Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 14:32:03 Player: Miles Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (2445) 2445 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 7071 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 40 Met Data Miner 300 Friendly Fire -86 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 70/100 System Corruption 11% Temperature Cool (89) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Medium Treads > --- UTILITY (5) ------ Large Storage Unit Core Analyzer Core Analyzer Kinecellerator > --- WEAPON (3) ------- Neutron Cannon Heavy Battle Rifle > --- INVENTORY (15) --- Deuterium Engine Light Deuterium Engine Neutrino Core Neutrino Core Neutrino Core Neutrino Core Wheel Compact Wheel Compact Wheel Compact Wheel Large Storage Unit Large Storage Unit Improved Light Armor Plating Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Core Analyzer Heart of Steel > --- WEAPON ----------- Ion Cannon Enhanced Autogun Great Axe > --- INVENTORY -------- Reinforced Deuterium Engine Large Storage Unit Compact Battery Small Matter Pod Core Analyzer Kinecellerator Authchip [R/Combat] Lightning Gun Heavy Laser Heavy Battle Rifle Proton Missile Launcher Heavy Rocket Launcher [Rating: 59] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Core Analyzer Device Kinecellerator Storage Large Storage Unit Processor Core Analyzer Protection Core Shielding Weapon Ion Cannon Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 157 | 8 13 8 21 23 28 14 21 20 . 1 Power 19 | 1 1 2 1 3 . 3 6 2 . . Engine 15 | 1 1 2 1 3 . 3 3 1 . . Core 4 | . . . . . . . 3 1 . . Reactor . | . . . . . . . . . . . Propulsion 40 | 4 4 4 3 5 12 . 5 3 . . Treads 21 | 2 2 2 3 5 4 . . 3 . . Leg 17 | 2 2 . . . 8 . 5 . . . Wheel 2 | . . 2 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 38 | 1 2 1 4 5 5 7 6 7 . . Device 20 | . . 1 2 3 4 4 4 2 . . Storage 8 | 1 1 . . 1 . 2 . 3 . . Processor 5 | . . . . . 1 1 2 1 . . Hackware . | . . . . . . . . . . . Protection 5 | . 1 . 2 1 . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 60 | 2 6 1 13 10 11 4 4 8 . 1 Energy Gun 13 | . . . 2 5 4 . . 2 . . Energy Cannon 18 | . . 1 6 3 2 1 1 3 . 1 Ballistic Gun 10 | 2 2 . 1 . 3 . 1 1 . . Ballistic Cannon 3 | . . . . . 1 2 . . . . Launcher 10 | . 2 . 2 2 1 . 1 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . 2 . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . 2 . . . . . . . Unidentified Prototypes 8 | . . . 2 1 3 . 1 . . 1 Corrupted Parts 4 | . . 3 . . . . 1 . . . System Corruption 17 | . . 11 . . . . 6 . . . Parts Lost 43 | . 4 1 3 2 2 2 9 17 . 3 Power 8 | . 2 1 . . . 1 1 2 . 1 Propulsion 14 | . 2 . 1 2 . . 4 4 . 1 Utility 11 | . . . 2 . 2 1 2 3 . 1 Weapon 10 | . . . . . . . 2 8 . . Highest Loss Streak 11 | . 4 1 2 1 1 2 8 11 . 3 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 76 | . 94 95 97 98 80 98 90 56 76 76 Engine 6 | . 11 9 11 10 9 6 2 5 . . Core 1 | . . . . . . . 4 1 7 7 Treads 9 | . 15 9 31 32 13 . . 4 23 22 Leg 7 | . 11 . . . 4 30 28 . . . Device 7 | . . 3 5 21 20 16 8 3 7 7 Storage 9 | . 14 14 11 11 9 11 7 7 7 7 Processor 7 | . . . . . 5 7 13 10 15 15 Protection 3 | . 11 10 15 . . . . 1 7 7 Energy Gun 1 | . . . 9 15 2 . . . . . Energy Cannon 6 | . . 3 8 6 . . 5 10 . . Ballistic Gun 6 | . 25 10 . . 8 14 6 1 7 7 Ballistic Cannon 1 | . . . . . 6 6 . . . . Slashing Weapon 3 | . . . . . . . 6 5 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 12 15 21 26 39 45 55 57 62 45 45 Greatest Support 80 | 40 40 42 62 60 80 72 72 76 76 76 Greatest Overweight (x) 18 | . 4 . . 1 13 . 1 18 . . Average Overweight (x) 1 | . . . . . 2 . . 