Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 11:25:35 Player: puppuppit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (337) 1685 Value Destroyed (9124) 9124 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (4112) 4112 TOTAL SCORE: 20421 Bonus ------- High Alert Combat Kills 2447 Follower Combat Kills 889 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -24 Cogmind --------- Core Integrity 0/850 Matter 18/300 Energy 14/100 System Corruption 22% Temperature Warm (124) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Improved Hacking Suite Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Matter Compressor (0) Gauss Cannon Gauss Cannon Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Backup Propulsion I Gravmag System Gravmag System Improved Airjet Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Precision Rocket Launcher > --- INVENTORY -------- Cooled Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Matter Compressor Gravity Neutralizer High-powered Tractor Beam Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Hypervelocity Mass Driver Precision Grenade Launcher DRS Beacon [Rating: 65] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Precision Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . 3 . . Utility 2 | . . . . . . . 1 . . . 1 . . Weapon 2 | . . . 2 . . . . . . . . . . Parts Attached 146 | 7 9 . 17 1 . . 25 13 2 9 46 2 15 Power 18 | 1 1 . 2 . . . 3 . . 2 7 . 2 Engine 11 | 1 . . 2 . . . 2 . . 2 4 . . Core 6 | . 1 . . . . . 1 . . . 3 . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 48 | 2 2 . 2 1 . . 10 4 1 2 17 1 6 Treads 26 | 2 2 . 2 1 . . 9 4 1 2 3 . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 20 | . . . . . . . 1 . . . 14 1 4 Flight 2 | . . . . . . . . . . . . . 2 Utility 50 | 2 3 . 8 . . . 7 3 . 5 20 . 2 Device 19 | 1 . . . . . . 3 1 . 2 12 . . Storage 6 | 1 . . 2 . . . 1 . . 1 1 . . Processor 11 | . . . 4 . . . 1 . . 1 5 . . Hackware 10 | . . . 2 . . . 1 2 . 1 2 . 2 Protection 4 | . 3 . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 30 | 2 3 . 5 . . . 5 6 1 . 2 1 5 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 10 | 2 2 . 5 . . . . 1 . . . . . Ballistic Cannon 16 | . . . . . . . 4 5 . . 2 1 4 Launcher 4 | . 1 . . . . . 1 . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 . . . 3 1 . . 5 . 2 Parts Lost 37 | . 2 . . . . . 2 1 1 . 13 1 17 Power 1 | . 1 . . . . . . . . . . . . Propulsion 22 | . . . . . . . . 1 1 . 8 1 11 Utility 9 | . 1 . . . . . 2 . . . 4 . 2 Weapon 5 | . . . . . . . . . . . 1 . 4 Highest Loss Streak 4 | . 1 . . . . . 2 1 1 . 2 1 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | . 6 8 10 14 15 15 14 14 13 13 13 13 12 Power . | . . . . 1 1 1 1 1 1 . 1 2 2 Propulsion 1 | . 1 1 3 4 3 3 2 1 . . . . . Utility 4 | . 3 4 3 4 4 5 5 5 5 5 6 5 4 Weapon 5 | . 2 3 2 5 6 6 6 6 7 6 5 5 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 37 | 1 3 . 5 3 1 . 2 4 . 2 9 . 7 Power 8 | . 1 . 2 . . . . . . . 4 . 1 Propulsion 4 | . . . 2 1 1 . . . . . . . . Utility 12 | 1 1 . 1 . . . . 1 . 1 4 . 3 Weapon 12 | . 1 . . 2 . . 2 3 . 1 . . 3 Tool/Special 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 99 100 99 100 100 100 99 83 75 76 80 82 80 Engine 7 | . 6 . 8 11 11 11 9 9 9 9 4 . . Core 1 | . 6 14 2 . . . . . . . 1 6 5 Treads 20 | . 28 28 21 22 22 22 26 26 24 27 6 . . Hover 7 | . . . . . . . . . . . 28 37 33 Device 4 | . . . . . . . 5 8 9 7 4 6 2 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 6 6 5 Processor 4 | . . . 6 11 11 11 5 . . . 10 6 5 Hackware 4 | . . . 4 . . . 3 9 9 5 3 6 9 Protection 1 | . 13 14 . . . . 2 . . . . . . Ballistic Gun 13 | . 27 28 43 44 44 44 6 . . . . . . Ballistic Cannon 12 | . . . . . . . 29 20 14 17 12 12 13 Peak Build Rating 65 | 9 10 10 24 28 28 28 39 39 31 41 64 64 65 Average Rating 33 | 7 8 10 20 25 28 28 35 32 27 33 54 56 51 On Entrance 27 | . 9 10 10 24 28 28 28 39 30 17 37 62 63 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 63 | 12 17 17 40 40 40 40 63 63 55 61 61 57 56 Greatest Support 71 | 40 40 40 43 51 51 51 71 68 63 63 68 59 56 Greatest Overweight (x) 3 | . . . . . . . . . 1 . