Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 19:24:55 Player: Wyvern Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (90) 450 Value Destroyed (1915) 1915 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (596) 596 TOTAL SCORE: 6981 Bonus ------- High Alert Combat Kills 96 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 63/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Targeting Computer Improved Power Shielding Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module Improved Flight Unit Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Propulsion Shielding Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Flight Unit Xenon Bombardment Thruster Advanced Targeting Computer Gauss Rifle Gauss Rifle [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Scrap Suit Device Scrap Suit Storage Small Storage Unit Processor Transport Network Coupler Protection Improved Propulsion Shielding Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Slots Evolved 8 | . . . 2 2 2 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . 2 . 1 . . . . Utility 2 | . . . . 1 . . . 1 . Weapon 2 | . . . . 1 . . . 1 . Parts Attached 65 | 7 14 3 13 13 8 . 3 . 4 Power 13 | 1 2 . 2 2 3 . 1 . 2 Engine 9 | 1 2 . 2 1 . . 1 . 2 Core 4 | . . . . 1 3 . . . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 3 . 8 . 4 . 1 . . Treads . | . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 15 | . 2 . 8 . 4 . 1 . . Utility 13 | 2 2 1 . 6 . . 1 . 1 Device 8 | 1 1 1 . 3 . . 1 . 1 Storage 1 | 1 . . . . . . . . . Processor 2 | . 1 . . 1 . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . 2 . . . . . Artifact . | . . . . . . . . . . Weapon 21 | 2 7 2 3 5 1 . . . 1 Energy Gun 4 | 2 1 . 1 . . . . . . Energy Cannon 3 | . 2 . . . . . . . 1 Ballistic Gun 11 | . 4 2 1 3 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 2 . 1 . . Parts Lost 27 | . 3 . 5 3 . . 4 . 12 Power 5 | . . . 1 . . . 2 . 2 Propulsion 12 | . 1 . 4 1 . . . . 6 Utility 4 | . 1 . . 1 . . 1 . 1 Weapon 6 | . 1 . . 1 . . 1 . 3 Highest Loss Streak 10 | . 1 . 2 2 . . 2 . 10 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 5 | 2 6 5 4 5 4 5 5 5 5 Power 1 | 1 2 1 . 1 . . . . . Propulsion 1 | . 1 1 . 1 2 2 2 2 . Utility 1 | . . 1 2 1 1 1 1 1 1 Weapon 1 | . 2 1 . 1 1 2 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 23 | . 7 . 3 6 2 . . . 5 Power 5 | . 2 . . 2 . . . . 1 Propulsion 4 | . 4 . . . . . . . . Utility 8 | . . . 2 3 1 . . . 2 Weapon 6 | . 1 . 1 1 1 . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 84 | . 89 86 85 87 98 100 79 40 40 Engine 8 | . 14 14 10 5 . . . . 3 Core 2 | . . . . 3 15 15 9 . . Leg 3 | . 17 . . . . . . . . Flight 31 | . 9 28 41 36 36 38 31 26 23 Device 11 | . 7 14 11 14 15 15 12 . 2 Storage 1 | . 9 . . . . . . . . Protection 1 | . . . . 1 7 7 5 . . Energy Gun 2 | . 7 . 3 . . . . . . Ballistic Gun 15 | . 14 28 9 18 23 23 18 13 8 Ballistic Cannon 2 | . . . 6 3 . . . . . Launcher 1 | . . . 3 2 . . . . . Peak Build Rating 39 | 7 7 13 20 34 39 35 37 16 34 Average Rating 18 | 5 6 12 17 30 34 35 27 16 20 On Entrance 18 | . 7 7 13 20 31 35 35 16 16 Avg Prop Armor Cover (%) 2 | . . . . . . . 2 . 2 Naked Turns 53 | . . . . . . . 36 . 17 Heaviest Build 30 | 14 16 9 15 20 24 24 24 6 30 Greatest Support 34 | 20 20 8 20 26 26 25 34 20 21 Greatest Overweight (x) 2 | . 2 1 1 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 Most Carried 8 | 7 8 5 5 5 5 5 5 5 5 Average Carried 5 | 2 6 4 4 4 4 5 5 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 7 | 7 5 5 5 5 5 5 5 5 5 Scrap Suit Usage (%) 51 | . . 88 98 79 . . . . . Parts Cannibalized 6 | . . 