6 . . Largest Inventory Capacity 15 | 8 8 8 8 10 10 15 15 15 15 15 Average Capacity 12 | 6 8 8 8 9 10 11 15 15 15 15 Most Carried 15 | 8 8 8 8 10 10 15 15 15 14 15 Average Carried 10 | 5 7 7 7 9 9 10 13 11 14 14 Final Capacity 15 | 8 8 8 8 10 10 15 15 15 15 15 Final Carried 15 | 8 8 8 8 10 9 15 15 14 14 14 Class Distribution -------------------- 66% | Mutant 26% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Matter Collected 2988 | 273 105 175 274 256 305 264 481 819 . 36 Remotely . | . . . . . . . . . . . Salvage Created 3741 | 125 259 162 99 783 501 147 436 1229 . . Parts 143 | 4 22 3 3 36 36 6 15 18 . . Haulers Intercepted 8 | . . . 1 3 4 . . . . . Recyclers Shooed 3 | . 1 1 . 1 . . . . . . Parts Field Recycled 14 | . . . . . . 14 . . . . Retrieved Matter 250 | . . . . . . 250 . . . . Parts Self-Destructed 27 | . . . . . . . 13 12 . 2 Prevented 3 | . . . . . . . 1 2 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 68 | . 13 . 3 17 15 4 8 8 . . Melee 2 | . . . . . . . 2 . . . Guns 32 | . 9 . . 12 4 3 2 2 . . Cannons 16 | . . . . 3 6 1 2 4 . . AOE 16 | . 4 . 2 2 4 . 2 2 . . Classes Destroyed 15 | 2 3 1 2 4 . 2 . 1 . . Worker 6 | 2 3 1 . . . . . . . . Builder 4 | . 3 1 . . . . . . . . Tunneler 3 | . . 3 . . . . . . . . Hauler 8 | . . . 1 3 4 . . . . . Recycler 3 | 1 . 1 . 1 . . . . . . Minesweeper 1 | . . . . . . . . 1 . . Mechanic 1 | . . . . 1 . . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 3 | . . . . 1 2 . . . . . Swarmer 23 | . 9 . . . 8 . . 6 . . Grunt 37 | . 4 . 2 14 7 3 6 1 . . Brawler 2 | . . . . 1 . . 1 . . . Duelist 1 | . . . 1 . . . . . . . Sentry 3 | . . . . 2 . . . 1 . . Hunter 2 | . . . . . . 1 1 . . . Best Kill Streak 14 | 2 8 3 2 12 14 2 3 4 . . Combat Bots Only 8 | . 4 . 2 8 5 2 3 4 . . Max Kills in Single Turn 4 | 1 4 1 2 2 2 1 2 2 . . Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . 3 . 1 2 2 . 2 2 . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Hostile Shots Fired 678 | . 123 2 36 60 116 57 91 165 . 28 Missed 214 | . 43 1 11 12 46 16 16 56 . 13 Damage Taken 6250 | . 747 76 338 621 852 654 1258 1407 . 297 Core 996 | . 118 3 44 11 98 86 192 386 . 58 Absorbed by Shields 47 | . . . . . . . 47 . . . Redirected to Shielding 36 | . 25 . 11 . . . . . . . Core Remaining (%) 79 | 100 . 51 . 86 82 . . . . . Volleys Fired 230 | 7 30 2 11 46 45 23 22 42 . 2 Largest 3 | 2 2 1 2 2 2 3 2 3 . 2 Hottest 154 | 40 50 20 130 133 109 110 85 154 . 123 Shots Fired 382 | 12 55 3 15 80 61 49 42 61 . 4 Gun 261 | 12 50 2 9 60 33 34 24 35 . 2 Cannon 100 | . . 1 3 17 22 15 17 23 . 2 Launcher 21 | . 5 . 3 3 6 . 1 3 . . Special . | . . . . . . . . . . . Kinetic 201 | 12 50 2 . . 37 48 24 26 . 2 Thermal 154 | . . 1 12 77 18 1 17 26 . 2 Explosive 18 | . 5 . 3 3 6 . . 1 . . Electromagnetic 9 | . . . . . . . 1 8 . . Robot Hit Streak 17 | 3 5 3 15 16 9 6 4 17 . 10 Robot Miss Streak 7 | 3 2 . 4 7 5 6 3 3 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 264 | 6 30 8 10 65 41 30 32 39 . 3 Core Hits 259 | 4 32 3 16 82 57 22 16 26 . 1 Critical Kills 3 | 1 . 1 . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | 1 . 1 . . 1 . 3 . . . Meltdown 1 | . . . . . 1 . . . . . Destroy 1 | 1 . . . . . . . . . . Smash 1 | . . 1 . . . . . . . . Sever 3 | . . . . . . . 3 . . . Melee Attacks 14 | . . 6 . . . . 8 . . . Impact 6 | . . 6 . . . . . . . . Slashing 8 | . . . . . . . 8 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . 5 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7153 | 50 1037 332 349 1197 1429 555 925 1147 . 132 Guns 2863 | 50 276 26 158 763 339 283 285 634 . 49 Cannons 1570 | . . . . 270 497 260 208 252 . 83 Explosions 2048 | . 761 . 180 164 593 . 89 261 . . Melee 649 | . . 306 . . . . 343 . . . Ramming 23 | . . . 11 . . 12 . . . . Kinetic 2333 | 50 276 26 . . 565 543 285 539 . 49 Thermal 2094 | . . . 