Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.09 @ 14:17:00 Player: ChromeKnight Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (592) 592 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2517 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Weapon Shielding > --- WEAPON (2) ------- Scythe > --- INVENTORY (10) --- Large Storage Unit Sensor Array Signal Interpreter Targeting Computer Bomb Drone Bay (16/16) Light Assault Rifle Flak Cannon Scythe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Bomb Drone Bay > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Sensor Array Signal Interpreter Targeting Computer Light Assault Rifle [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility ECM Suite Device ECM Suite Storage Small Storage Unit Protection Weapon Shielding Weapon Scythe Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 25 | 6 4 1 2 12 Power 4 | 1 . . . 3 Engine 2 | 1 . . . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 8 | 2 2 . 2 2 Treads 5 | . 2 . 2 1 Leg 2 | 2 . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 1 . 4 Device 4 | . 1 1 . 2 Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 6 | 2 1 . . 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . . 10 Power 3 | . . . . 3 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 8 | . . . . 8 Average Slot Usage (%) 75 | . 99 84 88 62 Engine 8 | . 14 11 11 5 Core 1 | . . . . 2 Treads 11 | . 2 22 22 10 Leg 4 | . 25 . . . Device 13 | . 13 18 22 10 Storage 10 | . 14 11 11 9 Protection 4 | . . . . 8 Ballistic Gun 7 | . 19 11 11 2 Ballistic Cannon 5 | . 8 11 11 2 Slashing Weapon 6 | . . . . 12 Naked Turns . | . . . . . Heaviest Build 33 | 11 13 14 14 33 Greatest Support 46 | 20 46 46 46 46 Greatest Overweight (x) 9 | 2 . . . 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 6 6 6 6 10 Average Capacity 7 | 5 6 6 6 9 Most Carried 10 | 1 4 6 6 10 Average Carried 6 | . 2 4 5 8 Final Capacity 10 | 6 6 6 6 10 Final Carried 9 | 1 4 6 6 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 600 | 252 51 114 27 156 Remotely . | . . . . . Salvage Created 748 | . 34 114 . 600 Parts 38 | . 4 6 . 28 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 16 | . 2 2 . 12 Melee 12 | . . . . 12 Guns 2 | . 2 . . . Cannons 2 | . . 2 . . Classes Destroyed 6 | . 2 3 . 1 Hauler 2 | . . 1 . 1 Watcher 3 | . 1 1 . 1 Swarmer 5 | . 2 . . 3 Grunt 7 | . . 1 . 6 Brawler 2 | . . 1 . 1 Sentry 2 | . . . . 2 Best Kill Streak 4 | . 2 3 . 4 Combat Bots Only 4 | . 2 2 . 4 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 2 | . . . . 2 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1696 | . 50 165 21 1460 Core 602 | . 14 38 . 550 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 94 . 90 . Volleys Fired 24 | . 11 10 . 3 Largest 2 | . 2 2 . 2 Hottest 55 | . 55 55 . 55 Shots Fired 48 | . 22 20 . 6 Gun 27 | . 14 10 . 3 Cannon 21 | . 8 10 . 3 Launcher . | . . . . . Special . | . . . . . Kinetic 48 | . 22 20 . 6 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 4 20 . 1 Robot Miss Streak 2 | . 2 1 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 78 | . 14 18 . 46 Core Hits 25 | . 3 6 . 16 Critical Hits 3 | . . 1 . 2 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . 1 . 1 Melee Attacks 45 | . . . . 45 Impact . | . . . . . Slashing 45 | . . . . 45 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks 9 | . . . . 9 Damage Inflicted 1902 | . 167 284 . 1451 Guns 221 | . 100 108 . 13 Cannons 258 | . 67 176 . 15 Explosions . | . . . . . Melee 1419 | . . . . 1419 Ramming 4 | . . . . 4 Kinetic 479 | . 167 284 . 28 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1419 | . . . . 1419 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 83 | . . . . 