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 10 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 1 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 6 8 10 14 14 15 14 14 14 14 14 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 8 8 15 15 15 15 15 15 15 15 15 12 5 Class Distribution -------------------- 30% | Gunner 24% | Commander-Gunner 12% | Mutant 11% | Scavenger-Gunner 6% | Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Commander-Gunner | -9/Exiles Commander-Gunner | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Gunner | -6/Factory Gunner | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Matter Collected 13274 | 354 1040 . 1652 . . . 2667 1803 501 755 3456 207 839 Remotely 1091 | . . . . . . . . . . . 1091 . . Salvage Created 11799 | 188 964 . 2050 . . . 2198 1606 597 . 3461 . 735 Parts 589 | 14 42 . 155 . . . 119 69 21 . 130 . 39 Haulers Intercepted 22 | . 1 . 4 . . . 6 5 . . 5 . 1 Recyclers Shooed 16 | . 1 . 3 . . . . 1 . . 9 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 176 | . 11 . 28 . . . 41 31 8 . 34 . 23 Guns 44 | . 10 . 28 . . . 6 . . . . . . Cannons 106 | . . . . . . . 31 31 8 . 28 . 8 AOE 26 | . 1 . . . . . 4 . . . 6 . 15 Classes Destroyed 15 | 3 6 . 2 . . . 3 . 1 . . . . Worker 26 | 2 1 . 7 . . . 6 2 . . 7 . 1 Builder 18 | . . . 7 . . . 4 3 . . 2 . 2 Tunneler 8 | 5 1 . 2 . . . . . . . . . . Hauler 22 | . 1 . 4 . . . 6 5 . . 5 . 1 Recycler 43 | 1 4 . 4 . . . 3 8 5 . 16 . 2 Mechanic 7 | . 1 . 1 . . . 4 . . . 1 . . Operator 16 | . 1 . 6 . . . 5 2 . . 2 . . Watcher 20 | . 3 . 5 . . . 3 1 . . 4 . 4 Swarmer 45 | . 3 . 9 . . . 3 4 . . 9 . 17 Grunt 78 | . 8 . 13 . . . 27 18 2 . 9 . 1 Brawler 4 | . . . . . . . 4 . . . . . . Duelist 3 | . . . . . . . 1 . 2 . . . . Sentry 32 | . . . 6 . . . 6 9 3 . 6 . 2 Hunter 4 | . . . . . . . 1 . . . 3 . . Programmer 11 | . . . . . . . . . 1 . 7 . 3 Best Kill Streak 8 | 6 4 . 7 . . . 6 8 5 . 7 . 5 Combat Bots Only 6 | . 3 . 5 . . . 4 6 5 . 3 . 4 Max Kills in Single Turn 4 | 1 2 . 2 . . . 3 4 2 . 2 . 4 Gunslinging 1 | . . . 1 . . . 1 . . . . . . Exploded 3 | . 1 . . . . . 2 . . . 2 . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 930 | . 69 . 89 . . . 97 127 32 . 302 1 213 Missed 349 | . 13 . 32 . . . 28 34 10 . 135 . 97 Hits 581 | . 56 . 57 . . . 69 93 22 . 167 1 116 Melee 7 | . . . . . . . 6 . . . . 1 . Projectile 574 | . 56 . 57 . . . 63 93 22 . 167 . 116 AOE 7 | . . . . . . . . 1 5 . 1 . . Critical Strikes 22 | . 1 . 1 . . . 8 2 2 . 4 1 3 Part Disruptions 1 | . . . . . . . 1 . . . . . . Damage Taken 8852 | . 718 . 650 . . . 1305 1601 486 . 2069 38 1985 Core 1513 | . 121 . 71 . . . 122 234 98 . 269 38 560 Absorbed by Shields 99 | . . . . . . . . . . . 99 . . Regen/Repaired (Parts) 1543 | . . . 164 . . . . 449 . . 764 . 166 Core Remaining (%) 62 | 100 . 51 . . . 82 . . . 17 . . . Volleys Fired 656 | 21 96 . 111 . . . 101 91 19 . 140 10 67 Largest 4 | 2 2 . 4 . . . 4 4 2 . 3 3 3 Hottest 160 | 40 40 . 92 . . . 160 160 100 . 130 130 140 Shots Fired 1720 | 42 191 . 445 . 1 . 390 216 39 . 262 16 118 Gun 797 | 42 190 . 445 . 1 . 119 . . . . . . Cannon 900 | . . . . . . . 266 216 39 . 257 12 110 Launcher 23 | . 1 . . . . . 5 . . . 5 4 8 Special . | . . . . . . . . . . . . . . Kinetic 1697 | 42 190 . 445 . 1 . 385 216 39 . 257 12 110 Thermal . | . . . . . . . . . . . . . . Explosive 23 | . 1 . . . . . 5 . . . 5 4 8 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 21 | 6 14 . 17 . . . 21 11 6 . 12 8 16 Robot Miss Streak 6 | 2 5 . 5 . . . 6 5 3 . 4 4 5 Penetration Max 1 | . . . . . . . . 1 . . 1 . . Secondary Targets 7 | . . . 5 . . . 2 . . . . . . Max Gunslinging Chain 2 | . . . 1 . . . 2 . . . . . . Shots Hit Robots 935 | 29 107 . 243 . . . 210 112 21 . 147 8 58 Core Hits 420 | 10 38 . 89 . . . 103 46 9 . 80 1 44 Critical Kills 2 | . . . 2 . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . 1 . . . 1 . . . . . 2 Critical Strikes 61 | . 1 . 3 . . . 12 14 5 . 18 . 8 Destroy 7 | . 1 . 3 . . . 1 . . . . . 2 Blast 54 | . . . . . . . 11 14 5 . 18 . 6 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 30906 | 271 1435 . 3425 . . . 6172 5787 1307 . 8702 594 3213 Guns 6311 | 271 1368 . 3425 . . . 1247 . . . . . . Cannons 20489 | . . . . . . . 