Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.12 @ 20:49:58 Player: CrossedViper Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (277) 1385 Value Destroyed (8898) 8898 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (3765) 3765 TOTAL SCORE: 20628 Bonus ------- High Alert Combat Kills 2687 Follower Combat Kills 130 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -52 Cogmind --------- Core Integrity 603/850 Matter 190/300 Energy 36/100 System Corruption 5% Temperature Cool (44) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads Medium Treads Wheel Wheel > --- UTILITY (7) ------ Experimental Heat Sink Huge Storage Unit Encrypted Comm Array Armor Integrity Analyzer Layered Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Titanium Leg Experimental Heat Sink High-capacity Matter Pod (200) Microactuators Improved Spread Laser Improved Spread Laser Latent Energy Streamer Heavy Plasma Cannon Gauss Rifle Gauss Rifle Tri-rail Accelerator Rocket Launcher Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Light Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Core Analyzer Weapon Cycler Experimental Field Recycling Unit > --- WEAPON ----------- Tri-rail Accelerator > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Armored Huge Wheel High-capacity Matter Pod Medium Reactive Plating Medium Reactive Plating Skeleton Box Latent Energy Streamer XL Autogun Array Rocket Launcher Scatter Rocket Array Remote Datajack Centrium Greatsword [Rating: 75] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Experimental Heat Sink Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 . . . 1 . . . . . . . Utility 5 | . . . 2 . . . 1 . . . 1 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 155 | 7 1 1 11 3 2 . 7 7 1 14 42 4 14 . 9 . 7 25 Power 11 | 1 . . 3 . . . 1 . . . 3 1 . . 1 . . 1 Engine 8 | 1 . . 3 . . . 1 . . . 2 . . . 1 . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 1 1 . . . . . 1 Propulsion 32 | 2 . . 2 1 1 . 2 . . 3 7 . 4 . 1 . 1 8 Treads 19 | 2 . . 2 1 . . 2 . . 2 3 . 2 . . . 1 4 Leg 1 | . . . . . . . . . . . . . . . 1 . . . Wheel 12 | . . . . . 1 . . . . 1 4 . 2 . . . . 4 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 41 | 2 1 . 3 1 1 . 2 1 . 2 7 1 3 . 6 . 2 9 Device 13 | 1 . . 1 . . . 1 . . . 5 . . . 1 . 1 3 Storage 6 | 1 1 . . . 1 . . . . . . . 1 . 1 . . 1 Processor 2 | . . . . . . . . 1 . . . . . . 1 . . . Hackware 1 | . . . . . . . . . . . . . 1 . . . . . Protection 19 | . . . 2 1 . . 1 . . 2 2 1 1 . 3 . 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 . 1 3 1 . . 2 6 1 9 25 2 7 . 1 . 4 7 Energy Gun 22 | . . 1 1 . . . 1 2 1 2 6 . 2 . . . 3 3 Energy Cannon 3 | . . . . . . . . . . . 1 . . . . . . 2 Ballistic Gun 13 | 2 . . 2 1 . . 1 . . 3 3 . . . . . . 1 Ballistic Cannon 9 | . . . . . . . . 1 . . 5 . 3 . . . . . Launcher 20 | . . . . . . . . 3 . 2 9 1 2 . 1 . 1 1 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . 1 . . . 11 . 1 . . . . 3 Parts Lost 39 | . . 1 6 2 . . 1 . . . 12 1 1 1 . . 2 12 Power 3 | . . . 1 . . . . . . . . . . . . . . 2 Propulsion 12 | . . . 2 1 . . . . . . 4 . 1 1 . . 1 2 Utility 14 | . . . 2 1 . . 1 . . . 4 1 . . . . 1 4 Weapon 10 | . . 1 1 . . . . . . . 4 . . . . . . 4 Highest Loss Streak 4 | . . 1 2 1 . . 1 . . . 3 1 1 1 . . 2 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 100 100 88 82 66 66 87 93 100 99 84 61 68 75 89 84 99 85 Engine 6 | . 14 14 10 11 11 11 9 9 9 9 5 . . . 4 7 7 3 Reactor 1 | . . . . . . . . . . . 