83 Projectiles . | . . . . . Explosions . | . . . . . Melee 83 | . . . . 83 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 618 | . . 60 . 558 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 177 | . 92 142 91 177 Initial 46 | . . 33 46 30 Average 51 | . 41 62 69 53 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 9 7 1 22 Peak Tracking Total 7 | . 5 4 3 7 Tactical Retreats 4 | . . 1 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . . 6 Reused 2 | . . . . 2 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 1 . 1 5 Terminals 4 | . 1 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Total Hacks 14 | . 3 . 1 10 Successful 12 | . 1 . 1 10 Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 9 | . 3 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . . 4 Garrison Access . | . . . . . Terminal Hacks 8 | . 1 . 1 6 Record 2 | . . . . 2 Open Door 1 | . . . 1 . Recycling Unit Index 1 | . . . . 1 Alert Level 1 | . . . . 1 Reprogram Traps 1 | . . . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . . 4 Insert Component 3 | . . . . 3 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1717 | 89 303 167 246 912 Spaces Moved 858 | 65 207 84 148 354 Core 103 | 16 . . . 87 Treads 507 | . 15 84 148 260 Legs 241 | 49 192 . . . Wheels 7 | . . . . 7 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 110 Average Speed 167 | 121 122 160 160 206 Slowest Speed 500 | 150 160 160 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 34 12 47 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1027 | 72 234 96 157 468 Wait 60 | . 6 . 5 49 Move 854 | 64 206 83 147 354 Hop . | . . . . . Pick Up 14 | 2 4 2 1 5 Fast Attach 17 | 5 3 1 . 8 Attach 4 | 1 1 . . 2 Detach 1 | . . . . 1 Swap 4 | . . . 2 2 Drop 11 | . 3 . 2 6 Fire 24 | . 11 10 . 3 Melee 36 | . . . . 36 Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Utility x2 547 | -9/Materials | Discovered new exit (range 8) 560 | -9/Materials | Entered Mines 600 | -9/Mines | Found the Drone Emporium 616 | -9/Mines | Found Prototype Device 786 | -9/Mines | Learned location of Storage (-9) 786 | -9/Mines | Discovered new exit (range 6) 806 | -9/Mines | Entered Materials 806 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 846 | -8/Materials | Identified Bomb Drone Bay 1384 | -8/Materials | Lost 8 parts (3p3n2u) 1605 | -8/Materials | Core integrity fell below 50% 1648 | -8/Materials | Discovered new exit (range 10) 1674 | -8/Materials | Core integrity fell below 20% 1718 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01696_ W-25 Informer destroyed. 01696_ S-10 Pest destroyed. 01696_ A-02 Transporter destroyed. 01698_ K-01 Serf collects debris. 01698_ R-06 Scavenger collects Prototype Energy Gun. 01701_ K-01 Serf collects debris. 01702_ R-06 Scavenger collects Imp. Hover Unit. 01704_ K-01 Serf collects debris. 01705_ R-06 Scavenger collects Prototype Energy Gun. 01707_ The unstable cave ceiling collapses. 01707_ R-06 Scavenger collects Prototype Energy Gun. 01708_ K-01 Serf collects debris. 01710_ R-06 Scavenger collects Prototype Energy Gun. 01710_ U-05 Engineer lays Concrete. 01713_ K-01 Serf collects debris. 01714_ U-05 Engineer lays Concrete. 01715_ Acquired Lgt. Treads. 01716_ U-05 Engineer lays Concrete. 01717_ K-01 Serf collects debris. 01718_ U-05 Engineer lays Concrete. 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""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Scythe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed EnergyTargetingDriver Manual? 0 Play Time 00:14:42 Cumulative 47.0 hours Start 2021.03.09 @ 14:04:54 End 2021.03.09 @ 14:17:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 129 Rogue 1 Adventurer 126 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10265c55-d107-4b9f-a875-06f7b55a860c