Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 22:47:49 Player: star Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (487) 487 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1527 Bonus ------- None Cogmind --------- Core Integrity 273/400 Matter 278/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Flight Unit > --- UTILITY (2) ------ Large Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Terrain Scanner Transport Network Coupler Light Armor Plating Medium Laser Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Propulsion Shielding > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Terrain Scanner Transport Network Coupler Light Armor Plating Medium Laser Medium Laser Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 7 10 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 2 6 Treads . | . . . Leg 5 | . 1 4 Wheel 4 | 2 1 1 Hover . | . . . Flight 1 | . . 1 Utility 5 | 1 3 1 Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 5 | . 2 3 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 6 | . 6 8 Power . | . . . Propulsion 1 | . 1 1 Utility 2 | . 2 3 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . . 3 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 85 | . 81 92 Engine 12 | . 14 11 Leg 13 | . 2 32 Wheel 14 | . 20 3 Storage 12 | . 14 11 Protection 5 | . 1 11 Ballistic Gun 23 | . 24 22 Launcher 1 | . 3 . Peak Build Rating 16 | 6 7 16 Average Rating 7 | 4 5 10 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) 5 | . 5 5 Naked Turns . | . . . Heaviest Build 49 | 10 49 32 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) 1 | . 2 . Largest Inventory Capacity 20 | 8 20 15 Average Capacity 17 | 6 19 15 Most Carried 15 | . 9 15 Average Carried 6 | . 6 8 Final Capacity 15 | 8 15 15 Final Carried 14 | . 9 14 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 660 | 244 168 248 Remotely . | . . . Salvage Created 673 | . 284 389 Parts 36 | . 12 24 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 7 10 Guns 15 | . 5 10 AOE 2 | . 2 . Classes Destroyed 4 | . 3 1 Hauler 3 | . 2 1 Swarmer 6 | . 2 4 Grunt 10 | . 5 5 Sentry 1 | . . 1 Best Kill Streak 4 | . 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 115 | . 48 67 Missed 32 | . 15 17 Hits 83 | . 33 50 Projectile 83 | . 33 50 Critical Strikes 3 | . . 3 Damage Taken 967 | . 369 598 Core 243 | . 116 127 Absorbed by Shields . | . . . Redirected to Shielding 88 | . 4 84 Core Remaining (%) 76 | 100 53 . Volleys Fired 82 | . 43 39 Largest 2 | . 2 2 Hottest 46 | . 40 46 Shots Fired 161 | . 83 78 Gun 157 | . 79 78 Cannon . | . . . Launcher 4 | . 4 . Special . | . . . Kinetic 157 | . 79 78 Thermal . | . . . Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 16 | . 14 16 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 106 | . 48 58 Core Hits 39 | . 17 22 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1101 | . 567 534 Guns 923 | . 389 534 Cannons . | . . . Explosions 178 | . 178 . Melee . | . . . Ramming . | . . . Kinetic 923 | . 389 534 Thermal . | . . . Explosive 178 | . 178 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 . Average Corruption 3 | . 3 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 13 . Message Errors 5 | . 5 . Heat Flow Errors 2 | . 2 . Energy Discharges 3 | . 3 . Parts Rejected 1 | . 1 . Parts Fused 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 250 | . 250 24 Average Temperature 49 | . 66 9 Received Heat Transfer 441 | . 177 264 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 145 | . 66 145 Initial 15 | . . 15 Average 36 | . 11 82 Influence Increases 477 | . 205 272 Destroy 0b10 Robot/C 340 | . 140 200 Destroy 0b10 Robot/NC 15 | . 10 5 Destroy Leader 56 | . 24 32 Successful Hack 5 | . . 5 Disable Machine 15 | . . 15 Destroy Structure 16 | . 16 . Lose Combat Pursuer 30 | . 15 15 Influence Decreases 390 | . 168 222 Entered New Map 22 | . . 22 Time Decay 318 | . 148 170 Lost Part 50 | . 20 30 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 11 11 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . . 2 Successful 1 | . . 1 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1012 | 44 610 358 Spaces Moved 543 | 47 346 150 Core 9 | 9 . . Treads . | . . . Legs 152 | . 21 131 Wheels 382 | 38 325 19 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 130 | 74 136 133 Slowest Speed 400 | 80 400 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 62 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 26 | . 26 . Melee . | . . . Projectile . | . . . AOE 26 | . 26 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 704 | 52 414 238 Wait 34 | . 7 27 Move 541 | 46 345 150 Hop . | . . . Pick Up 17 | . 8 9 Fast Attach 13 | 6 4 3 Attach 4 | . . 4 Detach 1 | . 1 . Swap 10 | . 5 5 Drop 2 | . 1 1 Fire 82 | . 43 39 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 45 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 15) 334 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 15) 628 | -10/Materials | Discovered new exit (range 9) 655 | -10/Materials | Entered another Materials area 655 | -9/Materials | Evolved 2 slots: Propulsion x2 918 | -9/Materials | Discovered new exit (range 11) 1013 | -9/Materials | Self-destructed Last Messages --------------- (1 escort) A-02 Transporter 5x Lgt. EM Pulse Cannon A-02 Transporter 4x Hvy. Ion Engine 1x Imp. Flight Unit 1x Imp. Medium Laser 00969_ Acquired Prototype Flight Unit. 00971_ Identified Imp. Flight Unit. 00974_ Acquired Imp. Flight Unit. 00980_ Acquired 10 matter. 00984_ Acquired Imp. Flight Unit. 00987_ Acquired Faulty Imp. Flight Unit. 00990_ Acquired Imp. Flight Unit. 00993_ Dropped Faulty Imp. Flight Unit. 01010_ Triggered Blade Trap. 01010_ Massive razor-sharp blades shoot up from within the floor. 01010_ Aluminum Leg severed. 01011_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????+ #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ?????????????????????????#????# ########## | | ?????????????????????????# ??# # = = = | | ?????????????????????????# # # =%[ | | ?????????????????????????# + + "" | | ?????????????????????????# [ # # """ | | ?????????????????????????###??# # = """ | | ??????????????????????????????# # ! | | ??????????????????????????????# # ! | | ?????????????????????########## # | | ??????????????+ ###### ### | | ??????????????############## ####????###?? | | ??????????????# T #?????# #???????????? | | ??????????????# ]#?????# #???????????? | | ??????????????# """ #?????# #???????????? | | ??????????????#*"""= #######/###?????????? | | ??????????????# """ =## #?????????? | | ??????????????# = =## #?????????? | | ??????????????####+#### #?????????? | | ??????????????# ^ # #?????????? | | ??????????????# <^ + #?????????? | | ??????????????# @ # #?????????? | | ??????????????##### # #?????????? | | ??????????????????# # #?????????? | | ??????????????????# # #?????????? | | ??????????????????/ #####+####?????????? | | ??????????????????# ??????????????????? | | ??????????????????# ?????????????????? | | ??????????????????# ????????????????? | | ??????????????????# ???????????????? | | ??????????????????# """ ??????????????? | | ??????????????????# """ ?????????????? | | ??????????????????+ "??? ????????????? | | ??????????????????# ?????????????????? | | ??????????????????# ?????????????????? | | ??????????????????? ?????????????????? | | ???????????????????###???????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicShrapnelObliterator Manual? 0 Play Time 00:15:14 Cumulative 188.1 hours Start 2026.04.09 @ 18:31:04 End 2026.04.15 @ 22:47:49 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 041d0261-f2d8-4be3-b259-06ae77a58d78