1 3 7 7 2 . . 2 Treads 16 | . 28 28 21 21 17 11 18 18 18 17 12 . 11 15 15 15 14 18 Wheel 8 | . . . . . 4 11 9 9 9 9 8 15 15 14 7 7 7 6 Device 11 | . 14 14 15 14 11 11 7 9 9 9 18 14 7 7 12 15 14 12 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 7 6 Processor 3 | . . . . . . . . 3 9 9 7 3 . . 4 7 7 6 Protection 10 | . . . 7 2 11 11 17 18 18 18 6 3 6 7 12 15 15 13 Energy Gun 7 | . . 12 11 11 . . 8 5 7 6 3 . 6 15 14 . 14 10 Ballistic Gun 4 | . 28 15 11 11 . . 8 9 9 4 7 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 13 28 28 40 35 69 49 61 65 62 96 99 108 152 145 145 119 128 125 Greatest Support 98 | 40 40 40 40 40 40 12 12 12 12 12 38 38 38 20 10 10 10 98 Greatest Overweight (x) 14 | 2 . . . 1 4 4 5 5 5 7 7 2 11 14 14 11 12 12 Average Overweight (x) 4 | . . . . . 2 4 4 5 5 6 2 1 5 7 12 11 12 3 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 7 13 15 15 15 18 20 20 20 20 20 20 20 23 25 25 25 25 25 Most Carried 25 | 3 4 7 15 15 20 20 20 20 20 20 20 20 25 25 25 19 21 22 Average Carried 18 | 2 3 6 13 14 15 20 18 19 20 19 19 19 21 24 23 18 19 19 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 3 4 7 15 14 20 20 20 20 20 20 17 19 24 25 18 19 19 15 Class Distribution -------------------- 50% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Matter Collected 4713 | 306 81 104 174 77 . . 213 296 . 302 1002 285 774 23 73 . 453 550 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10321 | 84 180 180 493 88 . . 482 167 . 468 3296 1341 1809 100 23 . 227 1383 Parts 487 | 5 8 16 35 4 . . 23 13 . 41 187 7 86 5 1 . 3 53 Haulers Intercepted 5 | . . . . . . . . . . . 3 . 1 . . . . 1 Recyclers Shooed 8 | . . . . 1 . . 1 . . . 3 . 3 . . . . . Parts Field Recycled 18 | . . . . . . . . . . . 18 . . . . . . . Retrieved Matter 532 | . . . . . . . . . . . 532 . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . 5 . . 1 . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 198 | . 4 7 15 2 . . 7 15 . 24 59 6 30 2 2 . 7 18 Guns 92 | . 4 7 15 2 . . 7 2 . 7 24 . 9 2 . . 1 12 Cannons 28 | . . . . . . . . 1 . . 10 . 14 . . . . 3 AOE 73 | . . . . . . . . 12 . 16 24 6 5 . 2 . 6 2 Classes Destroyed 19 | 2 2 1 4 . . . 1 1 . 1 5 1 . . 1 . . . Worker 30 | . . . 1 . . . 2 . . . 16 . 9 . . . . 2 Builder 16 | . 1 . . . . . . . . . 11 . 4 . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . . . . . . . 3 . 1 . . . . 1 Recycler 17 | 1 . 1 . . . . 1 . . . 7 . 6 . . . . 1 Mechanic 4 | . . . . . . . . . . . 1 . 1 . . . . 2 Operator 2 | . . . . . . . . . . . 1 . 1 . . . . . Watcher 7 | . . . 1 . . . . . . . 3 . 1 . . . . 2 Swarmer 47 | . . 6 8 . . . . 10 . 15 5 . 3 . . . . . Grunt 78 | . 4 1 4 2 . . 4 3 . 5 25 . 20 . . . 5 5 Brawler 10 | . . . 1 . . . 1 . . . 3 . 3 . . . 1 1 Duelist 2 | . . . . . . . 1 . . . . . . . . . 1 . Protector 3 | . . . . . . . . . . . 2 . . . . . . 1 Sentry 11 | . . . 2 . . . 1 1 . 2 4 . . . . . . 1 Specialist 7 | . . . . . . . . . . . 7 . . . . . . . Hunter 14 | . . . . . . . . . . 1 5 . . 1 . . . 7 Programmer 18 | . . . . . . . . 1 . 1 8 . 4 1 . . . 3 Compactor 6 | . . . . . . . . . . . . 6 . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . Master Thief 2 | . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 21 | 2 3 3 5 2 . . 5 4 . 7 21 5 10 1 2 . 6 4 Combat Bots Only 8 | . 3 3 4 2 . . 3 4 . 7 8 5 6 1 2 . 6 4 Max Kills in Single Turn 6 | 1 1 2 2 1 . . 1 3 . 4 6 2 5 1 1 . 4 4 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 3 . 4 3 2 3 . 1 . 