158 1033 271 . 208 341 . 83 Explosive 1872 | . 761 . 180 164 593 . . 174 . . Electromagnetic 182 | . . . . . . . 89 93 . . Impact 306 | . . 306 . . . . . . . . Slashing 343 | . . . . . . . 343 . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . 11 3 3 . . 11 11 11 11 Average Corruption 9 | . . 10 2 3 . . 10 11 11 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 241 | . . 5 6 10 . . 47 161 5 7 Message Errors 57 | . . 1 1 1 . . 10 43 1 . Matter Fused 62 | . . . 1 1 . . 12 45 . 3 Heat Flow Errors 32 | . . 2 2 1 . . 5 20 . 2 Energy Discharges 22 | . . . 1 2 . . 5 12 2 . Parts Rejected 2 | . . . . . . . 1 1 . . Data Loss (minor) 34 | . . . . 2 . . 8 22 1 1 Data Loss (major) 13 | . . 1 1 2 . . 3 5 1 . Misfires 11 | . . 1 . 1 . . 3 6 . . Alerts 7 | . . . . . . . . 6 . 1 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 184 | . 39 114 . . 1 . 2 28 . . Projectiles 6 | . . . . . . . . 6 . . Explosions 62 | . 39 . . . 1 . . 22 . . Melee 116 | . . 114 . . . . 2 . . . Knockbacks 19 | . . 2 . . 9 8 . . . . Impact 2 | . . 2 . . . . . . . . Kinetic 16 | . . . . . 9 7 . . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 255 | . 60 . . 62 . . 14 119 . . Shots 10 | . 2 . . 3 . . 1 4 . . Rammed 4 | . . . 2 2 . . . . . . Targets Rammed 6 | . . . 2 2 . 2 . . . . Kicked 2 | . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 390 | . 46 270 147 390 233 199 269 305 . 260 Average Temperature 94 | . 18 112 39 110 77 82 100 94 . 112 Received Heat Transfer 1854 | . 78 . 135 276 333 279 513 192 . 48 Effects 3 | . . . . 2 1 . . . . . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . 6 . . . . . . . . Impact Corruptions 7 | . . 7 . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . Parts Melted 3 | . . . . . 2 . . 1 . . Heat Transferred 2946 | . . . 200 1426 419 . 333 568 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Peak Influence 453 | 15 272 160 111 348 453 175 . . . . Initial 120 | . 9 105 . 5 120 100 . . . . Average 128 | 3 92 98 36 154 291 78 . . . . Maximum Alert Level 2 | . 1 . . 1 2 . . . . . Low Security (%) 73 | 100 78 100 100 58 16 100 . . . . Level 1 21 | . 21 . . 41 60 . . . . . Level 2 4 | . . . . . 23 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 2 . . 1 2 1 . . . . Investigation 2 | . 1 . . 1 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 . . . 2 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Distress Signals 7 | . 2 . 2 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 110 | . 22 1 14 19 24 9 8 11 . 2 Peak Tracking Total 9 | . 6 1 4 4 9 3 4 5 . 1 Tactical Retreats 8 | . 2 1 . . 1 3 . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Traps Triggered 8 | . 1 1 2 4 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 8 | . . . 8 . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Machines Disabled 4 | . 1 . . 1 1 1 . . . . Max in Single Turn 1 | . 1 . . 1 1 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Machines Accessed 12 | . 1 1 1 2 . 2 1 . 4 . Terminals 3 | . 1 . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 43 | . 1 1 1 4 . 4 1 . 31 . Successful 37 | . 1 1 . 2 . 1 1 . 31 . Failed 6 | . . . 1 2 . 3 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . 2 . . . . . . Terminals 3 | . 1 . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . 3 . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 35 | . 1 1 . 1 . . 1 . 31 . Record 11 | . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 7 | . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 3 | . . 1 . 1 . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . 1 1 . 1 . . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders 2 | . . . . . 1 1 . . . . ROAM 1 | . . . . . . 1 . . . . RETURN 1 | . . . . . 