2 3 1 . . . . . Class Distribution -------------------- 34% | Scavenger-Sprinter 25% | Sprinter 24% | Mutant 8% | Scavenger-Mutant 7% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Scrapper | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Matter Collected 2074 | 226 227 42 581 542 99 . 321 . 36 Remotely . | . . . . . . . . . . Salvage Created 2987 | 96 655 42 1074 741 99 . 280 . . Parts 188 | 7 36 4 79 40 3 . 19 . . Haulers Intercepted 7 | . 2 . 3 1 . . 1 . . Recyclers Shooed 2 | . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Combat Hostiles Destroyed 50 | . 11 3 21 13 1 . 1 . . Melee 2 | . . . . 2 . . . . . Guns 29 | . 6 3 11 7 1 . 1 . . Cannons 10 | . 5 . 3 2 . . . . . AOE 7 | . . . 7 . . . . . . Classes Destroyed 14 | 2 6 . 2 4 . . . . . Worker 4 | . 1 . 1 1 . . 1 . . Builder 4 | . . . . 3 . . 1 . . Tunneler 4 | 1 . . 1 . . . 2 . . Hauler 7 | . 2 . 3 1 . . 1 . . Recycler 9 | 1 2 . 4 2 . . . . . Operator 5 | . 1 . 3 1 . . . . . Watcher 7 | . 1 . 3 . 1 . 2 . . Swarmer 18 | . 3 3 9 3 . . . . . Grunt 20 | . 8 . 8 3 . . 1 . . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 8 | . . . 3 4 1 . . . . Hunter 1 | . . . . 1 . . . . . Heavy 1 | . . . . 1 . . . . . Best Kill Streak 7 | 1 7 3 5 6 1 . 5 . . Combat Bots Only 4 | . 4 3 4 4 1 . 1 . . Max Kills in Single Turn 3 | 1 1 1 2 3 1 . 2 . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Hostile Shots Fired 568 | . 92 20 108 88 24 . 151 . 85 Missed 246 | . 21 7 57 44 10 . 80 . 27 Hits 322 | . 71 13 51 44 14 . 71 . 58 Melee 2 | . . . . . . . . . 2 Projectile 320 | . 71 13 51 44 14 . 71 . 56 Critical Strikes 10 | . 1 . 1 3 . . 1 . 4 Damage Taken 4511 | . 861 109 666 710 82 . 506 . 1577 Core 1452 | . 190 43 105 155 3 . 102 . 854 Absorbed by Shields 145 | . . . . 4 37 . 85 . 19 Redirected to Shielding 34 | . . . . . 5 . 29 . . Regen/Repaired (Parts) 88 | . . 13 74 1 . . . . . Core Remaining (%) 67 | 100 . 6 73 71 . . 85 . . Volleys Fired 224 | 6 60 17 71 36 9 . 25 . . Largest 3 | 2 2 2 2 3 3 . 3 . . Hottest 120 | 80 120 40 78 99 75 . 75 . . Shots Fired 493 | 12 119 34 133 95 27 . 73 . . Gun 392 | 12 93 34 84 69 27 . 73 . . Cannon 81 | . 26 . 38 17 . . . . . Launcher 20 | . . . 11 9 . . . . . Special . | . . . . . . . . . . Kinetic 379 | . 64 34 95 86 27 . 73 . . Thermal 61 | 6 55 . . . . . . . . Explosive 20 | . . . 11 9 . . . . . Electromagnetic 33 | 6 . . 27 . . . . . . Robot Hit Streak 19 | 5 19 5 5 10 3 . 7 . . Robot Miss Streak 8 | 1 6 3 8 5 2 . 7 . . Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 2 1 1 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . Shots Hit Robots 275 | 9 77 19 67 54 15 . 34 . . Core Hits 143 | 2 33 5 53 31 6 . 13 . . Critical Kills 2 | . . . . 2 . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . Critical Strikes 5 | 1 . . . 4 . . . . . Destroy 1 | . . . . 1 . . . . . Corrupt 1 | 1 . . . . . . . . . Smash 3 | . . . . 3 . . . . . Melee Attacks 11 | . . . . 11 . . . . . Impact 11 | . . . . 11 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5430 | 119 921 150 1639 1698 253 . 650 . . Guns 3006 | 119 627 147 660 550 253 . 650 . . Cannons 899 | . 294 . 399 206 . . . . . Explosions 1108 | . . . 580 528 . . . . . Melee 414 | . . . . 414 . . . . . Ramming 3 | . . 3 . . . . . . . Kinetic 2869 | . 380 147 683 756 253 . 650 . . Thermal 643 | 47 541 . 55 . . . . . . Explosive 1053 | . . . 525 528 . . . . . Electromagnetic 448 | 72 . . 376 . . . . . . Impact 414 | . . . . 414 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . . 4 13 13 . . Average Corruption 12 | . . . . . 4 7 13 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 15 | . . . . . . 