3962 5462 1307 . 7850 278 1630 Explosions 4106 | . 67 . . . . . 963 325 . . 852 316 1583 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 26800 | 271 1368 . 3425 . . . 5209 5462 1307 . 7850 278 1630 Thermal 451 | . . . . . . . 316 . . . 31 . 104 Explosive 3535 | . 67 . . . . . 647 325 . . 701 316 1479 Electromagnetic 120 | . . . . . . . . . . . 120 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 22 | . . . 1 1 1 1 7 7 7 . 7 16 22 Average Corruption 5 | . . . 1 1 1 1 3 7 7 . 3 9 18 Corruption Purged 4 | . . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 256 | . . . 21 1 7 1 45 58 43 . 16 7 57 Message Errors 69 | . . . 3 1 . . 12 20 16 . 6 1 10 Matter Fused 57 | . . . 7 . 2 . 14 10 10 . 4 1 9 Heat Flow Errors 25 | . . . 2 . . . 3 4 4 . 2 . 10 Energy Discharges 31 | . . . 3 . 2 . 5 8 3 . 1 3 6 Parts Rejected 3 | . . . . . . . . 1 1 . 1 . . Parts Fused 3 | . . . . . . . 1 . 1 . . . 1 Data Loss (minor) 30 | . . . 4 . 1 1 6 5 5 . . 1 7 Data Loss (major) 9 | . . . 1 . . . 1 4 1 . . . 2 Misfires 10 | . . . 1 . 1 . . 4 1 . 2 . 1 Alerts 5 | . . . . . 1 . 1 1 1 . . . 1 Misdirections 10 | . . . . . . . . . . . . 1 9 Weapon Failures 4 | . . . . . . . 2 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1738 | . . . . . . . 99 447 202 . 766 . 224 Projectiles 1476 | . . . . . . . 70 409 202 . 720 . 75 Explosions 262 | . . . . . . . 29 38 . . 46 . 149 Melee . | . . . . . . . . . . . . . . Knockbacks 84 | . . . . . . . 20 19 4 . 30 . 11 Impact . | . . . . . . . . . . . . . . Kinetic 78 | . . . . . . . 18 19 3 . 27 . 11 Secondary 6 | . . . . . . . 2 . 1 . 3 . . Self-Inflicted Damage 554 | . 13 . . . . . . 154 . . 73 . 314 Shots 13 | . 1 . . . . . . 2 . . 2 . 8 Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 374 | . 27 . 192 . . . 374 220 239 . 300 90 290 Average Temperature 52 | . 8 . 30 . . . 67 64 92 . 52 26 72 Received Heat Transfer 2667 | . 333 . 270 . . . 531 630 156 . 471 . 276 Effects 3 | . . . . . . . 3 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 2 | . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 3 . . Heat Transferred 400 | . . . . . . . 250 . . . 50 . 100 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 5 | . . . 2 . . . 4 4 2 . 5 3 5 Low Security (%) 26 | 100 100 100 35 100 . 100 9 . 29 . 4 . . Level 1 28 | . . . 54 . . . 31 . 58 . 35 . . Level 2 11 | . . . 10 . . . 11 32 12 . 5 . 27 Level 3 17 | . . . . . . . 25 63 . . 14 100 29 Level 4 10 | . . . . . . . 20 4 . . 20 . 21 Level 5 5 | . . . . . . . . . . . 18 . 21 High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Peak Influence 2641 | 10 154 22 476 183 . . 1306 1126 456 . 2641 924 1952 Initial 924 | . . 22 . 183 . . . 538 436 . . 924 603 Average 562 | 1 60 5 242 142 . . 655 837 226 . 907 892 1139 Influence Increases 10806 | 40 407 . 1064 . . . 2022 1321 325 . 3648 28 1951 Destroy 0b10 Robot/C 4100 | . 220 . 560 . . . 1080 720 200 . 860 . 460 Destroy 0b10 Robot/NC 850 | 40 60 . 180 . . . 175 110 35 . 200 . 50 Destroy Leader 1060 | . 58 . 168 . . . 262 184 . . 268 . 120 Allied During Kill 382 | . . . . . . . 145 19 37 . 181 . . Successful Hack 488 | . 21 . 29 . . . 22 32 13 . 207 . 164 Select Force Hacks 210 | . . . 60 . . . 30 30 . . 60 . 30 Disable Machine 915 | . 15 . . . . . 105 105 . . 435 . 255 Destroy Structure 731 | . 3 . 7 . . . 128 121 40 . 222 28 182 Partial Spotted 105 | . . . . . . . . . . . 15 . 90 Lose Combat Pursuer 1965 | . 30 . 60 . . . 75 . . . 1200 . 600 Influence Decreases 8870 | 40 350 57 592 369 103 . 746 1477 1436 9 1008 1806 877 Entered New Map 3833 | . . 35 . 289 103 . . 738 684 9 . 1716 259 Time Decay 3937 | 40 330 22 592 80 . . 666 559 482 . 678 60 428 Lost Part 370 | . 20 . . . . . 20 10 10 . 130 10 170 Lost Ally 430 | . . . . . . . 60 20 110 . 200 20 20 Purge Threat 300 | . . . . . . . . 150 150 . . . . Squads Dispatched 96 | . 1 . 7 . . . 13 10 . . 44 . 21 Investigation 41 | . . . 3 . . . 2 5 . . 20 . 11 Extermination 11 | . . . . . . . . . . . 7 . 4 Reinforcement 23 | . 1 . 4 . . . 4 2 . . 7 . 5 Assault 13 | . . . . . . . 3 2 . . 7 . 1 Garrison 8 | . . . . . . . 4 1 . . 3 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . . 3 . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Distress Signals 16 | . 2 . 4 . . . 3 4 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 376 | . 20 . 45 . . . 65 37 8 . 119 6 76 Peak Tracking Total 18 | . 4 . 6 . . . 6 3 6 . 18 6 8 Tactical Retreats 55 | . 1 . 4 . . . 5 . . . 24 1 20 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Traps Triggered 26 | . 1 . 2 . . . 4 3 . . 10 . 6 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Machines Disabled 62 | . 1 . . . . . 8 7 . . 29 . 17 Max in Single Turn 7 | . 1 . . . . . 3 2 . . 7 . 3 Garrison Access 2 | . . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Machines Accessed 123 | . 7 . 11 1 2 . 11 13 8 3 37 . 30 Terminals 63 | . 6 . 8 . . . 6 8 5 . 15 . 15 Fabricators 2 | . . . . . . . . . . . 1 . 1 Repair Stations 14 | . . . 1 . . . 1 2 . . 6 . 4 Recycling Units 23 | . 1 . 1 . . . 2 2 3 . 8 . 6 Scanalyzers 7 | . . . 1 . . . 1 . . . 3 . 2 Garrison Access 8 | . . . . . . . 1 1 . . 4 . 2 Total Hacks 370 | . 30 . 37 1 2 . 48 44 24 20 96 . 68 Successful 240 | . 20 . 25 1 2 . 34 26 17 20 56 . 39 Failed 127 | . 9 . 11 . . . 14 18 6 . 40 . 29 Catastrophic 16 | . . . . . . . . 3 . . 8 . 5 Database Lockouts 3 | . 1 . 1 . . . . . 1 . . . . Manual 256 | . 28 . 24 . 1 . 30 38 23 . 68 . 44 Terminals 193 | . 25 . 24 . . . 21 25 17 . 41 . 40 Fabricators 6 | . . . . . . . . . . . 3 . 3 Repair Stations 42 | . . . 5 . . . 2 6 . . 19 . 10 Recycling Units 52 | . 5 . 1 . . . 5 9 7 . 18 . 7 Scanalyzers 38 | . . . 7 . . . 17 . . . 9 . 5 Garrison Access 16 | . . . . . . . 3 4 . . 6 . 3 Terminal Hacks 50 | . 6 . 3 1 2 . 3 6 3 20 2 . 4 Record 16 | . . . . . 1 . . . . 15 . . . Robot Schematic 2 | . . . . . . . . . 2 . . . . Robot Analysis 17 | . 4 . 2 . . . 2 3 . 4 1 . 1 Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open Door 3 | . . . . 1 . . . 2 . . . . . Terminal Index 3 | . . . . . . . 1 . . . 1 . 1 Unreport Threat 2 | . . . . . . . . 1 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . 2 Proto ID Catalog 2 | . . . . . 1 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 29 | . . . 4 . . . 2 4 . . 12 . 7 Scan Component 15 | . . . 2 . . . 1 2 . . 6 . 4 Repair 14 | . . . 2 . . . 1 2 . . 6 . 3 Recycling Unit Hacks 3 | . 1 . . . . . . . 1 . 1 . . Retrieve Components 3 | . 1 . . . . . . . 1 . 1 . . Scanalyzer 28 | . . . 6 . . . 16 . . . 5 . 1 Insert Component 14 | . . . 3 . . . 8 . . . 2 . 1 Analyze 14 | . . . 3 . . . 8 . . . 3 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 129 | . 13 . 12 . . . 13 16 13 . 36 . 26 Terminals 73 | . 10 . 10 . . . 7 9 7 . 12 . 18 Assimilate 4 | . . . . . . . . . . . 1 . 3 Botnet 33 | . 4 . 4 . . . 3 4 2 . 9 . 7 Disrupt 2 | . . . . . . . . . . . 1 . 1 Operators 4 | . 1 . 1 . . . . 1 . . . . 1 Skim 30 | . 5 . 5 . . . 4 4 5 . 1 . 6 Fabricators 1 | . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . 1 . . Repair Stations 5 | . . . . . . . . 1 . . 4 . . Patch 5 | . . . . . . . . 1 . . 4 . . Recycling Units 37 | . 3 . 1 . . . 4 4 6 . 13 . 6 Reject 10 | . 1 . . . . . 2 1 2 . 4 . . Recyclers 4 | . 1 . . . . . 1 . 1 . 1 . . Mask 8 | . 1 . . . . . 1 2 3 . 1 . . Tunnel 2 | . . . 1 . . . . 1 . . . . . Fedlink 13 | . . . . . . . . . . . 7 . 6 Scanalyzers 5 | . . . 1 . . . 1 . . . 2 . 1 Extract 5 | . . . 1 . . . 1 . . . 2 . 1 Garrison Access 8 | . . . . . . . 1 2 . . 4 . 1 Reprogram 3 | . . . . . . . . 1 . . 2 . . Intercept 4 | . . . . . . . 1 1 . . 1 . 1 Watchers 1 | . . . . . . . . . . . 1 . . Data Cores Recovered 4 | . . . 3 . . . 1 . . . . . . Used 2 | . . . 2 . . . . . . . . . . Hacking Detections 94 | . 5 . 9 . . . 9 12 6 . 30 . 23 Full Trace Events 8 | . . . . . . . . 1 . . 5 . 2 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . 6 . . . 15 . . . 5 . 5 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 13 | . . . 2 . . . 1 2 . . 6 . 2 Time 574 | . . . 83 . . . 53 60 . . 199 . 179 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 17 | . 3 . . . . . . . 5 . 9 . . Parts Scanalyzed 14 | . . . 3 . . . 8 . . . 2 . 1 Part Schematics Acquired 13 | . . . 3 . . . 8 . . . 2 . . Parts Damaged 3 | . . . . . . . 1 . . . 1 . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . 4 . . . 14 . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Total Allies 33 | . . . . 3 4 . . 1 14 5 3 1 2 Largest Group 13 | . . . . 3 7 7 7 1 8 13 13 1 1 Highest-Rated Group 363 | . . . . 40 98 98 98 15 125 363 363 31 26 Highest-Rated Ally 50 | . . . . 16 21 21 21 15 34 50 50 31 26 Total Orders 10 | . . . . 2 . . . . 2 4 2 . . STAY 3 | . . . . 1 . . . . . 1 1 . . FOLLOW 4 | . . . . 1 . . . . 1 1 1 . . DROP 1 | . . . . . . . . . . 1 . . . COLLECT 2 | . . . . . . . . . 1 1 . . . Ally Attacks 250 | . . . . . . . 103 31 18 . 81 17 . Total Damage 4364 | . . . . . . . 1435 590 265 . 1781 293 . Kills 44 | . . . . . . . 18 6 4 . 16 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 1 . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 4257 | 98 44 . 1115 . . . 799 . . . 2201 . . Optics 128 | . . . . . . . . . . . 128 . . Sensors 2 | . . . . . . . 2 . . . . . . Terrain 142 | 98 44 . . . . . . . . . . . . Machine Analysis 4113 | . . . 1115 . . . 797 . . . 2201 . . Robot Analysis Total 17 | . 4 . 2 . . . 2 3 . 4 1 . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Turns Passed 17981 | 159 1700 125 2768 179 700 72 2647 1649 1249 2397 3159 127 1050 Spaces Moved 12730 | 58 851 79 1405 110 399 46 1369 729 518 1426 3793 179 1768 Core 8 | 3 . . . . . . . . . . . . 5 Treads 7492 | 55 851 79 1405 110 399 46 1369 729 518 1426 505 . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 5230 | . . . . . . . . . . . 3288 179 1763 Flight . | . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 160 160 160 163 160 160 40 38 38 Average Speed 113 | 154 160 160 160 160 160 160 160 163 177 161 59 43 43 Slowest Speed 276 | 160 160 160 160 160 160 160 163 163 240 163 245 48 276 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 89 31 71 27 87 12 87 95 81 84 74 89 53 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 9 | . 2 . 3 . 1 . . 1 1 . 1 . . Known Exits Taken 6 | . . 1 1 . . 1 1 . 1 1 . . . Unknown Exits Taken 5 | 1 1 . . 1 1 . . 1 . . . . . Scrap Searched 7 | . . . . 2 . . . . . 5 . . . Spaces Dug 59 | . . . . . . . . 3 . . 41 2 13 Terrain Destroyed 776 | . 3 . . . . . 124 118 20 . 234 44 233 Melee . | . . . . . . . . . . . . . . Projectile 338 | . . . . . . . 78 101 20 . 110 6 23 AOE 438 | . 3 . . . . . 46 17 . . 124 38 210 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Total 14738 | 87 1002 78 1667 115 461 45 1570 933 792 1518 4320 212 1938 Wait 699 | . 22 . 90 . 2 . 41 60 160 53 237 1 33 Move 12718 | 57 850 78 1404 109 398 45 1368 728 517 1425 3793 178 1768 Hop . | . . . . . . . . . . . . . . Pick Up 113 | 1 14 . 23 2 1 . 9 10 . 9 26 4 14 Fast Attach 75 | 7 3 . 3 . . . 5 10 4 7 26 1 9 Attach 58 | . 1 . 4 . . . 4 4 1 1 19 9 15 Detach 49 | . 2 . 3 . . . 3 2 . 4 14 4 17 Swap 103 | . 6 . 13 1 . . 25 6 2 7 39 1 3 Drop 120 | 1 8 . 16 3 1 . 14 20 5 12 25 4 11 Fire 656 | 21 96 . 111 . . . 101 91 19 . 140 10 67 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 146 | . . . . . 59 . . 2 84 . 1 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / *Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 8) 613 | -10/Materials | Discovered new exit (range 15) 829 | -10/Materials | Discovered new exit (range 11) 840 | -10/Materials | Discovered new exit (range 10) 1332 | -10/Materials | Identified exit to Materials 1397 | -10/Materials | Learned location of 2 exits from Materials 1497 | -10/Materials | Learned location of Recycling (-8) 1533 | -10/Materials | Learned 4 Recycling zone layouts 1557 | -10/Materials | Learned 4 Subcaves zone layouts 1573 | -10/Materials | Learned 2 Mines zone layouts 1619 | -10/Materials | Central database locked down 1685 | -10/Materials | Learned location of 2 exits from Subcaves 1745 | -10/Materials | Learned 4 Recycling zone layouts 1860 | -10/Materials | Entered Mines 1861 | -10/Mines | Identified exit to Subcaves 1947 | -10/Mines | Learned Materials stockpile data 1985 | -10/Mines | Entered Materials 1985 | -9/Materials | Evolved 2 slots: Weapon x2 1986 | -9/Materials | Identified exit to Mines 1986 | -9/Materials | Identified exit to Materials 2313 | -9/Materials | Build established: Skirmisher 2913 | -9/Materials | Discovered exit to Mines (range 8) 3329 | -9/Materials | Discovered exit to Materials (range 14) 3425 | -9/Materials | Build established: Gunner 3736 | -9/Materials | Learned location of 3 exits from Materials 3786 | -9/Materials | Learned location of Mines (-9) 3824 | -9/Materials | Loaded intel: 18 interactive machine locations 3868 | -9/Materials | Learned 2 Storage zone layouts 3876 | -9/Materials | Learned 4 Recycling zone layouts 3917 | -9/Materials | Learned 4 Recycling zone layouts 4166 | -9/Materials | Central database locked down 4232 | -9/Materials | Repaired Imp. Treads 4284 | -9/Materials | Repaired Imp. Assault Rifle 4753 | -9/Materials | Entered Mines 4758 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4800 | -9/Mines | Learned location of 1 exit from Materials 4828 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4926 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4926 | -9/Mines | Discovered new exit (range 5) 4932 | -9/Mines | Entered Exiles 4932 | -9/Exiles | Found Exiles lab destroyed 4932 | -9/Exiles | Accompanied by 3 allies 5140 | -9/Exiles | Opened EX-Vault 5266 | -9/Exiles | Learned location of Zion (-6) 5326 | -9/Exiles | Build established: Commander-Gunner 5617 | -9/Exiles | Discovered new exit (range 10) 5632 | -9/Exiles | Entered Mines 5632 | -8/Mines | Accompanied by 7 allies 5676 | -8/Mines | Discovered exit to Materials (range 14) 5704 | -8/Mines | Entered Materials 5704 | -8/Materials | Accompanied by 7 allies 5704 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5705 | -8/Materials | Identified exit to Factory 5705 | -8/Materials | Identified exit to Storage 6266 | -8/Materials | Build established: Gunner 6280 | -8/Materials | Garrison activated, responded to threat 7097 | -8/Materials | Discovered exit to Factory (range 15) 7304 | -8/Materials | First assault squad dispatched 7738 | -8/Materials | Repaired Broken Recoil Stabilizer 7897 | -8/Materials | Garrison activated, responded to threat 7936 | -8/Materials | Sterilization system engaged 7936 | -8/Materials | Non-combat units ordered to evacuate 8020 | -8/Materials | Build established: Tank 8036 | -8/Materials | Combat units ordered to evacuate 8236 | -8/Materials | Ambient heat levels rising (+10) 8351 | -8/Materials | Entered Storage 8436 | -8/Storage | Garrison activated, responded to threat 8495 | -8/Storage | Used back door to open Recycling access 8495 | -8/Storage | Discovered new exit (range 5) 8593 | -8/Storage | Repaired Adv. Assault Cannon 8801 | -8/Storage | Discovered exit to Factory (range 16) 9074 | -8/Storage | Build established: Scavenger-Gunner 9314 | -8/Storage | Core integrity fell below 50% 9541 | -8/Storage | Repaired Hvy. Assault Cannon 9951 | -8/Storage | First assault squad dispatched 10000 | -8/Storage | Entered Recycling 10001 | -8/Recycling | Identified exit to Factory 10001 | -8/Recycling | Identified exit to Scraptown 10367 | -8/Recycling | Core integrity fell below 20% 10395 | -8/Recycling | Lost 6 allies 10734 | -8/Recycling | Build established: Commander-Gunner 10975 | -8/Recycling | Learned Factory stockpile data 11032 | -8/Recycling | Learned location of 1 exit from Storage 11037 | -8/Recycling | Scanned before Scraplab entrance 11083 | -8/Recycling | Entered Scraplab 11119 | -8/Recycling | Learned location of 1 exit from Recycling 11147 | -8/Recycling | Learned location of 1 exit from Extension 11183 | -8/Recycling | Learned Storage stockpile data 11230 | -8/Recycling | Learned location of 2 exits from Factory 11249 | -8/Recycling | Entered Scraptown 11249 | -8/Scraptown | Accompanied by 8 allies 11249 | -8/Scraptown | System corruption cleaned by C-Scrubber 11436 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11575 | -8/Scraptown | Discovered exit to Factory (range 13) 11639 | -8/Scraptown | Visited Symbiants 11663 | -8/Scraptown | Visited Awakened 11685 | -8/Scraptown | Visited Junk Repository 11698 | -8/Scraptown | Visited CPS Storage 11725 | -8/Scraptown | Visited UFD Registry 11725 | -8/Scraptown | Registered with UFD as "Gunshell" 11748 | -8/Scraptown | Visited CR-KLE's Repair Center 11770 | -8/Scraptown | Visited Cave Peace 11818 | -8/Scraptown | Visited The Evicted 12162 | -8/Scraptown | Visited DA-N13 Charitable Foundation 12169 | -8/Scraptown | Found DCF Scrap (29 items) 12242 | -8/Scraptown | Visited Scrapoid Research Area 12266 | -8/Scraptown | Visited Derelict Rescue Squad 12276 | -8/Scraptown | Found DRS Beacon 12313 | -8/Scraptown | Visited Science Guys 12510 | -8/Scraptown | Visited Scrapoid Pod Storage 12523 | -8/Scraptown | Found Scrapoid Pod 12926 | -8/Scraptown | Scrapoid Pod released 08S06-D (x5) 13079 | -8/Scraptown | Visited Curators Association 13113 | -8/Scraptown | Visited Analyses Database 13152 | -8/Scraptown | Visited Scrap Suit Storage 13252 | -8/Scraptown | Visited LU-1G1's Boring Crew 13434 | -8/Scraptown | Discovered exit to Factory (range 5) 13550 | -8/Scraptown | Met Optimus 13550 | -8/Scraptown | Accepted into 0bPrime 13646 | -8/Scraptown | Entered Factory 13646 | -6/Factory | Accompanied by 13 allies 13646 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 13647 | -6/Factory | Identified exit to Factory 13647 | -6/Factory | Identified exit to Lower Caves 13960 | -6/Factory | Lost 3 allies 14016 | -6/Factory | Lost 4 allies 14129 | -6/Factory | Discovered exit to Lower Caves (range 15) 14423 | -6/Factory | P-60 Hacker assimilated allied Trooper 3e 14709 | -6/Factory | Repaired Hvy. Assault Cannon 14781 | -6/Factory | Repaired Broken Cmb. Airjet 14844 | -6/Factory | Loaded intel: 8 recycling unit locations 14965 | -6/Factory | Learned location of Protoforge (-2) 15022 | -6/Factory | Repaired Hvy. Assault Cannon 15221 | -6/Factory | Repaired Imp. Gravmag System? 15712 | -6/Factory | Build established: Scavenger-Gunner 15746 | -6/Factory | First assault squad dispatched 16171 | -6/Factory | Repaired Hvy. Assault Cannon 16283 | -6/Factory | Repaired Hvy. Assault Cannon? 16422 | -6/Factory | Discovered exit to Factory (range 15) 16805 | -6/Factory | Sucked down chute 16805 | -6/Factory | Entered Waste 16806 | -6/Waste | Met a frightened Derelict 16813 | -6/Waste | Spotted C-40 Crusher 16815 | -6/Waste | Spotted C-40 Crusher 16820 | -6/Waste | EMP discharged 16820 | -6/Waste | System corruption reached 10% 16858 | -6/Waste | Spotted C-40 Crusher 16863 | -6/Waste | Spotted C-40 Crusher 16866 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16881 | -6/Waste | Spotted C-40 Crusher 16890 | -6/Waste | Spotted C-40 Crusher 16918 | -6/Waste | Discovered new exit (range 10) 16920 | -6/Waste | EMP discharged 16932 | -6/Waste | Entered Factory 16951 | -6/Factory | Build established: Gunner 17084 | -6/Factory | Discovered exit to Factory (range 6) 17189 | -6/Factory | Repaired Broken Hyp. Mass Driver 17217 | -6/Factory | Loaded intel: 8 recycling unit locations 17449 | -6/Factory | Learned location of 2 exits from Archives 17472 | -6/Factory | Learned 2 Proximity Caves zone layouts 17486 | -6/Factory | Learned 2 Hub_04(d) zone layouts 17488 | -6/Factory | Learned location of 1 exit from Lower Caves 17491 | -6/Factory | Learned location of 1 exit from Proximity Caves 17503 | -6/Factory | Learned Extension trap positions 17527 | -6/Factory | Learned location of 1 exit from Cetus 17539 | -6/Factory | Core integrity fell below 50% 17580 | -6/Factory | Lost 3 parts (1n2w) 17584 | -6/Factory | Spotted B-75 Beast 17592 | -6/Factory | Discovered exit to Lower Caves (range 5) 17698 | -6/Factory | Discovered exit to Factory (range 15) 17767 | -6/Factory | Repaired Broken Gravity Neutralizer? 17841 | -6/Factory | Build established: Hacker-Mutant 17975 | -6/Factory | Core integrity fell below 20% 17982 | -6/Factory | First assault squad dispatched 17982 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17968_ P-60 Hacker suffers critical hit (Destroy). 17968_ Destroyed Shock Rifle. 17968_ P-60 Hacker knocked back. 17972_ U-05 Engineer builds a Wall. 17973_ Slammed into G-50 Soldier. 17975_ Penetrated by Slug. 17975_ Backup Propulsion I destroyed. 17975_ Penetrated by Slug. 17975_ Slug penetrates Wall. 17975_ Slug penetrates G-50 Soldier. 17976_ U-05 Engineer lays Concrete. 17977_ Dropped Nuclear Pulse Thruster. 17977_ U-05 Engineer builds a Wall. 17978_ The unstable cave ceiling collapses. 