1 . . . . . Ally Attacks 9 | . . . . . . . . . . 9 Total Damage 345 | . . . . . . . . . . 345 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 2 2 . . Drone Launches 20 | . . . . 8 10 2 . . . . Drone Recoveries 16 | . . . . 4 10 2 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Turns Passed 10832 | 154 681 560 589 674 853 859 1515 4581 189 177 Spaces Moved 4403 | 77 396 459 314 292 250 531 817 1042 119 106 Core 442 | 5 5 . . . 67 . . 365 . . Treads 1976 | 70 205 114 314 292 119 . . 637 119 106 Legs 1640 | 2 186 . . . 64 531 817 40 . . Wheels 345 | . . 345 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 100 155 160 120 120 120 122 160 160 Average Speed 214 | 151 141 113 157 160 270 120 143 424 160 160 Slowest Speed 950 | 160 250 160 160 240 700 120 192 950 160 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 5 52 72 21 42 17 12 77 94 75 22 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 9 | . . 1 . . . . 4 4 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 134 | . 43 1 18 18 35 . . 19 . . Melee . | . . . . . . . . . . . Projectile 2 | . . 1 1 . . . . . . . AOE 132 | . 43 . 17 18 35 . . 19 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Total 5454 | 103 466 485 392 415 378 728 1117 1142 118 110 Wait 435 | . 18 1 . 28 13 133 222 20 . . Move 4387 | 76 395 458 313 291 249 530 810 1041 118 106 Hop 3 | . . . . . . . 3 . . . Pick Up 130 | 12 6 4 19 13 22 17 19 17 . 1 Fast Attach 22 | 2 2 4 5 6 2 . . 1 . . Attach 71 | 4 3 . 5 3 15 7 15 18 . 1 Detach 2 | . . . . . . 1 1 . . . Swap 64 | 2 8 4 11 14 11 7 6 1 . . Drop 82 | . 4 6 18 12 21 8 11 2 . . Fire 230 | 7 30 2 11 46 45 23 22 42 . 2 Melee 14 | . . 6 . . . . 8 . . . Ram . | . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . Crush 4 | . . . 2 2 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 8 | . . . 8 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 760 | -10/Materials | Lost 4 parts (2p2n) 836 | -10/Materials | Entered Mines 1107 | -10/Mines | Discovered new exit (range 8) 1240 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1265 | -10/Mines | System corruption reached 10% 1396 | -10/Mines | Entered Materials 1396 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1656 | -9/Materials | Discovered new exit (range 10) 1985 | -9/Materials | Entered Storage 2385 | -9/Storage | Destroyed 8 combat bots 2635 | -9/Storage | Discovered new exit (range 15) 2659 | -9/Storage | Entered Materials 2659 | -8/Materials | Accompanied by 2 allies 2659 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2812 | -8/Materials | Build established: Scavenger-Mutant 2926 | -8/Materials | Discovered new exit (range 18) 3242 | -8/Materials | Build established: Mutant 3512 | -8/Materials | Entered Factory 3512 | -7/Factory | Accompanied by 2 allies 3512 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3820 | -7/Factory | Build established: Gunner 4271 | -7/Factory | Discovered new exit (range 11) 4371 | -7/Factory | Entered Lower Caves 4372 | -7/Lower Caves | Encountered a Warlord checkpoint 4607 | -7/Lower Caves | System corruption reached 10% 4626 | -7/Lower Caves | Lost 8 parts (1p3n2u2w) 4634 | -7/Lower Caves | Build established: Mutant 4964 | -7/Lower Caves | Identified exit to Lower Caves 5148 | -7/Lower Caves | Learned location of 1 exit from Factory 5316 | -7/Lower Caves | Build established: Scavenger-Mutant 5401 | -7/Lower Caves | Found Prototype Device 5419 | -7/Lower Caves | Identified Heart of Steel 5886 | -7/Lower Caves | Entered another Lower Caves area 6030 | -7/Lower Caves | Lost 5 parts (1p4n) 6228 | -7/Lower Caves | Discovered new exit (range 5) 6256 | -7/Lower Caves | Build established: Mutant 6418 | -7/Lower Caves | Encountered a Warlord