1 14 . . Message Errors 3 | . . . . . . . 3 . . Matter Fused 4 | . . . . . . 1 3 . . Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . 2 . . Alerts 1 | . . . . . . . 1 . . Misdirections 2 | . . . . . . . 2 . . Weapon Failures 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 124 | . . . 63 61 . . . . . Projectiles 3 | . . . 3 . . . . . . Explosions 75 | . . . 60 15 . . . . . Melee 46 | . . . . 46 . . . . . Knockbacks 3 | . . . 2 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic 2 | . . . 2 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 93 | . . 1 92 . . . . . . Shots 2 | . . . 2 . . . . . . Rammed 1 | . . 1 . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 325 | 72 325 8 185 176 258 . 135 . . Average Temperature 62 | 32 111 3 43 47 67 . 26 . . Received Heat Transfer 1128 | . 459 . 162 258 26 . 124 . 99 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . Combat Hostiles 2 | . . . . 2 . . . . . Parts Fried 4 | . . . 2 2 . . . . . Impact Corruptions 2 | . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . Heat Transferred 1329 | 100 1179 . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Maximum Alert Level 2 | . . . 2 2 1 . . . . Low Security (%) 65 | 100 100 100 56 . . 100 100 100 100 Level 1 18 | . . . 20 37 100 . . . . Level 2 16 | . . . 22 62 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 635 | 5 174 60 635 634 294 99 90 . 15 Initial 264 | . . 12 11 264 217 99 62 . . Average 164 | . 53 19 209 444 250 96 28 . 4 Influence Increases 2241 | 10 370 70 991 564 127 . 94 . 15 Destroy 0b10 Robot/C 1000 | . 220 60 420 260 20 . 20 . . Destroy 0b10 Robot/NC 200 | 10 35 . 75 40 5 . 35 . . Destroy Leader 288 | . 56 10 112 92 12 . 6 . . Successful Hack 111 | . 14 . 31 21 29 . 16 . . Disable Machine 105 | . 30 . 45 30 . . . . . Destroy Structure 117 | . . . 83 31 1 . 2 . . Partial Spotted 120 | . 15 . 45 15 30 . 15 . . Lose Combat Pursuer 300 | . . . 180 75 30 . . . 15 Influence Decreases 2241 | 10 339 71 394 713 321 195 183 . 15 Entered New Map 874 | . . 19 19 363 261 185 27 . . Time Decay 872 | 10 159 52 334 170 60 10 77 . . Lost Part 137 | . 30 . 41 30 . . 21 . 15 Purge Threat 358 | . 150 . . 150 . . 58 . . Squads Dispatched 16 | . 2 . 5 5 1 . 2 . 1 Investigation 6 | . . . 4 1 . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 9 | . 2 . 1 4 . . 1 . 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Distress Signals 8 | . 3 . 2 2 . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 125 | . 21 3 41 33 4 5 8 . 10 Peak Tracking Total 8 | . 8 3 8 8 2 6 5 . 8 Tactical Retreats 11 | . 2 . 5 2 1 . . . 1 ECM-based Alert Blocks 3 | . 3 . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Traps Triggered 4 | . 1 . 1 . 1 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Machines Disabled 7 | . 2 . 3 2 . . . . . Max in Single Turn 1 | . 1 . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Machines Accessed 29 | . 3 . 12 8 2 . 3 1 . Terminals 20 | . 2 . 8 6 1 . 2 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units 4 | . 1 . 1 1 . . 1 . . Scanalyzers 3 | . . . 1 1 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 88 | . 9 . 42 21 4 . 9 3 . Successful 46 | . 6 . 21 12 2 . 4 1 . Failed 41 | . 3 . 21 8 2 . 5 2 . Catastrophic 7 | . . . 4 1 . . 2 . . Database Lockouts 1 | . . . . 1 . . . . . Manual . | . . . . . . . . . . Terminals 55 | . 6 . 24 14 2 . 6 3 . Fabricators . | . . . . . . . . . . Repair Stations 10 | . . . 10 . . . . . . Recycling Units 10 | . 3 . 2 2 . . 3 . . Scanalyzers 13 | . . . 6 5 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 23 | . 4 . 9 6 1 . 2 1 . Record 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . Open DSF 2 | . . . . . 