Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 08:33:19 Player: Cray_ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (955) 955 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-19) -19 TOTAL SCORE: 2951 Bonus ------- Friendly Fire -19 Cogmind --------- Core Integrity 428/550 Matter 108/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle Assault Cannon > --- INVENTORY (20) --- Reinforced Ion Engine Subdweller Power Source Subdweller Power Source Light Deuterium Engine Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel High-capacity Storage Unit Scrap Shield Makeshift System Restoration Module Heavy Assault Rifle Shock Bomb Launcher Grenade Launcher Makeshift Axe Scrap Shield Fragment (48) Scrap Shield Fragment (47) Scrap Shield Fragment (47) Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Subdweller Optics Scrap Shield > --- WEAPON ----------- Assault Cannon Makeshift Axe > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Monowheel High-capacity Storage Unit Makeshift System Restoration Module Particle Gun Assault Rifle Assault Rifle Shock Bomb Launcher Grenade Launcher Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Scrap Shield Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 44 | 6 6 7 10 15 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 2 4 5 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 11 | . . 2 4 5 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 4 . 3 3 Device 4 | . 3 . 1 . Storage 3 | 1 1 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 17 | 2 2 4 3 6 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 2 2 1 2 Ballistic Cannon 2 | . . . . 2 Launcher 4 | . . 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 1 2 3 Power . | . . . . . Propulsion 4 | . . 1 1 2 Utility . | . . . . . Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . . 1 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 84 82 82 65 Engine 2 | . 7 . . . Treads 16 | . 28 22 . . Wheel 10 | . . 2 28 24 Device 9 | . 5 14 11 6 Storage 12 | . 14 14 12 9 Protection 1 | . . . 1 6 Energy Gun 3 | . 7 . 8 . Ballistic Gun 19 | . 20 28 19 5 Ballistic Cannon 1 | . . . . 7 Peak Build Rating 22 | 6 7 7 13 22 Average Rating 9 | 5 6 6 9 18 On Entrance 6 | . 6 7 7 13 Naked Turns . | . . . . . Heaviest Build 68 | 13 49 45 47 68 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 4 | . 1 2 4 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 14 20 18 20 Most Carried 20 | 5 9 14 18 20 Average Carried 9 | . 4 10 13 17 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | . 9 14 16 19 Class Distribution -------------------- 79% | Mutant 13% | Subdweller-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1049 | 267 124 126 227 305 Remotely . | . . . . . Salvage Created 1197 | 112 314 224 103 444 Parts 78 | 8 22 21 4 23 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 26 | . . . 26 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 28 | . 8 5 4 11 Guns 16 | . 7 3 4 2 Cannons 5 | . . . . 5 AOE 7 | . 1 2 . 4 Classes Destroyed 11 | 2 3 2 1 3 Worker 4 | . . 3 . 1 Builder 2 | . . 1 . 1 Tunneler 4 | 2 . 1 . 1 Hauler 1 | . 1 . . . Recycler 3 | 1 . . . 2 Watcher 1 | . . . . 1 Swarmer 10 | . 3 3 1 3 Grunt 12 | . 5 2 . 5 Brawler 1 | . . . . 1 Sentry 2 | . . . . 2 Subdweller 3 | . . . 3 . Best Kill Streak 4 | 2 3 3 3 4 Combat Bots Only 4 | . 3 3 3 4 Max Kills in Single Turn 3 | 1 1 2 2 3 Gunslinging 1 | . . . 1 . Exploded 3 | . 1 1 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 152 | . 45 29 22 56 Missed 49 | . 12 9 10 18 Damage Taken 1473 | . 395 247 265 566 Core 349 | . 65 24 138 122 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 4 | . . . . 4 Core Remaining (%) 54 | 100 . . 9 . Volleys Fired 116 | 7 29 19 16 45 Largest 2 | 2 2 2 2 2 Hottest 95 | 60 60 50 95 64 Shots Fired 220 | 14 58 37 27 84 Gun 172 | 14 58 35 26 39 Cannon 41 | . . . . 41 Launcher 7 | . . 2 1 4 Special . | . . . . . Kinetic 179 | 7 36 35 21 80 Thermal 5 | . . . 5 . Explosive 7 | . . 2 1 4 Electromagnetic 29 | 7 22 . . . Robot Hit Streak 10 | 3 8 10 7 7 Robot Miss Streak 5 | 2 3 5 3 3 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 129 | 4 33 14 17 61 Core Hits 66 | 4 18 13 5 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2958 | 67 446 389 409 1647 Guns 1246 | 67 372 241 236 330 Cannons 730 | . . . . 