4 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Damage Taken 10243 | . 271 234 589 204 . . 223 243 . 654 3182 317 949 23 234 . 972 2148 Core 1197 | . 75 22 79 15 . . 16 . . 114 336 104 66 . . . 123 247 Absorbed by Shields 24 | . . . . . . . . . . . . . 24 . . . . . Redirected to Shielding 42 | . . . . . . . . . . . . . . . . . . 42 Core Remaining (%) 64 | 100 . 61 . . . 76 . . . 76 . . . . . . 10 . Volleys Fired 566 | 6 17 18 36 13 . . 23 22 . 39 192 5 96 7 5 . 16 71 Largest 2 | 2 2 2 2 2 . . 2 2 . 2 2 1 2 2 2 . 2 2 Hottest 160 | 40 40 60 79 79 . . 79 79 . 79 145 50 60 40 50 . 160 160 Shots Fired 951 | 12 34 35 72 26 . . 47 30 . 68 311 5 138 15 6 . 29 123 Gun 755 | 12 34 35 72 26 . . 47 17 . 57 233 . 83 15 2 . 27 95 Cannon 130 | . . . . . . . . 5 . . 48 . 51 . . . . 26 Launcher 66 | . . . . . . . . 8 . 11 30 5 4 . 4 . 2 2 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 405 | 12 34 24 36 12 . . 24 18 . 28 148 . 51 . . . . 18 Thermal 480 | . . 11 36 14 . . 23 4 . 29 133 . 83 15 2 . 27 103 Explosive 66 | . . . . . . . . 8 . 11 30 5 4 . 4 . 2 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 3 10 5 22 5 . . 10 14 . 8 13 6 8 18 20 . 9 13 Robot Miss Streak 8 | 1 1 3 4 1 . . 3 2 . 3 8 6 4 . 5 . 2 5 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . Secondary Targets 10 | . 1 1 3 . . . 1 . . 2 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . 1 1 . 1 . . . . . Shots Hit Robots 694 | 8 28 21 55 18 . . 36 16 . 41 228 5 103 13 3 . 27 92 Core Hits 573 | 3 12 9 22 5 . . 18 23 . 32 221 23 90 4 16 . 29 66 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . 1 . . . . . . . . Critical Strikes 17 | . 1 . . 1 . . 1 . . 3 4 . 4 . 1 . . 2 Burn 13 | . . . . 1 . . 1 . . 2 3 . 3 . 1 . . 2 Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 . . . . . Smash 1 | . . . . . . . . . . 1 . . . . . . . . Melee Attacks 19 | . . . . . . . . . . 19 . . . . . . . . Impact 19 | . . . . . . . . . . 19 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 26945 | 95 334 243 755 277 . . 543 1369 . 1567 9013 2054 4309 289 1110 . 1531 3456 Guns 11757 | 95 334 243 755 273 . . 543 169 . 575 3976 . 1206 289 18 . 923 2358 Cannons 4082 | . . . . . . . . 100 . . 1176 . 2353 . . . . 453 Explosions 11035 | . . . . . . . . 1100 . 940 3861 2054 742 . 1092 . 608 638 Melee 52 | . . . . . . . . . . 52 . . . . . . . . Ramming 19 | . . . . 4 . . . . . . . . 8 . . . . 7 Kinetic 6855 | 95 334 146 341 123 . . 281 225 . 314 2325 . 2353 . . . . 318 Thermal 8984 | . . 97 414 150 . . 262 44 . 261 2827 . 1206 289 18 . 923 2493 Explosive 11035 | . . . . . . . . 1100 . 940 3861 2054 742 . 1092 . 608 638 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 52 | . . . . . . . . . . 52 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 5 5 5 5 2 2 2 6 11 17 17 17 17 17 17 5 Average Corruption 8 | . . . 5 5 5 5 2 2 2 2 6 16 17 17 17 17 17 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 304 | . . . 1 13 18 5 2 8 3 23 34 6 80 14 36 12 34 15 Message Errors 86 | . . . . 3 6 1 1 3 2 5 8 3 18 4 9 6 12 5 Matter Fused 77 | . . . . 4 6 2 . 3 . 7 8 . 22 2 8 2 10 3 Heat Flow Errors 29 | . . . . . 1 1 . . . 3 5 2 4 2 4 2 1 4 Energy Discharges 36 | . . . . 2 4 1 . 1 . 1 6 . 11 3 4 . 3 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . Parts Fused 7 | . . . . . . . . 1 . 2 . . 1 . 2 . 1 . Data Loss (minor) 32 | . . . 1 1 1 . . . 1 1 2 . 9 2 8 1 3 2 Data Loss (major) 6 | . . . . . . . . . . . . . 3 . . 1 1 1 Misfires 13 | . . . . 