checkpoint 8821 | -7/Lower Caves | Core integrity fell below 50% 9272 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9298 | -7/Lower Caves | Core integrity fell below 20% 9344 | -7/Lower Caves | Lost 11 parts (1p2u8w) 9645 | -7/Lower Caves | Discovered new exit (range 15) 9737 | -7/Lower Caves | Build established: Scavenger-Mutant 9775 | -7/Lower Caves | Learned 8 Factory zone layouts 10467 | -7/Lower Caves | Entered Data Miner 10467 | -7/Data Miner | Discovered new exit (range 6) 10498 | -7/Data Miner | Met Data Miner 10551 | -7/Data Miner | Learned location of Section 7 (-2) 10551 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10579 | -7/Data Miner | Received God Mode back door access code from Data Miner 10656 | -7/Data Miner | Entered Proximity Caves 10718 | -6/Proximity Caves | Escorted by Enhanced Grunt 10722 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10796 | -6/Proximity Caves | Spotted B-75 Beast 10833 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 10684_ System corrupted: Matter fused (-5). 10718_ System corrupted: IFF burst signal emitted. 10718_ Enhanced Grunt: "Protecting LRC-V3." 10722_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 10734_ System corrupted: Component data lost. 10746_ Imp. Deuterium Engine fries itself beyond repair. 10753_ Unknown Device fries itself beyond repair. 10768_ Acquired 29 matter. 10772_ System corrupted: Matter fused (-7). 10787_ System corrupted: Heat flow error (+282). 10807_ System corrupted: Heat flow error (+236). 10812_ Enhanced Grunt Prototype Energy Cannon blasted off. 10815_ Enhanced Grunt destroyed. 10823_ Acquired 7 matter. 10826_ Acquired Prototype Energy Cannon. 10827_ Med. Treads destroyed. 10827_ Identified Neutron Cannon. 10828_ System corrupted: Matter fused (-8). 10830_ Neutrino Core destroyed. 10830_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ##????## ##???? #######??????????????? | | #?????# #???? ######?????????? | | ## ####???# #?????? ##????????? | | ?## ##?## #???????? ?????????? | | ??# ### #????##### #????????????? | | ??# ##??## # ##???????????? | | ??## #### % ###?????????? | | ???# #?????????? | | ???## #### #????????? | | ????# ##????????????????? | | ????# ## #?????????????????? | | ???# #### #### ## #?????????????????? | | ? #??# ###??## # #?????????????????? | | #??# #?????## ### #???????????? ##??? | | ## ##### #??????####?## #??????????? #??? | | ?##??# #???? #??????## ########### #??? | | ?????# #???? ????## ## #???? | | ?????# ???# ???# #???????? | | ????# ###???# ### #???????? | | ????# #??????# ##???????? | | ???# ??????# ###????????? | | ?? ##? ##?????????? | | ?#### ##?? ### ;#?????????? | | ????## ##???? ########## #?????????? | | ?????#####???????## ;;! #?????????? | | ?????????????????# @%% ######?????????? | | ?????????????????# BB !!%# #??????????????? | | ????????????# BB ##### #??????????????? | | ????????????# #### ????# ?????????????? | | ??????????????????# $ ????# ???????????? | | ????????????????? ### ##???? #?????????? | | ????????????????##???# ????? ##?????????? | | ?????????????????????#?????? ####??????????? | | ????????????????????????????# #####?????????????? | | ????????????????????????????####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Core Analysis 9 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Arm. Leg | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Librarian Release The Drones! Serviceable Loadout The Oracle Challenges ------------ None Game ------ Seed GunContainmentLance Manual? 0 Play Time 01:28:29 Cumulative 6.0 hours Start 2024.04.26 @ 12:57:20 End 2024.04.26 @ 14:32:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a40aa3e-501d-435e-a198-b0d1af5f16b0