Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 18:54:19 Player: muesli Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1340) 1340 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-327) -327 TOTAL SCORE: 3928 Bonus ------- Friendly Fire -327 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Heat Sink Small Storage Unit Tractor Beam Particle Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Particle Gun Heavy Particle Cannon > --- INVENTORY -------- Nuclear Core Heat Sink Small Storage Unit Tractor Beam Particle Gun Advanced Beam Cannon [Rating: 28] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . . 1 2 1 . Weapon . | . . . . . . . Parts Attached 60 | 4 4 1 15 24 7 5 Power 6 | 1 . . 2 1 1 1 Engine 4 | 1 . . 2 . 1 . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 15 | 2 . . 7 6 . . Treads 7 | . . . 7 . . . Leg 8 | 2 . . . 6 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 2 . 3 9 5 1 Device 11 | . 1 . 1 6 3 . Storage 2 | 1 . . . 1 . . Processor 6 | . . . 2 2 2 . Hackware . | . . . . . . . Protection 2 | . 1 . . . . 1 Artifact . | . . . . . . . Weapon 18 | . 2 1 3 8 1 3 Energy Gun 3 | . . . . 2 . 1 Energy Cannon 10 | . 1 . 1 6 1 1 Ballistic Gun 2 | . . . 2 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 2 | . 1 . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 28 | . . 6 1 9 . 12 Power 4 | . . 1 . 1 . 2 Propulsion 8 | . . 1 1 3 . 3 Utility 7 | . . 1 . 2 . 4 Weapon 9 | . . 3 . 3 . 3 Highest Loss Streak 9 | . . 4 1 4 . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 69 | . 76 83 74 75 90 47 Engine 5 | . 14 1 10 5 6 1 Core 2 | . . . . 1 . 4 Treads 7 | . . . 29 16 . . Leg 12 | . 28 27 2 6 23 4 Device 10 | . 1 14 6 13 27 4 Storage 7 | . 14 14 11 8 7 1 Processor 9 | . . . 6 11 8 15 Protection 2 | . 4 . . . . 4 Energy Gun 2 | . . . . 3 8 . Energy Cannon 7 | . 2 13 9 10 5 6 Launcher 1 | . . 10 . . . . Special Weapon 1 | . 9 1 . . . . Peak Build Rating 28 | 4 7 7 16 25 28 28 Average Rating 15 | 3 5 6 10 17 25 19 On Entrance 10 | . 4 7 2 16 18 28 Naked Turns 3 | . . . . 3 . . Heaviest Build 31 | 8 15 13 22 29 31 30 Greatest Support 69 | 20 20 20 69 69 30 30 Greatest Overweight (x) 6 | . . . . 5 1 6 Average Overweight (x) . | . . . . . . 3 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 8 5 Most Carried 8 | 3 4 4 8 8 6 6 Average Carried 4 | 1 3 4 4 7 5 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 4 4 8 4 6 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 821 | 144 20 112 168 252 43 82 Remotely 60 | . . . . 60 . . Salvage Created 1579 | . 20 217 415 584 43 300 Parts 84 | . . 12 22 31 2 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . . . . . 20 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 39 | . 1 9 9 13 1 6 Guns 2 | . . . . . . 2 Cannons 29 | . 1 4 7 13 1 3 AOE 5 | . . 5 . . . . Classes Destroyed 8 | . 1 2 2 2 1 . Worker 2 | . . . . 2 . . Swarmer 7 | . 1 3 . 3 . . Grunt 20 | . . 4 5 7 . 4 Brawler 1 | . . . 1 . . . Sentry 6 | . . . 3 2 . 1 Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 1 1 Assembled 4 | . . 4 . . . . Best Kill Streak 5 | . 1 4 5 4 1 2 Combat Bots Only 5 | . 1 4 5 3 1 2 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 477 | . 31 62 63 174 14 133 Missed 140 | . 11 21 23 41 7 37 Damage Taken 4681 | . 159 537 444 1869 76 1596 Core 1464 | . 16 141 65 538 . 704 Absorbed by Shields 130 | . . . . . 28 102 Regen/Repaired (Parts) 29 | . 29 . . . . . Core Remaining (%) 55 | 100 . 37 83 2 . . Volleys Fired 200 | . 23 26 30 80 8 33 Largest 2 | . 1 2 1 2 1 2 Hottest 150 | . 60 93 68 150 75 140 Shots Fired 221 | . 23 30 30 94 8 36 Gun 18 | . . . . . . 18 Cannon 167 | . 2 23 30 94 8 10 Launcher 7 | . . 7 . . . . Special 29 | . 21 . . . . 8 Kinetic . | . . . . . . . Thermal 214 | . 23 23 30 94 8 36 Explosive 7 | . . 7 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 3 3 8 13 10 9 Robot Miss Streak 6 | . 