1 . . 1 . . 3 1 . 5 1 . . 1 . Alerts 6 | . . . . 1 . . . . . . . 1 1 . 1 . 2 . Weapon Failures 11 | . . . . 1 . . . . . . 4 . 6 . . . . . Overload Shots 47 | . . . . . . . . . . . . . . . . . 12 35 Effects 1 | . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Overflow Damage 208 | . . . . . . . . 18 . 35 57 1 58 . 19 . 1 19 Projectiles 77 | . . . . . . . . . . . . . 58 . . . . 19 Explosions 107 | . . . . . . . . 18 . 11 57 1 . . 19 . 1 . Melee 24 | . . . . . . . . . . 24 . . . . . . . . Knockbacks 19 | . . . . . . . . 2 . . 4 . 13 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . 2 . . 4 . 13 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 888 | . . . . . . . . 21 . . 93 321 35 . 223 . 168 27 Shots 34 | . . . . . . . . 1 . . 4 13 1 . 8 . 6 1 Rammed 4 | . 1 . . 1 . . . . . . . . 1 . . . . 1 Targets Rammed 4 | . 1 . . 1 . . . . . . . . 1 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . 20 12 90 183 261 119 255 17 . 266 405 208 196 265 266 186 373 395 Average Temperature 88 | . 3 9 33 98 131 66 115 9 . 57 99 87 46 127 116 84 156 91 Received Heat Transfer 2634 | . 171 36 105 99 . . 108 36 . 180 813 . 489 . . . 294 303 Effects 9 | . . . . . . . . . . . 7 . . . . . 2 . Energy Bleed 3 | . . . . . . . . . . . 2 . . . . . 1 . Interference 5 | . . . . . . . . . . . 4 . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . Robots Melted 4 | . . . . . . . . . . . 1 . 2 . . . . 1 Combat Hostiles 4 | . . . . . . . . . . . 1 . 2 . . . . 1 Parts Melted 38 | . . 1 1 1 . . . . . 6 8 . 5 3 . . . 13 Heat Transferred 16641 | . . 225 1039 444 . . 740 111 . 777 5054 . 2442 481 111 . 1362 3855 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 Parts Stolen 4 | . . . . . . . . . . . . . . . 4 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Peak Influence 1925 | 15 129 234 407 153 . . 232 566 275 918 1925 751 999 . . . . 525 Initial 673 | . 9 49 91 113 . . . 150 275 178 481 673 525 . . . . 134 Average 470 | 7 46 174 222 90 . . 86 306 275 643 915 721 686 . . . . 189 Maximum Alert Level 5 | . . 1 2 . . . 1 2 1 3 5 3 3 . . . . 2 Low Security (%) 30 | 100 100 45 40 100 . 100 84 40 . 3 . . . . . . . 57 Level 1 18 | . . 54 53 . . . 15 37 100 14 . . . . . . . 42 Level 2 29 | . . . 6 . . . . 22 . 53 42 23 62 . . . . . Level 3 16 | . . . . . . . . . . 28 25 76 37 . . . . . Level 4 3 | . . . . . . . . . . . 22 . . . . . . . Level 5 1 | . . . . . . . . . . . 9 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . 3 . . . 1 . . . 17 . 9 . . . . 9 Investigation 6 | . 1 . 2 . . . . . . . . . 1 . . . . 2 Extermination 10 | . . . . . . . . . . . 3 . 4 . . . . 3 Reinforcement 13 | . . . 1 . . . . . . . 7 . 3 . . . . 2 Assault 3 | . . . . . . . . . . . 1 . 1 . . . . 1 Garrison 8 | . . . . . . . 1 . . . 6 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded 7 | . . . . . . . . . . . 4 . 2 . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . 1 . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Distress Signals 6 | . 2 . 1 . . . . . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 263 | . 9 9 21 2 . . 10 13 . 19 75 5 41 3 5 . 11 40 Peak Tracking Total 11 | . 6 4 5 2 . . 3 4 . 7 11 4 5 1 5 . 6 11 Tactical Retreats 8 | . . 1 1 . . . . . . 1 . . 3 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Traps Triggered 21 | . 1 . . . . . . 1 . 7 3 . 6 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Machines Disabled 15 | . . . . . . . . . . 1 6 . 4 . . . . 4 Max in Single Turn 2 | . . . . . . . . . . 