17978_ Penetrated by Slug. 17979_ Slug penetrates Wall. 17979_ Dropped Lrg. Storage Unit. 17980_ System corrupted: Heat flow error (+171). 17982_ ALERT: Unidentified disturbance in Zone 4U, assault force dispatched. Map ----- +----------------------------------------------------+ | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ???????????############## | | ???????????# # #################### | | ???????????# " " " " " # # ???????????????# | | ???????????# " " " " " # # ???????????????# | | ???????????# " " " " " # # ???????????????# | | ???????????# " " " " " # # ""???????????????# | | ???????????# " " " " " + # ""???????????????# | | ???????????# " " " " " # < # ""???????????????# | | ???????????# " " " " " # # ""???????????????# | | ???????????# " " " " " # # ???????????????# | | ?????????????????????" ???????????????#+#+####+### | | ????????????????????? ??????????????? # | | ????????????????????% ???????????????? # | | ???????????????????###+####????????????? # | | ??????????????????? # = ##????????????? # | | ??????????????????# # gg* ###????????????? # | | ?????????????????## # ![ # ???????????????# # | | ?????????????????# # ###?????########?# # | | ????????????????## # # #????? ?# # | | ???????????###### # # #?? """"""""" # # | | ???????????# # # ##?? # # | | ??????############### + ?+??????""""" + + | | ??????# ! ## @##???? # # | | ??????# ## ################## # | | ??????# ####/### #????????# # | | ####### # *!=&] ########## # | | # # ]!]] # | | + / *!] # | | " """ # # = # | | " """ # ]# # #### # | | " """ # / ][ ######## % # # | | # ][ # #? # # # | | " """ # [ # #? # # | | " """ # / ###? # # | | " """ ##############??# # # # | | #???????????????# # " ! + # | | #???????????????## # " # # | | #????????????????# """Y""" """ # # | | +######?????????????????# """"""" # ! ! # # | | ###??????????????????# ######+### # | | # ???? ??? #???????###########????# #?# # | | # """" """ #??????????????????????# #?# # | | # """" """ #??????????????????????# #?# # | | # """" """ #??????????????????????# #?# # | | # """" !#??????????????????????# #?# # | | # #??????????????????????# ### # | | # #??????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 67 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Extracted Sml. Battery | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Gauss Cannon | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Prc. Grenade Launcher | -8/Materials | Scanalyzed Mak. Salvage Targeting Computer | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Com. Matter Pod | -8/Materials | Extracted Melee Analysis Suite | -8/Materials | Extracted Cryofiber Web | -8/Materials | Extracted Adv. Weight Redist. System | -8/Materials | Extracted Machine Analyzer | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Deuterium Engine | -8/Materials | Extracted Cmb. Airjet | -6/Factory | Scanalyzed Hpw. Tractor Beam | -6/Factory | Scanalyzed Imp. Sensor Array | -6/Factory | Extracted System Guard | -6/Factory | Extracted Cld. Deuterium Engine | -6/Factory | Extracted Arm. Wheel | -6/Factory | Extracted Reaction Control System | -6/Factory | Extracted ECM Suite | -6/Factory | Extracted Arm. Huge Wheel | -6/Factory | Extracted Lrg. Matter Pod | -6/Factory | Extracted Robot Schematics ------------------ M-28 Smith | -8/Recycling | Hacked I-25 Savior | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 38% | -9/Materials Imp. Assault Rifle | 50% | -9/Materials Recoil Stabilizer | 99% | -8/Materials | Broken Adv. Assault Cannon | 25% | -8/Storage Hvy. Assault Cannon | 16% | -8/Storage Hvy. Assault Cannon | 45% | -6/Factory Cmb. Airjet | 49% | -6/Factory | Broken Hvy. Assault Cannon | 58% | -6/Factory Imp. Gravmag System | 8% | -6/Factory Hvy. Assault Cannon | 29% | -6/Factory Hvy. Assault Cannon | 50% | -6/Factory Hyp. Mass Driver | 14% | -6/Factory | Broken Gravity Neutralizer | 99% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravMicrowarpBoomstick Manual? 0 Play Time 02:21:45 Cumulative 489.1 hours Start 2025.08.10 @ 01:22:42 End 2025.08.10 @ 11:25:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 86 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c2bce00e-b7de-4cdf-b867-c3808c516b4a