730 Explosions 772 | . 74 148 173 377 Melee 210 | . . . . 210 Ramming . | . . . . . Kinetic 1679 | 15 189 241 174 1060 Thermal 136 | . 74 . 62 . Explosive 698 | . . 148 173 377 Electromagnetic 235 | 52 183 . . . Impact . | . . . . . Slashing 210 | . . . . 210 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 57 | . . 13 . 44 Projectiles 1 | . . . . 1 Explosions 14 | . . 13 . 1 Melee 42 | . . . . 42 Knockbacks 9 | . . . . 9 Impact . | . . . . . Kinetic 9 | . . . . 9 Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 176 | 40 176 . . 27 Average Temperature 49 | 19 62 . . 12 Received Heat Transfer 600 | . 135 126 33 306 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 198 | . 50 . 148 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 228 | 15 187 81 . 228 Initial 9 | . 9 5 . . Average 44 | 3 60 21 . 62 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 . 95 Level 1 1 | . . . . 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 13 5 17 16 Peak Tracking Total 7 | . 5 3 7 6 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 2 | . 1 . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 1 . . 3 Successful 3 | . 1 . . 2 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 44 | . . . . 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3024 | 129 941 881 497 576 Spaces Moved 1416 | 67 411 344 294 300 Core 9 | 9 . . . . Treads 757 | 58 411 288 . . Legs . | . . . . . Wheels 650 | . . 56 294 300 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 110 95 95 Average Speed 165 | 145 192 228 114 112 Slowest Speed 320 | 160 240 320 140 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 56 72 24 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 13 | . . 12 . 1 Terrain Destroyed 36 | . 1 12 3 20 Melee 1 | . . . . 1 Projectile 6 | . . . . 6 AOE 29 | . 1 12 3 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1876 | 87 506 401 432 450 Wait 202 | . 45 24 72 61 Move 1412 | 66 410 343 293 300 Hop . | . . . . . Pick Up 64 | 7 12 7 25 13 Fast Attach . | . . . . . Attach 21 | 6 1 2 5 7 Detach 5 | . 1 . 1 3 Swap 23 | . 5 5 5 8 Drop 24 | 1 3 1 12 7 Fire 116 | 7 29 19 16 45 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 4 | . . . 3 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 5) 887 | -10/Materials | Discovered new exit (range 9) 1071 | -10/Materials | Entered Mines 1103 | -10/Mines | Learned location of 1 exit from Materials 1261 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1306 | -10/Mines | Discovered new exit (range 13) 1504 | -10/Mines | Discovered new exit (range 5) 1749 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1921 | -10/Mines | Discovered new exit (range 15) 1952 | -10/Mines | Entered Subcaves 1971 | -10/Subcaves | Discovered new exit (range 12) 2153 | -10/Subcaves | Core integrity fell below 50% 2171 | -10/Subcaves | Ambushed by swarm of Subdwellers 2206 | -10/Subcaves | Core integrity fell below 20% 2427 | -10/Subcaves | Discovered new exit (range 8) 2435 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2436 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 2449 | -10/Subcaves | Entered Materials 2449 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2450 | -8/Materials | Identified exit to Factory 2682 | -8/Materials | Repaired Broken Sub. Monowheel 2749 | -8/Materials | Build established: Subdweller-Mutant 3025 | -8/Materials | Self-destructed Last Messages --------------- Assault Rifle destroyed. U-05 Engineer works on Material Compactor. G-47 Trooper destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. U-05 Engineer works on Material Compactor. Wheel destroyed. G-47 Trooper destroyed. T-07 Excavator destroyed. K-01 Serf collects debris. U-05 Engineer works on Material Compactor. G-47 Trooper knocked back. U-05 Engineer completes Material Compactor. K-01 Serf collects debris. G-47 Trooper knocked back. K-01 Serf collects debris. U-05 Engineer works on Material Compactor. Material Compactor comes online. K-01 Serf collects debris. 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