1 2 . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Machines Accessed 36 | . . . 4 . 1 . 2 3 1 1 2 . 6 . . 4 . 12 Terminals 24 | . . . 4 . . . 1 3 . 1 . . 6 . . . . 9 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . . Total Hacks 106 | . . . 10 . 1 . 6 6 1 1 4 . 13 . . 29 . 35 Successful 61 | . . . 4 . 1 . 4 3 1 1 1 . 4 . . 29 . 13 Failed 45 | . . . 6 . . . 2 3 . . 3 . 9 . . . . 22 Catastrophic 8 | . . . . . . . 1 . . . 1 . 3 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 44 | . . . 9 . 1 . 4 . . . 4 . 7 . . . . 19 Terminals 64 | . . . 10 . . . 4 6 . 1 . . 13 . . . . 30 Fabricators 4 | . . . . . . . . . . . 3 . . . . . . 1 Repair Stations 4 | . . . . . . . . . . . . . . . . . . 4 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . 1 . 1 . . . . . . . Terminal Hacks 52 | . . . 4 . 1 . 1 3 . 1 . . 4 . . 29 . 9 Record 11 | . . . . . . . . . . . . . . . . 11 . . Part Schematic 10 | . . . 1 . . . . . . . . . . . . 9 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . 1 . . . . . . . . . 1 . . . . 1 Emergency Access Points 3 | . . . . . . . . 1 . 1 . . . . . . . 1 Terminal Index 3 | . . . . . . . 1 . . . . . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . . . . . . . . . . . . 2 Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 Scan Component 2 | . . . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . 2 . . . 1 . . . . . . 2 Terminals 3 | . . . . . . . 2 . . . . . . . . . . 1 Botnet 2 | . . . . . . . 1 . . . . . . . . . . 1 Operators 1 | . . . . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . 1 Haulers 2 | . . . . . . . . . . . 1 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . . . 4 . . . 1 3 . 1 2 . 6 . . . . 11 Full Trace Events 4 | . . . 2 . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . . . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 3 . 4 . . . . . . . 1 Machine Destruction 5 | . . . . . . . . . . 4 . . . . . . . 1 Programmers 3 | . . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . . . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . . . . . . . . 22 . Total Damage 882 | . . . . . . . . . . . . . . . . . 882 . Kills 3 | . . . . . . . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Turns Passed 12755 | 127 212 234 532 578 784 153 361 918 201 1617 1576 134 1705 377 803 223 750 1470 Spaces Moved 5700 | 65 87 106 221 296 450 103 123 329 96 735 750 95 845 187 285 91 266 570 Core 14 | 14 . . . . . . . . . . . . . . . . . . Treads 1253 | 51 87 106 221 296 220 . . . . . . . . . . . . 272 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 4433 | . . . . . 230 103 123 329 96 735 750 95 845 187 285 91 266 298 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 150 150 165 165 165 105 105 120 185 215 245 260 140 Average Speed 177 | 147 160 160 160 160 172 150 152 165 165 187 128 112 164 186 270 245 260 209 Slowest Speed 290 | 160 160 160 160 240 240 150 165 165 165 195 195 120 245 290 290 245 260 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 26 32 27 52 69 32 12 44 13 64 21 68 24 36 49 69 57 18 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 4 | . . . . 2 . . . . . . . . . 1 . 1 . . Known Exits Taken 5 | . . . 1 . . . 1 . 1 . . . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . . . . . 1 1 1 . Scrap Searched 13 | . . 1 . . . . . . . . . . . 2 6 . 4 . Spaces Dug 80 | . . . . . . . . . . . 25 . 10 . 43 . . 2 Terrain Destroyed 727 | . . . . . . . . 43 . 49 193 153 57 . 119 . 