6 5 5 5 1 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 137 | . 7 10 20 67 7 26 Core Hits 64 | . 3 16 7 26 1 11 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 2 . . 2 Burn 2 | . . . . . . 2 Meltdown 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3529 | . 24 762 415 1637 217 474 Guns 248 | . . . . . . 248 Cannons 2635 | . . 177 411 1633 217 197 Explosions 577 | . . 577 . . . . Melee . | . . . . . . . Ramming 25 | . 3 8 4 4 . 6 Kinetic . | . . . . . . . Thermal 2927 | . 21 177 411 1633 217 468 Explosive 577 | . . 577 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . . 5 11 Message Errors 9 | . . . . . 2 7 Matter Fused 2 | . . . . . 1 1 Energy Discharges 2 | . . . . . 1 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 15 | . . 8 . 7 . . Projectiles 7 | . . . . 7 . . Explosions 8 | . . 8 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 92 | . . 86 . . . 6 Shots 2 | . . 2 . . . . Rammed 4 | . . . 2 2 . . Targets Rammed 8 | . 1 3 2 2 . . Kicked 4 | . 1 3 . . . . Crushed . | . . . . . . . Highest Temperature 514 | . 52 170 361 514 . 96 Average Temperature 121 | . 28 75 113 168 . 22 Received Heat Transfer 1769 | . . 35 126 909 . 699 Effects 8 | . . . 2 6 . . Shutdowns 4 | . . . 1 3 . . Energy Bleed 3 | . . . 1 2 . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 2 . . 1 Combat Hostiles 3 | . . . 2 . . 1 Parts Melted 13 | . 1 . 4 5 2 1 Heat Transferred 5244 | . 175 370 740 2590 259 1110 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 258 | . 90 161 220 258 30 . Initial 21 | . . 16 . 18 21 . Average 55 | . 24 84 43 117 16 . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 94 | 100 100 100 88 86 100 . Level 1 5 | . . . 11 13 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 2 2 1 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . . . 2 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 8 | . . . 2 6 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 10 27 27 35 1 11 Peak Tracking Total 17 | . 4 17 10 9 1 7 Tactical Retreats 4 | . 2 1 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 4 | . 3 . . 1 . . Terminals 3 | . 2 . . 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 9 . . 2 . . Successful 6 | . 5 . . 1 . . Failed 5 | . 4 . . 1 . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 5 . . 2 . . Terminals 7 | . 5 . . 2 . . Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 2 . . 1 . . Record 2 | . 1 . . 1 . . Surveillance Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 3 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . . 1 . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies 5 | . . 3 . . . 2 Largest Group 3 | . . 3 . . . 1 Highest-Rated Group 40 | . . 40 . . . 20 Highest-Rated Ally 20 | . . 16 . . . 20 Total Orders . | . . . . . . . Ally Attacks 13 | . . 7 . . . 6 Total Damage 175 | . . 59 . . . 116 Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 5993 | 81 582 567 974 922 967 1900 Spaces Moved 3165 | 65 432 420 445 434 610 759 Core 550 | 7 . . . 26 . 517 Treads 672 | . . . 425 247 . . Legs 1943 | 58 432 420 20 161 610 242 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 100 120 50 Average Speed 163 | 112 120 120 158 150 153 233 Slowest Speed 350 | 120 120 120 160 300 190 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 43 37 24 28 10 41 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 13 | . . 13 . . . . Terrain Destroyed 94 | . . 84 . 10 . . Melee . | . . . . . . . Projectile 10 | . . . . 10 . . AOE 84 | . . 84 . . . . Terrain Rammed 1 | . . . . . . 1 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 3743 | 71 466 452 681 601 633 839 Wait 271 | . 6 3 180 50 . 32 Move 3159 | 64 431 419 444 433 609 759 Hop . | . . . . . . . Pick Up 13 | 3 1 . 4 5 . . Fast Attach 42 | 4 3 1 6 22 3 3 Attach 7 | . . . 3 1 2 1 Detach 7 | . . . 2 . 4 1 Swap 11 | . 1 . 6 1 2 1 Drop 11 | . . . 4 7 . . Fire 200 | . 