1 . . 1 . Level Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 3 | . 1 . . 1 . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . Surveillance Status 1 | . . . 1 . . . . . . Extermination Status 1 | . . . . . . . 1 . . Recall Reinforcements 3 | . . . 2 1 . . . . . Hauler Manifests 3 | . 1 . 2 . . . . . . Registered Components 1 | . . . . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . . . 7 . . . . . . Scan Component 4 | . . . 4 . . . . . . Repair 3 | . . . 3 . . . . . . Recycling Unit Hacks 7 | . 2 . 1 2 . . 2 . . Report Inventory 4 | . 1 . 1 1 . . 1 . . Retrieve Matter 2 | . . . . 1 . . 1 . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 9 | . . . 4 4 1 . . . . Insert Component 3 | . . . 1 1 1 . . . . Analyze 3 | . . . 1 2 . . . . . Retrieve Study 3 | . . . 2 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 3 . 11 8 2 . 3 . . Full Trace Events 6 | . . . 4 1 . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . 2 1 . . . . . Parts Repaired 3 | . . . 3 . . . . . . Time 103 | . . . 103 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed 3 | . . . 1 1 1 . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Active Infowar (turns) 284 | 24 231 13 . 16 . . . . . Seismic 130 | 24 106 . . . . . . . . T.N.C. 78 | . 67 11 . . . . . . . Machine Analysis 16 | . . . . 16 . . . . . ECM 138 | . 125 13 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Turns Passed 2321 | 118 408 187 748 351 137 26 241 3 102 Spaces Moved 3183 | 72 248 136 1142 561 318 94 541 8 63 Core 77 | 9 . . . . . . 68 . . Treads . | . . . . . . . . . . Legs 150 | 63 87 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2956 | . 161 136 1142 561 318 94 473 8 63 Fastest Speed 27 | 50 37 37 29 29 27 27 27 29 29 Average Speed 38 | 111 70 99 31 29 27 27 30 29 67 Slowest Speed 200 | 120 200 117 117 108 106 27 106 29 112 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 17 | . 3 . 3 6 1 . 4 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 4 43 26 83 40 10 71 13 . 46 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 132 | . . . 99 33 . . . . . Melee . | . . . . . . . . . . Projectile 3 | . . . 2 1 . . . . . AOE 129 | . . . 97 32 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Total 3883 | 98 377 161 1404 684 359 93 579 7 121 Wait 264 | . 28 . 152 37 6 . 5 . 36 Move 3141 | 71 241 135 1135 548 316 93 532 7 63 Hop 17 | . 3 . 3 6 1 . 4 . . Pick Up 56 | 14 10 1 12 10 6 . . . 3 Fast Attach 41 | . 7 1 6 10 4 . 10 . 3 Attach 26 | 7 4 1 6 3 2 . . . 3 Detach 2 | . 1 1 . . . . . . . Swap 22 | . 5 1 7 3 5 . 1 . . Drop 65 | . 18 3 12 20 10 . 2 . . Fire 224 | 6 60 17 71 36 9 . 25 . . Melee 11 | . . . . 11 . . . . . Ram 1 | . . 1 . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Core integrity fell below 50% 328 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Entered Mines 538 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 541 | -10/Mines | Found Scrap Suit 629 | -10/Mines | Discovered new exit (range 10) 634 | -10/Mines | Core integrity fell below 20% 714 | -10/Mines | Entered Materials 714 | -9/Materials | Evolved 2 slots: Propulsion x2 871 | -9/Materials | Discovered new exit (range 12) 942 | -9/Materials | Repaired Flight Unit 1021 | -9/Materials | Discovered new exit (range 14) 1093 | -9/Materials | Identified exit to Materials 1379 | -9/Materials | Repaired Imp. Flight Unit 1406 | -9/Materials | Repaired Flight Unit+ 1462 | -9/Materials | Entered another Materials area 1462 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1466 | -8/Materials | Central database locked down 1497 | -8/Materials | Build established: Sprinter 1803 | -8/Materials | Discovered new exit (range 15) 1813 | -8/Materials | Entered Factory 1813 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1843 | -7/Factory | Garrison activated, responded to threat 1950 | -7/Factory | Sucked down chute 1950 | -7/Factory | Entered Waste 1953 | -7/Waste | Spotted C-40 Crusher 1953 | -7/Waste | Spotted C-40 Crusher 1960 | -7/Waste | Spotted C-40 Crusher 1960 | -7/Waste | Spotted C-40 Crusher 1964 | -7/Waste | Spotted C-40 Crusher 1965 | -7/Waste | EMP discharged 1965 | -7/Waste | System corruption reached 10% 1966 | -7/Waste | Discovered new exit (range 11) 1966 | -7/Waste | Spotted C-40 Crusher 1976 | -7/Waste | Entered Factory 2112 | -7/Factory | Discovered new exit (range 15) 2129 | -7/Factory | Build established: Scavenger-Sprinter 2160 | -7/Factory | Discovered new exit (range 12) 2165 | -7/Factory | Released all parts (11) 2217 | -7/Factory | Entered another Factory area 2217 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2219 | -6/Factory | Identified exit to DSF 2220 | -6/Factory | Entered DSF 2235 | -6/DSF | Additional patrols routed to DSF 2264 | -6/DSF | Lost 3 parts (1p1n1w) 2282 | -6/DSF | Discovered new exit (range 19) 2307 | -6/DSF | Core integrity fell below 50% 2319 | -6/DSF | Core integrity fell below 20% 2322 | -6/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Broken Flight Unit+ destroyed. Enh. Autogun destroyed. Imp. Deuterium Engine destroyed. Knocked back. Acquired 4 matter. Penetrated by Slug. Enh. Autogun destroyed. Phase Cannon destroyed. Xenon Bombardment Thruster destroyed. Penetrated by Slug. VTOL Module+ destroyed. Critical hit (Blast). Flight Unit+ destroyed. Slug penetrates Drone. Drone destroyed. C-30 ARC bursts open, deploying its payload. L-41 Fighter unfolds itself. G-50 Soldier unfolds itself. Penetrated by Slug. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????##?????????????????????? | | ?????????""#????????????????????? | | ?????????#"#???????????###??????? | | ??????####"##???????####"####???? | | ??????#"""""#########!!!!!!!#???? | | ??????#"""""##!!# #! !!!!#???? | | ???#"##"" #???? | | ???#""""" #???? | | ????###"" x##!!# ##" ###???? | | ??????### ###!!# ##" ###???? | | ???????## ##########|| #???? | | ???????#! !!#??????#|| * #???? | | ???????#! !!#??????#|| **#???? | | ???????##^ ###??????### "##???? | | ???????# !!#???????!! !!????? | | ???????# ^%!!#??????#!! !!#???? | | ???????# ^ n!#??????#!! !!#???? | | ??????###^ ###?##???### "##???? | | ??????#]% #?? #?????# "#????? | | ????###]] ## #!!!## #????? | | ????# ;% ????? | | ???# ; @ H ????? | | ????### l ????? | | ??????# ## #!!!## #????? | | ??????# #? #?!!### #?????? | | ??????###xg#??###???#?? ??????? | | ????????[ ????????????????????? | | ????????[gxx ???????????????????? | | ???????#[ ???????????????????? | | ???????## ###??????????????????? | | ???????? [????????????????????? | | ???????? [????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????? ????????????????????? | | ????????? ????????????????????? | | ?????????< ?????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Propulsion Shielding 66 Evasion (%) 64 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 25% | -9/Materials Imp. Flight Unit | 15% | -9/Materials Flight Unit | 65% | -9/Materials Studied --------- Flight Unit | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationTerrorForcewell Manual? 0 Play Time 01:04:49 Cumulative 7.7 hours Start 2026.02.23 @ 18:14:08 End 2026.02.23 @ 19:24:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 4e6b8bf1-ef04-44b4-a8d1-5aae2b3f6bec