77 36 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 49 | . . . . . . . . . . . 9 . 26 . . . 1 13 AOE 678 | . . . . . . . . 43 . 49 184 153 31 . 119 . 76 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Total 7443 | 81 125 136 327 374 461 102 256 675 138 878 1114 111 1024 203 308 93 298 739 Wait 729 | . 18 8 44 56 . . 94 313 39 6 70 1 27 9 . . 4 40 Move 5683 | 64 86 105 220 295 449 102 123 328 96 732 750 94 844 186 284 90 265 570 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 92 | 4 1 4 12 3 5 . 5 2 1 3 19 2 7 1 6 1 5 11 Fast Attach 56 | 6 . . 7 1 1 . 4 2 . 5 13 1 7 . 3 . 1 5 Attach 64 | 1 . 1 3 2 . . 3 . . . 18 3 6 . 5 . 4 18 Detach 18 | . . . . . . . . . . . 8 2 5 . . . . 3 Swap 35 | . 1 . 1 . 1 . . 5 1 9 11 . 1 . 1 . 2 2 Drop 82 | . 1 . 4 3 5 . 4 3 1 9 25 3 7 . 4 2 1 10 Fire 566 | 6 17 18 36 13 . . 23 22 . 39 192 5 96 7 5 . 16 71 Melee 19 | . . . . . . . . . . 19 . . . . . . . . Ram 2 | . . . . . . . . . . . . . 1 . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . 1 . . . . . . . . . . . . . . Escape Stasis 95 | . . . . . . . . . . 56 8 . 23 . . . . 8 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 128 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 15) 340 | -10/Materials | Entered Mines 539 | -10/Mines | Discovered new exit (range 10) 574 | -10/Mines | Entered Materials 574 | -9/Materials | Evolved 2 slots: Utility x2 602 | -9/Materials | Identified exit to Mines 602 | -9/Materials | Identified exit to Storage 967 | -9/Materials | Discovered new exit (range 15) 1042 | -9/Materials | Build established: Scavenger-Mutant 1106 | -9/Materials | Entered Mines 1129 | -9/Mines | Learned location of Zion (-6) 1361 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1411 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1437 | -9/Mines | Assembled infested the area 1507 | -9/Mines | Met 8R-AWN 1676 | -9/Mines | Discovered new exit (range 5) 1684 | -9/Mines | Entered Exiles 1725 | -9/Exiles | Welcomed by 8R-AWN 1753 | -9/Exiles | Met EX-HEX 1820 | -9/Exiles | Met EX-DEC 2064 | -9/Exiles | Learned about 8R-AWN's background 2254 | -9/Exiles | Met EX-BIN 2270 | -9/Exiles | Aligned with FarCom system 2272 | -9/Exiles | Given EX-Vault access code 2306 | -9/Exiles | Opened EX-Vault 2318 | -9/Exiles | Found XL Autogun Array 2324 | -9/Exiles | Found Latent Energy Streamer 2328 | -9/Exiles | Found Skeleton Box 2357 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2453 | -9/Exiles | Discovered new exit (range 10) 2468 | -9/Exiles | Stole three prototypes: Skeleton Box, Latent Energy Streamer, XL Autogun Array 2468 | -9/Exiles | Entered Mines 2611 | -8/Mines | Discovered new exit (range 8) 2621 | -8/Mines | Entered Materials 2621 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2927 | -8/Materials | Garrison activated, responded to threat 2982 | -8/Materials | Identified exit to Garrison 2982 | -8/Materials | Entered Garrison 3347 | -8/Garrison | Triggered checkpoint 3464 | -8/Garrison | Discovered new exit (range 13) 3526 | -8/Garrison | Discovered new exit (range 70) 3526 | -8/Garrison | Discovered new exit (range 39) 3526 | -8/Garrison | Discovered new exit (range 10) 3694 | -8/Garrison | Triggered checkpoint 3900 | -8/Garrison | Entered Materials 4078 | -8/Materials | Discovered new exit (range 15) 4101 | -8/Materials | Identified exit to Garrison 4101 | -8/Materials | Entered Garrison 4151 | -8/Garrison | Triggered checkpoint 4224 | -8/Garrison | Discovered new exit (range 10) 4288 | -8/Garrison | Garrison Relay disabled 4381 | -8/Garrison | Triggered checkpoint 4411 | -8/Garrison | Destroyed 7 combat bots 4582 | -8/Garrison | Discovered new exit (range 12) 4745 | -8/Garrison | Triggered checkpoint 4833 | -8/Garrison | Discovered new exit (range 8) 4996 | -8/Garrison | Triggered checkpoint 5198 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5318 | -8/Garrison | Triggered checkpoint 5580 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5718 | -8/Garrison | Entered Factory 5718 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5720 | -7/Factory | FarCom data flow suspended 6517 | -7/Factory | System corruption reached 10% 6551 | -7/Factory | Lost 3 parts (2u1w) 6746 | -7/Factory | Cargo convoy interrupted 6747 | -7/Factory | Garrison activated, responded to threat 6778 | -7/Factory | Destroyed 8 combat bots 6818 | -7/Factory | Build established: Mutant 6831 | -7/Factory | Found Prototype Launcher 6843 | -7/Factory | Found Prototype Slashing Weapon 6889 | -7/Factory | Identified Scatter Rocket Array 6918 | -7/Factory | First assault squad dispatched 6932 | -7/Factory | Garrison activated, responded to threat 7037 | -7/Factory | Lost 3 parts (3n) 7056 | -7/Factory | Destroyed 7 combat bots 7261 | -7/Factory | Identified Centrium Greatsword 7266 | -7/Factory | Found Prototype Launcher 7266 | -7/Factory | Identified Rocket Array 7294 | -7/Factory | Sucked down chute 7294 | -7/Factory | Entered Waste 7304 | -7/Waste | Spotted C-40 Crusher 7305 | -7/Waste | Spotted C-40 Crusher 7309 | -7/Waste | EMP discharged 7326 | -7/Waste | Spotted C-40 Crusher 7327 | -7/Waste | Spotted C-40 Crusher 7341 | -7/Waste | Destroyed C-40 Crusher 7341 | -7/Waste | Destroyed C-40 Crusher 7342 | -7/Waste | Core integrity fell below 50% 7344 | -7/Waste | Spotted C-40 Crusher 7344 | -7/Waste | Destroyed C-40 Crusher 7344 | -7/Waste | Destroyed C-40 Crusher 7350 | -7/Waste | Destroyed C-40 Crusher 7361 | -7/Waste | Found Damper Plating 7376 | -7/Waste | Spotted C-40 Crusher 7386 | -7/Waste | Destroyed C-40 Crusher 7409 | -7/Waste | EMP discharged 7410 | -7/Waste | Discovered new exit (range 15) 7428 | -7/Waste | Entered Factory 7828 | -7/Factory | First assault squad dispatched 8036 | -7/Factory | Discovered new exit (range 7) 8595 | -7/Factory | Discovered new exit (range 12) 8681 | -7/Factory | Identified exit to Lower Caves 9133 | -7/Factory | Entered Lower Caves 9154 | -7/Lower Caves | Identified exit to Lower Caves 9272 | -7/Lower Caves | Met a Warlord Commander 9273 | -7/Lower Caves | Learned location of Warlord (-5) 9278 | -7/Lower Caves | Found Encrypted Comm Array 9510 | -7/Lower Caves | Entered another Lower Caves area 9919 | -7/Lower Caves | Encountered a Warlord checkpoint 10215 | -7/Lower Caves | Discovered new exit (range 15) 10218 | -7/Lower Caves | Encountered a Master Thief 10218 | -7/Lower Caves | Encountered a Master Thief 10218 | -7/Lower Caves | Encountered a Master Thief 10218 | -7/Lower Caves | Spotted GO-MX3(f) 10218 | -7/Lower Caves | Spotted EE-5RB(f) 10218 | -7/Lower Caves | Spotted KE-X34(f) 10218 | -7/Lower Caves | Spotted 40-5ZQ(f) 10219 | -7/Lower Caves | Encountered a Master Thief 10219 | -7/Lower Caves | XL Autogun Array stolen by Master Thief 10219 | -7/Lower Caves | Spotted GO-VRC(f) 10220 | -7/Lower Caves | Encountered a Master Thief 10221 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 10222 | -7/Lower