2w) 2153 | -8/Garrison | Entered Factory 2153 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2293 | -7/Factory | Sucked down chute 2293 | -7/Factory | Entered Waste 2308 | -7/Waste | EMP discharged 2308 | -7/Waste | System corruption reached 10% 2310 | -7/Waste | Spotted C-40 Crusher 2310 | -7/Waste | Spotted C-40 Crusher 2331 | -7/Waste | Spotted C-40 Crusher 2333 | -7/Waste | Spotted C-40 Crusher 2351 | -7/Waste | Spotted C-40 Crusher 2352 | -7/Waste | Discovered new exit (range 13) 2375 | -7/Waste | Spotted C-40 Crusher 2385 | -7/Waste | Entered Factory 2418 | -7/Factory | Discovered new exit (range 10) 2607 | -7/Factory | Identified exit to Lower Caves 2609 | -7/Factory | Entered Lower Caves 2610 | -7/Lower Caves | Encountered a Warlord checkpoint 2690 | -7/Lower Caves | Spotted B-75 Beast 2743 | -7/Lower Caves | Build established: Mutant 2989 | -7/Lower Caves | Lost 3 parts (2n1w) 2997 | -7/Lower Caves | Discovered new exit (range 4) 2999 | -7/Lower Caves | Identified exit to Lower Caves 2999 | -7/Lower Caves | Entered another Lower Caves area 3036 | -7/Lower Caves | Discovered new exit (range 15) 3051 | -7/Lower Caves | Identified exit to Factory 3052 | -7/Lower Caves | Entered Factory 3052 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3071 | -6/Factory | Build established: Hacker-Mutant 3112 | -6/Factory | Discovered new exit (range 20) 3279 | -6/Factory | Discovered new exit (range 13) 3298 | -6/Factory | Identified exit to DSF 3569 | -6/Factory | Discovered new exit (range 7) 3575 | -6/Factory | Identified exit to Lower Caves 3586 | -6/Factory | Entered Lower Caves 3609 | -6/Lower Caves | Build established: Hacker-Sprinter 3654 | -6/Lower Caves | Found DCF Scrap (12 items) 3761 | -6/Lower Caves | Encountered a Warlord checkpoint 3793 | -6/Lower Caves | Spotted B-75 Beast 3797 | -6/Lower Caves | Discovered new exit (range 8) 3799 | -6/Lower Caves | Identified exit to Lower Caves 3799 | -6/Lower Caves | Entered another Lower Caves area 3814 | -6/Lower Caves | Learned location of 1 exit from Factory 3821 | -6/Lower Caves | Discovered new exit (range 12) 3824 | -6/Lower Caves | Identified exit to Factory 3825 | -6/Lower Caves | Entered Factory 3825 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3826 | -5/Factory | Identified exit to Upper Caves 3871 | -5/Factory | Repaired Nuclear Pulse Thruster 4027 | -5/Factory | Identified exit to DSF 4029 | -5/Factory | Entered DSF 4051 | -5/DSF | Discovered new exit (range 15) 4055 | -5/DSF | Additional patrols routed to DSF 4058 | -5/DSF | Identified exit to Factory 4058 | -5/DSF | Entered Factory 4058 | -4/Factory | Evolved 2 slots: Propulsion x2 4107 | -4/Factory | Discovered new exit (range 15) 4112 | -4/Factory | Identified exit to Upper Caves 4173 | -4/Factory | Entered Upper Caves 4176 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4283 | -4/Upper Caves | Attracted the attention of an 0b10 base 4314 | -4/Upper Caves | Lost 3 parts (2n1u) 4357 | -4/Upper Caves | Core integrity fell below 50% 4372 | -4/Upper Caves | Lost 3 parts (3u) 4397 | -4/Upper Caves | Core integrity fell below 20% 4422 | -4/Upper Caves | Discovered new exit (range 7) 4425 | -4/Upper Caves | Identified exit to Upper Caves 4425 | -4/Upper Caves | Entered another Upper Caves area 4426 | -4/Upper Caves | Encountered a Warlord checkpoint 4442 | -4/Upper Caves | Discovered new exit (range 11) 4450 | -4/Upper Caves | Identified exit to Research 4454 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4456 | -4/Upper Caves | Entered Research 4456 | -3/Research | Evolved 2 slots: Utility x2 4473 | -3/Research | Identified exit to DSF 4473 | -3/Research | Entered DSF 4474 | -3/DSF | Joined Warlord attack on 0b10 via DSF 4496 | -3/DSF | Additional patrols routed to DSF 4520 | -3/DSF | Discovered new exit (range 15) 4574 | -3/DSF | Identified exit to Research 4575 | -3/DSF | Entered Research 4575 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4598 | -2/Research | Lost 6 allies 4606 | -2/Research | Spotted B-90 Cyclops 4773 | -2/Research | Lost 4 parts (2n1u1w) 4793 | -2/Research | Imp. System Shield fried by hacking feedback 4825 | -2/Research | Search patrols dispatched 4897 | -2/Research | Discovered new exit (range 15) 4903 | -2/Research | Identified exit to Quarantine 4903 | -2/Research | Entered Quarantine 4920 | -2/Quarantine | Found Sigix Corpse 4928 | -2/Quarantine | Found Sigix Corpse 4949 | -2/Quarantine | Found Alien Artifact 4949 | -2/Quarantine | Identified Terrabomb 4949 | -2/Quarantine | Used Terrabomb 4953 | -2/Quarantine | Found Terrabomb 4953 | -2/Quarantine | Used Terrabomb 4959 | -2/Quarantine | Found Terrabomb 4970 | -2/Quarantine | Central database locked down 5013 | -2/Quarantine | Found Alien Energy Cannon 5013 | -2/Quarantine | Identified Core Cannon 5036 | -2/Quarantine | Found Alien Artifact 5036 | -2/Quarantine | Identified Phase Armor 5046 | -2/Quarantine | Used Terrabomb 5065 | -2/Quarantine | Discovered new exit (range 5) 5066 | -2/Quarantine | Identified exit to Access 5067 | -2/Quarantine | Entered Access 5067 | -1/Access | Evolved 2 slots: Propulsion x2 5138 | -1/Access | Build established: Hacker-Skirmisher 5369 | -1/Access | Repaired Broken Quantum Reactor 5534 | -1/Access | Build established: Hacker-Sprinter 5625 | -1/Access | Lost 7 parts (1p2n2u2w) 5722 | -1/Access | Lost 3 parts (1n2u) 5817 | -1/Access | Search patrols dispatched 5906 | -1/Access | Core integrity fell below 50% 5989 | -1/Access | Spotted B-99 Colossus 5994 | -1/Access | Core integrity fell below 20% 5994 | -1/Access | System corruption reached 10% 5997 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05990_ Knocked back. 05990_ Penetrated by Slug. 05990_ Slug penetrates Wall. 05990_ Penetrated by Slug. 05990_ Slug penetrates Wall. 05993_ Field Propulsion Array+ destroyed. 05993_ Penetrated by Slug. 05993_ Slug penetrates Wall. 05993_ Penetrated by Slug. 05995_ O-32 Director uses terminal to summon reinforcements. 05995_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. 05995_ O-32 Director locks terminal. 05996_ P-80 Master resets S-43 Plague, system corruption cleaned. 05997_ Mak. Hacking Suite destroyed. 05997_ Penetrated by Slug. 05997_ Slug penetrates Wall. 05997_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????" ## "Y ## | | ?????????????????" ## " ! ## | | ?????????????????" ## "" ## | | ?????????????????" ## "" ## | | ?????????????????" ## ########### | | ?????????????????"""" """ ## #?????????? | | ?????????????????""""T""" u######/######?????????? | | ?????????????????"#######g #???# #?########?????? | | ????????????????????????# #???# # #?????? | | ???????????###########??# #???# # #?????? | | ???????????# ]= ?# p#???# / #?????? | | ???????????# == ?# ##### # #?????? | | ???????????# # #BB## # #?????? | | ???????????# # #BB## ##########?????? | | ????????!??# " + pp """"""""???????? | | ???????????#""" # p """"T"""" #? | | ???????????# """ # #? | | ???????????# " ; % = #? | | ???????????# ?# s !u #? | | ???????????# ??#s #? | | ???????????# ??#ss #? | | ???????????# ???# #? | | ???????????########+#???# | | ?????????????###### ##### ############ ######### | | ??? #??????????? #???????? | | ??? ###########@ #???????????? #???????? | | ????????????????????????+ #???????????? #???????? | | ????????????????????????# %#?????????????#???????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #???????????????????!?? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ?????????????????????????g #?????????????????????? | | ?????????????????????????A #?????????????????????? | | ????????????????????????? #?????????????????????? | | ?????????????????????????g ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 63 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 76 Melee Accuracy 5 Core Analysis 6 Matter Filtering 30 Offensive Hacking 33 Defensive Hacking 48 Relay Coupler Types 1 Relay Coupler Value 25 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nuclear Pulse Thruster | 46% | -5/Factory Quantum Reactor | 99% | -1/Access | Broken Studied --------- Xenon Bombardment Thruster | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Neutrino Core | -4/Factory | Hacked Fission Core | -4/Factory | Hacked Impulse Thruster Array | -2/Quarantine | Hacked Field Propulsion Array | -1/Access | Hacked Quantum Reactor | -1/Access | Hacked Enh. Nova Cannon | -1/Access | Hacked Alien Tech Used ----------------- Terrabomb Core Cannon Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonCatalystSuit Manual? 0 Play Time 02:00:49 Cumulative 75.8 hours Start 2026.05.01 @ 21:18:29 End 2026.05.03 @ 12:03:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49c1250d-e53c-44b2-851c-cce42f6f72cc