23 26 30 80 8 33 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 4 | . 1 3 . . . . Crush 4 | . . . 2 2 . . Escape Stasis 5 | . . . . . 5 . Rewire 8 | . . . . . . 8 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 16) 660 | -10/Materials | Repaired Lgt. Ion Engine? 664 | -10/Materials | Entered Mines 676 | -10/Mines | Discovered new exit (range 10) 700 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 878 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1042 | -10/Mines | Learned Materials emergency access door positions 1192 | -10/Mines | Discovered new exit (range 6) 1197 | -10/Mines | Assembled infested the area 1222 | -10/Mines | Core integrity fell below 50% 1231 | -10/Mines | Entered Materials 1231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1246 | -9/Materials | Lost 3 allies 1262 | -9/Materials | Lost 4 parts (1n1u2w) 2125 | -9/Materials | Discovered new exit (range 7) 2205 | -9/Materials | Entered another Materials area 2205 | -8/Materials | Evolved 2 slots: Utility x2 2763 | -8/Materials | Lost 4 parts (1n2u1w) 2801 | -8/Materials | Lost 3 parts (1p2n) 2828 | -8/Materials | Core integrity fell below 50% 2852 | -8/Materials | Core integrity fell below 20% 2926 | -8/Materials | Released all parts (10) 3107 | -8/Materials | Discovered new exit (range 15) 3127 | -8/Materials | Entered Factory 3127 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3292 | -7/Factory | Build established: Scavenger-Mutant 3707 | -7/Factory | Discovered new exit (range 5) 4094 | -7/Factory | Entered Lower Caves 4128 | -7/Lower Caves | Encountered a Warlord checkpoint 4130 | -7/Lower Caves | Learned Factory trap positions 4458 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4515 | -7/Lower Caves | Core integrity fell below 50% 4538 | -7/Lower Caves | Lost 9 parts (1p3n3u2w) 4792 | -7/Lower Caves | Build established: Mutant 5957 | -7/Lower Caves | Core integrity fell below 20% 5994 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 10 matter. DMXMDR|=UR9ACXEN System corrupted: Adv. Beam Cannon fused. System corrupted: Component data lost. System corrupted: Energy discharge (-126). QYU:2B&TWJ8>AIUONBE5 V&UFRMHNDI<BQXC0JAV&BVDPJ/SUHLFX:X= Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ????????????????## #???????????????????????????? | | ???????????????## #???????????????????????##### | | ??????????????## #??????????????????????## # | | ??????????????# ####??????????????????????# | | ??????????????# ##?????????????###????????# | | ??????????????# ##????????????#%##???????# | | ??????????????# ##??????????## ######### | | ??????????????# ## ##??????#### % % | | ??????????????##?# #??????# % | | ????????????????## #??????# % ####### | | ???????????????## ######?## ##?????# | | ???????????????# ggg ##?# ##??????# | | ???????????????# #?#% #??????# | | ???????????????# #?# ##?????# | | ???????????????# #?# #?????# # | | ??????????????" # @ ###% #????# # | | ??????????????#### ## ## ##??# #### | | ?????????????????# ### % % #### #??# | | ????????????????# #?# % | | ????????????????### ## % | | ??????????????????##### % | | ??????????????????????# % % %% | | ?????????????????????# %### *### | | ????????????????????# % #?####% ## % ##???? ## | | ???????????????????#%% %#????## #?# %%#????????? | | ??????????????????% %% ?????## #?? #????????? | | ?????????????????#% % ???????##??? ???????? | | ????????????????# % ?????????????% % ??????? | | ???????????????? % ###???????????????# % ??????? | | ????????????????%% % ???????????????????%% ??????? | | ?????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Close Call Part-time Mechanic Challenges ------------ None Game ------ Seed WeightCompositeHumpback Manual? 0 Play Time 00:42:54 Cumulative 5.6 hours Start 2025.01.12 @ 18:12:53 End 2025.01.12 @ 18:54:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e425ef58-14f7-4e69-afb0-d123536d93a4