Caves | Exp. Field Recycling Unit stolen by Master Thief 10222 | -7/Lower Caves | Destroyed GO-VRC(f) 10224 | -7/Lower Caves | Centrium Greatsword stolen by Master Thief 10225 | -7/Lower Caves | Destroyed KE-X34(f) 10313 | -7/Lower Caves | Entered Data Miner 10314 | -7/Data Miner | Discovered new exit (range 6) 10361 | -7/Data Miner | Met Data Miner 10430 | -7/Data Miner | Learned location of Section 7 (-2) 10430 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10454 | -7/Data Miner | Received God Mode back door access code from Data Miner 10536 | -7/Data Miner | Entered Proximity Caves 10676 | -6/Proximity Caves | Learned Factory emergency access door positions 10955 | -6/Proximity Caves | Spotted B-75 Beast 10977 | -6/Proximity Caves | Allies destroyed B-75 Beast 10981 | -6/Proximity Caves | Escorted by Enhanced Grunt 11200 | -6/Proximity Caves | Core integrity fell below 20% 11262 | -6/Proximity Caves | Discovered new exit (range 8) 11286 | -6/Proximity Caves | Entered Factory 11286 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11429 | -6/Factory | Incoming investigation squad redirected 11476 | -6/Factory | Build established: Derelict-Mutant 11571 | -6/Factory | Identified exit to Lower Caves 11571 | -6/Factory | Identified exit to Extension 11629 | -6/Factory | Identified exit to Factory 11865 | -6/Factory | Build established: Mutant 12548 | -6/Factory | Lost 3 parts (1n2u) 12552 | -6/Factory | Build established: Scavenger-Mutant 12737 | -6/Factory | Cargo convoy interrupted 12756 | -6/Factory | Self-destructed Last Messages --------------- 12749_ U-05 Engineer lays Concrete. 12750_ System corrupted: Heat flow error (+299). 12750_ U-05 Engineer lays Concrete. 12751_ Slug penetrates Construction Platform. 12752_ The unstable cave ceiling collapses. 12752_ ALERT: Garrison Access compromised, dispatching assault squad. 12752_ Garrison Access disabled. 12752_ Relay Coupler [Grunt] tumbles out of Garrison Access. 12752_ Slug penetrates Construction Platform. 12752_ U-05 Engineer lays Concrete. 12753_ The unstable cave ceiling collapses. 12753_ K-01 Serf collects debris. 12753_ U-05 Engineer lays Concrete. 12754_ Cld. Pulse Rifle destroyed. 12755_ Slug penetrates Construction Platform. 12756_ Slug penetrates H-66 Slayer. 12756_ Slug penetrates Construction Platform. 12756_ Critical hit (Destroy). 12756_ Scatter Rocket Array destroyed. 12756_ Slug penetrates Construction Platform. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ""?????????????????????????????? | | #??????????????# ????????????????????????????? | | #??????????????# ????????????????????????????? | | #??????????????# ?? ?? ?????????????????????? | | #??????????????# ? ??A ????????????????????? | | #??????????????# #""!"" 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"""% # """ """ # "" ## | | + # """" # """ """ # """ ## | | # # """" # # """ ## | | # # / % #%""" """ # """ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 30 Resistance: EM 90 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 40 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingPulseSlayer Manual? 0 Play Time 01:23:18 Cumulative 729.0 hours Start 2023.09.06 @ 14:44:54 End 2023.09.12 @ 20:49:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 472 Rogue 465 Adventurer 0 Explorer 7 Win Type - Total 53 Types 20/5/19/2/0/1/4/1/1 Lore% 90 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab7b50fb-34be-497b-ba5b-079d936d7b02